How powerful is the Mighty Wind of Terraria?

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How hard does the Mighty Wind push you? We all know that the Mighty Wind slowly   pushes you left or right depending on wind  direction in a Sandstorm, but how fast is   this movement exactly, and what does it depend on? This video is all about the Mighty Wind mechanic,   and while small, there's  actually plenty to talk about.  By default, if you're just  standing still on the ground,   the Mighty Wind will constantly push you with  an acceleration of 0.06 pixels per tick-squared,   or roughly 8.23 meters per second-squared  / 18.408 miles per hour per second. This is   equal to exactly 75% of the base acceleration of  a Terraria player, so this is pretty powerful.  Note, though, that this is purely acceleration,  not velocity. The Mighty Wind does nothing to   affect your top running speed - walking either  against or with the wind eventually gets you   to the same top speed - but the time to  get to that speed is what changes. That   is its acceleration working against or with you. However, despite that, the Mighty Wind itself   still has a top speed. After all, if  you are standing still, the Mighty   Wind won't just keep accelerating you in one  direction. So, if you aren't doing anything,   the wind alone will never accelerate you past 0.06  pixels per tick, or 0.3 miles per hour. This "top   wind speed" is the same speed that you would reach  after 1 tick of being accelerated by it, and it is   what you experience when just idle in the wind. That is just the Mighty Wind's base power though;   it can be further strengthened or  weakened by three factors - wind speed,   movement status, and vertical mobility. If the weather wind speed is greater than   25 miles per hour, the Mighty Wind becomes  37% stronger. This is obviously to replicate   the power of a stronger, faster wind. Then, if you are moving yourself - that is,   holding left or right on your keyboard or  controller - the wind becomes 20% weaker.   This is to make moving through the Mighty Wind  slightly less painful, and possibly to replicate   the effect of "fighting" against the wind. Lastly, if you're moving vertically - that is,   either airborne or climbing a slope  - the Mighty Wind becomes a whopping   50% stronger. This effect was likely added to  simulate how much stronger the wind would feel   if you were in the air or running up a cliff. All of these effects combine multiplicatively,   affecting both the wind's acceleration  and the wind's own "max speed". Here is a   chart if you want it for some reason. Looking at all these possibilities,   you'll notice that if you're airborne and the wind  speed is greater than 25mph, the acceleration of   the wind is actually greater than your player's  base acceleration. That means without accessories   or buffs, the wind should actually push you  backwards, even if you're running against it.  Luckily, this doesn't happen, due to a change in  the Mighty Wind made in 1.4. If you're holding   down A or D, the Mighty Wind's acceleration  is hard capped at 0.072 pixels/tick^2, or 90%   of your player's base acceleration. This makes  being pushed back while running against the wind   basically impossible unless you have some slowness  debuff, making it a whole lot less frustrating.  This change was definitely welcome  considering how frustrating the Mighty   Wind was back during the days of 1.3. Back in 1.3, not only was the Mighty   Wind stronger - having a base acceleration of  0.07 pixels per tick^2 versus 0.06 - it also   was not capped as mentioned previously.  This meant that it was almost impossible   to accelerate against the wind if it was  stronger than 25mph (even when grounded),   and if you were airborne the wind would always  push you backwards unless you had movement buffs.  If you remember getting hung up on jumps  like this during Sandstorms in 1.3,   this is why. The acceleration while  airborne was simply that powerful back then.  Let's just say that I'm thankful  that this is no longer an issue.  So, that is the power of the Mighty Wind.  Numerically, it's actually a relatively strong   force, though it's still not enough to stop the  player after 1.4. It's noticeable, but not really   a nuisance, especially once you get movement gear  like the Magiluminescence or Lightning Boots.   Overall, i think it's a solid 4/10. Hello! If you found this enjoyable,   consider subscribing, as just a fourth of you  are. Similar videos aught to be on the left or   right. Either way though, thank you for watching,  and good day and good bye. See you next week!
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Channel: Terrasteel
Views: 23,999
Rating: undefined out of 5
Keywords: terraria, terrasteel, terraria mighty wind, terraria sandstorm, terraria sandstorm debuff, terraria trivia, terraria useless information, terasteel, terrraria, teraria, terrasteel useless information, terraria facts, terraria 1.4.4, terraria 1.4.5, terraria new
Id: UAVryDAWjto
Channel Id: undefined
Length: 4min 11sec (251 seconds)
Published: Mon Mar 11 2024
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