Hercules, Disney's Beautiful Hot Mess: a Video Essay

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Lindsay Ellis is one of my favorite people on youtube, its always great to see her videos get shared around.

👍︎︎ 18 👤︎︎ u/nanalan-official 📅︎︎ Sep 20 2017 🗫︎ replies

Interesting but i really wish she wouldn't keep eating and drinking on mic. Makes my skin crawl.

👍︎︎ 17 👤︎︎ u/ifoundyourdog 📅︎︎ Sep 20 2017 🗫︎ replies
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Long ago, in the faraway land of ancient (Burbank) the Golden Age of powerful (animation) and extraordinary (directors) and the greatest, strongest of all these (directors) was the mighty (Musker and Clements.) -Our story actually begins... -With "The Great Mouse Detective". No, really. Well actually no. You could easily say it begins before that but for our purposes let's say it begins with "The Great Mouse Detective". Now, this film had four credited directors: these two guys named John Musker and Ron Clements among them. And The Great Mouse Detective did... Ok enough that Disney was willing to give some of these directors bigger projects. Now Jeffrey Katzenberg was in charge of Disney animation at the time and he wanted to bring Disney Animation Studios back to its former glory. So, in a pitch meeting in 1985 Ron Clements pitched two projects of note: an adaptation of Hans Christian Andersen's, "The Little Mermaid", and what was effectively, "Treasure Island" in space. And Jeffrey Katzenberg was like: "That sounds kind of stupid, maybe keep work-shopping that. But that mermaid thing seems legit, let's do that." And Clements was like "okay". And so with his former "Great Mouse Detective" co-director John Musker, they go off and make "The Little Mermaid". "The Little Mermaid" ended up doing gangbusters for the studio, and ushering a new era of animation.* So they come back to Katzenberg like "Hey, so about that Treasure Island..." And Katzenberg is like "Hey! Actually, one of our former animators has been working on this intricate and deeply artistic Arabian nights type thing for like a decade so let's rip that off and release it before he can even finish his." And they're like "Okay". And then Musker and Clements go make "Aladdin". And "Aladdin" makes even more money for the studio. And suddenly Disney's back on track, and no small part thanks to those two guys. So now with two big hits under their belt, Musker and Clements go back to Katzenberg like "Hey look how successful we are. Can we please make treasure planet now?" And Katzenberg is like "I don't know, that still sounds pretty stupid. But I tell you what, you make me one more movie that does impossibly well at the box office, something that has every commercially viable element imaginable thereby rendering it impossible to fail I'll let you make your project that you actually care about." And lo, so that these guys could finally make their beloved "Treasure Planet". They first had to create the most commercially viable thing you can imagine. Aggressively tailored to appeal to as wide a demographic as possible, referencing as many popular 90's things, fit in 89 minute run time and combining such dissonant tones and styles that audiences across the land went: "Yeah, it was okay. I guess." This movie is not a disaster. Indoor plumbing. It's gonna be big. There's a lot about it that I like, both its villain and its art design ranked among my favorites in all of Disneydom.* But the film didn't do well upon release and Disney then basically swept it under the rug. And years have passed since 1997, empires have risen and fallen, entire civilizations swept off the map, all having never found the answer to that one burning question: why did Disney's "Hercules" underperform? I mean, I know. It is one of the most important issues of our day. And, you know... No one is courageous enough to talk about it. Except me. And obviously, there's a lot to talk about. Look at how long this video is. Because it's not actively bad. There is a lot, in fact, that is great about this movie, but why is it on the whole not as good as the sums of its parts? I've spent the better part of two decades unraveling this mystery. Someone got to do it. Apparently. I count "Hercules" as a whole as generally the weakest of the 90's Disney movies. And this was a decade with singing dancing gargoyles rhyming "Adonis" with "croissants". Now, when I say weak, I don't mean actively inept. See "The Phantom of the Opera" review for that. And I don't mean being inaccurate to the source material either. If you, like me, were an insufferable 12 year old at the time, most of your criticism probably boiled down to it not being faithful to the mythology. And just for clarity's sake, I'm calling him "Hercules" not "Heracles". Just get that out of your system comment, whatever, I don't care. When I talk about "parts versus whole" "Hercules" had elements that were really great, but when put together it just didn't really jive. "Pocahontas" I think, is the worst of the 90's Disney movies because it's more boring and less good. See how I glittered.