LEARN RESOLVE FUSION BASICS IN 20 MINUTES - Tutorial for Beginners

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hello everybody Chris here and in this video I want to give you guys a introduction to the fusion page of DaVinci Resolve for beginners so before we move over to the fusion page I want to explain what you do on it first so generally the fusion page is used when you want to create effects on your clips or independence of your clips that can include things like titles blur effects particle effects or 3d related activities such as inputting a 3d model rendering that inside of the fusion editor and then rendering that out to a 2d image so that you can use the inside of your final video so generally there's going to be two common setups you use before you go move into the fusion page and you start using nodes to edit your effects one option is that you have a video clip in your timeline and you want to apply an effect to it that does not already exist inside of the effects library top left and then scrolling through the toolbox you can see some of the default effects so out-of-the-box in DaVinci Resolve you have many video transitions and 3d titles which you can use just by dragging and dropping on to your clips or onto your timeline but with the fusion page you're able to create similar effects with pretty much unlimited customization or to whip up stuff that doesn't really exist out of the box and resolve so when you want to create an effect for a timeline clip you would first do the basic editing of your timeline clip and then you can select that and move over to the fusion page where this will be your media input and you do stuff to it on fusion page to get that clip with the edited effects and push that to your output the second option when you want to start completely from scratch is to use a fusion composition so in the effects library you can find under effects there is fusion composition here so whenever you want to put a fusion composition which can really just be thought of as any 3d or special effect you can drag this on tu timeline as a completely blank video clip so if I push this on to video track 1 in front of this first clip and we position the timeline cursor you'll see it's just a pure black output so when you want to start from scratch you use a fusion composition but if you want to edit an over the existing clip it can be easier to just put the clip in the timeline cut it to the parts you want to keep in your final product and then edit that instead of starting from scratch so when you have a clip or a fusion composition selected you can go over to the fusion page which is on the middle at the bottom if you hover over it it will say fusion and when we get to this page you'll probably notice a few distinct section notably at the bottom of the section called nodes this is where you'll set up the bulk of your effects inside of fusion and the idea of these nodes is that they will have inputs and outputs connecting with each other in order to create you more complicated special effect so you can see here that by default with a basic video clip you have a media in which in this case is the clip that you put on your timeline and it's connected with this output pin to the input pin for media out so basically we're taking the input clip and we're pushing that forward to media out so that it can be rendered in the final product if you looked at any regular clip inside of DaVinci Resolve this is what you would see by default so the idea is that in order to add an effect we would have to add extra nodes that go somewhere between media N and media out so a lot of you commonly used nodes are going to be located and the toolbar right above where it says nodes so you can see things here like bringing in a background image adding a text plus element basically a basic title that you can edit the settings on in the inspector over on the right side things like a color corrector node giving you another place to modify the color in your video other than the color page which is over to the right of the fusion that temp nodes like blur which can be used to blur out the entire image or a section of the video transform nodes which can be used to adjust the positioning or the rotation of any input nodes that feed into it so for instance if you selected media in here and then clicked on transform that would add a transform node between media and and media out and then you'd be able to adjust the input media in the video clip in certain ways such as changing the positioning or the rotation of that clip so I could take the center X of the transform move that over to the right and then that's actually going to adjust the positioning of the video clip so you can see in this right preview area it says media out one up here so that is basically what you would be seeing at the step of media out the final part of the note page and you know that that node is being selected for the preview window because there's a little section right below the media out node you'll see two dots here for the tube preview windows left view and right view so if you want to see how the clip would look at any point during your note setup then you can put that up on a preview window so I can take media in and left-click on left view to see how it would look at the stage of media ends so before I actually add any effects to the media and this is how it looks and somewhere in between media in and media out we get that transform effect where we're basically just shifting the position over to the right now generally for didn't do something that pointless or simple but hopefully you can see how these nodes are what makes the adjustment to your video clip and then are able to give you that edited result so I could change this transform node by hitting ctrl X on it and I could also pour a blur node between media in and Media out by clicking on blur on the hotbar note that when you have a node selected in your timeline and you click on one of the toolbar shortcuts it's going to add and automatically connect the node right after the one you currently have selected so you can see here it already did the connections between media and blur and then blur to media out but if I didn't have that selected and I just clicked velour then it would be its own independent node so at some point you'll probably need to manually do the connections between your nodes for one reason or another if you want to break a node connection then go to the right side of that and then double click on the line and then that should break the connection and if you want to connect one node to another node then take let's say the output of media one this pin here drag that into the input which is always going to be the orange pin and then that makes a connection the out port feeds into the input for blur and then the blur takes over and applies an effect or whatever is the input and so we can take the media out of the blur basically whatever the input was now with the effect added and connect that to the media out so now with this blur node let's actually blur the image out a little bit I'll just take this blur size in the inspector by the way if you don't have it open it's in the top right hand corner so just click inspector to make sure that it pops open here but we'll take the blow size and