(playful music) - [Jake] "Hogwarts
Legacy" is a massive game and if you're jumping into it now that it's finally releasing, there's a lot of stuff you can miss out on or mistakes you can make. We got 10 things to talk about, so let's get started off with number 10. Let's start with something that's basic, but pretty essential. "Hogwarts Legacy" is a game where you're mostly getting
random gear from chests all the time. And that gear makes your numbers go up, you're gonna wanna equip it obviously. But like a lot of games with random loot, if all you ever do is
put on whatever is best, you're probably gonna end up looking like a weird fashion disaster. I mean, seriously, "Hogwarts Legacy" has some really dumb
looking pieces of equipment. Have you seen the Dragon Glasses? - Scrope tried to warn her. - I'm sorry to hear that. But how do you benefit
if I find the pages? - [Jake] Now, you don't
wanna look like a clown, so open up the gear tab
and change your appearance. Just press square or X
when you've got the cursor over a gear slot and you can
freely change its appearance to any other piece of gear
you've picked up so far. It's great. This feature is usually
typically called transmog and it really should be
the model for other games that drop random loot on you. We're gonna be totally honest. Even though there's a
little onscreen prompt, it took us way too long, a
couple of hours into the game to even realize this is an option. So, don't make the same mistake we did. Change your appearance
so you actually have gear that looks at least a
little bit less embarrassing and more of exactly what you want. Next, over at number nine. Here's something that also took us a little bit too long to notice. In most open world games, when you complete a challenge
that upgrades your character, you get that upgrade instantly. But that's not exactly what
happens in "Hogwarts Legacy". So, for specific stuff
like the Merlin Trials and Ancient Magic spots that can net you some permanent upgrades, like more meter for the Ancient Magic or the ever important gear slots? You can actually spend a
good portion of the game running around knowing you
have these improvements waiting for you unlocked in a menu, which is pretty embarrassing
if you go into that menu and see all the stuff you didn't cash in. So, don't be like us. Go into the Challenges
tab and then find the ones for Merlin Trials and Ancient Magic and actually activate
these upgrades manually. We spent a lot of time running
around doing Merlin Trials to upgrade our gear capacity only to wonder why the
capacity wasn't increasing, and it was because we
had to go into this menu and essentially just click
on it to activate it. Again, sounds silly, but the game throws so
many other elements at you, you might lose little
things here and there and that's one of them. So, pay attention. Next, over at number eight. Like I had said, when you
first start out in Hogwarts, it's almost overwhelming how
much stuff there is to find. Certain things like locked doors take a while before you're
able to actually crack them. But there are other
things that you can open that are available almost immediately. The problem is you just
might not realize it. Like, these weird looking mirrors or these big cabinets you
find all over the place can't be opened unless
you've done the quest that explains how they work. So, don't run around trying
to figure these things out because you won't get anywhere doing that. Instead, just find the side
quest they're connected to. For the Moth Mirrors, you'll wanna find the quest
Like A Moth To A Frame. It's given by a girl in the
main room of the library annex. - If I know Hogwarts and I do, an empty frame doesn't
appear for no reason. There's something more to this. - [Jake] That one's at
least kind of obvious, but the quest related to the cabinets is a lot easier to miss. That one's called The Daedalian Keys and is found in the
transfiguration courtyard. Now, unlock these house cabinets because it's worth the trouble. You find all 16 and you
get a unique house coat depending on the house you
choose at the start of the game. Now, there are a few
more quests like this, so if you see something and you don't know how
it works in Hogwarts, there's probably a side
quest explaining it. And they're spread out over a pretty significant
chunk of the game. You don't get everything
right at the start. Next, over at number seven. Hogwarts isn't just a school of magic. It also teaches you an economics lesson because all the teachers want you to buy stuff
for their assignments, but you don't have any money. At the start of the game, there's really only
two ways to make money. Get some measly amount of gold from chest or sell all the gear you pick up. So, don't make the same mistake we did and let your gear inventory
fill up without selling stuff because pretty quickly you'll
start having money problems. Just get used to unloading stuff. The biggest problem for new players is that your gear inventory
is really small like we said. It fills up at just 20 pieces. And while it's really tempting to just destroy something you have to pick something else
up when you're full up, it's better to just run quickly
or fast travel to Hogsmeade or the other surrounding hamlets because each one of them have
at least some sort of shop where you can sell your stuff. And when you are getting full on gear, just make sure to have
at least one slot open before trying to open
any of those big chests. They always have a piece
of legendary gear item. And if your inventory is full, you really don't wanna miss out on that piece of gear from that chest. Next, over at number six. Here's another one that
we're not too proud to admit. It took us way too long to notice. In this game, there's a day-night cycle, but a lot of characters
will only talk to you at certain times of day. Thankfully, if a quest giver isn't around, you can get the option to wait for them in this little glowing circle. Anyone who's playing is
probably gonna notice that. I mean, eventually you're
going to run into one or two of these things, but because the game never forces you to change the time of day at the start, you may not realize that you
can do it whenever you want. So, don't do what we did and
spend like 10 hours at the game running around the open world at night where you can barely see anything. Just open up the map and press R3 on a PlayStation controller or click the right stick
on an Xbox controller and you'll be able to speed up time, so it's either morning or night. "Hogwarts Legacy" has a
pretty beautiful open world, so don't miss out on it
by spending half the game running around in the dark. You'll also just miss out
on important stuff and loot. Next, over at number five. One of the less exciting
but still important parts of the games are the assignments. They're usually pretty basic,
