How To Build the Maximum Lightyear Jump | Elite Dangerous

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currently my ship doesn't have enough fuel to jump out of the system fortunately I called a friend of mine who has been working on the ship with the longest jump range ever attempted I think it's something in the range of 337 light-years he's coming with fuel limpets to get me out of here but first let me tell you about this build because it's the most ridiculous thing I've ever heard [Music] my friend's name might surprise you because it's commander mini kill yes that mini kill he also made the world's or galaxy's fastest ship with a boost of 932 meters per second and of course you already knew that I'm gonna let him in on the comms to detail each module from top to bottom so for whatever reason we don't make it out you can know what we did here Mars and you can know this is all your fault hello there commander mini kill here yes I've completed an on the condo with the jump rings of any four point three two light-years and I'm about to boost that up to three hundred and thirty seven point three two light years with this neutron star I'm not sure about the integrity of this build since I've had to shave off most of its life support and critical systems to get it up this high so like smart said we're sending you what the build was the case maybe not everything goes as planned today so to start off no weapons no weapons that's right this seems pretty obvious but we want to be as thorough as possible for you so moving on utilities no utilities no utilities again you don't want any extra weight so that means no heat sinks no nothing I know it seems crazy with all those stars to run into but this is an emergency flight in this ship was built for a single purpose to go as far and as fast as frequently possible it's a freak shift now to the core internals lightweight alloys have no mass of them so any upgrade to them is basically magic fairy dust that increases your hull integrity without increasing your weight I put in heavy-duty grade five with experimental deep plating since you won't be flying with any shields this will be the only sensible upgrade you have onboard the ship to Keckley keep it relatively intact you'll see what I mean when we go further down the list just trust me you'll want to invest in this okay try not to laugh here but the power plant on this thing is going to be a 2d power plant with overcharged grade 3 an experimental stripped-down effect I wouldn't trust this thing to run a toaster let it on run my ship and then again we haven't even gotten to what I've done support systems you don't want to know but I'm gonna tell you anyway just not yet now for the thrusters this is the most complicated part of the build so pay attention you will need to get another ship that can hold some class 4d thrusters like a Diamondback Explorer you'll need to take these to Felicity Farseer and modify it with a grade one clean drive modification and drive distributors experimental effect then store that module in your module storage and then you leave them there don't worry we aren't done with the thrusters yet we'll get back to them ok next module ok now for one of the crown jewels of this build the frame shift drive itself it's a six a grade five increased range frame shift drive with a mass manager experimental effect with this module alone on a sensible anaconda this would get you around the 60 Lightyear range most Explorer cons is settled for at least 70 light years but this isn't like most Explorer conda's this is the jump akanda we're talking about eighty four point three two light years total jump Conda yeah the life support is a class 5 D with a lightweight upgrade grade five it started out weighing eight tons and now it's only one point two tons I'm not exactly sure how much the ventilation is gone or how much of the windows they shaved off but let's just say I wouldn't sneeze in here I actually had to travel all the way to Colonia for this upgrade because grade five isn't available in the bubble so I'm assuming that the liability laws are a lot more lenient out there of how our distributor we're using is a class 1d with a grade one engine focused upgrade and the stripped-down experimental effect sensors on this baby or Class eight D with lightweight grade five which I could throw out more of these sensors but they would literally make giant holes in the ship if I remove them also fuel tanks are overrated downgrade that 32-ton fuel tank to an eight ton fuel tank it's just that there's so much scoopable gas out there that having anything over eight tons it's just quite I mean why would you need more than eight tons yeah tell me about it yeah oh yeah sorry speaking of scoopable gas we're now in the optional internal module section and this baby is packing a seven a feel scoop I know it's a bit excessive having a miniature black hole on your ship to fill up just eight tons of fuel but trust me seeing your anaconda in gorge itself almost instantly really does something for me yeah it sounds hot there's no master these things so why not this shooting star on no wheels still can't jump far enough so we are going to go raid some alien ruins for some Guardian tech cons the class 580 Guardian frameshift drive booster gives an additional ten and a half light-years jump range as with most of these upgrades this module is not going to come easy you have to visit a dead civilization read its web history deliver Jolly Ranchers to this thing and then deal with its antivirus hardware you know they say it isn't the destination it's the truth yeah but this is literally the journey for the journey so well then I don't know what that says about anything okay lastly in this module freak show is the class 4d thrusters with a grade 1 clean drive modification and a stripped-down experimental effect one problem though with that modification none of these modules will even fit on the ship that's a problem which is why we add you modify and store those thrusters from earlier haha after you've installed and modified all the other modules you can then come back to Felicity swap your thrusters with the previously modified 40 thrusters then you change the experimental effect from drive distributors to a stripped-down experimental effect to reduce the mass of the ship to its minimum value if you're so smart and try to put on 4d thrusters with the script our modification you can't we basically just hacked physics I told you this was complicated okay question yes mini can you use the jump pony and boost in the synthesis panel with the neutron star boost actually I can't the synthesis and the neutron star boost don't stack the neutron star will overwrite whatever synthesis I make and vice versa and since the jump onea multipliers at three times the multiplier where the neutron star multipliers or four times multiplier it's the neutron star boost as the obvious choice okay I feel done now that no is news to me - and that's it I spent over two years putting this ship together and I am super proud I was just signing my waiver for the life-support upgrade here in Colonia when I got your distress call I am really excited to finally give it a full neutron star boost okay my course is locked in now to fly into this jet stream wait this is the right way to the end of the screen okay checking the jump range holy crap three hundred and thirty seven point three two light-years I knew it'd work but it's another thing to actually see it my numbers never fail me hells yeah alright Minnie I'm sending our message about the ship to Mars now and it's saved for posterity Roger that frameshift drive over charge to ludicrous speed alright come rescue me pal I'm so excited friendship drive charging Godspeed commander see on the other side Jesus stop filming you made it haha now I can flush my toilet oh no don't worry it's not backed up or anything Oh oh no what oh noes you mean oh yes happy sounds no no no no no how could I be this stupid I feel like I feel like I don't want to answer that I spent so much time and effort in making this the ultimate jump of Conda you didn't think of a better cooler name for it no I didn't think the bat frickin fuel limpets and now I don't have enough fuel to jump back out oh and now my life support just turned off oh well at least you have a cool name for it mmhmm yeah it's a great name for a ship that can only make one jump man did I really just come out all this way without fuel to get back again I feel like I won't like the answer to this dammit Finny what's that saying you'd have sparks make up a god and pray to it [Music] you
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Channel: Ghost Giraffe
Views: 324,763
Rating: undefined out of 5
Keywords: funny, ghost giraffe, mars, space, space sim, Elite Dangerous, best, top, spaceship, horizons, update, patch, gameplay, review, new, fleet carriers, carrier, obsidian ant, yamiks, scott manely, jump range, fsd drive, engineering, farseer, pvp, pve, fastest, furthest, longest, lightyear, frame shift drive, jumpaconda, exploration, tutorial, squadrons, bases, space legs, beyond, no mans sky, star citizen
Id: K6NO6UL5bhY
Channel Id: undefined
Length: 10min 6sec (606 seconds)
Published: Thu Aug 22 2019
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