(lively tune) - People are really loving Hogwarts Legacy but there are things about it even the biggest fans don't enjoy. Hi folks, it's Falcon,
and today on Gameranx 10 things Hogwarts Legacy players hate. And just a real quick disclaimer I'm gonna sound frustrated
about some things in this game. That doesn't mean the game is bad. In fact the game's very good, but I think everybody who enjoys it is gonna know exactly
what I'm talking about when we get going. So let's get going. Starting off at number 10, the constantly repeating
lines of dialogue. If you're playing Hogwarts Legacy this stuff's just unavoidable. Certain lines of dialogue
are just gonna be burned into your memory for all eternity. That's just what's
gonna happen, I'm sorry. I mean, I'm not that sorry,
I didn't do it to you but you have my sympathy. For whatever reason though, basic actions like using fast
travel or going to Hogsmeade, especially going to Hogsmeade, they have a line of
dialogue associated with it and you're gonna hear it so
many times playing the game and you're going to think
that you're going insane. Does your character need to say, "Does it get any more cozy than Hogsmeade" every single time you go to town? - Does it get any more
cozy than Hogsmeade? - Hey, did you know that sometimes it seems like all roads lead to Hogsmeade. - Sometimes it seems all
roads lead to Hogsmeade. - Of course you do. The main character said
it a hundred times. Here's a line I heard
about a million times going to the room of requirement. Deek thinks you should be proud of all the potions you've brewed. - Deek thinks you should be proud of all the potions you've brewed. - Yeah, I'm so proud of doing
all this boring busy work and believe me, it makes me happier to hear your stupid line every single time I'm forced to come back here and do it. I'm so proud, I don't even need a medal, it's the satisfaction
at the end of the day the does it for me, can
you sense the sarcasm? Fast travel's the worst, do you really need somebody
to comment every single time you fast travel around? Hey, you know what? I think I can imagine how hard it was to get around without Floo Powder. I've certainly thought
about it enough times after having heard somebody
say something about it every time I go near the Floo Flame. This stuff is so annoying that people just start rolling the second they enter Hogsmeade insert limp bizkit clip here. When you roll you don't have
to hear the main character's banal repeated observations
every single time you go to town to sell stuff. People complain that the
characters wouldn't shut up in God of War Ragnarök, but at least they were mostly
saying different things. In Hogwarts Legacy, there's
like five or six lines that you're gonna hear repeatedly. At number nine, the bugs, and Hogwarts Legacy
actually isn't that buggy for a major release. It could be way worse, but there's still some
annoying issues that pop up from time to time. Mostly the bugs are cosmetic so they don't truly
interfere with anything other than maybe immersion. Like for instance the cape on a student, or something clipping through their body. But sometimes it can get weird, like this one time where I was
wandering around the school not doing anything specific, and suddenly I just fell
through the world and died. Everything just despawned
and the main character dropped like a rock
into oblivion and died. Probably the most bizarre one happened when I went out to check this secret cave. I went through the whirlpool and suddenly things were a
lot more stuttery than usual. When I tried to swim to
land, it got out of control. Character kept swimming, but
floating up into the air, eventually just got stuck in the ceiling. So I reloaded, and I was
trapped in between the scenery and an invisible wall. (character hups) And like I said, it's
not a regular occurrence but it does happen occasionally
in Hogwarts Legacy, and it's more confusing
than anything else. At number eight, there are so many stairs it's too bad this isn't a Star Wars game. There is a much more obvious
pun, I'm not gonna say it, but I am gonna say it's
step in time at Hogwarts. Like this place has more stairs
than school at this point. If there's one thing I'm
pretty sure everybody's noticed about this game's version
of Hogwarts, it's this, there's just non-stop stairs. You cannot walk 10 feet
without having to climb an intimidating looking flight of stairs. If you're a Ravenclaw, then you really gotta have legs of steel with all the climbing you're
gonna be doing to get anywhere. If you're wondering how all the students managed to have the same body proportions while apparently eating
all these lavish meals, now you know, they're doing
cardio every second of the day they're not in class. There's so many stairs, there's just stairs
leading to more stairs, leading to more stairs. There's so many stairs, I turn into Seinfeld bitching
there about it for a second. There's a reason Hogwarts
