Base this is Whiskey 063. We're gonna need some updated scans from our zone 3 destination, over. Copy that Whiskey 63. Double checking that now. Scan's all green, you are good to go. Over. Affirmative. Alright ladies, it's time for another walk in the park. We’re 40 seconds out. Copy that, ma’am. Hey Coop, you nervous? Does your mama know you’re out playing with the big boys today? Fuck off, Jackson. Oh, very christian! It’s ok, God makes exceptions for me. This your first time in zone 3, Coop? Yes, sir. You’ll be fine, just follow protocol and keep your eyes peeled. Alright guys, listen up - Gray and Cooper, once we've secured the perimeter you'll stay put and make sure that tower is up and running ASAP. Me and Jackson will do a quick scan. Now we haven’t had any activity here for a while, but let’s not forget... we’re in the hot zone. No visible signs of any exterior damage, probably just the fuses again. Alright, laying down AVR's. Opening up in 5, 4, 3 and rock ’n’ roll. All clear. Give me a beat. Alright, seismo’s online. Gray, how's it looking? Nothing wrong with the fuses... hardware seems intact. Might be a short circuit. I'm going to need a minute, Sarge. Copy that. We'll leave you to it and get this sweep over with. Cooper, you keep an ear to the ground. Roger. Jackson, you ready? Thought you’d never ask. Hey, check this out. Sarge, you hear that? I hear it. The signal is too weak to pinpoint. Whatever it is, it's at least a couple of stories below us. Wouldn’t worry too much about it. Copy that. Keep an eye on it. Let's not push our luck. Whatever you say, boss. Holy shit... Sarge. What is it? Well, it’s something you don’t see everyday. They’ve never even gone near the equipment before. Could they have figured it out? Not possible. They’re just too... Alpha Zero One, we've picked up a large heat source south east of your location. Adjacent building, about 200 meters from your A-O. Looks to be at ground level. Do you copy? Copy that WASP, is it moving? It's... hold on. There's a bunch of 'em poppin' up. Yeah, they're definitely moving in your direction. You have to get outside, I repeat get outside right now! Roger that, WASP. Sarge? Sarge? Fuck! Alright, we've got freaks on the move. The guys have gone off com, I'm gonna try and get a better signal. Pack this shit up, I'll be right back. Shit... You ever seen ’em do anything like this before? Well, it's outta the ordinary, I'll give 'em that. Mark this one. HQ is gonna love this. Gray? Cooper!? Shit! Gray? Sarge? Sarge...? Gray? Sarge? Can you hear me? Sarge? Jackson!? No...... No, no, no! Jacks, wait! Oh shit, I see him! Gray? Gray, can you hear me, buddy? It's a trap. What? What are you talking about? Look at him. He's gone. No, that’s bullshit, they don’t know how to set a fucking trap! Well, this one does, open your damn eyes! You know they wouldn't just leave him like that. We're getting outta here now, that's an order. Alpha Zero One do you copy, I repeat, Alpha Zero One do you copy? WASP, yes we copy! About time, we've been trying to reach you! You've got multiple targets closing in. The atrium is compromised, and we've lost Cooper’s signal too. You need to find another way out, right now. Copy. Time to haul ass... They’re all over the place.. I can't get a lock on them, they keep overlapping. Contact! Jackson! Don't do it, brother. Better keep running... What’s going on? What are they doing? They’re not moving, they’re just... standing there. Sergeant, what’s happening? Why aren’t you moving? Get ready to engage. Hold your fire.
That reminds me of the I Am Legend zombies.
Sarge, Sarge, Sarge, Sarge, Sarge
The creator worked on Star Wars: The Force Awakens.
http://andreewallin.com/
ELI5? The ending
Flips on NVGs turns on flashlight.
While the visual effects were pretty cool, and the short hints of a very complex underlying story, the lack of attention to detail just pulls me away from it.
9:15 you see one of them strap on his chinstraps, but in the next moment it's flying open and wildly about; besides lack of continuance, this is pretty amateur hour stuff.
The list goes on: The setting is supposedly in Stockholm, yet all the talking characters are attempting to mask their natural voices and imitate this forced accent and false bravado; why not just have them speaking in their natural Swedish or European accents?
Putting aside the massacre of equipment selection for the task, these four blokes are supposed to portray some professional soldiers, but everything screams against this, even in the last shot you can see that this guy can't even blouse his boot properly.
Overall, it's got me intrigued, the execution and filmwork was good, but the flaws in minute details add up and just wall me off from believing the story being told.
Dem American accents are so pro.
Excellent direction and acting. However a couple of plot holes I couldn't get around.
Spec forces would never wear such revealing clothing, especially the lighted rings and stripes. In a large group I could see this as necessary in force identification but for small operations they would want to be as low vis as possible.
Obviously it may not matter since we're dealing with zombies who may be color blind or whatever but still, you would think they would be worried about conspicuousness. I think by correcting that and making the uniforms more realistic and "lived in" you would get greater audience buy in.
Correct me if I'm wrong, isn't the red lighting in the aircraft used to preserve night vision? It would make sense for night ops, but they are dropped down in broad daylight.
This is amazingly well produced! I would watch the hell out of this as a full length movie.