Call Out Titles in Premiere Pro

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hey everybody I'm Nathaniel Dodson from touch vidcom and today we're gonna talk about call-out titles or call-out tags in Premiere Pro how you can create them from scratch what does it look like well here's something on my desk there's what it looks like you just have it kind of pop out of an object in your video and then rescind back into the ether into nothingness it's a really cool and elegant and just uh I don't know a neat way to showcase and highlight or emphasize something in your video a really cool effect now if you do enjoy this tutorial make sure you subscribe to the channel that's Tut vid so you can check out all of the video editing and Premiere Pro tutorials that I have on the channel and also never miss one in the future if you keep up with your YouTube subscriptions if not hey hit that little notification bell that never hurt anyone down there so let's jump in and check this thing out and get started so here we are in Premiere Pro and let's just talk about a couple things before we get down to the nitty gritty and start creating this stuff I'm working with a new projects up here under file new project I created a brand new project for this because we can import this project let's say we create ten different call-out tags we will be able to import this entire project into other video projects we're working on so we can quickly sort of create this moving template that's going to have ten or fifteen or more different call-out tags so we can use it in all of our projects and we don't have to recreate all this animation every time we want to use one of these call-out tags so that's why I'm working with just a fresh project and I'll show you how to import this into your projects once we create all the animation and stuff that's why I'm working with this project and as far as my sequence here I just created a brand new sequence here under new sequence my sequence settings are I'm just going with kind of a standard 30 frames or 2997 frames per second and a frame size of 2560 by 1440 if you know you're just working with 1080p stuff you can go 1920 1080 if you're working with more 4k stuff bump it up to 39 and so on and so forth so I just find that it's easier to work over black without any distracting video in the background I can adjust all kinds of timing and position stuff later on and of course normally this will probably be something you'd be doing in After Effects but you know what this is a premiere tutorial and maybe you're just more comfortable in Adobe Premiere Pro so that's why we're doing a tutorial in Adobe Premiere Pro so I like to get this whole thing started here by grabbing my rectangle tool which is underneath the pen tool and you can see here I'm just working with an empty timeline I'm going to drag out just a little rectangle maybe something kind of like that that'll probably work and it's just bright green the green color I've already got it preset here 82 B D 0 4 is the exact color that I'm using and you can see this graphic object has been placed on our timeline it's about 15 a little bit more than 15 seconds long or I should say 15 frames long it's not 15 seconds 15 frames and we need to add some text to this a rectangle object now I'm gonna just collapse this rectangle over here and it's showing up as a shape object in the effect controls panel it's the way that the newer versions of Premiere Pro deal with shapes so what I'll do is I'll grab my type tool right down here and I'm just gonna click out here over the box and you can see it's adding a text object just beneath my shape and I'm going to type out the word Cessna and then I'll say like sky Hawk I believe that's one of their airplanes and I'll just add some random numbers like G 20 200 or something like that that's great and I'll just if the Escape key to just to commit that change and you can choose whatever font you want I like this bebas font and I think I'll go with a book we could try setting it to regular I think that's a little bit too heavy for what we're doing here I'm gonna go with book and then I could size this down just to make sure that it fits here within our rectangle in fact I'm gonna zoom in a little bit by coming down to my little drop-down menu and maybe I'll go like 400% maybe 400 percents a little bit too much let's back it out the - and I could grab my text of course and move it around I have my just selection arrow chosen here but I need to size this down so here's our sizing slider right now it's at 81 and I'm just gonna start knocking it down in size maybe right around 58 and I'm also left aligning this now if you look here the name of the sequence is call-out from left so the call-out is gonna begin on the left and these tags are gonna shoot out toward the right so I'm just keeping that in mind I'm gonna drag that up and try to align it there within my within my little shape and I can just click and drag it and just get it exactly where I want it to be a maybe that's fine but when I deselect it and you know it's fine I can live with that I'm a might bug me a little bit though let me just let me just move over here down beneath all the text settings we have this transform option let's bump that open and right here the Y positioning is at 7:08 let's just increase that just a couple bring it up to like seven 10 point 9 in my case I think that looks better it just looks like vertically the text is aligned the way it should be so this is our first text object I'm just gonna collapse this we have both a shape and a piece of text on the same sort of layer here if you will it's technically not a layer but if you think about that it keeps things a little simple so now let's go ahead and we're just going to drag this object out just increase the duration of it a little bit we can always trim it down a little bit