The 20 Most FRUSTRATING Video Game Levels

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welcome to Mojo plays and today we're looking at stages from games that bring in unfair level of difficulty or tedium we aren't looking at Bad Games since the whole experience is frustrating nor are we including levels that only consist of a boss fight before we begin we publish new content all week long so be sure to subscribe and ring the Bell to get notified about our latest videos Demolition Man Grand Theft Auto Vice City I got a problem and I reckon you could help me with it I'm no Builder no I was thinking more of your demolition skills players are tasked with completing all kinds of dangerous activities in Vice City but we'd rather take on the most hardened criminals than do this Mission Again in Demolition Man Tommy versetti is hired to destroy a construction site rather than taking the the easy route like sneaking in at night to plant the explosives you must pilot a remote helicopter to place the bombs at specific spots during the day the vehicle's controls are certainly not the smoothest even by early 2000 standards making everything more annoying are the workers and guards trying to knock the helicopter down it doesn't have the high stakes Thrills of many other missions and failing can make you want to snap your controller into Blight Town Dark Souls along with most of from software's catalog there are a lot of sections and Dark Souls that are going to cause frustration the one that scarred players the most was Blight Town a gigantic poisonous swamp the upper area can be confused with its multitude of moving Bridges easily turning you around the the actual swamp lower down on the other hand is even worse there are plenty of tough enemies prowling around many of which will inflict poison damage and some of which will be able to do so from afar traversing this hellhole eventually leads you to quo's domain where you'll have to fight the titular witch just like every other enemy in this game that isn't exactly easy Labyrinth zone Sonic the [Music] Hedgehog water levels are usually some of the most notoriously frustrating stages developers can include in their games Sonic cannot swim so his immense speed doesn't help him when it comes to the Labyrinth Zone the fourth level in the game even if you are managing things you won't be able to escape the infamous drowning theme which origin ated here and can cause stress in even the shest of [Music] players combined with traps and enemies the slow to movement and panic inducing music will ensure Sonic's watery grave at least a few times the level's third Act is naturally the hardest on top of worrying about drowning the game throws seemingly endless spikes and exploding enemies at you so that's fun waterfall [Music] Mantra this classic action platformer epitomized the phrase Nintendo hard by flooding your screen with enemies and giving you a single hit health bar it likely caused many players to memorize the Konami Code to start with 30 lives rather than three however that probably still didn't help much when it came to the third level as the only stage in the game that Scrolls vertically you have to ascend through a hail of gunfire the layout certainly takes some getting used to but it's far harder in Co-op if one player moves up too quickly it will cause the screen to move and kill the other it makes you communicate about movement but that's a lot easier without a horde of enemies trying to murder [Music] you the library Halo Combat Evolved o that's a good idea of all the enemies in Halo the Flood still terrifies us but being trapped in a restrictive Library while they're swarming all over the place will do that to you during the campaign's seventh mission Master Chief is confronted by the aptly named parasites on a near constant basis what makes the level so frustrating is how quickly they move and how slowly you're forced to progress you'll be following 343 Guilty Spark around who isn't exactly Nimble and who must pause to slowly override locked doors and at every one of them players will have to unload all their weapons just to keep the flood at Bay the ones with rocket launchers are a particular pain playing as Ashley Resident Evil 4 during the third chapter of the original Resident Evil 4 players are put into Ashley's shoes for a change if you thought she was annoying before just wait until you play as her she won't have any way to attack enemies she comes across other than throwing a lantern at them or she can simply hide under a table while we didn't expect any combat prowess that doesn't make it any less fun however making things worse are several cranks she must slowly turn in order to progress if an enemy stops you the crank will slowly turn turn back making everything take that much longer needless to say you'll be missing having control of Leon throughout sorry if I was oh don't worry about it come on let's move on parking garage tutorial driver tutorials are a necessary feature for games to teach the player the basics some may be boring but they're usually helpful that is except for the case of driver before you get into the story about an undercover cop in a criminal organization you have to pass a test to prove you