Space Marines vs Tyranids - NEW INDEX - A 10th Edition Warhammer 40k Battle Report

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the scars of a long past War leave a planet ravaged despite its state however it has not yet Fallen to the great devour not yet in order to slow the advance of the high Fleet the salamanders take up position directly in line with the oncoming tier ended Fleet standing defiant standing proud ready to hold their last breath they uphold the Promethean Creed against unfathomable odds with Voltron blade they cleanse the city of zenos fighting wave after wave Onslaught after devastating Onslaught one way or another the city must stand and the Imperium must live on welcome back to tabletop times we have a fresh take on the tyrannids and salamanders today uh Ryan how are you doing it's been a while it's been over a year since we've had a game I'm excited to see what you're doing with the Marines and then you're gonna see what I'm doing with the tuna today I'm really excited to be back here for my second game uh this time back with Space Marines but I've got my old favorites my salamanders this is my very first base Marine Army that I ever did it's my second 40K army ever so I really have a special place for these guys I play these guys all the time since you've left and they're amazing uh we're really putting you through the ringer here with just like throwing the tons of addition games at you yeah we're learning as well so hopefully chat can learn with us um look remember to like And subscribe it helps greatly we do have to mention it because it helps a lot thank you very much and of course we can pop the brand new schedule that we have yeah we've got 10 days of 10th edition coming up you can see here we're already nine days or nine days left right we already did one day which was nine hours yesterday we should have rounded it up to 10 hours of streaming just to keep the theme of 10th going crazy uh but yeah we've got basically two games a day starting next week and then on next weekend uh Saturday and Sunday we've got four games a day because we're doing the very first tournament of 10th edition this is eight armies eight players single elimination we're gonna Crown the very first champion of 10th edition raising it these are back-to-back games back to back new indexes that we're showing that's right and it's going to be a new thing every game every day yeah so basically we're gonna be showing four indexes a day yeah four new indexes a day every day next week there's gonna be so much to look forward to so definitely now is the time to subscribe if you haven't because we're going to be covering more of 10th edition I bet than anyone else out there so you want to see those games with your favorite faction we're gonna have it amazing uh look with that let's take a look at uh some armies yeah let's let's jump in all right so for me I am playing My salamanders today and so excited to have them on the board and so many new things are now possible that weren't before so I'm going to start with I have a captain in gravis armor he is leading a big six-man Squad of flame aggressors I am salamanders of course that's what I've got to do he's got an Adept of the Codex enhancement which is going to allow me to put this squad into tactical Doctrine more often so for those of you keeping track that allows me to fall back shoot and charge pretty perfect on a big aggressor Squad so that aggressive Squad also has the new Apothecary biologist this is the new gravis Apothecary that came in the Leviathan box he's kind of cool and the main main thing that he's going to let me do is if I kill something I'm going to go up to oc9 on him he's he's gonna be a beast he's like yeah he's a whole unit holding this objective craziness and this one jam-packed model exactly this is like a unit just going for MVP yeah I'm really excited to see what he can do there's not too many squads he can join so yeah this is one of our first chances to actually play him um I have of course the captain and Terminator armor because this is salamanders and we gotta get hammering he is leading a full 10 man Terminator Squad with thunder Hammer storm Shields I've got them up in reserve in the teleporter right now I have two five-man intercessor squads they have sticky objective holding very useful I have two five-man Devastator squads with Laz Cannons all of a sudden last Cannon is pretty important yes there's high strength is huge in taking down these vehicles big monsters they're almost better against or compared to some melters in a way because I think they are better than meltas and the range is really crucial speaking of maltes you can't leave home as a salamander without melters I have a six-man Eradicator Squad and uh I have a three-man Eradicator Squad six man in the land Raider huh yes that is correct the sixth man is rocking in a land Raider and this is the first time we're seeing land Raiders carrying primaris which is fabulous I feel so good about that so love to have that land Raider on the table and uh last thing is three inceptors inceptors are fantastic now for their ability to to do objectives and they're still damage dealers if you want but these are bolt uh yeah which I mean they're almost very good through the plasma they actually they have a damage upgrade yeah and they upgraded a lot they're solid they can deep strike within three inches doing missions shooting stuff they're really hard to play around so super useful very useful yeah really excited for the sound manners boom tyranids uh we should say we are picking the Army rule for exploding sixes against your infantry you do have a lot of infantry state that right off the bat that sustained hits one when I'm whenever I'm fighting infantry or swarm uh to start it off we have a winged Tyrant with the feel no pain enhancement I have a feeling of pain if you do a damage to me uh the next turn I'll start to have a four up feel the pain amazing huge on this big monster um he's a very melee Tyrant today still very top shooting yeah and so excited for that so good we would love to get this guy into your Terminators because I do minus attack um bogging you down things like that uh neurotyrant this guy is gonna be in a squad of neurogaunts basically just standing in the center of things giving a 12 inch synapse range a swarmlord of course you've got to bring this one because it's going to give you an extra CP every turn of yours and also giving you strats free strats hits like a beast as well death leaper amazing utility fights first uh loan operative amazing gonna be up the board I have to charge them he's gonna fight you before you fight him and he's also just doing the mission as well a parasite of more Trek's same reason just a little faster less infiltrating we have two squads of 20 termagons these are Staples they're 120 points they're amazing they're amazing you gotta have them uh and then we have oh two Barbed guns actually uh in this squad oh just one okay one Squad of barbagones and they are gonna just slow you down every turn uh neurogon it's just 11 of them and then a squad of carnifexes yeah amazing they're gonna shoot every time or they're gonna move every time you shoot at them uh so they're just rampaging up the board Tyrann effects and the exocrine for some backline shooting Venom throws and Zone throws for the backline supporting Buffs we also have an old one eye in here which isn't in the list right uh that's what we're yeah that's what we're missing here good catch so yeah old One Eye in the squad of carnifexes one more uh old one that's right fair trade off I think yes Adrian's tired I'm really excited for this it's it's got the core of some of the things we saw yesterday that we think are really standard yeah for tyranids but really taking in a few new directions right excited to see the exocrine I always love it except to see the The Hive Tyrant yep and one more thing that's up here oh alien cutting I do have a pre-game redeploy yeah I don't know if I told you that uh Brian but watch out for some pre-game you gotta have it read the play three or three units three units fantastic should we take a look at the mission boom Search and Destroy scorched Earth this is burning objectives it's table quarter deployments um it's going to be a hold one hold two basically hold one for Five Points hold two for ten right you can't go above ten so holding three more objectives does nothing even though there's three in no man's land and one in your home you really just want to hold two of those you should be able to get that primary yeah you you need to be able to access it you're really screwing up if you're not getting your primary in this one um and then the modification supply lines here allows us to get a CP on a four up um and it's uh when is it it's at the start of your command phase right yeah yes uh you know what I realized uh if you play the primary perfectly by holding you only get 40 points the max is 50. yeah so you actually need to burn objectives if you want to match correct the only way to get the full primaries to burn and uh you have to burn two in no man's land yes to max out to do the five to get to get the additional 10 points you're missing yeah pretty cool amazing hey we got a roll off huh I think we do here you can have a white dice yes uh whoever wins has to go first and it's almost always better to go second it's yeah it's exclusively better probably the only time it's good to go first is if you don't own any terrain and in which case buy times train uh all right all right here we go let's go oh it's gonna be tyranids turn one that's right good luck have fun Brian it's gonna be a blast we'll see uh what lessons we can learn today yeah I'm uh finally getting to go second so I'm ready for that okay should we draw some secondary we should yeah we we have a whole UI system built for this so uh Mel is going to tell me what cards uh oh capture enemy Outpost this is is this the deployment Zone oh my goodness this is impossible why is this able to be drawn first term we I drew this first turn last game as well so and so karma comes around to the tier Nets that's true uh I have to take uh Brian's home objective that's not gonna happen he has this whole Army over there I'm 24 inches away uh not gonna happen or 18 I should say yeah um engage in all fronts this is pretty easy actually it's gonna be three table quarters yeah because we already started right at the edge of multiple table quarters exactly all you have to do is move out of it just gotta move out uh three table quarters for two points is that am I reading that correct it's three if you drew the card oh I have two if you uh had this already and then if I get in four table quarters you can it's gonna be five five yeah so that's almost tempting but I had to be holy Within These quarters uh it is more forgiving in the fact that I have to be three inches across the line it used to be six I think getting into four is going to be tough but getting into three is a given that's already your plan yeah I'm not gonna spend my once per game redraw because I'm not poised to do a lot of um secondaries whatever else you draw you might you might not be able to do it so you're keeping both of these keeping both I'm gonna try for engage and I'm just gonna stage um things to do if you want to roll four up to see if you get a command Point uh oh Brian I don't have to because I already get oh a command point for my oh and you can't generate two that's right I cannot I think the tax is once one extra CP per turn right okay yeah so that mission rule is only for me yeah okay well then you are at the time so then you are up to 2cp and I'm up to one that's correct okay um command these things I think I am good you don't have both a moment to declare oh that's just me I've seen it and I'm just gonna go I'm gonna get all my two objectives I'm gonna hold them tight okay so let's let you do that maybe we can do that question yeah definitely can thank you John duel let's go salamanders excited to get my hands on the Leviathan box to use a start for a new salamanders Army yeah I think the Box because of the flamers is great for salamanders Army of course you have those in furnace Marines but even just the Dreadnought the Terminators it all has such great salamanders flavor so strongly uh support that decision and uh I think salamanders are one of the coolest that's why I really had no trouble picking them as my first chapter that I did as well thank you again thanks so much John thank you Imam Iman if you all are going to make Brian Play 50 games in the next couple of weeks then you better also make a training montage of him learning to master 10. this is the training montage this is this is it you're watching real time you literally saw me play my very first game yesterday I didn't even play 10 I didn't even play one minute of of test like we did nothing you landed got a few hours of sleep and then we threw you into a game yeah and I only started reading the rules period like uh of like the day I started flying so uh you you're seeing me pretty fresh um and so this game here it is it is uh still Space Marine so that helps but pretty much every single data sheet is new here so that's the trick you know you kind of learn data sheets a bit at a time yeah you're saying space brains is easy but boy oh boy there's I think we actually got the the account it's like 126 data sheets it's it's too many yeah um so that is if you're trying to learn the whole Space Marine uh index I think you're in you're in trouble but if you're willing to just put together an army and just learn that uh it's manageable yeah you're saying first games just pick a few good units and then just replicate them yeah yeah try not to even have don't don't have 15 different data sheets if you can get away with it try to have like six boom so I'm just stringing out the term of gods getting everyone I can to the safe objective um stringing out the tremigons for all my Buffs they're gonna be minus one to hit they're going to have cover they're going to be a six up in bone it's gonna be awesome and I have my swarm Lord my Barb gaunts my uh death leaper also going that direction okay great yeah we basically have these you know because we have to hold two objective each the center is kind of insane to hold it's like not worse because of shooting with all the lazgans you have the melters and all the guns that I think it's easier for me to hold it than you only because I have more shooting than you sure but it's still a bad place to be it's not a good place to be so we kind of need to pick one of these each yeah and try to hunker down it's it's almost like we've picked the safe one to go grab but how much do we dedicate to the corrupting the opponent disrupting the opponent that is kind of the secret game that's happening here is uh like where do we draw the line but if you if you try to attack your opponent too much you might leave your other side weak right yeah yeah it's a fun there's a little tug and pull here yeah um dancing everything because like you gave me nothing to shoot at really good you have a lot of infantry so it's actually kind of hard to get a beat on this is a place where uh the land reader helps it helps you really tuck people away safely and now the lane Raider like the lane Raider used to kind of be a joke right like you could pop Atlanta Radar you have louds on the lane Raider I have last cannons on the last land Raider and it has uh it's gonna have uh heavy bolters yeah and it's also going to have a storm alter I believe excellent beware the storm bolts are okay we're just going in yeah you're just engaging on all the fronts we're engaging on so many fronts Brian never seen so many friends well thank you kage no akami thank you for gifting five tabletop memberships and thank you techno heretic for gifting a tabletop membership I don't know if you know this Brian but it's a great way to support the channel oh I've heard it's a fantastic way um and really becoming a member now is so great because we're going to be doing so much new content there's so many interesting things to cover and really not only does it support the channel in a big way it's actually our primary revenue stream but also it gets you access to our Discord which is fantastic and it also gets you access to our members only games which are a lot of fun we're also going to have a bunch of new members benefits coming out very soon so great time to be joining awesome look we're not able to get to your uh natural expansion objective which is making these dice super hard to get yeah yeah I'm just gonna get them out of here uh and so I'm just staging up there you're behind the cover you're safe for now like I think you have well where's your aggressors my aggressors are right here so I want to just be out of them because you don't have a ton of anti-infantry I think you have bolters you have flamers the flamers are my anti-inventory right so I'm hoping to like just dodge those a little bit and uh everything else can now keep in mind you want to be more than three inches away from that Center Line If you want to get that engaged oh that's right that's right uh we'll let you figure that out while we take the question that sounds excellent thank you Frederick is this Edition uh is this the addition I cut off I cut Magnus off the sprue uh yes if you hadn't cut you have a Primark on sprue I didn't even know that was possible uh you definitely have to put Magnus together he is a fabulous model and uh no matter what the rules of your Primark is it's always something you want to have and be playing with um because it's just a ton of fun and they usually modify the Army in a really meaningful way so it gives you a whole different play style and um I I love Magnus uh so I think so I'm excited uh to to preview that Army later I don't know who's playing it later in the week but uh whenever we can it's gonna be a lot of fun to show that one off and I bet I bet we might just have a Primark on the table because why not Aussie Brian's just Wilding come here okay I've moved so strategically Ryan you don't even know so many so many strategies so many strategies so what you're seeing here is he's got his uh his gaunts here and they're all strung back to these supporting units the Venom throws and the uh the neurothropes right yeah and and they're giving you the minus one to hits and the covers and all those things right and making these squads actually pretty pretty durable artifexes are out of one up save right now one conversation that's who yeah that's great that's great one up safe that's amazing why not um but look that is gonna be my turn uh I can't deep track this turn I did engage for three quarters uh we said that was three points three points yeah and uh no bonus no primer but you are going to throw away that uh yeah I'm gonna oh yeah I'm gonna throw away taking uh your back objective right and now you do get a CP for that but you can't because you have a bonus you've already received one or how does that work um you know this is a good question I think it's still caps I still hit my cap at one CP gained okay um so you know it's a good rule but doesn't happen for me because I get one anyways interesting okay well does that make it Space Marines turn one Space Marines turn one good luck okay so what I'm going to do is uh I need to start by drawing my objectives okay um so secondaries draw okay so keep in mind I have no idea what any of these do so let's talk me through them yeah so extend battle lines this is literally hold your back objective oh yeah and take one one objective in no man's land super easy super doable um should be I might just do that you might just do that right okay uh and this investigate signals uh this one I think is what is nine inches um of course from oh it's nine inches from every corner is that right this is a little rough for me right now but not crazy Yep this is I'd perform an action a pseudo action wholly within nine of each quarter okay two points each I can get one corn I don't think I've ever I did that one last game I got that one last game okay is it weights two points for every quarter oh okay at least there's like a like a a slow threshold I'm gonna be able to get my back corner um and I'm gonna be able to get extend battle lines uh so that's great okay let's also then uh we get a CP right yeah and and I can roll for a bonus one so I'm going to roll a 4 up for a bonus objective or CP sorry cool nothing there and um and then I need to declare my oath Target and I think it's going to be your carnifexes because they're the first Target you're presenting to me um so the carnifexes are going to be my oath Target funny enough I don't actually need to Target them with oath because the only thing I have to shoot them re-rolls all hits and wounds already yeah um but I I no that's not true the land radar needs it so okay well with that let's get into my turn and we'll see what options I have and then keep in mind for you Brian and for chat when you shoot the carnifexes they will move D6 come at me bro that does mean I can move into combat so you can move into engagement into engagement rings I don't think I'm ridable double check they had it a little bit from World eaters people are familiar with that um but uh yeah watch it okay I'll double check right here that sounds great well you're checking that thank you uh CF on Rice Brian is back the gang is reunited what are people's views on t-suns or votan from my first 10th attorney on the 15th of July oh votan or I I think t-suns are awesome so I'm really into them I'm sorry what was the question thoughts on T sons of Rotan oh tea sounds are gonna be super fun um I'm excited they both have a lot of flavor um t-suns for a CSM Army if you think CSM are fun uh t-suns will be uh you know I'm sure it's gonna have a lot of flavor botan brand new line I'm sure it's going to be very very cool uh look card effects is it's when I'm shot uh D6 plus two for each model in the unit uh add adding two for each uh model in the unit so a roll of D6 how many carnifexes I have left it's gonna be plus two for each card effects that's the distance you move that's the distance unlimited amount of movement based on the times I shoot you it's it's only once per phase and then you can move into engagement I can move into engagement range incredible so and so that doesn't count as charging though that you know these are good questions Brian good someone's gotta questions Brian uh I feel like I'm pulled to T Suns like I feel like t-stones are very like they're getting the most at like the 10th new vibes so yeah I don't know just to add a Counterpoint there yeah no I think t-senses are yeah are going to be super cool I think they are forced to have fun Dynamic they're gonna be grudgingly fun bro because psychic is gone right like they're like oh psychic phase is done yeah t-suns need to think of something else like that's their whole identity be having psychic powers doing damage with psychic you know how are they gonna be treated in this new edition um who knows well to find out and um yeah that's I'm really I'm really interested to see so D6 plus two because this older one account has a Carnivor yeah so each yeah plus two so D6 plus two you could get like eight inches eight inches yeah right okay so that's kind of like what you want to stay kind of outside of that's like your threat range does it have to be towards you I could also move back so that's an interesting question yeah because the world leaders they had to move towards you is that right right right okay that's interesting can you move any direction because actually I had to read this very carefully you have to read it very carefully oh is there a semicolon that's changing it so Anonymous me says it's not a two plus per corn effects it's just one that's right yeah there's a lot of commas and there's a lot of there's a lot of sentences here guys we're learning a lot about it we're learning English we're learning how to read we're learning 10th edition we're learning math not yet not yet not yet at the end of the semester um it does have to move to the closest enemy unit what do you thinking Brian I'm not your flamers I'm moving on my flamers yeah outside of that eight inches yes exactly right there we go it's actually more than that you have to stay outside of nine because engagement range is one inch right you gotta be wholly outside of that nine exactly right so you