later but I want to animate this I want to make the green sort of lick out and then the text quickly follow after it so here's how we're gonna do that select that object we're gonna come down here to our shape first and what we want to do is come over here to the transform option and we have this scaling up feature now I need to uncheck uniform scale because we want to just mess around with a horizontal scale we want to change the width but here's a very very important point when you're playing around with the scaling if I set this back well you know what I'm just gonna hover over the numbers see that little scrubby arrow that appears I'm going to just scale this back you can see how automatically it's shooting out from the left toward the right right and it could continue on if I stretch the horizontal scale past 100 the reason that's happening is because if I click on this little icon here this little black move icon you can see this little crosshair thing up in the top left corner that's the Anchor Point it is from this point that scaling will take place so in the same vein if I change vertical scale it's going to be scaling like down from the top here if I start reducing a vertical scale see how it's like coming down from the top we never actually set that that's just kind of the default anchor point location here in Premiere Pro now messing around with anchor points is a little bit of a pain in the butt in Premiere but there is this anchor point option down here it's really it doesn't move the anchor point so much as move your artwork and you can see here if I start shifting the anchor point I could technically shift it over to the other side but it's probably something you want to do early on because like you got to move your text over and everything kind of has to be moved with it so just know that the anchor point is gonna determine where the animation sort of stems from now we're moving from left to right so it's nice and easy for us we're gonna work with horizontal scale what I'm gonna do is I'm gonna move down my timeline 30 frames so I'm gonna hold down my shift key and tap the right arrow key 1 2 3 4 5 6 that moves 5 frames per per nudge if you will then I'm gonna come back here to horizontal scale and I'm gonna click on this toggle animation a stopwatch and it's gonna drop a keyframe right there now I'll move the playhead back before this and I'm just simply going to reduce the the scale from 100% to zero hit my tab key see it drops the second key frame and now premiere has animated between these two keyframes this green animation now I'm gonna make sure I can see the very beginning of my object I'm gonna drag this frame and it'll click to the very front of the object so as soon as the object appears the animation will begin don't worry about the text getting crazy that's just because I have the quality over here set to 1/8 just so it moves a little bit faster for us now I'm gonna drag out a selection over both of these keyframes I'm gonna right click and I'm gonna choose to ease these out it's just gonna give us a little bit of a more pro looking and smooth animation as it carries on through now in order to reveal the text we got to kind of mess around with the mask a little bit if you don't ever work to the mask don't worry we'll make it easy here I can collapse the shape options here we're gonna open up text we're gonna work with text and I am going to choose this little rectangle here and you can see what it says create for point polygon mask I'm gonna do that and you can see it gives me this box right here in the middle of the document I'm gonna move this box over maybe kind of like this and I'm gonna click the top left corner I'm gonna hold down shift I'm gonna click the top right corner then I'm gonna hold down my shift key and tap the down arrow key just to move that rectangle down I'm gonna grab the two points on the bottom but shift clicking them I'm gonna hold down shift and nudge that upward and I will also grab these two points all the way out here although you probably don't really need to mess with these out here but just for the sake of cleaning things up a little bit we'll just move that in to show you exactly how the mask works let's just hold down shift and keep moving the mask all the way across the face of the text and you can see anywhere that the mask is not sort of cutting a hole into the text just straight up disappears this is great for us because we're gonna animate this we want our text to begin uncovering a little bit after the green begins to head out so maybe like right around there you can see we're ten frames into our document ten frames into our or video and we're going to come over here to mask path and choose to toggle the animation for this we're going to place our initial keyframe there and we will have the the animation finish a little bit beyond when the green box finishes kind of unfurling so we'll make sure we have our mask path selected make sure if you have to reselect the mask select the mask there we ever play head in position we can just hold down shift to make sure we click on those two edges of the box well I only grabbed one of them make sure you select both from there we go hold down shift and tap that a right arrow key and just uncover all of the text if you just don't cover the whole green shape you'll always be good because your text is never going to move off the green shape you're gonna have to expand all kinds of things if you want to do that and you can see here if I check out the animation I have this mask uncovering my text and over here you can't really do your easing in and out on these keyframes but don't worry about that it's still gonna look pretty nice and smooth in fact I'm gonna bump my my render engine here up to full and let's just check this out let's see what we have real quick all right doesn't look too bad looks pretty