The True Powers Of The Millennium Items

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the millennium items are seven magical objects that were created from a dark spell for the original purpose of fighting against an unwinnable threat the millennium key the millennium scales the millennium necklace the millennium eye the millennium rod the millennium ring and the millennium puzzle all of these items possess a handful of abilities that they grant their wielder as well as one very powerful exclusive ability unique just to that item today we're gonna be learning exactly what each millennium item can do in its entirety however before we can do that we need to first learn how these things came to be [Music] three thousand years before the start of the yu-gi-oh dual monster series a great war took place in egypt the pharaoh of the time had led his city and people to the brink of destruction this had happened because he wanted peace against an army that had no intention of backing down under intense pressure the pharaoh finally agreed to take the advice of his brother akhnadin who told of a book that housed a spell that was able to awaken an ancient power this book was known as the millennium spell book the pharaoh agreed and ordered his brother to decipher the book and use its magic to win the war agnatin did as he did however he soon realized that the spell to create this ancient power would require a great cost that cost being 99 human souls knowing that the pharaoh would never agree to such an inhumane act akhnadin chose to keep this dark deed a secret believing the lives of the many outweighed the lives of the few and so agnadine and his soldiers under the veil of night crept into the city of col el nar and rounded up 99 known criminals their blood bones and flesh were thrown into a melting pot of gold the deed was horrific however from it it birthed seven of the most powerful items in the entire world with each of the pharaohs high priests wielding one of these items they were able to decimate the invading army by summoning creatures of lore through the item's dark magic so that's how these things came into being now what can they do the millennium items come in two categories those of justice and those of darkness the millennium key scale and necklace and those that wield them embody justice this influence of justice is derived from the purpose in which they were made for to save lives and prevent suffering the millennium ring rod and eye however and their wielders embody darkness this influence was derived from the way that they were created as they were forged through a horrific act but you will all notice that there is one item missing the millennium puzzle the millennium puzzle represents both of these moralities justice and darkness as such the one that wields the millennium puzzle is capable of doing great things in the world and just as equally they are capable of horrific acts so those were the millennium items influences now what are their shared powers all millennium items grant the wielder the power to instigate a shadow game a shadow game occurs when two people are locked in a battle a purple mist will envelop the area around those involved the purpose of this is simply to prevent any outside interference making whatever game is being played unable to be interrupted the choice of game played the unique rules of that game and the price of losing that game are determined by the one who instigated the shadow game it is very important that you obey the rules that are laid out by the person that instigated the shadow game as any attempt to break the rules will result in an extreme punishment also the loser of these games is usually always subject to some sort of steep penalty getting your mind erased your grandfather's soul being sealed inside of a card the darkness inside of you being exercised or what seems to be the default option having your soul just ripped from your body i mean getting sent to the shadow realm no one dies in yu-gi-oh all millennium items grant the wielder a much higher immunity to the shadow game's atmosphere as well as a higher immunity from other millennium items influences so for example marek can't mind control somebody else with a millennium item just to make them give him their millennium item or a shizu can't really see the future of millennium item wielders since they are able to defy destiny due to the fact that they hold a millennium item a great example of this is where joey is possessed by marek due to his strong will he is able to subdue marek's influence however it's only until yugi puts the millennium puzzle on him does marek's influence completely disappear there is one exception to this which i think is more of a plot hole and that is the fact pegasus millennium eyes ability which we'll talk about a bit later does not seem to be negated at all by yugi's millennium puzzle that is unless you kept the fact that yugioh 10 could switch souls that kind of negated that ability all millennium items grant the wielder the power to summon and communicate with dual monster spirits though this mainly occurs indoors by giving the monsters tangibility causing real world damage to each other it does occur outside of duels as well all millennium items grant the wielder a small degree of mastery of magic while not harry potter levels and certainly not gandalf levels of magical mastery get some sort of small time level one magical spells for instance you can project yourself over a long distance maybe put yourself in a tv screen cast a spell on people to force them to fall asleep create a barrier around yourself to stop yourself from being burned alive you know little things like that finally it is believed that all millennium items grant the wielder a single wish when first obtained it's hard to say if this ability applies to all the millennium items or specifically just millennium puzzle but just hear me out for one second yugi wished for the ability to make bonds with others following the completion of the puzzle he made countless new friends on his journey so he had his wish granted there okay but cora was also a lonely child and he too wished to make friends while not shown in the dual monsters anime if we turn to the toei animation we see that the millennium ring was actually granting his wishes of gaining new friends however to be fair this is kind of like a monkey's poor thing it was actually yami bakura granting his wishes by sealing people inside of like little figurines as his friends but eventually cora did become friends with the main cast of yu-gi-oh so he did get his wish as well maximilian pegasus wished to be reunited with his long-lost love cecilia upon having the millennium eye implanted into him he was able to see and hold his beloved albeit only for a very short time rather than seeing this as closure saying goodbye to someone for a final time maximilian pegasus kind of went the opposite direction with this pegasus saw this as an opportunity to actually bring his wife back from the dead as he truly believed that if he gathered all seven of the millennium items together it could grant this wish marek most likely wished to be free from the shackles of his tomb keeper duties and to be able to see the world this is something that would come