WC3 - WGL Winter '19 - Group C: [UD] Happy vs. Infi [ORC]

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have to be expansion doesn't it have to be run buys I feel like this must be his place time let's take a look at the maps in few get rid of Amazonia and last refuge happy terror stand and twisted so echo outs first conceal till for in fee Northern Isles for happy this definitely underlines what you said yeah the Blademaster play is very popular especially on Asia in Europe I guess we see more Farseer TC play but this is in fee if he placed the one base Tier three normal meta in quotes against and that I would be greatly greatly surprised when they met before online wherein fee was able to get the 2-1 victory off racing as Orca it was all about Farseer all about the expansions and run buys an economy harass and what we call lame the yeah economy damage over and over trying to win a war of attrition so happy must know what's coming he should he should definitely be better prepared than he was in the next qualifier when in fee lamed him to death with Zeppelin drops and Raiders rogue warriors represented by in fee versus lucky future their star player is definitely happy by a longshot it is iseman versus emperor the world champion is fighting for survival here in Shanghai on day one of his group equals will pave the way a lot of players would feel a lot of pressure on themselves already you lose here if you're happy and you're gonna have very poor chances happy though normally not the player who seems to get phased really can't really recall a time when nerves seem to get him normally he's always reliable normally he's always executing on the level that we know he can is he gonna be able to bring that here as well in fee in the red so first big question is gonna be the hero anything out of the Farseer would be a massive surprise I agree his matchup versus Undead like until August he was still playing human then he played or for the first time against one to zero and defeated him three and one there was the first big in fee org exclamation mark that we've seen in the scene he switched back to human had a close series against happy and it squash against W of Z but that's a very one-sided affair then he switched to ork lost against one to zero and then one in the CC masters against him happy against ork is of course still a beast but he considers this his weakest matchup has lost against everybody has wins against focus and cash back to back but there was also the zero to loss against fly off line at B re C so he has played at Chinese org after WGL already and he lost pretty clean but fly is playing this matchup a lot different that if he does fly was playing with a Blademaster into shadow Tier three rush with a TC third to base kind of style don't get me wrong this is certainly gonna be a to base game from an fie but most likely much much sooner it's gonna be a Tier two expansion most likely perhaps even a Tier one expansion nobody we see a fast here to tech here Farseer opting for the creeping right away could be an opening for happy normally if you run across quickly with the DK you can arrive before all of the creeps are taken and to wolfies and snared already doesn't look like the best start to this creep not really no it's a little time for happy to get his own creeping down and then maybe move over in that's the coil can maybe creep this up with skeletons only but no keeps the DK here yeah yesterday had a little update on the Walker through your info a low-ranking that I am referencing to quite a bit because it features Warcraft info Walker for your info was awesome with the most recent update this is the second-best player against the third best player in the world both above 2,300 l oh that's as high as it gets yeah and I can't wait for this game to fully unfold what's the strategy gonna be I think that one perhaps again might be predictable it's gonna be the expansion most likely house happy gonna respond Farseer almost now with a level two gets the acolyte kill and that is the level two one grunt here's pretty hurt perhaps heavy could consider trying to chase that one down there's no speed stroll yet the shop was eight but the grant would get away so a bit of a sigh of relief right there in fee got his level up but Happy's gonna get it as well with four ghouls oh that was beautiful yeah this is like today from like a year ago little bit WFC high high school's happy was super struck like we've seen happy with aggressive cool play against or but usually that was after horrible early games when he lost like two fiends in the early which should never happen but it did nice cold stealing this so then from fiends he switched to pools and that was insane there was against focus right yeah yeah that was where I thought this looks like the new meta frenzy goal with the Dark Reign to third and destroyers I feel like that is probably the best super late-game army against orc so Google Scouts the main is it gonna be seeing the number of ghouls probably will never power a little bit late slightly greedy but should be ok Farseer still getting harassed by the DK if he wants to get this expansion up nice and quick he's got the resources now but may want to go for a TC second rather TC normally the choice but if you want to go all-out lame with speed scrolls and Raiders and window errors and stuff the shadow hunter could also be a choice yeah we see BB story could be mass Raiders could be mass wyvern could be a mix and now that he knows the mass goals is this wyvern then back when Blizzard was starting to patch Walker 3 again with 1.29 infi was very heavy on the wyvern train Oh Chain Lightning before the coil well done yeah nice users right there making sure he's getting closer to 3 and creeping the natural now we'll be level 3 for the Farseer e.t.c it is ghouls coming out towards the expo they can creep that pretty quickly Tier three rushes well lit you on the way we haven't seen whether it's Raiders or wind riders yet yeah I wasted a little thought on if happy is expanding or not but you can't do that with ghouls only cause you have no anti-air maybe on tier three though but you need the frenzy you need the orb that's more important right there so why burn it is at least a wyvern opening you can't really go guards because then there's a bad writer exploding and you lose all your guards so it has to be a fiend transition at some point this is a little doe vaak esque from 2012 feels a little bit different isn't exactly