How's it going guys, my name's Graeme
and welcome to 2 Left Thumbs. As I've been covering all the references,
Easter eggs and secrets in the Henry Stickmin series, people have obviously been asking
me to cover Innersloth's other game, Among Us. And I decided to wait until the Airship map
was officially released. Now that that's here, we have all sorts to
get into. First off, rather conceptually, the game is
clearly influenced by John Carpenter's iconic movie "The Thing". A movie masterpiece where an alien creature
can shapeshift to imitate any person. It then twists itself in hideous ways to slowly
kill the characters off their remote outpost. All the while sabotaging things in order to
protect itself and not get caught. The theme song for "Among Us" was unmistakably
influenced by John Carpenter's soundtrack - and the main poster for the game is also
an homage to the poster for The Thing. With the backlit window-faced being standing
in the forefront, obviously with a few more characters added in. The spike that shoots out of the imposter's
mouth doesn't appear to be anything exactly. Puff claims he wasn't intending a specific
reference. It's a little bit Xenomorph, and a little
bit this specific kill from The Thing - but it isn't quite either. Among Us is noteworthy for being an indie
passion project - something that didn't catch on and reach its full potential until two
years after its release. The Scrabdackle KickStarter is live now. This is a game that is officially funded,
has now smashed two of its stretch goals and is well on way to becoming the best it could. Please don't let Scrabdackle have to wait
two years to be discovered. I'll give you more of a sales pitch at the
end of the video. I'm going to make my way through more direct
in-game references, one map at a time. I'm actually going to start with the Airship
since it's the newest and I imagine is therefore of the most interest to most of you, but I'll
make sure to have timestamps for each of the different maps and I'll cover the rest of
them in the order they were originally released. So, the Airship... This first one is a doozy and may not go noticed
by most players. Reserved for the hardcore elite fans, but
the Airship itself is in fact a reference to the "Airship". Okay, really there are going to be a lot of
references to the Henry Stickmin series here and most of the things that are references
outside of the Stickmin series are done so in a way that were first referenced through
Henry Stickmin. So, there's weird layers to that. I think a cool way to start would be simply
with a tour comparing equivalent rooms and mapping out both to show where there's a few
key differences. I'll map this out by following Henry through
several different routes. He can drop down through a hatch on top of
the Airship and drop down next to the meeting room. He sneaks his way across there into this little
side room. From there, he can jump down a trash chute
and lands on the left side of the gap room. Once across, is a doorway leading to the records
room. On the far side of this room, off to the right,
a doorway that we never actually see the other side of and a vent are seen on the right hand
side of that room. Which actually matches with a vent placement
in the Airship Among Us map. That's something that wouldn't have been planned
way back when, but it's a really cool attention to detail here. So, with Henry sneaking through that duct,
he would have went around the lounge instead popping out directly in the cargo bay. In Lightning Quick Larcenist, he busts straight
into the cargo bay and then leaves again so there's nothing new there. Henry can instead smash his way into the cockpit,
chasing Reginald left to right, leading into the engine room with the big crane and all. It does end up skipping this little hallway
that has access points for communications and the armory. Beyond that, he's chased through these main
halls. Although we never really know which room is
which, except for that big old sword secret which I'll speak more on later. And we also learn that the dark room for developing
photos branches off of this main hall. This is the first main difference in layout -
Henry pops out in the Brig, whereas in Among Us, now it has the showers. Reginald escapes up top, Henry fights the
right-hand man along this bridge, something that doesn't appear to be in Among Us at all. It instead skips straight to this two-tier
ventilation room, which again, connects to the cargo bay as we would expect. Henry can also gain access from the outside
making his way in through this outdoor walkway, used in Among Us as a location to try and
pick up adequate cell phone signals. Entering through here places Henry in the
security room, although his access is a little different coming from a door off to the right. We don't really know what surrounds this as
Henry again enters a vent which shoots him out in the same place it did before. But on this journey, he passes by the vault
and ends up in the gap room. This could technically all still make sense
layout wise. It would just require a rather long loop around
to connect back up here. Now, this is a bit of broken continuity in
the Stickmin game. As we enter the doorway on this left hand
side, Henry pops out in the Brig again, same as it is in Among Us. We know that with these cell numbers and Dave
Pampa being locked up, it's meant to be the same room. But in Henry, it ends up both before the vault