do have to think about that a little bit I was trying to see if it looked what it looked like to capture this objective um I was trying to measure that as well but you know I was trying to force something of your shooting to come out but I'm thinking about it and I think it's probably not yeah so I'm I was just trying to see like is there a place you can hide and still hold it and you cannot uh there that you you are well and truly exposed if you want to be there so you can move in any direction no a closest enemy unit okay that would be pretty strong they're they're very uh one dimensional in their rampaging okay yeah I'm just gonna keep moving so you can take another question thank you dungeon master as much as I'm loving every bit of the 10th content you all are putting out I'm really looking forward to seeing games that aren't just reenactment of Warship Troopers wolves thousand Sons CSM and Chaos nights here we go yes I agree very excited for all that yeah there's gonna be so many this is the last Space Marines versus tyranids yeah battle we have to play these uh to armies so it's gonna be fun uh once we get to explore the other other indexes yeah so we're getting to do something for the first time uh in 10th edition I move my transport up and now I can disembark awesome which uh is a superpower of transports I have to say what Bridger just put in chat I think people are underestimating the blah Equity of 10th edition there are more words in punctuation to ignore than ever before yeah he's not wrong oh here they come the uh the first melta shots the first of many one can only help well thank you techno heretic Beyond height for 10th desperate to see more about my Robot Boys any chance we can know when slash if you're doing ad Mech 10 stream amazing stuff thanks look admik will happen oh for sure I'll be playing the ad Mac you're definitely playing the ad make that's it's Brian's Army um so it's gonna happen yeah it will happen within the time that Brian is here you're right that is probably more information than in during the 10 days of 10th it's gonna happen I can't we don't we don't even know yeah it's not like we're hiding it from you we don't know exactly which it could drop it Eddie we technically know which day but not which time I don't think we've decided all of that yet I think we're close that I and I've certainly not even made an army list yet so uh lots to do still we got a busy week yeah um uh should we get going with this busy week I think uh we're ready for this next phase um so I've moved everything I've got my aggressors up I've got my eradicators out of the land Raider I have five uh last cannons also pointed here they're gonna get a lot of hurt yeah I I'm terrified of this plank I I'm we're gonna see if they can uh if they're gonna they're gonna survive this one we shall um okay and then what we have is uh these guys back here ready to do the secondary um and then everyone just kind of moving up staged here for whatever I plan to do later I think it's too early to move in on you um because I'm not quite as fast or scary as these carnifexes are so I can't I don't have a distraction card effects to throw yeah um so I'm just I'm just keeping you honest over there a little bit sounds good okay and uh so let's get into my shooting phase I'm gonna do the action here for two points and that's the only corner I'm able to do it in perfect and then we're going to do the shooting here now as far as order of operations um I think uh you you're not gonna be able to touch me and so it makes more sense to shoot with the only thing that has a more limited line of sight which might be the last cannons um so we'll go with the last cannons at the back first and we'll come with everyone else after sounds good I will use my five up fuel methane uh for one safety uh yeah pretty amazing strategy it's kind of it's an auto um that's right and I had a strat here um now uh remind me they're not getting cover currently or they are they are getting covered from the Venom throws right so that's what I thought and not minus one to hit though because it's not infantry right so um I did have a plan for that and it's right here oh ignore cover it's storm of fire uh pick a unit to ignore cover and it's going to get the plus one AP um as well um and so but that's going to be the flamer squad um so I think that my ap's pretty good as it is with my last cannons you have what a 2 up save or is it a one up I have a two up save one up with cover Now cover cannot modify you below a three up right if you're a three up if I have a two up I can stay at a two up with cover right if I have a three up I can never get a two up right you're down to two Brian is now down two one yes oh it looks like we never printed the Devastators but that's okay I know what last cannons uh actually I don't know the um AP on the last Canon is it two or three three it is three oh nice okay so I have in the squad four last cannons and um okay so do you have an inval on this one I do not have an involve interesting I think this stratagem is still better used on my meltas um only because I have more of them uh probably yeah because you're gonna be AP three or four the melters are ap3 I believe so we'll go to four and they'll go to four sixes yeah and I'll be ignoring your cover yeah sixes yeah so uh no yeah it's actually ap4 it would go to ap5 oh so I will we'll not get a second yeah yeah I think that's interesting okay so let's uh let's do this four last cannons here hitting on uh uh uh hitting on threes yeah and re-rolling for mouth nice okay strength 12. so wounding on straight T9 yeah threes and re-rolling okay minus three minus three so five UPS here let's go oh wait are this who's ignoring cover these are not ignoring okay oh so four is here okay oh how does that work my save can never be two but it could never get better yeah yeah hurry up okay perfect the average and these are D6 plus one D6 plus one yeah go ahead and roll okay how many wounds each uh they are nine so there's not so I can't kill one there are eight wounds each eight wins each so yeah so let's just try to kill one that is eleven yeah I love can I get oh seven more likes three six seven okay five okay all right I need what is this uh this is the 11th so I need like four four five UPS no that was not enough okay we exactly take down yeah one Carnival now would you like to move closer um now I don't love I'm gonna tell you one thing about moving closer you will come into mountain range right right uh which is the one in this order I don't like that I have to move closer to you so I will stay you're going further from me now further well yeah technically because I died further away from you quick consolation prize Adrian is going to run to Starbucks do you want anything I don't drink coffee or tea or anything um I'll take a tea yeah bye friends Brian this is you no caffeine I am so impressed I think when you don't have the caffeine ever you don't need it are you a caffeine person are you were you never I've never had a cup of coffee ever yeah yeah um I was shocked if you started I've never had a cup of coffee or tea um uh I don't do any alcohol anything like that um it's just not my thing alcohol is questionable so so I actually have a bit of a choice um I can shoot the flamers and I can get um two in the squad can't can't uh get to you but if by a miracle I actually killed this guy yeah then several of my eradicators would be out of range as it stands now they're all in range and so now the flamers probably won't get you yeah but if the eradicators kill one then all the flamers are out of rain you see what I mean yeah yeah so um if I it's kind of a risk here I don't think the flamers can do it honestly they just don't have the yeah I don't think so it's better to chip a few wounds from you with the flamers first and so I think that that's what I have to do here so let's see how many um I can actually even see you with it looks like I've got four there and then this guy's out of range and this guy doesn't have line of sight so four out of the six um can uh can flame yeah okay all right one's good are you gonna use the Shroud on these guys are you gonna save it for the future I'm gonna save it for the other ones so uh in this game case the flame strong gauntlets are D6 plus one and I they are gonna have AP1 but that's just gonna flatten with your cover so this is probably going to do like one wound sure it uh the flamers don't ignore cover I don't believe do they ignores cover they do thanks he got me Adrians look it out for us so four eight um nine ten eleven and then 16. nice so four eight twelve sixteen okay so this is strength four so six it's a wound yeah but I'm re-rolling so let's pull out two here and then re-roll nice look at these so I've got three at AP1 ignorance cover yeah oh and you don't want to reroll because of um there was multiple ways to reroll okay so I well I was rerolling sorry I was I forgot you Auto hit I thought those were two that's right now I have oath and twin link gotcha so this RV is the no this is the no reroll Edition two ways of Auto rerolling uh two's here right you said minus one AP ignores cover so three three three threes uh and if I will feel no pain do I get it oh you got it one win watch it it's gonna matter uh down to seven okay all right now it's time to shoot the meltas uh let me get one eye in just you wait oh he's gonna he's gonna run I hope he I hope he does okay so we have the uh we have the melta rifles and this is just one shot each so six six guys one two three four five six and um okay I'm not in melter range what's the strength on these nines it's gonna be four actually perfect yeah yeah nine on nine so um but this is where I do have the option to use this Strat and it's plus one AP and ignores cover so I'm gonna spend the 1cp to do it um which I'd already spent oh sorry I'm down to zero right yeah yes and uh here we go hitting on threes re-rolling don't feel me now all right into uh oh okay so I missed one yeah and then four is re-rolling four is re-rolling easy work come on Brian you got this this is the one we need okay it's not great it's but we can turn it around yeah you got two so far oh no no no okay that's huge it flopped it kind of these go right through me they go right which is Big this is huge but you do have feel no pain uh yeah you want to give me some damage so 2d6 damage could you and I get to re-roll damage 2D this is so two enter the d6h right right oh just flat D6 okay so you can't kill me gotcha so only one can die here only one can die old one eye is good either way so that's eight damage unfortunately that's not gonna be enough to get you unless you roll zero fives and that's like well zero five I believe a couple fives here oh okay so three so he has three ones left he has oh no no two ones left he has two wins left two was at seven he took five I got off kind of easy there you got off really easy on that yeah um okay but I still have a land Raider oh but wait there's more just waiting in the background hidden obviously is this land reactor a subtle stealth man Raider yeah Raven Wing land Ritter here okay so okay so it actually has the godhammer last Cannon oh that's always good right oh it has oh it also has Hunter Seeker missile and uh uh it has the heavy Bolter not this not the multi melter okay so we're just gonna put everything into you um let's start with the god Hammer last Cannon okay getting on threes okay yeah this is uh come on okay okay oh okay this one is strength 12 so threes yeah threes rolling re-rolling so dumb okay so this one is ap3 okay I get my cover so four UPS here four hours I might consider re-rolling at this point yeah four UPS oh oh don't need it God Hammer didn't do anything okay so the hunter killer I'm gonna do my one shot at you hit and wounds and uh it's ap3 uh not ignoring covers so four UPS again uh wait is that right no one up yeah four apps four UPS yeah oh this is D6 damage just to straight D6 I'm gonna spend a CP to re-roll this okay I'm down to one CP for tyranids four up come on you got it Landing can we check how many shots the last cannons have is it two on one per side oh you might there's two twins or or is it twin linked it is not twin linked so probably I don't have the second page so I'll need you to show me how many it has um so chat says four total lessons Okay okay yeah it does have four on two more okay it's either if it's not twin link on the page then it's probably actually four oh okay so these are rolling to hit I hit with only one nice and a wound let's see if we can change the pass yeah four of them come on oh okay D6 it's gonna be a one watch okay it's a four three three five three five UPS it can happen okay so it's alive on one win that's crazy but this is why this Strat is so good right it's amazing yeah right like this whole Squad would be yeah like in big trouble without it okay we're not done we still have a twin heavy Bolter three shots uh sustain hits one any sixes oh six and so there's an extra one and it's strength five so five's to wound yeah okay oh what uh oh wait five is the one yeah five strands oh there's a four wheeler yeah okay uh it's only if you want so you have your two upstairs no if you go down to the heavy it's like I'm gonna gradual after all of this the heavy bolts are better get you two up come on no yeah Chad is aggressively saying D6 plus one damage at me so what were the last Cannon is dcx plus one though okay so this is all on the um one okay yeah five up six four okay thank you thanks Chad um thanks for being aggressive with the D6 plus one um okay and last thing I did have is the storm Bolter uh which is just two shots I don't think this can do much but who knows so this is sixes to wound re-rolling okay so you have one wound no AP two up save so it's the bolters that's okay yeah that's how you get these guys forget the god Hammer last cannons and the melters it's the Bolton soldiers work every time bullets was my weakness yeah um okay that's all my shooting um that was a lot of shooting and I think the squad weathered it pretty well yeah I I thought when you put all this stuff over here you were just gonna pick me up but I'm glad that I get to use my old one yeah I think it's good okay so let's declare a charge um no I can't so um I think that's going to have to be my turn yeah so uh I did get two for my secondary there and then I did capture an objective in no man's land I don't know what that one's worth though you guys are which secondary did you get two on two for the one where I investigate signals there's two points each yeah but I only did it in one corner so two points great and then uh the I I captured one objective in no man's land I don't know what that's worth though the card will have do you want to pull the Cardiff um I have it I have it somewhere okay so we'll score that up in just a second but I got some points on the board yeah you definitely have like I want to say seven or you know that area oh seven seven would be good uh cool tune it's turn two we're gonna hold two objectives for ten points amazing uh hopefully we're doing that every turn I'm gonna draw some cards if uh Mel can draw me some give me some cards the double double cards there you go boom assassination and extend battle lines I love extend battle lines this one's easy it's the one you got last time yeah hold your home objective take one in no man's land very easy to do you're already on one exactly uh and then assassination I do have two characters right here in front of you old One Eye oh one eye make it up I'm down I'll I'll take those odds so you're taking I'm Gonna Keep both of these yeah you have a chance to do it you're saying there's a chance yeah okay doing it uh old One Eye heals D3 in the command phase oh I like watch out I have Five Wounds uh remaining I'm gonna get one back I'm gonna get one back you also got two two command points right that's right uh up so you're up to three that's right and I'm up to one let's do this wonderful I'm just gonna get moving let's let's do it let's do it um Brian were you so you hold you said you held an objective in no man's life just one though just one yeah and I'm just trying to see if this even scores on a first turn oh there's so much text uh the primary doesn't score on the first turn I believe no but we're talking about my secondary to score oh right hopefully it doesn't happen extend back yep okay I will pull that that up because I was not looking at the right cards but first I'll give you a question to to chew on while we're doing that thank you leaksvix looking forward to Liam appearing on the channel yeah will he be gagged to prevent swearing during games I think I think uh uh We've we've sufficiently taught him to be a good boy but uh it's fine we're gonna let the NBA Liam uh that's why we love him and so uh we're excited to have him here too and uh it's gonna be my first time getting to play with Liam in person I get to work with Liam pretty much every day we we have calls and work on things together but uh this is our first time actually meeting in person so I'm really excited for that yeah it's gonna be super fun we're gonna get a lot of games in everyone's gonna get games in with Liam uh yeah it's pretty cool yeah it should be great so Brian the extend battle lines secondary says if you control one or more objectives in your own deployment Zone and you also control one or more objectives in no man's land this scores Five Points so I got five points perfect awesome fantastic yeah five is kind of the standard um for secondaries wonderful yeah super excited for like all the friends we're gonna have come into the studio going to be a blast so we can't wait for Liam to be here and so is it just like one day overlap between you and Liam no no we're we're here for several he gets here I don't remember maybe the 16th oh and I'm here till the 22nd oh that's gonna be so much fun but I'm just not on stream the whole time wait you don't want to just live I'm taking a few days with my family to uh live on camera we have some family out here we have um you know we we used to live here so we know a lot of people too so we you know we have places to go people to see yeah awesome well thank you Blackburn Happy 10 days of 10th not gonna lie it took me a sec to recognize Brian without the signature sweater are everyone's cats excited for 10th as well yeah uh look my cat is raring to go playing some tent with me I've been reading rules cats I'm sure love new starter boxes because they just love the ability to get in them yeah that's true that is true our cat I think is like both really upset that we're just like not at home all day but also really excited that we have fully moved a craft table into our living room and it's just bits Galore oh yeah there's just so much to play with for the cat so much trouble to cause my cat loves anything cardboard to like seek his teeth in he like crunches it yeah crunches it um I am just spreading out trying to screen you because you do have Terminators coming in that's true um don't want to get too much ground here but also don't want to overextend too much right um You have melt is on the other side as well as well as Las yeah so that could be fun or not uh depending on who you ask and yeah to clarify to Mack who was like why is there no cursing we are actually in fact a child show uh well we are playing toys we're playing toys um no it's it's actually not a hard rule it's not that like your band if you curse or we you know the the network execs will kick us off if we curse too much it's just actually it's not even in our personality we don't go too hard with it I suppose yeah yeah and it wasn't uh we never sat down and had a discussion like let's never swear but it just became the style of our show to be just a little more chill in that way um but we're not it's fine you know we allow Liam to be Liam I think funny enough when he came he commented like oh I noticed you guys are so PG uh I guess now I have to do that and we're like we never told you you had to but I guess you can if you want I think we like the fact that like you could have this on in your home with your family around like with anyone around this can be played and so I think that's always been our our our goal um is to just make it so that like we have lots of Friends With Kids Brian has a kid like exactly right yeah my daughter's been watching this channel since she was you know like four years old so uh that definitely plays a part in it for sure yeah a lot of dads up in here well lvo tickets were released today and we actually have affiliate links we do you're right so it it is that in the description it's in the description you can buy your ticket uh we get a little a little a little something a little something um it helps this channel it costs you nothing right it's the same price for your ticket no matter what um yeah it's 50 more with our life that would suck well I don't know it could be no no no I'm with you it could be so totally cost the exact same and um we get a little bit from Front Line and uh to show that and like I think there's slightly Wars between the channels on Whose affiliate link gets used more like internally so you know help us win uh we're Girl Scouts now absolutely um yeah and honestly come come to lvo you know we're out there we do meetups it's going to be a really fun time and uh unfortunately I missed lvo last year but I'm really thinking of coming uh next year yeah um so I I don't want to miss it again and even the year before I was there I was at our booth the whole time I wasn't playing yeah so this time I want to come back and I want to play have some fun so uh yeah come out that's cool are you like baiting me to come in there I'm kind of dating you here I could also make a knife yeah um it's always risky right you could put some narrow guns back there it cost you nothing yeah uh I'm I'm really waiting for this play with the card effects because you do have an OverWatch for me I have something to think about yeah and you don't have that many ones left I don't have that many rooms so you can even OverWatch with melta I was going to ask you do you still get the rerolls yes I'm still on oath um until my turn that's so good okay so that that makes it semi-reliable that makes it quite reliable yeah I have six wounds left your melters will probably be in melter so then that's D6 plus two oh and you won't have to feel no pain anymore yeah oh well old one I always has a feeling oh so quite good well then that's good um well then you'll be fine you think so uh no I think it's absolutely dicey does he degrade he doesn't he does not okay um I really want to go for it so I I mean what are you gonna do just die exactly uh all right so you will feel free to OverWatch fire when ready it looks like a five inch shot within within six okay all right um that's the last thing I needed to move um awesome the show is yours yeah so he no longer has cover that but he has a two up save as a two up safe okay so if I OverWatch with the flamers I would have ap3 so oh sorry I would have AP one yes taking you to armor save three that's what I meant to say MP3 would be so hot uh plasma flamers or something um but uh doing six moons is not on the table probably not with flamers I think uh I think doing in my opinion three wounds would be good doing well yes because I would get literally two or three yeah we'll get three UPS yes um so that would mean that would be me doing well yeah so that's not gonna cook cut it now I could OverWatch here with the eradicators but it's only six shots and really I would need two of them to go through that is very bad odds um yeah rerolls I don't know yeah but it is odds and you only live once so one CP OverWatch do it so this is with you eradicators You're Gonna Roll all the sixes do it no no yeah those Island dies that's as well as I hit uh uh in my shootings Adrian help okay it's forced to win uh Force the moon you get rerolls okay you got one so far this is where I failed last time yeah the floors are hard okay that's about what we expect but now they go they go together no they don't go right through because they're minus four and you have a two up save yes so you have two six up saves okay two six of six if Brian can roll sixes here we go ah come on okay okay that's big that's huge okay so now you have six wounds I have six I have D6 plus two and I reroll damage yep and I have a feeling okay are you keeping the six that already has a