a google opening it's kind of a happy opening but yeah absolutely similar where the ghouls in - I mean he has to go a few fiends at least especially if you have a micro like happy like this on paper works so well you web a wyvern surrounded with gould kill it and not lose too much because your micro so good that you're positioning will not affect or the ghouls will not be affected by storm and Chain Lightning too much as rumor was pointing out happy must have been expecting the expansion play ya know about first from the Lich it's gonna be one grunt kill at the very least but no frost armor here to protect especially these heroes there's no blade master so frost armor may be not that important he's going for the second Nova and gets the second kill saving the ghoul nice micro nice retreat to why were in the air though damage to know expansion know if he's playing one base see Starks okay there's no pure moving south so now maybe yeah this must be the pure yeah must be it that's pretty late yeah orc expansions take two and a half minutes that's an eternity in Warcraft time infamy is also pretty weak at the moment let's use a lot of mana already but in fees place usually echo harass and he didn't do that at all he sent the wolves into the base twice but that's about it double ring on the TC is quite good I would say but not as important as it is against heavier fiend because a focus fire is just weaker stomp against the creep camp he wants to speed it up I think he was for mana TCS so such low mana regen but okay alright then so Nova comes in again this wind rider seems to be falling with the orb and right clicks it's a one-for-one trade a wind rider for Garg but the winner is much more expensive Ortiz he's almost surrounded but not quite it was mana so this storm would have hit super hard another cool taking up with its cheap units easy to replace live in fees losing more while that hurts him definitely more than it does happy he goes for the frenzy the probably the biggest upgrade okay but the wind rider numbers will be increasing and the anti-air doesn't seem to be really getting much better a dark ranger would be helpful but is that enough sure maybe a dreadlord in this case for sleep and carry or even vamp aura like all three spells would be good nice creep track here it's gonna be another girl kill easy or happy school numbers not that great in fee not transitioning yet lich is chasing this fast he was also pretty hurt himself and snare on the stat you that's unfortunate losing the healer mitch in trouble stomp is ready more very slightly he cannot afford to lose the lid as many times as he did against sock it's absolutely impossible he's already under pressure the big upgrade is done big ogre goes to in fear what's the item be here very nice for the TC yeah this army has no natural way of healing outside of yourselves so yes very rare to send an orc army is squishy but isn't it time for happy to transition the expo by the way in fees buying so much time and he's still going guards they can be like they're yeah of course a one-for-one fight here we go of course a one-for-one fight every guard wins this against a wyvern but if you have five of them plus the Chain Lightning that's real good damage you can always mix in a batch Ryder there's no solution to the battle except Coral Nova but if you use karnov on a bat right it doesn't end up on the heroes you can't threaten the Farseer Lord I don't know how this is supposed to work for happy to be honest the Dragon is a good addition I like it yeah the non theme play seems to get better getting a counter pretty hard here good old Mass wind riders what who was not able to do for months on end in feel the influence seems to be making it work level 3tc such a big deal you need disabled against the TC whether it beats sleep or silenced you cannot allow him to freely lose use of spells if he's army it's getting even better with a warmer so this is carrion swarm first what Nova carrion against the mass air how is he supposed to do with this TC well yeah oh well now he wants to destroy a Buster main no reinforced defenses oh yeah the warmer was a little late this could be Happy's way back to the game but what a quick TP from the Chinese right in there here's the carrion swarm Nova as well the GOG falls in seconds though stomp against the entire ghoul army a grunt falls nonetheless who's winning the air fight is winning the game most likely when where is being saved towards the back one wire and only dying so far a single dark streams in every now and that should trouble a long-range coil gets the save and well in fee holes yeah without too much problem this TP in the blink of an eye he portal back and no angle to attack anymore for happy he needed to get at least one burrow now infi has the expo is ready to break up keep and still looks like the observer can't believe it still guards can he pull a couple of them and then split against bad try to detonates or nuke them before carrying small of course great the humans will know it carrion swarm against workers that's good and he thing he didn't run because he's faster for now stomp is ready the chant dreadlord but was in trouble but he's saving the mana there's a TP can get out Happy's not losing too much and killed a couple of workers so that's nice and the number of guards is rising Nova carrion dark attack happy seems to be confident to be able to win this but mad is he jumping on these guards the dreadlord is in trouble in the front row as well the destroyers fall like slice a stop is coming in the dread lot is dead now and no carrion swarm anymore the lips is dead as well double kill for in fee and he barely lost anything happy getting destroyed yeah and for once it seems like Happy's army comp is not working out at all not even a little bit sometimes we say okay he doesn't have the best army composition on paper but his micro makes up for it no not here not at all in fee like I don't know this was not the time to take the fight I guess I mean of course it kind of has to because the expo is running and then in fees just getting stronger from here he checked himself in the corner in fee is always there whenever he want to poke in fee is ready now I guess the idea with frenzied ghouls garbage and destroyers and carrion swarm is just run by eco harass ever and over and over and over I guess you need level 2 aura for it before the TC has a little too aura so you just have the speedy planted greater transition but it's such a