* But I call it also a stronger movie because the parts gel, the tone is consistent, the stakes are high, and the motivations are clear. "Hunchback of Notre Dame" has a similar albeit flipped tone problem as "Hercules", but again, has a much stronger whole. I probably would have never even noticed the tone problem if I hadn't run across "Hercules The Animated Series" when I was in college. There are some definite duds of episodes in that, especially considering the budget was basically $10 per episode once the movie underperformed and some main characters that are really fucking annoying. The ladies go wild for sardine and onion breath. But I think the animated series embodies what the movie should have been. You sold your after school and weekends soul to Hades? "The Animated Series" doesn't bother with those massive plot contrivance. It completely ignores the really important plot point in the movie that Hades didn't know Hercules was alive the whole time. Which is good because that never made sense anyway. What I think "Hercules" wanted to be was what "The Emperor's New Groove" actually succeeded in doing, a comedic take on a mythologized history. Sincere sure, but ultimately a fun romp that never took itself too seriously. What are the odds that trap door led me out here? What Hercules ended up being was every fucking thing under the sun! Which I guess was kind of inevitable, given that you were instructed by corporate to make it everything to everyone and whether or not you get to make your passion project is on the line. Let's discuss. This movie is a comedy. Arguably more than any other Disney movie that came out that decade. Two words. I am retired. At least as far as the marketing goes. That wouldn't be a problem or even noteworthy except that this has some of the darkest stuff in all of Disneydom.* Hercules! Look out! Meg? No! Yep, that woman just got crushed by a several ton stone column. I only use this one scene as an example. This entire climactic scene where Hercules goes and fights the titans is dogged by this tonal yo-yoing. Megara gets squished, somehow she's still breathing. Okay. Hercules races off and all sense of Megara related urgency is lost. We revert right back to that comedic tone. Whoa, is my hair out? It almost feels like the gods didn't really need Hercules. Now, watch your old man work! They just needed like? Moral support or cheerleader? And this scene goes by so fast. Zeus lobs a couple of lightning bolts. Hercules sucks them into the Tornado Giant and lobs them into the sky and the plot explodes. And that's the end of that. And they're laughing and giving high-fives and then Hades reminds them that Meg is dying. Like Hercules had completely forgotten about that little detail. Meg! And then less than 30 seconds after wacky nonsense, -we're down here like... -No! Yeah, this movie's got a tone problem. Not as bad as "Hunchback", though. And since you people love that nitpicky plothole crap, I'm gonna go ahead and get that out of the way before we get into the deeper stuff. I mean... Who are we kidding? I love it too. I feel like there is a difference between a plot hole and just a contrivance. But I don't think it's necessarily like a black or white thing. It's more of a gradient. That said: Hades orders his minions to kill Hercules as a baby, and he doesn't find out that they failed until 18 years later. What was that name again? Hercules. Hades apparently doesn't talk to any of the gods. I mean, this kid's your nephew. How did you miss that you failed to kill him for 18 years? That's might be a different Hercules. Zeus ordered all of the gods to go look for him, think he'd have at least sent a memo to the Underworld. Also Hades, you seem like a smart guy you wouldn't want to check, make sure your bumbling minions got the job done? You mean, if he finds out? I mean, it's not like they're related or anything. -We know everything. -The Fates. What's the matter with these scissors? The thread won't cut. I thought you knew everything. Hades, the villain, makes two bargains with Hercules and keeps both of them. Hades' deal is broken. He promised I wouldn't get hurt. Hercules, the hero, makes one bargain with Hades and does not keep it. You get her out. She goes. You stay. Our hero. Anyway, that's not really a plot hole so much as a raging hypocrisy. But I guess that's what you get when your villain is way more likable than your hero. Actually, I'd love to see a version of this where Hercules keeps his end of the bargain and Meg goes and he stays and... It turns into like "Beauty and the Beast" and they kind of hate each other at first but Hades learn to change his ways and it's just a love story for the ages. God damn, I would watch the shit out of that movie. If you can prove yourself a true hero on Earth your godhood will be restored. I can't just make you