Hey what’s up Guys, TECHOSAUR here. So on the news, AMD has released a new GPU
preview driver offering AMD Fluid Motion Frames
or AFMF support to 700M Integrated GPUs. So In this video are going to do the
installation together as well as check Its performance gains on the ROG ALLY
while pointing out some important things to note about this feature. Something I want to say is that,
AFMF works the same on the LEGION GO I chose to use one device in order
for me to make this video as concise and clear as possible, but it works
in the same manner on both of them. So with that being said, let’s now install
the driver by downloading it from here. When you launch the installation,
it will give you this error, but that's totally okay. We just wanted it to create the installation
folder on our drive. So now go to the device manager, click on
display adapter and press the update driver. Then click here on browse my computer for drivers
and choose the Let me pick from a list
of available drivers on my computer option and then click on Have Disk button. Now navigate in the C: disk driver to that
AMD folder it just created right to the driver manifest file, click open and finally choose from the list
the 780m one and press next. here just press yes to confirm the update. Once the installation is finished,
go to that AMD folder, and navigate here
to install the AMD adrenalin software. Finally,
when it's done, just restart the system. Now let's head over to the AMD control
software. By going to the graphics tab we can now
see AMD FLUID MOTION FRAMES option. And here it says that AFMF works with both
DX11 and DX12 titles exclusively with V-sync off and the game
should be in full screen mode. But optionally you can also run it
in borderless windowed screen mode if you make sure to enable optimization
for windowed games in the windows display
settings, here I'll show you how to do that on desktop Right
click. Choose display settings and scroll down to the graphics tab
click on change default graphics settings. And here you can enable the optimization
for windowed game option and that should make it work in borderless
windowed as well. Now back in here
the most inconvenient thing for me, Is that with AFMF ON, third party
performance monitoring tools don't show FPS
right, as you can see on my Rivatuner overlay FPS is showing half of what’s actual. So if you want to monitor your FPS with AFMF enabled, you would have to use
strictly AMD software overlay. Also due to that, I couldn't capture FPS and frame times
and compare them like usual. You can see it's
also showing lower than actual FPS with AFMF ON. And another thing to note that
for example, the ALLY FPS overlay seems to impact the activation of it,
So always make sure to not have the ALLY overlay with AFMF ON and close the Armory,
Create all together to make sure it's
not running in the foreground. But still, sometimes I noticed that
even if I follow those steps, it wouldn't get activated on all games
by using the global Activation on the AMD software, to tackle that, while in the game You can press ALT + R
go to the gaming tab. And here in the game settings
you can manually activate AFMF. As you can see
even though on global it's ON But in this instance it was OFF in the game, when activated
it should give this indication. Also make sure that ANTI-LAG
is ON here too. That's because another thing
found in the tooltip here they say that AFMF may introduce additional latency
and should be combined with both ANTI-LAG
and RADEON BOOST to lessen the latency. Now let's get to the setup of
the comparison we will be doing the resolution I'll be using is native
900p without FSR or RSR upscalers across different power settings between 15w, 20w and 30w To get an idea of performance
scaling in those 10 different titles at low settings. So with that being
said, let the benchmarking begin! As we have seen, AFMF has indeed doubled frames
and made the image look much more fluid and smooth and all of that
without any graphical glitches. However, in all three power modes we have witnessed significant higher
frame time, especially at 15w. also for some reason on Rivatuner overlay
reported FPS is somehow lower when we activate AFMF
and I found that when we have lower than 60fps
it gets quite inconvenient. Like for example, mostly in Starfield when I would get frequent frame drops,
you can feel it speeding up and down. Very odd feeling. And that's because according to
AMD, AFMF usually works best with a minimum
60 of FPS, also due to higher latency. For example, in Metro Exodus, aiming
was a total nightmare, while for example, in games like Diablo IV,
it was a perfect use case. It worked pretty well in all power settings
without giving any negative effect. But nevertheless I am quite impressed
that we got to experience AFMF in handhelds this soon and it's definitely
a good feature to experiment on, especially for games that won't get
FSR 3 Frame Generation either natively
or through various mods out there. Also, it seems that AMD is working
hard to further refine AFMF with every new driver update. I'm personally also interested
to try comparing it against FSR 3 Frame Generation
natively and in the modded version to see the pros and cons of each of them would you also be interested
to see that in an upcoming video? Let me know all in the comments
section below. And as always, I hope you enjoyed
and found this video useful. Please give a like and subscribe
to TECHOSAUR to updated for future videos. I'm also currently working on more tweaks
and performance enhancements for both the ROG ALLY the LEGION
GO, as well as more to come. Thanks for watching
and see you in the next one.