doesn't have physical education. Why would you need PE? I think I've said the
word stairs in this point more times than I've
said the word Hogwarts. At number seven, your
character's a sociopath. This only really becomes obvious as you play the game for a while, but there's something off
about the main character even compared to most RPG protagonists. It's the way they deliver their lines, it's always so neutral,
and measured, and polite, even in high stake situations
the way they interact with other people is super weird. And sometimes it feels
like your character is Data from Star Trek the Next
Generation or something, where everything they seem to
say is always the right thing but it's all sterile and off-putting. Like just listen for it. A lot of the time your main character literally sounds like a robot. - Someone was an avant reader. Can't say I'm familiar
with many of these titles. - It's also funny whenever
you get a side quest even when there's somebody
begging for your help, or something serious like
time sensitive or something, your character's basically like, "I'll get around to it
when I feel like it." "I'm hungry, I'm gonna go over here." "We have to hurry, If we
don't get over there fast, someone could die." And although we have
to get over there fast, the potential death is not fast. In fact, it would be slow and horrific. I sure hope we get there in time. It almost sounds like AI
generated speech, it's weird. There's all this blatantly nasty stuff where you kill thousands of goblins, and then casually say your
blood is on Ranrok's hands. Like dude, you are the one
who busted into their base and murdered all of them,
their blood is on your hands. It's like that Eric Andre meme where he shoots Hannibal Buress, and then blames something other than him. Like there's so much questionable stuff that you can do in this game and it basically brushes it right off. They wanna make it so you're the good guy, but the contradiction is so obvious it makes your character
seem like a damn sociopath. At number six, Demiguise statues are a really annoying requirement. Like if there's one
complaint we're gonna cop to it's gotta be this. For the most part, the way
the game gates things off depending on what spells you
have feels pretty natural, but in this one instance
it feels like busy work for busy work's sake. If you wanna be able to
unlock every door in the game, you gotta collect a whole bunch
of these Demiguise statues and they can only be found at night. They're pretty rare,
they're pretty easy to miss, they're only visible when
you're scanning at night and they're just all around
annoying to hunt down. They're not required. You don't have to rank
up the unlocking spell if you don't care about
unlocking level two and level three locks. But if you wanna explore everything, you're gonna have to just buckle down, you gotta stop everything you're doing, and you gotta find all
these stupid things. No other spell requires you to do this, and no other spell really has higher ranks that unlock outside of the talent tree. It just feels unnecessary overall and is an annoying and
tedious waste of time. It doesn't help that the
lock picking mini game, is itself, a little to
frequent and not that much fun. Isn't this supposed to be a spell, why can't you just unlock
stuff automatically? You know like magic. At number five, there's
not really enough classes and interactions. It's probably one of the
most common complaints about Hogwarts Legacy. And it really boils down
to player preference and expectations. A lot of people came into this game thinking it was gonna be a
Hogwarts student experience where you really get
immersed in the world. But the game that came out was more of a straight up open world RPG with the Harry Potter theme. And a lot of the common complaints are how little you actually do in classes, how you can't interact with
other students a whole lot, how it makes very little
difference what house you join at the start of the game, and ultimately really, really
pointless common rooms. They look nice but that's about it, right? You can't do anything in these places, they're just there. It's funny 'cause there is a template that Hogwarts could borrow from, Bully. That game has actual classes, a curfew, and some simulation elements, while still being a fun
open world action game. So there's a model they
could have borrowed from. The lack of curfew is a divisive one, some people think that the
game feels a little basic without it, but some people think that it would be more
annoying to deal with. When it comes to this
kind of stuff though, there's one thing I think
everyone can agree on, your main character can't sit in chairs. What is up with that, why is it like that? The people want chairs. But not just chairs, the
ability to sit in them. Like look at these chairs,
they look very comfy and I'm talking about real life. I wish I had a chair like that but I can't even virtually sit in it. At number four, you can't look down when you're flying a broom. This is one of those things that doesn't really feel like a huge deal, but it does hurt the
