[Tutorial] How to make Window Stickers in BeamNG.Drive

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hello my name is Stars uh today I'm going to be showing you how to make uh window stickers for your cars in BG for this you may or may not need blender editing software and time because this might be time consuming for some but for some not anyways let's get started so the first thing you need to have is essentially a model of the window that you want so I'm going to be making a uh rear window sticker so I have um the whole Dae of the shoe 200 BX already separated you can see right here in blender and now what I'm going to be doing is I'm going to be taking this getting rid of the other ones now the first thing I do is just change it to something else I'm going to be changing this to I don't know uh to CU it's going to be a to sticker and then I go down to this little sphere right here and then make sure that it's like something like this and then just add whatever you want here so to a I want to make it like match now the first part is already done now all you have to do is file export da uh and then I don't know just name it to something or whatever now you're done here now let's go to the next step now uh I have like this okay so I have the coupe separated um you should search for the Windows like the window textures so let's go grab the B da I think and the opacity data yeah okay grab these I just already leave them separated also what I also recommend having is having the the material separated um material materials get materials just make sure that you have the right one let me just search up uh glass there we go Coupe glass we already have this so I'm going to separate this here the glass just going to remove every other piece of code here that we don't need by so this is uh what we kind of need to have so yeah I'm just going to save this for now so as you can see we have the opacity data which is right over here and we have the B color which is this one so I guess we don't need this one yeah now fire up your editing software I use Photo um I let me just open the file right here so we have the of course the main one and the opacity data okay awesome now we have both now uh this is our backlight which is exactly where we're going to be putting our sticker on so let me just grab the file that I already have made for it uh it's this one right here you won't really be able to see it too well so yeah uh let me just uh position it the way that I want [Music] it okay this seems good now this is what this is what's going to show up the glass now the next step is I guess you could just save it what I would do is also grab the J beam so uh J beam we could also just search up glass glass jbam here we go let me just drop this in here search backlight just get rid of everything here be careful you don't really screw anything up like this keep this separated for now now for this I'm just going to get this export as DDS I will change this to Glass underscore to there we go save now for the opacity map the opacity data if you want your um image to be like visible you make it white so this one is already white so we don't have to worry so the darker it is the more transparent that's how opacity data works if you do not want it to be transparent at all make it completely white so yeah we're going to be keeping it white as it is right now so yeah let me just uh copy this real quick export as DDS there you go so essentially I already have a bunch of mods for each of these cars so I can just go on Coupe uh let me make a new folder uh to I guess open in here now I'm just going to drop these two in here and drop these two as well now let's get started with the normal scripting I guess so let's go to main materials Let's uh make this Coupe glass uncore to and uh as you can see right here we also have these images here so what I would do is I would just copy these names okay so this is the base color map this is what's here just paste this here boom now since we this like file directory is wrong we're going to make this Vehicles Coupe SL to so SL to complete do the same thing with with this one below so oops okay uh one little issue that we have here is uh this so let's just remove the PSD from here we don't need that and now we go to the jbeam so I have the coup backlight um it should be coup backl to well so the here's the thing you have to change this name so Coupe backlight to the name of the mesh that you had in blender so in my case mesh will be Coupe backl to backlight just name it something else and I also recommend changing this to something to your liking so C backl to and um this should be it now let's save everything and let's fire up BeamNG so now we're in beam andng um this is the config that I will be slapping that sticker on let me go here body here this backlight and as you can see backlight to shows up click on here and whoopsie daisies we have an issue let's see what's wrong F to get render mesh C back like to now don't need to worry because I made a big mistake sorry I forgot to bring this here to the file let's control r r real quick to see and boom here we have it we have the big ass window sticker Toge terrorist now um I have no idea how to do this here like the interior one so yeah um this is how you make Windows stickers for cars of BNG if you like this video leave a like share it to your friend who also doesn't know how to make window stickers uh don't subscribe because I barely even use this channel uh yeah thanks for watching and bye
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Channel: stars
Views: 576
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Length: 8min 4sec (484 seconds)
Published: Tue Mar 12 2024
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