a God, is that a hard and fast rule any true hero attains godhood? Or does it only apply to ex-gods who drank Hades' mortality juice? Speaking of which how do we get around Hercules' immortality? First you're gonna turn the little sunspot mortal. Hades has this juice, floating in a room devoted to the juice that robs gods of their immortality. He calls it his pink juice room. Where did he get the juice? Who knows? Why does he only have one juice? Who knows? Why hasn't he used it on Zeus before this? Hercules has a dog tag. Is that in case Zeus forgets his name? The ticking clock of the planets lining is arbitrary and lame and lazy. In 18 years, precisely, the planets will align. I mean it's not like a plot hole, really, it's just a weak-ass ticking clock. Like: on this day the planets will make a doom tornado and you couldn't do your god lightning thing before that but you can now because the doom tornado got the water out of the way, I guess. Then again, a lot of shit in Greek Mythology is arbitrary. See? She ate some pomegranate seeds. So now that means she has to come stay with me for half the year, every year. That's according to the rules I just made up. Zeus has no problem getting the titans underground the first time, but now with an army of gods they are defeated almost immediately. Maybe they just got lazy. And possibly the biggest continuity error in any Disney movie. This movie has a lot of problems like that and they are a lot more egregious than other Disney movies, but unlike with "Phantom" review, again, we already covered this sort of thing, I'm not really going to talk about the filmmaking so much. In this one, we're going to concentrate on structure, character, theme and influence. So let's start with influence. In translating the story for a modern audience, Musker and Clements claimed that Hercules appealed to them because it would allow them to do a superhero story while also commenting on the world of celebrity athletes and endorsement deals. Okay. Here's the thing, I can see where you would get that ancient Greek hero equals superhero plus sports star, but endorsement deals? No, put a pin in that, we're gonna come back to that. Pin that up on the wall. Let's start with the hero thing. I happen to be a hero. The Greek idea of a hero, while bearing some similarities, is not the same as our modern idea of a hero. For the Greeks heroes were in this context historical figures of cultural import who either did exceptional things or had exceptional abilities and were almost always descended from Zeus because Zeus got around. But they were important figures, not necessarily nice ones. And also Greek heroes were deeply flawed. And I don't mean "flawed" as in snapping a guy's neck to save the world "and did I do the right thing?" flawed, I mean like flew into a murderous God induced panic and murder your wife and children flawed. Hercules did a lot of fuckup shit. A Disney Hero is about as far cry as one can get from the traditional Greek hero. Greek heroes are always tragically flawed. Every Disney protagonist in the 90's tragic flaw was clumsiness. He is too dangerous to be around normal people! An entire canon of Bella Swans. But let's say that, for the sake of argument, a hero is defined by our modern mythology as a Super Hero. In that case a hero is defined by their selflessness. By contrast Greek heroes were more about quests for glory. You know Odysseus didn't go odyssey-ing for the greater good. They were more defined by their importance to the culture than by their inherent goodness. And that way they have more in common with, say, King Solomon of Israel than Superman, a historical/religious figure rather than some ideal of morality. So the workaround here to make this work for our modern definition of a hero is that in this version of ancient Greece being a hero is like a job one can aspire to. He's just another chariot chaser. You know, like professional athlete. Which is an interesting idea and I think works as a concept, but they have a lot of wiggle room in terms of story because most people while familiar with the strongman Hercules archetype aren't familiar with any of his stories. The checklist for what people would have associated with the word Hercules with in 1997 besides Kevin Sorbo would have been: A, Greek B, strong. And that's about it. He's a little Hercules. Show your muscles again. Hercules, Hercules, Hercules. Like sure, nerds knew about the 12 labors of Hercules and that Hades wasn't "the bad guy", but if you're a normie back in 1995 the most obscure thing you probably knew about Hercules is that Arnold Schwarzenegger played him once. That is no joke, it is? Some have stated... I have stated that this movie borrows almost nothing from the mythology, in terms of its story, and that's not entirely fair. In "Hercules", the main threats come from the titans. Olympus would be that way. At the beginning it references the big battle which is called the titanomachy... Okay. And