and at the end of the main hall. So you know, that's been corrected here in
this Airship. It's now just the one canonic location. Beyond the Brig is the vault as we would expect, Henry walks out to the
left into this particular hallway, now shown in Among Us to exist between the security
and kitchen. The vault now only has the one way in and
out which really does make more sense, security wise. That's all we get from Infiltrating the Airship. Jumping ahead to completing the mission, a
couple routes have more of this Airship. In Toppat Civil Warfare, Ellie outs Henry
as being a bit sleazy and abandoning her at the wall. Henry is walked out on the plank with everyone
watching from the viewing deck. We kind of jump ahead to here in the Stickmin
series. In Among Us, it's shown to be situated right next to the kitchen. Henry and his companions eventually make their
way off the Airship using an escape pod, although we're never shown where on the ship that would
be, it's likely that it's the same escape pod Henry took during a fail in that meeting
room and infiltrating the Airship. These are all the different locations along
the Airship that were shown through the Stickmin series. One continuity error, this bridge that never
made its way into Among Us and several new locations never seen in the Stickmin series
- which would be communications, the armory, kitchen, electrical, medical, showers and
lounge. Now, looking at the actual references - they
heard you liked Among Us, so they put some Among Us Among Us - Among - and Among Us. The pencil found in the gap room between the
records and Brig is the magic pencil, found in the same location Henry would have used
it. Either he's been here and he left it behind
or it's an item that the Toppats had and left playing around for him to use. Something that was only featured in the trailer,
but is not actually present in-game, would be this little helicopter off in the distance
outside the window - a reference to Henry's good pal and inventor
of great plans, Charles. The vault contains most of the same references
as it did in the Henry Stickmin collection. These paintings are pretty well the same,
although as with other things throughout this map, they've now been crew-mated instead of
simply being Stickmins. These basic squares and lines, a style made
famous by Mondrian, they exist on either side. Van Gogh's Starry Night, what kind of looks
to be like a world map, although it's not really earth, is it? The final destination map from Super Smash
Brothers, the Mona Lisa, something that reminds me of the default background from Windows
XP. Although the way it's stretched out, I'm less
certain about that here than I was during the Stickmin collection. We have the long cat meme, although this one
is like a weird alien green long cat instead of the usual white. Maybe it's an imposter long cat. The Derp Scout face meme from Team Fortress
2 and the famous American Gothic painting. The Romanian ruby is still at the center of
the vault - either Henry hasn't stolen it yet or this takes place in a timeline where
Henry did not go rogue and steal the ruby. Really, I'll just stop speculating on timelines
and such as that has potential for a video all of its own. Maybe no lore was intended and it's just meant
to be fun references. We have the energy sword from the Halo series,
although in this game, it is instead the "infected" bloodblade energy sword variant. We still have the Golden Gun from the N64
game, 007 Goldeneye. Our new crewmate style mannequins have the
same golden Toppat, purple jacket and stout shackle hat seen in the Stickmin vault. I don't believe we ever see a Stickmin character
that actually has a gold Toppat and I never figured out what that purple jacket is from,
but the Stout Shackle is a reference to a hat for the soldier in Team Fortress 2. A series Puffballs references very frequently. Discarded in the corner is the Clawpack which
is similar to Banjo's blue backpack with a mechanized Kazooie inside. This was a failed option in the Pure Blooded
Thief route. There's a task in the vault that involves
dressing this blank mannequin. The different hats are things that exist directly
in this game, whether that be in the vault or other cosmetics. But several things are totally new. I'm suspicious that I've seen this pink tank
top and jean short shorts paired together in some cartoon. I'm totally stumped on that one but it's driving
me crazy. The pixelated sunglasses would be those from
the Deal With It meme. The eyepatch, who knows? Nick Fury, Demoman, anything like that. What's most likely is that it's intended to
be the same eyepatch that we see stashed in the vault of the Toppat's orbital station. That doesn't explain where they come from. It could have been from this old Toppat leader
being held as some monument to their legacy, but it's never really explained in game. And these red triangle sunglasses, while a
semi-common thing, a bit of a trope, especially in anime, it's most famously worn by Kamina from Gurren
Lagann, but it could also possibly be Teddy from the MOTHER series. Especially if it were to be paired with the
pompadour hat option. It's hard to know who Puff might have had
in mind with precisely here, they're just that one hair too generic. In the Brig, we can see a discarded wizard's
hat. The one that Henry would have worn when attempting
to bust down this door. I wonder if Dave Panpa is still stuck in J13. There's nothing that indicates in one way
