How Nintendo disrespects its most passionate fans.

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The thing that sucks the most is that this IS the Nintendo we grew up with. We've just grown up now and finally caught on to their BS.

👍︎︎ 2 👤︎︎ u/Brainimp 📅︎︎ Feb 16 2022 🗫︎ replies
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[Music] when it comes to video games nintendo is that one company that everybody's heard of whether you love them or hate them you can't deny the effect that they've had on the industry as a whole and i would even go so far as to say that they single-handedly pulled video games out of the dark ages of the 1980s and into the modern era nintendo also realized pretty early on that to achieve success you need to not just make a good video game but you also need to have a good mascot to attach to it we have mario and we have link and for as much as nintendo doesn't want to acknowledge their existence we also have samus and we have star fox and i realize that not everybody grew up with nintendo and can relate to my favorites but every video game developer that has had some success in the past they have something similar we have sonic we have crash bandicoot we have master chief and while there is some success to be found with these characters and they're not quite as long lived as these what separates nintendo from a lot of these other game developers is the fact that nintendo as a company has seemed to adopted this wholesome family friendly and happy-go-lucky persona for themselves and their games i'm sure we all know that one guy that dismisses nintendo's games as kitty garbage and while i would assert that that friend is completely in the wrong it's easy to see why nintendo games have that reputation between the polish and the presentation there's just something that's toy like about the way that nintendo games look and feel almost like you're a child again and playing with your little action figures as you try to defeat the bad guy using the power of your imagination it's nostalgia at its finest and i think it's served nintendo pretty well as a mask for some of their more nefarious things that they have done because even though nintendo seems like they are immune to the greedy practices of the konamis and the eas and the activision blizzards of the world i think they're just better at hiding it so what i want to do in this video is chronicle a lot of the sins that nintendo has committed against its players its customers and its most passionate and loyal fans because let me tell you as friendly as nintendo is they are not our friends [Music] i think the best place to begin is nintendo's response to fan games now when i'm talking about fan games i don't mean rom hacks and i don't mean games that are just simply inspired by some of their titles something like grawl which is inspired heavily by a link to the past has a lot of the same look and feel is not the same as creating the legend of zelda the missing link or am2r or pokemon uranium you know just to name a few a fan game is something that's made by an incredibly passionate independent developer with a lot of talent a lot of time and over the course of hundreds and maybe even thousands of hours of work i think it's kind of funny and possibly somewhat telling that nintendo kind of has a meme focused around them about what they do to fan projects every time something comes up online or some news article pops up talking about some cool project that's in the work by an independent developer you can always go into the comments or listen to the discourse about that project and most of the discussion is going to be about here comes the cease and desist or in before cease and desist you see it everywhere and for good reason because nintendo does this all the time it's hard to keep track of them all because they seem to come and go with the wind every time a new one is announced it gets ceased and desisted or it was just a flash in the pan of news you never really hear about it again until it actually gets shut down we saw it with am2r another metroid 2 remake when that came out we saw it with pokemon uranium when that came out and we saw it with legend of zelda the missing link when that came out am2r was made out of an intense desire to see metroid 2 brought into the modern era much the same way that metroid 1 was with its game boy advance remake the legend of zelda the missing link was created out of an intense desire and an intense imagination wondering what happened to link in between the events of the beginning of the majora's mask the majora's mask are you an idiot the legend of zelda the missing link was created out of not just an intense passion but an intense imagination wondering what happened to link in between the events of majora's mask and the end of ocarina of time obviously by the introduction scene of majora's mask there's kind of something going on there how did link get here what brought link to this location what happened after ocarina of time these are all things that can be explored and that's what a missing link is aiming to do pokemon uranium is yet another pokemon game with new monster types new monsters a new setting new characters a whole lot of new stuff just kind of in the pokemon world these are all pretty cool projects that uh people have put a lot of time and effort into and i always see the argument online like why put all of this work and effort into a fan game when you know it's gonna get ceased and desisted or shut down by a nintendo or whatever developer but the fact is you can't control what you're inspired by and you can't exactly control how that inspiration comes out all the time you see with fan art all the time people love a character from a game that they really enjoyed and they want to sketch them and then share it with the world in my mind a fan game is not really that much different from fan art at least at a conceptual level a creator becomes inspired by something that they love