nice now the nice thing about these text and shape objects is we basically have an object now that has animation attached to it that we can use on multiple frames we want three of these stacked up so when this call-out card appears it'll just kind of shoot you know boom boom boom three lines of text out so let's hold down our alt or option key down here in the timeline and if we hold down alt or option and drag this object up it creates a duplicate of that object well what we can do here just to keep things from getting confused let's select this object and let's move the overall positioning that's this position up here all the way at the top of effect controls let's move the Y positioning just move it down a little bit we'll exactly get it in place in just a moment but right off the bat let's move to the point where the animation has completed so we can see both our text and the background and all I really want to change here is in the shape I want to change the fill color from this bright green to let's go with like five a six zero where's the zero there's zero seven eight so it's kind of this flat blueish you know middle greyish color hit OK you can see the colors I think they kind of go together nicely and the other thing that I want to change is the overall scale so this is gonna take all this stuff the shape the text the animation it's gonna scale it all down for us and I want to scale it down to like a sixty I'm very gonna go to sixty one percent you can see there we go we have a nice-looking subtitle and I'm gonna take the positioning options up here you 1280 by a twenty-eight and now we got to kind of mess around with these because we want this to line up pretty much as exactly as we can with the left edge of this box so I'm going to first to bring this up to the point where we're pretty cool right like that and then I'll bump it down 20 from here so that you can see that 760 so I'm gonna bump it down to 780 there we go that's a nice little 20 pixel gap and then let's move the positioning back I try to get it you know we got to kind of align it by eye here so 1168 that looks about perfect maybe 1167 bump it back 1 pixel I think that's about right but me undo that and you can see here we have now have two of these boxes that just kind of flap out you know 1167 is not right let me bring it back to 1168 I think that looks good and all we need to do here with this guy is just change the text here so I can select the text I can grab my type tool I can just highlight in there I can grab all of this text and I'm gonna change it to say like training err if I can spell it correctly aircraft there we go something like that I'll commit that change by the way I'm committing the change by hitting the Escape key just a nice quick way to commit your text changes here in Premiere I'm going to grab my my side sort of scroll bar over here I'm gonna move down a little bit because I want to duplicate this training aircraft card now and I'm gonna just hold down alt or option drag that up and now we made this one 20 pixels beneath the green bar so I want this to be 20 pixels beneath this one so I'm just gonna start knocking this down try to get it to the point where it lines up 819 so I'm gonna go 839 on the Y and you can see there we go we're now spaced out exactly as we should be now for this second training aircraft I'm gonna come back to the shape I'm gonna change the fill to solid black now this might not make a lot of sense because we have a solid black background but remember this is going to appear over some kind of video probably video that's lighter than solid black but in addition I'm also gonna set the opacity here to like 25% I almost want this bottom bar to look like you know semi opaque dark tinted black glass something like that I'm gonna collapse appearance here I'm gonna collapse the shape and I'm gonna select the text I'm gonna grab my type tool and we'll double click in here we'll make sure we select all the text and I'm gonna say MSRP : I don't I'll just go with like $274,900 or something like that and zero cents there we go so we kind of have like the Cessna 2 training aircraft and here's the price kind of thing you know I should probably put a dollar sign in there or you can use your currency symbol or indicator so I'm gonna go with dollar sign there we go now I don't want all of this animation to take place all at the same time let me just zoom this back out as we would see it and here if I just scrub through you can see all of this animation happens at once maybe that's exactly what you want but in my case it's not I want it to be offset just a little bit so I'm gonna grab the training aircraft here and I'm gonna use the hotkey command shift and the right arrow key and I'm gonna go I'm gonna bump it one two so I'm gonna go ten frames and then with the with the price the the text block that's gonna be all the way on the bottom I want that to be 15 frames downstream so I'm gonna hold down command shift or ctrl shift and tap the right arrow key one two three times so you can see we got this nice little offset I can just grab the ends of these texts on shape objects and just line everything up just there as it should be and now if we play through this you're gonna kind of have this boom boom boom of all of the text blocks happening kind of with a nice stagger to them as the color shape is unfurled and the text right behind it now I think something that would add an extra kind of added cool element would be to drop just a cross-dissolve on the beginning and ending of all these clips so I'm just gonna grab all these clips I'm gonna use a hotkey shift D and you can see it applies this nice cross dissolve onto the beginning and end of the clips you see how it just kind of adds that extra bit of something and I should probably with my screen recorder and everything running I'll just dumb down what