Ally The Grox Spore Speedrun (Commentary)

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Hey everyone I'm KinglyValence, thanks for  watching the Spore speedrun challenge. Today   we'll be allying the Grox Empire from Cell Stage  in 55 minutes and 4 seconds. I want to give   a huge thank you to Andrey for suggesting this  speedrun in the comments. I learned so much about   the Grox, not only how to ally the Grox for  the research for this run, I also found out how   to trade with the Grox, how to play as the Grox in Creature Stage, so this turned out to be much more   fun and much more interesting than I originally  thought, so thank you so much for suggesting this.   Although we're only in Cell Stage our actions  here still will have great consequences throughout   the run so I'm going to give a quick overview on  our general strategy of how we're going to ally   the Grox. So in a typical speedrun the archetype  we become doesn't really matter, but for allying the Grox we want to become a Zealot so we have  the Fanatical Frenzy ability so we can take   over star systems and that will actually have the  Grox like us more from breaking the Galactic Code.   So in order to become a Zealot we need two red  and two green outcomes. For red we're gonna have   Carnivore and Aggressive out of Creature Stage,  and then we'll be Social and Religious for the   green results out of Tribal Stage and Civ. This  is compared to a typical just "Reach the Center   of the Galaxy speedrun" where we would have two  blue results and two green results. We would be   Omnivore out of Cell and Adaptable out of  Creature Stage still with the Social and   Religious out of Civ. So this shows how it varies  just slightly from the typical speedrun, I'm going   to modify it a little bit to ally the Grox.  So hopefully this run will show that the Grox aren't so intimidating and they're actually very  easy to ally, so I'll do my best to present this   in a very straightforward procedural way to  show how to ally the Grox quickly and easily. For my cell here I still made them omnivore but  I will prioritize meat over the plants so I can   become a you know quote "carnivore" out of Cell.  The game wants the majority of what we eat to be   meat that way we become a carnivore even  though our cell's actual diet is an omnivore.   This way the diet of the cell can  actually be different than the result   of Cell Stage. So as long as we prioritize  the meat and we have enough meat to become   in the red zone of Carnivore we'll  still be able to be at omnivore in   Creature Stage and Tribal Stage yet we will still  get all the benefits from becoming Carnivore. So in Cell Stage there's only two parts that I  really want to make sure we get. We want to make   sure we get the Cilia, those are kind of the big wings  on the side of the creature that help us get fast   turns and we also want to get the Jet ability. This  is actually more important for Creature Stage, want   to have at least two mobility parts going into  Creature Stage so as long as we have two mobility   parts as we enter the timeline before we enter  the early creature editor that way we'll guarantee   we'll have all the movement parts once we get  into Creature Stage, like if we played through   the whole Cell Stage with only the Flagella and  we went into Creature Stage, we would be missing   up to two feet and two hands. So we want to make  sure we get all the hands and feet because we want   very specific ones to help our speedrunning go  faster. So this would actually guarantee we would   get all of the parts that we want but we also  want to make sure we get the Jet so we have a   little bit of Sprint to make sure the beginning  of Creature Stage is quick. So those are the two   parts we want, want both the Cilia and the Jet those  are top priority, everything else doesn't matter.   That asteroid there is most likely  a Spit Poison, those ones are always   pretty available because maybe the game values  them as hard to actually kill the creature off   so you can get their parts so they give it  to you through the meteorites pretty often.   So that's why I didn't bother getting that part  because I knew it would probably most likely   be something I didn't want. Here we have to compete  with the other cells for food just gotta eat   them quicker than the other ones. And we'll take  advantage of any free-floating meat coming our way. And there's another asteroid over here, I just  happened to swim over to this one because it was   kind of in the way and you saw yeah it was Spit  Poison, so not necessary but good to get anyway.   So we can eat the plants because even though I'm  uh trying to prioritize the- the meat I wanted to   make sure I got to the next level because I was  in kind of a jam there so eating the plants is   okay as long as we don't eat too many of them,  to make sure we stay in the the bottom zone   for the Carnivore. So meat's good, this runs going  pretty good for a trying to be a Carnivore route. And I believe I've had enough meat throughout  this run where I can pretty safely eat more   plants just to make sure I can get to the next  level to speed this up. Get to the next level   and that Maa was easy pickings and we got one  more Maa and that should do it for Cell Stage. Not too bad for trying to become a Carnivore. I'll  show the the whole timeline at the end of the run   so you'll see what I mean by going down into  the Carnivore zone. So we add one set of legs we   hold Control to rip off one joint segment to become  arms and legs we put on that Jet that we unlocked   earlier. So we have the Cilia and the Jet so  that's helpful for the beginning of Creature Stage.   In all of these between loads the  timer automatically pauses. This is   done automatically through LiveSplit to  pause the timer during all the loads. So   you'll see whenever the timer is paused  it's because there's a load's happening. To double check that we did become a Carnivore  out of Cell, we have the Raging Roar ability in   the center of Creature Stage abilities. This was  kind of hard to get so that's why I'm kind of   making a big deal out of it to make sure you're  going fast yet also make sure we got the Carnivore.  So no matter what kind of speedrun we're  doing we always ally the first two nests   they always only have level 1 Sing, so we can make sure we can match that.   There's a nest nearby but I see they're already  spinning and becoming cocoons I was like yeah   I'm about to go somewhere else lost a little  bit of time having to run over here but they're   leveling up to level 1 so I know I'll be able  to attack them once I come out of the editor again.   These early creatures here, Spore calls  these levels zero creatures, so I call   them either level zero or Early  creatures and then they go level   one, two, and three throughout Creature Stage,  depending on the level on the progress bar.   So here we're gonna try to do our instant mate trick, as soon as we're done allying this second nest.   Trying to put the nest right in the corner  so I could see the mate as I call the mate.  