Oblivion Crisis - Elder Scrolls Lore DOCUMENTARY

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Tamriel: Dawn’s Beauty in the language  of the Aldmer, the nexus of creation,   and the envy of Princes, Emperors, and  Gods in every dimension of existence.   In our previous videos on the history  of the Elder Scrolls, we have centered   our tale almost exclusively on the fate of  the continent’s Dragonborn Emperors of Man,   with a focus on the brood of Talos Stormcrown:  the Septim dynasty. In this episode,   the status quo which had endured for 4,000 years  would come crashing down, as the Dragonborn line   is eliminated, man’s covenant with Akatosh is  extinguished, and the peoples of Tamriel stare   straight into the jaws of the Father of Cataclysm.  The Oblivion crisis looms upon the horizon. If learning the lore of Tamriel makes  you want to create a world of your own,   then take advantage of the special  offer from our sponsor Skillshare.   They’re an online learning platform with  endless volumes of easy-to-follow courses   on everything and anything you  need to train your creative skills. There are thousands of courses on  creative writing alone, and if want   to build the next great fantasy universe,  try Writing A Fantasy Novel for Beginners,   hosted by professional writing teacher Matthew  Dewey, packed with wisdom on plots, characters,   and world building to let you start out  with all the hard lessons already learned. You can also use Skillshare to learn  animation, illustration, filmography,   business, lifehacks - and one topic that’s been  of use to us over the years, video editing. It’s all ad-free and new courses  are constantly being released,   so there’s always more and more content to  explore. It’s also available on mobile, and   is designed to be consumed in short bursts to fit  your courses around your schedule, very useful. And as for that special offer:  the first one thousand people to   join Skillshare via our link in the description,   or by using code ‘WizardsAndWarriors’,  will get a trial month for free. Despite its calamitous end on the distant  shores of Akavir, the reign of Uriel V   had had a relatively stabilizing effect on the  Third Empire. The Late Emperors’ successors,   Uriel VI, Morihatha, and Pelagius IV, ruled over  a relatively peaceful Tamriel. However, when   Pelagius IV was succeeded by his son, Uriel VII,  trouble would return to the realm once more. More   than any Emperor before him, Uriel VII’s tenure  was defined by interactions with a procession   of nameless, faceless heroes who time and again  helped him restore order and justice to the realm.  In the early days of Uriel’s reign, he relied  heavily on the counsel of his battlemage,   Jagar [Yay-Gar] Tharn. Under Jagar’s guidance,  the young Emperor was able to strengthen Imperial   control over the troublesome eastern provinces,  most notably by assimilating the Dunmer Great   House of Hlaalu [Huh-Lah-Loo] and using them  as a spearhead to spread Imperial culture   throughout Morrowind. However, as Uriel’s skill  in statecraft began to outpace his advisor,   Jagar began to fear that his usefulness to the  Emperor would run dry. In a bid to preserve   his position of power, the battlemage used a  sordid artifact known as the Staff of Chaos   to imprison Uriel in a realm of Oblivion, using  illusion magic to impersonate the Emperor himself   and continue to rule in his place. Under Jagar’s neglectful rule,   the unity of Tamriel began to shatter. The Dark  Elves and Argonians clashed in the Arnesian war,   while Skyrim violently annexed territories  in Eastern High Rock and Hammerfell,   and the Khajiit and Bosmer fought a territorial  border skirmish in their dense native forests.   This era of chaos, known as the Simulacrum, was  ended when one of those aforementioned faceless   heroes, known simply as the Eternal  Champion, revealed Tharn’s deception,   defeated him, rescued Uriel from Oblivion, and  restored the rightful Emperor to the throne.  Remarkably, the Emperor was able to stabilize his  realm once more, mainly through use of the Blades.   On top of being the Emperors’ honour guard,  the elite warriors descended from Reman’s   Akaviri Dragonguard now also operated as covert  agents throughout the provinces, restoring order   through clever political subterfuge. One of these  agents was the second of Uriel’s nameless heroes,   the Champion of Daggerfall. When Tiber Septim’s  erstwhile Brass God, the Numidium, resurfaced   in Iliac Bay, this Champion navigated the complex  political waters of the region to ensure that not   only would the Big Walker of the Dwemer finally  disappear from Nirn and cause no more chaos,   but that the highly fractured petty  Kingdoms of High Rock became more   unified and loyal to the Empire than ever before. Of course, while the Emperor was putting out fires   in the west, new ones had lit up in the east. In  3E 427, pillars of ash plumed from red mountain,   choking the air, while a virulent plague known  as corprus infected highborn and low alike.   