How to Create FLOOR PLAN AND ELEVATION VIEWS in Lumion (And add section cuts!)

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what's up guys Justin here with the rendering essentials compaq with another lumion tutorial for you so in today's video we're gonna talk about how you can create plan views and elevations inside of lumion so let's go ahead and just jump into it alright so this is an example model out of sketchup that we've brought into lumion it's the LA house by SZ christophe from the 3d warehouse in sketchup so if you want to follow along you can download this model and follow along but we want to talk about in this particular cases we want to talk about how to talk to how to create plan and elevation views as well as adding a section cut to your renderings so the first thing we're gonna do is talk about how to just create like a regular plan view like a straight up-and-down without doing section cuts or anything like that and so unfortunately there's no just setting for this inside of lumion so what you end up doing instead is you end up going into photo render mode and you create a view by adjusting the focal length so if you remember we can use the focal length to adjust how much you can see with the camera well one thing you can do in this particular situation is you can actually use this to fake kind of a no perspective or parallel projection view by turning the focal length all the way up and one thing I would recommend before doing this is go ahead and fly your camera over top of your building kind of like this so that you're kind of looking down at the building otherwise you're gonna lose your building and this is gonna get kind of complicated um so what we want to do in this particular situation is we want to go in and we want to take this focal length we want to adjust it all the way up to 300 and so when we adjust that all the way up to 300 one thing you're gonna notice is that really really zooms your camera view in and so in order to get around now what we're gonna do is we're just gonna edit our eye level we're gonna put this at a much higher height so maybe something like five hundred or something like that so and you can see how right now this is super blurry and the reason this is super blurry is because my effects stack that I have in here a depth of field effect and we're so far out from this view that the depth of field is making it look blurry and not very uh not very realistic so we're just gonna go into our effects stack and we're just gonna turn off depth of field you can see how as soon as you do that you can now get in here and you can fly around and you can kind of adjust this view then I will notice there's not a whole I mean I've got very slow control over uh over like rotation and stuff like that with my camera so um there's not a whole lot of moving around but you're gonna want to just kind of Center this inside of your camera view and then from there you can come in here and you can use things like your shadow settings to adjust the way your shadows are gonna look so you can adjust your shadow range you can get more or less and then you can also add a Sun effect so if I was to come in here and click on Sun so that you can adjust where those shadows are gonna be so you can adjust where those fall inside of your rendering by adjusting the Sun heading you can also adjust the way this looks by adjusting your Sun brightness these shadows look kind of blocky but they render out just fine so if I was to take this I'm probably gonna go ahead and save this camera view so I'm just gonna click store camera and then apparently that didn't bring over my effects so we're just gonna go back into our photo 2 that we had before and we're just gonna copy our effects and then we're gonna come in here and we're gonna paste them right there so you can copy effects across both across multiple different scenes but now we're just gonna render this out and you're going to notice on your end of this out and that your shadows will actually get really smooth in here so these are gonna smooth out as it comes in here and does this you might be able to adjust your some disk size in order to get those shadows even more smooth you can see how you can create an elevation view really easily or a plan view really easily by doing this it's kind of a workaround but I feel like a seal work still works pretty good and one thing to notice is when you go back into build mode your camera is probably gonna be like way out here so you're gonna have to fly back in but so let's say not only did you want to create a plan view of the outside of your house let's say that you wanted to see the interior of your house as well well the way that you would do that is you would add an object inside of lumion called a clipping plane and so to do that you're just gonna go into place mode and you want to go inside of lights and utilities under the utilities section and there's actually an item in here for clip plane that you can add so I'm just gonna click on clip plane then I'm gonna move my mouse inside of my model and I'm just gonna click somewhere in my model so probably about right here and so I'm not a hundred percent sure why this effect does not like this model I don't know why it doesn't want to clip across this model but it's not doing it maybe one of you knows maybe you've run into this before I cannot get that to work on this particular model so we're just gonna jump into another one real quick so I'm just gonna go into my example models and I'm just gonna bring in this model right here in the middle so this is another one of the lumion example models but we should be able to use this in order to demonstrate the way the clipping plane works so to do that you're just gonna go into place mode you're gonna pick utilities and like I said if anybody has any idea why that wouldn't work in my other model I'd love to hear it but for this one you can see how I can just bring this clipping plane in move my mouse over this and I can click wherever I want in order to take kind of a section cut view across this building so in this case for example I'm gonna take this cut right about at the height of my kitchen and so if I was to fly in here and probably click another one of these sections like nature or something like that now I can kind of preview what this is gonna look like I guess not even then this this shows up whenever you're whenever you're rotating and moving around in your model so when I let up on my mouse button you can see how that grid kind of goes away but what this is doing this is this coming in here and this is taking a cut across my model straight up and down so you can see how I can still see my kitchen in here I can see my walls and stuff like that but it's just basically taking a cut at this elevation well now we would just go in and do the exact same thing that we did before or we would go into photo mode we'd navigate right over the top of our model so something like this and interesting that fire doesn't seem to actually be in the fireplace but we would navigate until we're straight up and down like this if there's a depth of field effect you can