that spoke to them at a creative level and they wanted to get that out and then share it with the world that's what these fan games are sure they could rename the characters or create different character models or a different world or something that's at least somewhat original but it wouldn't hit the same and you know nintendo is well within their right as a legal entity to take these games down in fact they're well within their right as a legal entity to do everything that i'm going to be complaining about in this video but that doesn't necessarily make any of it right i mean what is a fan game exactly going to hurt a fan game is never going to replace an official product in fact the only reason that somebody goes out of their way to download and play a fan game in the first place is because they're already a fan of the game that it's a fan of what is the words am i coming out of my mouth am i speaking correctly the answer is no the only reason that somebody goes out of their way to download and play a fan game is because they are already fans of that franchise in the first place and maybe they have the same questions like what happened to link in between ocarina of time and majora's mask what if metroid 2 was remade similarly to the way metroid 1 was remade so no it's not going to replace the official games sure i would define am2r as the definitive way the best way to experience metroid 2 but i'm not going to tell people not to play the official metroid 2 remake in samus returns or the original metroid 2 the return of samus all three of these games are completely different each one of these games deserves a place in the metroid library but because nintendo is nintendo and nintendo feels threatened by literally anything that uses their intellectual property am2r gets put in the trash and given the respect that nintendo has shown metroid in the past decade or so it was hard to imagine that they were actually working on a remake for themselves so even though am2r was very professionally made holds true to metroid design and gameplay it was shut down and doomed to never be updated or worked on in the future by the original creator granted the internet did get its hands on it and continue to work on and patch it all the way until today while adding new features and fixing bugs but that's kind of beside the point i mean what's on the internet stays on the internet and uh nintendo can't really do anything about that now but what about financial incentives um well i mean these fan game creators aren't they're not charging money they're not charging money for the game they're not selling the game and even if they were making a little bit of money the little bit of money that they would have been making would have been from ad revenue from whatever website they were using to host the files but even then nintendo has to know that it takes thousands hundreds of thousands of people to see these ads for any significant amounts of money to be made any ad revenue is likely just going to go back into server costs there's no financial incentives for the creators of fan games it's not replacing the official products so again i have to ask what's it hurt just let people make things that they're inspired by that they love just just just let them let them have fun let them enjoy things their way and if that means creating a fan game then again what's it hurt but anyway while we're on the subject of financial incentives and ad revenue does anybody remember the nintendo youtube creator partner program because i do here's a little history lesson not too long ago nintendo used to copyright claim just about everything that was put on youtube that featured their games their characters their music just their intellectual property in general they didn't really seem to understand or like youtube at all so if you made a video playing super mario world or ocarina of time or maybe even a randomizer of any of their games if they picked up the music then they were going to copyright claim the video and all of the ad revenue would have gone to nintendo instead of the person that created the video in the first place luckily it was just copyright claims which didn't block the video it just gave nintendo all the money at some point nintendo decided that they would like to compromise with us so they created the nintendo youtube content creators partner program and it was not good this partner program was a way for content creators to sign up with nintendo to be a somewhat official content creator of nintendo products that way they could actually earn money from creating videos on youtube and be in nintendo's good graces first you would submit an application for your channel to join the nintendo partner program and then if you were accepted you would submit every single one of your videos that was talking or covering nintendo content in some way to this program and then once that was approved you were able to upload it from there nintendo would take a portion of the revenue that was generated by that video which is on top of the portion of the revenue that was taken by whatever multi-channel network that you might have been a part of at that time and on top of youtube's portion of ad revenue that they do you see where this is kind of going wrong so not only was nintendo taking a cut of an already low ad revenue rate that these content creators were making but the fact that you had to get every single one of these videos approved by nintendo before you could upload them to youtube uh that created another problem you would be forgiven for not realizing this if my channel was the only one that you watched but youtube kind of operates heavily on trends a lot of content creators rely on getting videos out in a timely manner with game releases and with certain trends that are happening to hit the most viewers as possible because of youtube's algorithms having to submit every video to nintendo and have them approve it before you're allowed to post