Tidal Blades - Learning the Solo Mode - A Live Playthrough

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hello and welcome to locator gaming i'm going to try something today i'm going to do the solo mode for tidal blades it's a new game that's come out shipped pretty recently i've had it maybe for two or three weeks now played the multiplayer version a couple times with the family i don't know maybe three times probably and we like that version um and i wanted to give the solo mode a shot this will be my first full playthrough with the solo mode i've looked at the rules and kind of just dabbled a little bit with them on the board but haven't really played through the game so this is going to be a learning the solo mode video so don't expect like rules expertise from me i probably will have to look at the rule book a little bit i've got the solo rival board over here that's got the stuff on it so i'll be looking at that quite a bit um as i go just give these decks a real quick shuffle most of the setup is pretty similar to the standard game um it's the standard multiplayer game except we're gonna have some allies that we can use and the rival is going to score points and try to do these plots against us um and the plots are you know they're gonna they're gonna cause us to spend some of our resources or have negative things happen to us uh i'm just gonna give this stunt cards a quick shuffle so the one of the other differences here from the multiplayer game is we're just trying to finish higher on the champion board than our rival uh to win and then i think a perfect victory it says is if you finish ahead of even your allies this first playthrough i don't think that's going to happen for me though because you do get to use your allies as extra actions if you're equal to them or further than them and i'm going to try to get as many of those extra actions as i can get um i think that's everything i'll shuffle the plot effect cards the first time i need to draw one let's just get our market cards out here so for three fruit we've got two white dice and a challenge card four fruit a red dye and a white dye and for two fruit a bump on the champion board um so i'm gonna play as echo with dust and i think it's axel as our allies so that'll be uh the good guy team uh we flip over these if i use these cards i'll throw them up there so you can see which action i'm using i'm going to use echo's just starting ability when rolling dice i can use one resilience trait as any trait symbol let me straighten that camera out there we go i've got my shell shield over here with two shells on it my two starting shells two starting fruit two starting novice dice all the dials are on one my two action discs i guess i could show you the rival i'm gonna play against caiman that's who i'm gonna play against and he starts with two action discs plus an extra one for the solo mode so on the champion board in the solo mode we start as you at the start to one of your allies in one your rival and two and your other ally in three we've got the monster die here i like to randomize through the monster die where the judge starts so i'll go one two three four five six and just reroll seven or eight that's a seven [Music] four so the judge will start in lamarra stadium um i think that's it let's just double check solo mode setup yeah we got that we got the plot effect cards up there we got the allies their character cards champion board is set up and the rest of tidal blades set up like normal all right so i think we'll just dive in i've got my starting challenges um we want to do with stuff in front of the judge as much as possible so we've got a spirit challenge here escaping the sinking cell that we might try to do first but in the solo mode the rival gets to go first just doing a real quick scan so one other thing that i will comment on is if you know the rules to this game the uh either the multiplayer or the solo let me know down below if there's any rules mistakes that i make and i may ask some questions as we go too i'm like hey if you know this put the comment down below that'll really help me learn it for the next time as well anybody else who watches the video again like i said not a rules expert on this just trying to learn this solo mode so for the arrival we reveal a challenge card and we can go through this so this is lamar stadium card and it's got two victory points on it so we find the matching island and count down that many spaces and that's where the rival is going to go so we will take one of his action disks and it's two action two victory points so we go one two spaces down from the top and that's where he goes so he's basically just going there to block that spot from me he does go to lamar stadium so he's going to move the boat forward one at lamar stadium he advances the boat at the droska ring he will discard one of these market cards uh equal in position two if he went to one it'd be this one two it'd be that one three that one there's no bonus when he goes to the chrono cm bonus there's no extra um rival action when he goes there the bad news is that he went in front of the judge the first thing we're going to do also is add this to his plot area for lamar stadium as in normal mode if he racks up 11 victory points worth of stuff in a plot then he will trigger a plot effect and we can get rid of those cards so like i said we then we checked the judge's location the judge is where he went so unfortunately he's going to go up two on the champion board and he's got a lead on us already he didn't go fight a monster where he's not going to get an extra challenge card so if he went to a place that was not the fold or where the judge was he'd get an extra challenge card added to his plots but that didn't happen and then we would resolve any hatched plots and that's when you check the total points and do a plot effect but we don't have to do that just yet so now it's my turn so i believe we may want to definitely go here and actually push it on a challenge because if we push it on a challenge at the same island as the rival the rival will move backwards on the champion board and then if we do oh unfortunately our challenge is not high enough on the with victory points to get rid of the vic of the card that he has but i think we will go here we'd get a shell and we get an extra bump so i'm going to take our guy in an action disc and go to racers bay which is a movement on the board for a shell but then the bonus for going to lamarra stadium is to advance the boat again which is a move on the champion board and now we're equal to one of our allies so we could use dust if we wanted to um and the card that she has showing is before a resilience challenge you may pay one shield to gain a novice die so we could do that if we were going