- We've gathered all of the mobs in Minecraft to see which
one of them is the strongest. And if you think it's
the warden stay tuned. You might be surprised. But first we got a problem here. YouTube told me that no
one has ever subscribed with their eyes closed. So if you're up to the task take a shot in the dark
and subscribe below. It's free and it helps out a ton. Now let's start with the
mobs that do the least amount of damage and work our way up. And in that case, I guess we should talk about
the small slimes first. Now, even on Hard mode, these
baby blobs deal zero damage and the best they can
do is push you around. So clearly not our strongest
mob and the same could be said for the baby hoglins and
baby zoglin variants. Now, even though these aren't
as cute as the small slimes they only deal about 0.75 HP per hit. And keep in mind one HP is half a heart, so that's pretty pitiful. And to put that in perspective even the llamas can do
more damage than that. Granted it's still only
one HP or half a heart. But at least you'll
see that damage show up on your life bar. And as an added bonus, llamas
are the only mob capable of damaging the player in peaceful mode. Even wolves and bees can't do that. But as long as you don't hit the llama, they won't attack you. So it's still effectively zero. Phantoms on the other hand
are where we start to go from mildly annoying to
just straight up annoying. These deal three hit points
of damage on Hard mode. Well, when up to four of
them can spawn a single night that does start to add up. Those we'll see later in the video. These mobs are nowhere
near the deadliest things that come out at night. And take the zombie for instance. Just a base level zombie
with no tool or weapon can deal up to four and a half hit points of damage in a single hit. That's two and a half hearts
each time that we get close which is nothing to sneeze at. Though speaking of sneeze, even the Panda is stronger than that. Sure enough, this neutral mob can deal up to nine HP when it's aggressive. Granted, you need to find
an aggressive panda variant which isn't super common, but when you do I suggest stepping back, especially before you get any armor. And I should mention from this point on you should be getting some armor because the damage is about to get fierce. For instance, a skeleton
that happens to pick up a Power five bow can deal an average of 10 damage per hit. Half your health bar
wiped out just like that which is intimidating, but there's still a
zombie that's stronger. See this zombie villager can deal 10 and a half hit points of damage. And how is that? Well when curing a zombie
villager on Hard mode it can get the Strength
two effect naturally. So even when you're on survival, you'd still have to deal
with this powerhouse. I mean, 10 and a half is the same amount of damage that an enderman can do, which makes this no joke to deal with. And what's even crazier, we're not even halfway through the list and the damage will only
get even more intimidating as we continue. And to see that we'll need to
explore this ocean monument. In Hard mode one of these
elder guardians can attack for 12 HP with its laser beam. Plus it has natural
thorns that can damage you for three points each
time that you get hit which sounds like a lot, but for a mini boss it's
actually pretty humble. And to see why we'll need
to head to the Nether. Over here you'll notice that
just a piglin with a sword is cable of the same 12 damage per hit, which I think is unfair. Considering that if we were
to use that same gold sword, we could only do four
hit points of damage. So clearly these porky
pigs are better than us at sword fighting but they're not better with a sword than these little vexes. Now they may not look it. These little sprites can
deal 13 and a half hit points of damage when they attack. And again, to put that in perspective that's more than double
the amount of damage that we can deal with the same iron sword. Plus they're much harder to kill since they've got a small hit box and they can fly through walls. But hey, at least they don't poison you. Since, as we'll see with the cave spider a Poison effect can do a
lot of the heavy lifting. Now at first, this mob
only deals three points of damage on impact, but over time that poison takes you
down an additional 12. Meaning if you suffer the full effect you'll be down just over
seven hearts of damage. And for a comparison,
that's the same amount of damage that the Ender Dragon
does with her melee attack. Yeah, I was surprised too,
but both a cave spider and the Ender Dragon can deal
15 damage from a melee attack. Though, I figured that the
Ender Dragon's knockback is far more deadly than anything
this cave spider can do. But unlike the dragon you
can't use the water bucket to save yourself from a wither skeleton. Like the cave spider, this is another case where a potion effect pushes
the damage well over the top. Except here it's a base attack of 12 with a bonus five hit points