it up to youtube became a big problem for getting videos up timely so not only were they taking the money they were also implicitly lowering the money just by virtue of delaying creators videos and not only that the fact that nintendo was policing this stuff made it so that you couldn't exactly trust that nintendo had the creators and the viewers best interest at heart and what i mean by that is let's say that your boss hands you a survey the survey is asking you to rate your boss's performance and the survey is not anonymous if you have a problem with the way your boss is running your company or if you don't like the way that he talks to you or your co-workers or if you have any issues with him at all you're going to be a little afraid of putting your actual opinion down on that paper you don't know if your boss is going to take that critique to heart and use it to improve himself and the company and you also don't know if your boss is going to not like the critique and then retaliate by firing you or making your job even worse it's kind of an extreme example but i don't think it's too far off if you're reviewing a nintendo game and you're part of the creation program and you submit it for approval and it's a bad review about one of their games like what if they just decide to drop you from the partner program maybe they would maybe they wouldn't but whether or not they did the fact that they're policing this content it's always gonna be on your mind there's a few videos on youtube talking about the nintendo partner program and how bad it was for them and even a few videos talking about how they got dropped for absolutely no reason that they could see all in all the system sucked but before you get too up in arms about how bad the system is and hate nintendo for it do know that at the end of 2018 they decided to do away with the partner program and just play nice with youtube in general so they shut down the partner program and then they released all copyright claims on all let's plays and reviews and youtube contents in general that happened to use their intellectual property officially putting them on the same playing field as just about every other game developer on the platform good job nintendo it took you about five years but you finally made it but just because they're on the same playing field as everybody else now doesn't mean we can't criticize them for that decision in the past and the fact that they even came up with this archaic and convoluted system in the first place that gave them money and also engendered some fear in their creators i think it speaks volumes of nintendo's priorities when it comes to their online presence but unfortunately that's far from the only sin that nintendo has committed when it comes to youtube back in 2015 when super mario maker was about to be released a creator by the name of pangeapenga had a lot of his videos removed off the platform pangeapenga is a long time member of the super mario world community in case you didn't know there's a pretty large community of players revolving around super mario world people use a program called lunar magic to create custom levels whether hard or somewhat normal for other people to play and these are shared through a patch file as long as you have your own copy of super mario world you can take a patch with these levels and just put it on top and then you can play it when you play and master something that's incredibly difficult it's only natural to want to share what you've accomplished and that's where youtube comes in penga is one of those players that likes to create and play some of the hardest levels that have ever existed and he shares his accomplishments with the world via youtube and twitch when nintendo was about to release super mario maker they made the decision to take down a lot of the videos on youtube that showcase a lot of these super hard levels i guess to try and maintain the integrity of what they think super mario is so i just found uh this quote from nintendo on a website called game revolution i guess they got it from one of the creators that got hit by this and it says nintendo understands that its fans are the reason for its success and we are always happy to see people share their passion for nintendo's games at the same time nintendo's intellectual property constitutes its most valuable assets and the unauthorized use of these assets jeopardizes nintendo's rights because of this we ask that you please remove the video in question from your channel and confirm that you will not post any videos using unauthorized software or copies of games distribute or continue work on the modification or take any other steps that would infringe nintendo's rights are you kidding me dude look the only reason that these rom hacks and these super hard levels are created are ah it's just like fan games they're created because people are passionate about the game that they're working on that they're playing that they're sharing the only reason you would go out of your way to play these rom hacks in the first place is because you enjoyed the original game and to enjoy the original game probably had to have bought it in the first place right for some reason nintendo feels threatened by independent creators creating difficult levels and showing them off like they're afraid that somebody's gonna type in on youtube super mario world gameplay and then find pangas video and be like oh that's too hard for me i guess i'm not gonna buy it come on man it's like a it's like a 20 year old game right it's older than that how old am i they're really coming at this from the wrong direction videos and rom hacks like this from people who love the game more than the average person are only going to help boost and bolster the sales of the official product people are going to want to do what their favorite creator does and uh try and follow in their footsteps in some way i'm one of those people i started watching a lot of kaizo mario rom