or the other. We have a bit of a Schroedinger's stick going
on here. Between the kitchen and security are four
portraits which are cruelified versions of the previous Toppat leader portraits previously
seen on a wall in this order in Infiltrating the Airship. There is TRNK, (T-R-N-K) Billy G, Sir Wilford IV and
Terrence Suave. Billy G as a name is itself a reference to
Michael Jackson's hit song, Billie Jean. Although here his goatee looks a little bit
more like one of those cartoon cat faces, how cute! In the armory, we have multiple Toppat specific
weapons - The golden cannon that the Toppat members are seen arguing over. "Naw, we can't do that." "Why not, man?" "You do realize how much a solid gold cannon
would weigh, don't ya?" "Dude, we totally got enough power! What do you think, man?" We saw that they eventually had this cannon
on their orbital station but I suppose they eventually picked one up sometime between
the Airship and then. We have a pair of golden pistols seen in Henry's
stash at the end of Cleaned 'em Out, something that I believe Puff has confirmed is meant
to be a subtle nod to the twin golden pistols of Killer Bean. The design was just altered and made less
obvious. This peculiar looking gun is something used
by Mr Macbeth in completing the mission during his undertale themed "battle". We have a trio of these little laser guns
on the wall, I don't know quite what they are where or they're from. I don't think we ever saw these in the Stickmin
collection. Down to the side here, we have a big sledgehammer
- one that we can assume would belong to Toppat member, Sledge MacRush. There is also a wall with a set of weapons
meant to reference those of the Four Teenage Mutant Ninja Turtles. Left to right is Michelangelo's Nunchucks,
Raphael's Twin Size, Leonardo's Katana and Donatello's Bo-Staff. The meeting room up top has this little round
mug with a Toppat logo on it. This is similar to one we see a Toppat member
using during a meeting in this room on the Airship. I said it back in my Stickmin video and I'll
say it again, I want a version of this mug. I hope Innersloth adds it to their stores,
round shape and everything. This small room just outside of that area
has a discarded bottle of white glue which Henry would have applied in an attempt to
stealthily climb over the top of the Toppat members. In the medical, on the waiting room area counter,
there's another one of those red mugs. The magazine directly next to it is Choo Choo
magazine that we've seen Mr Macbeth reading, but this other one discarded in the corner,
I have no idea. I don't remember seeing that anywhere in the
Stickmin series. We have a poster on the wall, maybe it's meant
to be an x-ray which is simply a singular bone. This is meant to reference the iconic bone
that is left sticking out of a murdered crewmate. There's been plenty of memes about the simplicity
of crewmate anatomy and if that's truly all that there is, then I guess this single bone
is actually a picture of an entire crewmate's skeleton. While not quite the same shape, this green
hammer used to repair the showers looks very similar to those used when Henry is standing
on top of the Toppat orbital station. Security has a few notable things recreated
from the Stickmin collection. The big multi-monitor computer station returns. Still featuring the Toppat clan logo screensaver
bouncing around the screen like it would in old school DVD screens. It's a whole nostalgic thing about waiting
for this bouncing icon to hit an exact corner. This version of it hits the corner two-thirds
of the time! Takes some of the magic out of it, honestly. It also has an open book with a key laid across
it, not something you can interact with here but an important step in the big old sword
puzzle in Henry Stickmin. And while you can't actually execute this
puzzle and gain a massive sword - although that would be really fun, we still have that
dropped USB on the ground of the vault along with the fallen roof panel. The keypad outside of that meeting room and
the eventual Zelda-like chest just off the main hall where the sword is eventually found. The main hall has several little rooms that
branch off - one of which contains a pair of over-ear headphones. Many might assume this is a reference to Charles
Calvin but with the faded orangey tone, they would instead be the headphones of Bert Curtis,
seen manning a command post within the orbital station. While he was never seen and infiltrating the
Airship, this isn't a room we ever went inside of during that game. This could indicate that he served a role
on the Airship before being transferred to the rocket. There is also the dark room in which poor
Alcohol had his pictures ruined when power was rerouted. Outside of the room, on the floor here, we
see a spilled can of beans. You know, spilling the beans is a phrase in
and of itself but they specifically come from Henry chasing Reginald down this main hall. He chugs the beans like Popeye and tosses
them aside. I really hope that this stray can of beans
in some way is the source of Beans the Toppat member. Maybe they saw this event take place and they
were just so flabbergasted by these rocket-propelling beans. He's still thinking about those beans, it
became his entire identity. But you know, maybe this can of beans was
his lunch - Henry stole it and he named himself "Beans" as one giant revenge arc. Ultimate game theory wrap up discovery. I don't know, I just don't know what the joke