then along came Zeus Anyway, mythologically Hercules had nothing to do with that and the titans never got out but there was a less well-known myth known as the gigantomachy. Where the gods of Olympus fought a bunch of Giants rather than titans. There was a prophecy in this that had it that the giants would only be defeated if a mortal was to help the gods and Hercules did help out with that one. So in this movie they basically combined the gigantomachy and the titanomachy, and that's fine. So the titans and Hercules are basically a mush of everything Giants, Titans, the cyclops. And the 12 labors of Hercules are there sort of, they're just referenced visually during a montage and then again here. So these guys clearly did their homework. There is much more here rooted in Greek mythology than people give it credit for. That said the bulk of the stories influence is not from that. The two main influences in Disney's "Hercules" are "Superman" and "Rocky". Rocky is a ragtag underdog story about a poor but plucky boxer who gets his chance when the heavyweight champion of the world, Apollo Creed, decides to have a fight against a nobody in order to stage a high-profile easy win. But Rocky trains really hard, and to everyone's shock manages the whole 15 rounds against Creed who only barely wins but really Rocky wins because love. -I love you. -I love you. And Superman is a Christ's allegory about an alien man who comes to Earth already gifted with superhuman strength powers and compassion and who was instructed by his alien ghost dad to go set a good example for the human. This reason above all, their capacity for good I have sent him you, my only son. Hercules has to train, like Rocky, despite having been divinely given his gifts like superman. This is written off in the movie as he's clumsy so he doesn't really need to learn how to do the thing, but rather how to control the thing that he's already been given. So rather than letting the movie be its own new thing that isn't overly derivative. All I wanna do is go to distance. -I can go the distance -Go the distance. Go the distance. The core of the film is trying to mush "Rocky" and "Superman". It's not wrong, but it's not only a stretch in terms of things to try to combine, it's also just way too derivative. Because inspiration is one thing but this movie goes way out of its way to let you know just how much it's lifting from other movies that in the back of your mind, you're always reminded in this subconscious way how not only is this movie not letting itself be its own movie but of these other better movies, it's lifting from. Like maybe you don't hate Kid Rock's "All summer long". Singing sweet home Alabama All summer along But it's always gonna be this weird mush of "Sweet Home, Alabama" and Werewolves of London which given a second thought is like "what?" Sports movies typically end with a big match at the end, and Superhero movies tend to have the heroes motivation derive from some sense of duty to serve and protect the masses. With great power, comes great responsibility. As a sports movie there is no big match Hercules is training for, and as a superhero movie the hero part is just a means to an end. You'll get your chance. You just need some kind of catastrophe. Mega at one point even calls Hercules out on how he doesn't really care about the people he portends to want to save. Kids? Trapped? Phil, this is great! You're really choked up about this, aren't you? The movie kind of has a mean dismissive attitude towards the populace at large. They are either catty. Yeah, and who are you? Or judgmental. I have you ever reversed a natural disaster? Or mindlessly sycophantic. They are just a means to an end. Rocky's story and Superman's story are non complimentary. So by combining them you have a Rocky movie where Rocky doesn't know what he's training for and a Superman movie where Superman feels no sense of duty to the people and is only a hero to them because he's told that doing so will get him what he wants. So do you remember how we put a pin in the filmmakers wanting to comment on celebrity endorsement? Well, okay. We're back to that part now. When you're watching a movie, any movie, basically everything you see on the screen will contain some form of shorthand. For instance, here is Hercules getting down on his knees and praying to Zeus. -Mighty Zeus. -Now, a good boy in ancient Greece probably would have brought a goat and slaughtered it on that altar, you know, rather than getting down on his knees and praying like a christian, do things the proper way. The audience associates getting on their knees of piety therefore this is shorthand. And this has nothing to do with historical accuracy and everything to do with using shorthand to get information to the audience using cultural knowledge the audience is presumably familiar with. Pop-culture references became an increasingly popular form of shorthand in animation ever since Aladdin and this