risky play if the defense is proper it has such a low chance of working out in the long run and if he was ready and happy was ready with pretty much nothing right which wasn't level 3 DK wasn't level 4 dreadlord still dead now you don't want to engage and fastest close getting close to 5 gets the speed scroll gets the involve bad riders now as well and there's still no not a single faint yet these whole the ollie engagements that by the way infi has all been winning were all before bats yeah yeah I don't even been included yet those back how strong or mass violent makes it work now the damage intensifies with the koto epi needs to creep for sure for that level three ledge again I mean that's not much left on the map either happy is pushing always creeping here pretty obvious level three which is a big deal yeah but he needs a little bit of chop control as well he needs at least one Invo big pendant of energy is also nice but the sheer mass of infi at this point how do you break this expense and there's really no way of dealing with these bats we're gonna have six bats in a moment oh my god it's gonna be fireworks in the air we do have sleep now so there is a way to deal with the stops happy is at the shop how much gold you have left one heal scroll no invoice and we have another engagement oh boy there was a lot of damage but the heal scroll did well so how can he deal with the wyvern now AoE everywhere speed scroll buy-in fee destroy us falling only two remaining the heroes have to carry another bat riders coming in justifies the means and Happy's air is completely blown out 34 supply left basically only the heroes here for happy another straw gets more if DK as a few more coils of lace but the heroes still in trouble stomp coming in preventing the coil for a little bit longer DK now getting focused next good damage with these heroes we I would say lightening available but not being used happy stays alive but just barely no taps out sees no solution anymore one more map and his most likely eliminated in fee so strong again but that game was a gift nothing worked for him nothing worked for happy I think you're already in the early game had a bit of a miss Reed I guess I think a lot a big reason why he went for the ghouls was so they can creep level 2 with the ghouls across the side of the map then bring the ghouls south and try to cancel the expo but the expo wasn't even coming up a coiled is a really good map arguably the best one or one of the best ones for Farseer fast expo so perhaps he thought ok you're gonna play Farseer Expo I know that much I have to try to cancel this perhaps for that fiends are too slow perhaps for that reason I need to play ghouls however it didn't work out with the timing the ghouls once again seeming pretty underwhelming in the late game as so often the wind riders absolutely uncontested the nuke was not strong enough not even close no the Lich was level 3 way too late so in fee kind of with a reread unhappy this was as I said prepared for this tier 2 expansion and she's like no I'm getting army first yeah but wouldn't it adjusts have been better like if happy goes let's say five goos like he did and then brings three or four to cancel the expansion if it's there you can cancel it if it has to be you can TP but why not go one or two fiends after that because two webs changes every year especially with his kiting I don't understand it as well you take out two of the why burn you move back it's of course hard to move back against storm and speed scroll so really not that easy to do but at least two wyman are out you have to fight and you don't have to deal with seven and you have a solution against batterers if you want to pull something in the air and also dreadlord that heroes screams to me that he just wanted to go for the run by place because the dark Ranger is basically better at level one against the TC and on level two she doesn't even do that less damage than the dreadlord because the carrion swarm you can't spam that much it's not that strong anyways you can't rely on level three well I like the idea and he tried twice he wanted to go into the base in people said with the TP he went for the expansion once but in the retreat lost way too much and didn't kill too many like 4 peons but it's okay if you kill three bats and two destroyers in the fight yeah but it's me infadoos has the solutions this build and this weird google play may have been very map specific though it was a coils that one is out of the pool now on the best early expansion map or in general expansion map next maps remaining are concealed and Northern Isles both really hard gold mines to creep early on this is gonna be much tougher for infi to get a safe expansion rolling quickly and happy now with his map choice it's gonna be Northern Isles for our next map kind of interesting by the way because in the two encounters they had on this patch happy was winning all games on CH in fee was winning all games on Northern Isles so a little different the picks then the results would suggested hmm okay I guess they still feel better about it though in theory and I guess they don't have that many official games against each other yet just two this one is gonna be added into the books here very soon in feet can you get another victory against in fee I guess happy only one map away past two encounters or went full distance we would love to see that here as well the joy happy brought us brought us in summer the IceMen is about to shut him down what an opening to this day it was for this man stomping moon into the ground to a no and then came sock and the momentum was gone another human threatening to eliminate happy playing orc spawning at the bottom left for the rogue warriors in China it's the WCG winner and former WTO winner in fee happy we this tournament has quite a history with reigning champions eliminated in the group stage will the gold curse strike again infinitely so strong currently it feels like in Finland are on a collision course also with their recent history but let's not count happy out here just yet the first game yes it was looking very one-sided but a lot of things went wrong for happy there he never really got the expansion cancer when he wanted he wasn't able to keep the wind rider numbers in check this ghoul I'm a big fan of frenzy ghouls but mostly good against late-game tier 3 or ik with you know berserkers and walkers and all that stuff but in feasts playing a very different style much more eco focused