is with Beans the character. There is a fair amount going on in the cargo
hold - a tank in a box. Well, not actually seen in this game, we know
from the Henry Stickmin collection that it is the white tank of the new grounds logo. Tucked next to it here is a banana bomb. During Government Supported Private Investigator,
Charles launches the banana bomb into the cargo hold to take out the Toppats and instead
brings down the whole ship. The banana bomb itself is a reference to a
weapon in the Worms franchise. We have the large golden safe shown in the
Lightning Quick Larcenist ending and Infiltrating the Airship. There is a task with this vault that involves
cracking it, yet we never get to see what's inside. Luckily though, Henry, we have an answer to
that. Yet at the same time, we have no answer "why
is there a teddy bear?" It's a very unsatisfying conclusion. Henry stole this safe in that ending by attaching
a ball and chain to the safe and throwing it out of the Airship. We can see that ball and chain attached here. There is a box of Toppats, ranked class four
through seven. Interesting to know that the hats serve a
purpose for distinguishing rank within the clan. In Infiltrating the Airship, we saw the other
corner of the cargo bay here, with Toppats class one to three. That gives us an approximate scale of how
many ranks there are within this clan. There are Toppats scattered all around. Something easy like this stack of three would
have been those seen belonging to Sir Wilford IV. All the rest of them are a little too generic
to assign to a specific character. The ventilation task has these two tiers and
requires memorizing a four image sequence using key pieces of Toppat loot. The Tunisian diamond, Romanian ruby, Norwegian
emerald and this giant big Mario style gold coin. A new possible kill animation from the Airship
is this one of a Right Hand Man style hyper beam, something he specifically used on Henry
and his followers when selecting the Good Gents as an option in Toppat Civil Warfare. "Henry's still the leader!" " I've had enough of this!" The way an imposter crewmate is dropped from
the Airship when ejected with their hand outstretched is meant to reference the way Reginald dropped
Henry and the resulting slo-mo fall of the Betrayed ending. While being Airship oriented, it was in Fleeing
the Complex. [Music] With the Airship done, I'm going to work through
the rest in the order of their release. And I think in each map, I have something
new to share that you've maybe not seen in other videos. I'll at least do my best to keep it fresh
and unique. First up is The Skeld which has a weird anachronistic
setting. There are these old giant computer towers
and recording setups, ham radios, VHS tapes, dial up internet sounds -
telegraph communication, but also big flat screen monitors. And you know, also an entire spaceship with
big pulsing sci-fi engines. It all seems really at odds. I imagine there's some really cool theorizing
to be done there. In the storage section, this is full of trash
but more than that, we also have the teleporter - a recurring item in every episode of the
Henry Stickmin series, which actually dates back one step further to Puffball's United's
original animation, Crossing the Pit, that kind of kicked off the whole Henry Stickmin
series without itself being a canon entry. It's actually cracked, which may have occurred
when Henry threw it on the ground in Completing the Mission. I kind of have a concept for a video that
tries to establish a Henry Stickmin in Among Us timeline, it's in the works. I think it could be really cool. Also bouncing around in the storage is the
Tunisian diamond from Henry Stickmin's "Stealing the Diamond". In early builds of the game, there was this
golden eagle-like totem. It's unclear if that was from anything, but
it's now been swapped out to a reference from InnerSloth's in hiatus game, Diatide. The exact same statue is also seen in Henry
Stickmin's Completing the Mission rocket. It's unknown if they plan to return to that
project. Obviously Among Us is their focus. The trash chute outside the meeting room,
again, has the Diatide statue, Tunisian diamond and teleporter. Over in the communications section, if you
stand around, you can hear a cycling Morse Code. [Music] Now, normally Morse has these short and long
beeps with slight separations in between them so you can break apart different letters,
words and phrases. This one has no spaces, except for a noticeable
gap when the loop starts over. Without those spaces, there are near infinite
combinations of what this could be. Using a program that lets you branch out and
try to find actual words one step at a time through trial and error, there is one particular
thing that was found - and I really am going to assume this is not what they were going
for. The secret I'm thinking is yet to be cracked. We also have a set of green over ear headphones
like the ones worn by Quentin Alabaster. We can move on to the MIRA HQ, which is assumed
to be an acronym of some sort, or at least an initialism. M. Interplanetary Research Administration,
mobile? Something like that? I'm curious if as the game expands further,
that sort of lore will become more built out. In the cafeteria, the vending machine has
a gatorade like NRG drink. You know, an energy drink. This was first featured back in Escaping the