movie has a lot of that. The great Hero's 30-minute workout scrolled buns of bronze. The audience is familiar with these things and without the lines being drawn explicitly our mid-nineties audience is still able to draw the lines between "Hercules" and celebrity athletes being wealthy and endorsing products. I'm an action figure! Hercules isn't just Rocky and Superman he's also Michael Jordan. There's my main man, Michael Jordan. In this is a pair of Air Jordan from Nike. From Pain wearing Air-Hercs to Panic consuming the Not-McDonald's that Hercules has been celebrity endorsing. Nothing but net. I think we're gonna be here a while. I suggest you go get a Big Mac. How does this tie into the film thematically? After he trains with Phil, Hercules goes to Thebes which is a thinly veiled version of New York that was already dated in 1997. -Wanna buy a sundial? -Whatever. This is the big city in which Hercules goes to make it. Then Hades stages a battle with the intent of killing Hercules, but inadvertently makes him an overnight sensation. After that we get a montage with all of these references to sports stardom signing autographs, fans wearing his jersey, appearance fees, royalties, action figures, sweatshops making your product, endorsing fast foods, Air Jordans... Our Herc has to cash burn Yeah, money, whoo! Here's the thing: Hercules doesn't set out like "I'm going to go be a hero and that will net me fame in fortune, yay!" Fame and fortune just kind of happened to him incidentally. So there was never a point where he sought out wealth and fortune, and then learned the error of his ways. He never tries to win Meg over with his fame and fortune, is just kind of there. And this would have worked if Hercules had a more arrogant starting point or maybe had equated fame and fortune with personal worth, you know, like Aladdin did. Did if Jasmine found out I was really some crummy street rat, she'd laugh at me. -And Spider-Man did. -Cool car. This points to why Kuzco is a much more compelling character. He was genuinely flawed and arrogant and eventually he learned the error of his ways. I'm not saying Hercules needed to be like Kuzco, but for wealth and fame to be framed as not the point of being a true hero he kind of needed to want it, but he never cared about any of that, this isn't a character flaw. What's the point? It doesn't corrupt him at all, it doesn't make him egotistical, make him lose sight of what it means to be a hero. In the end the references end up kind of being hollow. It's less a comment on celebrity athlete endorsement culture or homage to Rocky, than it's just trying to remind the audience something they're already familiar with without actually exploring it. Chosen one narratives are easy to write because then you don't need to come up with a good and compelling reason for why our hero is the center of the conflict, but they're hard to make interesting because there's no good and compelling reason for why our hero is the center of the conflict. And you notice that most popular heroes journey's stories don't involve a prophecy proclaiming them to be the chosen one. I will take the ring to Mordor. Frodo wasn't prophesied, Katniss wasn't prophesied, Luke Skywalker wasn't prophesied. They were all ordinary people thrust into extraordinary circumstances by chance or plot stuff or them wanting to do a thing. The only real chosen one character in the Star Wars universe is Anakin... We all remember how that turned out. You were the chosen one! Even Harry Potter ends up being more of a send-up of chosen when narratives than a chosen one narrative played straight. She showed interest in you because she thinks you'll too chosen one. But I am the chosen one. His chosen one-ness comes into play more and how people treat him than as it pertains to the actual plot, and most of the conflicts of the individual stories have more to do with the periphery of the universe as a whole rather than the fact that Harry is the only person who can save the world. Which ultimately turns out not to be true by the by. The chosen one narrative was even more pointedly dissected in the "Lego Movie". You're the one the prophecy spoke of. You're the special. And the whole point of that ends up being that there is no chosen one. I think chosen when narratives work better in TV shows than in movies. Contrast this with something like "Buffy", who was one in a long line of chosen ones and could die at any moment. "Avatar the Last Airbender" and "The Legend of Korra" take a similar approach to their chosen ones their stories are about the day-to-day dealing with it. Disney movies mostly stayed away from chosen-one prophecies. The closest we get is probably "Aladdin". Reveal to me the one who can enter the cave. Aladdin's chosen one-ness is what gets him into the cave to get the lamp, but this aspect is completely done and over with by the end of act one of the film. And the rest of the film's conflict has nothing to do with