It looks like they were too far away so  I have to reposition myself. So as long   as you're looking away from the mate, you  click the mate, and then jump that will skip   the animation and instantly mate just like  this and go into the editor. So we're going   to add all aggressive parts in the editor.  Add the level 2 Charge, level 2 Strike hands,   we're going to put on a carnivore  level 2 Bite mouth, we're going to keep   the Filter Feeder we want to stay omnivore  that'd be more important for Tribal Stage.   We're going to add the level 2 Spit and the wings.  We're not going to be any socializing parts we're   going to go full aggressive for Creature Stage  so we get that red result out of Creature Stage. I'm going to add a pack mate and remember these  were the cocooning creatures so they lost me time   earlier but they're gonna make up for it and save  me time now so we're going to extinct this nest. We   need to extinct three nests plus one creature  in order to level up into level two the third   section, third block section on the progress bar.  So remember it goes level zero, one, two, and three.   So we need to eliminate four of these  creatures before we can extinct them.   I'll make sure to lower the volume here  because I know these fights are kinda loud,   so I'll lower the volume for Creature Stage  a little bit more than the rest of the game.  Trying to back up there to make sure he didn't  charge me but he got me anyway. If you are- if   you and another creature are both charging each  other, they will always win, so using the Spit on   them while they're charging will confuse and stun  them. So we're going to use a pause launch glitch,   this is done by pausing the game, clicking on  a creature that we can interact with, it can   either be another creature, a pack creature, or  a dead creature since we're an omnivore we can   click on the dead creature because we can eat  it, and then we double tap Space twice and then   unpause and then as soon as we fly over the  creature you want to hit Escape to deselect   the creature so our creature can continue  to fly over the top of them. If the creature   or whatever we've selected on the ground is  still selected while we are flying over them,   our creature will turn around and try to look back  at the dead creature and not actually fly way past   the creature. So hitting Escape as we fly over is  really important to get the big height and distance.  So we got our second out of three  that we need, I'm gonna do it again.   So you see how it turned around slightly as we  flew over because I didn't hit Escape because   I actually did this on purpose to make sure it  didn't go too far so I could get right to this   creature. So it's just kind of a feel for how  far you think you're gonna fly but that's what   happens if you don't hit Escape as you fly  over your interacting creature on the ground. Almost done here with the- this nest. After this  bonus we'll have one more creature we have to   kill to move on to the next level. I want to  make sure we're going- I want to make sure we're all   all the way in the next level before we  call a mate so we can get another pack mate. So I'm hoping I was going to see a creature really quickly looks   like I might have to explore a little  bit, but these are always good to get some big distance to fly around to look for  creatures. I see this guy has 19 health so   I'm gonna charge this guy because I know he's an  Alpha. All the Alphas when you kill or socialize   with them they give you the next level parts  so I'll make sure we got all the upgrades we   needed before we head back to the editor. See  right there I didn't hit Escape in time and my   character kind of turned around and didn't get  the- the distance I wanted. So it can make up for   that by jumping and hitting Backspace at the  time- at the same time. This will call a mate and-   take away the cooldown for the wing flap so  you can continuously flap over and over and   get more distance. This combined with the proper  full distance can go pretty far, it's pretty cool.  It looks like we got all the upgrades we needed  got level three on all of our aggressive parts.   Not gonna bother with the socialized  parts because we've still got Sing so all we're gonna do is join a pack mate.  Hear the song that means we're migrating.  And then since I jumped while we were  adding the pack mate that instantly fills   my side of the prog- of the progress bar of the  Simon-says since I had two- myself and the packmate   that filled over the progress bar, to make  that mate a little faster. So while you're   socializing if you jump it'll continue to-  it'll speed up your side of the congress bar. So we're still going full aggressive here, so I  see I get the Graspers got the level three level- level four Strike so I'm getting all the parts we need.  See another Weapon so I'm trying to pay close   attention to all the Weapons that I'm- I'm getting  so I can know I can upgrade properly that's Spit 4.  Because we want to make sure we at least  get level 5 feet by the end of Creature Stage.  Having level 5 feet for the level 5 Speed is really important for Tribal Stage.  If we're not upgrading our feet we could-  we could stay all the way level 2 Speed   and that will make let make Tribal Stage super  slow as it takes forever to walk anywhere. So thankfully we found these two really easy to  eliminate nests right at the start. There nest started out neutral with us which means they uh  would like to socialize more. So they would give us   a bigger benefit for socializing a bigger extinct- bigger bonus but see these creatures are already   mad, that means they want to fight. So they'll give  a bigger bonus for fighting, so we get 40 this time. And these guys are definitely  better fighters, they are taking  my health down thankfully I got the Raging  Roar ability so I can scare them off.  We know they're scared because they have  the little orange wiggles above their head,   notice this guy did not have the orange wiggles  so he was able to attack us still because he was   out of the AOE range of our Raging Roar. So I  want to make sure I eliminated this guy next   while the other people were still afraid. But the  asteroids coming down now so everyone's going to   be running for their lives except for us and  we can easily dispatch these, the rest of these   creatures. That's why it's good to have- kill  off those easy nests that were neutral first and   then find the more aggressive creatures now, now  that the asteroid always comes about this time.  