hacks around the time super mario maker came out and because it looked so fun i started doing it myself and i am like deep in an obsession with invictus and kaizo mario and all of the stuff revolving around that i love it so much and then there's the whole randomizer community around a link to the past and super metroid that are not really unlike kaizo mario and the difficulty that they add in the replayability that they add and the fact that they're just letting people experience the games and the worlds that they love in a different way things that only greaten the appreciation and the love for the games that they're built on top of but i guess nintendo would rather you play their way or not at all i don't know if panga or the other creators got their videos reinstated on youtube but the whole nintendo taking things down that don't align with their personal philosophies still rings true there are many stories online of people creating levels for super mario maker again something that takes a lot of work and a lot of passion to want to do especially some of the more intricate and well done levels they're just they're getting removed off of super mario maker by nintendo with no reason given and no chance for appeal and even one of the largest creators on twitch and youtube of super mario maker content grand poohbear had many of his levels just outright deleted with again no reason given and no chance for appeal so it doesn't matter if you're a big streamer or a relatively unknown person or just creating levels to showcase some of the more interesting glitches if nintendo deems your level and your creation unworthy of their intellectual property they're gonna strike it down and that sucks man just to just have that much work destroyed because nintendo didn't like it for not for some reason and for another relatively recent example of play our way or else there's the whole debacle with nintendo only allowing one save per switch with their newest animal crossing game which is just one of the most asinine things that i've ever heard of god forbid you have other people in your household who want to play on their own island without your interference and do their own thing like what's it gonna hurt what's it gonna hurt what's it gonna hurt what's it gonna hurt but on the subject of play our way or hit the highway there's the whole situation with the super smash brothers competitive community and nintendo's absolute refusal to play nintendo struck gold whenever they made super smash brothers and then they struck diamond whenever they created super smash brothers melee melee is a very deep fighting game that has remained popular all the way until today current year it's still going pretty strong and i guess nintendo never really wanted or intended super smash brothers to be taken seriously i guess they always saw it as just a goofy little fun party game to play with friends so despite the precedent and the fact that many other fighting game developers love seeing tournaments of their game and love giving money to tournaments of those games to give to some of the winners for people to fight and practice over nintendo refuses nintendo outright refuses and if that was the only thing to say on this matter then i wouldn't be talking about super smash brothers but it gets even worse than that i don't personally know all the details so if you want to do some research and hear from other people who know more about this subject than i do uh go ahead and click some of the links that i'm going to leave in the pinned comment and in the description below because there's a lot about this specific subject that i'm not going to cover but the short of it is that even though nintendo has the reputation of not caring about super smash brothers competitive and not getting involved in helping fund the tournaments there have been times where nintendo has kind of made people believe that they would their stories of tournament runners being led on by nintendo nintendo saying that they would supply this and that and then never never following through and then ghosting the people that were in contact with them it's just kind of a disgusting thing to do and like i said there's a whole lot about that subject that i'm not going to cover here please read the other links in the description below because like i said there's a whole lot more to it uh and i urge you to do some reading on your own if you're interested in the subject but suffice it to say it's not good but again if that was the only thing wrong with what nintendo has done to the smash community i might not even be talking about in this in this video but this next thing is actually the straw that broke the camel's back for me in wanting to create this video in the first place up until 2020 with covet 19 happening most tournaments were held in person when you're competing to see who's the best of the best you don't want things like lag or a specific type of netcode to get in your way but with covet 19 and all of the lockdowns that were happening and people being afraid of getting sick and getting their loved ones sick it seemed necessary to move whatever tournaments they can to an online format unfortunately super smash brothers melee is a gamecube game and being a gamecube game didn't have online functionality but there were some incredibly talented members of that community who created a patch for it a rom hack if you will called slippy that allows people to play against each other online with some really solid netcode that's almost exactly like playing in person the big house decided that they would use slippy to host their super smash brothers melee tournament online for the first time ever of course this would allow people all around the world to participate when they otherwise would not have been able to because of covet 19 and because of the lockdowns and allowed them to do it in a very safe and socially distanced way in my eyes the big house was being as responsible as they