Prison. It's unclear the order of these were worked
on... there was clearly overlap in the development of the Henry Stickmin collection and Among
Us. The product obviously comes from Henry Stickmin
and it's unclear the timing of this redesign. But I think it would have worked out that
even though it was made for the Henry Stickmin collection first, Among Us would have released
before that. And so, in a weird roundabout way, Henry Stickmin
is referencing Among Us, who is referencing Henry Stickmin. And yes, the NRG drink is a real drink. But I don't think that was a reference, that's
just a bit of a coincidence. There's also Don Dew, a Mountain Dew parody
branding, also seen in the epic gamer moment of Ellie and Henry's attempted escape from
the wall in Fleeing the Complex. We also have "C. Sir" , which appears to be
some sort of canned coffee beverage. Maybe it's meant to be read like "Ceasar". The green logo is maybe meant to be a play
on Starbucks. This seems so reference adjacent, but I can't
pin down anything specific. Over in The Office, with this particular desk
arrangement being somewhat perpendicular to each other and one having an exercise ball,
sure that's something people do in any old office, but I think it might be a reference
to this cold open from the American version of The Office when Dwight has started sitting
at his desk on an exercise ball. There's a big Henry Stickmin collection poster
at the back here. This confuses things a bit - Is Henry a game
within Among Us? Is Among Us a game within Henry? Are neither of them games? Why would there be a poster for the Henry
Stickmin collection? That's a tough one. If you zoom way in on the two different things
open on this computer, people have frequently cited this as being a game of Mario. I think that's something that one person just
happened to say and then everyone else after just kind of repeated it. I don't see it at all. Am I crazy? I think it's much more clearly a copy of Adobe
flash, now known as Adobe Animate. And I guess that might not be apparent to
people who don't work in Flash? But for anyone who doesn't know, this would
have been the program used to make all the art for Henry Stickmin and Among Us. And the other one I assume is Discord, although
I'm a little less confident on that. Between the green highlights around the screen
and what appears to be album art in the bottom left, it might also be Spotify. But yeah, listen into some tunes while you
do a bit of animating. During the upload task, there's a bunch of
random text flashing at the bottom. I wanted to check if there was anything particularly
goofy. It seems to be randomly generated based on
three parts. It'll be that first string underscore second,
dot file type. It always starts with file.txt and is randomized
after that. The first section can be 1internet, Amongis,
Danger, Dirt, Happy_Birthday, Important, life, Lifeform, lookatthis, Minerals, Mining, Pineapple,
Rocks, Soil, Specimen, Wut. The second part can be Data, Finances, Growth,
Investigation, report, Results and srsbiz. With the possible extensions - Csv, dat, Doc,
doof, Dot, File, jpeg, Mira, Png, Raw, Space, tiff, Txt and Xsl. As I mentioned with The Skeld, if you hang
out around here, you get to hear some old school dial up internet connections. Which again, just it's really strange for
this sophisticated space station. When selecting the watering can off this shelf,
the associated text is "Watering Can Get!" It's likely a reference to Shine Get in Super
Mario Sunshine. This awkward grammar resulted from a poor
translation of the Japanese version. International versions instead simply say
"Shine!", but that janky English stuck around and has become a common gamer inside joke. For example, when earning medals on New Grounds,
it comes with a "Medal Get!" prompt. This one plant at the greenhouse may be a
Korok from Breath of the Wild. "Ya-ha-ha! You found me!" Puff has referenced this before in Henry Stickmin,
so it's not unlikely. In the laboratory, during the Sort Samples
task, this fossil flower might have come from Innersloth's first free online game "Dig to
China". But fossilized ferns are just kind of a common
thing - this is another one of those instances where I think everyone is just kind of parroting
that first person who said it. It's not like fossilized ferns aren't a thing
in the real world, so I'm a little doubtful on this one. Now looking at the Polus map - which itself
was very directly referenced in Henry Stickmin, joking that this entire planet was actually
named after one character who won a contest. And if we're assuming that it's true that
these worlds are connected, yeah, that might actually be where this planet's name came
from. We have the "See Something, Say Something"
poster which is also seen in Henry Stickmin's Completing The Mission. As a phrase, this was first trademarked by
the New York Metropolitan Transportation Authority and is licensed to the US Department of Homeland
Security. Among Us frequently references Henry and Henry
has a handful of references to Among Us - something this specific is really one of the main things
that has people assuming these take place in the same universe. Normally, I'd say a plate of donuts is a plate
of donuts, how can that really be a reference. But the fact that it plays such a specific
role in an achievement in Escaping the Prison, means it could be an intentional tie-in. Just outside of this office, we have a small
