20 MORE Hidden Secrets in Zelda Tears of the Kingdom

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foreign [Music] welcome to Mojo plays and today we're looking at 20 more hidden secrets in The Legend of Zelda tears of the Kingdom [Music] for this list we'll be taking another look at Easter eggs and other hidden details found in the latest Zelda if you think there's something we've missed be sure to check out our first video and just like that one beware of spoilers ahead but as always this game is gigantic and there are more secrets than we could cover in even two videos so let us know some of your favorite Secrets you've found in the comments below before we begin we publish new contents all week long so be sure to subscribe and ring the bell to get notified about our latest videos fallen soldier weapons in our first video we talked about finding gravestones of fallen heroes including King roam Queen Sonia and the many who lost their lives during the Calamity as some of you pointed out in the comments that last one has an extra layer to it within the depths you'll often come across spirits of Hylian soldiers who offer pristine weapons however underneath the monuments installed by Princess Zelda at places like Fort hatino you can find a group of them as opposed to one a clever way to reflect a spot where many died but earning non-corrupted weapons from it is a nice bonus portable pot power since the game's launch players have been coming up with all kinds of creative ways to use zonai devices other than how they were intended one such device is the one use portable pot meant for cooking on the go when not near a campfire many have found that these actually make great socket joints giving certain parts of their Creations more flexibility but there's another useful benefit from using it as a cooking device when operating a zonai creation Link's battery will eventually run out but if you take out a portable pot and make a meal or Elixir your battery will automatically fill up without you having to use a zonai charge [Music] [Applause] Zelda's torch and murals [Music] while this detail isn't exactly hidden it's a testament to Nintendo's skill at keeping track of all its threats even the smallest ones at the beginning of the game Link and Zelda are separated after Zelda accidentally travels back in time saving her from a nasty fall when you're finally ready to fight Ganondorf and plunge further underground you'll find the torch Zelda was carrying when she fell foreign [Music] prior to that you can also now destroy the boulders blocking some of the murals seen during the opening revealing Zelda's draconic fate neither of these things necessarily needed to be there but it's cool that Nintendo took the time to include them foreign [Music] as was the case with breath of the wild there are moments and tears of the Kingdom where the master sword emits the same sound effect as Phi the spirit companion from Skyward Sword but there's another more subtle reference to the character in a scene towards the beginning of the game after link completes the opening area he drops the broken Master Sword through time where it ends up with Zelda [Music] the music that plays during this cutscene includes notes from phi's theme just reworks to fit with this new composition [Music] the gerudo's prisoners [Music] hidden underneath the Sands of the Gerudo desert are some pretty disturbing places that hit towards the gerudo's treatment of their enemies in the past one such place is simply called the ancient prison ruins located in the palu Wasteland exploring this prison leads to the chichem shrine but it's one of those Zelda locations that tell us a lot about the world through its environment it naturally consists mostly of prison cells many of which hold a gibdo foreign it's implied the gibdo were once prisoners of the Gerudo in life and it looks like their treatment was anything but Humane arrows and weapons sticking out of them hint towards the method of execution [Music] helping Addison oh all across Hyrule no matter the environment you can find Addison placing his signs advertising for Hudson construction with a station of building materials nearby the idea is to help them stabilize the sign for some small rewards however there are a few much simpler ways to go about this depending on the shape and height of the sign if you don't feel like building the zonai stakes and hover blocks are excellent Alternatives additionally depending on the sign even a horse can sometimes work but that method is a lot less effective than just using a zonai device [Music] two lens homage toolin has quickly become everyone's favorite Sage thanks to his handy gust ability while flying and his expertise and popping pools in the head with his bow but he also has strong characterization as a wholesome little lad just trying to make his people proud one subtle nod to his continued adorableness is seen in his Weaponry once Teba gives his son ravali's Great Eagle bow you can see part of the late Champion scarf tied to the weapon [Music] even more heartwarming is the Easter egg with his quiver attached to it are two feathers a white one from his father and a pink one from his mother sake huh changing of the lasalfas lizalfos are a pretty straightforward enemy though their speed can still be a little annoying when in big groups like several other monsters they can also come in different Elemental types in certain locations like the Gerudo desert where days are hot and nights are cold the lizalfos will actually change their elements oh comes night time you can watch as fireless alfos dig into the ground only for ice ones to emerge a moment later how you fight them doesn't exactly change much but it's one of the many many interesting ways in which this world is constantly moving and changing glioxin statues foreign access to fire ice and electric attacks makes them a fairly big challenge you can find one of them in the depths underneath typo ruins who adds to the challenge with Gloom infliction its den is hidden since typhlow ruins are on an island meaning the water of the surface is an impassable wall in the depths however it's the din itself that has us curious around the arena are four statues of the main races Gerudo Goron Zora and Rito but there isn't one for The zonai Who presumably built everything here we're not sure why these statues were chosen but they certainly pique our interest muddle Bud effects [Music] the muddle bud is one of the cooler additions and tears of the Kingdom hitting an enemy with one whether it be thrown or attached to an arrow will cause them to attack their allies depending on how you use it it can lead to a variety of fun and useful outcomes if you hit a battle Talus with one it will humorously hurl the bokoblins writing it into the sky [Music] since it causes an enemy to grow more aggressive and attack close up hitting a Lionel as it's about to shoot you will stop them from using their bow additionally if you attach one to an eight-fold Long Blade which produces a wind blast every swing that blast will now turn a group of United enemies into an all-out brawl [Music] removing the hood [Music] in breath of the wild the only way you could change the look of your armor was by dying each piece different colors in Hut in a village the dye shop is of course back in tears of the Kingdom but there's one aesthetic change you'll have to find elsewhere a new character not seen in the first game is the excitable fashionista CC whose store can be found near the dye shop more [Music] after you've completed the mayoral election side quest you can then go visit her for some fashion advice if you happen to be wearing the Hylian Hood she'll give you the option to lower it showing off links luscious locks musical Stakes we've mentioned how steaks are great resources for helping with Addison signs but they also make for fantastic musical instruments depending on how high or low a steak sticks out of the ground hitting it produces a different musical note since realizing this players have naturally started putting on their own concerts [Music] thank you [Music] we've seen impressive Renditions of classic Zelda songs as well as Recreations of popular music with enough time and effort there's no telling what kinds of rube goldberg-like music machines we'll see in the future [Music] foreign [Music] to the first game the great Hyrule Forest is shrouded in a mystical fog even after you free the great Deku Tree navigating it can be tricky Lake Surya named for the forest Sage from Ocarina of Time can be hard to get to since the fog never disappears even if you're diving to it from above to reach it you must first get to the ninjas shrine [Music] from there you can see that one of the many trees around you has some silent shrooms growing on it using that as a starting point you'll follow similar trees until you reach the lake on the island in the middle Blake can earn a forest dweller's bow which can fire three arrows at once playing with fire there are some mechanics and tears of the Kingdom that you can really only find by experimenting link can use campfires to cook single items unless they have a cooking pot as well as sit to pass the time naturally rain makes them useless but there are a couple of ways around that link can place a campfire inside the entrance of a shrine which can be very helpful if you exit one see it's raining and want to pass the time so you don't have to deal with it foreign you can also create a fueled fire with wood flint and a pine cone both methods will protect the campfire from going out in a downpour ganondorf's horse in breath of the Wild players were told through a side quest of a giant horse they could tame which highly resembled ganondorf's Steed from Ocarina of Time Well it appears again in tears of the Kingdom but there's no quest to point you in its direction you'll find it to the southeast of hatena village on an outcrop in between hatin obey and deep Back Bay though it's taller than your average Mount that's hard to tell from afar it takes around two stamina bars to stop it from bucking but it's definitely worth getting thanks to its high strength stat two faced statues the bargainer statues most of which are found in the depths raise a lot of questions who are the spirits or deities tied to these monuments and should we actually believe that their friendly fairy men propose the lost souls scattered about the new area we'd already be asking these questions but an Easter egg just adds to the mystery some bargainer statues are quite tall with full bodies not buried in the ground on the back side of these you'll find an unsettling monstrous looking face that's never a good sign and it makes us wonder about all the souls we've traded in disarming flux constructs coming in three levels of difficulty the flux constructs are Overworld mini bosses similar to lionels and hinoxes and you can have a lot of fun with them using Link's new abilities using Ultra hand is the best way to fight them since link can pull apart the various blocks that make up their bodies however pulling out specific blocks leads to different effects oh [Music] if link removes the final Block in its arms or legs it will have no hands or fate to smash him with ultra hand isn't the only way to humiliate them either you can also fuse to steal and attack them with their own body parts bloopy burrow foreign [Music] Little Critters that drop rupees when they're hit and Scurry away to lead a link to a cave you can usually only find them on the surface with there being one exception in the depths bloopy burrow this one-of-a-kind location is found directly beneath the Satori mountain and serves as Its Reflection which puts it right in the middle of a truly massive hit there are a ton of bloopies here which makes it a great place to earn some extra money there's also a giant cherry blossom tree here which is linked to their Guardian the Satori spirit and just like the bloopies is the only plant native to the surface that's found in the depths [Music] final level music [Music] due to the immense love fans have for its soundtracks The Legend of Zelda does musical Easter eggs better than any series the track for Hyrule Castle features a string of descending notes you're more than likely to have heard before that's because they were also used in the music for The Game's trailers [Music] however these notes are also used albeit with an entirely different tone for the Goron area in breath of the wild the Race's home is Death Mountain but the setting predates them back in the NES original Death Mountain was the final level that culminated in a fight against Ganon [Music] even back then you could hear the same Melody that's used here tying ganon's history together Patricia's coordinates Patricia is a special psychic sand seal that belongs to riju leader of the Garuda as ridiculous as that sounds it's actually exceptionally helpful feeding her a splash fruit will give you the coordinates to a side quest in the Garuda region you can keep going back to her until you've found all of them but she won't stop there even with the region finished 100 Patricia will always be left with one set of coordinates these actually lead to ganondorf's final location beneath Hyrule Castle not only does Patricia want you to beat the game but the villain is Gerudo so she technically isn't wrong to send you there show me the world that was it will be again when I have been restored thanks for watching if you enjoyed the video there's more where that came from [Music]
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Channel: MojoPlays
Views: 351,886
Rating: undefined out of 5
Keywords: Adventure Games, Video Games, breath of the wild, fantasy, games, gaming, mojo, mojoplays, nintendo, nintendo easter eggs, nintendo switch, open world, open world games, single player, tears of the kingdom, tears of the kingdom easter eggs, tears of the kingdom secrets, the legend of zelda, top 10, video game easter eggs, watch mojo, watchmojo, zelda, zelda easter eggs, zelda secrets, zelda tears of the kingdom, easter eggs, details you missed, zelda tears of the kingdom secrets
Id: cCQ6mvj-r_M
Channel Id: undefined
Length: 19min 11sec (1151 seconds)
Published: Mon Aug 21 2023
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