premiere has to do and you can see we just get a nice fade in and you'll get a nice fade out as well now how did I quickly apply a cross dissolve just side tip here over in effects if we go video transitions under dissolve you can see I have cross dissolve but it has like a little blue outline well if I right click on any of these effects I can set a default transition right now cross dissolve is my default transition but not only that up here in Premiere Pro preferences if you're on PC this is under the Edit the Edit menu Premiere Pro preferences we go to general and really actually go down to timeline and we have this video transition default duration which right now I have set to 15 frames which I think works fine for this project you might want to bump it up or bump it down I know it's far less than then you know like your default Premiere Pro will have it's probably something more like a second and a half or something but you can change it from frames to seconds depending on how you prefer a thinking of your transitions in time so that's how I did that and then just shift d applies that default visual transition to the beginning and end of any selected clip so just little side tip there for you but there we go we've created sort of the the initial part of the call-out tags so the next natural step here is to create the little dot and arm that are going to appear before really this text even takes place to keep things simple I'm gonna select all the text I'm gonna move it up one and then I'm gonna select it and drag it up a second time because we're gonna have our dot and the little arm each on a video track v1 into beneath our text just for the sake of like keeping it clear in our mind what goes where and what's happening I'm gonna move out here to where the text is not and I'm going to create the dot first so I'm going to grab the ellipse tool and I'm gonna draw a nice little circle it doesn't have to be huge but you know ok sized is okay and that's about okay size for me now I'm holding down shift to make sure that it's a perfect concentric circle or really just a perfect circle not nothing concentric about it yet I'm going to move my little scroll bars here and find where this dot is I just zoomed in to 400% by the way so I could really see what I'm doing and the first thing I want to do is talk about scaling this up and down now remember before we talked about the Anchor Point so part of the problem that I'm gonna have here if I grab my selection tool is that the Anchor Point is in the top left corner but I want to scale this dot up so it looks like it's zooming from the middle out to its full shape a little bit of a problem if the transformer the Anchor Point really is up in the top left corner well I should have mentioned this before see that little icon under my mouse cursor that means I can actually click and drag the the Anchor Point and you sort of can feel it snap into what I guess it thinks is the center that doesn't really look like the center to me so what I'm going to do is once I drag it to where I think it goes I'm gonna come over to effect controls under transform go to Anchor Point and I'm gonna nudge it this way and that way to get it right where it goes now a little trick is you can move it over to one side and then you can see like yep there we go we're exactly where we should be and I can see here on the why that's 27.7 so if it's a perfect circle in theory 27.7 should be perfectly in the middle right like that so that shouldn't be the perfect center there I'm gonna close transform I'm gonna open up appearance we want to get rid of the fill and just give this a stroke now I have my strokes at the 7 pixels for the stroke width and that's just what I'm gonna roll with here so I'm gonna go with a 7 on the stroke that's great now what we can do right click on the shape choose to copy it right click like out here in the open area and effect controls and just paste a second copy of the shape in I'm going to open this up we're gonna dump the stroke we're gonna add a white fill you can see what it looks like I'm gonna move down I'm gonna move down here to transform and I want to try setting the scale to like 50% you can see we've got this nice dot in the middle 50% might be a little too small let's go with like 60 I think that might be a little bit better maybe I'll bump it up a little bit let's try 61 something like that and you can see it doesn't look like it's quite the exact center because that circle looks a little bit off so I'm gonna make sure I select that circle let's try nudging the size of the circle up until the circle looks kind of smooth something like that it still kind of has a funky edge on the top and bottom that might just be the quality of my render here but it certainly is throwing off the balance of the circle now remember it could be that it's just not exactly exactly in the center in which case we can take the position and just like a nudge it over or nudge it down one but I think that just made matters worse so I'm gonna undo that maybe if I push this up to like 738 exactly and then just 6 603 exact maybe something like that that brings us to about the center that looks pretty good I'm gonna collapse appearance and I'm going to collapse that shape because what we want to do now is create an animation where the center dot comes shooting out from the middle expands to the size of the full shape and then contracts to just it's sort of smaller version of it itself so what we'll do is focus here on our animation timeline this guy right up here and I'm gonna work with the inner shape first that's the shape here on the bottom and you can see this is the one scale to 65% I'm going to move my animation timeline 8 frames inwards I'm gonna hold down shift and tap my right arrow key once that's 5 frames 1 2 3 there we go we're 8 frames in now what I want to do is I