little poster that has part of Henry's face. Vitals features a Simsong brand screen, which
also would have originated in Stealing the Diamond. It's obviously a riff on Samsung but the Simpsons
actually had a really similar joke back in season 7's scenes from the Class Struggle,
of having goofed up brand names for TVs. "I know a genuine panaphonics when I see it,
and look, there's Magnetbox and Sorny." So, I believe Simsong in yellow writing and
a somewhat similar font is meant to simultaneously be a parody of Samsung and a shout out to
that Simpsons joke. I love that in so many ways. Since I hadn't introduced it yet, Simsong
and Bell brands return again, both in the security room. Bell on the big monitors, Simsong on the tape
recorder. Similarly, in the communications of the Airship,
you once again hear those dial-up sounds. It's common across any of these communication
rooms. Also in the corner is Y2K-404, referencing
the Y2K panic as well as 404 errors. Maybe, this is an alternate reality where
Y2K actually happened when midnight struck with the new millennium, all our computers
reset and we're fried and now the Among Us universe is stuck using all this outdated
technology? I haven't given it a ton of thought yet, but
right now, that's my best guess. The Security task features a Bell screen with
a play on the Dell logo. The funny thing is that Bell mobility is a
real thing in Canada, but it doesn't look like this. The computer has a QR code which opens up
a simple message, "yo holmes, smell you later", which of all the random things in line from
Will Smith's theme song for the Fresh Prince of Bel Air. The different weather nodes are named after
the possible endings from Henry Stickmin's Fleeing the Complex; Ghost Inmate, International
Rescue Operative, The Betrayed, Presumed Dead and Convict Allies. As well as one more for major league gaming,
which is its own thing. Which would have itself also had a major reference
in Fleeing the Complex. In the Specimen Room with store artefacts,
one of the items to place in the cooler is again, the Tunisian diamond. The purple gem is the same as one seen in
MIRA HQ's Assemble Artefact. Looking back, you can even see that that one
is cracked. There might actually be a sequence to these
maps - a specific continuity playing out. That'll be very helpful if I eventually make
that timeline video. The file name for the skull is a hidden Undertale
reference. Within the game files, it's titled "panel_specimen_undertalesans". Which in its own way, is this extra big payoff
in reference as Undertale is somewhat famous for hiding details in the game files like
this. One of the canisters in the middle of the
room has a floating top hat, like the Toppat clan from the Henry Stickmin series. The Dropship has a key ring that features
a Futurama brain slug. Killing the Imposter, on this map has them
bob and sink into the lava, giving a thumbs up on the way down in direct reference to
Terminator 2. This only happens with the Imposter, which
makes sense since the Terminator is a killer robot disguised as a human. He, in his own way, was an imposter in that
universe. A regular crewmate sinks with their hand open. Outside the decontamination walkway is a snowy
patch, with some little snow crewmates who seemingly caught the imposter, or found the
remains of their dirty work. It just kind of reminds me of the running
joke of Calvin's morbid snowmen scenes in Calvin and Hobbes. Within the laboratory, there is a hidden white
crewmate, barely visible behind the bathroom stall. Admin has a screen with the old iconic DVD
screen saver bouncing around the edges and changing colors along the way. That covers each of the different maps, there's
a few other broad things in the game we can still talk about - a quick interruption before
moving into Hats, Pets, Skins and some extras. Scrabdackle is live on KickStarter now. It's a non-linear open game about exploration
about a wizard's first adventure. Explore the world in whatever path you choose,
discover loads of secrets along the way, solve puzzles around the world, use and unlock new
skills to take part in crazy boss showdowns, as well as using those skills to access new
parts of the world. This game is all about player freedom. There's these silly mechanics like being able
to walk away from a conversation at any time, with some characters reacting and getting
quite sore with you if you do. Plus mini games, loads of character variety
and kooky weirdness to discover along the way. There's two weeks left in the KickStarter
and the developer, Jakefriend just dropped a special new update with an entirely new
boss fight to show off. This game is going to be something special. Absolutely check that out, there will be a
link in the description and the pinned comments. And yes, this has been the character's name
in the footage - you know, Scrabdackle, ScrabdackL, Scrabdackle... It's one character shy fitting the whole thing
in there. Among Us has loads of skins and cosmetic items,
providing plenty of other opportunities to squeeze in additional references. The base game has a very simple assortment,
with most everything being generic like the astronaut or doctor, with the one exception
being a guard from Henry Stickmin's wall. The polish skin pack included archaeologist,
which looks a lot like Indiana Jones's typical outfit. Paired with that, was also the archaeologist's
hat. Although some seem torn with this one. Pairing with that skin, it seems most obviously
