Better Jeans part 1 - Marvelous Designer/Clo3d tutorial

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hello so for today's video I'm going to be doing something a little special I guess I'm actually going to be updating or I guess replacing the very first tutorial I ever did on Marvelous Designer include 3d which is jeans that video I had only been using Marvelous Designer for a little under a year when I made that I thought I was hot stuff I wasn't and that video is not fantastic so we're going to be updating that today making showing you a better way to make jeans so let's get to it alright I'm just going to be using the stock standard female avatar and these are going to be women's jeans this time um when these jeans are probably a little bit a little bit more difficult because there's a little bit more curves you've got to adjust for but it's basically the same as men's jeans just you know some of the sizing is a little bit different but the most of the techniques we're going to be using are gonna be fine for women's and men's jeans alright so I'm just using the regular avatar and a basic default fabric now when you start a project like this I would recommend using the default fabric you know the fabric that's called default for simulation this one down here because not only it's it's um it simulates faster than other fabrics like if you if you I went right in for a denim fabric when it's actually draping and simulating it's gonna be quite a bit slower the default for simulation fabric is just faster draping so we're going to be using that most of the way through until near the end when we'll switch it up to denim and when you're first starting out the fabric it does not make a huge amount of difference so just keep that in mind for faster simulations just uses a default for simulation fabric until you're ready for the final render then switch it to whatever fabric you you want to use okay so what I'm gonna do is I'm just going to drag out drag out one leg here just a rectangle I'm gonna get it about the the height I want and then I'm going to create the basic jeans shape now I'm not really gonna go into depth on the jeans shape it's pretty easy to look up and it's pretty generic um just go on Pinterest or Google Images and search for jeans pattern or pants pattern and you'll find the shape it's pretty basic so that's all I'm gonna do here is create the shape I'm going to convert this to the curve points and I'm not gonna spend a lot of time on this part here because there is a lot to get through so I don't want to spend too much time on this so I will just create the like shape one very basic leg shape like that and now I'm going to copy and paste right next to it and I'm gonna do this similar to the way I do shirts and blouses and things is I just copy and paste this and then I right-click on here and I flip the normals and as you can see my one sided surface now the front is facing this way and in my 2d window the pattern has flipped and so now I can just move this around to the back of the leg there and now I'm going to copy and symmetric paste over to the other side both of these so we've got those and then I'll just sew everything up so we go leg to leg leg to leg those legs there and then you sew the part on and the back part together and I'm not worrying about sizing at this point now just a little tip when you're doing pants like this a lot of times they'll slide down and you need to pull them up instead of going in and simulating and trying to pull them up this way all you need to do is go and select all the patterns in the 2d window trim you simulation off and then just drag everything up you know look like this and Marvelous Designer actually does a really good job of pushing things out away from the body so when I simulate the pants are now high up on the waist or you can what I are supposed to be alright now I'm going to just go ahead and fit this to the avatar so I'm going to try and do this pretty fast but I do spend quite a bit of time usually on fitting because fit is very important at this stage because once you start getting trims on and edges and everything else it's really hard to adjust the fit so getting the fit properly getting things to fit properly at the beginning is quite important so I'll look at my stress map see where I need to adjust some things actually convert this to a curve point because I want this to be all one piece and the reason I have this notch right here is because this is going to be where my zip fly starts so that's just at that point but I don't need that in the back and I think I will select everything just widen everything out what I really want is these hips right in here the widest part of the hips to fit and then I'll just kind of shrink everything around that but for me right now this part of the hip I just want it to be fitted not too tight not too loose so now I can go down into the legs here and just kind of ease in and what I might do I think is give some shape to the legs so there's a little extra room for the calf right in here goes down yeah I want to bring it in right in here so that's nice a curve points here this way oh no I made those and I don't want the shaping on the table legs to be super dramatic I just wanted to have a gentle curve so that it follows the leg gives a nice fairly good fit all right now what we need to do is put some darts into the back here to fit the back a little bit better so I'm just going to create a point here add dart deeper start over see how that looks okay so that shaped it pretty well now we need to actually bring this up and I'm not worried about getting the hem line here straight right now is not concerning to me at this point in time I checked my sizing fit okay so this looks bad these actually these ties need to be adjusted let's get them tighter in here is that too much because if you want to get the fit right or especially around the thigh because if you get this too tight it's not going to create the folds and when it moves so try not to get the right in here too tight it's it's a really hard part to fit and because this avatar that I use it's it's like it's essentially granite it's a rock hard right there's no like a real person would have movement in there and their flesh their compete soft and kind of mushy where's this avatar it's it's solid so you're not always gonna get the most accurate folds but because these are not soft avatars they're just they're perfectly solid okay um that's okay I think that's good now what I want to do is I need to create a flat make sure this is fine I'm I'm always tweaking my bid but okay we're good but then we're gonna make this work this is this is good enough what I want to do is cut this down flat right all right I just yeah I wanted to cut straight across and the way I'm gonna do that is use a tool I'm actually going to delete half of this and I'm going to go up here I'll explain why I do that in a minute I'm going to go up here over way on the far right of your 3d window there's this linear garment measure tool but when you click down there's another option called the circumference garment measure tool and that just creates a plane along your garment that well what it's designed to do is measure the circumference of the garment but what we do is we click and then we go up here to the Edit garment measure tool so you got the Edit garment measure tool and now you can continue to adjust if you grab your little measuring circle you can adjust it up and down and this way in this way I just want to be straight and you're going to see the yellow line there get a little bit lower because I need to put a waistband on here also and then you just right click and you trace as internal line and now what that has done is it has traced this internal line that is straight across in the 3d window