Project: Elite Review - A Game That Genuinely Surprised Us
Video Statistics and Information
Channel: No Pun Included
Views: 41,062
Rating: 4.9006896 out of 5
Keywords: no pun included, board game, review, npi, boardgames, boardgamegeeks, brettspiel, brettspiele, jeuxdesociete, tabletop, games, juego de mesa, gamenight, 2020, cmon, cool mini or not, project: elite, artipia
Id: OjO5SIICwbU
Channel Id: undefined
Length: 16min 17sec (977 seconds)
Published: Fri Sep 04 2020
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I really enjoy playing my copy of this game for the same reasons Efka outlined. I will note that the rulebook is poorly written which left a few things ambiguous (which have now been cleared up via an FAQ). I do have the Kickstarter version of the game; which I think is super important for the variety you get.
Additionally, the more players you play with, the easier the scenario. This makes the solo game super difficult as you only have 5 dice (instead of the normal 4) with two characters. Which means if you take enough damage you could just automatically lose as you can no longer complete the mission objectives as you have run out of the necessary dice. On the flip side, if you play with 4 players you have waaaay more dice (therefore actions) available to you which makes it too easy (unless you play on the hardest difficulty).
Even though I really enjoy the game, I don't think I can recommend this game via retail. It currently retails at $110 CAD where I live which provides half the variability in bosses, characters, and maps (although no new missions). There just isn't enough content in the retail version to keep things interesting for very long.
I've played this a few times and enjoyed it.
I wish that it had a campaign mode/story that tied the scenarios together and ramped up the difficulty.
My wife and I love this game but yeah the scaling is way off on this one. Itβs fun with two player and would love to control multiple characters but itβs just to hard with the timer.
My buddy has the original version. The one everyone complained about the quality of the minis. It's one of the best, most fun ever made.
In all seriousness it's pure adrenaline which has just not be duplicated before in a boardgame. Other real time games have heightened stress and whatnot but this goes beyond using time to induce stress...sometimes you feel cornered and like the alien horde is truly against you (it is). Anf you come out on top and feel like an absolute badass!
I dont care about the quality of the minis...like.tom vasel said you just chuck them in the box anyways.
I wish this was more accessible buy now its hiding behind the massive price point form CMON and most of the content in the KS will.never version readily accessible again.....shame
I like how this one plays, but my husband really can't stand it at 2 players; too much swing on the dice for him. Really blows because the virus is keeping our usual crew from getting together, so it's just going to be a shelf toad for another year. :/
Not sure how to feel about his admission that he hasn't actually developed any heuristics or skills after playing it several times. Either that means the game is incredibly deep, or that it's just an RNG clown-fiesta.
Wish the retail wasn't so pricey