How to assign Weight Paints without Weight Painting #blender #3d #tutorial #rigging #characterrig

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if you want one specific bone to fully control  one area for example if I want to spine six to   fully control all of this head and I don't want  to go through the weight paint all the way what   I can do is selecting the part that I want  to assign and remember this part should be   separated from other parts because in this method  you gave full control of your selected object to   the selected bone to do so select your object go  to the edit mode press "A" to select all vertices   select your spine that you want to give full  control set the weight to 1 and press assign if   I go back to the weight paint mode you can see  the spine 6 fully controls the hair and the hat   and if I go to the pose mode and move my head you  can see it fully controls the hair and the head
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Channel: McK
Views: 3,197
Rating: undefined out of 5
Keywords: 3D, character, 3dcharacter, modeling, texturing, rendering, rigging, animation, architecture, archviz, unreal engine, 2d3d, indian bikes driving 3d, indian bike driving 3d
Id: knQgm2CWmOg
Channel Id: undefined
Length: 0min 43sec (43 seconds)
Published: Thu Aug 24 2023
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