want to hit this little toggle animation stopwatch now just remember whatever your number is here mine 65 yours might be different - 65 but I want to set it to 100 right here because I want this to get as big as the stroke alright and now what we're going to do is we're gonna move about 5 5 frames further 1 2 3 4 5 and we'll set this back to 65 and then what we'll do is bring our playhead back just somewhere before this 100% keyframe and we're gonna set the scaling to 0 and I'm gonna select all these keyframes we'll right click we'll ease this and I'll grab the first keyframe and just make sure I move it all the way to the beginning of the graphic clip so it's all the way here at the beginning of the graphic clip and now if we just quickly drag through this you'll see we get this animation boom and you can see because the see how it's drifting off toward like that top-left corner it's just the the transform handle is not quite where it should be but you know what it might actually turn out to be kind of a cool you know mistake effect right art is not about not making mistakes but rather finding the mistakes to not get rid of so in this case we're not gonna get rid of that little mistake or inaccuracy the anchor handles in premiere are just they're generally a pain in the neck we've got our initial shape now what I want to happen is I want this shape to begin at 0% opacity and once it fulfills its animation and gets to this point it'll be at 100% opacity so let's make sure we're right here over this keyframe you can use the next and previous keyframe arrows right here to make sure there we go I'm at the previous keyframe next keyframe I'm lined up perfectly I'm going to hit my toggle animation down here for the opacity parameter it's gonna drop a keyframe we're at 100% opacity move back here kind of close to the beginning and we'll set opacity to zero and we don't need to add any easing to these keyframes but at the very beginning it's now gonna start at 0% opacity zoom up and then by the time it completes its animation be solid white now the problem is when it gets to the point where it's as big as the stroke it's at this point that I want this stroke to appear so we're gonna make sure our playhead is aligned perfectly with this keyframe and I'm gonna open up that stroke shape right and we'll come down here to its transform all we need to do is toggle the animation basically we're gonna choose to toggle the opacity toggle keyframe and we'll just move back one frame here so we hit the left arrow key one frame and here I'm simply gonna set the opacity to zero so we go from literally having no stroke to Bing in one frame the whole stroke appears alright so the way that looks is just like that it's a very fast animation and if i zoom out so we're not just just not way up in our face you can see here when I play this Bing we just get this nice little kind of dot explosion effect right here in Premiere Pro this is not After Effects remember and now that we have that we can create the arm that's going to connect our little animated dot to our actual call-out tags or call-out titles I should be calling them I don't know why I keep calling them call-out tags kinda they must looked a little Taggy to me more than Title II but call-out titles I'm gonna extend though the the dot graphic a little bit longer than those graphics and when I come in here I'm gonna make sure I deselect any graphics that may be selected I'm going to choose my rectangle tool and I'm gonna zoom in to 400% and I will use my little scroll bars here to move over because we want to create a very thin vertical bar that's about as tall as our call-out titles so I'm just gonna drag out a vertical bar about probably like that you don't want it to be too thick but you know too thin isn't good either and we we kind of want to try to get the the vert the Corazon ttle distance between the white bar in the green shape the same as the distance between the shapes of vertically so it's not quite perfect in fact I can just increase this a little bit just bump my arrow actually I don't want to do that I'm gonna make sure that's back at 1280 because I should just transform this shape individually so let's go to transform here and we'll just change the x position here we'll nudge it up a little bit and I think that's about right you could move it all the way against green and then just move it back xx but we're not gonna waste our time doing that we've spent enough time as it is alright now that's about that's approximately as long as it should be I'm gonna zoom back out to 200% here and we want to just create a diagonal bar we're gonna have to move this dot again don't worry about that I'll take care of that in a second the dot actually needs to be scaled down a little bit too it's just a little too big it's kind of obscene and you can see also down here on the timeline by the way premiere has created this graphic all the way on top of everything else I don't want it all the way up there I want to move it down here to video track number two and I'm gonna just drag this out to make it as long as the the dot graphic underneath the reason I'm doing that is because I just kind of want all this to make sense because the first thing that's going to appear is going to be the dot so I want that to be kind of first then we're gonna have our bar appear and then we'll have our graphics appear but we're gonna work on all the timing in just a minute I want to just create this bar here with all of this animation in its completed state so I'm gonna select the second graphic here and the second graphic is our arm a bar and what I'll do is I'll grab the shape here and effect controls right click we're going to copy it we already have the width down perfect so we're just gonna paste this exact shape I'm gonna open it up and I'm gonna move down here the transform options and I'm