How to make iPhone 12 in Blender| Easy Tutorial

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[Music] so first copy and paste these values in the dimension section you can open this tab by drilling in on the keyboard once you have done that zoom in and decrease the value of the clip start press ctrl a and then click on scale now rotate it 90 degree on the z axis [Music] now import a reference image of iphone front now scale and adjust the image till it matches the side of the solid in the edit mode click on the edge selection button then select all its edges now go to the front view and press ctrl v to bevel insert the face as shown similarly insert a face on the back side once done that insert another face as shown now select the outermost borders and extrude it on the z-axis a little do the same on the back side go in the edit mode and select this and grab that download [Music] now select these and bevel it using ctrl b similarly do it on the back side we will start by importing a cube scale that to the size of the button in the edit mode select all its sides [Music] now bevel that a bit select iphone and add a boolean modifier and then select the imported cube and apply the modifier select the cube and scale that down and position it as shown now select the outer borders and bevel that and adjust the position of it also select the outer borders of it and bevel that now import another cube and scale it like that button in the edit mode select its size and bevel them select the phone and add a boolean modifier and select the button apply that go in the edit mode and select it outer most borders and bevel that select these vertices and bevel them in the same way make another button on the right hand side [Music] import the cube and scale it like this now place it on the phone just like this [Music] now using the boolean modifier make this select the bottom face and extrude it out now select the upper face and the notch then merge these faces [Music] we can make the speaker grilles in the same way as we need the ports and buttons so first import a cylinder then scale it like this and then apply an array modifier with some distance between them [Music] then apply a boolean modifier now hide the cylinders then select the outer vertices and extrude them down like this [Music] then grab them backward like this and extrude them backward [Music] similarly do this to the entire speaker wheels once done with that make another two speaker grilles on the right side you can similarly make the usb board by importing a cube in place of a cylinder import the cube and scale it like this select all the corners and bevel them like this [Music] now bevel it to the phone now scale uppers through vertices like this and grab them a bit down then extrude this vertices till the bottom [Music] to make the front camera import a sphere then scale it like this similarly import a cylinder and scale it like this and apply the scale then apply boolean modify on it [Music] now select these vertices then extrude it like this and grab them a bit down [Music] now again select these vertices then extrude it inwards and merge them at center select these faces and merge them [Music] import this image then scale it like this and make sure that you have placed this image on the back side now import a plane and scale it like this then bevel its corners and adjust it like this select its all vertices and insert a face and extrude it now select these vertices and bevel them import a circle and scale it like this and position it like this and extrude it upwards then insert a face like this [Music] and extrude that upwards now select these vertices and add a cut now do ashwing [Music] once done with that add a sphere then scale it like this and go to the edit mode and duplicate it then scale it down now duplicate it and place it here [Music] [Music] so [Music] before texturing make sure that you have shaded smooth all the parts of the camera and the phone rotate the phone by 90 degree then add a material and change the base color to this now adjust the values like this [Music] select all its sides and apply the second material to that then increase the roughness now add a new material and make it black then apply to these faces increase the specularity and decrease the roughness duplicate this material then apply this to the screen and increase the specularity now apply the same material to these faces [Music] apply the same material that we applied to the sides to the buttons on the camera bump apply the same material but with less specularity add material and apply it on the flash now replace the principal shader to the image texture and open the flash image scale it like this on the lenses make a glass like texture and assign them [Music] on sphere inside make a node structure like this [Music] similarly do this to all the other lenses [Music] add the speaker texture and apply it like this on the top and the bottom speakers [Music] in the inside of camera apply the black color to all the faces make sure that you group all the parts of the phone [Music] you
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Channel: Pixel Verse
Views: 70,198
Rating: undefined out of 5
Keywords: Blender, Blender Phone, How to make iphone in blender, How to make phone in blender, How to mame iphone 12 pro max in blender, blender 2.8, blender 2.9, blender 3d, blender animation, blender iphone, blender tutorial, how to make iphone 12 in blender, how to make iphone 12 pro max in blender, iphone, iphone 12, iphone 12 pro, iphone 12 pro max in blender, iphone 12 purple, iphone in blender, pixel verse, pixel verse blender, pixel verse videos
Id: VGDAb9vXW9A
Channel Id: undefined
Length: 9min 27sec (567 seconds)
Published: Sun Mar 27 2022
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