but you have to do them to unlock certain very necessary spells. And a lot of those spells are pretty good. So, you'll wanna get them as soon as these assignments pop up. The problems begin when you
start getting assignments where they want you to do things, like use potions and plants in battle. These things are ridiculously
overpriced in stores. I mean, the Thunder Brew
potion cost that much? A mandrake is what? So unless you're rolling it
dough, don't buy this stuff. Instead, just save your money
for seeds, potion recipes and blueprints for the
Room of Requirement. The game pretty clearly
incentivizes you to craft over buying them because all
that stuff is so much cheaper than directly purchasing
potions and plants from vendors. So, even though it adds a
little bit of extra work and tedium and you probably
want those spells right now, in the long run, it'll make
your life in "Hogwarts Legacy" a lot easier if you just
try to craft this stuff instead of buying it early on. You're gonna want that money
for cooler stuff anyway. Next, over at number four. Let's talk stealth. There are a few forced stealth sections in "Hogwarts Legacy"
and they're not great. The second one in particular
can be pretty miserable if you don't have the necessary upgrade. So, don't make things harder on yourself than they need to be. In the Talents tab,
select the Stealth tree and unlock Sense of Secrecy 1
and then Sense of Secrecy 2. Both of these reduce enemy's
abilities to detect you which makes these forced sneaking segments way more tolerable. If you don't wanna
waste points on stealth, then at least keep a talent available for when you start the quest,
The Caretaker's Lunar Lament. That's the second stealth mission and one of the more
annoying ones in the game. If you find yourself getting caught, then just spend that
extra point on stealth. If you don't have a
problem, then don't bother. But there's a lot of
stealth missions in the game and a lot of opportunities for stealth. So, overall we think getting
these talents can help a lot. You're usually not forced to sneak, so it's really up to you,
spend it how you want. But when you spend those
two points on stealth, it makes stealth almost like
easy mode for a little while. Next over at number three. There are so many little
secret doors and passages throughout Hogwarts, usually
containing some kind of loot. There's the obvious stuff
like anything that's locked or these big puzzle doors
where we had to do math, and we're bad at math, but there are almost as many less obvious, more subtle secrets hidden around too. Like hidden doors in the environment. There's a door built into this
tapestry or this other one built into the moulding of a hallway. Sometimes, secrets are
hidden behind interactables like this secret set of stairs in the Tomes and Scrolls store or the kitchen which you
can only really reach by "tickling the pear", and
I quote on this painting near the Hufflepuff Common Room. One of the most interesting
things about "Hogwarts Legacy" is that nearly every door can be opened, even to places that
seemingly serve no purpose. You can't buy anything at Zonko's but you can go inside and look around. Some of the most interesting
rooms in Hogwarts can be found behind random doors that you just never even have to go into. You don't always get something
for this extra exploration. But for like the gaming explorer, there's a lot of interesting stuff to just find and see here. Next over at number two. Spells aren't just for doing damage and for generating combos. They can be used at
specific times in combats to make certain enemies
significantly easier. Don't waste your time
trying to like plink away at a heavily armored bog frog. Instead, take them out the smart way by exploiting their specific weakness. Using Leviosa on a frog,
just as it's about to use its tongue attack, both interrupts it and then leaves its
vulnerable belly exposed which makes fighting these
things so much faster. You can do way more
damage when you do this. Ambush spiders can be
stopped by pulling them out of the ground when
they're trying to dig. The gigantic protectors can be weakened by using the disarming spell
on them and the list goes on. Pay attention. After encountering an enemy, just be sure to check out the
enemies in the Collections tab where the game will tell you what spells are strong
against what enemies. Probably our most dreaded
enemy is the troll. These guys can take forever to fight if you just try to beat on them. But once I eventually
took the time to learn what they're weak against,
it made fights against them that much easier and a little faster. Now, over at number one. We only encountered this once, but other people might
run into this problem too. Late in the game, we hit a spot where, like we just weren't
getting any more quests. Usually, the game would
automatically update the Quest list with whatever you're supposed to do next, but this time nothing happened. No messages, no new quests or anything. For a while, we actually felt the game like soft-locked on us or something. If you run into a problem like us, then there's actually an easy fix. For some reason, the
game didn't automatically open the message you're supposed to get, but you can still find that message in the Owl Post tab in the menu. If you're like us, then you probably don't
check that tab very often, so there are a lot of unopened
messages to go through. But all you have to do
is open up every message with an exclamation mark beside it to have them count as being read. And eventually you'll
find the required message to actually unlock the next quest. I don't know if that's a bug or just something that really
is supposed to incentivize you to check your little owl mail. But either way, the game is never supposed to just stop giving you main quests. It's something that doesn't pop up. So, check this stuff. We got one extra one for you. A bonus. Don't miss out on the Dark Arts. We mentioned this in the "10 Things Hogwarts
Legacy Doesn't Tell You" video, but it bears repeating that
the only really optional spells in this game are the three Dark Arts. And if you miss them,
then they're gone forever. You get these powerful spells from Sebastian Sallow's side quests which start unlocking in the fall. It takes until right
before the end of the game to unlock them all. But if you wanna take
a walk on the wild side or just unlock every single spell. Then, don't miss out on these things and do his side quests
whenever they pop up. Then, you can murder
to your heart's desire. But hey, those are 10 little things, 10 mistakes you can make. Just things to learn in "Hogwarts Legacy" if you're jumping in. So, if you enjoyed these tips, definitely let us know in the comments. And if this video did
actually help you out, clicking the like
button's all you gotta do. It very much helps us out. So, thank you. But as always, thanks for watching and we'll see you guys next time.