but it's all with monkey in the 2d window now you don't always want to use this method of cutting this is kind of a special circumstance because when it cuts it's going to cut you know if your fabric is wrinkled at all it'll you know do like a little zigzag or if it's wrinkled even mortal do you like that and so it's not always a good thing to use but in circumstances such as this it is pretty fantastic also because I've got these patterns symmetrically linked if I had that and I had the other side on to it would actually cut twice it's it would cut like this line but then there would be a second internal line that would just be very very similar but just slightly offset because I had the other side symmetrically linked um and if I just removed the linked editing if I just removed symmetry and I cut it that way then it wouldn't be exactly symmetrical because over here in the 3d window when you're adjusting all this this fabric like when you're just seeing all this fabric and you cut it if they're not symmetrically linked and you cut both sides at the same time and then you try to reapply symmetry the patterns won't be exactly symmetrical so that's why I delete one side it's it's a really cool tool but it's got some pretty serious limitations so now that I've done that I'm going to just go ahead and cut this and then I will go ahead and copy and paste this back over to the other side so everything back together okay now I'm going to make a waistband now you can make a straight waistband for guys jeans that's probably fine because guys are just kind of you know we're big kind of squarish things but with ladies jeans and there's you know that curvature of the hips and so the waistband needs to be curved so I'm gonna make a curved waistband now the reason it needs to be curved obviously is because if you think of like a cone if you sectioned out a piece of cone and then laid it flat it wouldn't be a straight piece it would kind of curve like this so when you look at the heads right here they're angled out so you need curvature right in here you need some curvature here but then you actually don't need quite as much back here and especially in the front you don't need quite as much curvature so I'd really love to use this fullness well I'm actually using a beta version of the newest version that they're going to come out with and they've got some pretty cool tools one of which is the fullness but I'm not going to use that because it has that yet so I'm just gonna show you how you do it the other way I'm just going to add some curve points in here like this and then come up eyeball it's what I really hope they bring the the fullness tool into Marvelous Designer - that would be that would be great it's a fantastic tool and again I want the curve to be I want a stronger I want to straightly slightly stronger curve right in around at the edge of the waist but at the front I don't need quite so much curvature it's gonna be a little bit straighter down the edge okay now we're just going to sew everything oops sew the waistband on see if that fits okay okay so we're a little bit off you can see this is a tee this length here is 84 and this length here is 86 so let's just scale this up just a bit okay now we're off by minus one a little bit more we're off by 0.3 of a millimeter that's good enough so we'll just go ahead and superimpose on the side super doing and actually this probably could use a bit more curvature if I really wanted to get it fitted nicely but a lot of times you look at jeans anyway and the waistband is that kind of gap out so they're not always super super fitted but that's that's how you would fit this let me just give me an example if I curved this up a bit more in this area right in here I think actually that's fine it's fine it's fine so I do that and that's going to pull the curve in and yeah okay that's pretty good just going to take this flat so anyway that's about the shape you'd want your waistband to be something similar to that all right looks good and okay but this waistband is actually too tall so what I'm going to do is there's an option here where you can offset a pattern outline and I didn't realize this for a long time but there is the option here of droop of extending or retracting an offset so you can actually retract an offset and so you can just kind of go like this and change the width of your waistband really nicely and easy just like that no I want placement to be a little bit wider than that I'll sit pattern outline okay good enough I think so okay these aren't gonna be super high rise Dean's I guess and then we'll just control C and duplicate over to the other side superimpose side and sew everything together so the waistband front front back back okay so now we've got a pretty good base for our four jeans here now what I want to do is create the seam that goes under the crotch and around the back now I might bring out some props for this okay so here I have my favorite pair of jorts which I will use for demonstration purposes if you look here at this top what we want to do is just better want to create this seam that goes around the bottom here now if you can see this seam let her know this might not work we're good okay so this seam here is flat but then it's actually fold it over fold it over and rolled on on this side over here but it's flat on this side so we need to kind of recreate this this look of having a lip on one side and have it flat on the other side and the way I'm going to accomplish this is I'm going to go up here and remember this part here is marked off for where the fly is going to go so just to this part here I'm going to right click and I'm going to offset by 5 millimeters or I'll set this internal line by 5 millimeters because I want that I want that seem to be 10 millimeters wide so I'm going to do that and then I'm going to get into a line here and so that we can I'm going to create an internal line from here to here so this is all well I just need to cut this piece out and if I didn't have this little piece here it wouldn't cut so let's go ahead and cut this piece out okay so now we've cut these two pieces out of the front here and now I will actually want to do the same thing on the back side so we're offset by five and I'm just going to extend and pattern outline to make sure everything is stepped it out now okay and then what I'm gonna do is I'm just going to make a new rectangle and the only thing I'm concerned about is the width so I want the width to be ten because that's five plus five equals ten so now what I'm going to do is I'm just going to so from here to here and from here to here and of course it's going to have a little stop at one two one so compared to here and from here to here and now I'll take my sewing right click on it add point to pattern on end and that creates a point there where I can just create an inter line and cut and now I have a perfectly length and length piece of fabric whatever that sews right together and I'll do the same thing on the back side I'll just go from here to here and here to here and we will add a point on the end cut this leets and then I will sew it to the other side and then you just right click on here and superimpose on the side so right click superimpose side and they will go right into place oops today so this super cool side all right simulate now we've almost got this where we want it but we've got one more step the other thing I'm gonna do actually is I'm going to take everything and I'm going to change the collision thickness to 1 and my rendering thickness to 1 because I want this to have some thickness to the fabric because denim does have a little bit thickness okay so now what I'm going to do is I'm just going to copy and paste this over and I'm going to sew it on top of the other piece and I will superimpose over