Down to one health, I'm trying to get out  of the way I got charged so I was stunned. Dying is not only bad for you to lose some time  because you die but the game is likely to crash   when you die so, avoiding death there was it was  very nice. So hopefully I can get this guy while   he is away from his nest make it- so it's three  on one. Since these guys were aggressive before we   started attacking because they like the fighting,  they will stay the 40 point uh extinction bonus   after we level up. Typically once you level up,  and you're a higher level than the creatures   you're fighting, they give a smaller bonus  per kill and per extinction bonus so,   fighting aggressive creatures through the level  up system is still beneficial. Since we got four   to five and we still have the 40 DNA to extinct  them, if we leveled up there we wouldn't have   gotten- and they weren't aggressive we would  have lost out a lot of points.    So I see a level three creatures only has three attack that's  definitely a good sign we're going to try to   try to extinct level three creatures because we  want those upgraded feet so we get the level 5   feet, so we'll be heading there after this next  editor. So we got lots of parts but we're going to   take level 4 Charging feet, level 4 Strike, and  we're gonna upgrade to a level 4 Bite, and of course   the level 4 Spit, and we'll keep the  wings the same that doesn't matter too much. And we also get three pack mates. I heard the  migration song so that's always good, wanna make sure   you hit that migration. It's about, see a little  tick marks on the progress bar, so we're past   the fourth uh kind of large tick mark past the  level up. That's kind of my, my eyeballing it range   to know that we'll be far enough to trigger the  migration. We can be into level three but not quite   far enough to trigger the migration if we mate so  it will save a couple- couple seconds by having to   go back in the editor, trigger the migration  after this nest if we hadn't been far enough. So I'm kind of looking around to make sure there's  seven, I don't see seven I only see five so it's   kind of unfortunate that I definitely saw more  than enough to extinct this nest as we were going,   but on the way back it didn't seem to spawn that  many so I'm just going to cut my losses and leave,   unfortunately missed out on that 40 DNA bonus  for extincting them, but we'll find some other   creatures that won't matter too much. See these are  aggressive creatures I will most likely die so I'm   going to move on and try to find a different  easier nest. These guys are too low level they   look too small, and I click on these guys I see  the picture so I know what kind of creature they   are even if they weren't loaded. Thankfully our  creatures can still fight when they're loading   so I knew what creature they were and I- I knew  these guys would be easy to kill so, I initiated the   fight and there should be plenty of creatures  here for the seven to get the full extinction. Yeah I'm not in any- any danger of dying here my  creatures are making quick work of these guys.   That's why in a typical speedrun we'd like the  Summon Pack to help out speed this up a little bit.  But for now ally the Grox run we wanted to  stay Carnivore and Aggressive. So we got the Raging  Roar instead of the Summon Pack but that's   okay we're gonna make a quick work of these  guys and we're super close perhaps one more  uh 7 out of 7 nest and the migration bonus  is also worth 50 so it's kind of a little buffer   in case we're not quite there, remember the  extinction bonus can sometimes put us over   the top to finish Creature Stage. And these are  an aggressive 7 out of 7 nest, but I   hear the spaceship overhead and they'll also start  panicking so they won't fight back. Yeah definitely   the spaceship is here and they're panicking one  just got abducted but there should still be seven.   I saw a lot of them as I arrived. Try to keep track in my head, how many there are,  oh yeah there's plenty. I see they are sometimes   not afraid sometimes attacking, their Strike does  a lot of damage but I knew the spaceship would   eventually come over to our position it tries to-  it seems like it tracks us, it follows us around.   See we kind of saw the spaceship just  fly overhead, oh yep there's another one.   Thankfully there's still another one, I've never  seen the spaceship abduct more than two so I feel   like I'm safe to get this guy for the 7 out of 7. Yeah  we're so close to finishing Creature Stage but   I wasn't worried because the migration bonus of 50  DNA will put us over the top. And that's the end of   Creature Stage, did it under an hour and the only  thing we need upgrade is the level 5 feet   that will save a lot of time in Tribal Stage due  to faster walking. So that could save up to like   30 seconds to a minute. Yeah, Creature Stage without  dying achievement that was close at one health.   And again another between level loads  so the timer automatically pauses.   I believe that Creature Stage was about 12  minutes pretty good for a no Summoned Flock run.   With Summoned Flock I'd expect maybe about  10 to 11 minutes. At the start of Tribal Stage we're going to add level 3 Gathering in  level 3 Social. They can always gather up to 5   fruit but the Gathering 3 allows them to  get up to eight because it adds three more. I'm gonna do a cool- cool glitch here  we're going to buy a baby and it's-   after it hatches we're going to pause go into  settings and change the Graphics Effects. Then   this will reset the animation to lay another  egg. And there's another one's born we're going   to change the Graphics Effects again and now that'll reset the egg animation again and give us two free   babies. We only had to pay for one to buy  the first one and the second two were free.  We're gonna do that again once we're able to  upgrade our hut. So as long as the the baby is   hatched we can actually see the baby, but before  the egg like hatching has faded away we can pause   the game and change the Graphics Effects and that  will reset the animation and lay another- give   us another baby for free. Thank you to Peppermint  Swirl in the comments for explaining that to me   that's a huge time saver and much- made makes  Tribal Stage so much more consistent and easy   and it's really beneficial, thank you so much.  And now we can already buy the- the wooden horns.   The Chieftain is always faster at gathering  so hopefully he can gather two at a time   but sometimes doesn't get back in time. If the  end- if the cut scene for the next tribe plays   before he arrives for some reason they want to  return to where they're gathering and then, then   they'll walk back so, I tried to make sure he  stayed and didn't want to travel away too far.   It's kind of a weird- weird thing for Tribal Stage but this character AI isn't like super   great so sometimes you have to kind  of have to help them out a little bit. We need to send the Chieftain and two  wooden horns to the first tribe   that should be plenty on Easy to ally them. And we're gonna have all the remaining three  tribal members still gather because we still want   a couple more, more fruit. On Easy I'm not worried  about a wild animal coming and stealing our food-   our food. On Hard they pretty much come immediately,  but on Easy they could be about 30 seconds or so. So I- I know there's only wooden horns  they can only ask for what you have so   I'm spamming the One on my keyboard so my  my mouse isn't actually clicking on the   buttons at the bottom. So once it's over you can  click off of them and then immediately click   on now that'll skip the "10 out of 10 you did it" a  little animation there. So for the next stage of   Tribal Stage, we want to buy another baby so we  need 10 fruit- 10 food to buy the one baby then   we get the two for free, then we want to buy the  next instrument, we see that one that tribe has   the maracas. So that's 25 and we also want to give  a gift so that's another 10. So that's 10, 20, 45.   