The Last of Us Episode 1 is a Perfect Adaption

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I’m getting hit with some major whiplash going from Velma to The Last of Us because it’s from the absolute bottom of the barrel to the peak of entertainment. The Last of Us Episode 1 blew away my expectations because it elevates the source material which was already outstanding on its own. In this day and age great adaptions are rare because it requires the writers of the show to have a thorough understanding of what made the source material great and how to properly translate it to the new medium. Craig Mazin, who is the showrunner, is doing an amazing job so far and The Last of Us may have the potential to rival Chernobyl which was his last project, and that is an insane statement on its own from how perfect that miniseries was. Also since they have Neil Druckman helping with the scripts, it really goes to show that they want to be as respectful to the source material as possible and to be authentic. For the show, it’s able to build off of the rich world of the game and add in scenes that further flesh out the world. Along with having more scenes dedicated to character development and altering perspectives that you can’t really do in a game because you are tied to a singular point of view. As an example, we have more scenes with Ellie to build her up a little more and to allow us to sympathize with her quicker. On top of great world building like the meeting with the fireflies and them briefly going over their objectives. This scene was technically exposition driven but it didn’t feel boring at all because the writers are putting a lot of emphasis on the characters. These people, despite being in only a couple of small scenes, have more personality than most other main characters from other shows. These additional scenes that aren’t in the game really standout to me and is what impressed me because of how much. Like the first scene alone was actually one of my favorite scenes from the episode. Besides obviously the tragic fate of Sarah which was just as good as it was in the game, but I want to first appreciate the new content within the show. This cold open is a masterclass of a scene within itself. Something that Craig Mazin does really well is instill a sense of dread within the audience. There’s a lot of different factors that goes into this like the cinematography getting tighter and more claustrophobic by pushing in on close-ups as the scene progresses, shots focusing on the audience to reveal their scared reactions to us, and the music slowly building and permeating in the background to make you feel uneasy. Along with the monologue that the scientist delivers being expertly written. A small detail I loved was how the scene first starts out with a bit of comedy, but as the doctor goes through his speech he even rattles the interviewer which is really rare and makes this occasion even more unsettling. I also just found the whole fungi revelation really intriguing and is honestly one of the most believable reasons for a zombie outbreak. In the game, I don’t remember them explicitly explaining the reason for the outbreak and you know it has to do with fungus. But for the show, it further fleshes out this aspect within the world and adds to the source material. So right away Craig Mazin creates a tense atmosphere and writes an original scene with so much weight and expertise that it instantly engaged me and made me excited for what’s to come. Because this show offers more than just a carbon copy of the original game. The cold open was also followed by a great opening title sequence. In particular I love how it looked like the fungus was spreading through the America. And I’m really glad that they are using the original score from the game. Checking IMDB, it’s nice to see that they are bringing back the original composer to work on the show. Another original scene or scenes that I loved was Sarah’s relationship with her neighbors. This again elevates and builds upon the game since the opening of the game quickly throws you into the outbreak and the car sequence. For the show, they were able to build more suspense through this development and one of my favorite shots from the first episode that achieved this was when Sarah was looking at the DVD’s and the old lady behind her started having facial contortions. Just an excellent shot that is very creative through its usage of hiding a subject with focus. It gives of this feeling of discovery within the frame and further scares you as a viewer when you notice what is happening in the background. Along with not really getting a detailed view as to what is happening so it further gets under your skin. And the shot after this where Sarah’s positioning within the frame blocking the door behind her creates the feeling that she may get approached from behind. Just through these two shots alone, I’m already in love with the cinematography. Which the cinematography overall for the first episode was beautiful. The design of the show is also just immaculate and allows the cinematographer to get some incredible footage. The production design is filled to the brim with detail and there is so much storytelling being done with just the environment alone. This makes me really excited for the next episode to see how the set-pieces look when they are in the run down city. This atmosphere with the guitar centric score playing in the background is so god damn good and gives me great memories from my playthrough of the game. Since I