can be a getaway driver said test takes place in a parking garage where you must perform a series of Maneuvers in an extremely short time frame some are simple While others are complex unless you were a fan of skiing you probably wouldn't know what a slalom was plus if you damage the other cars around you too much you have to start over man welcome to the machine Echo the [Music] dolphin one might expect a game where you play as a dolphin to be pleasant but that is definitely not the case with Ekko players must combat an invasive alien race throughout the game culminating when Ekko visits their home planet welcome to the machine is an autoscroller with an abundance of paths giving it a mazike quality as well as a plethora of ways to kill you unless you're able to memorize the exact routes Ekko is going to get crushed if he's not it'll be the drones that dive in from offscreen that do you in all of this is plenty awful but it's compounded by the fact that there are no checkpoints can't wait to be king The Lion King [Music] even if you haven't played this tie-in there's a good chance you've heard about its ridiculously high difficulty for a children's game the second level which recreates the I just can't wait to be king sequence is far less enjoyable to play through than it is to watch Simba uses a variety of animals to get through different platforming sections riding an ostrich and jumping over quick coming hazards is certainly tricky that however the most irksome sections deal with monkeys that toss Simba between them you can roar to make pink monkeys change their Direction but with most hidden off screen there's still no telling where you'll end up without a lot of trial and error it takes the utmost patience to make it [Music] through the great maze Super Smash Brothers Brawl Super Smash Brothers Brawl is often considered one of the weaker entries something it has above all the others though is the Subspace Emissary a grand story mode that brings in all characters however right before you reach the final boss you're hit with a level that is both boring and frustrating not only does the great maze recycle all of the level environments you've already played through but also many of the boss and many boss fights the layout is exceptionally annoying since you'll often reach a dead end and have to work your way back it's meant to act as a penultimate challenge but all it manages to do is suck out all the fun the story mode had managed to build up L fail brace of the H tree Elden ring it's good to see that from software has never lost its Edge amidst the pleas for an easy mode but that doesn't mean we can't get frustrated when its games Pummel us into the ground as an optional dungeon found during the endgame lale is reserved for the most Hardy of players it's a massive castle with plenty of branching paths so there's a lot to uncover here unfortunately exploring means encountering the toughest enemies the game has to offer given the Studio's reputation that's saying a lot it's an onslaught of damage that you'll likely be unprepared for no matter what it ends with a fight against Millennia who quickly became known as the most grueling boss in the game The Great Bay Temple The Legend of Zelda Majora's Mask we are sure many of you were expecting the water temple from Ocarina of Time but we honestly think its hate is a little overblown the Great Bay Temple on the other hand could do with a little more hatred it's already more tense given the game's 3-day time Loop which will force you to do certain things over if you don't finish quickly enough its layout is also confusing most areas are connected by a Central Pool whose flow affects what rooms you have access to you'll end up swimming through its pipelines numerous times either to fix something you missed or more likely by accident retreading ground in a game with a giant time limit is a recipe for stress stage 6-2 ninja [Music] guidance ninja Guiden shows players how deadly the life of a Ninja can be especially in this Infamous level the objective here is as simple as it is in all the rest reach the end without dying too much what makes this near impossible however is the onslaught of enemies some of them are placed in cheap locations While others dive bomb you from the side of the screen and since any step in either Direction no matter how slight causes those offscreen enemies to respawn you'll have your work cut out for you it's also a pretty lengthy stage considering each level has a time limit there will be no moments of piece here Aztec golden eye7 we all have fond memories of pouring hours into golden eye whether it be the iconic multiplayer or the campaign recreated from the movie but none of our fond memories are of this place the Aztec level is unlocked after completing the story on normal difficulty and it is much harder than the game will have prepared you for every enemy including the powerful jaws will have high powered weapons on top of improved accuracy and reaction time which is to say they're going to hit you and it is going to hurt if you die sorry when you die you'll be forced to start the level over this is where your skills as an agent are really put to the [Music] test the meat circus Psychonauts how did you