So again we're going to change Graphics  Effects. Kind of checking out my   competition, once the baby hatches going to change  Graphics Effects again, and we get another egg. So I'm going for Green, that's the closest tribe so  I can just quickly get them and then I'm gonna get   the next two tribe members to return are going to  get the maracas. So we've already saved 40 food by   getting four free babies, that's making this go  lickety-split here. The next two tribal members   to return from gathering will get maracas and  then I'll send them to join the traveling band. We see this Epic going by and I'm glad  the tribal Chieftain got out of the way.   Green's moving down I always like when  they're separated so they can't get the full,   full amount to request all the instruments. This  usually- typically happens the Epic usually attacks   the most aggressive tribe so I'm trying to look at  it to get the that kind of scripted sequence going.   A lot of Spore is you have to look at certain events  for it to start it won't really happen off screen,   once you initiate it, then it will it will happen  just fine. But I'm also keeping it in screen just so   I can keep an eye on it and also to ally Green here. In an Individual Level speedrun,   on Easy the tribe that has the orange upset face  usually has the same instruments that we already   have. I was surprise for this tribe and a Full  Game must be different. It will always unlock   what the tribe has in their buildings. So normally in   Individual Level, Green since they were upset would   have had maracas but I guess in a Full Game it's  different. Actually Cyan was the one with, with the   maracas. So I unlocked the didgeridoos and  actually wasn't paying attention because of   my normal expectations were that they  wouldn't have them, so this will lose   a little bit of time because they will ask for  digeridoos, but thankfully I got this one Cyan   guy by himself, so we can go around to look  at all the other rival tribes and see what   kind of buildings they have that way we can  choose the one that also only has the maracas   so when we ally then we won't unlock the third  instrument to make it go a little more smoothly. I'm trying to coordinate all my other characters  to gather because I still need a little bit more   food, 35 isn't quite enough to finish the Stage.  So I'm going to reset the traveling band it was-   this saved time because this guy happened to walk  closer towards us anyway so not too big of a deal. So he'll always ask for what we have  unlocked so he's going to ask for   the, he asked for the didgeridoos here and  I don't have these didgeridoos and I'm kind of   confused, the wheels are turning in my head  I just now realized I see though that I have   unlocked the didgeridoos and I go and check  Green and yes they did have the didgeridoos.  So I'm just confirming with myself now that it is  different than an Individual Level and I should   have paid more attention to the unlocks that  the tribes have. So, always the little details   you gotta remember them all, so not too bad I got  an extra- another tribal member just sitting there so I   gave him the didgeridoos thankfully  he had enough money so we could   quickly and easily get this, this guy sorted and  he's all by himself so one didgeridoo should be   able to match his request because as long as we  can match the amount of requests we'll be able to   make the normal amount of progress. He really  wanted those didgeridoos, he asked for two of them. I'm going to save the game here because I don't  trust the game, it- kind of crashes a lot on me so   in case it crashes I want to save kind of recently.  If it does crash the amount of time I have to-   the game quits and resetting the game does count  for time so at least I can save the amount of   time in case it crashes uh and I can get back  to this point. It always seems to crash around   this point for me around tribes four and five so,  as this is just like kind of like a fun run  ally the Grox run, I'm not too worried if it does  crash. Thankfully it does not actually crash in this speedrun. But you know better safe than sorry,  so the game does crash for me just since these are   the best of the runs so you don't normally see  the crashes. Thankfully Purple here or Lavender   is nearby Pink. Pink is the second to last and then  I'm going to pre-gift Lavender now. I'm going to   send one of the didgeridoos to go and gift Lavender.  So I have almost two of each I'll have the two   didgeridoos, the two maracas, I have three  wooden horns that should be plenty for   this uh this group at Pink here. The chance  for them asking for three of the maracas or   didgeridoos uh too many times in a row is  pretty unlikely. So I saw that the gift was   placed so I'm going to call back- call back the  didgeridoo guy to come back to our traveling band. Because if you just leave him alone he'll walk  all the way back to the home nest so I don't   want him to go that far so I'm keeping him here so we  can all travel back together at Lavender. The game   would typically crash on me at the beginning  or during these performances so during, when I   hear this song it always makes me clench just  a little bit because it could- knowing it could   crash any moment. Thankfully it hasn't crashed  in a while so hopefully I'm on a good streak.   And I'm seeing some Lavender guys on these- are  the scouts to go and gather so I'm going to take-   take advantage of that after I save again just  in case it crashes. Saving does count for time   so that does take me an extra couple seconds but  it made me feel more at ease so that's worth it   to me. Only three here is- is better because they  can ask for up to four instruments at a time and   if they ask for four maracas that won't be very  much progress having three, always try to find   the scouts get them by themselves because once you  ally some of them the whole tribe somehow knows   they all, they all have the, on the same radio. They'll  let them know "yep these guys they impressed us   and they're- they're allies now." I'm surprised so  many scouts came over, there's five scouts here.   We're pretty far away from Lavender, usually- typically  three scouts go out, but I'm not too worried. Thankfully they asked for three  didgeridoos which we had so   we're able to convert all five tribes to  our belief system which means socialize. I'm just gonna pick any old  you know hut there's only Maxis buildings and creatures present in this  speedrun, this is like a typical speedrun.   