was already gushing about how good the writing is, I want to further acknowledge how intelligent the script is. There’s so many moments that don’t hold your hand in terms of what’s happening and allows the viewer to fully engage with the show. Moments like the child going through the Boston checkpoint and us figuring out that he or she is infected. At this point we don’t know exactly how the tests work, despite it being red, so ironically this girl officer confirms through overexaggerated kindness what the fate of the kid is. Also to point out a brilliant edit, the end of the scene hard cuts to the bonfire of bodies, which to me implied that the kid died, but they did bring him or her out so that we could punctuate how far gone and detached joel currently is. Another clever moment in the writing was the ending with the radio. Through a bit of character development in showing that Ellie is sharp and observant, she tries to fill in the missing piece for the radio code and figures out that 80’s music means trouble. So since we retained that bit of information it turns on again playing a song from the 80’s which then builds and climaxes at the end of the episode. This rewards the viewer for paying attention and gives them that moment of “ahhh I get it”. Even the dialogue for the characters feels very natural and likeable. An example I liked was Joel and Sarah having breakfast and joking about how there are egg shells in the eggs. It becomes a quick re-curring joke for them in this scene and builds their close relationship. In the game, it starts with Sarah giving Joel his birthday present. So the show is able to further build the relationship between them and that thus makes their ending even more devastating because they have a stronger bond. It’s kind of surprising really how much new content there is within this first half hour because it all perfectly fits into the source material and feels like a natural extension that aids it. Like looking at the game, that prologue only lasts about 15 minutes and in the show we don’t get to the time jump until the 35 minute mark. Then for the escape in the truck it was perfectly done. The sense of dread by this point was built up so much to the point that even if you played the game you probably felt some form of anxiety. Me and my girlfriend played through The Last of Us together and even she was getting nervous through this scene despite knowing their outcome. Also the execution of this scene was as close as you could possibly get to the game and if anything I think they actually improved it with the plane crash. Those planes looming over the characters and deafening them further increased the tension and made the scene even more frightening. So when one finally crashed it was a literal great explosive climax. For the game, they end up just getting hit by a car which then flips their vehicle. So for the show, I think this was definitely a step up to a degree. Also in the game, this entire sequence is done without cutting the camera, so it was nice that they kind of matched this within the show by utilizing long takes. When Joel eventually runs into the infected it was absolutely metal how crazy they were and how they were running full tilt into things. It makes the stunts for that scene very impressive and it reminded me of World War Z. Which this then leads into the death of Sarah and it was as emotionally pungent as it was in the game. Pedro Pascal is a perfect Joel and his heartbreaking moment with Sarah left me floored and on the verge of tears even though I’ve already played through this moment. Then Bella Ramsey so far is doing a stellar job as Ellie. Her opening scene quickly establishes her character and was a funny bit of writing. Her and Joel are an integral part of what makes the Last of Us so amazing and so far from the brief moments they’ve shared together it’s pretty promising. If anything there’s one small change they made in which the circumstances Joel and Ellie meet are a bit more negative like how Joel constantly has a gun trained on Ellie. While in the game she does come at them with the knife, but she opens up a bit more to them. So in the show I like how there’s a bit more starting friction and I’m excited to see how their relationship blossoms. So overall the first episode of The Last of Us essentially blows any other video game adaption out of the water so much to the point that there’s basically no competition. I’m just really happy they didn’t try to turn this into a movie and are actually dedicating an entire series to telling the story. Thank you for watching and right now I’m leaning towards covering this show weekly. Given that it’s actually really good and probably has some carry over from the game of thrones crowd since both shows are on HBO Max. If I do cover the show weekly, I’ll also try to fit in some other videos so I’m not just doing the Last of Us for the next two months.
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Channel: Supercuts Delight
Views: 71,162
Rating: undefined out of 5
Keywords: the last of us, The last of us show, The last of us review, The last of us show review, HBO, The Last of us HBO, the last of us episode 1, the last of us episode 1 review, The last of us episode 1 scene, The last of us scenes, Pedro Pascal, Pedro pascal the last of us, Supercuts delight, Supercuts delight the last of us, The last of us series
Id: LFDyaWbX7Qg
Channel Id: undefined
Length: 8min 41sec (521 seconds)
Published: Tue Jan 17 2023
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