to do a resilience challenge let's just check real quick we don't have any resilience challenges so we might have to rectify that so now we can we've done our move so on our turn now we move our character and an action disk on the action space we take the action that was move the boat we take the bonus action which was to move the boat and now we attempt a challenge and we're going to attempt this lamara stadium challenge here for two spirit so my focus is only one i'll put it here this is kind of a table hog game i'll just i'll throw it right there for now got to take our danger die and because i want to roll two because i want to push it which is probably a little risky i got to pay a fruit to roll an extra die because my focus is only one so let's see what we get fortunately we did not get an x on our danger die so we don't have to uh use a shell to block it so here's my actual first question for other people who play this game the way that my family and i have been playing it is we kind of like put the dice on the card where we uh want the thing to go but what my my kind of question is is if i kept pushing it and say it was a later round and i rolled two x's on here and i didn't have any more shells to block it this die is still eligible to be lost at least that's my interpretation of the rules because if you roll an x on the danger die you have to use a shell to either block that or you lose one of the dice that's committed to the test i'm going to keep going because i want to push it and try to get him backwards on the champion board hey what do you know i got another blank and another question mark that could not have worked out any better i don't think except that shells are nice to get on your shell shield when because when you have four you can spin them to change the face of a die so i'm going to stop there with the challenge obviously both of these dice are spent i got two spirit for that so my spirit goes up too i get to add this to my fighting arts area here under my board victory points really don't matter it kind of does because the way that i get rid of plot cards is i can get rid of plot cards that are equal to or less than the victory points on my card my card's only a one and this was a two so yeah because what the rule says here is each time you complete a challenge you may discard a card that has equal or lower points from the matching plot column and i don't have equal to or lower however i did finish the challenge in front of the judge so that's one up on the champion board for me and i did push it in front of my rival so he goes down one and i did just want to note i like that section in the rule book uh it's titled something funny uh where is it it's like more impressive or something outshine the rival that's not that funny but it's just funny it's interesting you've successfully done a challenge in front of your rival wooed the crowd so he goes back on the champion board and that's the end of my turn i don't have any stunt cards to play so we go back to the rival and we will draw a challenge card for the rival so it is the drawska ring good thing it's not where the judge is and it's two victory points again so the second space and we'll add that here ring column we discard a market card in the second position let's put discards up there two fruit is a bump on the resilience track i kind of like that also two fruits a bump on the champion board and that's kind of like the goal of the solo game so we added that to there he's not the judge's location he didn't go to the fold so he's going to get another plot card added and it's into the chronoseem and we resolve any uh hatched hatched plots which is none back to my turn so i am ahead of one of my rivals so the question is do i use my rival now or do i move echo again let's look at what challenges you've got available it'd be nice to i really don't have any more active dice i could go to the meditation spring i don't have any resilience challenges if i went to drifter's dock i only got one fruit um [Music] it'd be nice if there was a resilience challenge back at lamar stadium again that was less dice required uh maybe so yeah i think i'm going to go here [Music] to the meditation spring with echo to get my dice back i'm not sure if this is good play or not but we'll see so i'm gonna get my dice back i'm going here and then my bonus is to get challenges i want to take this chronosem challenge that has a resilience and a synergy on it and what comes out is a droska ring one of each four i'm glad he didn't get that um what do i have for josuka ring kind of the same as that already because completing sets what brought me up on the champion board as well those are pretty easy and it's synergy to [Music] give me more player cards plus the judge will be there next round and it's easy i think i'll take that one so those are my two challenge cards from the bonus of going to the citadel of time and there's no challenge to complete there so that's basically echo's turn i believe so let's go back to the rival's turn still the draw score ring and he's going to go to the first position and get rid of that card it's a one pointer and we'll draw another card because he's not where the judge is and he didn't go to the fold does that seem right yes oops another draw score ring so we're up to five in the drusco ring as far as looking at when plot when the plot effect will happen and for the draw score ring it's these plot effect cards you have to have to resolve one of those okay now normally that would be the end of the round but i am ahead of my ally so i could use my ally which i'm going to do so i'm going to take dust and i'm going to do she's going to get me i can pay a shell to get a novice die i want the resilience that's why i took this card so this is the challenge that we're going to do so as much as i would like to get two stunt cards i'm gonna get one i think i'll come here and in the solo game when you use your allies they kind of act as your action disk so we don't need an action disk for her to go there so i'm going to get a blue die from going to that spot and i draw a stunt card for the bonus gain the rewards shown a shell and a fruit up to your spirit trait level um i want to hold on to this if i get well let's see one two three four five more spirit to get to the champion board one [Music] excuse me um we'll just hold on to that for now i think because we're at level two spirit and the way these cards work at least my understanding there's four levels on here so shell fruit novice die champion board move depending on where your spirit level is you start at the bottom and i'm at spirit level two and you gain rewards up to your spirit level so i'd get a shell and a fruit so we've done the action space we've done the bonus we will attempt to challenge