that and then actually want to turn both of these sewing lines to turned now I could have right clicked on this and layer cloned over but the reason I did that is because I would have had to it would have sewn everything all the way around and I don't want to talk some bottom stone so I would have had to delete it and we sew it anyway so I just copy and paste it so now does now I turn to seam and the reason I added rendering thickness is as you can see there is now a little bit of rendering thickness on here and there's actually not a lot but once you convert this to a denim fabric property the actual denim fabric has a little bit extra thickness as well like so it's not gonna look like there's a much of a lip here but once I change the fabric type to denim it'll it'll be the fabric will be a little bit more thicker still a little bit thicker okay now what I want to do is I want this side to have the lip and I want this site to be sure to cross so I go over here to this and I delete the sewing from here to here so let's grab that sewing delete it and I'm going to sew this piece which is the top piece from here to here and now that is now straight across whereas this side has Ridge and it's not super noticeable right now let me just turn up the particle distance or the rendering thickness so you can actually see the effect a little bit better yeah well I turn the turn it up you can see the effect where it's smooth on one side and it has the ridge on the other side okay let's change all my this is back to one and we will do this on this back seam as well so I will copy and paste I'll just use my hot keys and sew them together so it seems to trend superimpose over and then I want to see on this side yeah decide to be flat so like sewing from there and so from there so then that site becomes flat and this side has yeah Regina that kind of replicates the look of a flat felled seam which is what these seams are all right what do I need to do now I think can we start working on the we start working on the fly okay so for the zip fly what I'm gonna do is I'm gonna go up and into here and I'm going to offset or actually what first thing I'm going to do is I'm going to right-click on here and I want to rotate this the y-axis so you right-click rotate and I'm gonna rotate to make the y-axis vertical on a certain line so if I select this line I want this line to be vertical like that so that's just gonna make make things a little easier to work with um let me actually optimize all my curve points real quick all right now I'm going to create into a line that goes straight up here so that's good and then I'm going to offset this line after the first injection there by about 20 22 23 maybe about 23 millimeters whatever it looks about right for the for the a zip fly okay so that's gonna be your width up on your zip fly and then I'm going to add in an internal line right here which will create the bottom curvature of this apply and I'm actually going to turn on internal line so you can see that so they show up in red I'm just going to create the curvature right there and you want this end point to end right you know well it has to at least intersect with this line because now what we're going to do here is I'm going to right click on this line and add point to intersection and that's going to add a point right there and I can grab this point delete that point and delete that point and then grab both of these points and join overlapping points so now this becomes one piece and actually I need to extend the trim to the pattern outline so this goes all the way up okay now what I need to do actually so what I'm going to do here is I want to add a point to my intersection up here so I get a couple points right there and then I'm going to delete all the curve points and I'm going to align this all these points to be perfectly vertical so I'm going to right click on this line because I want all these other points to match up with this point I'm going to right click on that point a line to point on the x-axis and that's going to make everything straight because I'm just trying to make this fly piece like 90 degrees straight it's gonna make things easier to work with okay so now I've got that done and what I'm going to do is I'm gonna grab either one of these shapes here so I'm just going to grab all of these or actually no I don't need to grab I don't i want to grab from here okay that's right and then i'm going to grab all of those lines and i'm going to go up here to the trace tool i'm going to right click on the trace tool and trace as a pattern and that's going to create take all these lines you select it and convert them into a pattern and out of the way okay so now what i'm going to do is just flip horizontally and we need to Unsoeld this lets pleat the sewing there and actually delete the sewing on my waistband too so that it opens up okay and i'm going to sew this to this so this to this then I'm going to sew this right here to this right here so this goes to here and this goes to here and then I want this to go underneath so I'm just going to turn off my avatar there oops turn my turn my simulation off that's the word and then just move this back in here and that should go right back like that hang on let me make sure you did this right okay I think I need to offset this by yeah I do one else at this by vibe okay so we need look at a fly on a pair of jeans this prop time again it's not great is it but you can see that wrong way this the the fly cover right here it goes up along Alice isn't working so well anyway you know what I mean just go find a pair of jeans and look at it so I need to offset this by I'll set pattern outline by five so we're going to extend by five there we go so that extends out by five and so did this one here then wait a minute hang on got it think about this real quick it's like since about 5:00 okay yeah that's right we're good we're good so you need you need this to come out by 10 millimeters one centimeter because that's got to line up with these down here and you can so on meter to here and there there okay and then I can reso that and then everything should be fitting correctly make sure everything is set to one remember when you create a new piece of fabric it will not have any rendering your thickness applied to it so you if you've got all your other things with the rendering thickness of one and you put in a new piece of fabric like this it's rendering thickness will be zero and its collision thickness will be 2.5 so just keep that in mind okay because that because if it's if the rendering thicknesses are uneven then your fabric is gonna look like it's not you know level with each other okay um so now what I'm gonna do this is a little bit of an unnecessary step but I do it just for because it gives a little bit of extra thickness in the in that zip fly area because if you look at a zip fly on jeans there's actually like four pieces of fabric so it is pretty thick so you do need some thickness in that area to make it look correct so what I'm gonna do is I'm just gonna right click on here and later clone under so you're out in the 3d window no did you window layer clone under I'm just gonna layer clone under and basically what that does is it takes this and it folds it over and under onto itself and it gives some extra thickness in the zipper area okay now you don't have to do this this stuff you can just leave that but I'm gonna do it okay now I'll see what do we need to do now well obviously what you're also what you're going to want to do is I'm going to add in some internal lines here on this part of the pattern do that once for the top stitching which is going to come later because the top stitching really makes your jeans look fancy so I'm just going to add in some top stitching for later on and actually right here