chance to kill you so you know what I mean yeah like it could definitely get worse so you're putting the ball in my court right now yeah so I'm just gonna leave it there um I think you live but that was shockingly close yes you know so I have six saves to make uh I need one five one five up one five up to Loop oh come on thanks I see one four oh cool so we can all roll hot yeah it's okay so you're down to four rooms down to four wounds all right that was eventful it was eventually but nothing really happened nothing nothing crazy yeah um after all the yelling not not a lot uh look you didn't give me a lot to shoot again you've been fighting pretty well my flame is getting closer and closer it's inching up yes um screened you out kind of good uh I just have this charge let's go old One Eye into your flamers uh now you could you don't watch again you don't have to uh CP um yeah I don't have any CP but um also um you don't have to declare your target right you just roll I believe you do it's not AOS completely oh okay I think you just rolled oh okay that's crazy uh I was pretty sure that was a change but anyways um here we go I need a five I do have a re-roll in the pocket here no problem easy all right I do have the Dodges objective yeah that's a weird thing right um but uh yeah we're gonna need to get like obelisks or something for objectives now oh I know I'm gonna keep forgetting sorry I if if you don't mind I I I was hoping to use my uh teleport home or in your movement phase to drop my Terminators for sure yeah go ahead okay yeah okay cool oh you didn't you do need a oh you zero three yeah it's free boom he's gonna uh Brian's gonna be dropping uh some a brick of Terminators down assault Terminators this is gonna be rapid Ingress I think is the strap rapid Ingress let me bring it down in his end of his movement phase and uh um that way they're ready to to rock in my turn yeah okay I like it okay go now now we can continue sick okay so I've made the charge I am into your uh aggressor Squad yes um I am going to spend a strat yeah you might uh it's an epic challenge it's an epic challenge you get to have Precision which means you can Target my character so my character is going to Target his character right tell me what's the easiest case yeah right so my captain actually has artificial armor yep and so he's got a five a feeling of pain he's gonna be tricky but the Buy Low just is not much let's murder this is Five Wounds three up save no in bomb um but you got to get those Precision hits um biologists is how many wins it's only five Five Wounds and then t five T6 T6 yeah grab this one up and then save us three save is a normal three up armor okay so I'm gonna do big strikes okay attacks yes this is going for his assassinate secondary yeah so I'm hitting on threes mooning on twos and I'm re-rolling hits I think you'll be fine yeah all right oh amazing no no need for the re-roll I don't even no explosions but I probably don't and this is strength this is strength fourteen fourteen two so twos to win who's oh no did you reroll any of these um I don't re-roll the wound so that was a bad time to fail but their ap3 you're gonna get six UPS right so now I actually take the saves on the squad right and then I allocate it's not a difference it's Precision it goes straight to your character okay okay I thought it was you allocated the wounds on Precision but I took the save on the squad it's the same yeah but okay here we go uh uh what's the AP ap3 so sixes yeah no so that's nine damage it's gonna be D6 plus uh one so oh okay so you could fail good fail technically and no you couldn't D6 plus one you can but I'd love to see it anyways it wasn't it was terrible it was terrible okay so the Apothecary does die that is going to give you assassinate yes we're going for points uh I'm probably maybe could have killed the captain if I rolled hot but that was racing with the four pinball in the 50 Fiona pain I think that was with that many that wouldn't have been enough to get him you know what I mean yeah uh okay you can strike me back and probably kill me here um we'll see you have some power fists I have uh they're they're power fist like oh I remember this discussion yeah I don't I don't know how where the Piston thing came from yeah that was uh Bridger yeah okay so there oh no they are now now called powerphis they didn't used to be they used to be called uh bolts sorry so anyways three attacks each and uh I'll do my piling also not touching the objective it's extra annoying when you have several models yeah exactly right okay so here we go we've got um uh six people so one two three four five six three tax each they're pretty good and again this is my oath um uh okay so we're hitting here on Force okay but I'm re-rolling for oath amazing I mean pretty fantastic role to begin with yeah we don't need to I mean we can go back if we want to but it looks like chat believes that the Precision um hits you sign one at a time so it spills over to the unit oh oh like I can kill more than just the character in this case but yes okay that that wouldn't matter I needed since I rolled damage so poorly yeah I needed every bit right so here we go two more hits and then uh strength eight toughness nine toughness nine so fives okay tough as a strength is is that was an unbelievable role just real good yeah whoa there's a four in there who needs re-rolls nice yeah it didn't really do much okay this is ap2 maybe two so four up save for you four up sir it's two damage come on oh I mean we're both doing well we're doing yeah so that's six damage six you only have four wounds left and I have a five so I need a little bit above average to live um I need to make three five of us yeah oh you still have yourself the captain yeah so it's not over again that'll get you anyways amazing now deadly demise no deadly demise weird really yeah no no deadly interesting yeah okay um cool he's gonna peace out but he did his job okay um now I can consolidate if it gets me closer to your objective if you yeah you can definitely consolidate because you are on an objective you'll just end on that objective okay these are slow boys so every little bit of speed they can take is worthwhile okay I think uh is that the end that is the end of my turn we can score it up we're going to complete both of these secondaries here assassination we're gonna have to look at how many points I score but extended battle lines should be five points okay right and I think assassinated it might be something similar it might be four or five um thanks Mel I just saw it I'm Shuffling okay uh four victory points four four it's not like a plus one for a drawing you get five if you're using tactical missions is that drawing yeah yeah that's five that's what I thought yeah five cool all right points on the board amazing big 10 point swing there I'm gonna pass it over to Space Marines you're doing heavy damage to me and I can't stop it yeah you're kind of sweeping this flight so this flank I've now kind of claimed for the rest of the game yeah you you can come and harass me yeah but you're gonna struggle to take it from me that's right and I think it's in a similar situation I'm in no position to take that flank from you especially now that the Terminators are here so we're kind of each we've carved out our space yeah this is our safe space so for the primary now I'm on two objectives um that's ten points uh for a minute there I actually thought you were going to charge in with the gods and take the objective from me so I don't mind standing this close I'll let you know because uh if you move within nine inches of me you'll run away yeah yeah I skitter scatter away um yeah I get that okay um uh I need to draw two new cards that's right so why don't we do that let's do it I really like this button okay so cleanse is this is a good one this is taking you off an objective or just holding which one's this uh this is Dune action on two objectives in no man's life can't be your home objective uh it's gonna be uh two points or three points for one five points so I'm gonna be able to do two yeah um because I can't do a center you do have to control the objective at the end of your turn which I can do yeah um and then attempting Target is you pick an objective and I have to take it so that's right it's going to be my that objective which I cannot uh I can't do I'm also gonna try to see if I get an extra CP on a four up I'll tell you if I I don't get it so that would have been interesting because if I had an extra CP I would consider pitching to get another secondary here um there's very little I can do to get this you don't actually have a lot of OC on this though um I don't have a lot of OC that's correct so if uh two each from the termigons the so if I'm if I moved up my intercessors and tried to sneak it away from you um it could be interesting yeah okay well I'll keep these seconds I'm going to keep them and we're gonna see what happens there so gonna see if I can steal that objective and then otherwise I want to do an action here and an action there all right um as far as the oath targets um I don't I'm not going to be in a Range to get you back here and I could start shooting them um and them being your your gaunts uh not with everything but this is the closest Target to me so I think this unit of gaunts is my oath Target yeah I think that's probably the way to go because I'm gonna move in your movement phase I'm gonna try to contest this middle one probably um and so you're going to want to now can you move with an engagement range of me no I cannot interesting yeah um but let's say you move in a certain order like you move your aggressors up I then move away from your aggressors and then yeah now if I take my middle Squad and Advance them far to the other side I might be able to make it so you can't screen you out hear me out in your turn yeah okay great well let's uh let's do that we can take some questions while I look at some movement systems yeah why are we doing that there's still a lot of questions about the attack of the um the wound roles and who they go to um specifically Precision yeah the attack is the attack allocated to the character model after the wound wall and therefore you would need to still roll character saves um we can we have a book we can we can break it yeah I think we should just get some clarification on that after we see some fancy hand cam uh yeah let us know a page number chat um we appreciate all the help we get from you guys but just for the speed of the game and efficiency uh a page number always helps us go right to the rule yeah we just will clarify this um a big five inch Advance here and this squad is coming to grab that objective so they could do the secondary they're basically giving their lives for some secondary points and what they're doing is they're screening here now would you like to move this squad uh I will move the squad okay um yeah that was Adrian Adrian is he's dropping dicers Adrian's hiding in the shadows hobbying under like a lamp yeah literally it's a little pink a foot from me and I just keep getting hit by bits over and over again just trying to produce and it just slaps you in the cheek every couple seconds but then again I believe he's building for me so you can't complain I can't complain a digital rule book page 26. Adrian Adrian I don't know Adrian's like I have the day off yeah you don't have the day off atrielle I mean you could have stayed home I'm gonna move there can you tell me how much OC you have on this point I have uh eight eight OC three so I would need four so I would need I need to take it not contest it right you need to control the objective yes so I need to get uh all five of my intercessors I need a four inch advance to get all five I only need a three inch advance to get four so um yes to control it but keep in mind you have to be able to shoot to do the action so you need a second squat to follow that up um if you want to I'm not trying to do that I'm just trying to control it if we're talking about shooting actually I could go into the Devastator Doctrine yeah and that allows everyone to advance and shoot yes um just to throw another Dynamic into this uh termagons they're termagon so they can move after you move you're already using that Strat here you said it's not a strat it's on the data sheet oh yeah I forgot to use icej oh a ton of easy to forget but yes ah oh so then you would just claim that I would just immediately take it back you would just take the point yeah thank you okay I thought okay use this chat here once yeah yeah yeah okay so I'll let you do this movement yeah um uh here it is it's a D6 move oh two inches um okay so then that is just not a strategy that could work at all um uh that's an amazing ability free movement our army-wide with those guys is yes something that I think you got to get really slick with um I love that rule okay nothing I can do about that uh unfortunate um there but uh that's okay wow you guys are thinking about that a little clarification on Precision so yes you rolled a hit and you rolled to wound with the whole Squad I always use the bodyguard's toughness that's how bodyguard works that's what we did and then after you've wounded then the attacking player chooses to allocate um wounds to a character which means yeah you can you can take the character's armor save involve and whatever who chooses the character attacking player oh if you have Precision yeah yeah we did that correctly we did it correctly cool sounds good yeah I think I think people in chat were just curious how it is a bit tricky actually it is very tricky yeah um yeah that's so weird I want does it happen is it allocating happen at the same time you think or is it like okay take a save on this guy take a save on that guy and then if you die the other character takes uh interesting well technically it's we're doing fast ice but you would probably want to go to slow dice because technically they're one at a time yeah so we did we did do fast dice I just rolled so bad that it didn't matter yes but yeah yeah totally good point yeah good point thanks Adrian well I think we we appreciate it thank you well thank you hamster damn hey Titans got my pre-order in at my flg Brian are you going to take advantage of those balconies for the shooting buff oh what I did just move on to the top balcony I went all the way to the top balcony here with with my six inch move which is going to give me plunging fire with these last cannons thank you for asking yeah the plunger absolutely what do you think about the storm Talon I think that the plus one to hit is interesting I I would love to hear your you guys thoughts on the Storm talent I think uh we should pull up the data sheet um because people were asking about it yesterday a lot and people are getting excited about the storm Talent all right Adrian's pulling down yeah I have not immediately put Adrian back to work no do you want to uh not end within nine inches of my turn my God I because I could move again I don't know what it means but I might move closer uh no I I'm I have to be here okay so you do your thing I have offered Adrian Mike for numerous times and she's like no I'm I will not have him like um if I thought about this more I would have posed or poised both termigots to maybe move he moves a whopping a huge eight inches okay everything I say there's this Giggles in the background I'm just self-conscious at this point we're just children it's fine it's fine okay look at how nice those salads okay so they moved I'm gonna move my turmericans they've already moved yes okay I'm just trying to make your flamers um have a little tougher time and I see you moving there watch out for the 18 inches from the flamer might be a threshold you might not want to cross it's a shell OverWatch all right we've got a storm Talon here I I like it I'm not sure what all the hype is about you know it is plus one to hit against uh units that don't fly so that's cute so hitting on twos um default it comes with the missile a special missile launcher and you can swap that for a twin heavy Bolter twin Laskin or a different missile launcher um it always has a twin assault Cannon so that's going to be uh what is that yeah six shots twin linked devastating wounds um and the main profile wise the last game is twin twin linked so it's only one shot but we're re-rolling uh the the typhoon missile launcher is pretty cute the sky Hammer has anti-fly two plus which is which is kind of cute and twin linked um yeah I I think it's cool it's a cool profile obviously I think points will determine a lot on this uh it has it can hover and um it looks like it has decent damage output for a lot of move speed so it's cool I like that it's the strafing run right it's plus one to hit against not fly oh um I'm a little bit skeptical is as we keep saying with Space Marines like you're already getting so many Buffs to to hit or re-roll or things like that so like that ability by itself for me doesn't like make the data sheet yeah I'm putting the eradicators back into the transport ready to go um thank you just a throw sorry go ahead no I was just gonna thank our our floating head voice thank you thank you Adrian uh another thing to throw at you uh Brian thank you keep in mind parasite of more tracks in reserve totally I'm constantly looking for a way to Rapid Ingress you um he would love to Chomp on some intercessors um so yeah and chat want to give you a friendly reminder John uh the termagot reactive move is one per turn per unit oh so I would most definitely not use it here no I would use it there not here so you could definitely you could move it if you I could attempt okay let me roll my four up Advance if I get it I'll consider it okay okay you knew that was considered uh then I will move this back oh that's weird I guess that it and now you can't heroically intervene as long as I don't charge you I cannot heroically intervene if you don't now I'm just giving away that objective but now you would lose primary as well I'm gaining secondary and you're losing primary yeah it's a pretty big swing I'm actually kind of interested you didn't do it thank you 95 Ginger rage for gifting five tabletop memberships big thank you to all our new members and hope to see you all on Tuesday uh when are are because are we doing two streams on Tuesday are they both member streams are they currently we've announced neither as a member but we we've considered doing the evening one so I think the evening one will be a member stream okay nice great then all our new members should come join us Tuesday evening absolutely that's cool um okay so let me let me take you through what I've done here yeah sorry John you can't so it's You've Won per turn per unit so if those are two different units okay okay okay so I'm so I'm so sorry okay okay so you you had one yeah I would I was like yeah okay and I was like I don't know how those are the same unit but I was just assuming that away the more models he moves yeah within nine inches and just keep moving backwards got it I was like oh those are really spread out they're okay okay that's the fun part about this new edition is like I'm just like okay I kind of know what's going on but then I'm just like you know maybe that's the thing now there's a crazy Niche cases yeah like that that makes sense John knows what he knows what's happening okay you might think that but I've ended movement did you want to rounding I am going to wrap it Ingress since you didn't make this play for this objective I'm just gonna use it as an opportunity to stage and um in the future maybe attack some guys in a building totally right okay let me show everybody what I've done here as I said I Advanced up here in the center uh to do the action I am in Devastator Doctrine so I am going to be able to advance and shoot which means advance in action in this case oh no um could I would did you want to get flamed I mean I know I don't want to is that but uh that's the thing you are absolutely if if you're gonna flame me there then I'll move them up it was oh I guess I I would have to decide you wouldn't I moved to them first yeah so it's your call too much information I'm actually fine okay I will take the whole I'll take the OverWatch excuse me uh to kill these interceptors so I have the three interceptors uh that are trying to get secondary points he's trying to stop me there I would love to Flame these guys it's D6 Plus six okay D6 plus six on the flame versus OverWatch I'm down to one CP now now what's the AP on this two okay and I I'm already in cover okay so I don't need to take cover sick D6 Plus well three D6 plus two two okay no no sorry D6 plus six D six plus six shots yeah uh Auto hitting and then uh wounding on uh your T5 or T6 I actually don't know inceptors are T6 yeah so fours here let me just pull up the sheet uh Tyrann effects acid spray shrink stick so Force yeah okay oh it's not great it wasn't good it wasn't good uh these are free yeah so I go to a four upset because I'm in cover okay yeah go and how much damage is this two damage each so you will lose one so I'll lose one model and that's not gonna be enough to stop me from doing my that's right objective so I do have more guns but they're probably not going to do anything to you okay Stinger salvos eight shots uh sixes oh what what oh that's amazing how does sustained hits work with OverWatch you get it are you serious so are you gonna wipe the squad to 12. uh that's amazing that's value tone and that is value town uh okay strength strength five so fives here okay but it's not bad I mean it was still respectable yeah so these are for you AP none though okay so I'm staying my three up safe yep uh there's the safes cool but that was incredible yeah yeah we love that okay that's him okay all right well um so because you OverWatch there I could afford to move my aggressors up a little bit more because they were staying right at 18. um but um I don't think I I'm actually they already had line of sight so I'm not I'm I'm not too worried about that the only thing is here I'll probably I'll move a teeny bit better because that guy at line of sight his line of sight was pretty bad actually um cool okay so let's let's go with my shooting I'm gonna go with my flamers first uh or sorry let's I'll declare my action here and then I wanted to do it on two objectives so I'm going to do it with the Terminators here so I did the action on two objectives that was worth how many points uh they're gonna be three points for the first action five total for the second so I get five points on that um and then now we can go into our shooting yeah okay so we're gonna take the six flamers one two three four five six sixty six and it's plus one I believe I am going to spend the five up feel the pain going down to zero CP it's uh it's a good Strat it's a good shot um actually let me just see there was one strap that I had which is pretty good minus one to hit watch out and cover oh no um uh let me just see storm of fire this is plus one AP during Devastator Doctrine um it's pretty good so what's your save right now it is a four up cover safe so I have ignoring cover so five so five up my rdmap one taking you to a six up six up involves and so there's no point in doing this okay so what Doctrine are you in right now Devastator great okay 66 uh it was tasty amazing so 10 18 20 23 and then 29 two three four five six seven 8 9 10 11. 12 13 14 15 16 17 19. 