so we're going to do this rebuild the shattered cube i don't think i need to push it here so i'm just going to do those two and i've got to spin to fruit because my focus is only one i completely forgot about that good thing i still had a fruit left and we're going for one of each of the two blue symbols here so we did get a resilience and we got one x so we got to spin a shell to block that oh you know what i forgot i forgot to use her ability so hang on before i continue on with that because this will cost me a shell before resilience challenge you can pay one shell to gain a novice die once per turn so you can use your allies traits when you're using your ally or their cards their character cards not traits their character cards so i'm going to spin a shell and gain a novice die and then that card goes to the bottom and she reveals another character card and that's going to help fight a monster all right so where was i i did that already um that's going to be our resilience and i'll keep going we need to get a synergy or a resilience symbol we did not but we have to block one but now i've got four shells on my shell shield which i'm going to spend to set a die to uh any face which will be the synergy face and then stop so we complete the challenge we got one of each of these this will go here and it's a two so we can get rid of this and we'll just start a challenge discard way up over there no moves on the champion board because the judge isn't there and our rival wasn't there to we didn't push it anyways so those are spent we did get synergy and it ticked up to a spot where we get to draw uh two cards and pick one we've got our advanced shell shield which will help block two x's pragmatic foresight you may discard a challenge card from your hand to gain two shells once per turn i think i like this better so we'll add this to our list of character card powers and i think we are done with the first round so let's walk through end of the round stuff we check for monster invasion by rolling the invasion die we got a one which would be this monster which is nothing right now because there's no monster down there we advance the monsters bring out a new one no monster fleed we refresh and upgrade dice um move the round marker rotate the judge champion board we don't have to check that oh one thing i did forget i used my ally so she had to move one two three spaces forward so you're just not constantly using the same ally they're gonna move forward if you use them okay so we have to get our character stuff and re-upgrade and refresh our dice our resilience is two i'm going to upgrade and refresh these two so this blue one upgrades to this now the question is what do i want i want a red dye to diversify because i've got a high level blue i think so we are going to go to the druska ring those are both blue hmm i'm actually wondering if i should go blue that could slow me down later in the game with red upgrading but yeah i think that's okay i'm wondering each time you create a challenge you may discard a card that has okay i was kind of wondering if i did this for victory point one if i could get rid of two challenge cards but it says a card of lower points not cards equal to lower points so let's get our stuff back you're going to get extra action disks here my disk okay i think that is ready for the next round so we draw a card for the rival the drawska ring again space three which is the oh that's kind of a bummer that's the champion board one he discards that so that's uh five it's up to eight in the druska ring already the other thing that's a bummer is he moved in front of the judge so he gets bumped up on the champion board again it's a good thing we moved him back earlier so that didn't reach the right level we don't draw another card because he's where the judge is i think it's my turn now before he blocks more spaces in the drosuka ring and because i want to roll two dice i need to go here to gain a fruit and i'm just going to take the bonus now of gaining another fruit um and i gotta discard two cards get rid of this challenge card and this spirit card and that brings out a two shells for one fruit and a blue dye and a challenge card for three fruit i could also play this now and just get the shell which i should get uh i didn't think that through i don't have any shells i will play this stunt card now um this card stunt cards up there to get the shell on the fruit because i am going to now attempt a challenge and might have to get a little lucky pushing it so do i go for [Music] i think i do these two i gotta pay a fruit and i need some focus i got to do a focus challenge which i have in the corona cm but i don't have the right dice now actually i have a power that lets me i can use resilience as a focus symbol so now we have to use this upgraded danger die also and i've only got one shell uh that worked out perfectly one x block it with one shell and we got one synergy symbol and a wild card all right so two moves on the synergy we're gonna get another card too i could also discard a challenge card to get two shells on my turn which i think i might do before my turn is over so we'll take this into the draw score ring this is going to be a good turn we completed a challenge in front of the judge so we move up one we pushed it successfully in front of the rival so he goes down one we've completed a set so we'll go up two now we're past both of our rivals also yeah is that everything do i want to discard oh that's not everything we can get rid of this one point challenge card from there because we've completed a one pointer here um i'll think about it on getting shells in it in a different turn maybe i think that's it yes i think that is going to be it all right so it is the rival's turn draw a card lamarra stadium okay so it's lamarra stadium space four there is no space four in lamar stadium so he goes to the monster he goes to the fold if the rival goes to the fold he moves plus one on champion board rival deals hits equal to the round number so he's going to deal two hits because it's the second round and you start in the rightmost column and go down and i believe he gets another one because he covered that so just like that we're tied again um if the monster is killed which he's not so let's just double check the the monster you place it in the lowest space he deals damage rightmost column from top to bottom [Music] if he kills it he didn't kill it when the monster is killed if you have fewer hit tokens you move minus one so it's a little bit different than the multiplayer game where in the multiplayer game you just have to have at least one hit on there here in order to not suffer from the invasion and not suffer from it fleeing you got to have more i believe it's what it says the monster flees yeah if he has