much more expansion and mass focused and against abnormally mass fiends plus perhaps banshees is really really really strong so perhaps Happy's gonna switch it up now and go back into the fiends of course he's starting off with a Ted fiend build order meaning and ghouls early fasttech and later on than the fiends most likely at least unless he wants to go into this weird google push again away little results from the off stage match the West continues to suffer as hitman lost his first match against won 2-0 most like the toughest task in his group though no shame in that seize the main and standard opening for in fee barracks this time again cutting the shop once more right so most likely a fast tech once more yeah I wonder can you really afford to cut the shop aren't you going to take quite a bit of damage here from this camp yeah you do it's a fast tech though and happy can you steal something with the acolyte again I haven't seen this at all yet this tournament acolytes do know but we've only seen farewell to happy games where this could happen w have seen not really the guy to go for it wait something he did one for neighbors one print six he did steal there we go that's a good sign that's I guess what he needs coming from this defeat where is fighting uphill for like six seven minutes that can hurt you that's a good starting the game so far but still a lot of work to do to defeat in team and she's taking quite a bit of damage now so this will certainly have to be a shop here by him rather soon Dickey was able to save a lot of mana I like this often times happy is really liberal with his early on man I usage but here now he still has two to three coils left as he hits the level two keeps up in creep speed with the Farseer doing a good job here this early game seems to be working out quite a bit better than it was an echo in fee with more grunts with a shop soon to be ready question is happy is he going fiends or is it the ghoul play again that is the big question we'd love to see the base how many ghouls he has at the moment grunt already at 50% but with no ghouls moving out he should be fine murlocs doing more damage happy may be trying to find him executed with a call and it is feeds okay quite a relief for anyone who's doubting math schools that should be the majority of you viewers right there should be the stronger play here in the late game trading happening between the heroes and everything else it's all about the experience in the early game at the moment we are very even-steven and he can see the big difference of the map one echo else by this point if we could have crept the natural on northern I was not doable with a DK around that is too dangerous too much damage incoming the creeps just simply too hard to strike that makes this harass of course a lot stronger shadow my shadow answer okay that changes a lot that means if we somehow get to like real real late game like 60 Plus supply Tier three and stuff shadow under is a very bad hero because shadow gets covered by destroyers and Farseer also gets counted by destroyers so destroyers kind of own you and Tier three Rush is happening and slaughter before the Lich again seen this before this one a lot earlier seems like in fee is expecting a destroyer pushed early so he goes for the warmer for reinforced defenses to be safe happy with full mana use that coil make use of the region I wonder if he's trying to bait him into a sneaky hero killer put a bit of chip damage on the DK and then the surprise hex comes in joins the army pretty obvious so whenever there's the next scout you will know it's also a TP still just has to survive the hex duration and there's only Chain Lightning number one no Blademaster windwalk crit no storm that makes things a little easier for happy to survive but he retreats waiting for the Lich one-third done Tier three tech about one third as well I guess soon to have reach not quite enough for the Great Hall yet but we'll have it in just a moment is this enough for level three Farseer I don't think it quite is is it harassing oh my god the heck oh my oh my god he stole it are you serious that's crazy with the shadow hunter right-click against three fiends to be fair that was pretty lucky that he comes in at the perfect time before he plan at the century but also extremely well done yeah yeah now we got the wind of mana stealing pretty good against DK this time it's the Raider follow up by and we know why burn at all and happy trying to continue creeping here that was such a big loss yeah absolutely not I'm surprised we don't see headhunters yet because yeah destroyers are a big concern and headhunters are absolutely required against that no reinforce to finish defense is finished yet to see if there's progress on it otherwise could still be a big opening for happy expansion coming Scout it already help you focus on creeping a little more 2.5 DK a 1.5 on the Lich no destroy your upgrade yet I guess but it's time kind of saw this earlier this super ultra early tech you kind of don't have the resources to go into everything right away but the orb is ready at the very least and with one more creep camp or two should be double level ups for happy but also level ups here for in fee with the shadow heading level 2 and possibly even level 3 right here oh happy sea looking for the cancel think so little two wolves no level two a year wave or in fee is he going for the intercept I start with the century centuries win game least gonna be ready again can intercept the shadow hunters gonna buy some time grunts are very hurt there is no Nova which is not level two has only frost our on Echo they've got him to grunts this time most likely not and the stars aren't finished yet happy pushing into the stop sign - grunts get killed off right away though that's a good start hold the fight for happy destroy and snare ends but destroy form is not ready yet so the stats you will fall only one stats you left for level two foliage that means no but that means more damage on to the wolves of all things even the Lightning shield coming in that's gonna be the statue falling as well last at you gone but also last Raider will be falling off to the side both players taking severe losses ghouls move to the side DK and snare gets the level 3 that's big the ghouls both saved of course in the absence of destroyers these wolves destroy the fiends there's no big nuke the DK can be quite safe also quite some mana one more heal wave what can happy here needs a coil saves