possibly could while still providing the entertainment and the venue that people have come to expect from them all in all a very solid compromise and something that i respect but of course nintendo being nintendo decided that they would come in with their cease and desist hammer and smack them down the big house tournament got cancelled because nintendo told them no the reason that they gave is because slippy being a rom hack of sorts that also uses online functionality that the gamecube is not capable of required a rom and an emulator to run nintendo looked at this and thought that it required distributing an illegal copy of super smash brothers melee to use to play online in their eyes this whole thing was piracy but like i said it's it's just a patch that you put right on top of a game that you already have just like a rom hack just like a kaizo mario romhack or a super metroid randomizer as long as you have your own copy of the game you download these extra patch files and you're good i mean realistically yeah there's probably some players who downloaded an illegally obtained copy of super smash brothers melee to participate in the tournament but if you're going out of your way to compete in a 20 year old game hey google how old is super smash brothers melee super smash bros melee is 20 years old its initial release date was 2001. when historically all of the tournaments taking place for that game have been taking place online chances are pretty good that these players are going to have official copies that they have bought and that's not even taking into account the fact that it's a 20 year old game anyway that they're no longer making any money off whatsoever so like again what does it hurt i think during any other year this wouldn't be a big deal but this happened near the end of 2020 near the end of the year of covid 19 while virus infection rates and fatality rates were continuing to ramp up for the second or third time in many places during lockdowns while people were trying to be as safe as they possibly could and not get infected and not spread the virus these tournament operators are trying to be as safe as possible and as responsible as possible while still continuing to do what they do for their communities and then nintendo comes in with an incredibly irresponsible decision and tells people no you can't do it because we say you can't do it because we're afraid that you're infringing on our copyrights covid19 be damned and let me reiterate that nintendo is well within their rights as a corporate entity to do these things that they have been doing and to do this thing even copyright law is pretty strict and fair use is just an ambiguous gray area with no real definitive answers so yes nintendo did have the right to do this but the fact that they did it in 2020 the year of covid19 with infection rates continuing to rise is such an irresponsible decision that like i said this this whole situation is the reason that i decided to make the video that you're watching as far as nintendo vs the smash community goes i've only barely scratched the surface if you want to read more like i said there's going to be links in the description below and in the pinned comment so if you want to do some reading i urge you to take a look but hey even with all that at least nintendo has a reputation for having really good excuse me what is happening but even with all of that nintendo has a solid reputation for some really in what is happening right now why am i moving to the left oh nintendo doesn't have good hardware anymore do they unless you've been living under a rock you probably know about joycon drift it's a pretty infamous situation with nintendo's newest console their controllers don't really last very long and end up with a situation where they're always drifting in one way or another with games that use the control stick that's pretty much a death sentence you're not going to be able to move accurately you're going to be moving in places where you don't want to go and it's just all around going to be a terrible time unfortunately while nintendo has acknowledged these issues i don't feel like they've acknowledged them in a meaningful way the issue continues to happen with newly purchased joy-cons and nintendo doesn't really seem interested in making it right despite class-action lawsuits being held not only that but there's accounts of people's switches warping from its own heat production while in the dock and there's also accounts of dead pixels appearing on the switch's screen which uh according to nintendo's own support website is just to be accepted as a characteristic of lcd screens i hate that nintendo used to have a reputation of having pretty hard to destroy consoles and controllers there's videos of people dropping a gamecube off the top of an apartment building going down to pick it back up taking it back upstairs plugging it in putting in a game plugging in a controller and it works just fine that's the level of hardiness that nintendo products were known for they were toys designed for kids to pick up and drop because they know that kids pick up and drop stuff it's pretty cool but unfortunately it seems like nintendo is not really interested in continuing uh that reputation it seems like since the wii at least every successive console is filled with more and more parts that seem like they're going to break or seem like they're fragile or in the case of the switch are actually kind of falling apart as far as complaints go against nintendo that's a relatively minor thing but it just kind of sucks to see that reputation just melting away speaking of hardware though it's hard not to acknowledge the fact that nintendo seems to be the master of undersupplying in the face of extreme demand we've all seen it the wii was pretty hard to get a hold of for a long time the switch was sold out for i think a full year at least amiibo have been a constant problem since the day that they came out the nes