go ahead and you can disable that and then we would just adjust that focal length at 300 we didn't just our height to something like 150 or we may need to go even higher than that 150 is a good start because it gives you kind of a closer view in here of the inside your building and a lot of this depends on what you're trying to show if we're just trying to show the footprint of this building then we could definitely do this I don't know you might be able to take a clipping plane and hide all this other stuff - I'm not altra worried about that for this demonstration but we could do the same thing where we would just adjust our Sun with the height and the heading until we get the shadows that we want you can see how you can set this up to give you shadows inside of your footprint you could also probably turn that off and probably turn off shadow if you just wanted this to be a straight up-and-down plan view with the section cut so let's go ahead and render that so if we take this we render this and we can call this one plan view and I'm not sure why I called the other one elevation view because that was actually also a plan view but we'll go ahead and call this one plan view and let's let it render out and you can see how this renders and it gives you a nice kind of floorplan view of your building right here and I kind of wonder if there's something we can do to add outlines maybe something like this so you might be able to add in outlines this way you could also add some in by using the cartoon settings or something like that if you wanted more lines across here and so that's a good way to get kind of a plan view with the section cut across it so you can see your walls and things like that and then the last thing I'm going to talk about I'm gonna go back to my other model real quick so I'm gonna load my scene with this model all right so we're back to our la house model and what I wanted to show you is how you can create an elevation view we've already created a plan view from the top looking down now I wanted to show you how to create an elevation view and so what you would do is it's very similar to the process you followed before where you would go into photo mode and you would create a view kind of like we did before and I'm probably gonna go ahead and store my camera and copy my effects across so I'll just do a copy effects this might not even be the effect that I want to use but we'll start with that one we'll paste our effects and then we would do the same thing where we would create a front on view like this and we would just take our focal length and we would just turn that up to 300 and then we would do the same thing where we kind of fly backwards until we could see our whole building and that depth of field effect is still kind of messing us up so we'll turn that off so the problem with this that you might have noticed is we've got some trees and vegetation that are in the way so they're blocking everything in this view and so there's probably a couple different ways that you could do this one way is you might actually be able to use the clipping plane in order to clip this forward like I said that's not really working in this rendering or this model for some reason so what I'm gonna do instead is I'm gonna save my camera view so that we can come back to it and then I'm gonna go back into build mode and I'm just gonna take those trees that are blocking us I'm just gonna put them on their own layer so in order to do that I'm just gonna click in here to do select I'm going to click on the option for nature and I'm just gonna hold the ctrl key and click and drag and what that's going to do is that's gonna allow me to drag a section or a selection box across this that I can use in order to select all of these different items so I'm going to take all of these items and I'm holding a control shift to add to that selection and then I'm just gonna take a layer like layer four and I'm just gonna put all of these on that layer so now I can turn those on and off and I can also if I miss a couple the first time around I can go in and select some more and then also move that to that layer and they'll turn off because they're on because I'm moving them on to an off layer they'll automatically turn off and then if you want to get them back you can just turn that back on here so now if we go back into our photo mode and we restore this camera and you can see how we get a nice elevation view of our building that we can then export so for this one I might make a few adjustments like I might come in here and I might add a Sun in order to adjust some shadows in here maybe get some shadows across the face of my building maybe adjust this Sun heading something like that the other thing I might do is I might come in here and adjust the color temperature a little bit because I feel like it's a little bit a little bit yellow to me and that may be more of a preference thing I may adjust this brightness down a little bit and turn the contrast up to get a contrast between the colors and the shadows and things like that so you can definitely make some fine adjustments and other things like that you can adjust your shadow ranges and other things like that but then we can go ahead and we can render this we can call it something like elevation view front and you can see how that's gonna render out kind of a nice front elevation view I'm getting some weird distortion here on this door so we'd probably have to mess with that a little bit just to see if we could do something about that but and that may have to do with just having some z-fighting in the store we may have to fix that in the Sketchup model but that still gives us a pretty nice front elevation view of our building that then you could export out with like - like Photoshop or something like that with the material IDs and things like that so that's from an in this video leave a comment below and let me know what you thought was this helpful to you have you been able to export elevations and plan views from lumion and it's love having that conversation with you guys if you like this video please remember to click that like button down below if you're new around here remember to click that subscribe button for new rendering content every week as always thank you so much for taking the time to watch this I really appreciate it and I will catch you in the next video thanks guys
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Channel: The Rendering Essentials
Views: 99,600
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Keywords: rendering tutorials, SketchUp rendering, Vray Rendering, the rendering essentials, therenderingessentials, rendering lessons, photorealistic rendering tutorials, architectural visualization, lumion tutorials, lumion rendering tutorials, lumion rendering elevation, lumion rendering plan view, lumion rendering floor plan, lumion render floor plan, lumion render elevation, lumion elevation view, lumion plan view render
Id: B6IkuKuhMMw
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Length: 13min 10sec (790 seconds)
Published: Tue Jun 18 2019
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