atmosphere for a lot of people. It just sucks that you can't
get a full 360 degree view while flying around. You're just trapped staring
at your main characters back the entire time no matter what. Not being able to look up or down can make it hard to
navigate the environment. And it's a drag if you want to recreate some iconic moments from the movie, or get like a nice photogenic view. Overall the flying controls
are a little weird and off not egregiously so, but it
takes a little getting used to and definitely could be more satisfying. And the camera thing is
definitely part of it. And speaking of cameras, the angle when you're
flying the hippogriff, worse, am I wrong? It's always at this
slightly tilted down angle that takes some of the
grandeur out of flying around on a big mythical beast. Also, there's no photo mode. I'm sure they'll patch that
in eventually, I hope they do, but that should be there already. It is not complicated
to have a photo mode, and this is a Hogwarts game
where they've modeled Hogwarts. Hogwarts is in the title, and don't think you're gonna cheat it and take pictures while you're zoomed in on the FOV or something. Your character's big
head is always blocking at least half the screen. And number three is Revelio. Out of all the repeated lines, this is the one you're
going to hear the most. Everyone always jokes
about detective vision from Batman games, but at
least you could turn that on and leave it on, and Batman
wouldn't always pipe in every time you switch vision modes like detective vision
activated, bat vision. In Hogwarts Legacy, that's
exactly what happens. Whenever you cast Revelio, you say detective vision activate. No, you say Revelio, you use it to find
collectibles and treasures in the environment, but it's temporary and you have to recast it all the time, so every time you do it
expect your character to shout
- Revelio. (bell chiming)
(footsteps pattering) In general, this game has that Ubisoft open world bloat problem, where there's just so many collectibles and if you wanna find them, you're gonna be shouting
Revelio every five seconds just to make sure you
got everything, right? It's endless, it's annoying,
but the environment's so dense that it can be hard to
spot stuff normally. And then certain things can only be found if you cast Revelio constantly. So there's really just nothing you can do. Turn on the volume or get used to hearing someone say Revelio
about 10,000 times an hour. And number two Sebastian's quest line overshadows the main story. Having a good side quests
should be a good thing but it feels weird in Hogwarts Legacy. For some reason the
Sebastian's side quests is the most fleshed out and
interesting quest in the game even more so than the main one. There's an actual story
with dramatic stakes and your character makes
choices that seem to matter. That wouldn't be a
problem in any other game, but it really stands out here in that it's the only quest
in the game that's like that. Your dialogue choices in these quests actually can affect things. It can change what spells you learn, what Sebastian's ultimate
fate is, et cetera. I mean, it's the only quest in the game where you can even learn optional spells, so that alone makes it stand out. It's just so much more
dramatic and interesting than the main plot, which
is very bog standard, do four things, fight final
boss type of video game plot. The Sebastian one just
feels way more grounded in the characters. It makes the rest of the game feel like a missed opportunity. Like there was a more
role-playing focus game hiding inside Hogwarts
Legacy at some point. It's still not the most amazing
quest line ever or anything, but it's a hell of a lot more interesting than everything else. And number one is PC performance
and missing features. This one's a real issue,
and it's a huge drag. On next-gen consoles, the
game runs really well, but for some reason the PC ports struggle to run at a decent frame rate. Even computers equipped with the most cutting edge graphics cards are running into issues
with low frames per second, stuttering, and it's a total drag. PC ports in the last year have
been a consistent problem. It seems like most games
that come out nowadays are cross platform, and the
worst version by a country mile is the PC version, and
that's the case here. To make matters worse, the PC version is also missing exclusive features like a certain potion and an entire quest, one that many people consider to be one of the best in the game. Basically, if you're playing on PC, you're playing the worst
version of Hogwarts Legacy, which that sucks. I mean it's still a great game, obviously. I've done a lot of
complaining about it here and I think a lot of people out there who really enjoy the
game will still find this fairly cathartic. Interested in your thoughts,
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right here on Gameranx.