classic and the snes classic were both incredibly difficult to get your hands on it's hard to speak on this specific topic though because you know i'm not a businessman i don't have any experience in directing and paying for logistics and the i don't know the financial implications of doing all the things that they do for all i know they might just be trying to minimize their risk because here's the thing with physical products to make money off of those physical products you have to make sure that they sell if you print one million daruk amiibos if only one hundred thousand of them ever get sold then that's nine hundred thousand daruk amiibos that you are not making money off of and you probably lost a lot of money on just from material and fabrication processes alone so while it's easy enough to buy into the conspiracy that nintendo is artificially creating demand by creating very low supply i don't know if i quite buy that but it does seem that nintendo is uh getting pretty good at hitting that fear of missing out nerve super mario's 35th anniversary recently happened and with it came a couple of games one was super mario 35 which you could only play during a specific period of six months and then it turned off forever if you want to know more about super mario 35 go ahead and hit the card up here because i spoke pretty extensively about it in another video that got almost no views but while it's pretty understandable that they don't want to maintain a multiplayer only game for an extended period of time because inevitably the population is going to die off they also created the super mario 3d all-stars pack a collection of super mario 64 super mario sunshine and super mario galaxy 3 of mario's greatest hits in the 3d space this is a really cool collection but unfortunately it's got the same life span as that online only game that i just mentioned and by that i don't mean that you can only play it for those six months i mean you can only buy it for those six months the period of time of mario's 35th anniversary was the only time that you were allowed to buy the 3d all-stars pack so that means if you didn't know that it existed at the time or you weren't a fan of mario at the time or if you didn't have the funds to purchase it at the time or if you simply didn't want to purchase it at that time because you didn't want to play it immediately then right now you're out of luck it doesn't matter if you want to play one of those games on the switch now unless you bought it during the time it was available you can't and if it was simply a question of just making sure that they didn't print too much for the anniversary period as far as physical copies went then that would be one thing and that would be completely understandable but this is current year we're in the age of digital technology digital releases digital downloads and digital sales there's literally no reason no good reason that i can think of to disallow the future sales of something as dare i say important as a super mario 3d all-stars collection pack cat i am trying to present i will feed you afterwards because you eat loudly oh no i just thought of the reason um because if they allowed it for more than six months they wouldn't have been able to bolster their sales for that six month period for all of the people who would have not otherwise bought it people need to have their collector's items people need to have the game collection because it's not going to be available in the future they're hitting that fomo nerve with such precision and such fervor that it probably made them a lot of money i mean it probably could have made them a lot more money had they made it more available for i don't know from now until the end of the switch's lifespan whenever they shut down the eshop but i don't know i guess that would be a little bit too consumer friendly for nintendo i don't know the whole timed release of this game in particular three classics that you cannot play on the current generation consoles except by purchasing it through this pack like if there were other ways to play it if there was i don't know a virtual console but nintendo doesn't seem intent on maintaining that either nintendo just loves to give us cool things and then just rip them back away i mean yeah the super mario 35th anniversary 3d all-stars pack has been put away into that disney vault probably forever until they finally re-release it but if we still had a virtual console if what they introduced with the wii however many years ago had you know been brought forward from generation to generation as it really should have being as it's just emulation then everything would be quite alright cat [Music] why are you here years ago whenever nintendo released the wii they also released what was called the virtual console where you could play emulated versions of super nintendo games original nintendo games and nintendo 64 games along with a couple of other different consoles through emulation software on the hardware itself this is officially sanctioned emulation where you could buy the games and you know presumably keep them forever because like i said it's just emulation it stands to reason that virtual console will be on nintendo's consoles into the future one way or another but how wrong we were virtual console made an appearance on the wii u which is the generation after the wii but not quite in the same form it didn't have the same library like they had to reintroduce whatever library that they had slowly week over week just a few titles at a time somebody's done the math and it would have taken them like way too many years way beyond the normal lifespan of a console to release everything had they actually started with the original library that they had already released from the wii and then just kind of moved it forward onto the wii u and then taken both those libraries that they had built upon and then introduced it onto the switch do you know how many games we would have right