So I'm going to make my own fast vehicle with 45  speed. If you bring out a speedy piece and hold Alt   and you click on it again it will copy that piece  so I clicked on it six times to get the 45 speed. There's the load and the load is the only Maxis creatures, so there's only Maxis creatures, buildings,   everything is all default Maxis present in this  speedrun. There's also no extra Space assistance   so this would count as a typical New Game style  speedrun, this is to simulate someone's very first  speedrun, very first playthrough of  Spore. Like if you just bought the game,   never did anything you just started the game  this is to simulate that, you have no extra   custom vehicles, no extra no creatures, and you  don't have any other Space saves. So now I'm in Civ,   my- this actually is legitimately my favorite save-  my favorite Stage, so once I'm here I'm a little more   a little more comfortable because I  know I'm also out of the crash potential.   Sending all my tanks and boats to claim as many spice geysers as possible. On Easy the game gives you   about a minute grace period before spawning in  any other cities so I take this chance to claim   everything before anyone else even arrives.  Making a note of where the Epics are so I   see this Epic is kind of around that borderline  but I know because of where the cities will spawn   that- that will- that Epic won't be an issue,  because I know this will be the first city spawn.  There's always the first city spawn if  it is in that location. I know the other   city spawns are at the top of the continent  and on the far right side of the continent.  So how the tanks are going to move around the  continents I know that Epic will be avoided   and it won't cause an issue but sometimes the  Epics can be right in the way so it's really   important to make sure you're aware of where the  Epics are because they're typically in the same   general area but they can wander and they  can go right in the way and they will shoot   down the tanks and we need three to  four tanks to take over these cities.   Shooting down the tank so we only get two it  won't- won't allow us take over the city and   we have to send more tanks and takes more time  so it's faster to go around any Epics if you   find them, take the extra two seconds to swerve  than having to send reinforcements at the city.   I'll switch it back to my speedy tank. I'm playing it safe by sending  five tanks to this city. Normally in a like Individual Level speedrun I'd   only send four which is slightly  more risky and then I would send   because we have eight available slots. See in the  planner we have eight slots available, uh send four   tanks to the third city and I would send four  boats to the far continents. I'm gonna send a   my one boat I got. But I'm gonna wait for this city  with five just to play it safe to make sure I can   conquer this city. Especially if they're  military they can really actually put up a fight. But now I see the fourth one's arrived  and yeah I definitely got this. And now we have 10 available so I'm going  to go back to speed and I'll have six total.   Go to the final city I'll have my four  that I want, going to the far cities. Six tanks, four boats, so see how the- the boats are  going along the coastline here, I knew they would   kind of hug the coastline because it would  be closer and that would avoid the epics, yeah.  I knew that was going to be the direction they  were going to take so now that they've arrived   I'm going to make them the high military-  the high power religious tanks so they   could take over the city quickly as the other  boats are heading towards the far continents. As soon as they all arrive I'm trying to  get them all together. So all the cities on   my home continent are, are mine so now I'm  just waiting on the, the boats to take over. So this is kind of like the limiting, limiting  factor right now I'm entirely waiting on these   boats to take over this city before moving on.  That's why an Individual Level speedrun I want   to send the boats as fast as I can, or as soon as  I can be more risky so I'd have this one already   good to go so I could send the boats elsewhere  and send the tanks on from this city onto the   continent and rolling thunder my way through  and take over the next, next couple cities. So we're gonna make everyone fast so they  can get to their next destination quickly.   And then I'm gonna send more tanks. I like sending  six tanks just to play it safe. This is all about   making sure it just works, just goes to plan as  fast as we can but also as safely as I can, showing   that this is nice and consistent no need to worry,  everything should work out just fine. And six tanks is plenty and that way I don't have to buy  anymore, I can just once they have the six that's   you're usually safe to send  them to the next, next city.  Boats are all done so now I know I can eliminate  all the boats and send my next, next- my next tanks. Those boats and those first set of tanks to  conquer at the same time so I knew I could send   everyone as speedy tank all at the same time. You  want to make sure that they're all speedy when   they want to be all at the same time and then  all high religious power all at the same time.   Because you have to have all of them be the  same, you can't have some on one continent   be fast and some another continent all the  whole global tanks have to be the same. I probably could have switched them back to the,  the high religious power tanks but I saw it   was quick and we're finished with Civ. I want to  make a quick note that Civ ended at 32 minutes   and 33 seconds. And we are moving on into Space  Stage, so let's take any old vehicles and now   we're going to space. So we're going to try  to get to the Grox as quickly as possible   and then we're going to try to ally the Grox. Almost forgot what we were doing we're still   trying to ally the Grox. We're trying to get  through the first stages as quickly as possible. So you can just refuse the uh captain mission  just said I already did that. I still have to do the first required mission. Galactic God to complete everything in one continuous game.  I always like to see the achievements every run.  And there we go play is a Zealot so that means we-   we knew we got those two red results we  were Carnivore, Aggressive, and then we were   Social and Religious. So we got the Zealot so  that means we got the Fanatical Frenzy ability   and that means we can take over other star  systems quickly, not only sell their- their   buildings for money but we can also make the  Grox like us by breaking the Galactic Code. This mission is required and for some  reason I- I guess for the game just to   help you out and not let you get confused it  doesn't take any energy to go click back and   forth here to reach Frequent Flyer 2 to buy the  Interstellar Drive 2. We only need Interstellar   Drive 2 to reach the Grox from here. You  can go all the way up to Frequent Flyer 5 if you're more comfortable with that but I'm  going for the absolute minimum here so we can go   as fast as possible. Takes about another minute  or so to go all the way to Frequent Flyer 3. So that is our one required mission  we have to do we're gonna then go home.   