that feed new reinforcements coming from the main he kills the wolf for more experienced and wins that fight but did in feast all enough time yes he did for the expansion to finish and for reinforced defenses so important to kill these two statues by the way happy out of mana kind of low HP as well has to wait for more strategies that's another ground killed oh that's nice a little bit more experience Lich muttering close to three however how many ghouls does he still have there's a little bit of a question because they're so good against Raiders he needs time he needs a lot of time to build his destroyer army now they are pretty essential against grunts against Raiders and again especially the wolves it's just way too much damage for the cause it last hit on Nova denied with the hex well done that's a level up for the shadow big deal for that level two hero if it's gonna be coming into effect right away here wave before the Nova arrives so he has enough HP and survives once more creep Jack coming in just a tiny bit too late but in fee again on point happy has just one direction and that's the expansion of in fee but he doesn't want to defend he's going for the counter push and how many times have we seen this if you trade an expansion for the main it's always worth it one stats you're already in position though to morph into a destroyer in a second stat you should be coming out maybe three goals as well it's not the biggest army here yet and not that much mana for the Shadowhunter whether the statue comes out is a big deal really big deal and it will come out but where has to be morphed right away doesn't Morphin and snare happy was looking at the south most likely will the statue survive some of there's more in snares to most likely not take some attention over the slaughterhouse but no production happy swing this third stats you the spirit Tower is ready and the shadow doesn't have much mana anymore here comes the heal wave that's basing the last one solar house gone happy can't rely on stay he has no statue and that's one of the biggest strengths in all of undead now TP home fighting without a destroyer oh he moves the last statue so he has to fight now he has to smash this fight as well first rate of false fiend and snare destroyers well Lynch level-3 that's a big one in fees about to lose two units here Chain Lightning rocks through the screen can it be safe Frost almost certainly helpful the Shadowhunters kind of damage Taylor in this game at least but the Raiders are almost all gone and that means a lot less control for infi next destroyer comes in suddenly the Wolves don't do anything anymore and Happy's fighting his way back into this series expansion exposed burrow has been repaired again but no more peons here really and that burrow will fall happy still has the TP can still go back to the main if that should be necessary but this Expo now seems to be falling in feet just doesn't have the mana or the army size to defend the expansion anymore okay what now is it Zeppelin time for in feet he creeps up the lab it's one of his favorite units with orc the damage of happy seems to be a case now rebuilding the slaughterhouse morphine's of course he has to have web at this point it's not too many Raiders the siege damage against the Haunted goldmine isn't the greatest he can still repair it's only two disables with ensnare but he has to be ready for it happy has to be ready for it there's one way where how infra can win this and it's exactly what that drop but we have a fiend in the main he's continuing to build morphine's it's a good indicator that he has where but it's no guarantee Farseer may be a little bit out of position TP staff and involution though big investment it just into surviving this Oh quite a bit of damage on him with the coil Nova that could have been a TP force but I think the Lich didn't have enough mana right there yeah better save it for the big fight it's another creep Jack yeah if he has to TP out there's just no answer to destroy us he can't kill destrosa dad was so expensive that was so expensive ever for DK should be alright I guess no defect oh really well I guess it's math and snare no antics rather safe than sorry no stop no crypto now weapon borrow before weapon that could have lost him the game maybe if in few decides to go for the Lapland drop but rats but rats for this massive blast well on the lips yeah baby give me more damage in feet what do you do now creeps the right hand sign up the map I'm smelling some sappers yeah I got a smell in my nose guys oh that's me it's a it's also a bit of speed scroll abuse doesn't work anymore but perhaps if happy doesn't look quickly enough the sappers could slip connect nicely there's two towers next to each other on the base if both get taken out this would be a big blow let's level four plus four intelligence baby and quite a bit more damage good acolyte scout sees the army movement that's very important was there a purchase at the lab I don't think so TP he expects something he's going for the TP tactical creep Jack that's pretty cool oh wow oh wow this could be big this could be the end for interview right here 50 verses 46 see the Shadowhunters a little bit exposed who's gonna get the magnets all Riva shadow gets it all four for him clothes 12 for the foster not that great honestly GG if he taps out cap he gets the equalizer okay in fee doesn't give us the fan service of seeing him getting killed by happy but alright that game went a lot better was way more standards and it just works what a baller TP that was just for the purpose of creep jacking him they're pretty cool and I think the wolf is so happy across the map so it's a really unexpected move right but suddenly he comes from the other side in Warcraft that's so rare that someone TPS without being forced to TP and to have that snap decision alright Happy's back in this game one maybe we can consider it as a bit of a fluke super weird strategy very unusual ghoul play which was simply overpowered by the wind riders game 2 looks very different we talked about this earlier echo I was by far the best Farseer expansion map if you you know take twisted Meadows out which it always is of course so what map do we have left concealed Hill concealed Hill House sealed Hill is the map that happy constantly want again in fees so far in their two encounters Northern Isles was the map that he constantly lost on but he had the answer at the end it felt like happy wanted a little bit of a revenge