This video is brought to you
by Storyblocks Video Hey folks, Jordy here for cinecom.net
and welcome to Creative Tuesday. I’ve got 5 tips today to make
your animations look amazing inside Adobe Premiere Pro. And we're gonna kick it off with
the first one: keyframe hold. Not many people seem to use it, but when you're animating the
position of a text, for instance, you could right-click on any of
the keyframes, temporal interpolation and then choose ‘hold’. and this will make sure that the
animation to the right will not pursue. If you have another keyframe there. And this can be useful if you like to
let your text jump to another position or any other property. And this means that you don’t
need to create an extra keyframe or add cuts in your clips. An interesting use of this is
where you animate a text to move around in position. Every time you leave a couple
of frames in between. When we play this, the text
will animate around. But if we then select all the keyframes
right-click, ‘temporal interpolation’, ‘hold’, that text will now jump around. And by adding one of our free-to-download
glitch presets onto the text you will get a very nice text animation. You can download these for free
from the link in the description below. And if you would like to download
more templates, effects, transitions and so much more, then I can highly recommend
to check out Storyblocks Video. These guys are not just our sponsor, we’ve been working together
for a very long time now. It’s basically a huge library
where you can download unlimited premium video assets from. We've also added a bunch of sparks,
muzzles and light leak effects that everyone can download
and use in commercial work without additional fees. Tons of new assets are
being added every day and Storyblocks also makes sure
to keep their library updated. For more information make sure to click
the first link in the description below. And now moving on to tip number 2, we're gonna explore the key
frames a little bit further. Whenever you create an animation
where a layer starts from point A, moves to point B and then
stops at Point C, you’ll notice that the text will actually
go into a curve around point B. Now Premiere actually
does this automatically but we can turn that off. If you select all the keyframes, right-click
and then choose ‘spatial interpolation’ and then choose ‘linear’. Now your text will go into a straight path. And of course you can turn that curve
back on by choosing ‘bezier’ from the spatial interpolation menu. And you can actually change the curve
of that path with the levers on the side of the animation keyframes. So, spatial interpolation defines
the curve of the path. But then there's also temporal interpolation, which is going to define
the speed of the animation. And we've talked about
this more on the channel. When you have a text
going from point A to point B it will start and stop pretty hard. So what you can do is
right click on the first keyframe, ‘temporal interpolation’
and then ‘ease out’. For the last keyframe we'll do the
same thing but now choose ‘ease in’. And this will let the animation
start and stop smooth, which feels a lot more natural. The reason why we say ‘ease out’
with the first keyframe is that an animation always goes
from the left to the right, so the animation will start
after the first keyframe and stop before the last keyframe. Choosing ‘ease out’ means that
the animation out of the keyframe to the right will be smoothened. and same goes for the last keyframe. Here you choose ‘ease in’
as we're going into the keyframe, coming from the left. All right, tip number 3. We've got some smooth keyframes
now and we would like to adjust exactly how smooth they should be. To do that you can expand the
property that you've just animated from the left side. And this reveals the curves. And by pulling on the levers
of any of the keyframes you'll be able to choose that. For example, the starting keyframe has
to start very slow and then accelerate. You could do the same thing
with the last keyframe, which lets your element
slowly accelerate, then speed up very fast and
stop very slowly at the last point. There are many things that you
can do with the velocity curves to really create a natural
and playful animation. For example, have a text start super slow
and then speed up super fast on the end. Or make it start slow and go fast in
the middle and then go slow again. Now I'm actually showcasing this all
with the normal Motion property. But if you're animating the motion
I would actually suggest to use the Transform effect,
which has the same properties but it also has an extra option
called ‘shutter angle’. When you disable to use the ‘composition’s
shutter angle’ and set one of your own for example, the natural 180 degree, you'll also introduce motion blur in your
animations which will look more natural. And now that we know how to fully
control the keyframes of an element, we can start creating realistic animations. However, the physics of an object
is never easy to guess. So here's a quick solution
that might help. Let's say that you want to create
a ball bouncing on the ground. Going back and forward it doesn’t
have times to tweak the animation. But you can make it yourself easy
by just filming that action, just drop a ball in your frame. In Premiere Pro you could place
a circle on top of that clip, create a keyframe for the
position of that circle and simply animate it with the ball,
every time it bounces. To get the same physics you can
then adjust the spatial interpolation or the curve of the animation path. And finally the curves of the
animation speed. And this will go a lot faster and the
result is usually a lot more natural. And that brings us to the
last animation tip, whenever you're going to
work with multiple elements you want to create an efficient workflow. And there are two important tools
that are gonna help you with that. For example, here I have a box and
animated a text that comes into the box. I want to reveal this text
as it comes into that box and one way to do that is by
using the Crop effect. But when I then want
to change my animation I will also need to adjust the crop. So make it yourself easy
and create an adjustment layer from the new item button, then place that on top of your edit
and apply the Crop effect on there. Now it will also crop into your background, but we can fix that by selecting
your element layers, right click and choose Nest. To change your animation now
you open up the nested sequence, disable the adjustment layer
and move your text around or change the animation. Now a second way is by
using the ‘track matte’. Basically, you can create
any shape you like. Cropping around the edges
of this shape is gonna be really hard. So, what I'll do is make
a duplication of that shape and add a white fill to this duplication. Then search for the ‘track matte key’
effect and drag it over to the duplication. Important now is that your text or animated
element sits on top of this duplication. Then from the track matte controls
select the text layer. This duplicate will now disappear and only function as the area
in which the text may appear. And, interesting enough, you could create
complex animations on a white plane and use it as a custom transition. You could make two clips overlapped,
like you can see here, then place your alpha animation
on top of there, add the Track Matte effect
to the top clip and change the matte
to the transition animation. A super simple trick to create
some unique transitions. And those were my 5 tips
for better animations. Thank you all so much for watching,
thank you Storyblocks for the support, definitely check those guys out by clicking
that first link in the description below. But more importantly, Stay Creative! So, the other day a salesman
came to the studio and he sold me a cleaning mop. But not just the cleaning mop itself, they are actually selling me a service
to wash this mop every two weeks and now I'm stuck to this contract. But it’s a good mop though. Damn, this is expensive!