Next they'll want us to place a colony  but I'm just going to ignore that mission. Then we're going to, go to our first empire where  we were going to buy the Interstellar Drive.   If they- if another empire sells the Interstellar  Drive it will be for cheaper than our   home planet. We're going to establish one trade  route. They'll always take the trade route because   they are blue smiley face with us. This location  of star system like this empire here will always   be happy with us and we will buy our Interstellar  Drive 2. This location, this star system will   also always have a Rare in it. The actual Rare  itself and the star system like the planets   and where they're located are randomized but  for sure this system will have a Rare in it.   If you want you can download my as I say  "galaxy files" so you can play with this   yourself so you know- so you can follow exactly  along with what I do so it's more predictable. But whatever galaxy you find, wherever you find a  Rare it would typically be in the same spot. Some   systems I feel like they're 50/50 and but some  are 100% thankfully that one is a 100% has   never failed me and works every time to have  a Rare in it. I'll bring- I'll put a guide in   the description of how to install these galaxy  files. These are different than the game files   this stores just the galaxy and your saved  games so you can get the same game as I do. So we find another empire gonna buy-  establish another trade route and that will   allow us to buy the Energy Packs  because that will give us the Trader 1. That Rare sold for the least amount, $22,500 but  that won't matter since we have another benefit   of being Carnivore out of Cell Stage is we get  the Power Monger ability which allows us to do 50%   more jumps. So normally we get 20 jumps for our  energy system here, but we get 30 jumps because   of that Power Monger. I'm showing on a typical  run I'm heading left there to get to the Center   of the Galaxy but I'm going to go straight  ahead to get to my ideal place for the Grox. Checking my coordinates I'm at 358 degrees.  Spore uses a nice polar coordinate system   uh to- to show where we are in the galaxy.  It's different than the typical cartesian   coordinate system we have an x and a y distance  from the origin or the center. Instead the polar-   a polar coordinate system imagine an arrow  pointing from the Center of the Galaxy   pointing in a circle and that every  point has this particular degree amount   and it increases as we go counter-clockwise. So I'm  trying to get to 43 degrees yeah, 43.23 degrees at   2,170.02 parsecs, I have my- my notepad with me, so the  degrees will increase as we move counterclockwise   until we get 360 degrees and then we'll reset  back down to zero and then we'll go to 43 degrees. So I'm slowly up- using up all my Energy Packs,  I should have took the route slightly more to   the right there you see kinda two lanes of stars.  I'm kind of- I'm confused here as why I see so many   empires I'm actually in the Grox so I'm trying  to- I see more gears turning I realize I'm in   the Grox already and I went not my exact  way but it won't matter too much. I'm going   to contact the Grox right now because if you  don't contact them immediately you'll get the   minus 20 "you avoided contact" so I'll make sure  they- they didn't hate me immediately because   that would be a run killer because that would,  that would make them at war with us and then   we couldn't get them out of war and the run will  be over so I'll take the extra second penalty for   going the wrong way to talk to them to make sure  the run kept going. I'm running out of fuel but   yeah that's what our health is for  we're gonna use some more health.   I'm looking for my, there it is  that's a the Grox I'm looking for.   And that is the system we're going to use.  We're going to Fanatical Frenzy take over   a non-Grox empire first but they have to be- the Grox have to be within 10 parsecs in   order to realize that we use the  the Fanatical Frenzy for them to   you know see that we actually used it. So I'm  going to first use it on a non-Grox system,   so I can sell the buildings and get enough  money to buy everything I need and we also   need to give the Grox $500,000 Sporebucks for  the plus 10 gifts. We're going to immediately   take over this system sell their buildings and  immediately give all that money to the Grox. So this- this guy's entire evolutionary  history still just benefited the Grox. I'm going to sell the buildings of three  cities. Each city gives about $379,000 Sporebucks each. So three cities is definitely overkill but   show you can get as many much as you want and  say two- two cities is plenty because we need   $500,000 to give to the Grox and  when you know need some money for refueling but   $1.1 Million is that's plenty. There's  only $600 to repair and $50,000 for more Energy Packs.  It takes just a second to actually leave  the planet the you have to wait for the   whole Fanatical Frenzy animation to play out. And  now we're trying to go try to ally the Grox.   Everyone's mad at me that aren't the Grox because  we broke the Galactic Code but really all that did   is reveal where they are. We're actually going to  have to talk- contact 10 other systems to unlock   the Fireworks for the Traveler 1 badge. So, so far  the relationship is minus 70 because they "distrust   strangers" because they're the Grox. And then they  have and we already have a plus 10 for "gracious   greeter" that's a great benefit for being Social  out of Tribal Stage. So I'm trying to do the first   mission for the Grox but I'm seeing what it is  they want me to scan all the plants and animals of   the planet Myren but I see that planet Myren is  actually the tier three planet of this system. So   it's going to have a full set of stuff to scan and  I know that's going to take forever. So I'm going   to completely trash that mission and try to get an  easier one because that mission is also they- after   we scan something they want us to bring back a  specimen. So if it's a planet with only one or two,   one or two plants and animals on it we just  abduct them all and then we'll be able to   retrieve them for that mission but since I know  that plant is gonna have way too many to scan it's   gonna take forever so I'm gonna get a different  mission. I'm going to save and quit here, not for   any crashes but because if you save and quit  and reload the game, that will actually reset   the cooldown on the Fanatical Frenzy. So we're  going to use the Fanatical Frenzy again I was   going to try to do an alternate between a Fanatical Frenzy and a mission but since that mission was   dud I'm going to do two Fanatical Frenzies in  a row just to keep the uh my procedure going. It's actually possible to use the Fanatical Frenzy  on a Grox system and they won't even care, actually   they'll like you for it. There's no penalty for  taking one- over one of our systems taking over   claiming a planet, they only see it as breaking the  Galactic Code which they see as a benefit. So using   a Fanatical Frenzy on the Grox is actually an  option, but I'm using Fanatical Frenzy on non-Grox systems right now in case I need more money,  which I won't need, but also because I need to   contact 10 empires for the like the contacting- for  a contacting badge for the Traveler 1 badge   which unlocks Fireworks so we can  give the the Grox friendly tools. So I'm going to go for another quest, for  another mission, hopefully this one's easier   and I see this one is retrieve one  red spice, which that should be easy. I was kind of surprised I hadn't had picked up a  red spice yet, but that was the planet we Fanatical    Frenzied so that's making lots of spice for  us so all we need is to give them one red spice.   