The powers of Vivec, Almalexia and Sotha Sil,  the Divine Tribunal, were weakening. Before the   Tribunal were Gods, they had been mere advisors  to the great Chimer Lord, Indoril Nerevar,   but had betrayed and murdered him in order to  usurping the lost heart of Tamriel’s creator God,   through which they became Gods themselves. As  Morrowind choked, Emperor Uriel VII found a   prisoner in the Imperial city dungeons, released  him, and sent him to the ancient Dunmer homeland.   Uriel knew that this prisoner was the Nerevarine,  the reincarnation of Indoril Nerevar, destined   to restore balance in the east. It is unknown how  the Emperor identified this hero of fate, but sure   enough, the Nerevarine served his purpose when he  found the Heart of Lorkhan beneath red mountain,   cast it from the mortal realm, and in so doing,  ended not only the plague choking Morrowind,   but also the divinity of the Tribunal  which had ruled it for thousands of years.  The situation in Morrowind had been stabilized,  but in 3E 433, the largest and final crisis   would loom its ugly head. It is here that we must  take a brief moment to discuss the life and times   of a man with a dream of creating paradise:  Mankar Camoran. Mankar’s father was Haymon,   a royal pretender, who during the  Imperial Reign of Cephorus Septim II,   had usurped the Bosmeri throne from King Kaltos  Camoran and used the Wood Elf armies at his   disposal to launch a devastating invasion across  Western Tamriel. The usurper’s dread crusade   was halted by the united Bretons of High Rock  in 3E 267. However, his pregnant mistress,   a Bosmer named Kaalys, fled into the wilderness of  Dwynnen, where she gave birth to his son, Mankar.  Much of Mankar’s life is shrouded in mystery. Even  his appearance is an enigma, for despite being   ostensibly born of Wood Elf stock, his adult body  took on a distinctly High Elf form. What is known   is that, like his father Haymon, who was said  to summon demons from Oblivion to fight for him,   Mankar developed an affinity for the Daedra.  At some point, he was chosen by Mehrunes Dagon,   the Daedric Prince of Destruction. Mehrunes gifted  his devout servant with the Mysterium Xarxes,   a book so vile and corrupting to mortals that even  handling it was said to drive them mad. Mankar was   no exception, for he became lost in the prophecies  and poetry written in the Xarxes, and through it,   created a new, insane vision for the world. Mankar came to believe that Mundus,   the mortal realm upon which Tamriel sat, was  not the nexus of creation as many believed.   Indeed, Lorkhan, the ur-God who had created the  earth, was infact just another Daedric Prince, and   Tamriel was just another Daedric realm. Therefore,  when the Aedra had ripped the heart from Lorkhan’s   body and trapped it under Red Mountain, they had  essentially usurped Tamriel from its rightful   Daedric owners. Therefore, Mankar had a sacred  duty to help the Daedric Prince of Destruction   reclaim the birthright of his kind. With the power afforded to him by the Mysterium   Xarxes, Mankar slowly drew in mortals from across  Tamriel to join in a secret cult, the Mythic Dawn.   Then, he set in motion his plans: On the 27th of  Last Seed, 3E 433, catastrophe struck the Empire   as Geldall Septim, Enman Septim and  Ebel Septim, the sons of the Emperor,   were simultaneously assassinated by the mysterious  cult of the Mythic Dawn. Reeling in shock, a   contingent of Blades immediately sought to spirit  the Emperor out of the Imperial city to safety   through a secret underground route  leading past the imperial prisons.   There, the escape party happened upon an unknown  prisoner, the last of Uriel's heroes. Recognizing   this mysterious inmate as a face from his dreams,  Uriel entrusted the prisoner with the Amulet of   Kings, and charged him to deliver it safely into  the hands of Jauffre, Grandmaster of the Blades.  The Emperor would be cut down by  Mythic Dawn agents moments later.   Ever since Akatosh had gifted the Amulet of  Kings to Queen Alessia thousands of years ago,   Tamriel had been shielded from the wrath of the  Daedra, and while powerful conjurers could summon   Daedra into the realm, but the Princes of Oblivion  could not invade Tamriel of their own volition.   Now, the pact between Akatosh and the Dragonborn  rulers of man had been severed. Across Tamriel,   Oblivion gates opened up across Tamriel, and  from their dreadful maws, hordes of Dremora   poured forth. The Oblivion Crisis had begun. The nameless prisoner ventured to Weynon Priory,   where he delivered the Amulet of Kings into  Jauffre’s care. There, the Grandmaster of the   Blades informed them that the only way to  stop the invasion was to have a Dragonborn   Prince relight the dragonfires in the Temple  of the One while wearing the Amulet of Kings,   thereby restoring the covenant with Akatosh. The  problem was, the Dragonborn Bloodline ran through   the blood of the Septims, and the Septims had  all been assassinated, all the legitimate ones,   in any case. In the city of Kvatch lived a  man named Martin, a priest of the nine divines   completely unaware of his true parentage.  