Not Enough VRAM!!!
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Channel: Daniel Owen
Views: 194,684
Rating: undefined out of 5
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Id: RQA3cTPNicg
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Length: 8min 29sec (509 seconds)
Published: Sun Mar 26 2023
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tl;dw - RE4R tells you how much VRAM it actually needs instead of what it wants to allocate and crashes if you don't have enough.
This game will crash my 3080 10gb with high (3gb) texture and RT enabled. I had to turn a few options down to high and texture to (2gb) if I want to use RT, hasn't had any crash since.
Tldr: for Nvidia users, rt on with mid to high texture or rt off with whatever settings you want max
Turning down texture settings makes such a dramatic difference in visual fidelity, it isn't worth doing so to enable RT.
Has anyone tried keeping the texture quality up, but using upscaling to lower the internal render resolution, thus saving memory on rasterization and RT? You do lose some memory to upscaling, but perhaps the savings from lower internal resolution and fewer rays bring cast (due to lower resolution) is enough to make it possible?
I also get out-of-memory crashes at 4k on my 11GB 2080 Ti. Messing with the settings seems to be what triggers it as it's otherwise stable during gameplay.
But yeah. 8GB was always gonna be insufficient no matter what anyone said back then. The new consoles were coming out with twice the memory and nvidia acted like the old consoles would still be the norm. They cheaped out, simple as that.
But did people buy AMD cards instead? Lol no.
Late edit:
I saw this same thread on /r/nvidia earlier today but now I can't find it. Am I blind or did they delete it?
Developers need to get a grip and finally implement efficient texture streaming techniques like Sampler Feedback Streaming, which reduces memory footprint by 2-3 times.
IMO any GPU that costs more than $400 must have at least 12GB of VRAM and any GPU that costs $650 or higher should have 16GB of VRAM or more, if RADEON and Intel (A770 16GB) can why can't NVIDIA?
The game outright crashing seems a bug that the developers should fix. It is expected to run like shit if the system lacks ram or vram, but not to crash.
I watched your video. You can try to max out everything, but without raytracing, that worked for me in the chainsaw demo. I have the theory that raytracing consumes extra VRAM in certain areas, and the game only tells you how much VRAM consumes at the moment you change the graphics settings and not an estimate for the whole game.
8GB was always dumb as fuck on this card, and so it will be for the 4060 this gen. Anyone that spent 500 euros+ on an 8GB card in 2020 or later gets no sympy from me, 10 GB isn't much better either, for all the people who were saying IT'S FASTER RAM or 10GB is enough back then.