22 23 24 20. and uh answer castellan quickly yes we do still have train in stock and in fact we just got the expansion stat set back inside that's right but it is quite limited yeah so I expect it will sell out over the next couple weeks and it'll be a while till it's back in stock so if you want to get it get it now yeah all right so here I am winning you on threes and re-rolling yep hit me I'll just take up the failures here wasn't too many more one more okay and then let's re-roll these failures all right all but one twenty what was it 28 wins six UPS sixes sixes and then fives though I see some sixes the the fives are our clutch is that the fives you'd be in no you'd have nothing all right cool and then five a few more things one damage was scared but also efficient for my film and pain that's true yeah fives come out uh okay it looked okay but not gray no great actually the number of ones and twos are terrifying uh I have five left on the dot okay eyes I'm probably going to pull away from these aggressors so they don't charge me correct and you also don't want to stick go out of synapse range that's that would be bad news too because then you wouldn't be able to use the Strat to regenerate the whole thing would fall apart yeah and there's leadership there's battle shock yeah this is all bad yeah this is this is bad um I I secretly wish you know I could do my action and shoot the The receptors genuinely had a chance to do it they're one of your anti-infantry guns right and the two damage really would have wrecked your uh your five I feel no pain um that's a shame now if I chose to shoot with them I would break my action it's just not worth it it would yeah okay well I did stage my intercessors up here to help the job nice and uh so they're gonna have range so I have five intercessors uh that's the AP on these guys this is zero go to one because of let's find out oh because we're playing on fire yeah so intercessors this is the first time I'm firing intercessors actually it's kind of weird um so it is AP1 go to and I have cover so the five of them goes to a six up because plunging fire that's pretty good so two shots each two four 6 8 10. hitting on threes but I just want to hit because of the Venom throws okay great so hitting on fours and uh re-rolling yep your oath you've taken Oaths I've taken it out um okay and then threes to wounds yep [Applause] and re-rolling yep okay and you got your sixes okay we have five left I have six saves to do uh sixes come on no so you need to make uh two five up two five up let's go come on I lose three amazing so you have two left in the squad two left on the DOT well they're visible to my last cannons um now the can I don't have my Devastator Squad unit can you show me the weapon that my sergeant is equipped with is it a Bolter is it a telephone or is it a is it a pistol um because if it's a Bolter then I have two bolters in range from two Devastator squads um okay but let's go on to things that I uh have no other options I'm going to take the land Raider into your uh Tehran effects yeah I think that's the right answer I could go into these pesky uh neurothropes yeah those are also a good option I think I'll have more success hurting them but they have a four pinball they have a four up envelope that's the thing and they have how many ones each only three right uh they used to be they used to be more three or four uh yeah they are three now okay I think the thing is if I reduce they have the one of the best weapons for hurting my land Raider yes they have like little live they have short range last games right they'll be in range next time right yeah um and um there's no way I kill this Taran effects he's 16 wounds T12 minus one damage two upstairs there's just no way I get to him so let's let's try to do what we can to get the neurothropes so I'm going to take the land Raiders efficient into the neurothropes because every one of them dead is going to be measurable yeah yeah okay so for God Hammer last cannons hitting here are they minus one to hit uh they are oh are they Infantry oh so that's something to calculate so the Zone throws are technically infantry okay uh so you will get the minus one to hit where the Tyrant effects does not It's Tricky yeah um unless I made him my oath Target though I'm not even gonna wound him very well that's true so I think I'm gonna still stick with them so here's hitting on Force um it's two hits that's odds yeah okay okay so four pin ones let's see if I get two of these come on oh it's D6 plus one each so it's very likely to call the one that's the other one here it is so the other one lives now that is I do have a CP there you go and um as far as abilities I want to use I have OverWatch over here but I would get a CP next turn for you right yeah so I and and this unit and this unit can both use a strap for free so I could use OverWatch for free even if I needed it sure so yeah I'll do it I'll re-roll it oh okay oh not bad good stuff okay so let's go with my twin heavy Bolter three shot sustained hits okay so I missed one and it goes back in from sustained hits and then strength five so threes to wound two AT AP one so I don't know what their armor says four is doing and did that cost a CP by the way it did yeah wonderful thank you forced to win yeah okay uh oh yeah you're not re-rolling uh AP one there you go all good all right but that was a victory two of them down is is nothing to sneeze at all right so did we find out what my sergeant has oh God Two Shots no AP Two Shots no AP okay 44 inch range so this one doesn't have line of sight unfortunately but I do have the last cannons so the last cannons we're going to go into the hive Tyrant but I think trying to take out these last two um pesky uh um gaunts no one has ever shot last cannons at guns here we go oh my goodness four last cannons hitting on three zero they still minus one hit they're minus one is so Force but re-rolling yep oh the real clutch uh it's clutching two three rolling gotta have that reroll okay so you're six step in advance uh I'm actually you killed my zone though so my six up is gone so these go to 56 plus one damage each okay [Laughter] that's that is so Pro tip everybody last cannons kill Tommy Guns yeah if someone brings dragons just bring last cannons you'll be good oh bad news Bridger was just caught by Siege roots and gifted memberships oh no oh really congratulations Bridger um killing termagon's dead is not a bad strategy I I understand that you didn't have the most efficient gun to finish them off but that is the right decision because I'll just bring them back yeah over the course of the game um and they're they're so good so I have five interceptors up here going into these term guns right down below them so two four six eight ten attacks uh they're not at a minus to hit or they are they are not okay so that's threes to hit but uh no oath this time feels like you're playing on hard mode threes to end yeah are you good and uh this is AP uh two because of plunging fire oh uh goes right through so I'll lose seven okay of it now I do have another last Cannon Squad and it does have line of sight right down this way yeah um and so the question is um which who do I actually brought them up here to shoot the exocrine though so I'm going to shoot the exocrine um oh yeah you know what I don't because this is obscuring so that's why I brought it up at the exocrine so I'm going to shoot my four last cannons out the exocrine cool and um the one bolt gun at your uh uh Gods so here's the last cannons they all miss my goodness without space rains or nothing they're like they mean the captain didn't even pick that Target he's not looking nobody cares all right here's the Bolter yeah one hit and one more down there you go uh oh no AP1 because it's not uh right yeah it's AP1 because it's not an intercessor yeah oh good okay I do have cherubs and the cherubs once per game let me turn a Miss into a six um but I'm not gonna kill that thing so I didn't think it was worth it the only exception is like what if you wipe them back next turn um so it kind of feels like I probably should just burn it what do you think I think okay so I I let's say I hit and then there's my wound cool and this is ap4 now because of plunging fire we're seeing plunge and fire actually do work project fire oh you go right through D6 plus one D6 plus one oh six damage to the exocrine down to seven uh that's a bite okay you'll be happy to know it's the end of my turn okay very good that was uh that was painful that was good yeah guns work yeah bring guns what do you score for these primers okay so I didn't get I didn't get the target objective yeah that you picked for me so I'm gonna discard that one um which one is that tempting Target tempting Target it was not very tempting the name is not uh correct um but I did have two objectives that I did the action on for Five Points nice for cleanse for cleanse I cleansed two of them yep very good and uh for discarding for discarding I get a CP for discarding one of those objectives so I'll go up a CP sick wonderful that takes it over to that's a close game tier knits turn three you got your 10 primary I got my call well you get those at the end as Adrian kept reminding me we get those at the end of the command phase actually oh okay okay draw some secondary yeah let's hit this magic button we got investigate signals and bring it down oh interesting um this might be the time to do a redraw investigate signals this is nine inches um in each corner so two points for each corner I do I'm pretty close to you could do it in two quarters a few quarters right you could do two you couldn't get three yeah you screamed me out at least two of them so I can do four points that's not bad bring it down I have to kill the lamb Raider I don't you could get the exocrine into line of sight and the terrain effects into line of sight things like this guy into line of sight I feel like strategically that doesn't make a ton of sense right you actually want to use those guns something else because these things are going to help me win the game yeah this thing's just gonna harass you the land reader but it's not gonna win me the game right so I think I'm gonna spend one of my 2cp to redraw bring it down yeah I'm locking that in boom no prisoners amazing that's what you want just for killing squads right I just and you I have several small squads yes that are exposed oh so you're keeping investigate signals and no prisoners that's right you can you can really get some points on that yep um in my command phase I will get you're gonna get a CP I'm gonna have one left remaining you you get two right yeah two in the next one yeah um just to confirm Brian are you up to three CP then I'm at two okay you're at two so that I'm just checking the interface and then John you are at one one you got it perfect I it's working I I haven't forgot about shot on the warp I want to remind chat about that um I thought about doing it on my last turn but not as impactful I think your next turn is probably gonna be where I do it yeah um to try to test your luck with the Terminator particularly you only have one the back one um is sticky yeah so okay cool um that's where these intercessors are really proving even that happened yesterday the sticky objectives Shadow doesn't do it so much I am going to regenerate this termagon squad for my CP this is the one that I killed what four or five on you killed seven oh seven so there's a lot more yeah three plus D3 so I get four back okay not bad um what else do I need is declare in my command phase I think that is it you're not going to declare bankruptcy no not yet that's turn five yeah exactly um we caught a pass go first so now you score your primary yes that's what I'm forgetting again that's what you forget now thanks Adrian now we forget it 10 points for primary yeah he's holding two objectives there we go uh oh and we can burn these keep in mind you can burn them I wanted to burn this one last turn yeah but I was already doing an action and I is there anything that says you can't do two actions I don't know uh I'm pretty sure that seems yeah do the action yeah you have to be able to shoot and then you have to be eligible to shoot so when you do the first one you're no longer eligible to shoot which means you can't do the second yeah yeah but that's a good question there Mr Poland yeah thanks I wish they could do two actions absolutely not there's two guys there they one could have done one action one might have done the other right if you have a 20-man squad that's 20 actions how many singles do you put out there it's like how many tourmigons does it take to burn down an objective yeah uh okay yeah I got my 10 primaries all right the second question let's definitely take a question thank you Martin easterman won so good to see you back Martin hello hey um I'm so confused why is new Brian playing Brian if Brian is here Brian what is the best fast food in the Bahamas and what fast food would Bridger claim is the best fast food there and why is he wrong yeah um what a great so he's wrong because he's Bridger so I don't need to elaborate on that but Bahamas is a funny place um they actually do love fast food there but they don't have all the American choices um the most popular fast food in all of the Bahamas buy a mile is Wendy's Wendy's is so popular there it's like in and out burger here there's lineups for like an hour to get Wendy's the the the Wendy's on in Nassau is the busiest Wendy's in the plant on the planet is the busiest Wendy's on the planet and keep in mind this is like a small town okay so the small town Wendy's is like busier than like a Times Square Wendy's type things so that's how much they love Wendy's now Wendy's is fine this is not my it's not my jam I don't get excited for Wendy's um and all my favorite fast foods are not there um and to be perfectly honest they don't do an amazing job of any of their fast food because it's an island you even have to import things from further distances it doesn't it's it's rough so I don't find that any of the fast food really stands out if I'm trying to think though uh it's the best one is probably Popeyes if I'm gonna pick one on the island that's the one I like I guess but um all my favorites are not there and which one would bridger-like tricky there's no Taco Bell they don't have that or if there is I haven't seen it um and um I'm trying to think of like something really inedible that he would think is great but I can't think of of any there's a there's a a chain that's only in the uh that I've only seen elsewhere in like Florida and it's called Charlie's cheesesteaks and uh it's a chain and it's actually like a cool looking place like it looks nice and everything but I think it's pretty whack so let's go with that one see I just think Bridger would just lose all his money in porting Taco Bell yup that's probably correct well thank you Gareth Hackney with the new fly rules and the base is having to fit completely on the Upper Floor of scenery is the mobility of monster and vehicles that fly going to change a lot of the playability of such units yeah great question we actually were discussing that with the hive turn before the game the high tower not only lost four inches of movement but has to go around buildings and um all those things where you wanted to like sit them on the second floor literally there's no ruin here where the hive Tyrant could legally sit um no hanging over that and so I'm actually for it it was it encouraged a lot of Jank you know I you know we've seen people balancing uh uh wave serpents or fire prison or you know Tau tanks you know like just balanced by a thread and getting this elaborate line of sight or cladius tanks remember those when everyone was balancing them at the backfield like on a ruin like this like uh one here one here one here I mean eighth edition was the worst because that's when um they really didn't have obscuring yeah right um you could literally go up put a fire prism on top of a five-star building and see the whole thing with all your prayers so it's it's for the best to but you're right the mobility is greatly reduced and uh and of course the monsters are huge right and so yeah it's really hard to hide and if you're trying to aggressively hide now you got a long way to go around so I actually think it hurts the viability of them a lot but but but they're way tougher way tougher than they were and I think that makes a big difference now I have last cannons but a lot of people's anti-tank is much closer range and so they can afford to kind of be exposed at the back there because nobody's going to kill them one shot from across the table right yeah I think they're gonna they're gonna be out fine okay I am ready shooting show me what you're playing what did you come up with here I have like yeah you're putting all your assets in now I can see right uh all my shooting is going towards your aggressors I have some shooting uh going you basically want to stop the aggressors from coming and taking your backfield right they're they're the closest thing they're the scariest thing to deal with by anti or my infantry um so I want to take them out of the game I want to give your uh your hammers some your Terminators some Breathing Room uh some 18 you're just gonna leave them alone I hope to just leave them alone yeah yeah I agree um and then I have my two uh what is it my Lone Rangers right your death leaper and your parasite coming to harass my back your devs yeah yeah it's gonna be fun um and yeah I'm gonna have a lot of shooting to take out I'm surprised the Swarm Lord's not coming out as well the Swarm loader stormlord uh is kind of there to do the objective okay um and he's there for the nine inch synapse range yeah makes sense which is quite good okay um and you're threatening the center objective here um I actually think in in a funny way like you could you you could get on that and burn it right like I do want to burn I think I think uh The Hive Tyrant very well could burn it and I don't think there's a whole lot I could do without this turn because you didn't have the the range not this I had to move around the building yeah but um but next turn that's on the table yeah yeah yeah great um I'm forgetting my secondaries I know I have the quarters investigate signals and no prisoners no okay so yeah so are you trying to do the corners yes it's nine inches right totally within holy within okay is it like this corner right here yes oh oh that's weird how do I I can be here yeah you can easily do that one this back one I want to shoot with my X screen that's the thing what's the range uh well I can't do the action if I sh if I shoot oh oh so if you throw the extra so just advance I or the one zone throw can't do an action if I advance right so oh so you might not be able to get back there I might I would I would have to sacrifice the exocrine shooting which at this point might be too much two points might be too much yeah that's that's probably not one now um everyone mark this time stamp when uh John loses [Laughter] um okay let's let's shoot let's shoot I'm I'm laughing because I'm sad you have to laugh to stop him crying right exactly yeah um here's Tyrant effects into your aggressor is going to give you some flame action yeah so here's what I might do yeah this is the go to ground armor oh armor of content and go to ground yeah you know what the double double let's do it 2cp armor of contempt go to ground yeah I can't touch me now come at me bro I hate it um and you know what I've been forgetting all game now uh give me a CP back because I'll just make the regenerate uh Strat free with this one more oh yeah Hive timer yeah great um so you get to pick one Strat and it's free forever no it's okay uh it's one strap free within synapse range of the hive Tyrant and I can do a uh strategym twice even if I've already fantastic you know here's what I'm gonna do um that uh armor of contempt Strat yeah I'm gonna use my captain to do it free because I haven't done that once per game or once per round amazing um so here's what I'm gonna do I'll have one CP back and just to add another layer let's keep doing it yeah I got more I I got something the Swarm award before he forgets is gonna affect that shrap right so now that's more expensive now it's more expensive but of course I could keep doing it for free yeah right I hate it so you still get one see you're putting it like hands on top yeah I still own CV and John has one CP I have one CP yay okay what was I doing I was like you were gonna shoot me where it's like like it's not just confused confused was very successful D6 plus six into these aggressors here we go yeah oh yeah uh [Music] uh wounding on on fours this is the exocrine this is the time oh so this is with the flamer yes okay uh so six on six uh four has got five saves there ap2 but it's basically gonna be your armor three upstairs yeah let's go nope no goodness no no wow okay we have so much contempt in this armor oh yeah yes no sixes uh and then five on your six five fives not bad singers have always impressing looks but this is uh three episodes oh three updates because you can't because they can't go better than the three up you don't have them I'm glad they made that rule yeah um okay taking a wound cool can you give me a red dice please haha take this thank you down to two uh okay that was the Tyrant effects uh uh exocrine all right let's see if he can do a little better the X screen is designed to kill this unit this is yeah so he really should do something here's D6 plus the reason D6 plus three okay no whammy there you go there you go so I'm going to four episodes and each one of these is a dead guy each one's a dead guy okay so you you should be oh yeah this is this is gonna do work I'm feeling it so you killed three three that's average um it's yes it's average uh that could have been that was terrifying it was good clearly you don't want to let that guy shoot you more than more than once yeah um just to clarify some confusion on the free Strat with the swarmlord tax would end up still costing you one CP because it went from zero to one zero so dungeon master says according to GW on their stream last weekend you set values before you add to them so a free Strat with the Swarm Lord tax would end up still costing one CP uh I'm not sure I understand so there's uh there's several layers here uh one the vect doesn't activate until you use the Strat the next time yeah um so we don't have to pay mine to it this time at least great and um I think don't we don't we have insight to say that it goes to zero we should confirm but we we had already had this internal discussion great and we have some insight to say it goes to zero um but anyways this won't come into effect yet yeah it won't so but just a but even when it does come into effect I'm pretty sure we're counting in a zero yeah but Adrian will double check for us yeah yeah all right um cool that will um I had a squad here of seven it's if I'm below a starting strength so yeah is it below starting strength or it's below starting strength or sorry below half of starting okay so I started as a squad of eight so I have to lose one more to battle shock yeah okay and uh I have one uh Zoe and throw for you one zone throw oh so you could take me blow right now I could I could all right uh I'm gonna do the single shot yeah I think so um yeah uh crazy thing exocrine helps me re-roll once yes you're right after I had to shoot the Tyrone effects because he's the closest uh I didn't want you to pull and you don't need to reroll yeah uh re-rolling threes okay amazing and then two against your six so twos yeah oh okay okay and minus four or three oh it's the last I think it's three or four so I I think it's a three it's a hefty three yeah so that means I have a four up save oh okay no battle shock for me nothing yet um oh we have some Bargains uh going into your inceptors oh okay here we go uh that's not a sticky objective right no that would be nice that would be let's just give sticky objectives to the hole yeah yeah you never you never know these days yeah you you should ask every Squad does something uh here is man these are weird guns there we are five D6 here we go into the inceptors this is Barb gotta slow you down it's 10 13. all right hitting on fours and your t five or six T6 yeah so you are slowed oh no does that work on things with fly uh oh it's just infantry so it does work yeah yeah okay and then there's two sixes in there sorry great uh cool these are fives so just one AP none uh I take them out sweet cool okay did you advance with this one or are you able to I am able to charge okay so I'm like I I either have to outright kill you or have the charge lined up yeah um here is and I really don't want to do these shots but you know gotta do them uh a bunch of termagons into your Devastators okay on the top floor on the top floor yeah here is 11 guys can they do it uh we will see uh they have two shots each trumagons Adrian's deep in research yeah uh here we go let's try not to blah blah blah okay so here we go shots all right 11 shots anyone fours wounding on strength is five here yeah yeah they actually have they actually have great strengths threes with no AP so you're gonna get your cover uh I won't get covered oh you won't get yeah you're right but you will get covered but you can't I can't benefit from it uh there's all safes oh amazing okay let's charge let's see where you got some charges for me