I do need to sew these pieces up because the zip zipper does usually it's it's sewn up right about to this point here so let me add the intersection here and I'll just sew those together just sew these together so those two pieces always get sewn together and here to here this didn't so quickly why not oh oh that that's why okay so I just need to go I'm here at points you can add points to intersection here I'll add a point to intersection on this line so I can settle from there there and right from here to here turn off the internal lines and I think we are about done with the basic parts of the fly oh I'm going to on I'm going to take all these internal lines in here and I'm actually going to turn fold rendering off that just makes it smooth and cleaner so it doesn't if you have fold rendering on you can kind of see like the outline of the internal lines and you want this front part to just be flat okay so that looks good oh let's put in like a kind of a zipper type thing um I'm not actually going to put in a real zipper but we're going to put in something that resembles a zipper and works similar to a zipper you could put a zipper in here but zippers are kind of finicky um so I don't use them a whole lot so I'm just going to put something in that works similar to a zipper what I'm gonna do is I'm going to go look at this I need okay so this comes in here this goes I'm Karen so this is going to match up right here right okay so I'm going to do is I'm going to offset this line here by about the proper direction five yeah that's fine and then I'm going to offset again let's offset this side here and I want to offset yeah I want to offset from here from this line I'll offset five in that direction and then I'll just use about ten no yeah ten ten is fine so offset again by ten okay then let me check the links on here these don't absolutely have to be the same length because you can just so 93 and then so down it'll stop at 93 anyway we'll just change these up to 93 so I won't change by oh you can't change length no okay so there's a lot of different ways to measure things out and and Marvelous Designer so I'm going to do is just the cheap way kind of a cheating way here let's right-click on that a line to the point on the x-axis and then that should be 93 yeah so I just aligned the top in the top and then you know you do what you have to all right now I'm just going to make a rectangle here and I'm not even going to measure anything I'm just going to drag it over and match it up on top and again things just kind of snap into position to get it to be the right size this last time for inputting numbers all right so now I'm going to sew this side to here I'm going to set so this side to right there and that's essentially your zipper right there so that connects to the two flies like that I should close it up and give it a slight zipper type look and then again I need to turn off fold rendering even though there's no fold angle applied you can still see that slight outline of sharpness and when you turn fold rendering off it should yeah go away nice and smooth now I don't know that I should okay this is wrong actually okay I'm gonna fast forward this part but I'm going to kind of redo this zipper because it's way too far over on this side and it should the the side of the zipper should probably come to about right there instead alright so that should come right so I'll just go all the way to the side on this 93 now we can offset this and by super 10 that should look a little better this time okay and I do want this to be a turned angle there okay much better so now the zipper is closer to the right place right now you can see that there is a little bit of a bulge and that is because the collision thickness is at 2.5 that's actually fine because you want a little bit of you know you want you want to be able to see the push of the zipper right in there I'll give it a good a good look so yeah that's pretty that's that's fine okay but again if you just delete one side of this sewing it should open like an actual zipper fly does alright now on to the other stuff that that's the part I was dreading this zip fly I hope that seems really complicated but well it is I hope you can figure it out it's a pretty good way to make a zipper fly that's fairly accurate and it's it's not too much trouble I think I don't know in my next version of jeans I'll probably have a better version figure it out and again let me just rent the size again um I don't this is probably not the best way to do it use this as a jumping off point to figure things out on your own because I'm still learning myself but I'm just giving you strongly worded suggestions here this is not this is not gospel this is I'm gonna try and show you what I do and explain to you my thought process and why I'm doing it and why it makes sense to me but if you guys find a better way by all means use your better way so I just want to make sure sure you know that okay come on go back in now what are we doing okay let's go ahead and make the the back yoke here so we want to do like yeah Becky Oh next okay so we have this start back here and actually the dart is going to be part of the back yoke because we're actually going to hide the dart within the back yoke so what I'm gonna do is I'm going to draw an internal line from here to here at the bottom of my dart at that piece library we need let's turn the on D internal line so you can see what we're doing a little bit better okay just like there a little bit of curvature yeah you know this is actually too much that I don't like the yoke that big so we won't make a smaller yoke go down to the bottom of the dart being picky okay anyway so create your internal line across there where your yoke will go now we just cut this actually what I need to do that was a mistake first I think you need to make one this first half of the yoke first actually I can keep this line in can't die and then cut this so just cut this first part here so we're going to cut that up now go over to here and to make this even we're going to it when you cut it it cuts the sewing line in half so we can grab that sewing line and add a point to the pattern on the end and then we can match up our internal in line with that dot and now the top of the dart matches perfect it's a smooth top of dart there okay cut that all right so now all we need to do is go in here and we can merge these two pieces up and that essentially takes the dart and close it up and it hides the dart within the yoke so I'm just going to convert this to a curve point so we're gonna just smooth out this see okay put that to a curve point and then we can go ahead and sew it back on so hold shift and sew it on and there we go have a yoke oh I should probably close up my fly here alright now we have our yoke and what I'm going to do is I'm going to put the seam on the back of the yoke on now baselines the baselines in this newest version are or this beta version of Clue are pretty busted so I just have to do some extra steps here don't worry about it alright so I want to do kind of a similar thing here where one side has a lip in the other side doesn't get offset by 10 that's actually pretty close that's fine extend the trimmed out line and then going to grab all of these edges again I'm going to go to my trace tool here I'm going to right click on there and trace as a pattern so I don't think I'll use a straight piece I'll just cheat and use this already made curved piece that I know fits on perfectly well and we'll sew it right to the top superimpose over change my angle to turned like that now what I want to do is take this and see - wait a moment I think the bridge should be up here so we're going to delete the sewing from down on the bottom and we're going to sell it to this point up here and all this should be straight