for Game one where he was too slapped across the map and was okay this feels good now I'm in hell control I got my coil I got my Nova you have nothing let's fight baby yeah when you make it to the late-game one base versus one and you have lit DK both amazing late-game euros against Farseer Shadowhunter yeah that's if that's a good game that feels good I know that feel but the momentum is a little bit on happy side but he had to win this of course a because otherwise he's out and be because this was his map where he most likely has the best strats prepared now it's increased turn and this little Shadowhunter move on Northern Isles was so unexpected with the steal of the fastest car if there's more from this on CH who happy you better be awake but 100 really do yeah okay but that's not a reliable play that was that's a middle finger in Happy's face that was luck more than everything else to be honest I guess perhaps it was him being okay it's all based race it's all radar based race because for that shadow is better because you have the he waive sustain to keep the Raiders alive in the main but for actual fighting shadown is much worse than it easy yeah absolutely he had cool moves but without disabled against fiends double hero yeah and no attempt at all to try to deal with this choice we saw not a single headhunter so I guess his game to map to game plan was no fighting just all-out base race I mean that's how it plays or goes undead right I mean Game two he went for the expansion into defense kind of creeping up and then defending when attacked so it was a little bit different it's gonna this game gun game 3 gonna look a little bit different again or what are we gonna see here from these two I don't know that my heart guessed heart rate goes through the roof seeing these two giants a little bit of a decision here in Group C conceal sale map three much like Northern Isles not an easy expansion at all it's even harder in fact than that on Northern Isles but it is kind of far away from the opponent we're loading in map three decision time happy it feels like he needs this win to make it out of this group in fee could afford to lose here and still have a good chance of making it into the playoffs but of course would much rather get the W in fee been part of every single gold league in Warcraft 3/8 participation made it to the playoffs six times to finals one of them he won and it was both against one to zero he knows how it feels but happy as you said the most efficient gold league player ever won participation one trophy one world championship so concealed he'll it is opening bills remain the same Tett fiends for happy and normal ultra borrow for in fee has to be the Farseer again one thing that is quite special here in this map is that the lab is pretty close to the basis that means things like Zeppelin drops especially but also sappers can find quite the effective use on this map something we haven't seen yet not an echo of course with there being no lab and I guess there wasn't much time for that on map too so show us the altar of storms it should be pretty predictable but we still need to know room a yeah on this map it must be fast yeah there we go no update yet by the way on one to zero and hitman so this is a rather long game to between them Tett fiends confirmed decay it is standard so far wasn't the tap you had a pretty cool creep route on this map yep always nice with a tetra fiend build you go for the over first get the claws there and then googles plus skeletons can creep the turtle on the other side of the green and get you that level to whilst you're moving across the map getting into position acolyte is going to be scouting and it's going to be confirming the Farseer pretty soon so can he steal something again it was a good starting to this map too but of course you can't depend on it gonna try it looks like it patrol at the moment decay rushing over yeah bad scripts in fee respects it and gets the clause nice for the early game Farseer a little bit more chip damage if we had an account name called I need clause so he will certainly be happy about that same build for the Chinese in the third game laid shop fast tech the ring for happy pretty unfortunate for early game trading it's kind of okay but the longer the game goes not really that good because the DK is kind of the worst target you can go for so this ring most likely won't find much value as the fiends are the much preferred units to kill so happy arrives in time for the coil can in feat play around oh no he can't that's no level two that's alright that's big one lasted at least shades of wgl summer we did that exactly against humans of the world and he continues to do it here nice three summon but in fee with the late shop his Fosse ax is under pressure they're a bit more experienced across the map if have you seen this as well this is gonna be ridiculous has to use the right-click has no mana anymore he's trying to it can threaten the Farseer a little with that ring not too bad at the scale oh my god oh my god okay get it right oh well the ghouls on the scale you got it from the skeletons the level two so the happy stole all of the clips from the cannon tire cab goes to the DK wow that's 2.4 right there right there indeed and that's 2.0 on the other side what an opening impeccable early game how different these games are looking yeah like consider echo in these two other maps after that coils someone that do veto it and here we see why that is so good for farce here on the other maps looking very different the momentum pendulum swings back right an interface face but he really loses games in the early if he does he taps out right away the infi infimum stemming from this Oh is he gonna go for this camp it's a little bit dangerous he doesn't know where the DK is coming Shadowhunter again despite this being not really efficient on map to grant hurt with a fiend here happy could try to force the last hit steel or the grunt kill perhaps yep I think that's the bigger one speed scroll trying to escape corner under shooting a little skeleton and fiend following there's a fountain of course but the fee yes hello he was manually doing it 100% wow that's an early game if I ever saw one DK not to hurt can survive a Chain Lightning and that's the threshold right here because he can't operate from range with the fiends and the big one is still up for grabs Tier three started slaughterhouse coming late Lich again with a hex inbound this is a little bit