let's do the Tyrant first so the hive Tyrant into my two this will get you on to the point yeah yeah exactly here we go that that'll just make it yeah just barely just bear around the world and back again I'm gonna be right here yep you did it I do have fly so you could go over and go over you and then behind you yeah um here is that you squarely onto that point here is the death leaper I'm gonna go to the second floor of this building and be in combat with the guys directly above me and the guys beside me so the Devastators on top and the intercessors on that middle floor yeah here we go uh it's a three inch because of three inch height you got it six so death leaper is charging up into this building here that touches my intercessors and in my uh my Devastators yep and then the parasite parasite is going to go across the ruin I'm going to tag up your eradicators great have you have you used your fallback in charge Doctrine yet no fallback shooting charge I've not used my tactical and I've not used my assault I like to save those you know yeah yeah this guy you know keep them in your back pocket for a rainy day yeah yeah yeah yeah okay here it is here is uh the parasite going into your eradicators okay it's a pretty short charge you shouldn't have too much trouble with it looks like it's within a six so you need a five okay this is what I'm going to swim every roll on if I fail it's going to be the eradicators and then the second floor which is the intercessors right oh yeah okay no problem at all right so tagging me up and and hopefully killing quite a bit because these guys aren't slouches in combat yeah but especially against basic infantry oh yeah amazing against Infantry it's kind of their their sweet spot I'll keep in mind interrupts that you could do do you have a CP two CP I have one CP okay do you have a way to make it free not on any of these squats okay awesome uh that's the charges all right let's fight you've got some you've got some soft targets yes let's do parasite everything is going to go into your uh eradicators yeah I think they're the most high value Target over there yep oh I don't love odd limbs going into them into them I do have to try you want it you want to make sure you kill as many as you can here's the oval positor though we love this one this is this big big weapon yeah it's twos and threes okay twos all right and threes okay ap2 three damage it's gonna be a dead Eradicator five up safe so that's a dead Eradicator yes and then when this destroys the model yeah they're infected right we get one Ripper swarm yes that's awesome you get to turn it into a ripper uh here's six attacks into Cloudland uh and into your eradicators okay no explosions and strength and strength is five so six so six or so or five five so you got it against your six not bad and AP a p one one so four up saves yep um they're good okay so you want to throw one Ripper swarm uh yes and it goes into combat with me each time an infantry model is destroyed by an attack made with its models of positor yeah after this has finished the attacks add one Ripper swarm to the uh Army consisting of D3 models oh it's a full it's not even one base that's actually quite good oh wow with an engagement range with an engagement range all right uh hit me with it okay you got that just the one uh so uh I thought it was one it turned out to be one and then you do have to make a battle shot test right now uh it actually should have happened at the beginning of the five phase but yeah I pass cool okay um we'll get the ripper swarm in a second you want to do the death leaper let's do it and when we have a chance can we move the uh models in the bottom right and top left off the objective markers bottom right and top left so nobody should be on any of these objective markers oh this one this one this one well I guess I'm a little bit overlapping yeah you're a little bit and chat is a lot bit on me yeah there shouldn't be more because there's an angle on the camera chat come on yeah it's a perspective perspective yeah uh okay here it's just the wing over top it's not the base so that's that's legal death leaper into your Devastators okay yeah that's the high value Target here six attacks twos and threes twos and three that's lever twos okay one explosion very nice oh missed a few there a few ones ap2 two damages ap2 okay so five ups for me three go down I'll start with the sergeant and uh take two last cannons nice now um we'll have to check that might actually pull me out of Engagement range it's very close five inches um where is my hunter here we go hot Tyrant into inceptors can you do it he should be able to this is like what he does right this is yeah both swords hitting on twos wounding on oh threes because you're so chunky but twin linked okay two and you should be fine sixes explode yeah three threes twin lines oh you needed it oh AP is two three days five UPS uh it was values it's a valiant effort yeah you killed them okay scary okay that was great thank you for your service those uh those three damage you know if you get those into the right Targets in my Army it's really scary it's just getting them over there is the challenge right um gotta you gotta weather the the storm of fire I have the sanity check one thing I want to make sure I can't get charged I think you can I can advance and charge right so oh that's right so that makes me want to spend the Strat which is uh this is your like overrun my overrun do you have to go closer to the objective you know this is I thought that was the case it's a consolidation which is towards the objective and he's he's already on it yes yeah if your enemy unit is within oh yeah so oh no it says it instead can make a normal move of six inches oh if there's no one around if there's no one around okay if you're if I'm within simulator I'm a synapse creature not with an engagement range instead make it consolid instead of making a consolidation move it can make us a six inch normal move instead great normal move all right so it's only when you're when you're not in synapse that you have to do two things either be in synapse and I have to be out of Engagement range makes sense right so six inch move you want to do that let's get out of this 18 plus inches I think uh I think I was comfortably in arranged to potentially charge you so I'm just gonna move six uh which direction probably in cover range still oh yeah okay cool now uh I will fight you back yes okay so I have two aggressors into your parasite uh so let's go with uh or sorry not aggressors or eradicators yeah crusters would be nice um okay hitting on EC minus to hit and combat he's only in shooting okay great so hitting on threes missed a couple there and I am strength for your team five so fives there's two wounds uh no AP from these close combat weapons four upset not a great save okay take a wound yep okay I'll go with my intercessors into your next down to four wounds I'll go with my intercessors into you next so four six eight and then uh we'll do the Sergeant First I'm gonna go grab a ripple swarm oh oh please do where does the where's the nits oh intercessor Squad I think I know the stats but it's better to double check all right um okay here they are we've got uh the sergeant is three attacks with his power fist and then he's uh threes to wound so two wounds two wounds on your parasite with my power fist oh if you two hey P2 oh sixes um he's dead all right he's dead he's a power fist so he goes down but the the uh death leaper I have no attacks left to go at him gotcha and I'm still in combat with the Rippers was that one CP John do the Rippers get to fight uh I was literally gonna ask I guess they do I I guess so does it end a phase or they come immediately after they would come immediately but they didn't charge so they would get to activate after your first but I'm already done normal so so I've done all my fights you fight with your rippers if you want what does the Rippers then go ahead and pull that up wow I'm doing that uh on the topic of the uppy Downy CP Strat uh yeah GW did play it that is multiply first then modify and we are going to continue to play it we are going to play it that way so it if you have a if you make the CPU cost zero it's going to go down to zero and then if it's been vected so to speak it's going to go out to up to one okay and we're gonna play it that way for now because of our knowledge I see uh okay yes so that is the thing there let's take a look at rippers okay makes sense interesting and also does someone spend a CP uh no no okay great chat so this is the uh the the represent rippers xenos Claws and teeth six attacks each wow yeah sustained hits one which I guess you already have yeah give me on five hitting on fives okay so two hits uh plus a sustained plus a sustained strength two so six is and there you go AP none uh what I say amazing nice um but what these do is they modify they have your OC rounding up so my OC goes from uh one to half back up to one do they round the OC of the whole squatter of each model models so on against a 1oc model it does unit is this does nothing yeah correct okay yeah so it's only good against troops it's so weird yeah that's very weird because they have oc0 by the way yeah all right well we're finished yep that's the end of the turn do you have anything you have something to score up yes let's score it up just a second was the CP because you spent for the hive Tyrant to move six oh yeah that was that was uh are you a one or a zero and that's zero great okay that's where I they are right about that yeah yeah that's where I missed it thanks Chad sorry I thought you meant like that activation no no no I I missed it um okay so let's score up what you've got yeah yeah so I got uh one corner for two points for two points and I well no prisoners how many do I have to kill for that it's per Squad you killed and so you killed the one Squad in the middle and uh that was it yeah how many points per Squad I think it's maybe two okay but we'll double check two victory points yep okay what a weird I guess there's no cap but like it's like just two Max of five oh oh there's a cat immediately okay cool uh Four Points there yeah cool passing over to Space Marines and I will declare a thumb war with you okay immediately uh shadow in the warp um let's do it uh you have to roll a battle shock test for each and every unit in your army that's it I had a modifier of uh minus one modifier minus one okay so let's do that uh so let's go with uh the gravis here first minus one they'll now have a leadership instead of of six of seven or you have goes the other way around you have the rule over your leadership over here okay so six so they fail oh right yeah so I'll put little markers I'll need a lot more so the land Raider yeah uh that's one that's fine yeah the Terminator this is the huge one because this is four points this is for your primary oh right yeah you're right yeah yeah oh you can't insane bravery or this right two not insane bravery the shadow of the war okay so they're gonna fail and that is gonna hurt my primary yeah this uh this Devastator Squad back here also fails what um I'm gonna need a few more tokens yeah yeah yeah yeah um my Devastator is on the top over there they pass my intercessors on the second floor over there they pass my eradicators on the bottom the uh not the parasite the death leaper gives another minus one within the six inches uh but I don't you probably rolled High I rolled an eight just now so if I tie am I okay no you're fine yeah okay so then that's okay so the eradicators now need an eight then so they're fine and then I have the intercessors on the very far back uh they're also fine cool so I failed here here with the Terminators the aggressors and the uh Devastators here this means you can't do strats and you have zero OC that's right so um now I do have to take another battle shock now for that uh Devastator Squad that's below half do you take two in a row is that true yes wow so I do have to do that Squad again and they are at a minus one so from six up to seven so they fail now okay now thankfully they did not they're not huge yeah that one's okay okay battle shock it's a thing well shadow on the warp is Big there because that now impacts my primary instead of getting 10 I only got five which is how this thing's supposed to be used yeah you're supposed to use it to affect your primary or your opponents right yeah so uh that's gonna that's gonna be putting me in a tricky spot um then what we also let's we have to do two new secondaries for me yeah right I see them okay so bring it down oh we've got a few monsters um some of which I've already heard yeah right you have a you have an exocrine on seven that you can you have a tag up okay and uh then secure no men's land is the center of the board right is that is that what it is I don't know uh oh secure nail man's land that is take two objectives in no man's land okay so you already have one or you're gonna get one pretty easily and then you can take the center one for that second objective okay I'll double check for me um yeah so two you get five victory points but if you only hold one in no man's land you do get two victories okay so there's like a half measure yeah so that other one in the center is actually very challenging for me um I would I would almost have to like charge something and swing into it um which you can you can't do right I have to move as close as I can you would have to consolidate onto it right tricky tricky stuff um and uh very difficult okay um well we'll we'll pull up a CP for me so I'm at two I'll roll a four up to get another I do not oh you haven't gotten that all it's not it's not working it's not working it's not even like a mission rule um okay so this squad here is 17 away uh 17 away I move what five with Terminators or is it six I believe I think it's five right yeah so five if I get like a five inch Advance would be like a seven inch charge nice um it's not terrible it's not that they would be hanging out in the open if I fail um but you get two points Otto I get two points and I get to potentially claim the center so we can't burn it um so it's it's more than two points actually um actually uh so it's worth thinking about okay uh I won't be able to use any strats on them but I will need to advance in charge so I do need to put myself into the assault Doctrine salt Doctrine is so good though so I'm gonna keep them right I have I can attempt I can attempt uh these so I just we can't redraw it so I'm just gonna wait okay um this I think we I think we got done let's do it thank you Siege roots oh no now everyone will find out I can't read and just learn by bat reps got three boxes of aggressors and I'm going to be a gravis simp for the start of tenth yes a man of culture okay so there's my five inch advance that was the one I needed so we've got Brian just a quick note you're not going to need to use your battle shocked units for the center right because they're not going to be able to grab they're not gonna be able to claim it oh no I will but that's it's not about me grab oh I am grabbing the center up tie I am I am yeah yeah I guess there's nothing I can do there's literally I can advance uh uh only the squad on the top and unfortunately they're too high up for for them to ever make it um so six inches down yeah even if I rolled a six it would get them to here which wouldn't be enough um and they are battle shots wow so uh so this squad in the backfield could potentially do it oh there you go so thinking outside the box but no even a six inch advance for them they would have to make a a long long charge so unfortunately my Army's just too slow um anyways this charge is still interesting because it stops you from having free reign next year yeah it gives you distance that I really and I need to put the pressure on you're doing the same thing to me I need to put the pressure on you right so so this is a yeah this is a six inch charge to there but a seven inch Dior uh what's it called and and uh can you confront confirm something for me Adrian uh that you do not have to declare charge targets you just roll and then it's who's ever in range you do have to declare okay why did I think that that's how AOS works so maybe there's it you can you want to just check it I'm gonna check but I think there's something about what you can Target I'll take a look okay well here they come yeah I don't like this I don't want my hive timer to get charged would hate that I don't know I'm wondering if you'd try the 607 there's an 11 inch right there convey advance and shoot they can advance in charge I don't think their weapons are um assaults but I'll double check these aggressors they're not assault so the flamers cannot be shot unless I was in Devastator Doctrine so I won't be flaming but I can be charging again just trying to put the pressure on pressure is indeed going on are we going to give all of our nids back to Brian and be like okay now you have to put little dots on all of them okay I'll get the land Raider on the objective here so hopefully he doesn't get uh battle shots next time and then we'll get the eradicators out um coming out to play again oh no wow awesome thank you Christos I noticed rhinos and Razorbacks cannot carry tacticus and Phobos Eunice which is all the primaries units what units would you run with Razorback oh good question we'd have to see what exactly is on its list it's not one we have memorized good yeah that's uh oh sorry this is my uh oath Target the tyrannifax oh naturally yeah naturally naturally yeah I'm not too familiar with the Razorback it's usually like a very shooty transport in the past that has a smaller transport capacity right so um I assume that's the theme that they kept with yeah you could do devs you could do devs uh get in melter range re-rolls with melta um and then I actually like grab a lot uh it's one of the few anti-vehicle weapons it's like anti-vehicle three three damage you have nothing left in reserve is that right nothing left in reserve parasite came down and immediately died okay so in terms of charging Brian uh I was correct you so you have to reach I just want you know I'm correct you have to reach everything you declared um however you can attack anything that you can you can attack anything that you're eligible for right that doesn't make sense you don't have to only fight the things that you charged yeah right so so I at least have to declare one target correct but if I rolled high and got the back Target I could still fight them you can still fight them it's just because of the fact that you have to Pile in towards as close as model is going to limit that and when you charge you still can't move within uh an inch of something that you didn't declare you have to play Shenanigans so and of course you have to reach all your targets that you declared so yeah um okay I'm Gonna Keep the um I'm gonna keep these guys in combat with your swarm okay just because falling back they do nothing right um the only thing is if I fall back I do have the bolters here which could kill it but I'll kill you in combat um I don't think there's any real value there well um the intercessors with the death leaper I'll at least fight first I'll fight first okay then I'm gonna fall back I am the captain and I'm gonna fall back Adrian were you going to look up the Razorback profile okay just cool so we're still on that question great love it we will get that answer for you watch to consider here um but yeah keep talking about uh I do I want the Razorback profile and so what unit would you run with Razorback yeah that's the devs that I was talking about um because yeah there's it's you want to shoot a unit like John said um and it does have like the Falcon treatment so you want something they're going to get out and re-roll get rules to wound on and so that feels like the most compelling and as people are pointing out in chat you even like tax squads are I think they're they're big now so it's not super compelling um so really for me it feels like just Razorback maybe if vets regular vets are a thing you could put melted guns in there but that's kind of it you know okay so are you using your CPU I think I'm gonna use my CP knowing that I have a free Strat with the uh Tyrant and the Tyrant can use the free stride on anyone anyone within his synapse range and what's a synapse range uh six inches it's a normal six so just on himself basically basically himself okay so you can't let the feel no pain on either I don't think I want to put the feel of pain on trying to fix I think if you shoot all these melts at me I'm probably dead anyways I see so you all want to reduce the number kill the melted before they get the shootout got it it's probably a better strategy so sorry to interrupt but yeah Pap low gaming is in chat and they say battle shock units must make desperate Escape if fall back totally know that and I didn't fall back with anyone who was uh was Battle shocked yep uh so it's gonna be D6 plus six yeah so I'm considering uh you have ap2 ap2 so I'm considering my uh fancy little oh yes uh double trick yep um but you made that Strat uh cost you now the uh armor of contempt yeah reduce AP by one is now two so go to ground though only cost one only cost so I think I might do that one for one CP for sure so I'm gonna spend one go to ground and at least mitigate this a little bit all right this is only a two damage flamer right this is only a two damage and a string six that's right so okay you're not gonna do two I'm not gonna wipe the squad let's see let's see what you're rolling D6 plus six okay ten shots 10 shots can't argue with it yep no uh nothing should not not too good not great okay so essentially our I'm at four up saves and every two kills a guy so you could kill two oh odds are you kill one though cover can't cover can't buff you above two are you two up saved I'm not oh so you don't want to go to ground because you benefit from it I can't because it negates one of your IP I'm not getting a better oh you're right you're right you're right no you're right you're right you're right hooray I'm like okay so look you almost killed two this is my Bioshock unit right no it's not a battle Shakti in it is asking questions um eradicators were in a transport they were only transport in the transport passed the battle shock yeah yeah so uh if the transport had failed I think they would have counted failed right because it's one unit isn't it at that time no no okay so they okay great so um I have like this this thing yourself uh sixes amazing those explode uh and then five on your six so fives you got two more I mean if I fail even one I lose another guy that's kind of good and AP uh no AP okay so three apps I mean I think the odds are good here yeah so you you officially got two two eradicators I mean I think it's absolutely worth it yeah okay um man if these were hell blasters they shoot on that uh they can't have everything now all right well let's go into my shooting phase did I I didn't have any actions to do did I I just had it to be on an objective I didn't actually have to do an action on it I just had to hold an objective of no man's name yes which we're gonna try to do right now now um so what we're going to do first is um we're gonna go for the train effects here we have a lot of things in range of that but the uh we we do want I think we want my uh land Raider yeah to go into the exit the exocrine because if I could kill the X crane we've seen that that thing's really a problem it's probably the best thing you have to kill me um that and uh probably the hive Tyrant so um but let's just see if I get this guy down to like one yeah you want to shoot the land reader last yeah if possible so we're gonna go with the four eradicators we're giving them a shot to uh to do something this time sorry to interject yeah it's possible that you couldn't go to ground because it was during the movement phase can we check oh my goodness oh maybe uh those are things we we do have to get better at that it's only in certain phases go to ground is in the core rule book so uh it might only be shooting phase defensive Strat too so it might only be in your opponent should I shoot as if it were the shooting phase uh you know you're trying to do the thing doesn't create a pocket shooting phase I don't think so I don't think there's no pocket shooting phases that's the thing they got rid of in the sad times of willing to go strategyms yeah only