increase it so the more blur you want the more you increase the size and just like on the Edit Page you can actually animate pretty much all of these properties by clicking on these keyframe diamonds over on the right side so if I go to frame 40 here and I check the keyframe diamond then that would mean at that point frame 40 of this video clip it's going to have a blur size of 33.9 and obviously that looks quite blue but if we go to frame zero and now we change the blur size to zero it's going to keyframe that as well and now it's going to animate between the blur size of cereal which I just set it to to the 33.9 at the second keyframe and you can click on the left and right arrows to see how it transforms between those two keyframes so key framing works just like it does on the Edit tab which is very important for a fusion if you want to create animated effects okay so another thing I want to point out is that the effects here don't have to be completely linear and there can be multiple inputs and outputs for many of the notes so if you look at the blur node here and let's zoom in a little bit let's zoom in a little bit by scrolling in the middle mouse wheel so if you look at the blur effect here you'll also notice that there is a blur you also notice that there is a blue pin on the top side and if we hover over it it says effect mask so a mask is where you define part of your image or your video clip where you want an effect to take place or the opposite you can invert it and you can define which part of the image do you want to not apply it the effect to and generally for masks you'll use a shape now know I'm not talking about the shape 3d node over here that's something different when you're actually doing 3d effects which we'll get to in a second but if you want to add a 2d shape then you can right click go to add go down to masks and you can choose something like ellipse if you want a circle or an oval shape or a rectangle if you want a square or just any rectangle in general and by the way and this is also how you would get to all of the nodes that you don't actually see on the toolbar up there you can see if you go through this a little bit that there's actually quite a lot of nodes so you can get really in-depth with the fusion page if you want to so let's go ahead and add in a ellipse mask actually let's make it a rectangle mask and you can see when we have this rectangle a node added here and selected that there is the gizmos for this mask so you can see the boundaries at which this mask would apply if we connect it to the effect mask of the blur so basically to find the regions of where you want the blur to take place or not to take place so let's stretch these edges here and when we do that you'll notice that the values and the inspector change so you could also edit the values and the inspector as well if you want to generally the gizmos make it a little bit more visual so I'd say that's the preferred way to go so now we can take the output of this mask and connect it to the effect mask pen of the blur node and well we can't see it right now because we're at frame 0 but if we go into the timeline where the blur actually is there such as anything past frame 40 then you can see that the mask is now applying the blur only takes place inside of that mask now as I mentioned before you can invert that basically make it so that the inside of the rectangle is where it won't apply so we can check this inverse setting on the inspector and then the only thing that gets blurred is everything on the outside we could also add a little bit of a soft edge to the mask itself so that the boundary between the blur and the NAM blurred area isn't so sharp like a picture frame we can make it a little bit softer by adding in the soft edge and when we do that it becomes a lot less obvious where the boundaries of that blur actually is and if you ever need to you can always go back to the rectangle and adjust the boundaries for that blur mask so something I want to point out with the nodes section here is that you can make them quite complicated you can actually merge different effects together on the same fusion composition or video clip so for instance I could create a 3d text effect and I'm just going to go through this really quickly here by clicking on text 3d so we get a text 3d node not seen on screen right now and when you're dealing with anything 3d in DaVinci Resolve fusion page you'll eventually need to vendor that out to a 2d image before you can actually feed it to media out because everything that's in media out requires it to be 2d so we'll need a vendor a 3d node connected to that text 3d node and then when we have this text rendering we can actually combine that with the basic clip here so these will basically be two separate entities the base clip with the blur and a 3d text that's been rendered to 2d and we can merge those together with a merge node so if I so if I right click go to add tool do composite and then merge you'll get this merged node so now if you hover over the pins here you'll see that for a merge node the orange one is the background which is generally going to be your base video clip and you can see that the green connector is the foreground which is what's going to go in front of your video clips so if we have a title we want the title to be the foreground so I'm gonna click on this media out nodes connector between blur and cut that for a second we're going to take the blurred media clip output and make that the background and then we're going to take the rendered 3d text which we haven't created anything of yet really and we're going to connect that to the foreground the green pin so now we have two nodes merged together inside of one if I preview this on the right screen you'll see that all of the nodes up to this point will show on screen so if we actually type something into the text 3d node selecting that and say tutorial here now we have all of the nodes merged together under one and you can actually see both the rendered 3d text effect and the blurred video clip so now we just need to take this merged node and connect it to media out and then that's how we can get our final result so if you take a look at this you can see it's not completely linear although we start with a media and the media end can go to a blur effect but this blur might not also apply to the text 3d that we set up up here so the fact that you can have your nodes set up like this makes it both very powerful and also increases the possibility of making it extremely complicated so one of the things you can do if your node setup becomes a sprawling web of nodes and is confusing to look at is you can actually group your notes so we can take this 3d stuff up here and we can right click it and then go to group in order to make it its own thing where if we ever need to edit the 3d stuff we know where to go for it because it's all located inside of this group we can f2 to rename it with it selected and then call it text effect and anytime we want to dive into that group of nodes we just double click on it and it will open it up here so while it's not open it's easier to understand all we need to know is what it's supposed to do but if we ever need to go back and edit the details we have it grouped in its own separate area and in that