across and flat this oh this needs to be changed to a collision distance of one and a rendering thickness of one that should help okay there we go now you get a little bit of ledge on the back yoke seem duplicate that across superimpose over so that in and now in here I'm just gonna make a little piece too because there is a little folded like when this piece and these two pieces cross you have to kind of like fold it over so there's a little extra bit of thickness in here I'm going to create so I'm just going to like that I'm going to right click on here offset pattern outline by ten because that's ten millimeters wide and then we will I forgot to make an internal line there let's go ahead and cut and sew sewed up to the other end then probably add a little bit of extra taking this on here so let's go 1.5 and 1.5 and I'll just give that little extra fold right back there okay that's done now what I want to do is I want to work on these side seams here now on the side you get again they come in when they when they sell these together they kind of fold them over and then there is a little extra there's a little lip on your on your side seam on the leg here so we're going to try and recreate the appearance of that so the way I'm going to do that is let's see I want I think I want this back piece to come over the this front panel here so I want this to be in front of this I'm going to take both of these edges right here and I'm going to I'll set the pattern outline by five I think it's try five oh I need to when I do this I need to outline create an internal line let's check that box okay now when you offset an internal line like this when you offset it out the sewing does not the sewing it goes out with the when you extend it and so the original sewing line is actually this internal line so I need to delete all this sewing and so back on the original on the internal line to make things fit properly like this this come all the way down okay so we're going to do that and now you've got this piece up here now we need to put this in front obviously so let's see if I change this later if I change this to layer one it's going to go in front of the yoke which I don't want I'm going to show you something that you might not know about layers you can actually go negative on layers so I just want this layer to be not this layer either okay because the fly is attached oh okay maybe we'll just okay I guess we can't just put this on layer one normally what I would do is use this awesome little feature which is sub layers but I don't think they have put that I don't think they've put that in Marvelous Designer yet which is insane because it's awesome so I'm going to resist and do this the old-fashioned way by just using a later turning that on ooh what happened there okay so now that should push all this to the correct position and we can turn the layer off now we just want to so this piece up here down so go ahead and grab this and we're going to offset or offset the internal line five millimeters so that goes in and now this oops we've got this don't forget to sew your yoke with it so so go down it down and then hold shift and see this line is going to go this outside line tool hold everything down way down and then make sure that that is a turned seam and sew that down turn off our internal lines here doesn't show up too well right now but you do have a little lip well let me switch this up to the denim material so when you switch it up to denim you can see that the natural thickness of the denim fabric will increase the overall thickness of all my fabric so that lip becomes more apparent so let's just switch this back to the default for simulation because it simulates faster okay now I want to do the same thing for the inside see now the inside seams are kind of like doubled up so it's this this outside seam is usually more of a simple single kind of more hidden seam and the inside seam has that you know really cool double stitching on it so it's gonna be a little bit wider so let's go ahead and do that and it's just the same process so I want it's the back to come toward the front so take our back piece and just offset the pattern outline I'm gonna do this by 10 and then on this piece we're going to offset the internal line we're going to bring it in by 10 delete the sewing here to here and I want this sewing and I can actually just use my whole segment sewing tool right here to go from here to here from here to here now let's again turn our layer on actually on both legs let's change everything to one so that they will go to the right direction okay zero now on this back part here I'm going to actually offsets to reline baselines again hang on yes I know okay can you just offset this by and the reason I'm up creating extra offsets here is actually for the top stitching later on so now you've got this kind of wider seam right in there alright and the other thing you can do is if you want to accentuate this you can actually apply a fold angle to this it's just a place slight fold angle here so you see what I've done is I've just gotten these two internal lines and I've kind of made it like an you know one two fold in one two fold out and it'll kind of bring that that seemed to be more more okay alright let's see what we got to do next okay let's put in pockets pockets pockets pockets time so to make pockets they're actually fairly simple oh yeah you know what I need to do actually I need to put the lip on okay so on the waistband there's usually like a lip on the waistband of like one or two millimeters that comes down just a very slight lip on the waistband so let me go ahead and do that mmm I guess what I'll do is I'll just copy and paste this and then we'll offset as pattern outline by three optimize on the curve points just cut this oh yeah put the baseline extension to pattern outline yeah that's fine then we can cut that's got that piece and then just sew this piece on here will superimpose on the side seem to be a turn seen maybe must be turned now I'm gonna have to merge these okay so I guess I'll just offset from this one anyway okay so I didn't need to do that I'll just offset the pattern outline here by three create the internal line and then again it I don't want its own right to the edge I want to be sewn to the interval line on the side so let's just delete all this stuff and so line and I want to I want my I think it should start right there yeah because this is all overhang stuff so I have to start right there hold shift oh you know what this is actually kind of tricky because I've already put in the side seams so because these side seams overlap you don't want your sewing to overlap here let me see how this is sewn before I really should have put this lip in sooner but for God okay but this is just an example of problem solving problem solving okay so you see I saw all the way along here but I don't so this part of the lip there because of that overlap okay so everything else oh and then I've got a so on this back piece here I can't okay so I can't go all the way up here because you've got this piece here all right right it's offset pattern outlined by three you're just getting to see the the weeds of how to do this you always run into problems just how you figure them out I actually want to go only half you know I actually need to divide this up so I'm going to stop right here so a uniform split bag because I don't want to go all the way across they're still symmetrically okay should be good now this to their I don't want to so this part here and then right to their okay and then we can actually set this up to layer one also so everything should go over really nice okay here we go zero okay so now you've got that little lip on your jeans which it's really nice um it's just gonna make your jeans look more more better I think okay