scary still but great delay by happy great steals by happy and even a grunt kill to boot in the early game Remo wise man once said that but yeah I think it's time to retreat now right without frost armoire and he even uses the TP which is okay there's a speed scroll from the shadow hunter there's still two grunts in the wolves for damage that's good yep but this was a decent delay so here comes the expansion now much later then in fee would have liked Tier three is going to be finished quite a bit before this expansion and the DK very close not to three however tv-b-gone that's a danger hex Pleasant snare suddenly could lead to a DK kill and suddenly all these advantages are gone on this very map against sock he lost the TP rather early as well never bought a staff never bought an inn Veloster late twice lost the game lost the series shall not happen again for the Russian Expo coming Scout is there again early war mill in few plays this exactly like Northern Isles yeah if in fee doesn't start making headhunters very soon he's gonna be in the same situation again that he can't deal with destroyers and he can't win a fight which means he's gonna have to go all-in run by again yeah trust amo first once more no Nova early more experience for both the shop should be level 3 for both for happy and has arrived already but buying a TP doesn't have the resources but watch Awards help wolf on the main a little glimpse of what's to come most likely a happy a little bit greedy here not going for an Arab but he's gonna be tier 3 in just a moment's time one raider here just scouting things out there's no Nova so he should be fine oh and if in fee can force a fight before the orb that could be nice perhaps Oh Centurion sentry not in range of each other though with the detection may worsen never see each other happy is waiting for that a little bit more gold a hundred ox missing each other I think it turned daytime with something and bonito saw it so now no level three shadow hunter destroy a form upgrade very important I think it was delayed a little bit by the second statue yeah only coming in now if you ready to punch he wants this creep Jack oh and happy see perhaps a little bit too ambitious see creeping the middle I think he is faster is distracting in the main where there's still no tower and the shadow hunter gets the Overlord most likely right did he I don't think he was should if at the time by now no just a little green oh that sentry really good run by sentry Google's Dino they're also alive I'll save pillage yeah all right yeah that's an indicator of what's to come big healing for the DK in this situation very helpful and level 2 for the ledge that's a big deal for the Nova now it deal with the Farseer this might be a tepee forest with Nova maybe if he has good positioning eyes running away on time okay happy also have the fourth ghouls that should be like that always should be enough lumber yeah and still no and it's very good against the Raider at a minute he made something from the neck rooms is that ass exactly did he lose one maybe not sure gold as well with the fourth acolyte maybe he's trying to fix that yeah bacala there we go Expo or that century do these centuries yeah you said it man expo centuries can win you games Expos of course as well happy not in fighting mood just yet and in fee isn't his base again this would be a late counter expansion so smart I could happy scouting for the Zeppelin drop as well and for the middle expansion this is for to fight bottom right very hard to break now Captain America helmet not really great for neither of the heroes gives no intelligence that's what fast year and Shadowhunter kind of want three three on the orcish side three and two three you know what I smell now like a fire bats indeed okay this is exactly how they played last time they met that's it with a destroyer that's such a big deal that's such a big deal it doesn't I don't know if he sees it no no way for it doesn't see the Farseer either he doesn't have okay he did rebuy a TP there is of course big experience but as we can see no web it's the mistake again so in feet are you going for the expansion kill it easy and reveal your Zeppelin or are you going for the main and it's heroes in the mains I plant the expo as it seems here still no spirit or in the main all greedy yeah Zeppelin comes in unloads this Expo is a guaranteed kill info posted on the Farseer he will be able to get out as well in if he is playing this smarter at the moment but the Zeppelin is revealed and didn't do too much damage yes an expansion ok at least one cat is indeed one or two kills and he's can he has the time to get weapon ow but in fee is constantly attacking this is a little reminiscent of grubby upper right okay then the army is gone that I've punched in the upper left what you're in the upper left now let me go to the upper right again Oh teni staff is he joining with the Raiders yeah nice smart place by anything yeah smart place by in fees it's like saying good microbe I happy that's kind of true actually now for DK what's he going for or at this time not that you might have a big fight here in the upper left a straight-up fight does he want to take it 50 versus 50 statue falls again very smart fighting fee to focus on them quickly but happy again takes out a Raider takes out a little bit of control and siege damage is he willing to invest more mana then it's definitely another kill and he is once this lid on three so obnoxious this hero run buys what's it for taking to you that's my question Pearson koto and TC and I guess maybe the biggest reason is a tiny Great Hall yeah bottom in the middle that is absolutely a big deal one who did the shade see him here I don't think so but there's no Raiders in here so it's not that dangerous of a drop and do ok I like that he adapted he has faint in the upper left his feet in the upper right he can web and in fees so I guess destroyers here as well nice reactions man happy learned so much from this one game against in fee online that he's able to react in time if in feels like this for the first time here with WEP that was concrete if in fees playing this for the first time here and happy doesn't know about this he's gonna lose right here right now but because he knew due to this online tournament he's prepared he's ready and has the solutions for now in FINA upkeep really early and only 53 he's not banking a long time at all but it looks like tiny great hole in the middle maybe with the TC