Indiana Jones. But without being able to see that distinct
band around the middle, the frozen appearance, some think it might instead be MacReady's
hat from The Thing. Not unreasonable considering all the other
tie-ins. And while I'd love to see that, I think it's
too small. It's lacking that upward turned front brim
and the large strap around the chin. I think it's more likely Indiana Jones. The Airship is set to include the CCC skin
for the Center for Chaos Containment from the Stickmin series, and there's a CCC hat
that would also pair with that. As well as a prisoner skin, which could be
meant for either those locked up at the Red Mesa Penitentiary or those held at the wall? It's hard to really tell since characters
in that series don't typically have visible outfits. Similarly, I have to question things like
the policeman's outfit or the general's uniform. I don't know if those are meant to reference
Escaping the Prison or the military arm of the Stickmin series, that might just be how
Puff draws these particular things. And Right Hand Man Reborn for the cyborgified
version of Right Hand Man seen in Completing the Mission. The MIRA security guard skin and hat paired
together, somewhat resemble London underground workers, with an inverse coloring of their
typical logo, unsure if that's on purpose. Not really a reference, could have been a
design influence. Hats - there are so many hats. Which especially makes sense since Puff is
obviously a huge Team Fortress 2 fan. There are three hats in the game files that
have remained unavailable in game - the Drinking Hat, Traffic Cone and Pothat. The last one is a reference to Innersloth's
first game, the Flash based "Dig to China". It's unclear why none of these have been released. The brain slug has the same name and design
as those seen in Futurama. The Bush Hat could be generic, but knowing
Puffball's love for Team Fortress 2, it's likely meant to be indirectly the sniper from
that game. The Top Hat could be that of any generic low
ranking Toppat clan member, while the double top hat is a distinct style worn by Toppat
clan leader, Reginald Copperbottom. We also have this top hat clan leader hat,
which is a style worn by Henry during Rapidly Promoted Executive. He takes one of Reginald's hats and his gold
chain, wearing it wrapped around the top hat instead. The towel wizard is a bunched up towel worn
by Gastro in Fleeing the Complex. Calling them a "towel wizard" is rather polite
considering they were essentially a poop wizard. The Ushanka is a common piece of Russian headwear,
but this one in particular features the logo for the Wall. There is also the even less mistakeable Wall
guard cap. The eyebrows are a reference to the distinct
way that Henry Stickmin character eyebrows are left free-floating, somewhat detached
from their faces. You can literally place Henry on your head. Pretty unmistakable reference there. The elf cap seems to be a rather copyright
safe workaround for having a link hat unofficially ingame. The eyeball lamp reminds me of the Yorp aliens
from Commander Keen. The fact that it's alien lamp rather than
simply alien eye or something closer to that, makes me think this is something more specific. The MIRA landing headset is similar in style
to that belonging to Charles Calvin in the Stickmin series. Does this in some way imply that MIRA is an
arm of the government? Interesting... The flamingo hat and cat head do not appear
to be references but strangely their eyes will become Xs when the wearer is killed by
an imposter. I don't think I want an answer to that question. I don't know if this one was intentional but
the batwing hat looks so much like this particular helmet that came with old Lego sets. But it's unlikely with it missing the, you
know, literal helmet component. The hockey mask could be that worn by Jason
Voorhees from the Friday the 13th series. This is especially likely considering it was
released alongside other halloween themed hats. The only thing I could possibly think it might
be instead, is a bit of an indirect work around referencing the time Henry threw on a hockey
mask while fighting Right Hand Man. Which that, I think was meant to be a bit
of a combo Jason and Final Fantasy reference? That's overly complicated. It's probably more of a straight line reference
to Jason. There are potential layers to the black bandana. It's easy to link it to Metal Gear and Solid
Snake, which itself was referenced already in the Stickmin series with John Pilksin. So it could be either of those. But back in the day, several of the Stickmin
flash games were sponsored by Stick Page, whose mascot, Crazy Jay would sport a similar
black headband. That design of Crazy Jay was even seen in
the intros of some of those flash games. The pompadour, rather broadly, was a hairstyle
of the 50s and 60s, made famous by Rock and Roll icons like Johnny Cash and especially
Elvis. The hunter hat is likely meant to be Elmer
Fudd. Mysterious Vagabond is a mask worn by Henry
during several Completing the Mission openings taking place after Presumed Dead. Some think Henry was referencing Among Us
here because that came out first, but keep in mind these games were in development at
the same time. It's more likely it was designed for the Stickmin
series since it makes more sense coming from there and was carried over to Among Us. Video game journalist, Geoff Keighley, for