pockets right back to pockets so to make pockets all you gonna do is make your pocket shape I don't want to go too far over this way because I stopped to put in the belt loops a curve and just create the look of a pocket here okay seems fine know what I'm going to do is create the shape of the pocket down in there that's a fair point this is my pocket bag now again what I'm going to be using is my trace tool which I love now when I actually create this pocket bag I don't want to go all the way to this seam here I actually want to go only to this seam here and first thing I need to do actually is adds points to the intersection here I want I want points on this top line here later on when I'm sewing things back together okay so I'm going to grab this I'm gonna grab here and I'm not going to grab the far edge just gonna grab those and then I'm going to take my trace tool and trace as a pattern pattern okay now I believe yes I'm done with this okay so I don't need that anymore and I can cut this cut my pocket out I'm just gonna right click oops that not cut now we're going to cut pocket you mean you failed the car you did cut oh it unapplied cemetry hang on something went horribly wrong here okay these are symmetric wait a minute okay tell to cut some patterns these should be what do you mean they were sim all right I might have to do some troubleshooting I can't figure this out these are both the symmetric patterns right now right yeah there's symmetric I put a line down replies to both patterns okay didn't have to do some troubleshooting hopefully I'll be back right I don't know what happened but apparently somehow by symmetry the symmetry just got wasn't happy so I had to delete one side and flip it and resize everything anyway it works now okay where was I oh yes I've cut the shape of the pocket here so I just cut that out and we can delete those just hang on I didn't need to cut those yet sorry I was getting a little ahead of myself because I need to make sure that would cut so let's undo all that hang on okay now I said before I'm gonna need to correct myself here I said before I wasn't I when I feeding in the bag shape I didn't want I wanted to use this seam but I actually want to use the far seam I'm actually going to grab both of them so I'm gonna grab both of those seams grab that this gets to be there okay so I'm actually going to grab both of those seams and then grab that and that and then we'll get the trace tool right click on this right click on there and trace as a pattern oh you're kidding why won't you take the entire thing it's really should chase as a pattern oh boy okay fine I just won't take that line there I'll put it in later all right let's try this trace is a pattern oh good you worked okay now that Brett yeah I didn't select that little piece right there okay now we'll chase is a pattern and yes that works okay and that actually brought in that internal line too so that's fantastic so we'll just add a point to the intersection here and then just the rest of it okay so now we have our pocket bag here with these two internal lines attached perfect all right now we can take these pocket lines here and we'll cut them and we can just delete them okay so those are now deleted and then this pocket bag needs to be sewn on so this part here needs to be sewn on right here so that's why we put those little dots or those points in so we can so from here to here and then I'm actually going so I guess I didn't need this part I don't think that so we can just sew that down to there and then let me actually just put this on make sure Oh nope that's not right so what we need to do is actually yeah yeah because this part is actually up here so you just sew from here which is where the pocket starts okay so from there to there that should work right and so this top piece end so you know you have this portion of sewing that is removed and that is where you will sew this on and I think I saw all the way to the edge yeah because I don't sew this part I so I don't sew this a little bit but I sewed this a little bit up on to the waistband okay like that now for this edge here that's a little more tricky so we need to do is take yeah so that's why we needed this internal line here so we can sew here to here and this one goes and then when we push the bag under and what I'm going to do is I'm actually going to sew this onto here this internal line just so it's I'm not going to keep that sewing on but it makes the pocket tight so that you don't get a whole bunch of like it doesn't start to right up because the pockets tend to do that so now you can see that it's like really bulging out here that's because we this is a new piece of fabric and the collision thickness is a 2.5 so just change that down to one and add rendering thicknesses one as well and then that will be a nice pocket now what I'm going to do well first let's actually duplicate this to the other side so copy/paste superimpose over or side or no / yeah / okay / push it under okay now what I'm gonna do with these but what I'd like to do with pockets is because when you start to animate them and work with the work with the fabric like pushing pulling it the pockets tend to right up and out so and I don't want to keep them sewn in because then you get this line of like pulling and you can it's always obvious on the on the pants so what I'm gonna do I'm gonna go down here to solidify and I'm going to turn solidify on and just turn them up to eighty and that will just kind of keep them in they'll still be flexible and movable but they'll always try and retain the shape that they have now so now I'll just go ahead and delete the sewing and also delete this internal line and as you can see now when I try and pull these things around the pockets won't fly up and around so that's just a good way to keep your pockets in place okay let's see it what else do we need to do oh is this okay and this should actually be set to a turned sewing line because you see that's kind of like trying to pull in so let's just switch this over to turn and that will fix that little issue right there okay yeah we have to do mmm oh it's putting this little side pocket that's pretty easy delete this line too so just create grab your internal rectangle tool a little internal rectangle there fit to wear that little little pocket goes and then clone as a pattern clone that UPS pattern and then add some offsets here like five six seven seven - the same thing here by seven now just go ahead and so all these things on well that's it at the top obviously actually am i doing that was done okay I'm just gonna I'll sit by seven there and then because I want these to be criss crossed up at the top there we go just so those sides like that leaves yeah leave the top open superimpose over and then I will just pull this front just a tiny bit so it goes like that okay now the next thing we need to do with these pockets is give them a little bit of thickness to just make them look better so going here and I'm going to offset this internal line by that's yeah so that's fine let me turn on my internal lines to look at these again it's optimized all my curve points we will extend the trim to the pattern outline here and okay grab all these edges again and I'm going to go up to my trace tool which I love I'm gonna do a whole video on the trace tool because it's awesome for all you 3d people out there it's the boolean tool and it's great it's my new favorite tool but for now I'm just going to grab that trace is a pattern that will create that shape there and then I'm going to sew this on and see I want to change this to a turn to sewing line right there and superimpose over and then I actually don't want this to be on top I want it to go underneath so let's go ahead and right click on here and superimpose under and hopefully what