Why Bioshock 2 Is The Best Bioshock
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Channel: Boulder Punch
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Length: 31min 11sec (1871 seconds)
Published: Mon Oct 12 2020
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I'm definitely thinking I need to replay 'BioShock 2', but for me at least, the first game and Infinite will always be more special.
!SPOILERS FOR ALL THE BIOSHOCK GAMES!
In regards to the point about people not liking 'BioShock 2' as much because it doesn't have a plot twist, I think it's more complicated than that. The reason the "Would You Kindly" twist is so special is because it's commenting on the player's agency. The player thinks they have control over how the game progresses, but the "Would You Kindly" reveal highlights not only that the player character is under Atlas' control, but that the player themself is under the control of the game's designers.
Infinite's "constants and variables" raises something similar but a bit different, in that it tells the playerbase that there are countless little variances in how they will each experience the game, because of their individual agency, but ultimately every player is experiencing the same overall story, crafted by the game's designers.
These twists are so special not just because they're a surprising reveal, but because they're highlighting their medium as a part of the surprise. They bring the player's subconscious understanding of how games work - which we normally suppress to immerse ourselves in the experience - to the forefront.
'BioShock 2' doesn't have anything like this. While the other games' themes are intrinsically linked to them being video games, 'BioShock 2' is simply a story in video game form. So perhaps it is not usually remembered as fondly because players (consciously or not) think of BioShock as the series that talks about games as a storytelling medium.