How to Model a Door Family in Revit Tutorial

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what's going on guys balkan arctic here and in today's video we're going to be covering a beginner topic and that's doors in a rabbit rabbit allows you to place doors and your projects fairly easily and with the basic version of rabbit you do get a family library with some useful doors but the problem is well it has some doors but you may find yourself in a situation where you have a special door that you want to model and include in your project well in this video we're going to be doing exactly that i'm going to be showing you how to create uh pretty much any type of door for revit that you might want we're going to be exploring the family editor when it comes to creating doors so i think it's going to be a very fun topic now if you want to learn more about families in revit and the whole family editor which is the design environment within revit that covers or that allows you to create your own custom families well i have an entire course on that it's called the revit family editor course and it's available on my website balkanarctic.com that's going to be the first link just below the video so make sure to check it out if you want to learn everything there there is to know about creating families in revit well that's the course to follow and also make sure to subscribe to this channel because i make useful reddit tutorials each week i make three tutorials so you don't want to miss any of those and finally please like this video it does help me out a lot with the youtube algorithm and it helps promote the video to other people that might want to see it okay without any further ado let's get straight into rabbit and here we are in revit so this being a family we're going to start it off as a family so let's go here to families and then you want to go to new and then this is the crucial part obviously picking out a correct template so what you want to do is just find the metric door family so as you can see we have a couple of versions we have a curtain wall one this isn't going to be that so this isn't going to fit in curtain walls just a regular door family so let's go with that obviously if you're using the imperial uh units just do the same thing but in the imperial library anyways i'm just going to hit open and that's going to start drive it up now with your family template with revit you're going to get this frame around the door now if i go to the 3d view this is what that looks like so it does have this small frame here now actually i don't really like this i actually quite dislike this frame because it well it doesn't look anything like the real frame on a door uh you can see that it only comes up to the kind of the opening in the wall and that's usually well that's not how it works usually the frame covers the entire wall even in deacon the the side of the opening so because uh this isn't really accurate i just like to select both of these and then hit delete just to get rid of those uh so for our door uh we're going to be building a real frame and to do so we're going to be bringing in some new parameters or some existing parameters but we're just going to be including them in the family so if that doesn't make sense what i'm talking about is if i go here to the family types and open that up this shows all of the parameters that you have by default in your family just with this template this is what you get now under dimensions we have the height and the width here you can see for example the width and we'll see the height in a minute now but you do have those parameters but you also have the rough width and the rough height parameters which are kind of left blank now obviously the raft the rough height and width are referring to the opening in the wall so this this is currently set up in such a way where the height and width are showing the rough height and width and then if you add any sort of frame it's going to come towards the inside and it's going to mess everything up so we have to find a solution for this issue so these are going to be the units for rough width and height so just something to keep in mind okay so what you don't want to do now in order to fix this issue is just okay out of this menu and then let's go to the project browser and find the exterior elevation view there we go so here as you can see you have the height of the door we have the width and everything is controlled by these reference planes you can see when i click you have all of these little lock icons meaning that everything is locked in place now we want to create another set of reference planes that are going to represent the rough width and height so i'm going to do that by going here to the create tab then going to reference plane and then placing one horizontal reference plane like this one vertical here one oops one one vertical here there we go okay so now let's go to our dimensions align dimension add a dimension here add a dimension here and then finally let's add one from here to there perfect hit the escape a couple of times and now what we're going to do is select all of these so just hold the ctrl key and select all three next we're going to go here to a label and because we don't really have any label for this i'm going to create a new parameter and i'm just going to be calling this one the offset parameter we can make it a type parameter click ok and now as you can see it can it kind of found the the middle one which was 71. so let's go here in the family types and then i'm just going to change the offset to something like 30 millimeters hit apply okay and there we go so that's our offset so now we want to change the opening to that because we want the rough width to be there in the offset so the inner width will be the width inside of the frame and then the rough width width and height will be without the frame so what you want to do is go here at the bottom you see this line that line symbolizes the opening cut so you can select that and go into edit sketch and now you can just move this up now obviously it's going to say that this was constrained so you have to remove that constraint and then you have to well let's say reconstrain it to the upper reference plane here you want to do the same