some reason gets a dedicated mask and now the Airship map comes with a whole slew of
dedicated Henry Stickmin references on top of the many that there already were. Each of these is very directly linked to a
specific character, so I'll simply list and compare those. Dave Pampa, Ellie Rose, Sven Svensson, Burt
Curtis, Ellry, the fusion between Henry and Ellie. Thomas Chestershire, Thomas Chestershire... You know, if it's supposed to be like Westershire. Wizard - which was actually a usable item
rather than a character - and something we would have seen littered on the ground in
that Airship map. Frederick Muenster, whose hat is made out
of cheese. Mr Macbeth, who himself is a reference to
a Star Fox character. This is the hat Ellie wears during any route
that ends with her as a Toppat member. And this one of Henry's with the little "h",
specifically comes from Toppat recruits, where he joins as a rank other than leader. Jeffrey Plumb and Right Hand Man. There is also these other more generic hats
added, ones that are less directly Henry Stickmin. Although there's a chance the blonde ponytail
is meant to be Dr. Vinschpinsilstien. And I guess in a silly way, every bald non-hat
wearing crewmate is wearing a Henry hat, especially if you chuck those eyebrows on. There are a handful of pets who can follow
you around. Ellie and Henry appear yet again, as possible
pets to follow you. The Henry Stickmin pet cries when you get
voted out or die in any other way. The bedcrab is a play on half-life's headcrabs,
made copyright friendly by instead being a bed bug, headcrab type mashup. This was also seen during the crowbar fail
of Stealing the Diamond in the Retro room, most things in that room had to be changed
for the remaster to avoid copyright issues. And I always wondered how the headcrabs managed
to remain largely unchanged. I think the funny thing now is Innersloth
could simply claim that that is an Among Us reference to bedcrabs - no copyright there. We have the Futurama brain slugs, yet again. The robot - a pretty obvious design reference
to Pixar's Wall-E. The glitch pet, which is simply a floating
twitch company icon and is the only one exclusive to PC. It is free, but must be claimed through specific
events and twitch inventory drops. Among Us has done a few themed events. During Christmas, there was simply lights
all over the place. You could wear things like Santa hats and
elf ears but there were more jokes at scenes during the Halloween event. The maps were decorated with bat's, slime,
cobwebs, jack-o-lanterns. But they play with that a bit with a few locations
having this mishapen uncarved green generic gourd, nothing jack or lanterned about that. There's also this one that looks so familiar
- what is this little horned beast? It reminds me of something I saw in Hiveswap,
but I don't have a lot of confidence in that. I hope someone else can place it. Several rooms also had these silly ghosts
that are meant to look like little sloths in bed sheets, indirectly referencing the
Innersloth name and brand. And on April Fools, you could access it Dleks. You know, The Skeld with each word written
backwards. And when you played it, the entire map would
then be mirrored. Here's a little something extra that goes
outside of the game itself... Innersloth first teased an early 2021 release
date for the Airship map. A few days into January, people were losing
their minds with release predictions and over analyzing every little thing. The devs had to clarify, early is much more
broad than simply the exact start of the year. This shared image on their social media is
obviously a recreation of Charlie Kelly's conspiracy wall in It's Always Sunny in Philadelphia,
where he tries to identify Pepe Silva. As was stated by the official Among Us account,
literally have no idea where you get some of this info. Bone, like the single bone seen in the Crewmates. Fans speculating about their anatomy, that
would have been blowing up around the same time people were doing the same thing for
the Fall Guys. Some subliminal messaging to play Henry Stickmin,
although, you know, maybe not that subliminal. With the switch leak, the map must already
be fully done. Surely, there's no bug fixing or testing or
cleanup or extra art that needs to be implemented? Release it already. I just imagine they were sick of hearing that. Guesses about what EARLY might entail - maybe
a particular range as well as specific dates seemingly pulled out of thin air? A conspiracy that it won't release at all. Claims that the devs are lazy or the bane
of any artist's existence, the idea that simple looking art is magically super quick to produce? (Shudder) That makes my own blood boil. And the all-important, but placed hilariously
directly behind the conspiracy crewmate's own butt. What a gag! Just before the release date, they also dropped
this "Here It Comes" meme. Gotta love a developer that creates their
own marketing memes. Oh boy! That was a bit of a crunch to get done as
quickly as I did but I'm happy with the thoroughness of it. I hope this is comprehensive, people have
to let me know if I left anything out. I gotta think of what game I'm gonna go secret
hunting for next. We've done all of Henry, now Among Us. I guess I should carry on with my Undertale
series, the world is our oyster. Thank you all so much for watching. Consider supporting the Patreon if you want
to see your name in the credits here and I hope to see you again soon.