Why doesn't Yoshi sound like he used to?

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If I asked you to do an  impression of Yoshi right now,   it would probably sound something like this.  “Yoshi!” That is Yoshi’s iconic voice, right?   But in the 1990s, he had an entirely different  voice. And, that’s not all - this is Yoshi. And so is this! Yoshi has actually had a lot more voices than  you might have realised over the last 30 years,   but why is that? And where did his  current voice - “Yoshi!” - come   from? Let’s answer the question: Why  doesn’t Yoshi sound like he used to? Part 1: Two notes For many years, Mario creator Shigeru Miyamoto  had wanted to include some kind of animal   for Mario to ride. He had a sketch of Mario  riding the back of a dinosaur-like creature   stuck on the wall in front of his desk  for years and years. However, because of   technical limitations, Miyamoto couldn’t bring  this idea to life in Super Mario Bros 1, 2 or 3.   The NES just wasn’t powerful enough. But then in  1991, Nintendo brought out a new, more powerful   games console - the SNES - and finally, Miyamoto’s  idea could be brought to life, in the form of   Yoshi, the green dinosaur-like creature that  Mario rides the back of in Super Mario World. Now, Yoshi was a really important part of  Super Mario World, he was right on the front   of the game’s box, after all! And it was up  to Super Mario World’s composer, Koji Kondo,   to figure out what this new “Yoshi” creature  should sound like. Now, on the original NES, all   music and sound effects had to be created using  simple waveforms. That’s what gives old Nintendo   music its distinctive 8 bit sound. However you  could play very short audio samples. They just   used up so much cartridge space and sounded so  low quality that they weren’t used very much. On this new SNES console though, audio samples  were everything. Instead of composers using those   built in 8 bit soundwaves, composers on the SNES  had to import their own audio samples to be used   as instruments. So, for instance, with Super Mario  World, Koji Kondo imported this short recording of   a piano note. And that meant he could use  piano sounds throughout the game’s music. Of course, Super Mario World has many  many different instrument samples.   But one extremely important one is  this orchestra hit. This orchestra hit   is what Koji Kondo used to create  Yoshi’s distinctive sound effect.   Kondo first played two notes using the orchestra  hit sound. And then, he bent their pitches - the   first note was pitch bent upwards, the second  downwards. And here’s how the final result sounds! Now, for a number of years,  those two orchestra hit notes   were used as the voice of Yoshi. Like in  Mario Kart 64, when characters like Mario,   Luigi, Peach and Toad were speaking full phrases  - “let’s a go!” - Yoshi instead sounded like this. And that works fine in a video game. If you  need to convey more detailed information, just   write it using text on screen. But Super Mario  World was a huge hit when it came out in 1990.   So huge of a hit, in fact, that it  was adapted into anime, other games,   and cartoons. Which caused a problem. How do you  turn Yoshi into a cartoon if he sounds like this? Part 2: The cartoons It took a year for Super Mario  World to be released in America.   And when that happened, DiC entertainment  began producing a Super Mario World cartoon.   Interestingly though, despite the  cartoon being targeted towards the US,   the voice actors hired were almost all from  Canada. And, that includes the voice of Yoshi,   Andrew Sabiston. Sabiston gave Yoshi a high  pitched, cutesy sounding voice. Take a listen. Now, that same year - 1991 -  an interactive anime adaptation   of Super Mario World was released on  VHS. However, in this anime version,   there are three different Yoshis. And unlike  in the American cartoon, all three Yoshis are   voiced by women. The main Yoshi is voiced  by Chika Sakamoto, and sounds like this.   Then, there’s Yellow Yoshi, voiced by  Tamao Hayashi, who sounds like this.   And lastly, there’s Red Yoshi,  who is voiced by Ikue Ohtani,   the voice of Pikachu! Here’s how Red Yoshi sounds. Right, so the next Yoshi voice came the following  year - 1992 - but it wasn’t in a cartoon this   time. It was actually in a Japanese commercial  for the puzzle game Yoshi’s Cookie. Yoshi only   had one line to say, but he was voiced by famous  Japanese voice actress Junko Hori, who also   voiced Jerry from Tom and Jerry and Bart Simpson  from The Simpsons. Check out her take on Yoshi! Then, one year later in 1993, the live action  Super Mario Bros film was released in America.   Now it did feature Yoshi, but he looks  pretty different here. Dare I say, horrific!   And his vocal cry sounds were performed  by American voice actor Frank Welker,   best known as the voice of Fred and Scooby Doo  from Scooby Doo! He doesn’t really speak here,   but here’s what the animalistic  noises of Yoshi sound like. And then finally in 1994, the infamous game  Mario is Missing was released for Mac. And   Yoshi speaks in the game - kind of. He makes this  bizarre “blau” noise when he swallows enemies. Now, there was another voice clip recorded  for Yoshi - a full line of dialogue. However, strangely, this final audio clip was  removed from the game before it was released.   