get in my happy Meadow nobody's supposed to know about it you know things are bad when later releases have to fix a level's difficult ulty Psychonauts tasks players with platforming through the minds of its various zany characters the final level meat circus is the product of two psyches brought together however it also brings elements that are exceedingly maddening one section has you escort a character with little Health While others are comprised of unforgiving platforming you have little lives very few checkpoints and some of your objectives are simply unclear it has a reputation for its massive Spike and difficulty making it an unbalanced nightmare in an otherwise extremely enjoyable game we're grateful it was scaled back so that future players could actually end on a positive [Music] note farewell [Music] Celeste even some of the most beautiful emotionally fulfilling games can have levels that make you want to rip your hair out Celeste is one of those games following its release the developers issued a free DLC titled farewell to say that it made every other level look like a cakewalk would be an understatement which is saying a lot considering how tough the majority of the game is farewell was designed with the hardcore in mind it's incredibly long and some areas are mostly hazards with a small safe path and no spots to rest it also enforces techniques you'd really only only need beforehand if you were speedrunning trust us the temptation to turn on any of its assist modes will be strong Through the Fire and Flames Guitar Hero 3 Legends of Rock You may scoff to find a Guitar Hero track on a list like this but that must mean you've never tried to make it through Dragon forces Through the Fire and Flames one of the most Shreddies metal songs in existence this track will have your fingers stumbling over the keys even on the lowest difficulty you won't even have time to register what's happening before you're at least a dozen notes behind and at that point you may as well start over that was the pain many of us faced when attempting to conquer this track only those who practiced over and over could perfect the timing with Songs Like This Legends of Rock was a suitable [Music] name the dam Teenage Mutant Ninja Turtles in the late 80s the Ninja Turtles were everywhere kids may have been excited to get an NES game with the heroes in a half shell but that excitement turned sour almost immediately with one of the most famously unfair levels in gaming history this underwater section has you diffuse eight bombs as one of the turtles the swimming controls are pretty poor but that's not the worst part there's also electric seaweed surrounding pretty much everything leaving you little room for error still maybe players could have done this slowly if not for the time limit of 2 minutes and 20 seconds it basically forces you to act quickly ensuring you'll get killed in the process the perfect run Super Mario Galaxy 2 Super Mario Galaxy 2's Grandmaster Galaxy is a gauntlet bringing together many of the mechanics enemies and platforming elements seen across the game it's the final level you unlock and so it naturally poses a pretty big challenge but after you've beaten it you then have the option to do it again only this time you die in one hit and there are no checkpoints with so many different ways to die here it's probable you'll experience all of them during the perfect run it'll take everything in you not to snap your Wiimote in half once you reach the double digits anyone can play Mario but only the strongest can reach this level's Endo turbo tunnel battle toads battle toads is one of the the most challenging frustrating games ever created it's even harder in Co-op since there's no way to turn off friendly fire it reaches Peak difficulty and as a result iconicism during the turbo Tunnel level following some standard beat them up gameplay you'll be forced to make it the rest of the way on bike the bike speed is so immense you'll barely have time to think before you crash into one of the many many walls but that's only the first section as it goes on you'll also need to hit ramps Dodge holes and other hazards all of which come at you with lightning fast speed this level will likely remain an infamy for all [Music] time which of these levels made you want to scream and anger share your thoughts in the comments and be sure to subscribe to Mojo plays for more great gaming videos every [Music] day [Music] [Music]
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Channel: MojoPlays
Views: 57,774
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Keywords: Adventure Games, Video Games, boss fights, disney, elden ring, frustrating games, frustrating levels, frustrating video game levels, frustrating video games, games, gaming, grand theft auto, hadest boss fights, halo, hardest games, hardest levels, hardest video game levels, hardest video games, james bond, mario, mojo, ninja turtles, nintendo, playstation, resident evil, sega, sonic, top 10, watch mojo, watchmojo, xbox, zelda, hardest boss fights, difficult video games, hardest stages
Id: rPX29j7w8Tk
Channel Id: undefined
Length: 19min 13sec (1153 seconds)
Published: Fri Feb 16 2024
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