Warframe Nuke Inferno Steel Path Build 2024

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hello my lovely little weasel in today's video I'm going to be covering Ember and Ember Prime and I'm going to be covering an amazing nuking armor strip self sustaining and a pretty survivable build for Ember inside of Warframe steel 2024 so without any further delays and dly ding let's get into of course our beautiful Ember now I'm going to quickly cover the abilities and the passive so we don't get stuck Along on this little path so first of all her passive will give you 5% ability strength per enemy affected by heat status effects within 50 m so that is very very nice now I wasn't able to find if this actually has a limit if it does leave it in the comment section down below because I'm actually very interested and I haven't seen a camp I think the highest that I've gotten was 100% but talking about the Warframe abilities Fireball is your first ability you throw a fireball and we're also going to throw this ability out of here because we're going to be using it snare to intap enemies emulation is her second ability giving you a bar that will reduce the incoming damage by a maximum of 90% depending on the bar's charge now the bar does actually charge passively but you can charge it with your fourth ability because you can't with Fireball because we kind of threw it out of here so H you reduce it with your third ability fire blast which will armor strip enemies and also do heat damage this also ranges from the bar's actual percentage and the power train that you have uh starting off at base of course uh honestly with the build you're not going to be worrying about what percentages you're going to be armor shipping you're pretty much going to be armor shipping 100% or at least 99% now her fourth ability Inferno launches meteors doing impact and heat damage which is very good this is going to be our primary nuking and spamming ability as well uh one thing that I actually forgot to change forgot to mention the emulation bar when it goes up to 100% or actually 90% which is the maximum it drains a lot of energy but we're going to keep always lowering that at least a little bit but Inferno launch meters do heat damage amazing now let's cover the actual build now here we have a brief fres spite or I guess AKA uh Shield gating recharging Shields through brief rest spite we do have a little bit of duration with prime continuity power strength with Precision intensify which I'll explain in a second and transient fortitude alongside mol augmented and power drift uh extra energy with flow the fleeting expertise for efficiency now I know duration is mostly positive on Ember but duration is going to be a very bad thing for R and snare so we're not going to be doing that and we do also have healing flame which is an ugan mod that heals you depending on how many enemies you hit and depending on your emulation bars actual percentage and we have exothermic which will give you enemies killed that are affected by Inferno Precision intensify is here because you're going to be armor stripping with your third ability as I said 100% so intensify or omor intensify is not important here we are also going to be gaining our 90% damage reduction because we're going to be filling up the emulation bar with our forth ability and that basically means that Precision intensify is the only logical option that is going to increase our fourth abilties power strength by 90% but not anything else now for everything else here we have the archon shards I do have three of them we have the red one giving me 15% power strength a blue one giving me health and the third one giving me casting speed the three most important things on this Warframe now on the build previously you saw that I have Arcane blessing this can be changed out I tried more reconstruction it sort of works but uh blessing seems to be the better option also a little bit of build changes that I want to say that that I you know realized that you could do trans fortitude for blind rage now in my testing blind rage sucks all of my energy dry so I didn't try that and I didn't even a to continue further without any energy now healing flame can be replaced with equilibrium giving you health when you pick up energy and the vice versa so that is very cool as well you don't technically need to use healing flame now what weapons do I use weapons is mostly personal preference what I use is going to be very interesting I'm using the Dual iore now the Dual iore inar is an incredible incarn melee weapon in it of itself but what is really good about this is as you may be seeing in the little bit in the background a little bit uh I'm basically killing enemies just with the toxic cloud from the Dual ihor incaran Evolution or I guess not Evolution but just in when it's in the incarn form uh basically enemies are coming up they're getting fully armor stried with fire blast and they're killing themselves inside of to Toxin and the only element that I have on this weapon is Toxin as you may see by the build right now this is basically just my allrounder dual iore build condition overload brother Rush is incredibly good but I'm not aiming for combo here I'm utilizing this weapon mainly against eximus units and against acolytes because those two are not affected with fire fire breaker and also Inferno that much so we're going to have to have a good weapon you know always here so the D iorn Carn if you get into the right situation this weapon is incredibly amazing and also another incredibly amazing weapon is the cedo this is what the cedo build looks like this is mainly damag but what you're going to be utilizing is the old fire I've noticed that when you fall the armor ship enemies cast your Inferno at least two times on them because you have so much energy you don't have to worry about it and you basic basically basically throw the cedo disc at them they're going to be dying in literally seconds because of the sheer amount of status effects and damage that they're going to be doing so those are my two honest preferences now Amber can be used for buffing secondaries through the orange archon shards and heat damage I didn't go that route the grimore can be amazing for increasing power strength so can Growing Power which I did forget to mention and more archon shorts or either using mad as the focus SC now I do use naramon just because of the I guess faster chances or I guess the faster way of getting into my own form basically just ground slaming once into a group of enemies and having one corn form but mad is really good with I think it's power sling that's what the evolutions called that that is going to give you extra power strength so that is a really cool thing as well now something that is going to be very nice as well is the companion of choice it is personal preference but I use worm now assault mode to attack the enemies faster negate is very good because negate will well do what it says on the tin it will negate status effects so this is free adaptation Guardian will recharge my Shields and meday will heal me and we do also have vacuum manifold Bond reinforced Bond because of course worm is the only Sentinel that has over 1,200 Shields with overshields actually doesn't even need overshields it has 2, 100 I think and we're going to get a fire rate increased with that so that's very good as well we get to recharge our abilities faster with moment to as Bond uh and we of course do have manold bond which I did mention but what is the weapon of choice for us it is going to be the hellstrom the hellstrom is going to be applying only toxin now you can change this up to Magnetic for example for melee Vortex or to another one but for me toxin is the best way to go now you could go viral as well but as I said and basically just fire rate and damage and div viilante armor mods uh so that's pretty cool but how are you supposed to play this build basically there is plenty of ways playing this build but the way that I do it is basically just activate my second ability emulation get my damage reduction and then cast my four a bunch of times get energy cast my three a bunch of times cast my four a bunch of times and basically just everything dies other than as I said acolytes and exus units and that is basically the way that I play Ember and I think this build is incredibly amazing at that one thing that I want you guys to keep in mind survivability is pretty interesting with this Warframe I'm able to survive at least 90% of the situations most of them I'm not I don't have rolling guard just because archon Vitality is so important to make this build actually work with the heat damage uh and I can't really replace it and every single other mod is very crucial other than maybe healing flame so nonetheless hope you guys enjoyed if you guys did do leave a like comment down below what could be changed out or made even better it would be amazing and also do subscribe for more content I've been your lovely host of gaming weel and I see you guys on the next one bye
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Channel: GamingWeasel
Views: 13,612
Rating: undefined out of 5
Keywords: warframe, warframe gameplay, warframe 2024, warframe ember, warframe ember starter pack, warframe ember build, warframe ember prime fashion, warframe ember prime build, warframe ember build 2024, warframe ember nuke build, warframe ember prime steel path, steel path, best warframe steel path, warframe nuke build, warframe ember guide, warframe guide, warframe steel path, warframe gameplay pc, warframe gameplay 2024, ember warframe, ember prime build, ember prime
Id: YEPwo-ENm9U
Channel Id: undefined
Length: 8min 50sec (530 seconds)
Published: Tue Jan 09 2024
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