thing here remove constraint constrain and the same thing here remove constraint and then lock that in place on the bottom it stays on the bottom so i'm happy with that we hit finish and there we go uh also you have the ability to make it either transparent in 3d or not i'm just going to leave that checked on and there we go now here in the type properties you can go for this offset and you can have that parameter locked so it doesn't accidentally move which is always a good idea now i'm just going to ok out of that so as you can see this has changed and now we can proceed with creating our frame so for the frame i'm going to go to the 3d view and then the frame i want to host that to the exterior of this now if i go to the uh level here you can see that the on the interior or sorry on the exterior here if i select this you can see that this is a reference plane and it says exterior and it will always be kind of glued to the exterior face of this wall so even if i select this wall and change it to something like 300 millimeters that uh reference plane will stay there which is really useful so what you want to do now is let's make it 200 so you want to host your uh frame on that now the frame is going to be modeled as a sweep so let's go to the 3d view here i go to create go to forms and then go to sweep and for the sweep i'm going to go to set work plane and set our work plane to that uh exterior reference plane click ok and now i can just use pick lines and just go all the way around now for some reason i cannot see this well that's because i'm just placing regular lines instead of uh instead of going here to sketch path the clients now as you can see it works a lot better well we can actually see them and we have sketched the path now i'm just going to simply get here finish edit mode and then we can go into edit profile to model our profile now for drawing this the best way would be to go here to the reference plane because we have a lot of locking in to do so let's come in here and then let's get started so i'm going to start with this profile by going all the way around the wall and then something that you can notice is obviously that these lines are way too thick so i like to change the scale from 1 to 20 to something like 1 to 10 or even 1 to 5 just making these a little bit more thin next i'm going to go out by about 20 millimeters and then come in by about 10 then go up to here and then repeat the same thing on the other side now obviously you're not going to be able to hit the measurements exactly where you want them to be so you can just go and kind of eyeball it and then later on we can adjust everything okay now it's time to lock everything in place so you lock it in place just like we did before you just move it out and then you come back in and then you can lock same thing goes here lock uh lock here and then also these vertical ones we can lock to the same place so there and then here as well perfect and now for this one again we can lock it there and now for the rest of these we have to add additional dimensions so first i have to just double check this uh the yeah so it's 10 millimeters okay everything looks good so what you want to do is just go to the align dimension go from here to here to here place it there and then lock both of these icons same thing goes here find the reference plane and then go to here into here place it and then unlock both of those perfect and finally you might want to lock this oops this one as well so let's lock that there and then this one here and that should do the trick okay so with all of these locked now if i hit finish and then finish again oops we don't want that for now it's going to create a frame that goes all the way around as you can see here perhaps if i go to 1-20 see we have that frame now what's really good about that frame is the fact that now if i go to the exterior view see now that in the interior side of that view is represented by the height here or here horizontally the width parameters so now we have the kind of the exact parameters for that and then we're going to be adding those rough width and rough height a bit later on now also why we had to lock everything in place is well first we might want to change the width and height but then also something that people tend to forget is the width of the actual wall so you might want to change the thickness of the wall the door might be applied on a tin wall or on a tech wall so because we have locked everything in place we can kind of test this out let's try 150 see everything stays in place let's try 300 again everything stays in place so we obviously did a good job locking everything in place and everything flexes correctly if you don't know flexing is kind of testing out will the family stay intact when you change the dimensions and now finally before we do anything else i want to add the door panel so for that let's go again to the exterior go to create and then let's go to the extrusion i want to use just a simple rectangle here go from one corner to the other like so lock it in place on all sides and you're pretty much done so it's quite simple uh the only thing you want to set up is the extrusion end here it's set to 250. you want to change that to something like 40 millimeters i think that's more than enough even 30 will probably do the trick yeah i think 40 is enough and then you hit finish and obviously make sure to go oops yeah make sure to go to the 3d view and just to double check what that looks like see here we have that frame everything looks nice that's exactly what we want okay this might be a good time to test our family out so let's go and just take a look at the family like this you want to go here to the type family types open that up and then if i change the height to 220 and the width to something like 800 and then i hit apply we want to see that does anything break apart but it doesn't seem so so i'm quite happy with the way that this is working out uh obviously if you're kind of doing this for yourself test it out a little bit further try some different dimensions i'm gonna push it just to see if everything is correct uh next as i said and we want to add the rough width and the rough height and now this isn't really something that you're going to be using to assign