to pass after he freed himself unfortunately with the millennium rod his sister ishizu most likely wished for her brother and odeon to be able to all live happily together and although it would take a while this would come true chardee was always kind of an obscure character however thanks to the dark side of dimensions movie we actually got to see what he wished for he wished for all of the millennium items to be reunited in the tablet of the pharaoh's lost memories this was so that when the door to a new world was opened those that wished could enter now being free from all hate and discrimination of the world the fact that shardy actually had two millennium items you could say that both of these items were trying to grant the same wish for him fun fact shardy actually gets killed by bakura yeah shadi is a ghost the entire time you see him throughout the yugioh dual monster series so maybe his second ability was to perceive the completion of this by still sticking around possibly however what i do know is their individual powers let's start first with the millennium puzzle it grants the one who solves it the ability to draw upon its power to help in dire situations this is a fancy way of saying that if you are in the middle of a duel and you're about to lose you're in a really dire situation however you know that there is a card in your deck that could help you out in this situation if only you would draw it next turn the power of the millennium puzzle will help you out here and increase the chances of you drawing that card and your next turn and the more dire the situation the more powerful this ability becomes if you want to simplify this even more the millennium puzzle gives you a lock boost however remember the millennium puzzle is the strongest of the millennium items and it possesses the power of justice and darkness so that means it holds a second power the millennium puzzle also grants its wielder the ability to seal a soul inside of the puzzle blocking whomever is sealed by binding them with a single word in the case of a temp he seals himself and zork necrophades using his name as the locking key after this all records of a thames name are destroyed this is to prevent zork from ever being freed again because if no one knows the pharaoh's name no one can unlock the spell the millennium eye grants the one who implants it the ability to look into the minds of others the practical use of this ability in the real world is you can know what people are thinking all the time which is really good however in a duel it helps even more as it allows you to see the cards that your opponents are holding and know exactly what strategies they are thinking of at all times the millennium ring grants the one who wears it the ability to lead you to whatever you most desire simply enough the ring acts as a compass he leads you in the direction of anything you seek practicality in a dull is hard to say bakora never uses this thing in a duel to help him out at all so it could be assumed it's not helpful however i guess you could make a case that let's say you wanted to destroy a card in your opponent inside the field but they're all face down maybe the ring could lead you in the right directions by sort of pointing at a powerful monster a trap card or a powerful card in the hand that's just a theory a yu-gi-oh theory however unfortunately the millennium ring is also corrupted with the fragments of the souls of zork and thief king of korra which is a shame because if i could have any millennium item i would probably pick the ring shame they get possessed in that process the millennium key grants the one who wields it the ability to unlock the door to a person's soul and enter it inside you can see everything that makes up a person their hopes their dreams their personality they're all personified as rooms in the soul however you aren't limited to just looking around you're also able to rearrange the rooms inside by doing this you can alter a person in any way you want essentially to be blunt you are incepting ideas into people's souls and changing their character yes just like that movie practicality in the duel oh this is kind of a hard one i don't really know how you could use this ability in a door i guess you could change their personality to play make them play more defensive to sort of match your play style or more aggressive because you've got loads of traps big brain we figured it out never mind the millennium rod grants the one who wields it the ability to control the minds of others basically use this ability to bewitch people to serve you not only can you have just mind slaves though you can also project your own mind into one of these slaves and duel through them if you can't be there in person or you want to send a couple waves of minions after people to sort of wear them down or defeat them before you even get there that's quite helpful and of course the super secret power of the millennium rod that i forgot to mention the millennium rod also comes with a handy dagger the millennium necklace grants the one who wears it the ability to see into the past and future this power gives the wilder the ability to see short glimpses of the past to know where people came from who they descended from just global events that you need to know about and of course you can see what will happen in the future very very useful if you're going into a duel as you will essentially know everything you will draw and every move your opponent will make and this would be an overpowered ability except for one thing those with a strong will able to change their fate can defy what the millennium necklace sees settle kyber for example was able to defy fates and defeat a shizu in a duel even though she had foresaw his defeat the millennium scale grants the one who wields it the ability to sense lies and deception while also revealing the level of darkness a person has in their heart very practical in adult by using the scale you can sense when an opponent is trying to trick you or lure you into a trap due to the seats never fall for trap cards again that's a really cool power however outside of dueling the ability to just know when someone is lying to you is something that i think a lot of people would love to have also being able to know if a person you're talking to is not a good person this will definitely help with who you decide to be your friends in life that's also a good power oh i forgot to mention you can also do one more thing if the darkness in someone's heart is so great well the scales will instantly kill them fair enough i guess and with that that is all the powers of the millennium items explained thank you all for watching catch you later bye everyone you
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Channel: TGS Anime
Views: 315,829
Rating: undefined out of 5
Keywords: yugioh, reviews, yu, gi, oh, duel, online, dueling, Cards, Deck, Opening, update, tips, network, rulings, rules, vs, HD, Saitama, Yugi, Muto, Yusei, Fudo, Jaden, Yuki, Judai, Yuma, Tsukumo, Yuya, Sakaki, Yuri, selena, yuzu, yuto, yugo, dark, magician, blue, eyes, seto, kaiba, abridged
Id: fKRbLZh8vcw
Channel Id: undefined
Length: 14min 43sec (883 seconds)
Published: Wed Jan 12 2022
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