In him, the salvation of Tamriel now lay.  They arrived too late, for Kvatch was already  in flames. A massive oblivion gate had opened   just outside the city’s main gate. Hordes of  Daedra had poured forth, taking the city guard   completely by surprise, and laying waste  to the town. Here, Uriel’s chosen prisoner   entered through the Oblivion gate, closing it  from within, stymying the Dremoric menace, and   earning himself a new epithet: the Hero of Kvatch. During the chaos, a young priest had ferried many   civilians into the Chapel of Akatosh, sheltering  them from the hellfire and saving their lives.   There, the Hero of Kvatch, found  him amongst a crowd of survivors.   At first, young Martin was hesitant to  accept the gravity of his destiny. However,   he eventually agreed to go back with the Hero  to Weynon Priory. Nevertheless, the Mythic Dawn   remained one step ahead of them, for upon their  return, assassins of the cult had already struck,   and made off with the Amulet of Kings. Despite  this setback, Martin, Jauffre, and the Hero made   their way to the ancient Akaviri stronghold of  Cloud Ruler Temple, ancestral stronghold of the   blades. There, the Dragonguard whose ancestors  had once served Reman Cyrodiil now declared   this new bastard priest to be Martin Septim,  the rightful Dragonborn Emperor of Tamriel.  Meanwhile, gates continued to open throughout  the continent, heralding misery and destruction   wherever they manifested into being. The  situation was particularly tragic in Alinor.   Nestled in the heart of the ancient High Elf  homeland was the Crystal Tower, one of the   oldest structures in Tamriel which alongside the  Adamantine Tower in Balfiera and the White-Gold   Tower in High Rock made up the primordial pillars  that stabilized the fabric of the Mortal World.   When Oblivion gates opened across Summerset,  countless Altmer fled to their beloved tower,   believing its ancient magics would  protect them from the Daedra.   This was to no avail, for the infernal servants  of Dagon conjured massive tremors which collapsed   the most important monument in Elvendom,  and killed the thousands of souls inside.  Meanwhile, things were going about as poorly  in the east. Although still reeling from the   disappearance of the Tribunal, the Dunmer put up  a vicious fight against the Dremora host. The city   of Ald’ruhn was an ancient stronghold built inside  the carcass of a long-dead, colossal Emperor crab.   When Mehrunes’ horde descended upon the  city, the great wizards of House Redoran   re-animated the massive crustacean, essentially  making their very city fight for them. A valiant   effort, but to no avail, for Ald’ruhn fell  all the same, and the Dunmer were massacred.  Not every province in Tamriel was caught on  the backfoot. The Argonians of Black Marsh   were a people bound to the Hist, a species of  massive, hyper-intelligent primordial trees   who created the lizardfolk and  maintained a telepathic link with them.   With infinite foresight, the Hist foresaw  the Oblivion crisis before it happened.   Through the trees’ sacred sap,  the Argonians were made stronger,   faster, and able to endure endless pain. Thus,  when the Oblivion Gates opened in Black Marsh,   the lizardmen poured right into them, invading  the invaders themselves with such merciless fury   that Dagon’s lieutenants had to close the gates in  that region to stop themselves from being overrun.  Back in Cyrodiil, Martin Septim, the Blades, and  the Hero of Kvatch had begun the first steps in   their plan to end the infernal invasion for good.  After some investigative work, the Hero managed   to disguise themselves as a member of the Mythic  Dawn, and infiltrate one of their secret meetings.   There, they encountered Mankar Camoran, but  before the Hero could reclaim the Amulet,   Mankar escaped into Oblivion through a portal.  This time, however, the side of good had something   to show for their efforts, for Mankar had left  behind something important: The Mysterium Xarxes.  Through the very examination of Dagon’s infernal  tome, Martin deduced that he could reopen a portal   directly to Mankar’s location in Oblivion with  the help of three artifacts: a Daedric Artifact,   a Great Welkynd Stone, and the Blood of  the Divines. These tasks were entrusted   to the Hero of Kvatch. Finding an artifact  of one of the Daedric Princes came first,   although the histories are unclear which Princes’  object of power was sacrificed. Next came the   Great Welkynd Stone, which the hero found in the  ancient Ayleid Ruins of Miscarcand, a remnant of   the last time Daedra had walked freely on Tamriel  under the patronage of depraved Ayleid Princes.   