more hits when the monster flees we move minus one on the champion board and if he invades we suffer the invasion penalty unless we have more hits on him he does not get an extra challenge card because he went to the fold he's already looking at six points in lamar stadium for the plot though okay so it is now my turn we've got full bonuses from both of our allies here i wonder if we don't just try to kill that monster with a couple of turns from our allies here we've got one level this is weak to the chrono cm we've got one level in chrono cm axel's ability here is when you visit the fold you can choose an arena and take its island bonus wonderings we've got two fruit only one focus still and we lose dice when we go there do we do something with echo first um that monster is really weak against blue dice what do we have is challenges here do we do our other droska challenge in front of the judge while the space is still open and buy a card we really need some focus we can get shells by discarding one of these um that's an okay focus one where else we have focus up here i've got a resilience in focus in lamar stadium [Music] that's a lot of dice required though that's four a one focuser there two focus there if we took her to go fight maybe with a novice die and but then we'd only tied if we get two hits we need to get three hits to have more hits she's going to get an upgraded blue dye wondering if we take echo to get some more challenges to plan for the future if we took the bonus here we'd get two fruit if we took the bonus here we could buy a card we just don't have enough fruit for this extra die here you could draw a stunt card there two novice die if we take axle there um let's go fight we're gonna send dust to the inner reef here get the two shells and i think we'll just start with this one novice die and then her power here is when fighting a monster all your fighting styles are plus one level so we'll take this as our fighting die we've only got two shells um so we got a question mark that we could use and we also got this resilience symbol but we can use a resilience trait as any trait symbol so i think we'll use this as a synergy to cover that and then we'll cover uh we'll cut i wish there was some focus over here we will cover this resilience so we're going to get a synergy and a resilience we need our little hit symbol for our hit tokens to cover that and that and we get one on the champion board and these dice are lost because we fought for the monster oh i have to use a shell to block that which i don't think i did okay her next power is their artifacts market cards cost you one less fruit all right rival chronoxium two is the red dye spot where is he here he is chrono cm2 and there's nothing special about that location for him the judge is not there and he did not go to the fold so we draw him another challenge card which is the draw score ring that's seven nine that's going to be 11. so now we resolve any hatch plots the total points in the plot column exceeds the plot threshold does it have to exceed it or can it equal it is 11 points or more okay so it's equal to or exceed and for the draw or for the chromosome oh no sorry it's drusker ring we draw a plot effect card and resolve its effect and we'll just give it a quick shuffle a lot of table space this game takes so that'll be our card it says judge napt if there is no monster reveal a new one then place the judge on the highest monster at the fold once this monster is killed return the judge to the arena of your choice if you've not rescued the judge by the end of the game move minus three on the champion board huh well that's not nice oh i forgot to move the uh forgot to move dust again one two three and then we okay then we have to get rid of some of the cards discard half of the cards in that column rounded up so is it by points or the number of cards discard the i know that's in here somewhere the number of cards you remove is the plot strength the strength of any plot is increased by one if you're ahead of the rival on the champion board which i am remove half of the cards from the plot starting with the highest point values the number of cards you move is the plot strength the strength of any plot is increased by one if you're ahead of the rival then resolve its effect and the plot strength is i believe half hmm the number of cards we move is the plot strength okay so the plot strength would be two but the strength is increased by one the plot strength really doesn't matter when removing cards okay the plot strength matters for the chrono cm effect and the lamar's stadium effect so the first thing we do is we just remove half of the cards so that's these two the four and the three value ones are are gone hey that's interesting can you only use your ally once uh because my ally is three behind me so he'll still be equal to me i wonder if i could use him twice it is my turn and i think i am going to use my ally here i go back over here two more shells i don't have the dice to do this right now so echo needs to get me some dice um two fruit and i really need some focus i think i'll go back here again refresh these i'll take this focus challenge for one yeah and this focus challenge for my second one and then we go back to the rival for the rival's last turn of the round because he's only got one action disc left so it's lamarra stadium third spot which is to move he takes the bonus of moving the boat there he moves there and that is now nine points in the lamar stadium plot column the bad thing with these cheap ones is it doesn't get rid of cards out of his plot columns that's what i'm seeing now he is not at the fold and the judge is not out so he's gonna get another card and it's another drawska ring so that column is back up to seven all right so now the question is with echo do we get a novice die in a fruit or a blue dye i think we get a novice die in a fruit to roll on the monster because we'll lose it we get a stunt card oh it's the same one let's just turn it in now to get a shell and a fruit and i'm going to do i know i just oh i forgot to refill this i don't know i know i just bought it do i do the cheap one i don't think there's any point in pushing it so we'll do the cheap one with i almost want to use these novice die oh wait i get a fighting i get a novice fighting die when i fight the giant crab too so i'm tempted to use this blue one because i actually i should roll two because they'll be over here then i can oh no i can upgrade even if it doesn't need to be re-uh refreshed i know there's no focus on here but there's i guess it's the same odds right there's one question mark and two resilience and i can use resilience traits as any symbol this one would have one question mark one resilience and one focus it's the same okay and