that is going to do right so it's going to create some thickness should oh I need to under okay that is really oh I know what happened okay so I don't want to sew underneath this sewing right here so let's actually believe that and I'm going to grab this line instead of this line because I was sewing underneath this all this sewing which I didn't want to do again grab the trace tool right click traces the pattern and now when I so I'm gonna have to do it like this so I don't want it so underneath this overlap here okay should work better then we'll just superimpose over and change that to a turned sewing line type and now you can't see much bulge right here because my particle distance is still a little bit high what I can actually do but once my particle distance gets turned down it's going to show up a little bit better as creating this kind of bulged out look on the on the top of the pocket here and I'm going to offset this I think I'll actually create a little bit of a fold angle here so we can kind of get a little bit more visual turn my fold rendering off this on over over and works okay looking all right great now oh wow back pockets I think we're done with the the front pockets for now oh you know what I should probably buy my rendering thickness on this little pocket here should see that okay right there they're starting to look a little bit like jeans now okay back pockets we're just going to make a shape internal rectangle like this and then rotate it correctly so that looks right thank you now if you do have a dart that comes down significantly I actually spent a long time figuring out the right way to like adjust for the dart and I came up with a really awesome way to do it but they started so small you don't really need to adjust anything to Phrygia for the dart which is too bad because it's really cool cool way I figured out to adjust the pocket sizing so that it fits over a dart we're not going to do that we're just going to put on a regular pocket and now to make things easier when you have this done what you can do is you can actually right click on here and rotate and rotate parallel to the y-axis and just grab this and it's going to rotate the whole pattern piece so that your pocket is now square and that just makes it easier when you want to you know do this so you can just drag it straight down instead of having the pocket also you want this so that's cool right I'm not so great at pocket sizing and positioning but it is alright now what I'm going to do is I'm going to take all of these lines I'm good offset by like yeah three is fine maybe two because if you look at pockets they've got a little bit of overhang on the edges they're not like sewn right edge right on the edge to the rest of it there's like just a tiny lip around of the pocket so that's what I'm creating there now I'm gonna right click on there and actually let's just grab all these and if you use the trace tool when you trace all of this as a pattern it's going to trace with the internal lines included so mmm trace tool I love it cuz normally if you just right click on here and clone as a pattern it just clones the outside lines it doesn't bring the internal lines with it ok anyway let's go ahead and so this will superpose over and then add in few extra internal lines and these are going to be of course going to be for top stitching and you know decorative purposes ok pretty good pocket duplicate that to the other side superimpose over ok what I'm gonna do now is just put on belt loops real quick because Philips are actually super important to the look of jeans without belt loops just like for some reason belt loops make jeans look like jeans now this is not this is just kind of tedious this is a tedious process making belt loops it's not particularly enjoyable or interesting so let's get it over with but you have to have belt loops alright so I put monitor about right here it's actually this pockets this way and I'm what I'm doing is I'm actually doing everything that requires symmetry because pretty soon I'm going to have to remove symmetry from some things like these belt loops to to extend the or the waistband to extend the waistband in in and in and I need symmetry on right now so I'm going to do everything that requires symmetry first and then I'll turn it off at the end because some things are going to be asymmetrical but I'm gonna get as much work done as I can with symmetry all turned on okay so let's estimate the length here of this belt loop and I'm gonna do is I'm going to take this top line and I'm going to offset now this is going to be longer than it needs to be at first because obviously the belt loop has to fold in and then over itself so I'm going to right click on here and offset as an internal line offset by one centimeter and I'm going to offset twice so office if I want something twice and do that on the bottom side as well okay now what we want to do is I'm going to take both of these lines here okay and again trace tool I tell you it's awesome just right click on here and traces a pattern and then that just creates two internal lines that you can paste right up here well not there I want to paste them to put them right about right about here okay now because this is a this is a curved waistband you're gonna have to rotate these and just kind of eyeball it there's ways you can make it really precise and exact but it's not worth it so you can do like offsetting as internal lines and then scared you know just putting points precisely along the the whole edge to make your belt loops you know really match the curve and whatever but again so the amount of work and return you get on it it's just not worth it so just I have all this stuff right here well I just eyeball it you can do what you want so I'm gonna copy and paste and again we're gonna kind of eyeball and we turn on internal lines here alright and you can adjust these you don't have to use own everything so what we want to do is we actually want to take this top piece here and we don't we don't want to put it on to this but look we want to put it on this lower one right there so take that one on there and put it on that one right there let's go ahead and simulate and actually I'm going to turn on one millimeter of collision distance and one millimeter rendering thickness so we get a little bit of thickness on these belt loops then this line here is going to go right into there so that it kind of folds over onto itself just like that and now what I'm going to do is I'm going to sew this line down to here so these are sewn together like so that's going to give you a pretty good look of a loop and I'm going to turn the particle distance up on these because there are such small pieces you do need the particle distance fairly low so I'm going to put a particle distance of five and now this is a little bit long so I'm just gonna grab all three of these lines here and shorten it up don't do too much at a time otherwise yeah that happens and it kind of there we go actually that's too short now okay well what you can also do is you can create internal lines like this and like this and just add a fold angle so that it's a turn India fold rendering off so your belt loop will just kind of Bend itself into a little bit of a flatter position anyway there you go that's one but loop and now we just do the same thing so I'll grab these two things go over to here and I'm going to paste them actually my yoke came so far that's gonna be tricky rotate paste and it's just even gonna fit on here now it's gonna have to paste it on to here that's fine though jeez I didn't plan this out super well did I mmm-hmm what could I do there it's it's hard to sew across two separate pieces of geometry like this and 3d well maybe I'll just have to I don't want a wider belt loop there though I'll try okay