during your opponent's shooting phase I see after an enemy unit selected its targets yeah okay so we're it's it's a red colored stratagem which apparently means that oh well we printed them in Black oh I know yeah um um so if you get that CP back uh yes but we have no idea how to resolve it so let me know if you failed it let's just go with like right Just Go With It Go with what that we it resolved how it resolved yeah feel good no I I probably would have more dead though that's the problem because I don't get distracted I think we messed up we can just proceed as planned okay you know what I'm saying like sure like it's going to happen yeah I'm gonna pull one more because I feel weird this is every Warhammer game ever and it's gonna happen yeah I'm pulling one more guy okay let us know if Brian should be putting this okay so now I have three guys and uh they have one shot each and uh uh because you guys all have melta rifles not multi melters right uh yep 18 inches why would you oh why would you take the Melt rifle over the multi-melt I think you get one better position for every three oh oh so the squad would have had two multi melters in it and and yeah don't you always want the multimodel test okay so here's the multi-melters on force you re-rolling amazing and then here's the melta on threes okay so here we go strength nine T12 I know it's tough okay there's two oh did you want to ignore cover here no okay they're sorry ap4 um one up goes to five up great oh yeah oh okay uh two yes I mean I'm not in melter range so it's just D6 but they do real damage I'll risk it yep oh that's uh eleven go to nine yes so I have taken nine I'm down to seven seven left all right the decision I have I have two guys on seven now yes now but I'm wounding him on fours and I'm winning him on threes yes he has cover he has cover and he doesn't he does not have coverage correct but I get full rerolls yeah and not for real you made this very complicated there's some Advanced probability math that would need to be done there that we are not gonna be able to do right now the exocrine's the more valuable Target for me uh because that's what will kill gravis most efficiently correct that's what's going to kill the rest of it you already have a charge lined up with yeah your flamers yeah I think so um I'm afraid I'm gonna take three monsters down to one wound you know what I mean that would be a dream and and I don't kill any monsters um bracketing is like very forgiving yeah yeah exactly right so uh let's just take the land Raider and we'll put everything into the exit cream um and uh let's just hope for the best okay so for God Hammer last cannons yeah hitting on threes good old God Hammer I know just hit okay we missed nice and then threes again we're just it almost feels like uh you're putting your life in your hands when you don't have both yeah so it's ap3 my friend yeah so six is here um I should have uh I should have did you want to go I should have made these go right through but no it only would have worked in devastated.com okay otherwise it just would have ignored your cover which you don't have coverage yeah success oh three D six plus one I don't think you're getting out of this one I still have some rerolls they're decent oh I mean it was bad but you're still dead oh he might actually have a deadly demand deadly demise here I'm just gonna roll it okay don't learn it I don't have to okay uh great do you deadly demise on a one or six wait is it a one or sales one it's a one oh no yeah oh wait no it's a six yeah okay he made me do it because you told me you told me that low rolls were always bad like now I mean you did say that you did say that yesterday that's the only reason I thought of that you know it's an explosion good or bad yeah yeah they're always good they're always good okay sure sure you're right it's a you're right by that logic it's always good okay so the rest of the shots aren't going anywhere um so I do have four last cannons over here at your wing Hive Tyrant yes is C minus to hit he is yes so three hits and uh three student or T12 uh T is not not twelve okay four wounds four pinball I don't like this uh four UPS let's go oh oh I hope but you have a free stream I have a feel of pain already oh okay yeah so no no reason to use okay so 3d6 and are these normal last cannons D6 plus one or only the god hammers D6 plus one oh what regular last cannons are they D6 plus one yes okay well oh yeah never mind it was good so 510 16. 16 damage I have twelve I have 10 wounds that's that's not good this is a lot I have two more laskins to come at you last can is real good uh fives here probably dead yeah he's so dead incredible that was amazing that was four last cannons last cannons were what you went and digging for in our storage unit wasn't it exactly Adrian's just rummaging for Alaska and as we speak guys that was not expected right that's crazy that was incredible oh no I've never seen last cannons do that I'm not in trouble here that that swung things quite a bit I think because that was an important asset for you I need I'm winning on points yeah boy oh boy you're now taking the board yeah okay I have two last cannons left they're gonna come Crossfield into your what's called Trend effects uh top right effects yeah oh do I have live site technically is infinitely tall is that right uh yeah okay so I don't think so actually uh you let me know or you you decide definitely not I don't it's not even close it's not even remotely close so the only thing they could see is the deathly bro right below them on the floor below we're gonna say turmerican so two shots into a death leaper does he have minor stages uh yeah he has stealth correct well uh I have ignore cover but not stealth when I stand still and I have uh I did use my cherub on the squad so I don't have a left so cover uh I hit with one oh uh foreign but I do have an intercessor Squad here with 10 bolters going at him so two we cannot be targeted outside 12. amazing loan operative okay yeah that's right that's the first time I've actually tried to shoot at loan operative okay so um I wasn't gonna be able to get within range of him so he's gonna live until I I can't even charge him because he fights first I was gonna say until I wait that's a bad idea um okay uh we've done all the guns it was good we're gonna charge hit me so we're gonna charge with my aggressors they need a six and I can't re-roll this because they're battle shots no no listen we're getting those out of the way for the Terminators wait you can't re-roll charges that are battle shocked hey you strats oh no I just put that together let me tell you my Terminator unit Auto re-rolls its charges oh oh so that's not oh I like it yeah yeah yeah and we need a five to get to the Venom throws of course so now every model has to use its full nine inch movement to get as close as possible to the enemy uh like I couldn't put one towards the objective you have to base if possible possible now if not possible where can I go sh why no no it's an important part because here there's like three models that can't and I could put them on an objective they have zero AC so it's not like a crucial to me uh Adrian has a full hobby setup and now is currently buried in the core rule book but uh he's not hobbying instead he's um he's just doing rules I mean I kind of feel like we need this though Adrian congrats you have a new job he's the librarian here you are the library you're the grad student oh how's the tea John it's awesome love me some Starbucks it's just way more hydrating than any coffee that could come out of there um Adrian I'm interested in you reading that but I'm not it's not going to change what I'm doing this round yeah okay okay yes so if yeah if you can you must base yeah if you cannot you just have to end closer than you started to the closest oh wow so I could definitely I could have easily strung to the objective if I wanted to if you want to go for it I have OC zero so I don't um right now you have OC zero right and I do my battle shock test to recover from it before I score on my next turn yeah you will automatically recover and then test again yeah so you can help contest this for me taking it and no because he'll be zero when you go take it back that's correct but for his next turn if he still has those Terminators there oh sorry they could take not for my primary but for a secondary during my turn I'm just gonna have all my thunder hammers because I'll be battle shocked I'm just gonna have all my thunder hammers go into the unit for now because um actually I'd have to string quite a few out because it's a big squad for coherency and um and uh you want all the shots too I'm I'm actually pushing now for this subjective not this one anymore yeah um so it's good uh okay okay okay okay uh so they failed their charge um they made them I have no other charges that I'm aware of I don't want to charge your death leaper um because that would be bad news so I think we go into the comments let's do it that's right no it's fine oh let me look at Venom throws amazing Donald Trump's turn minus to hit right no not even combat not in combat okay I thought they used to be uh nope okay that's good um so this is my first time using these Terminators let's see what happens potential note the Terminators might not actually have to retest because they're not under half right they're not they just recover right thank you Cody for some reason I was thinking of old Warhammer fantasy so when you're broken you stay broken until you pass yeah yeah um and uh that's just uh I was raised on that so okay so uh I just have to finish my pylon which will get my one last Model into base When Things become unclear we all default just so whatever you erase yeah your base levels at you're exactly right okay so each Terminator has three attacks each that's 30 attacks yeah we I can probably pull these guys if you would I I I I kind of want to roll a few dice but no it's fine I'm just kidding um yeah they are two damage strength eight um if there's not much oh you actually have to take a battle shock test that I charged you let's just see how it happens oh I do roll three dice here we go uh I need eight plus oh three dice we're good um but no I think you're I think you're right yeah they're gonna crumple they don't have an involved uh well they have an involved six but you're gonna do things so now now that I've killed them I have to I can consolidate towards the nearest objective yes okay well then that'll put me on all right all the all the problems are solved with death yes yeah that solves everything okay darken uh so we have the Ripper swarms uh I think you fight with those arms first how many attacks six six hitting on sixes yeah which sustainable hitting on fives and you have one sustains you got three hits and then and then winning me on sixes on six string two apparently oh there's a wound and I have three up save okay and I have two eradicators left that's six attacks yep uh okay and then uh te2 T2 I yeah okay it doesn't matter two wins no I'm not even gonna kill it do I have a save I think so sixes six two yeah and then how many moons four yeah yeah so you have two ones left River Storm's gonna win the game we know it you're stuck in here with me I know okay so that is the end of my turn let's score it up um so for my secondaries unfortunately I I grab the center but it doesn't matter because they're battle shocked so I only have one objective in no man's land that battle Shark cost me here and here yeah right twofold so you scored two points though okay great and then my second was a bring it down which I had to do with two monsters yeah which is probably gonna be worth quite a bit um can we check yeah let's see uh each time an enemy monster you scored two victory points for each monster of vehicle and an extra one Victory point for each of the conditions below okay oh the oh yeah yeah yeah so the conditions are wound characteristic 10 plus wound characteristic 15 plus wound characteristics 20 plus so both fall into that first category of being above 10 but below 50. so I got three points each yeah so six points on bring it down let's see I'm just seeing if it I don't see a cap yeah there's it's weird because no prisoners the cap is eight oh okay it doesn't have a capital okay so I got six nice uh which is real points that was big good time to kill some Monsters uh uh definitely definitely brought me uh brought me a lot closer that takes us to tearness turn forward I actually have a huge decision right now oh the the gambits we have games okay I've decided it was a hard decision everybody but I've decided after much deliberation yeah yeah I've decided as well do we do we see do we I mean oh is Mel you're gonna use the button am I gonna use the button did you did we even see what okay there you go yeah yeah we're gonna proceed as planned they came over when I was scoring when you can burn and it's so easy to score primary you don't go for the Gambit here yeah yeah I don't think you yeah even if you're falling well any of the gambits you could do you your your units are gonna be out of position to do I think yeah you're gonna mean yeah as well yeah yeah okay um okay command phase nothing crazy I'm gonna get two CP it's gonna be great so you're up you're gonna get one so I should be up to three yep wow CP for days um secondaries secondaries please let's generate I like Tempest boom Oh who attempting wow I hate this um something like an area denial yeah so I have to move your Terminator 10 Terminator yeah and you have to take this objective over here it's not going to be a good secondary data uh have you already used the Strat to Brown you did or to use the strats so literally just try to abide my time this might be zero secondary yeah I will have to keep both um that's the first time I've seen someone pull a like an impossible yeah yeah uh primary real quick we're gonna hold two for ten points and yeah if we're gonna start thinking about burning some objectives yeah can you burn your own I can definitely burn mine okay especially Mike you've been waiting to bring yeah yeah for three turns battle shock oh battle shock um on your big monster the leaper is he below half oh or is the Tyrann effects and the Tyran effects and the Zone okay so here we go oh I roll three dice uh here we go deeper here is oh Libra's not within synapse so here we go uh six that could go either way oh seven so he does fail okay not a big deal not a huge he's gonna sit there and kill stuff um here is Tyrann effects in range of synapse that is eight at least that is uh seven I thought it was cold-blooded I thought it was like the Lizardman roll again Warhammer fantasy uh and so and throws oh yeah it made sense it's the same kind of thing you know like the lizard man yeah in a 10 for the Zone okay boom okay it's looking dicey I need to get some points in um let's do this and a small note Brian you actually get another Victory point because it was a tactical mission for bring it down so you got seven oh yes we got to be careful seven per or sorry four per plus one per uh monster yeah it should be a per yeah I thought it was just I agree I think it's just an extra one at the end so is that a condition is it count as one no it's not a condition at the end of it it's like if this was a tactical Mission you get one Victory Point okay then it sounds like just one yeah so seven right when this second is it well let them read it up while you guys while you move yeah so what's the plan here I'm gonna slow down your Terminators as much as possible I'm gonna ask if I can uh do I have to control the objective to burn it I think I think you do and you can control it to your next Community okay because you're trying to move off of it I'm trying to be I'm trying to screen with one unit burn with another yeah and keep your Terminators from taking it from me um tricky right tricky uh but it needs to happen because you're converging on my home objective right to burn it probably and burning is ten points your home your home objective uh 10 points to burn the the home of your opponent yeah exactly y'all I'm so proud of myself Professor Adrian agrees with how I interpreted the secondary card so yes seven points seven I didn't want it anyways but Liam says Brian gets 10 points for being Brian oh my goodness coincidentally it's the same 10 points you get for a painted army so it's true I do but you know it's it's you can't really see it and people in chat are asking about meme of the week I'm gonna be honest today was just 10th and me learning 10th yeah and the overlay we've we've got um we've got a lot on our hands doing this many games you know some of the things that we even do to put games together for instance some of these pre-recorded intros and even you saw the way we're doing our army presentation now um which is uh a graphic and actually it's a great way to see the army so uh we think it's fantastic but it was something that saves us a bit of time while we go through this really busy week so there's certain things that get cut but if you want to get into the Discord and uh trying to make your own proposals from meme of the week um I think we should uh we should take some votes in there and you guys can uh can definitely decide on for yourselves advancing all right well thank you Jay do you think 10 th is a shooting or a combat Edition it's a shooting Edition oh good question for sure it's a shooting Edition um you know they did Nerf uh both shooting and combat but it seems that combat got hurt more um in in I would say and so uh shooting definitely is quite valuable and shooting is the best way to often deal with really tough things so um you like for example let's say you want to take down this terrain effects right how many things in the Space Marine codex could do that in combat almost none right but how many could do it in shooting you know maybe eight ten data sheets no maybe more than that 20 data sheets right you know so you just have more options when it comes to shooting shooting is also always got an edge just because you have choices you don't have to make roles you can do it from safety there's lots of advantages in those regards and so um that puts more emphasis on more terrain to balance the game the amount of train we have here maybe even seem like a lot to all of you but to us this still feels pretty open right right I'm not saying we need more but anything less than this and it would become a problem uh so if um if you find that shooting is really really oppressive just put more terrain and if the player with all the guns complains uh uh then tell them to shush up they really there's plenty of room to shoot even if you're shooting Close Quarters uh shooting is very valuable well thank you just fishing with Justin I know it's just an index for now but I hate the loss of chapter flavor I don't feel like I'm playing um WS anymore hopefully future detachments fix this yeah so I played the white scars yesterday and I agree that the current index does not capture their particular personality um particularly well um and I think that's also because a lot of the mounted units are old and so without the stratagems and the unique uh relics that made them feel more mounted then there isn't a ton of that although they you know I was very happy to see outriders and ATVs units become more viable so that's great but I was talking about that yesterday that I'm a person who really loves chapter flavor and it's not gone but it is I think anyone can say it's definitely reduced but on the one hand we were even talking about let's say the Imperial fists where the loss of chapter flavor was good because their chapter flavor was a bad tasting flavor and uh now they've made that chapter actually feel more like fists than it did before and that's a sad thing to say that's a testament to how poorly that was written before um but uh uh so you know I guess which depends which side you're on yeah um okay I am ready to do the shooting okay what do you got here yeah so I have my neurogance kind of screening out um trying to protect that objective trying to protect the objective and also the Zone throw yeah Zone throw up is going to try to burn this objective he's going to be priority number one for you probably right um the term of God so the way to stop you here is to either kill the thing doing the objective or take the ability to take the objective from me my odds aren't great but I'm hoping to if I roll well in the shooting phase take away a lot of your assets uh the termagons to also provide another screen as well um keep in mind I can move during your movement phase things like that okay so um yeah I'm gonna try to keep take care of the eradicators this turn and slow you down a little bit I have Barb Gods going into your Terminators yeah things like that lots of options guys in this building are going to also get a volley of things yeah I think that yeah that General building's in trouble the death leaper is causing trouble yeah and okay so are we going let's go into the shooting phase let's do the swarmlord first he's gonna shoot the top floor into your two last cannons okay here's our two last cannons left over here yeah and the swarmlord's doing his psychic doing his little synthetic pulse yeah D6 plus three yeah it's a good this is a flamer ooh not great three shots hitting on oh sorry on threes yeah uh just two AP one okay and so I am getting covered here so my three UPS oh sorry ignore oh not in no cover you're good so one went through and it's two damage so I had one last game left okay okay and then here is the Bob guns five D6 into your terminators over here in the barbed guns over there right yeah okay uh ten and no AP on these guys 22. um if he is I don't think there's any AP it's true okay guys this is 22 yeah can I get oh I got it you got it okay [Music] um it is four is the hit sixes explode okay propagands is kind of one of the first times they're getting uh they actually have like a good chunk here this is like a good Target to actually shoot at and your T4 still um yeah T5 uh four is here oh not bad but you're gonna get your two ups the goal here is just the slow just a slow me which you've successfully done and you took a wound nice nice two wounds left on a Terminator oh okay let's go to the Tyran effects yeah let's try to Flame these aggressors again yeah yeah yeah um not have to and you just I saw you just put your body in the way yeah of like me going yeah you're just protecting with your body here I know um I do have the neurogance to shoot uh the neurotyrant right um do you really want to shoot at he's more valuable into the Terminators maybe but yeah you're talking about the psychic the psychic yeah let's yeah let's do the flamer into the uh erratic the eradicators okay uh acid spray D6 plus six shots okay 12 shots for the first time I know dude Adrian never rolled a six he got five six four is the highest he gone yeah uh six on six here four yeah you're living the dream right now amazing wow the the added toughness on gravis really makes a difference yes okay so I didn't negate this in any way maybe feel free to if you do want to spend any stress um so you have three CPS yeah the best I could do would be to go to ground right go to ground hello I almost did it one of us was going to do it I almost did so I'll go to ground them I'll be at 2cp yeah and uh two so four updates yeah yeah okay so you killed two and one's on one left gotcha and I do have more shots okay yeah the spine uh that have been pretty good so fingers elbows yeah hitting on uh oh I do take the BS penalty now no you're not low enough not alone wow yeah so forgiving three I like it better yeah and then yeah and three episodes yeah three episodes you got them wow so the six eradicators are done I random effects guys that means the neurotyrant could shoot at either the aggressors or the Terminators I don't think the Terminator is why don't you wait to see how good the uh oh no he's shocked oh that was him so uh yeah you're what's what's it matter to kill one Terminator right it doesn't mean anything um it's a flamer ignorth cover that I'll be yeah so sorry term assault Shields give one extra wound so one down to three oh they're not involved they're wounds yeah that's so good I love it yes yes okay um more reason to not Target this one yeah right geez oh man yeah okay let's go with the aggressors I think that's oh yeah come on six wounding on fives just two okay AP one two