don't know if he has enough money if he banked enough no okay just the experience got the item before items in general very lackluster on the on that side there's nothing big true okay deception gets caught so at least he eliminates this threat it's of course always six supply not in fights with the two fiends yep finally we have a spirit hour by the way I like that nice follow-up kills anti magic show seems a little too much I guess for just storm and Chain Lightning but it also helps against wyvern poison yeah it's a big deal Ashley as long as you're gonna keep banshees alive they're really good against wind riders antibiotics protects against the poison damage and the curse of course and of course the dream for the undead is at some point in this game possess a cool beast but that's just wild dreaming for now shade fines the army and for once finds all the forces stacked up together happy now perhaps thinking about a creep jack but this org army is already pretty big happy follows him into upkeep goes immediately for the anti magic shell and what is it dread Lord again yep and I wonder like in fee is kind of playing into the strengths of the undead Undead strongest units late-game are fiends banshees and statues and it's not for example destroyers can be a big liability so oftentimes in late-game you want to go heavy on the casters we have zero casters for in fee no bloodlust no spear link nothing noticeable against curse he's going really heavy on wyvern yeah might be a little too much I mean it was the solution Game one but there we had no fiends this time we have a lot more fiends try to third again by the way I have no idea how this game is going usually I can tell but I have no idea it comes down to the next fight most likely but will have an expansion both have a good army both have good heroes who execute it better and who claims the middle that's what it's all about banjee numbers still low if happy can stall for two more minutes it would be looking much better for him saint giving perfect information like sometimes we have the feeling that players play like super aggressive super rapidly this is very calm now of course infi had some attacks here and there and in the very free frequent but this was not high paced play really but here we go if he pushes the expansion of happy will he kick him out of the tournament all that fiend gets a coil survives for now the web comes in storm takes out the damage of the fiends but the wyvern numbers are dropping fiend saved again the columns are in time stomp it's once more to sleep or ice a little traitor I think he missed the TC speed scroll to get out but the web locks the rival on the ground the storms are really good but man in fee is dropping in supply because the wyvern are too squishy TPS out in fee is not breaking this Expo as happy holds this holds so important whoever wins this fight can perhaps claim the next base in the middle if you had to supply lead going into this and now the supply lead is with half he gets a level up there what's that over 5 DK wait didn't I see a little too but look at litterin DK both almost with a level up as well yeah level 5 is level 3 coil before is eating skeletons and getting more mana there's a good not for happy yeah he won the first big fight and in phase late-game army really isn't that good wind riders with an economic edge I love love love this armor upgrade well it the second one already yes that should be two two upgrades and on the fiends this is Bailey perfect on it army this is the best I army you can have triple hero banshees fiend statue is what you want to do ideally against it display an army against which these units are bad but infi is playing the army against which these humans are good so I think infi really didn't go for the right army card it doesn't want to straight-up fight that's for sure we saw a spirit lot Remo is it time for your infamous rah-rah-rah-rah bloodlust impression at wgl finals it's long wait oh yeah this transition is so far away when all this harassment was going on when he newly got the shredder he could have started with the transition into rah-rah-rah already earlier but at this point it doesn't feel like he has the space for that anymore at least not so easily flute by the way for the Lich I don't know if he mentioned this before but what a big upgrade that is for fiends yeah in fee once the middle but happy nose is mostly a tower yeah two towers cancel it right away and how big it is if he gives in fee this one minute to establish the towers and it's so hard to break in he's off the map right he's in there Oh grand Lord in trouble nice sleep on the TC can't do anything at the moment but a lot of feeling has to go into the dreadlord cause he wants to disengage there is no disability anymore why were on the fiend again but he can't really carry because the stomp was perfect there's anti magic being so valuable right now against the poison damage it's not enough DPS for in fee not even close stomps are good but not enough follow-up damage as it seems we have happy at the moment the bit of light deficit but it might turn around very quickly Windridge once there web they just die that's the way it goes dread learn trouble now as well but coils are still ready DK with plenty of mana where's the coil not using it yet but wind riders man they're dying like flies it's crazy man that's the level up for the dreadlock level 3 can sleep a lot more Chain Lightning into the back but happy sin at 77th he's just not losing stuff curves pretty much everywhere wyvern arrived but the fiends are still mad this anti magic shop it's so good and now the first hero dies with a coil of nova execution is this the end for envy does happy stay alive oh my god what a sick fight once again in feet had 83 supply going into this fight he dropped 30 that seems to be it happy is cleaning up now killing him more and more the Koto's gone fiends coming back and everything's falling in he's trying but he's down by so much he is with the word
Info
Channel: Back2Warcraft
Views: 44,800
Rating: undefined out of 5
Keywords: Warcraft, Warcraft 3, tournament, Wc3, War3, Wc 3, warcraft III, frozen throne, tft, warcraft tft, esports, rts, real time strategy, Back 2 Warcraft, Back to warcraft, Back2Warcraft, B2W, Back, Back2, B2Warcraft, back to warcraft, Neo, Remodemo, Remo, 2019
Id: SpN4CDD3ugY
Channel Id: undefined
Length: 59min 1sec (3541 seconds)
Published: Mon Nov 25 2019
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