now how many games we would have access to from past libraries to fuel our nostalgia for us to love our nintendo accounts and guard them with our lives into the future but no nintendo thought that it was a smarter thing for them to do to abandon the virtual console say screw you to everybody who bought those items for the virtual console those games and say we're not we're not doing virtual console anymore here's our nintendo online service where you can play uh a very small curated library of games but you know not the same virtual console games that we've had for years in the past on the other virtual why why why why do this why that's what i'm saying again i i think i know why and this all goes back to the whole conspiracy theories from earlier nintendo wants to create the supply so they can have the demand it sounds far-fetched and tin foil hatty but it makes sense if they let us keep our virtual console purchases and games from generation to generation that's less of an avenue for them to resell more ports more hd remasters and to make more money off of the same things over and over and over again because unfortunately as great as hd ports and remasters are for the people who love those games once the current generation of consoles becomes the previous generation of consoles unless there is a concerted effort for backwards compatibility by the developers of these consoles then the hd ports and the remasters will again be in the past and they will have to be ported and remastered again it's an endless cycle that is never ever going to stop as long as those games are printing money and it's just i get it but can you stop can you just can you just be content to sell us a game and let us continue to play i don't want to keep my wii for the next 20 years and keep it plugged in and taking space on my shelf same with my wii u when the switch goes out of vogue i don't want to keep that around just to play the few games that i have like i i feel like at some point this whole ecosystem of consoles is going to have to move into the past because the lack of backwards compatibility is absolutely nuts pc has been roughly backwards compatible ever since it came ever since it was released sure old games are much harder to run these days but we don't have to worry about getting a game from 1995 ported to the current system because there's just we can like fire up an old windows emulator or a dos emulator and just run it on our pc as it was always meant to be played and say what you will about sony or microsoft at the very least a lot of their exclusives are being made for the pc as well eventually and that is one thing that nintendo has yet to agree to do it really is disappointing in fact if i had to boil this whole video down to just a few words it would be why disappointing and what does it hurt like i keep saying everything that nintendo has done that i've talked about in this video is well within their right as a legal entity and as a corporation and as a company they own these copyrights they own these intellectual properties they're they're free to do with them whatever they please but that doesn't necessarily make it right think of the good will that they can continue to build if they weren't just using our passions against us we all love mario we all love zelda many of us love samus and star fox has just not had a good time in spite of how incredible star fox 64 was it's because of these games and the legacy that nintendo has built that we love nintendo and we continue to support them in spite of all the garbage that they throw at us time and time again they prove that they don't really have our best interests at heart they just have our wallets in their eyes and that's it from the implication that we must play their way or no way at all to the archaic systems that they've implemented to try and nickel and dime content creators who have the most passion for their games to the way that they destroy the thousands of hours of work of many artists and creators who are showing their love in the form of fan games everything nintendo seems to do other than making games seems to be against us but if you're anything like me with every new release of mario of zelda of metroid we're just gonna keep buying them we're gonna keep letting nintendo get away with the garbage that they keep doing because we can't quit them there's nothing quite like mario there's nothing quite like zelda no one does nintendo the way nintendo does if you've made it this far in the video and you're still not convinced that nintendo is as sinful as i say they are then i'm glad i'm glad that you can still continue to look at them in a positive light one of the worst things that's happened to me as a creator and as a gamer is watching the companies i love just go down the drain bethesda blizzard nintendo even ea in konami used to be pretty good back in the day but i think if you do love any large game developer one day something is going to pop and the facade will be gone the mask will be lifted and you might see them for who they truly are a greedy company who wants nothing more than what's in your wallet thanks for watching you hungry [Music] no no no no pause off the microphone [Music] okay okay okay i'm sorry why are you here she wants to be fed don't you oh now that you're in front of the camera in front of all the lights you don't have anything to say for yourself okay
Info
Channel: ingeniousclown Gaming
Views: 581,993
Rating: undefined out of 5
Keywords: ingeniousclown, ingenious clown, sintendo, nintendo, nintendo disrespect, disrespect, passionate fans, passionate, nintendo rant, nintendo evil, evil nintendo, bad nintendo, nintendo bad, smash bros, smash ultimate, smash melee, smash bros melee, big house dmca, dmca, fan games, mario, zelda, samus, metroid, star fox, freemelee, free melee
Id: UKD_wnB9AMU
Channel Id: undefined
Length: 46min 31sec (2791 seconds)
Published: Tue Jun 29 2021
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