ditch no cover AP one yeah two dips and uh so you've uh so I passed one and one took two damage so I have one wound left on one right okay unless you want to give me another red dice actually yeah because I think we'll end up picking up the yellow all right um we have charges charges recharging to the death leaper into the uh Squad of five intercessors I think that is by far the best decision it's just where all the meat's at right yeah and they're My OC control which is going for the center that's right yeah here we go it's the thing I'm saddest that you're doing so that's how you know it's the right move yeah yeah so you can always look at the the deep sadness in your opponent's eyes and you know you made the right call so he'll just be on the other side of the ruins smart and I think that's the only charge that I want to try right now oh I don't wanna I don't know I actually thought you might charge me with the term of guns it's but it's 30 attacks you're not gonna survive and it's 36 taxes yeah you're right um yeah I did that math and I'm like um it's really the best they can do is you move uh three inches I move D6 yeah and try to block you a little bit yeah yeah yeah yeah um yeah okay here it is uh definitely that sleeper that's him he's going into five main intercessors over here uh twos and twos oh twos and threes twos and threes two sixes explode here oh okay so last one but gain two yeah and then three string seven I really like this death leaper he's sheep right he just does Adrian Adrian's uh very bullish on them right okay AP is two uh so he killed four guys two damages yeah oh my God and uh look he doesn't agree you're already taking a battle shock test but if you if I was already you would take one so I have one man left in that Squad um so I'm gonna pull myself out of Engagement are you gonna pull forward pursue you yeah um can I consolidate into a different unit oh I'm closer to you um I'm gonna stay there okay I'm gonna stay there he's in like a perfect Aura range of like you have three battle shocks to roll I'm giving you minus one you're not wrong uh yeah if you take him down to oc0 then his whole plan to go here goes away right cool I'm gonna call that a turn we can score it up uh we do have to fight the Ripper oh yeah fillable rippers form here on threes uh only three hits so I could maybe get okay two wounds you only have two wounds left so you have to make one six one and six and this Fight Continues okay the Ripper's dead Okay okay so I'm fine I'll get to melta the uh I'll get to melt of that paper oh dude oh goodbye death leaper okay uh yeah we can score it up I'm not gonna score any secondaries bad pull uh it happens and uh I'll pass it on to Space Marines turn four it's coming down to it you have a lot of bow shot huh um oh yeah I'm gonna bid all of these yeah so you'll get a CP um I already got a CP so I don't get another one I see okay and uh so great at the start of my turn let's generate some new objectives let's see are those mine uh yes okay yes sorry I hit the button before my apologies uh so secure no man's land uh is which one oh no these are I thought I thought you definitely did this last round I don't know regenerating again there you go capture enemy outposts let's capture your uh a backfield totally possible it's so scary for the first time it's already something you want to do for something I definitely don't want for the first time ever this is actually possible in a terrible way engage on our fronts also I could be in all four quarters wow yeah does there is there a unit or model uh count there is not maximum wow that's good okay leaving three units on one mod yeah exactly you know that's actually a thing that you learn is that surprisingly one one unit or one model is as good as five often and sometimes better right yeah it actually gets into weird places listen funny enough this is actually something I learned from Adrian which I would wreck Adrian's Army and then he would have like 20 units on one and then you would win the game because even like same to me like you just like put this guy on the subjective engage with this guy do this and I was like but I killed them all and he's like not quite and so I definitely learned that you can win the game on your last legs it's too inefficient to shoot that Target so like you just go for the other big chunks exactly and then you create a bunch of small chunks okay so a couple other things to declare I do have I do recover from Battle shark there I have battle check on this single intercessor at a minus one by this one so he goes to leadership seven now I couldn't sing bravery this though oh yeah he has insane bravery built in okay I have the uh one man last Cannon yep also on a seven so he does fail but I don't need him friends stuck on that building I'll let him fail and um literally no one else has to do it so I'm actually he's already bouncing he's not gonna remove it um okay now I do have to declare an oath Target I'm going to declare the squad here with the narrow throw and uh the uh neuroganks yes which you can't see but it's back here um and then I'm going to this is my turn four so I don't need to use a Doctrine um so I won't use my tactical no one needs to fall back and otherwise I'm good to go I get one more CP oh I'm up to three and uh can I generate one extra not yet wow four turns in a row High Enough going for a record all right let's get to moving sounds great thank you dalamar UK love the show if hell blasters are in an impulsor and shoot from firing Deck Over charging the impulser is the unit firing if it dies we need punctuation if it dies due to Rolling ones can the hell Blaster shoot again win out yeah you take this one um I know what he's saying but it's crazy yeah we talked about this yesterday because it's a it's it's a weird thing so with firing deck the vehicle has that weapon and shoots it so if you put five hellblasters in an impulser which has open uh firing deck the impulsor now shoots those five uh plasma weapons uh and then You're Gonna Roll a hazardous roll for each of those now again it is the model shooting them it's the it's the impulsor that's shooting them so every one that you roll is going to do three mortal wounds to the impulser it will not actually kill the models inside uh which is super interesting uh so we'll be safe but it is going to be three mortal wounds to the vehicle every time you roll One On the Hazardous pretty awesome sorry Adrian built my space Wolf Dreadnought and it looks so cool it's so cool I can't wait oh Space Wolves we're gonna we're gonna turbo dork it dude turbo Turbo dork has some great colors I keep getting those little test bottles and I'm like I don't know what to do with this I feel like I always think of Adrian and you know they could use this probably test bottles yeah it's like the little like vials they give out at events you know what but it's like never It's never enough to paint like even close to like a whole Army it's like a little someone I know do you know there's a buy all function on their website oh man that's why all yeah you buy everything you just one click it's like on the GW slide you can buy like all troops across all armies I have a little check box that's even more wild um unit within range of you do you want to move your I will definitely move my turmericans um they're going somewhere I don't know D6 somewhere huh five huh that's great well thank you Rudy picardo TT greetings from Bahrain I have been away from the hobby for over a year currently building terrains suitable for ITC tournaments and have neoprene slash acrylic terrain bases what recommendations do you have for 10th I think what's up Broody good to hear from you um Rudy we saw a lot uh on hobby Titans actually um doing a really really cool project for his local gaming store uh building terrain and and helping kind of get people going which is always a really really tough thing so uh glad to hear if you're here from you Rudy yeah this is so right now we're looking at our first new board our 10th edition board and um we've learned a lot in fact there's already more things we want to add to it so one thing that we're trying to do on our boards is add a bit more verticality partially for plunging fire um and partially just because it looks good but what you'll notice we're missing here actually is bases um You're Gonna Want actual bases for your buildings now because of the fact that uh the way that you unlock line of sight requires you to be fully on a piece of terrain so the concept of like Towing in or touching in doesn't really work anymore uh and so I I would look more towards like uh the GW streams and the GW setup where you have like these these rectangle those are squares that you can kind of place them on and you can kind of see the rubble here kind of shows the base a bit right but um I would make them and I wouldn't glue them on though I would have these kind of modular bases that you can then put these L's and these ruins on um the other last thing I'll say before passing the mic back to Mel is I would close your bottom floor Windows if you can just do that while you're making the terrain that's even better than having to make like a house rule like most of us are going to end up doing thanks really cool absolutely oh uh Brian hi uh I realize I can't move under this guy this he's actually up here he's down he's down he's down at the bottom floor he was the only one who had way to make it there oh uh I did move my termagons after you did move your Terminator sorry primary I was trying to just say oh uh Brian as well and then John just didn't let me be funny it was rude man you ruined the okay so um everything's converging on this back objective there's a funny thing that he can do so he's getting closer and you can heroically intervene uh is that the plan I can heroically intervene right and get your OC onto the point exactly now the thing is that's after my charge move that's right so I'm going to build a wall around your objective yeah so that your charge is gonna have to be like a 16 or something to get around me which you could do with the minus two to your move and the minus two to your charge that yeah hopefully can't completely I can't physically do that that's right yeah okay can you move three inches with your Terminators uh no I did not so I'm gonna move back two inches big thanks to Mr Alder for odd Mr Adder for gifting a tabletop membership thank you and thank you Caldor for gifting a tabletop membership caldorf good to hear from you okay there you go that two inches mattered a lot oh yes because now that means I get one term of God okay on to the point okay it helps I moved up my flamers to be in range of the neurotyrant um and uh I've got my bolters and in range of that Squad too so if there's a funny thing I almost might be able to make this neuro Town Squad so small so small that I'm actually charging the God you know so that the gaunts are really the target um now as far as burning objectives go um let's say I started burning this back objective yeah I'd get five points for it next turn and then not my primary for it no so I don't have a like if I failed to hold this I would actually hurt my primary it would hurt yourself yeah or I would be about the same actually because I can't score it ever again I only have one more turn of it yeah so actually I have nothing to lose by burning it well and but except for the fact that we need to burn two of these no Mana land objectives to max out totally but that doesn't help you hit that ceiling I guess it just keeps you even right no but I in this case it's what's called a free option I have nothing to lose and something to gain right if I burn it for five yeah then I still get the five if I don't you know if I lose getting this back then I get the Five Points I would have missed and I have no more turns to ever score it yes I guess their opportunity cost is what you're losing yeah okay yeah exactly funny enough actually because I'm bottom of turn I could score it again so I'm going to on the center objective uh burn it with this one intercessor yeah so he's gonna start the action now he's the barbed guns could easily remove him the psychic scream could easily like he's probably not gonna make it but he's trying um and uh I'm trying to decide if I try to burn one more and I think it's I think it's cute but it's taking my dream of burning all the objectives if I succeed at Burning this objective I'm sounding you gotta burn things if uh if I succeed at Burning this objective I can't score it at the bottom of turn so I'd have to come back and take this one don't tell the citizens of which I don't you know it might actually end up hurting me I'm actually now doing the math because I go to second if I was going first it would be worthwhile yeah yeah um Ryan's like I heard you had a dream you know what I'm just gonna do that I'm salamanders I burn things I'm burning both these objectives literally selling yes they've earned things but they also protect things with their Promethean Creed like they are protectors yeah with their fire Creed they burn things I'm protecting the City by making sure you can't have it with me we've taken a right turn into night Lord territory yeah um okay let's get to blasting okay yeah okay so this is the first do Terminators have the grenade keyword they don't right because this is the first time I might actually consider using it because they don't have guns um okay no no guns so I'm gonna take the two eradicators into your um loan uh death leaper yeah so here you know he's minus one to hit he is minus one hit he's stealth and uh yeah foreign but I do have one last cannon into you okay bring it on it misses also oh no I do have five intercessors into you and how many wins you have left oh you have I have three I believe three okay two four six eight ten let's do it oops I dropped one and here's minus one to hit so a couple hits and he's T5 T6 I mean that's a good T So three for three wombs four of wow this could kill me it really could four oh no no okay he's one one left I can't charge him but you'll fight first right oh my God yes I mean don't tempt me now should I use the grenade strap um okay uh we're gonna take the flamers first and we're gonna put them into the neural uh Tyrant Squad okay so that's three flamers and then I'll do the captain's bolters later um okay 3d6 plus one and uh they right now have cover and minus to hit they have oh no cover no cover okay let's just hit them then so sorry I'm gonna spend one CP for awesome uh feel the pain that's a good one yep uh can you do that twice in one turn once every face once every phrase okay so that's seven ten eleven twelve thirteen so three six nine twelve thirteen on threes and re-rolling nice okay there you go uh amazing six up involved and then five up feeling wow no saves okay and then yeah I really just have a five up tape oh my goodness that was so bad I couldn't tell from his voice if it was bad or good but I knew something something extreme had happened uh okay I have just the neuro tyrant on seven moons seven okay so I'm gonna bolt storm Gauntlet into you three attacks from the captain uh two hits uh re-rolling ones because I did Mark this unit and then Force so now that's a neuro Tyrant he's high toughness no this is the same activation yeah so um does that is actually that how that works uh yeah I believe so okay um I could be wrong I could buy fast dice everything into The Bodyguard Squad but it's all bodyguard okay so so there's three wounds on you and it's AP something one nice uh four up and then five up one damage one damage good great okay so now what we've got is uh uh the one doing the uh the burning is this one neuro Tyrant one zone one zone throw sorry one zone throw up so I'm gonna put um the godhammer last cannons into him yeah I love saying this last Canada um and uh I'm also gonna put the twin heavy Bolter and the storm Bolter so that's a funny way of saying everything yeah okay here's the god Hammer yeah okay one hit that's why you can't give things good names yeah okay foreign you deserved it because you failed them so many of them last time okay uh twin heavy Bolter yeah um so oh assistant hits yep and it is Twin length but it's twinning to wound right yeah so T5 or strength 5T close to that it's like even or just over I know that's the thing it's either either fours or threes so so fours re-rolling gonna do it there it is three wounds cool fives or Star fours oh one one left so it's the storm Bolter that's gonna get you not again we do not have enough so two two storm Bolter shots on threes does it have sustain something no but I miss with both no he's alive on one wound live on one yeah how to pull that whole land Raider out of all the gods of all the turns you know I was so cocky on that one okay I don't think I have uh guns left because they're doing an action they're doing action all that whiffed all right victory is mine the shooting didn't work out this time all right uh now it's time to charge discharge that's back for Terminators that's big it's big so actually I'm going to charge the termicons um and that's what I'm gonna do okay so it's a one inch charge minus two so if I roll a two I fail yeah because it goes to a zero right oh yeah but I do get to reroll charges for free so it's a seven down to a five I get a five inch move um I'm not gonna risk Yeah Yeah you sort of reroll on that um so you do have a model here yeah I have one term of God one zone throw one neurotyrant on the point your OC is one one but um oh we're gonna have a bit of a scuffle here you got to stop me from piling in with these thermicons too you know I do um these uh five four that buildings are coming to bite us uh on the pile in here exactly well you're doing that thank you Jace ravenfield the emperor protects he sure does you mean the or armed emperor Okay so we've unfortunately most of them couldn't get in but with a pile in I'll get one more great that's all I'm getting in there um then we've got a charge right here do you want to OverWatch me or anything I'm gonna OverWatch you thank you uh so here is D6 plus six from the uh trying to fix I feel like um I should use the armor of contempt here yep so two it costs two this reduces it to zero and then back up to one so I'll spend one to do it gotcha so I'm down two CP awesome nine shots uh wounding on the force okay oh not bad that was the first time it was good that was yeah so ap2 four up saves yes uh yes because you already checked it so one's dead two are dead and one's wounded wow so two dead one wounded I'll take it I think it's good and my charge that's uh something 11. it's not our Rook attempt oh that's right we established so honor contempt is open opponent shooting phase or the fight phase I see okay yeah we really gotta get used to that okay so I just assume out of phase just don't do anything um so uh uh we'll kill this guy yeah I don't know there was any five please yeah yeah so it's just the captain left thank you Adrian keeping us honest answer yeah please do um and you get that zp back right yay okay sure why not all right um so let's activate first with the um the Terminators yeah and we'll just do one little pile Shuffle pile shuffle oh that's weird because you have to base me that's correct weird okay I wonder what my OC is here two your OC's two so you're saying what you have on on the point right and then zoanthrope is one so I have six on the point the because you have the two from him and then him one and then three I see and uh I don't know what mine is right now I have my captain and then one two three one two three four Terminators so I have four plus my captain uh which is one uh captain in Terminator arm is just one so I have five you have five uh sorry let me I have three from the Tyrant one from the Zoe and throw two from the tremigon so six so you have six and I it looks like I only have five okay yeah captain and Terminator armor just one of c um so you gotta you gotta kill the squad dead if you want the point yeah because as far as consolidating goes I can't there's no other like if I'm basing a guy that's basing a guy there's nowhere else to move right right so what's in the building now cannot change um so the best I could hope for is to hurt your squad so bad that you either fail OC that's right this squad could even fail OC that Squad yeah I could fail OC two so you have three tests so you have three battle shots the character then just becomes a character and doesn't have a squad anymore the body Squad Squad unit is gone oh I see I see I see but yeah you're right about the Zone throat and the okay well um let's get to uh yeah I'm gonna spend my last EP for the five up uh it's not gonna do a ton uh because of your damage too yeah but uh I gotta I gotta do everything I can okay um I don't need any more AP against you right I'm gonna be if you have if you want I'm gonna be six of them right well I don't have any I actually don't have any thing I need to do here uh hmm like all my I have three CP but I don't have any strats that are going to help me with this so let's just get to fighting let's do it what do you think I think you're right yeah I'm gonna do the captain first and uh uh and then we'll we'll see where that goes so the captain here has a thunder Hammer Storm Shield so same as everyone else so his Thunder Hammer is five attacks one two three four five ready for this so um uh this is hitting on threes oh good hits great and uh this is wounding on twos and it's uh devastating one which is actually almost worse it is worse yeah yeah okay so none of those sixes involved oh yeah none of them okay it's a thunder Hammer so it's just two damage all real successes here five so the captain goes a hundred percent and then I have 30. it's looking good for you I think I have 30 Terminators yeah attacks one two three four who's your own Target six oh the the neuro seven eight nine ten yeah this would be very scary find oath on this squad but I don't um oh they do have to take battle shock when I charge them oh let me do that now so we know oh no uh it is three dice uh leadership is eight though good job very very hard to make battle shock uh on tyrants yeah yeah um that that is very powerful against other people because you could uh make it so they can't have any strats and if you know that defensive charge on to a point now they have they can't control the point at all exactly right um okay so this is just uh me hitting on fours unfortunately yeah uh no re-rolls I have no like Fury of the first or anything like that um what's the best thing going for me yeah so we just need this to go well yeah I'm pulling up failures actually so it looks like a little worse knots yeah but two's here exactly right boom and these are devastating runes oh so uh four um so that becomes eight mortal wounds yeah we'll do a couple of those after sixes to save oh whoa whoa almost another one I know okay so those four yeah these are two damage so I'm gonna re-roll successful for my field of Fame fives and then five nope I lose four I'm gonna just do this for accounting nice it looks like I have a few left and this is eight mortal moons yes so eight more balloons five up feel no pain could lose the squad here let me see one five looks like I have seven left oh so unlikely two more squats but yeah yeah you have to pass two of these yes five one two three four four okay cool yeah the hitting on fours you just no weight of attacks here yeah how many did I actually lose uh I'm sorry you lost uh you lost four yeah okay so you should have four three left yeah okay one two three so now I will consolidate um which may help you stop you from getting too many more on but unfortunately it's not it's not going to uh uh do much so as far as the closest model I don't think three inches I don't think I could get one more in the building because I'm blocking my own way in so unfortunately no consolidate into the building um because they can't move there so I'm just going to pile this way a huge traffic jam of your own guys yeah lining this building so I can't yeah I can't get them onto the point but that's okay weird uh and you have your uh gravis captain uh versus the gravis Captain can attack he he might do a bit but with the minus one damage probably not too much so he has uh Power Fist five attacks hitting on uh this is hitting on twos okay great and uh this is strength eight so five's to wound uh one wound minus two AP one Moon minus five minus two