we got it with a blank so that's spent one focus this goes into here and we can't discard that i think that's it we just got our focus from that no judge or anything okay so now he's out of action disc so i think the rival's done i go back to my turn i'm a head of axel on the champion board i'm pretty sure it says you can use them once per turn um actually it doesn't say we've got the rule book on the floor we take extra actions by earning respect to your allies if your position on champion board is the same or better oh yeah with that ally once per round it's right there written in plain english it just means he'll be available again next round so i want to beat this monster visit the fold i can choose an island of my choice to take its bonus i've got four fruit do i buy a die and a challenge card for three do i draw a stunt card or just get a challenge card for free here it does get me closer to better things on here but he's about to trigger this and move the boat hmm oh wait a minute i didn't do my synergy card i should have another power yeah i should have another power shoot i missed that earlier depth of knowledge at the end of your turn if you did not attempt a challenge or fighting monster refresh all of your dice oh that would have been good feats of the betaloid after you complete a challenge you may pay one shell to choose a new challenge card that has fewer symbols now i want this refreshed one because if i go to the citadel of time which i believe i probably should have had that earlier so there's the first big asterisk of the game that i'm aware of there might be more okay so we're fighting this monster i'm trying to decide what do i want i just want a stunt card dice are good though i think i'm going to spin three fruit i'm going to use this bonus off of this power to buy this market card to gain a blue die and a challenge card so now the question is what challenge card do i want i've got some easy sets to complete here with a drosko ring in a lamarra stadium be nice to get rid of some cards from his plot effects resilience focus focus spirit and synergy um i've got mostly blue leaning dice right now though with the power to use resilience as a different symbol i think i'll take now focus and resilience i need to fight this monster to get the judge back because that's like my my main one of my main ways of getting points up on the board ah i'll take this easier one i don't think i want to commit that many dice that was just this card a lot of brain power used there also got his artifact when you're at lamar stadium you may attempt to challenge from any arena fighting the judge so judge is weak against chronoseem i've got two chronoseems which is a blue die for the fighting style and i'm going to commit a novice die to the fight we have to do this one we've got two shells and our focus is two so we don't just spin any fruit oh i mean actually we wouldn't have to anyways because one of these is from the fighting style doesn't count against your fruit stuff so that one i'm going to use to block the spirit we got a blank here and i'll keep going okay we got what we needed one shell to block that and we got a resilient symbol so we're going to get a spirit and a resilience and we need two of our hit markers so we have more hit markers than the rival which is good these dice are lost we killed the monster the kill bonus is a step up here and we have a reward of gain and initiate die i don't think we need to keep these over here like we would in the normal game to track hit points or hit points from hits i guess you could still call them hit points and our reward gain and initiate die we still get the rewards from killing monsters right i don't remember reading a rule about that if the rival kills the monster but he didn't when the monster was killed if you have fewer we did not pretty sure we still get the reward which is an initiate level die and i think i'm going to take a red one at this point and we're at five dice he moves up three one two three i think we're looking okay we've got some high numbers over here though and we're out of disks so we start with the monster invasion which is one which is the low level and place a judge in the highest monster of the fold once this monster is killed return to judge if you have not rescued the judge by the end of the game move minus three on the champion board i'm not sure how judge naft works i think there's some clarifications because the next thing is that this is going to move down like what happens if the judge is still there when it flees um yeah i don't know what happens if the monster flees does that mean we just didn't rescue him do i have to make sure to kill him this turn if anybody knows the rule on that um put it in the comments because we don't really have until the end of the game to try to save him because this monster will flee at the at the end of this round he'll flee off the board is that everything that's moved up that stuff moved down i think that's it rival's turn uh lamora stadium so that's gonna be 11 7 9 11. it's gonna be more than 11 actually because he's going to get another card lamarra two it's the double shell he moves the boat one oh i actually had not done i didn't do this refreshing upgrade i'll take another red and then i'll also upgrade uh this blue one it's kind of like the most important thing right um there's no judge and he didn't go to the fold so he's going to get another card yeah it's another lamar stadium and it's more than 11. so discard half the cards round it up so we've got one two three four five cards so we will discard three so that and i'm ahead of him on the board so the plot strength is plus one so that's a strength of four so he's going to move four spaces on here one two three four so i think i lose a shell i lose a die let's read this because i'm pretty sure i lose the stuff that he passes over move about number of spaces for each space the boat passes on or stops in you must pay the marked reward if possible instead of gaining it red will never gain rewards many of the plot effects make you pay a cost or lose a resource if you cannot pay all the costs from a plot effect pay as many as you can then move minus one on the champion board to pay the rest of the plot effect cost if in effect cause you to lose a trait you can you can choose any trait except for synergy uh so let's just take spirit down one [Music] i think we'll lose this blue die we have to lose a shell and we have to lose a stunt card which we don't have a stunt card to lose so i guess we have to go down one on the champion board that's not my favorite thing i'm pretty sure that this is how this works and these are discarded all right so how are we going to get some movement here this monster that's got our judge judge napped is weak against the