Blender Addons for Rigging

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we are gonna talk about some of the best blunder analyst for rigging that animators can use to save time and take their work to the next level if you use the properly a lot of these add-ons are really good and can be relied on when it comes to rigging different types of characters and animals or anything else that needs to be animated and we are gonna start the countdown with number 12 car rake Pro car brake Pro allows animators to rig any type of vehicle with four wheels like weight heavy vehicles city cars race cars and so on car brake Pro is a fast and easy rigging system to install it is obvious that this add-on is for animators that don't want to spend a lot of their time on technical stuff instead they want to make the animation of vehicles look more believable and realistic also this add-on is good for saving time and making the whole process easier overall this car rigging add-on offers a realistic suspension simulation it supports real-time ground deformations also it has independent rotation for the front wheel and the rear wheel and it has other nice features like automatic ground detection and automatic steering the developers of this add-on offer other rigging add-ons like boat rig two wheels rig truck rig helicopter rig and a drone rig number 11 coals the core tools is an add-on that comes as a combination of tools that are used for cutout animation these cutouts are sprites and the add-on offers a lot of the tools you need to animate them and it is easy to use as well generally speaking cutout animation is a form of stop-motion animation using a flat characters props and backgrounds cut from materials such as paper stiff fabric or even photographs the props will be cut out and used as puppets for stop-motion and we are kind of using the same principle with koa tools what we have now grease pencil it seems to me that Kabuto is still pretty handy because it offers everything you need in one panel which makes it feel like a streamlined application number 10 rig flex the developer of this add-on actually worked on rig flex a few years ago as an experiment but later it was proven to be a handy tool after a while it was given a revamp and ported tube under 2.8 the movement of many animated characters is improved by some sort of soft body simulation antennas clothing tails feathers scales you name it blender actually has a variety of techniques for this but it takes a while to get it right often this is needed to add just a simple like action to pieces of the model such as antennas backpacks hair strands and so on also not long ago there has been an older addon that has similar aim which was called jiggle armature number nine vehicles rig factory vehicles rig factory add-on is it tool for making rigs in many vehicle types and you can add any number of wheels and there are so many templates to use like rigs for vehicles such as motorcycles cars trucks buses and so on it is possible to make certain movements and even realistic movements this add-on has many features that make it easy to animate vehicles such as simulating wheel rotation for contact with contour suspension properties and so on vehicle rig factory was used for two years of production series like YouTube series and have a production for vehicle series and they continue developing the add-on as they worked using it this add-on is probably one of the most expensive rigging add-ons on the blender market at the $60 mark but if it was really tested in real productions and proven to be effective and efficient I think it is gonna be worth number eight shape key manager Pro shape key manager Pro was designed to speed up the shape key braking workflow it allows animators to duplicate or mirror the shape keys while maintaining and retargeting their drivers this add-on is useful because sometimes when we finish rigging and setting up the drivers for one side of the character we might find ourselves in a situation where we have to repeat the same tedious workflow for the other side with this add-on it is possible to do this very quickly number seven ragdoll tools ragdoll tools is an add-on for generating rag dolls in blender overall it is good for generating heat boxes from meshes also bones and connecting existing objects to bones as hitbox and it is good for copying animation from hitboxes to bounds and back tools from as editing rigid body and rigid body constrain settings all created rigs using this add-on are non-destructive and can be easily deleted which is a nice thing if artists want to change their mind or make the rig better also the tools that come with this add-on are packed in pie menus which is a good thing because we don't want to have all these tools to clutter up the panel's number-6 free ika free ika is an add-on that can be used to turn basic armature into animation ready rig in a short period of time this add-on actually has some interesting features that usually come with rigging add-ons for example it has a more intuitive way to pose and animate a model that you created whether it be a human character or an animal also bones can be pinned and root bones can be changed very quickly the recreated using free I can be split into parts during the animation which is a nice thing especially if we want to rig something like a robot or a character with prosthetic parts also this addon offers a good way to keep things organized and accessible quickly which is that most of the features can be accessed from the pie menus number 5 a blend rate blend rig is an auto rigging and skinning system that provides a blender animators with good quality rigs including an advanced facial system the current version only supports by pad characters but more presets will be supported in the near future according to the developers rig creation includes blend rec armature the blonde wig mesh deform cage and lattices and basic body message for creating low resolution proxy versions of the characters number for voxel he'd diffuse skinning fox will heat diffuse cannon add-on algorithm can overcome some shortcomings of blender it comforts the non seamless character into a solid statue heat diffuses in the Sun statue so we can get the most neutral vertex weights traditional heat map diffuse skin an algorithm can only deal with watertight meshes but artist Street character components in their own way then group them together to a character usually the character is not seamless this often causes traditional heat map diffuse cannon algorithm to fail the voxel heat the view skinning had already been equipped in Autodesk Maya and 3ds max for years but bundler users don't have an opportunity to benefit from these features hopefully with this add-on it's gonna be possible number three rig UI with the redo I add-on you can create custom pickers in blender regu eyelets artist create a picker by creating a simple 3d shapes in the viewport and linking them to parts of the character rig controls there are actually two main methods for working with red controls especially when it comes down to 3d character animation on character controls versus animation Pickers when it comes to complex characters it is very hard to beat an animation picker the new interface of the add-on makes use of the 2d environment in the UV editor in blender to present the UI number to rigify rigify as a rigging add-on that i shipped with blender and it is an automatic rating system generator that can be used in production the good thing about rigify is its simplicity because it takes out the technicality of rigging and makes it more artistic anyone can create a character rig it in minutes using this tool which is a great thing for professionals that don't have a lot of time or beginners don't wanna fry their brains with the complexity of rigging especially when starting out rigify is great for relatively simple rigs or quick jobs that don't need a very flexible rig for doing specific things so when rigging complex characters for a show or something that will go on for months you might want to create your own break to have greater control and understanding to avoid any limitations or complications during productions number one auto wreck our rig is an all-in-one solution to recharacterize retarget animations and provide FBX export for unity and real engines first developed as an in-house rigging tool and they have are listed a few years ago and many features have been added since then if the character is humanoid this smart feature can automatically place the bones to speed up the process after adding the green markers the result remains editable non humanoid characters can also be rigged manually without this marked feature this includes horses dogs or any other animal that has four legs it is based on a non-destructive workflow the final regular mains easily editable anytime after its generation and it is possible to customize the rig definition in a short period of time this includes fingers wings spine bones multiple neck bones tails breasts ears and so much more also it is possible to duplicate or remove limbs to rig spiders centaurs and so on overall this add-on is excellent and a lot of artists use it because it gets the job done properly and it is a fantastic time-saver I hope you found this list of blunder rigging annals interesting if you have something to add please leave it in the comment section below also you can check some of our previous videos thank you very much and I'll see you in the next one
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Channel: InspirationTuts
Views: 56,206
Rating: 4.943068 out of 5
Keywords: Plugins, 3D, 3D Software, Software, 3D Animation, Blender addons, Blender, Best Blender addons, Blender Rigging tools, Blender Rigging scripts, Blender Scripts, Blender Animation addons, Blender Rigging Addons, Blender addons for architecture, Blender Plugins for Rigging, Animation, Blender character rigging, Autorig pro, Rigify, Rigui, Voxel heat diffuse skinning, Blenrig, Freeik, Ragdoll tools, Shape Key Manager Pro, vehicles rig factory, RigFlex, COA Tools, Car rig pro
Id: jsKgoyGFaUs
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Length: 10min 45sec (645 seconds)
Published: Tue Feb 04 2020
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