Why Sonic Adventure DX is a Bad Port
Video Statistics and Information
Channel: Cybershell
Views: 990,681
Rating: 4.8294106 out of 5
Keywords: Cybershell, Cybershell13, Sonic, Sonic Adventure, Sonic Adventure 1, Sonic Adventure DX, SADX, Bad Ports, Why SADX is a bad port
Id: SORYL5J1Heg
Channel Id: undefined
Length: 36min 6sec (2166 seconds)
Published: Fri Sep 11 2020
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The absolutely pitiful state of DX has to be seen to be believed. Most people who aren't Sonic nerds aren't aware of how awful the port job was, especially since most people's conceptions of SA1 are of DX and not the Dreamcast original (which is far less glitchy and buggy and also looks better, though admittedly is only 30FPS compared to DX's 60) because the Dreamcast was a failure.
Weirdly enough the SA2 port to the gamecube was mostly properly done, despite coming earlier. So who knows what the hell went on with DX.
Cybershell? I havenβt heard that name in a long time.
Yeah almost all of the glitches and game breaking shit people like to make fun of Sonic Adventure for are not actually in Sonic Adventure, they're in the Sonic Adventure DX port. It's a REALLY bad port.
The Dreamcast version has some issues sure, but nothing like what people who only played it on Gamecube thinks it has.
I can't believe Cybershell is back, I can't wait for him to cover half the things that have come out since he vanished, only for him to vanish again later.
Ah yes, Adventure DX
Where thereβs a 50/50 chance you might fall through one of the first loops on the first level and die.
considering that heβs still been collecting patreon money steadily for the past 2 years of his absence, I hope heβd at least give some small reason as to why heβs been gone for so long. Love the videos but damn dude.
One of the things I found funny while skimming thru the video was the throwaway comment about the philosophical issues with games aging despite not aging, followed up later by a comment that perfectly demonstrated how Sonic Adventure DX has aged. Which was the reward for collecting emblems being a bunch of Game Gear roms which is a bad reward because you can just emulate them on PC nowadays.
Ultimately I think people kinda dig their heels in on what version they played growing up. I played both versions and both of them are buggy messes that despite the differences end up being mostly the same experience. The dreamcast version is slightly less buggy, but that's sort of like being happy about one less roach in a roach-infested apartment.
I know you can mod a lot of the DC models into the Steam version nowadays but I have no idea if there's mods that fix everything else the DX port broke