gonna set rotation to I don't know like negative 60 let's try that see what that looks like that actually that might be just right let's change the positioning here let's knock this down to maybe like 750 see what that looks like that's a bit too far over let's try 800 even it's gonna move me back over but I still need to go up a little bit more and then I'm just I just want to get this so this is lined up as you can see exactly with the vertical part of the line and now we'll adjust the Y I'm gonna nudge this down it's gonna push me up up up I just want to get this so it's kind of lined up exact or as exact as it can be I need to push this over a little bit just like that that might be about right deselect looks pretty close now you can see the angled line not not anti aliased all the greatest the vertical line looks much better but let's select the the dot that's appearing right here that's the the bottom most graphic in our timeline if you will and we're going to change the global scale let's change it to like maybe 50 percent that might be about right yeah that's probably good at 50 percent really the thickness of this arm probably should be a little bit less but again let's not fuss too much let's change the position here I'm just gonna drag the X over and then I'll change the Y by dragging that toward the left that's gonna move the dot up and I basically want to make this so the arm is coming out of the approximate center of the dot you can says premiere tends to be a little sluggish when you're working with these graphics and pushing and pulling and moving things around again it's not After Effects it is premiere and it's I guess you could say it's not technically meant to do this but hey if you can do it how can you really say it wasn't meant to do it because we can do it so you can see there we have our dot and the arm coming out of the dot now it's not quite the way it should be because at this point if we started our graphic at nothing we just have this white bar that appears and there's nothing there and then a dot shoots in as these lines shoot out from the bar so we really need the bar to appear but I want the bar to appear at the end of the dot animation so let's hit the eyeballs here and just shut off the text real quick just so it's not distracting us and I want to just look at what we've got we have a dot appearing and a bar that's there so I want to wait until the end of the dot right there and the moment the dot ends this is where I want this graphic arm to begin so if I move to the edge of the the object I can just drag it over in trim it to that point and then honestly let's just keep it kind of stupid simple here go to effects go to video transition and just drag a crossfade onto here but we'll make it a fast like 5 frames crossfade so click on your sequence here and hold down shift and tap the right arrow key 5 frames good enough let's just shrink that transition down and we can see here we play through this Bing boom the arm just appears when all to worry about any fancy animating if you wanted to you could animate a mask and you know make the arm look like it's crawling out you could do that we've already covered how to animate a mask to uncover something with the text object and then once the arm appears right about maybe right at the end of the the crossfade why not at this point we can have our text to begin appearing so let's move that to right there and now this is the actual length of this little call-out title so let's just grab these two graphic objects on the bottom and trim everything to a little over three seconds so three seconds and three frames and let's just play through this real quick and see we've got let's uncover everything and I'll say I'm gonna reduce the quality like a quarter here let's just check it out you can see there we go look super pixelated because of the quality in fact I'm gonna hit the letter I to mark an in-point move to the very end of it mark an out point I'm gonna go sequence in two out and I will just quickly render through this whole thing so we can actually preview it kind of at full quality here in just a second just gonna dump my in out points let's play through this and see what we got so there we go pretty cool and actually I could back this out to actual size and that's actual size so there we go that's the call-out title now if you want to know how to apply this to video won't let me show you just how to do that you technically could stop the tutorial right now but let's talk about applying this to a video project I'm gonna select all of these objects I'm gonna right click and just choose to nest them and this here we're gonna call call out - left and I'm gonna hit OK you can see there it is a nested sequence call out left just as its own single simple object just for the sake of housekeeping now I'm going to go and I'm going to close this project and open up another project and here in this project I have this airplane that's skimming across this lake getting ready to take off not sure that it's the appropriate landing gear but I guess he's the pilot he knows better than I do but we're going to add a call-out tag here Ben's basically claimed that this is a that's not aircraft of whatever model and and MSRP and all that other stuff we're gonna use that call a tag we just created but we need to get it from our sort of template file if you will over to an active working project here's how you do it right click here in your project menu and choose to import when you're ready to import find that dot PR PR oj file call-out titles and i call it that because within this file you might have 10 different call-out type titles I'm gonna hit import and here's the important part project import type if you just want call-out titles that are like the left call-out title you could just import selected sequences and grab those nested sequences