The voice actor behind these short snippets  of Yoshi’s voice is not 100% known,   as the game’s credits don’t actually specify  which voice actor voiced which character!   The most likely candidate  is a programmer called Bruce   Sandig. Whether he really did voice the  character is impossible to know, though. So as you can see, from 1991 to 1994, there  were quite a few varied voices of Yoshi,   but none of them really counted as  “official”. As far as I can tell,   Nintendo had little to no input on any of  the casting decisions made in these projects,   except perhaps for Junko Hori in the advert.  But, back at Nintendo, Yoshi’s official,   new voice was being worked on. And it is the  voice that he still uses to this very day. Part 3: Back at Nintendo So as I mentioned, Yoshi’s original sound effect   was re-used in pretty much every game he  appeared in - up until the year 1997, that is.   After the success of Yoshi’s Island on the SNES,  Nintendo began work on a sequel called Yoshi’s   Story for the N64. And this time, Koji  Kondo was not the composer. Instead,   Kazumi Totaka took over. You might know Kazumi  Totaka for his work on the Animal Crossing   series - he’s the guy KK Slider was based on  - plus he wrote the famous Mii Maker theme.   But in 1997, Kazumi Totaka’s task was  to compose the music for Yoshi’s Story. Meanwhile, the game’s two sound designers,  Yasushi Ida and Hajime Wakai, were deciding   what to do about Yoshi’s voice. Up until then,  he’d only really had that one single sound - but,   the two sound designers decided to finally change  that! They wanted to give Yoshi a new voice. Now normally in this situation a professional  voice actor would be hired. But instead,   composer Kazumi Totaka was roped into voicing  the character. Or perhaps he asked to voice the   character himself! The details aren’t super clear,  but however it ended up happening, Kazumi Totaka   himself entered a recording studio at Nintendo  around 1997 and made all kinds of noises that he   thought were “Yoshi-like” into the microphone.  Here’s how some of those recordings sounded. Now obviously, those voice  clips sound like an adult man,   not a cute green dinosaur. So, the next  step was to speed up those recordings,   Alvin and the Chipmunks style. And here’s  the finished result - the voice of Yoshi! So, Yoshi’s Story was released in 1997, and for  a few years afterwards, the voice of Yoshi wasn’t   super consistent. Some games immediately began  using the voice clips recorded by Kazumi Totaka,   like Super Smash Bros in 1999, and  Mario Tennis, in the year 2000.   However, other games kept using  Koji Kondo’s old sound effect,   like Mario Golf in 1999 and Mario Party 2 and  3, in 2000 and 2001. But by 2002, Nintendo’s   games had completely phased out the old voice  of Yoshi in favour of Kazumi Totaka’s new voice! But back in 1997 Totaka only recorded the sounds  that Yoshi’s Story would need - 60 of them,   in total. Which sounds like a lot, but since then  Yoshi has appeared in all kinds of Nintendo games.   So about 4 years later, while Super Mario Sunshine  was in development, Totaka recorded a whole   new batch of Yoshi sounds. But that wasn’t the  last time he did it. About 10 years after that,   Super Mario Galaxy 2’s director personally  asked Totaka to record some new voice lines.   According to the director, “When I asked  him to do it, he was a little uneasy.   Ten years have passed, so he was worried  it would sound as if Yoshi had aged!”   But impressively enough, Yoshi  doesn’t sound any different,   I don’t think, to how he sounded back in 1997.  Here’s how Yoshi sounds in Super Mario Galaxy 2. So perhaps one day, Totaka will be  dragged back to the recording studio   to record another set of  Yoshi sounds. But for now,   Nintendo seems happy to keep re-using the  three collections of Yoshi noises they’ve got. Over the years, Kazumi Totaka has actually  voiced quite a few Nintendo characters:   Shy Guy, Professor E.Gadd, Captain Olimar and  even Birdo! But the first character he ever voiced   is also his most important and iconic - Yoshi.  It was 25 years ago that Totaka first recorded   Yoshi’s voice, and it has become iconic. I  kind of love that alongside writing music   for Animal Crossing, Luigi’s Mansion  and Wii Sports, every now and again,   Totaka gets dragged back into the recording  studio to record a couple of new voice lines. Hi! Thanks for watching! I’ve always loved  Yoshi’s voice, so it was interesting to dig   into where it came from! Hopefully  you also found it interesting.   Alright, I’ll see you next week then. Bye!
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Channel: Thomas Game Docs
Views: 3,735,094
Rating: undefined out of 5
Keywords: Thomas Game Docs, gaming, Mario, Yoshi, Nintendo, Super Mario World
Id: r5cz6H3PTc4
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Length: 13min 46sec (826 seconds)
Published: Sun Mar 20 2022
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