five minus two okay yeah it will be one it's going to be one damage on you okay down to six down six so you can uh fight me back uh I guess it's kind of worth it to fight you back here he has eight slaps depending on threes oh sorry four slap strength eight this guy this Captain's actually super tough yeah yeah and strength eight against your five or six but still same thing threes uh two damage but no AP okay so three up saves oh okay so I failed one and it's two damage and I half all damage nice so so one damn as well or no no that's the other Terminator Captain oh gotcha yeah oh no it is no it is the other one this one is the one that has the Tactical ability cool so I'm down to five months all right interesting um so you're gonna have a lot of important battle shock I have a lot of important things and I I will say you did block your own guys but you also blocked me from putting your back yeah uh models onto the point right so uh let's get the battle shock out of the way at the beginning or actually we should score up your oh my secondaries so unfortunately um you have one more OC than I do on this point um it's because actually you're this character has a surprising amount of OC I thought you would take this for me for sure yeah the Tyrant actually has three OC yeah yeah so he's a Monster yeah yeah so um unfortunately I fail in that objective but uh what was my other objective they were both taking this back right here it's uh engage engage so I am in four quarters um we're actually at the Terminators did I move them back out of it three inches no this guy this guy's in this quarter yeah you're good so I have all four quarters um I don't know what that's worth oh did you have you have someone in here yes I moved the last candy yeah you're good that's five victory points great oh it's so close you're taking the lead on the last turn here turn it turn five we have some battle shock before we get to primary let's do it I do get my CPE before that though correct so I have two CP to possibly Auto pass yes which is going to be clutch because it means you're gonna have to fail twice now in order to have a problem so I am going to pass with my no you roll first and only if you oh you're right you're right it's even better even better it's almost impossible so the the narrow yeah the the neuro throw or the Zone throat I should say the Zone yeah yeah I need eight he's amazing and then oh and then he doesn't actually have to take it yeah yeah sure so this one's so you're fine yeah turmer Gods need eight and they're fine amazing and uh the death leaper it doesn't matter but it is sorry too dice and he's fine he's good and the terrain effects oh he's now you've actually just gone back okay I'm gonna be fine okay now we can score primary so technically you burn that objective now yes so how many points you get for burning your backfield is it two your backfield my backfield oh oh none okay but I can burn it correct yeah which card are we looking at at this point probably just the mission mission cool perfect just in time for the Terminators to get here amazing yeah yeah um I control one objective in no man's land for Five Points and I can draw some secondary cards the last draw of the game for tyranids tomorrow it needs to be more hot Behind Enemy Lines overwhelming Force what is overwhelming Force here this is you know things on objectives chill things on objectives is it three points for one unit no yeah so I have one really weak unit on an objective here so that's going to be pretty much uh oh God given maximum of Five Points though so I can just go I can kill a second unit for two points right I think a second unit is going to be tricky but the first unit it's really easy yeah is just get into your deployment Zone we have a death leaper your death leaper what's its movement uh it's quite far it might and my deployment zone is actually only about four inches already you're close gotcha but uh cool yeah it's very close definitely you're gonna try for these let's do this let's go sounds great I'm gonna take some super chats thank you Maxwell Martin Titans how are you feeling about custodies currently priming more sagittarum and planning more sisters to go in rhinos anything you're hoping to see um sagittarin sorry I didn't hear that for custodies oh yeah okay um I I really am just excited for the base custodies I always love to see how they make those work you know because it's one of those armies um that I talk about that's kind of in The Fringe of the game it's like how do you make a game that's all about having you know 12 units um 12 plus units how do you make it work with half that and uh it's a very difficult design Challenge and um just how they're how you balance that defensibility without making them Invincible um it's always such an interesting Challenge and they flip-flopped in different Generations so for me that's that's what I love but the Forge World the truth is I won't sleep easy until they make the Forge World in plastic right they've clearly showed us they can't be trusted with uh destroying Forge World models that I love um and so I have a huge custodies collection in resin and uh I feel like if they don't make those in plastic they might go away uh maybe it's five years from now but still I don't like that so on the Range is so small that they really should do it um I was gonna do a thing yeah you want to OverWatch my deathly bro yeah so I was gonna do two things actually I was gonna OverWatch your death leaper and then I have a Space Marine Strat to move when you get close to me oh cool so I'm going to try to move this guy and hide him so you can't get it sounds good okay 2cp so uh OverWatch costs uh one and then the movement Strat is one so I'm spending two yeah so yeah here's the OverWatch I'm going to use the two uh eradicators yep to do the OverWatch okay and so we just need a six here so that's right and we don't get it oh um and then with the other shot this is the first time I'm using the Strat it's a very powerful one and I've never used called Squad tactics and uh it means that I can move uh this squad D6 or if I was in the Tactical Doctrine six inches I will be in the Tactical doctor next turn but so it's D6 here I need it to be something no fortunate one's not gonna be enough um I'm gonna make it very precise because so I was trying to get behind this wall here and it would mean that all of your shooting misses me um yeah unfortunately that's not something I can re-roll so okay boom Another objective here I have to worry about anymore it's great it's liberated after burning this um how are we playing these ruins if I touch into this ruin are we playing the overhang overhang on those ones okay yeah so there are windows that I can activate not on the bottom floor oh you're right yeah the bottom floor is oh but if I go to the second floor yeah do your thing on the second floor second floor live I love that you just moved to that Center terrain but you're just like it's about it's about right yeah nailed it okay okay uh no more goofing around no we're moving it no more moving units and terrain yeah yeah cut it out guys um we moved what we got left uh I mean if I stay in combat the neuro tyrant in range issue that's gone the objective I really want to slow down your Terminators again with my Barb gaunts uh did you fall back did fall back so that I could possibly get in your way um in your movement phase the uh swarlord this was a hard decision I could shoot at you well I can also play for points so I'm gonna try to burn this objective um can you burn on the fifth turn I think I can it'll just end at the end of your turn if not then I will definitely shoot and I'll be happy either way okay yeah I'm the death leaper of course making a play for your fight he's already in find Enemy Lines currently yeah yeah yeah so um I could also try to charge you for more points uh you get more points for charging me for killing you on a point oh okay yeah no can't do it oh no right yeah I thought there was like a maybe like a if it's like end of game it'll finish up the burning phase is over yeah the train has has gone has left the station yeah we need to use train memes I forgot yeah oh yeah so I will definitely shoot um here we go with the shooting phase here we go how many CP do I have two I don't know you have two yes yeah um all right hello John is like I don't know I don't know moving on no one asked you John dude it's a close game there's a lot happening he's very you know you gotta stay focused plus three uh onto this middle guy what do we shoot what are we doing this is the synaptic pulse from the storm Lord From The Storm Lord okay here we go huh okay I think you're gonna get him yeah twos oh it's a flamer sorry yeah uh and it wounds on threes uh okay those are for you uh one he's a he's super dad yeah okay so guy in the middle dead unfortunately his burning Days Are Over um what else we got to slow you down so Barb got into your Terminators oh yeah keep moving these guys around because they have heavy uh 19. I think I'm gonna be slowed fail Force your infantry so some exploding hits here yeah go back in oh there's three in there and burning on five four uh to threes oh oh no five on five so of course toughness yeah high top this is all around wrap around oh that's pretty good saves okay well I took another wound so I have two wounds left on a terminal yes oh four wounds each I know they're thick oh boys chunky boys okay neuro Tyrant that doesn't really need to shoot terminators um let's do a let's shoot let's shoot why not we're shooting the Terminators we're shooting the Terminator all right maybe we kill one 2d6 maybe we do five shots maybe we don't uh fours uh two three saves AP one no cup three apps okay oh we finished one guy and it's two damage it's one one two damage yeah so you killed one Terminator success and now we can hit you with the zone sorry we can hit you with his own throw oh Zone throw up yeah okay yeah well last hit me with that three up two up no it's fam no okay okay um and then I can't oh I can't shoot you're trying to shoot me in combat yeah could I is it shooting out of control no no it's shooting Michael shooting okay yeah D6 plus six into your character oh six plus six again it's popping off you just yeah just flexing on me winning on fours though on Fourth yeah it's like gravis those are for you ap2 two damage okay so four up in mall amazing so I failed two but it go down to one damage each so I took two so I'm down to four wounds nice and then I have some little baby shots you do uh hitting on threes minus one hit in combat oh fours yep okay okay I took one more win it always does that one last wound you know supposed to have lethal hits there uh I'm supposed to have exploding sixes okay yeah cool all right is that all the shooting that's all the shooting uh can we look at the scoreboard to see if I need to take a risk here I think right because the death keeper could die I could die or I can settle for uh what is it like three points I mean um you need the points I need the points right yeah you need the points because I'm gonna get primary yeah dude okay I'm gonna get time primary so you need points uh what's up Zone throws lethal Zone tropes are lethal yeah so you got the six on the hit which means a lot of wounds I got a six on the hits yeah oh so that one that that dramatic fail was actually so that one you rolled to London so so on the Terminators yeah you wounded me so I have a four pinball and just also to wrap back around I also have sustained hits that I forgot about so that roll to wound would have been a fail from the sustained okay got it that's what we did yeah I know I passed the save and we can't change the house can't change the past all right um okay so you need the point I'm gonna I'm gonna go for gold here so this is the death leaper charging uh into mine do you like to OverWatch to cut this show here um yes when you put it like that can I use the grenade strand in OverWatch oh no you guys are no fun eight ten okay anything other than that phase sitting on six days it's better for it uh there's three sixes T6 All right time to win so sure uh no worries okay there was a real chance there yeah yeah all right charging here we go it's like a two inch charge but I would love to get on this point I think I do with an 11. OC is a billion that's part of the wrong number uh it is one okay good okay so if I have one guy living I keep the point but I I do battle shock you um if you are already going to be battle shocking Brian did you already overwatched this yeah I'm broken you will take a battle shock test yeah did I OverWatch against that guy already in the movement phase so it's once per turn it was two different squads two different squads though is it can I use it once per turn or once per Squad per turn okay so we keep going um see these six hits these six attacks Brian they're all gonna go through so um I'm gonna tell you one thing yeah if they tell me that I can't OverWatch I'm gonna armor of contempt oh yeah but I don't have enough CPR content right now I appreciate okay let's turn okay so I'm armor of content I'm at zero CP yeah okay great two that's legal thank you one explosion seven hits hitting or wounding on three string seven oh you dropped a few no okay ap2 ap2 two damage yes so I go to four up saves because I negated AP one AP oh just battle shock it's fine you'll just battle shock uh but I have sticky objectives so I'd still hold it [Music] yes but I would have one and you would have zero if you're not dead right now two yeah you're thinking you're gonna lick and that's your first mistake oh no the confidence when she said that oh you're lucky one guy this year one guy can't get into range yeah yeah so um um we have way too many CP I'm gonna spend one to have a six up feeling the pain because I'm not in synapse uh makes sense okay so I'm gonna use their close combat weapons one two three four and it's the sergeant that's out right oh no the Sergeant's in okay so we'll do the sergeant separate because he'll do his powerful Escape there uh all the sergeants get like a power weapon yeah okay there's one wound of the power weapon uh four pinball easy we have a re-roll uh where's that the last CP great huh okay he lives yes now here's the close combat weapons on threes yeah double six oh my God only closes the game there that's uh that makes it tough yeah yeah all right let's uh score it up we're going to not get Behind Enemy Lines right but overwhelming force that is we know something on an objective which you did do we killed once one squad on an objective three points I believe oh so there was a chance there to kill a squad on an executive yeah it was a right right now that is six points and you would kill my primary yeah so it was actually 11 Point swing 11 points win yeah we can probably call up Brian because you're gonna score your primary and then yeah so we can easily we can easily talk this out um that's such a big play basically what happens is I just Advance here I actually don't need to do that actually I'm already on here and here right you're there and there yes right no this one gets burned which also so I do need to advance on to this one oh because you can at the end of the game so let's see if I make my advance um I have a three inch move and I'm eight inches away yep so uh I need to get a two inch Advance yeah here it is there it is great and so 10 on timer I get uh 15 on primary oh okay uh because I burned an objective and then uh we don't need to roll the secondaries yeah um [Music] good game Brian ah thank you much yeah it's uh there was a couple there was I didn't know if we like stayed on that side there wasn't there was a couple turns where there was that one turn where you got no secondaries yes that was a bad draw yeah and then there was I also my positioning wasn't the best either yeah there was that one turn where my shooting took out the high Tyrant like nothing like for free like one last like just nothing and that would have been you owning the center and uh then that my whole like passage into your backfield wouldn't have been a thing he was supposed to slow down your Terminators by reducing their attacks right if I got him and the term agonson I would have been tied up and get that you know that would have been finished and then you would have uh burned an objective you would have been up and so even you know those last cannons just alone did Laz is the way to go yeah they were actually so much better than the eradicators weren't they kind of yeah yeah the the eradicators were good at killing the of smaller monsters and vehicles like the carnifexes yeah but when you're going against big monsters big vehicles it's really not yeah and the range was killer right the fact that they're all the way back here going all the way down I like the tech that you immediately found with the land Raider though moving the land Raider up getting out shooting with the the very close range weapon yeah and then even getting back in and then doing it again yeah I'm like oh my God he's got back in the transport and he's rolling yeah the transports really work you the way you think they do I'm a big fan of the land radar um God Hammer last cannons uh it actually it had that one turn where kind of wish but otherwise it was it was scary it was more Laz on the board uh in a transport what can what more can you ask for Adrian's got a thought don't think it really changes anything but you were minus two to that advanced so three actually would fail for that secondary uh no no he he did the math preemptively minus three to advance why minus two to advance yeah he said yeah I counted that oh okay I think I'm I subtracted it from my move characteristic instead of my advances awesome there we go so there you go Chad I just wanted to clarify yeah yeah otherwise I I heard it if it wasn't for that I would have needed a one inch advance right right so it was only the minus two that made it a chance of failing thank you for keeping us honest yeah absolutely so what do you think was there something that really stood out for you I think this was an amazing game I think this is how tyranids do play they they don't have a lot of killing right in my opinion it's a lot of playing the game with all your different units um and they get they just bog you down right yeah they take your tools away and kind of swarm around you yeah right amazing I have to give it to the tyrannifix in my opinion yeah um it was your whole game exactly it was here all game it's so durable um it with the first flame shot and then it just immediately it was always chipping every turn yeah and you always have that OverWatch option so you're shooting instead of five turns ten turns dude I think that's such a must like a big winner is flamers right and you did we do something else wrong what else we got sorry I don't know is this true Chad they're like oh it's minus two to your move and you're Advanced no no no something else it's not true right because an advanced move is a mooc correct yeah yeah you can't normal move and Advance smooth yeah it's not minus due to your move characteristic and your advantage correct it's not minus four from Advanced right yeah honestly even if you didn't have that pretty sure you take the game here no no I do yeah that's not the point but just so you know it's not minus four from advancing minus two from Advanced that would be oh that would be that would be great God you you need 15 of these everything yeah exactly well you already do need a lot of them but yeah you actually might want 15. yeah yeah um yeah I think the train effects and yesterday's game the train effects was great too yeah um I always have to give it to termagons as well like uh yeah honorable mention uh they're just the bread and butter totally to to this uh I was glad to use a lot of D6 movement in your movement phase yeah uh I've I always forget I'll tell you the thing I was terrified of you doing but you didn't do um was the Swarm Lord I thought he was just going to run straight along the back to my backfield and he would have just like not even stopping there just just go right past them no all the way to the back I have five intercessors I have nothing that can ever get back there and I thought you would just burn my objectives it was me trying to thread the needle um of the turn that I did want to start chucking him in yeah to go back and do the secondary yeah and then I thought you'd put like the Barb gaunts over there to do it or something in that same turn I knew I was going to throw away the neurotyrant squad yeah and so there goes all my synapse my tyrant's gone my wing pattern is gone so now there's no world where truth is I thought you'd even do it like first turn oh yeah yeah I thought you'd just be like distraction carnifex distraction swarmlord and I would have had very little yeah full tilted first turn second turn stay there because you hadn't peaked all your Lads out yeah and then third turn I had to do the secondary yeah and then now I'm like in in like a weird place of like no it's not totally they could have blown up in your face horribly I was just be honest I was terrified of it I thought like oh my God if he does that I'm I've over indexed on this side of the board and I I have as you can see I was really quite kind of slow right yeah like my ability to get back there um for me I think you know the Terminator Squad it was invincible and um yeah uh it it really it was the only thing that could have pushed into your army without it I would have not been able to do that whole end of game and it kept you so honest everywhere it was rude and even then like I I made sure to stay 18 inches away from it the whole time yeah the turn you pick assault Doctrine you just eat them in yeah and it's like they were impossible they were so fast like it's it's 24 and the re-roll charge built in with the the captain it's great yeah it's very uh convenient well because this this was an amazing game but we've got so many more to go we've got nine more days of 10th edition out of our 10 days of 10th edition um tomorrow though we are thankfully off yes we are off but we do have a good talk after this yeah yeah we do it for sure um oh we're not off yet yeah tomorrow we're off unless this goes all the way into tomorrow then we're kind of still on um which almost yesterday yesterday it almost did we we finished at like 11 something um it was close challenge chat uh don't do that um but uh anyways a lot more we're gonna be debuting like four indexes a day yes can we watch the the schedule real quick real quick uh it's gonna be crazy The only days we're gonna have we did we not do it no no don't say that why would you say that Adrian we're gonna have only this Sunday and next Friday off other than that we're just gonna be uh introducing new indexes every day yeah every few hours every yeah every almost every few hours yeah Monday through Thursday is going to be four indexes a day two games one in the morning one the evening uh check it out and then it's gonna top it off with a tournament a 10th tournament the first 10th Tournament of this Edition uh it's gonna be yeah come see who's the first Champion should be exciting crazy and to be clear we have this schedule and chat is still asking us to do hobby they're like can you can you have it hold on Adrian's hobby right now right oh they want they want images like can you show us the Dreadnought that he just built yeah he's hobbying right now so don't worry we are we are doing Hobbies yeah um fantastic well should we uh let's wrap this up and go to the good talk yeah so if you it's first time joining us we're gonna close the stream down and it's gonna redirect you to our good talk we're gonna be up in maybe 15 20 minutes yeah we'll be answering all the questions that we haven't got to yet but also discussing more about 10th edition yes telling you about the data sheets that we're playing with all the cool stuff that we're figuring out um anyways thank you all for joining us and we'll catch you next time on the table top [Music] thank you [Music]
Info
Channel: Tabletop Titans
Views: 68,657
Rating: undefined out of 5
Keywords: Warhammer 40k, 40k, Games workshop, Tabletop, Miniature, Wargaming, tabletop titans, hail of doom, aeldari, comp, competitive, World Eaters, csm, lore
Id: HYgBlvoM4ds
Channel Id: undefined
Length: 218min 5sec (13085 seconds)
Published: Sat Jun 10 2023
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