so I'll just delete this one move this up and we'll eyeball it so I need to sew onto this piece so take this copy and paste and put it over here see if we can't do this so try and make it look like it's about five millimeters apart try that so just copy and paste your belt loop okay and again we want this top piece to go to there and this piece up to there likewise I want this piece to go here and this piece to go here so you can see they're sewn like that okay so I think what I'm gonna have to do is match this up and I think these will also look better once I applied the denim fabric to them all right now the back let's let's just do one so okay what I'll do is I need how long are these fourteen point four so seven point two so I need seven point two on each side so I'm gonna make it yeah bout right there and then I will split by ten I think ten yeah okay those are ten millimeters apart and then I will right click on here add a perpendicular internal line local so that's going to add a perpendicular line and you can change this to seven point two and since these are symmetrical it's going to add a line on both sides and then the actually I can just offset this can i yeah I'll just offset internal line by 10 once and I'll put the other line in the position okay and being pasted just over here so from here to here and hold shift from there to there and backspace grab this now the reason I'm not super used right click on here superimposing is because when you superimpose it flattens everything out and these are bent you know these are folded over and when you superimpose it removes all those bends and so it's just not worth it to superimpose things that are have folds in them that's why you can't superimpose pleats which is pretty frustrating because it just takes the full deplete and makes them flat and that ruins all the work you made the pleat in the first place I can't see what do we 1 do ok so this doesn't quite mouths fine so I'll just take this sewing and shrink it down like that so that just won't be some completely on so there we go bring it up a little bit back again I'll rotate this so that I can just pull these straight up on the back here now I just take all your loops well I don't not the back one just these two and duplicate them across right getting close once you get the belt with something it really they then it starts looking like jeans like oh okay those are those are probably jeans um all right let's do these ankles oh right cuz I let's just rotate these back to flat the x-axis the y-axis there's x-axis that axis rotate okay now let's just do the hem on the bottom which is too terribly difficult it should be a little bit wider on the bottom usually it is anyway it's about 18 1 M same thing down here I need to do not really and I just going to create a regular rectangle piece of fabric here and match these up and then I'm not going to try and match the angle I'm just going to match the height the width so I'm just same thing on this side it's just match up yeah height and again because I've got these because of the fabrics overlap I don't want to go all the way out to the edge so let's add points to the intersection here okay so I got a point outside okay so because these part this part here is overlapping on top I don't need to sew into those so I'm just going to sew from here to here and from here change that to a turn custom angle will superimpose over pull over and check these sure they are sewn yeah so those are right and we can superimpose under and push that out a little bit turn the folder and ring off on these I'll do I think it's offset a little bit sorry if I'm not explaining things too much at this point there still is a little scream quite a bit to do so I'm trying to go a little bit faster but if you have any questions just go ahead and ask and I'll try and answer them about what I'm doing here okay so I'm just putting in an extra line here and creating a full angle I think I'll do another one down here this just to give it a little bit of extra fullness down in the bottom okay there's some extra stuff you could do with the ankle but I'm not going to that'sthat's a reasonably good ham I actually don't have a lot of experience on hens usually I rolled the hens actually so yeah superimpose under go ahead and try different things with the hem yourself if you feel like it it'd be fun under under go under going under dude go under I'm going to change the particle distance lower when things start intersecting and you don't know why I'd try and just you know maybe lower the particle distance that helps a surprisingly large amount of the time but apparently not now why don't you go in under dude what's going on even intersecting with the foot the QR there we go all right so I think we're done with the big big pieces let's go ahead and fix this waistband now stuff a little better rotating okay so I'm not going to turn on symmetry turn off symmetry just yeah I guess I can just kind of extend it this way to propose a side something I need to just sew okay I've got it so from right here that piece over okay now let's the scale is so that it's the right length 27 about right and match my collision and rendering thickness smoothness up by three Oh what's right yeah that's right okay I had it right same thing paste this side usually on this button part there is a little bit of extra overhang up here not much but a bit okay now I can merge these on and when I merge these let me make sure I don't need symmetry on my waistband anymore I don't think I do the symmetry is going to be removed and I do need to merge these because I've got to put my button a buttonhole on and they will take up some space so let's go ahead and merge those together and we'll merge this together I think I'll do also is adding their internal line up here it's really short one so this is basically yeah the okay so basically all the fabric stuff I believe is now built now what I'm gonna continue doing is texturing and coloring and you know all that fun stuff which I'm gonna do here if you're a 3d model or you might take it into ZBrush about now but I'm gonna make it really fancy right here in flow so I might need a break so I'm just gonna take a quick break because that is actually the end of how to just construct the garm actually you don't let's go ahead and put on the denim fabric so we can see it and then do it like a high quality thing and make sure everything moves okay before I do that so let's go ahead and do like a denim fabric and we'll change it just a bit okay this needs to alright I'm gonna do it I got it I got a set a sub layer on here okay so now you're getting a little bit more of that definition in there a bit thicker fabric you can see things a little bit better okay let's go ahead and change my part this minutes down to five render here change the pose see if things move okay and just look at it oh that's that's actually really cool in this new beta version of 5.2 they have quality render in the 3d window so that's super exciting okay so it looks like my fit is pretty good okay so I think I'm fine I'll all divide this up into two videos this one will be just a basic garment construction and the next video we're gonna go wild with details and just make these look freakin awesome so hope you learned something if you have any questions cuz I know there are a lot of times there was not really talking much and explaining what I was doing just go ahead and ask try and I'll try and answer those and enjoy all right I'll see ya I
Info
Channel: Daniel
Views: 84,244
Rating: undefined out of 5
Keywords: Marvelous, Designer, Marvelous Designer, Clo3d, Clo, Jeans, Better Jeans, Tutorial, Part 1
Id: 9zdKMg7eKFs
Channel Id: undefined
Length: 112min 46sec (6766 seconds)
Published: Thu Mar 19 2020
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