Finally, the blood of the divines was obtained  through a comic loophole. In the ancient ruins   of Sancre Tor, where Dragonborn Emperors  had been buried since the days of Alessia,   was interred the armour of Tiber Septim, where  still remained the residue of blood from when   the mortal who became a God was still a man. Unfortunately, even with all three relics   acquired, one more was needed before  a portal could be opened to Mankar,   a great sigil stone, the anchor to the  largest of the Oblivion Gates. Thus,   Martin made the risky decision to allow a  Great Gate to open outside the city of Bruma,   enabling the Daedra to launch a full invasion of  the city. The battle outside Bruma was brutal,   with soldiers from across Cyrodiil clashing with  the endless Dremora host, and Emperor Martin,   donned in the armour of his forefather  Talos, at the head of the fray.   As the melee raged, the Hero of Kvatch dove  into the Great Gate, seizing its Sigil Stone,   and closing the portal. Bruma was saved. Finally, a portal could be opened directly   to Mankar Camoran’s location, and thus the hero  of Kvatch journeyed through it and entered into   Gaiar Alata, a small slice of Oblivion created by  Mankar himself, a reflection of the paradise he   would create whence Tamriel had been purified  by its rightful Daedric owners. But Mankar’s   paradise was an illusion, the delusional  dream of a deranged madman, and finally,   the hero chosen by Uriel VII in the Imperial  Prison cut down the insane assassin of Emperors,   and recovered the Amulet of Kings. With the Amulet back in their possession,   Martin and the Hero rushed for the Imperial City,  where they intended to relight the dragonfires and   restore the covenant of Akatosh. But, once again,  they were too late. With his chief servant dead,   Mehrunes Dagon had launched a last ditch,  all-out assault upon the Imperial City,   in which he personally led the charge  as a massive, nigh-invulnerable avatar   of himself. The veil of Oblivion was torn, the  Dragonfires rendered useless, and Dagon himself   stood in the heart of Tamriel, intent on its  destruction. After he and the Hero fought their   way to the Temple of the One, Martin acknowledged  the futility of renewing the old pact of Akatosh.   It would not banish Dagon now that his physical  form walked freely upon the mortal plane. Now,   only the greatest sacrifice could close shut the  jaws of Oblivion. So it was that Emperor Martin,   the last of the line of Septim, shattered  the Amulet of Kings, transforming himself   into an avatar of Akatosh and handily defeating  Dagon in the form of that great Golden dragon,   before eternally committing his mortal soul  to the divine. The Oblivion Crisis was over.  It was a bittersweet victory. With Martin’s  sacrifice, no Daedric Prince could ever   again invade the realm. However, with his  death, the Septim line was now extinct,   and the descendants of Talos Stormcrown no more.  Greatly weakened by Dagon’s invasion, and now   without its ruling dynasty, the Empire began to  disintegrate. It was here, at this weakest point,   that what remained of the Tiber Septims’ realm  would face its greatest foe. Deep in Alinor,   a faction of Altmer had begun the process of  seizing power, with the intent of reclaiming   their ancestral lands, and taking their revenge  on the Empire that had once laid them so low.   The sun was setting on the age of men,  and with the new dawn name a new Merethic   age- the Great Thalmor War loomed on the  horizon. We are going to talk about it   in the near future and cover the battles of many  other fantasy, sci-fi, and space opera universes,   so make sure you have subscribed and pressed the  bell button! Please, consider liking and sharing,   as it helps immensely, and don’t forget to comment  - we will try to read and respond to every comment   as we want to know what you think about  this video and which videos you hope to see   in the future! This is the Wizards and Warriors  channel and we’ll catch you on the next one!
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Channel: Wizards and Warriors
Views: 207,031
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Keywords: oblivion, crisis, akavir, uriel, emperor, invasion, Tiber Septim, God, Tiber, Septim, Empire, Elder, Scrolls, Sancre Tor, Elves, humans, tamriel, skyrim, lore, morrowind, tes, Elder scrolls 6, witcher, empire, war, sodden hilll, cintra, northern kingdoms, geralt, netflix, tv show, books, Kings and Generals, Lord of the Rings, elf, dwarves, orcs, war of the last alliance, battle, documentary, middle earth, Middle-Earth, animated, fantasy, sci-fi, wizards, warriors, hobbits, ring, decisive battles, history, star wars, talos
Id: 4mdU7fDR_AM
Channel Id: undefined
Length: 20min 57sec (1257 seconds)
Published: Sat May 14 2022
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