of wither damage over time. So you'll see the hurt much faster or you would if the wither
effect didn't also blot out your health bar. With the ravager on the other
hand, it's a lot more obvious. This illiger beast can
deal a whopping 18 points of damage on Hard mode. That and some serious
knockback while they're at it. And it's one of the few
mobs that can destroy blocks by charging into them. I'd say, this is one of the
more intimidating on the list. Though even if that's
true, their still not even the deadliest mob that you face in a raid. Sure enough, this vindicator
right here can hit for 19 and a half hit points of
damage in a single hit. And folks that takes us
right down from full health to a half a heart, but here's
where things get wonky. Now the vindicator does that
much damage with an iron axe but a piglin brute can
do all that and more with a golden axe. I know it's unfair, but
get a listen to this. Since it's possible to give a
piglin brute an enchanted axe these pigs can deal 24 points of damage with one hit for
Sharpness five golden axe. And that's overkill territory folks. In fact, it's so overkill
that even if you were to give a zombie a sharpness
five netherite axe, it would still deal less
damage than a piglin brute only dealing 22 HP
compared to the brute's 24 which just makes no sense to me. Well, luckily we've got the
golems to prove once again that iron is stronger than gold. Now the weird thing about an iron golem is that it can deal damage variably. So one hit might deal 11 HP
while another deals over 32 HP. And clearly it's that
higher end that you need to worry about, especially
if you're a zombie. But we can still take it one further. See that range gets bumped up when we add in a Strength two effect. And with just one splash potion
we can make your iron golem deal up to a respectable 38
points of damage per hit. And that'll teach you to build your pillars three
blocks tall instead of two. Now we get to see the mob
that I'm sure that many of you have been waiting to see. The new 1.19 warden. And to its credit, this big
bad can deal a lot of damage. With a melee attack that
does 45 health when it hits which easily makes this the
scariest mob you'll find down in the deep dark. But if you venture up
to the not so deep dark this creeper still reigns supreme. With a point blank explosion a creeper can deal 64 hit
points of damage on impact which still blows the
Warden out of the water or skulk, I guess. And honestly, it's just amazing to me that this basic mob
still deals more damage than any of the bosses. And you heard me right. The creeper's explosion does more damage than the wither standing at
64 compared to just eight. However, the wither's
skulls do apply extra Wither two effect which
accounts for another 40 points of damage over time. But even then the creeper's
explosion takes the crown. Or it would if there wasn't an even stronger explosion in the game. As it turns out the explosion that happens when you spawn the wither can deal 103 hit points of
damage when you get hit. And not to mention the fact that you still have to fight
the wither after that which is no treat either. Though thanks to this
glitch at the end fountain we can negate all of that
damage, even on Hard mode. The charged creeper on the
other hand, not so much. And as we pointed out in our video about what's the most damage
possible in Minecraft, a charged creeper can deal
over 127 points of damage when it explodes point blank. That's the same as an end crystal or needless to say a
whole bunch of damage. But rest assured it's still
not the most powerful mob in Minecraft. And for any
Ender Dragon fans out there you'll be happy to know
that this settles the score. See while the Ender Dragon
only deals 15 points of damage with its melee attack and an Ender Dragon's
fireball can deal 180 HP. But the way that it does
it, it's a little weird. See this dragon breath
deals six damage per second. And since it persists
for around 30 seconds that makes this the second
most powerful attack that a mob can do. But wait, if we talked about creepers, the warden and even the Ender
Dragon, then what's left. Well, you might be surprised to know that the strongest mob in
Minecraft happens to be the ghast. Now that sounds ridiculous. I mean, if you get hit
by a ghast fireball, even in Hard mode it'll only do six damage on impact and that's still true. But while it can't do
that much damage to us there's one mob in the
game where if it gets hit by a ghast fireball, it'll
take 1000 points of damage. And that's of course the ghast itself. Since Mojang wants it
to be a guaranteed kill when you get the return
to sender achievement a ghast fireball, when
hit back by the player, will hit a ghast and only a ghast for 1000 hit points of damage. And with that folks, here's
all of our data in a nice list. And these are the ones that
would kill you in one shot. Folks, YouTube thinks that
you might like this video. So see if they're right
and have a good one. All right.