sense you can kind of encapsulate the different areas that you're working on so that you don't confuse yourself too much so likewise we could take this stuff over here right click it go to group and control G with all your stuff selected is short cut which can do the same thing and we could say edited video clip here and so now we can kind of double click on them anytime we want to work on them independently and do the changes we need to and if you have a group open already you can just click on the X and the top left to close it up again and this will make it look a little bit neater for your notes grouping now when you only have two or three nodes in each group it's not that useful but if you have let's say 20 or 30 hopefully you can see how that would be a bigger deal now I do want to go touch on the fusion composition effect that we dragged into the timeline so I'm actually going to just cut away this text effect entirely and we'll make that a separate fusion composition so if you want to take your effects and make them independent of each other using fusion composition notes would be one way you can do that where you have effects layered on top of each other using the fusion composition notes and each one does a certain thing rather than combining all your nodes on the same fusion page so if we go back over to the Edit tab we can take this fusion composition and if we wanted that to be a title for our video clip then we can just drag that over it in the timeline control the duration to how long it should be so we could just make it the length of the clip under it then we can click on it and go into the fusion page once again so back on the fusion page for the fusion composition let's go ahead and add another title sequence into our video so we have two different ways of adding a title so we have text 3d and we have text plus so if you want a text element to basically be a true 3d object and able to be modified by something like a spotlight inside of a 3d scene where you can have lighting and materials and all that stuff then you probably want a text 3d element but if you don't really need that stuff you can still do 3d rotations but not really have it be in a 3d scene then you can go ahead and use text plus elements so if you're just keeping it simple text plus is probably the way to go over here so by clicking on the text plus node we add that into our node composition and we can click on left view in order to have that pop open on the top left preview window so you can see here by default we have just a transparent background the resolution is the same as in our video timeline and we can start typing in text so we could put it in here fusion for beginners and obviously we can change any of the properties for that text there's an awful lot to go through here and by the way this would be the same as dropping in a text plus title directly on to the timeline in the edit page by default the difference here is that with this text plus node you can connect that into other nodes in fusion in order to create more complicated effects so we can go ahead and increase the size of this fusion title by dragging on the properties in the inspector so I'll increase the size here what you'll notice if you look at the preview window and let's zoom in a bit here with control middle mouse wheel I guess the gizmo size doesn't really change but if you look closely there is a green dotted line around the center of the text and there is up and right arrows at the center point so if you want to drag the position you can do that using these gizmos so click on an arrow and drag that left and right or click on the up arrow and drag that up and down if you click on the dotted circle that will allow you to rotate it and those gizmos basically control the same properties you would see over on the Layout tab of the inspector so if you click on layout you can see the center X which is controlled by the up-down left-right adjustments and if you click on rotation the rotation that this circle gives most is doing is the Z rotation but just like a 3d text node you can also do y and X rotation so you can kind of get that 3d look here as well so for this tutorial we're not really going to go much further than this because this is a text plus element we can directly connect it to media out and we don't actually need a 3d fusion renderer to take it from 3d into 2d feel free to add in some basic animation such as going to frame 30 or so and keep framing it at the centre point going to frame 0 and changing its starting location so if you wanted it to be let's say top to bottom you can control the position making it appear off screen by default and then over those 30 frames your title can slide into position just as one simple example and now if we go over to the Edit Page we'll be able to see that the two clips layered on top of each other can create your final video effects so even though we did two different things inside of the fusion page we separated them which can be a good idea at times and now that can kind of play together so over those 40 frames or so we both have the title slide into position and we also have the blur for the edges of the video clip start to fade in and by the way if you run into this common issue of the text not being very clear against the background you could add drop shadow into it so let's do that really quick for fun back on the fusion page for the fusion composition click on the text go over to the fourth tab over here it's called shading and I think the default is number three here for black shadow so we can just enable that and it will create a decent black drop shadow for your text now if we go back to the edit page we'll be able to see that that makes your text appear a little bit cleaner one less thing to point out you can actually shift between your timeline clips on the fusion page by clicking on the clips dialogue up up here on the top left-hand corner so you can go between video track 1 and video track 2 while you're editing them in the fusion page hopefully in this video you guys have gotten the idea of how the fusion page works what the whole point of nodes are a simple idea of how you can use them in conjunction with each other in order to create powerful video effects how to connect pens and what the difference between a fusion composition clip is and any normal clip in your video timeline so I think Chris that's going to be it for this video for me and I will see you guys in my future DaVinci Resolve content
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Channel: Chris' Tutorials
Views: 76,285
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Keywords: DaVinci Resolve 16, DaVinci Resolve 16 Tutorial, DaVinci Resolve, DaVinci Resolve Tutorial, How to Use DaVinci Resolve 16, Resolve 16, Resolve 16 Tutorial, DaVinci Resolve 16 Tutorial for Beginners, Best Free Video Editor, Best Video Editor for Windows 10, Best Video Editor for Linux, Best Video Editor for Mac, DaVinci Resolve 2020, Resolve 2020, Resolve 2019, fusion, nodes, fusion composition, 3d, effects, particle, title, blur, visual programming, resolve for beginners, beginners
Id: Eh3fWmXoOHo
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Length: 20min 48sec (1248 seconds)
Published: Sat Feb 15 2020
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