the width and height of the door but this information that you want to use for the builders and for just for everything else inside of the project you might want to document that and that's what i'm going to be explaining how to get that dimension so here we have this formula area for all of our parameters so i can say that our rough width is equal regular with minus offset or minus two times the offset because we have it kind of on both sides now for these whenever you type existing existing parameters make sure that the uh that you get the caps right so it's capital o and capital w for these uh you have to get that right unless or it's not going to work so you just want to kind of lock that in place there and then for the rough height it's just regular height minus one offset there we go so it is going to report that or sorry it wasn't one it wasn't minus it's actually plus yeah i see i made a mistake yeah yeah and this is going to give you the accurate dimension of the opening that needs to be left uh in the wall so this is something that's really important and as you can see we get that and then we can uh record that in our schedules later on in the project okay so with that done uh one additional thing that you might want to add is some sort of a door handle usually have a door handle so let's place one here as well so for the door handle uh you can actually load in an existing family so if i go here to insert and then go to load family here if i just go back a few steps in your in your family library you have doors and then you have hardware so if you open that up as you can see you have these door handles so i'm just kind of scrolling through them and i just want to use the regular kind of handle lever and then let's open that up go to create and go to component and then you can place that wherever you want so for example here i'm just going to place it like this on the ground because i i don't really know which side this door is oriented at next i can go here to exterior see so the door handle goes here you can see that from these uh lines basically when you see these lines in architecture drawings it basically says that the hinge is here and the door handle is here basically so what you want to do is select this door handle and let's flip it to the other side simply by using the mirror tool back access and then just uncheck copy and then we can flip it like that next you want to go to the reference level you want to zoom in a little bit go to the modify tab or panel and then go to the align tool and you want to select that reference plane that we have below see that reference plane that's highlighted now uh now if you're not sure if you have the reference plane take a look here in this section of rabbit when you hover over that now it says shape handle now if i hit the tab key it says reference plane so you want that one and then you lock it like that and you can lock it in place okay now you want to go to the exterior view and we want to add some reference planes here to mark out the position of the door handle so you do that by going to create a reference plane and then you add one horizontally like that and then one vertically like so so what i like to do is just add a couple of dimensions just fix dimensions going from here to here like that and then one going from the ground to here okay so let's make this one 1000 and then let's make this one 100 and then we can lock everything in place so go to align al is the shortcut go from here to here lock it in place and from here to here lock it in place perfect next let's go down to reference level select this go to the mirror tool we can use draw access and then you want to find the midpoint of this door draw a horizontal line and that's going to mirror it to the other side which is really cool see now we have the same thing on the other side now obviously you want to log that in place so let's try something okay yeah this is definitely not going to work in 3d so we can just go here to interior view and then we can try that there so again align tool like that lock it in place lock it in place and also here oops not that so try to use the align tool to unlock that like this okay so now it's completely locked in place both of them are and again you want to test this out so you test everything out by going and flexing the family again so if i change the width to i know 900 and the height to 210 hit apply as you can see this will follow its position on both sides and there we go we have our door we have the door handle we have the door panel uh we have the door frame pretty much our family is completed uh one thing that you might want to do is select both the frame and the door and go and assign a material or you can go and create a parameter for that by clicking here and then you can assign a new new material or a new parameter that will control the material of the door i'm just going to select both of these go to material and then let's just search for some wood material here we have birch let's load that and hit apply okay and now if i switch to realistic well it looks looks nice so there you go that's how you create a door in revit make sure obviously to save the family and that's it job is done so i hope you have enjoyed this video obviously this is kind of a little quicker tutorial in the interest of time i don't want to have this video be like an hour long if you want uh slower step-by-step tutorials on families i have an entire course on the family editor in revit as i said it's on my website balkanarctic.com that's going to be the first link just below the video so make sure to check that out also if you want my revit project files you can find those on my patreon page that's the second link in the description okay so that concludes this video make sure to like and share the video make sure to subscribe to the channel for useful tutorials and i'll be back with another rava tutorial in a couple of days thank you for watching and have a nice day
Info
Channel: Balkan Architect
Views: 20,055
Rating: 4.9349113 out of 5
Keywords: Revit, tutorial, family, door, doors, door family, family editor
Id: Xc4jyVlRGdA
Channel Id: undefined
Length: 20min 43sec (1243 seconds)
Published: Sun Mar 28 2021
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