And they'll give us money for it, it's  probably the most valuable red spice $125,000   Sporebucks for that red spice, that's  the best, best deal I've ever seen.   And we can get a mission per planet. Once you  do a mission it takes a while for them to   want to give you another one but once- but  every planet will have its own mission. So now we have to find an animal from Dicon from  the Cosynia system, I'm terrible at reading these. But I'm looking for it I now realize that the  system is it's just right above us it's right   under the ring and it was blending in and I didn't  see it at the time. So it's taken a second to try   to find the system but now you can see a little  more clearly it's still above this it was being   hidden by the orange ring and now I see it  now, now I'm going to it. When you're in the   moment it always feels like it takes- it takes way  longer than it is. It's always way harder to see   where everything is when you're in the moment when  you're just watching you know I feel like an idiot.  So the Grox actually followed me in here so I'm   going to try to travel away  so I can pick up a creature and not get shot down. I'm going to  pause so I can rotate a little bit.   I only need one creature that  creature can fall back down. So I'm pausing whenever I'm trying to rotate so  I can quickly go from system to system and they   can't really shoot me down. Also another benefit  of being the Aggressive out of Creature Stage   is we get more health than normal so be able to  survive the Grox more easily. So now I'm going to   give them their $500,000. Each a $100,000 counts for plus 2 and we'll cap at plus 10. That is our plus 10 so each uh mission counts for about plus 7 and then each Fanatical   Frenzy counts for about plus 14. The  Fanatical Frenzy caps out at 50 and the   missions also cap out of 50. So we want to do  so we have 14, 28, 42 and then we'll cap it 50.   That's four Fanatical Frenzies we can do and then  we'll also do three or four missions to play safe.   So we're going to save and quit  again to reset our Fanatical Frenzy. These loads in and out of the game are  still counted as loads so it still pauses. Because theoretically those would be instant  if we had the fastest computer in existence so   depending on your computer those might  take longer so it's unfair to count   all the loads so it just, this doesn't even  count as gameplay so we'll just not count them. This is our third Fanatical Uprising- Fanatical   Frenzy. So there's the Traveler badge, I have six   out of ten so far I need to contact four different  empires. The Traveler- I guess this Traveler 2 badge   will unlock Fireworks for us. Yes the Traveler  1 badge unlocks after seeing three empires   and then the Traveler 2 badge unlocks with 10  empires. So I'm going back for some more missions   So it's just kind of going in and out, of the Grox- Grox systems get- acquire more missions and hopefully they easy and quick. It looks like this mission is eliminate infected  citizens on planet Turia, in the Margo system,   thankfully this one's fast because it gives  us a pointer right where we need to go.   And one of my practice runs going into one  of these tier three planets crashed the game   so I'm going to save just in case. Crashes  still happen but thankfully it didn't crash. Infected citizens there's one per city so  as soon as I see one that's the one with   the yellow glow around them. I can head off to  a different city and try to find the next one. I'm going to use a little mini map  to show where the next one is.  See in the next one. I'm trying to be careful  not to zap the non-infected citizens of it-   I believe if you kill too many non-infected ones  you can fail the mission and then of course the   Grox will hate that we failed the mission  and then that's practically war and that's   the end of the run. So being a little careful  to get the right citizens. It's almost there. I'm trying to do the math really quickly  in my head, the gears are still turning so I   know I have one more uh Fanatical Frenzy to do and I saw those plus 22 for the missions   and I- they're usually plus seven so seeing plus  22 is making it hard to do math really quickly   in my head so expecting 21 so I could add 7  for 28. so I'm looking for one more system   to use the Fanatical Frenzy on because that also  counts as seeing, as contacting empire when I'm   doing the Fanatical Frenzy on them but I couldn't  find another non-Grox system so I'll just use   Fanatical Frenzy on the Grox. And that will  get us all four of the Fanatical Frenzies   so we can get the plus 50, and then I  believe we'll have to do one more mission   in order to get them the blue smelly face. The  goal is basically to rush- rush as fast as possible   to getting them blue smiley faces so we can use  a trade route with them, because the trade route will   give us plus 30 as well, but they won't accept the  trade route until they are blue smiley face. So we   just use the Fanatical Frenzy on the Grox but  they won't care, that'll actually only benefit us. This is a very strange planet it's  doesn't have like a typical Grox city on it, when it's these kind of watery  planets and they never have any buildings in it. As soon as I zoom out I'm going to repair  again because they're still shooting me. I'm gonna go look for one more, more mission. So I'm  at 27, so I know one more mission will get me up to   the blue smiley face and plus 30. But I remember I  just contacted these guys for a mission so I have   to find a different system so I can get another  mission from them. One more mission should do it. Got the Explorer 1 badge in the way  I gotta click around that I can't   contact the Grox until it's out of the  way so I'm getting shot down while this is   saying "congratulations you've unlocked   something" I'm like "nah get out of the way,   gotta contact the Grox they're shooting me  down gotta repair." So this next one is not   telling me the system it's from it's only telling  me the planet and I know it's within the