druska ring huh i didn't refill this uh we could go there but that's gonna it's gonna cost us a lot of our dice hmm we try to do a drawska ring challenge first to get us some more attack power that'd be good because we would get a move on the champion board so what do we want first player marker doesn't mean anything to us does fruit mean anything to us i mean i guess if we go here you get a champion board and two fruit because of the bonus two fruit and a champion board bump and let's do this one and push it and since our rival is there oh we don't have any shells wait a minute i gotta backtrack i want to discard a challenge card uh this one to get two shells from our power card something to notice make sure you've got shells we have to spend one to block it i wouldn't do those kind of take backs if if i was playing against other people unless it was my family maybe or if it was my daughter i might let her do it so we got one focus and then i'm going to spin these four shells to change that one into a focus to finish the challenge so there are no one point cards in the plot column [Music] uh we got two focus moves we finished a challenge in front of him so he goes back one or i'm sorry not finished challenge we we did a finished challenge with the push it um trait filled in at the same place as him just to be clear and these are spent all right his turn chronosem3 it's there i guess the good thing kinda is that the judge is not out here for him to go to either but then he's also getting more cards oh this is a one pointer where were you 90 seconds ago so that's his turn wondering about i really need some dice i'm ahead are equal to both of my allies maybe i should use dust while i can there's no dice in the market actually i could go here to get rid of some cards do this droska ring oh i'm dumb i went to la mara stadium and he's weak against drosko ring and i said i should do drawska ring anyway this will give me a set so i'm going to send dust there we get a fruit and we can get rid of two of these cards let's get rid of the resilience and now let's get rid of the two shells for three show me some dice there we go oh so the bonus i'm going to take is to buy a card and with her thing here market cards cost you one less fruit and because the champion board is the name of the game one two three four nope i'm gonna go for this at a cost of three fruit get a blue and a white i've got a pretty good lead on the board this gives me some dice i can lose to fight the monster with that goes through down and up after fighting a monster move the bonus die to your spit dice area instead of losing it oh that's a nice one and we're going to do this drawskar ring challenge here just with one of these die and this we've only got one shell so let's not roll the double x or do i get rid of this i think i get rid of this one just to get the shells from my power uh is that what i needed yes one shell i gotta use that's not where that goes actually so that's spent there's no one pointers up there but i completed another set so we'll go up two we've used her one two three and that's going to be the end of my turn back to the rival droska three so he'll go here get rid of that and that's going to be six that's going to be 10 but no judge and no no monster so he's going to get another one and it's droska two so the plot is going to take effect so we have to draw another plot effect card and resolve it so three cards rounded up discard it out and we'll take the next plot effect card frane moved the rival forward on champion board by an amount equal to the plot strength and it was actually four because i'm ahead uh one two three four just like that he's only one behind that one's discarded now hoping we have enough actions left to actually kill this monster and get the judge back so we don't move minus three i have no idea what happens if the monster flees okay so we will send echo first over here where are you echo two shells we have a focus of two i'm going to commit that and that and we've got two in the fighting arts so we get a bonus blue we've got four shells danger die okay so we got resilience and synergy i'm gonna commit this one there and i want that one to be a resilient shell so just keep going so one shell the block question mark there that's blank yikes so two shells to block the double and we gotta focus all right so we've got two resilience in one focus i don't understand what happens like if this thing just flees [Music] unless i don't understand the monster board correctly but we get two moves here we've got two turns left it's gonna cost us quite a few of our dice to kill that thing okay so rival's turn [Music] lamar stadium two there is already a disc there so he's going to go to the fold and i believe he goes to the monster with highest on the track um [Music] if the rival would be placed at a spot where there's already an action disc or if the rider will be placed off the island the rebel will go to the fold to fight a monster instead the lowest space occupied by a monster furthest from the monster deck so i was wrong maybe he'll kill the thing it is round three he is going to kill the thing uh when the rival has more hits than you if the monster is killed do not gain a reward the rival is not going to have more hits than me it will be tied okay so let's play this out he would go here but there's already an action disk so he goes to the fold in the lowest spot it's round three so he's going to take three hit markers he moves plus one on the champion board from going to the fold yeah but since we're equal because it it says fewer and it's not i don't have fewer so the monster is killed we'll deal with the judge in a second but we're equal on hits if he kills the monster he goes up one on the champion board and if i have fewer hits than the rival you move minus one but it's equal three to three also if the monster invades now if the monster is killed do not gain a reward um that's if the rival has more hits than you but he doesn't have more hits than me it's equal but let's just check the rules the rival deals damage equal to the round number moves plus one that's monster invasions um i actually don't see the part about rewards in here oh when the monster is killed you only gain reward if you have at least as many hit tokens on the monster as the rifle okay and i do have at least so i am going to get the reward which is to advance a trait uh we will revamp advanced synergy because we're getting another card and we gain three fruit and again i don't think these really matter because there's no points based on them where disturbing go there it is okay so judge knapp says once this monster is killed return the judge to the arena of your choice i want to get kind of one of each and there's only some expensive stuff out there as far