that we created are just really the one nested sequence that we created call-out tag or title left if that's all you know you want I'm gonna in fact choose that import selected sequences hit OK and you can see here we have call-out from left that's my big editing sequence I'm just gonna import the nested sequence and I'm gonna hit OK and you can see here it is I'm gonna drag it down to place it beneath my or next to my airplane video and if I drag this in and just place it here well you can see number one it's coming in with an audio track let me just delete this here let me just show you how to get rid of that real quick right-click on that sequence and move up here to modify choose audio channels and let's just shut off the L and our audio channels I'm gonna move this up here so I can hit OK and now when we drag this out no more audio that's nice and now when I drag this over the plane you can see that the call-out tag appears now a couple kind of important things here first of all if we wanted to move this around you could simply select this nested a sequence and you could you know grab the little movement icon up here you could literally drag it right into place right if we wanted to say yeah like right there's the airplane and then boom when somebody's watching it if wallah there's the call-out tag we could animate it to follow the airplane if you want to do that it's just a simple keyframe animation you can apply so it just follows and tracks that kind of black metal or glass whatever it is on the back of the airplane is that skates across the water that would be pretty cool but more importantly what if we want a second call-out tag well right now when you double click we can just double click on this nested tag right here or in our project bin so if I double click on that it opens up and here's all that animation and stuff we created before the problem is if I edit or if I duplicate this I'm sorry like if I say hey move this here and as we second one over here and this one hold down alt or option I'm sorry and that will duplicate it and then I got my second one out here and this one out here we want this to be like the mountains or something right like we're gonna say this is Denali National Park well the problem is and you'll see here if I double-click on this one and I choose the Cessna Skyhawk right and we come over here to text because we want to edit the text and I undo that because I don't want to change the font and I click right here on source text and I grab my text tool and I'm not even gonna change the whole name I'm just gonna get rid of the G 2200 the client says it's not the G 2200 it's just a regular sky Hawk and that is the name of that mountain it happens to be called Cessna Skyhawk mountain we'll close this and there's Cessna Skyhawk mountain problem is back over here we're gonna see that this has also updated and that's because of both of these objects on timeline are instances of a parent object sitting here in your project bin how do you change it well you need to create a new parent object so we would simply take this we would copy it commander controls see and then command or control V to paste it and I like to give it a little marker usually I'll name them something like this would be like MNT for mountains and then I could drag this out I could place it you know I'm gonna have the mountains call-out tag come out a little bit after the airplane call-out tag happens I'm gonna select the mountain call-out tag I'm gonna drag it over and I'll say you know what talk about that mountain right there I'll move this over I'll double click to get within the mountain 1 and here I'll select a Cessna Skyhawk we can zoom in a little bit just to really see what we're doing I'm gonna select that text grab my type tool highlight it grab all of it and we'll just say Denali National Park or something and we could of course go and you know give the name of the mountain and whatever whatever you wanted to do we can just save this we can close this and what we're gonna see here if we zoom back out to fit this is as we kind of play through this the Cessna aircraft is going to be the Cessna aircraft Cessna Aircraft but up here this is Denali National Park with its associated information popping out so you can see very easily you can just create multiple call-out titles throughout your document and most importantly base them all from this one big like master template file where you can create 50 different call-out titles if you want and if you name them all nest those quinces very easily they can be imported and used in your projects if you need multiples of the same call out title within one project copy that parent that parent sequence in your effects not effects panel your project panel and you're good to go so if we're creating call-out titles in Premiere Pro and all the animation and the complexities and with just the stuff that goes into making it work that's it get it got it good nathaniel Dodds in touch via comm I'll catch you in the next one and before you go make sure you subscribe to my channel for more great tutorials every day also by my course it helps us do what we do and this channel is supported by viewers just like you you can also just click the thumbnail and watch another video from this channel see you next time guys
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Channel: tutvid
Views: 779,590
Rating: undefined out of 5
Keywords: premiere pro, premiere pro tutorial, premiere pro tutorials, video editing tutorial, video editing tutorials, call out, call out titles, call out tags, call out text, call out graphics, call out template, call out titles premiere, how to, how to make call out titles, how to animate premiere, PREM
Id: mwqmaCtKN6Y
Channel Id: undefined
Length: 34min 5sec (2045 seconds)
Published: Wed Sep 06 2017
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