two   rings so I actually have to go into the system  to see what the planets are so that's going   to take a little bit of time but I know it's  on planet Serns, so Serns is not here. So it's- gotta find different one so  this one's in the ring, no Serns, no Serns, also no Serns, I see one more system   hoping not to make a repeat of the last one we  took forever to find it, ah there's Serns, okay. It's hoping to get easy quick  missions for the speedrun but   just kind of got to do whatever  random task they they want us to do. This one's pretty easy you just gotta pick up  something and deliver it to them. Sometimes they   wanna still like pick up three things and then  deliver it somewhere else, if I got that kind   of mission I would have trashed that mission too  and got a different one. As long as you go- you can   click the three dots and click the trash bin as I  did before and that won't- they won't even know you   got rid of the mission. So now they are blue smiley  faces and now I can get trade route with them. I already established the two trade routes earlier from those first two empires to   unlock the Energy Packs so I have three trade  routes remaining, so I'm going to give all three   trade routes to the Grox. I believe that speeds it  up but once I establish all the three trade routes   it's practically an auto scroller at this point,  it would take about four and a half minutes for   the plus 30 to from the trade route to actually go  into to benefit our relationship with the Grox. So at this point I'm kind of breathing aside  relief because I know it's- it's practically   on a timer but I know I'm only at 34, plus 30  is only 60- 64. So I still need plus 6 more   uh relationship. So you could do another mission,  you know those don't take four minutes so that's   plenty of time. But I wanted to show  an alternate method to get even more   relationship with the Grox. I'm going  to finally fulfill this Traveler 2 badge   and contact 10 empires so I can buy Fireworks  so I can get my six fireworks and get plus 6 relationship. Each one Firework counts as one uh  plus 1 relationship towards using Friendly Tools. So now here even though I'm going slow  I know it won't take too long so now I'm   in the home stretch, so all we had to do was  pretty much use Fanatical Frenzy we had to   save and quit a couple of times to reset that  cooldown and then we will, we did the four missions,   we used the Gracious Greeter, and we also did the  "you agree to help us" by doing a mission, that's   also plus 5. We gave the the gifts for plus  10 and then we'll give plus 6 for the Friendly   Tools. So I unlocked it, there's also another main  reason why I wanted to uh use the Fanatical Frenzy   on non-Grox systems because they will for sure  be able to sell stuff. They can only sell things   if they're at least terra-score 1 and if we  use Fanatical Frenzy on all of the Grox systems,   they- they're on terra-score zero so we  won't be able to buy anything from our- our   colonies here. So I want to be able to buy at least  six, I know we could- we used Fanatical Frenzy on   three non-Grox, we had to use one on  one Grox, I couldn't find a fourth one.   Which you know six Fireworks it should be, it  should be safe, should get that up to 40 and   then plus 30 from the trade route should get us the 70  which should allow us to become allies with Grox. I believe while we are in the menu it isn't  counting towards that four and a half   minutes because the game is essentially paused  I'm trying to buy them as quickly as I can   so we can get towards that- that timer goal,  for that auto scroller. It's an auto scroller   plus all the time needing to trade and pause. So each firework counts as plus  1, I'm clicking as fast as I can   because I know the Grox ships are approaching. I  think we have a bunch of health so they won't   be able to shoot me down before I do all, all  six. Yeah, I'm not even really concerned, oh wait my   health's dropping but I got a plenty of time. Not,  not a concern you can still repair from the Grox. Since this will be exactly plus  70. I was a little concerned   because sometimes something can you know cool  down, like it would go back down the gifts can   wear out like instead of being plus 10 it  will go down to plus 9 which will give us   plus 69, which is close but not  quite the 70 which we're looking for. So I'm just double checking if I  can buy any more Fireworks from my   my places. Once you unlock a badge  of some kind it usually refreshes the   inventory but I haven't unlocked anything since  so I'm just gonna have to risk it and hope that   nothing goes down because sometimes also the  Friendly Tools can go back down, so I want just   one more extra firework just to make sure in case  it went down, I would still be able to ally them. So as we're waiting for the trade route to give  us our plus 30 I'll give one more final recap. We   were Carnivore out of Cell, we were Aggressive out  of Creature, we were Social out of Tribal, and then   Religious out of Civ, which is red, red, green, green  which gave us the Fanatical Frenzy as a Zealot   which we then used to use four Fanatical Frenzies  within 10 parsecs of the Grox for plus 50.   We did four missions so that was probably plus 29  along with the plus 5 for helping us plus 10 for gifts, plus 10 from Gracious Greeter that  is unlocked by being Social out of Tribal Stage,   and then 6 for the Friendly Tools. Along with the  trade route which will give us plus 30. So that   was how we allied the Grox this time. I'm getting a  little antsy so I'm just going to wait for them. See   it's plus 20 right now for our trade route, and  I see it's just turned green and time will stop   as soon as I click the ally button. And there it is  we are now allied with the Grox Empire. That is the   end of the time, 55 minutes and 4 seconds, the  Real Time if you're interested was 56 minutes and   57 seconds that includes all loads as if the timer  did not stop. For those interested here's our final   timeline we were Carnivore out of Cell, staying  down below we were Predator or as "Aggressive"   as I was calling it through creature- through  Creature Stage, all the way through Friendly   or Social through Tribal Stage, and Religious from  Civilization Stage. We became a Zealot which gave   us the Fanatical Frenzy. Already meet the Grox this early, and then we allied with the Grox and then started every war in galaxy. And then  afterwards I took a leisurely stroll and got to   the Center of the Galaxy and met Steve. Thank you  so much for watching, again big thanks to Andery for   suggesting this speedrun. Let me know what other  speedrun challenges you'd like to see me do   in the comments. Thank you so much for watching  I'm KinglyValence, and I'll see you next time.
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Channel: KinglyValence
Views: 843,882
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Length: 58min 0sec (3480 seconds)
Published: Sun Jan 24 2021
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