as challenges go i think i'm going to return the judge back to i'll do a chrono cm one um maybe lamar stadium to get rid of some of those cards right but i don't have very many dice but if i go there i can get all my dice back yes an axle can go to lamar stadium and attempt a challenge actually from anywhere i'll put the judge there oh yeah that was a long rival turn a lot of stuff happening a lot of moving parts okay back to echo i think echo is going to go here to get her dice back and to draw some challenge cards now like i said axel can use this card to do a challenge at any arena but we should work on this unfortunately those are all kind of expensive it's two and two i mean we could roll all of our dice we've got a resilience of three and that would take us to four so we'd get our dice back and could upgrade them so we'll take this one and [Music] we want to keep working on a set here so let's go easy and we'll go here because the judge will move over i really should get more shells though with that challenge card probably oh we'll get a challenge card when we go there he's out of disk so we get to go again because axel's behind us we haven't used him yet so he's going to go to amara stadium here even more fruit and we get to move the boat to take a challenge card and let's just take this that would be good to complete a set though we'll get this super expensive one out of the way i'm going to use this power to discard it oh you know what actually i need to backtrack for a second she's gonna go here instead of here because with this power i get to refresh all my dice anyway so it's dumb for me to go there so she'll go there to get three shells instead then i don't need to discard a card to get two shells so we'll take this one for the ease of completing a set okay so still here we did that that's the card that i got now we're going to do this challenge we're gonna roll four dice we've got a focus of three so we gotta spend a fruit and we're doing this in front of the judge one shell we got resilience resilience focus and we can spend four shells to make the other one focus all right so two resilience and to focus close go to spent this goes here that's a four cost card so we'll just get rid of this bottom two cost card out of there we did that in front of the judge i wonder what happens if you move off the champion board hopefully i'm playing this correctly even if you don't use that you're supposed to cycle this i think that's it rival wasn't there so he doesn't move down all right i'm gonna just collect stuff back up first move that collect collect uh monster oh we have to roll the monster invasion die five would be here but nothing's there okay now i've got a resilience of four so all four of these things are going to get upgraded i think i'll just take one guild of each is that everything i think so so rival goes first chrono cm3 takes him to eight oh wait move the judge wasn't everything one two three nothing special about going there no judge no monster man lamarra stadium so that's five six oh it's still only uh i can't math it's only eight okay my turn oh wait one two three because i did use him i can't i can't forget that i keep forgetting that so let's let's do some amazing stuff let's do a challenge and push it in front of our rival let's get another do we just get a stunt card is that what we do i think so just get a stunt card so this will give us two stunt cards actually fruit and number of challenge cards equal to your spirit level and choose one to keep let's play that now just so we can see what we get our spirit level is two so we'll draw two what do you know hmm uh let's use one to keep i guess we just discard the other one see i don't know actually i'm gonna press my luck i've got three shield shells this is a four cost card so i'm actually going to try to complete this one force energy and i know this has double resilience on it oh no i can't do that this could only be one trait symbol so i could only get three no i gotta do the other one or do my original plan and just go for this one but then i can't remove any cards this one i can at least remove the card but i wanted to use my red dice or something else just have to get them back earlier okay so we'll do this challenge so we have to roll both of our red and we'll roll this one we want to push it while we're in front of the rival to move him down the board do i care about removing that because there are no monster hits maybe i just use this as a shell i think i'll go for this one then i can just roll and go for a double resilience i don't know this could be dumb or not i could get exactly what i'm looking for with one x two resilient symbols okay that's spent that goes in there there are no one point cards up there to remove but i pushed it in front of him so he goes down one into my turn his turn uh chrono cm2 [Applause] so that's 10 points in the chronosem and his other card is oh another chronoseem okay so that puts it over we have to get rid of three cards i'm still ahead so the strength is four but the plot effect here is to remove monster hits equal to the plot strength i have no monster hits to remove so does that mean i have to go minus one on the champion board i think that's the case remove a number of your hit tokens from monsters at the fold equal to the plot strength starting with the monster in the lowest at the fold if you have to pay a cost or lose a resource if you cannot pay all the cost from a plot effect pay as much as you can then move minus one champion board to pay the rest i think i just have to move minus one because i don't have any hits on the monster to pay and i'm gonna you know use the grim rule and rule against myself okay my turn again let's go to the druska ring uh one two three four i've got a bunch of fruit you can always use some shells right before he blocks it um so i guess now the question is do i buy two red dice i got a lot of red stuff i can do here cost of four fruit all right where's echo and we'll do a challenge the drosco ring and i'm just trying to make it easy there's no reason really to push it because the rival's not there two question marks and an x so that's going to solve it we got a focus and a spirit completed the draw scoring so in front of the judge and completing a set is a total of three steps one two three spent and spent that goes there uh yeah five hmm did i take care of that anyway his turn is drawska ring four which means he's going to go to [Music] the fold okay he goes to the fold moves one up and he's round four so he's going to cover one two three four and go up two because he covered those two things that's six eight he went there so we don't draw him an extra card um i don't think i can let him get the kill bonus so i might have to go to [Music] fight this monster just to get rid of him uh where you at echo there you are a couple shells we're going there we need a red dye and it's weak against lamar stadium so we get this as a bonus die and i think that's plenty one x um [Music] we got a question mark for the resilience and we'll spend our four shells to turn this into spirit to fill the two spots so it's killed but i don't have more hit tokens so i don't get the reward and i i'm not sure if i get the kill bonus the monster is killed the rival moves plus on the champion board and if you have fewer hits then you move minus one but that's if the rival does it what if i do it as if the rival kills the monster when the monster is killed if you have fewer hit tokens on the monster than the rival you move minus one so maybe that was dumb i was taking the chance that if he went there he would get that that bonus hmm that might have been done yeah we'll see how this ends up i'm thinking that it was dumb lost and lost that goes there i might not have paid the show i don't remember it is the rival's turn oh it's lamar's stadium three one two three he moves the boat and no judge no monster visit okay so that goes there but now we've got six seven plus four is exactly eleven so we need to get rid of three cards and i'm still ahead so we've got a plot strength of four again here so with a plot strength of four he's going to move the boat four spaces so one i have to lose something uh focus sure i have to lose a stunt card a shell oh no and a spot on the champion board it's tied he's got one move left i've still got both of my allies um what do i want to do how can i get movements on the champion board going to the monster i could come here and push it well he's going to move though and i don't have i don't have the challenge cards to do anything in front of them i don't have any challenge cards for here so i think we need to get some challenge cards um i could also use echo or not echo i mean dust to fight that monster let's get our dice back first shells are always good because we've got some double x so where are you at echo you're so short there you are we will get three shells when we go to fight that monster too though um i think it's fine just in case we get some really bad rolls two challenge cards we want to do something in front of the judge we're going to get all of our dice back let's just go with way of the serpent for one oh sure we just need to complete it in front of the judge right for two and now we're out of cards oh it's pardon the reach okay but with our power i should have another power card again how did i how do i keep screwing this up because i moved up with one of my things oh man i'm such a dope right i start with one two three i should have four powers dang it discard a stunt card from your hand to refresh two dice when you're on the same island as another character reduce your danger die level by one these are the things that you miss when you're trying to talk through uh on a recording that's what i'm going to blame it on oh and uh i didn't fight the monster or do a challenge so i refresh my dice that's one of my powers rival's last turn droska ring two it's already occupied so he's going to go to the fold that's 6 8 that's only 10. lowest monster spot is here he gets one for going to the fold oh man he's gonna move up two he's covering up all of the spots two three four i'm behind by three and he did not end up in a spot where i could uh make him go down by one i think i can only get two more uh two more movements i've only got two turns i can't complete three challenges and two turns so me killing the monster was the difference because he would have just gone here this turn [Music] killed that monster and only gotten one instead of the bonus he he ended up getting three by going to that monster so me making that decision to kill that monster cost me the game i do believe because the boat's already here so i can't get that one even if i did the two drosco rings that's only two points in front of the judge leaves me with one behind and i'd actually have to complete it which could be a stretch unless i get a point here that might have to be the play so let's go here we're ahead of axel so we'll go there and get a fruit and just get rid of two cards nope so we're going to do this challenge with four dice have to spin the fruit because our focus is down and we need this oopsie come on so we got a one red x uh got a spirit a focus [Music] double synergy i really need a question mark these are not the best dice for this challenge either oh i can treat blanks as any any single symbol with this power also that's kind of the reason why i did it with him so blanks would be good so we got a question mark here we'll use that like that one red x there and keep going two red x's which makes it four shells and i will change this to any die face sure to the question mark and then one two three we completed a challenge in front of the judge those are spent that goes in there he has no more discs so we'll send her there our resilience is four so we can move these over did i actually buy a card or gain a fruit i didn't actually do this last time just going to the monster make more sense the kill bonus is just one uh one move on the champion board completing a challenge in front the judge is one move on the champion board there's no way i can move the rival back yeah there's no way so another draw score ring we'll just use this die and this and we got it and a blank okay so one two three we finished in front of both of our rivals and one behind uh one behind cayman and like i said that i'm pretty sure we would at least be tied or i'd be ahead by one if i had not killed the monster because when he went to the monster he would have gone there and killed it which would have netted him two we'd be tied he would have gotten two from going there and fighting that guy one from just going there and one from killing it uh no it would have been the same i would have lost by one because i wouldn't have had any hits on it so i would have moved minus one on champion board close though i i think i paid everything correctly and so like i said earlier uh leave me comments down below if there's any rules that you saw that i missed that would be a great help and there you have it that's title blades me learning to play the solo mode i hope you enjoyed this game i hope you're enjoying the other series that i have going on the channel and i will see you in the next one you
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Channel: Loquitur Gaming
Views: 989
Rating: 5 out of 5
Keywords: board games, tidal blades board game, tidal blades, solo playthrough
Id: 1otSrdmF8gk
Channel Id: undefined
Length: 108min 48sec (6528 seconds)
Published: Mon Nov 30 2020
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