it. The momentum of the film is fully propelled by character motivation and is rooted in actual stakes. Simba's arc has an element of destiny to it. You are my son, the one true king. But this has more to do with duty than prophecy. And Hercules the only reason Hades has it in for Hercules is because the Fates told him to, because prophecy. And by the end of the film they have built up to no enmity, because they don't really know each other and they have no reason to be at odds with each other besides prophecy. And again contrast this with the TV show where they do know each other and do develop a dynamic. Hey, if I could only turn one person to stone I'm glad it was Jerkcules, I hate that kid. The only thing that makes Hercules special, the only reason Hades pays any attention to him at all is a prophecy that Hercules has no idea about. Nearly every iota of plot momentum is manufactured by contrivances outside of Hercules' control. So the result is a story that is not being pushed by actions or character to villain but is instead being pulled by its nose. by the plot contrivance of destiny. So if you want to learn about screenwriting and screenplay structure Disney's Hercules is the perfect vehicle for baby's first three act structure because it is so carefully and clearly delineated. And if you're wondering why I'm taking the time to go through this it's because I'm trying to save you. Trying to save it from the student loans. Don't go to film School, watch internet videos. Hercules has a very simple, very traditional three act structure. So we can use this as an opportunity to examine story structure as it pertains to Hollywood movies. Backstory. We learn who Hercules is and how the universe works. -Excuse me? -Should Hercules fight, you will fail. Inciting incident. Hades hears the prophecy that Hercules will defeat him. This leads Hades to turning Hercules into a mortal. This is it, don't you see? Maybe they have the answers. Point of attack. Hercules finds out that he's adopted. Now, some people say that point of attack and inciting incident are the same thing and these people are wrong. The inciting incident sets the plot in motion, the point of attack is the moment the central conflict and character motivation appears and the primary action of the story can get moving. -The central conflict: -I feel like I really don't belong here. Hercules wants to find out where he belongs. This culminates at the end of act one, Hercules presents his central conflict to Zeus, Zeus tells them how to fix it. If you can prove yourself a true hero on Earth, your godhood will be restored. This is called a lock-in, also known as the end of act 1. Our hero has his quest and now he goes out to quest it. -I won't let you down, father. -Go be a true hero, Hercules, and that will solve your central conflict. Act two is typically split into two segments, in "Hercules" these two segments are very clearly defined. A first culmination occurs at the end of the first half of the second act, in "Hercules", it's where he proves himself by defeating the Hydra. The midpoint is Hercules attaining fame and fortune. Important to know also that the midpoint doesn't necessarily fall right in the middle of the movie. "The Lion King" has an unusually long first act and a really short second act, So it's midpoint, which is where he meets up with Nala, happens around 60% through the movie. Well, gotta blaze. There's a whole cosmos up there waiting for me. -With hey, my name on it. -The end of act 2 also, generally sees the resolution of the main tension, in this case Hades releasing the titans. Sound the alarm! While building a new tension for act 3: the titans now having been released, now we have to go defeat them. This is called "the main culmination" and usually coincides with the hero being at his lowest point. Our hero's a zero. Our hero's a zero. Again, illustrated really really clearly here. -Hercules! -Twist in the 3rd act. Meg sacrifices herself for Hercules, Hercules gets his strength back. Twisting the third act is important because it shifts the focus of the final tension, the main tension is no longer "will we defeat the Titans?" Which is part of what makes his little cul-de-sac where he actually does go and whackly defeat titans all the more problematic for the tone by the by. Whoa, was my hair out? It's "will Meg die?" The stakes are much higher. Climax. Hercules sacrifices himself for Meg, becomes a true hero. Now here's the thing, central conflict: To feel like I belong. The central conflict in pretty much all of the 90's Disney movies was about self-identity and finding themselves. And "Hercules" is probably the most overt in that regard alongside "Tarzan", both have the same central conflict "I am an outsider, and I want to find out where I belong" and same resolution "this sexy lady is where I belong". -Resolution: -You were willing to give you a life* to rescue this young woman. So the resolution resolves the conflict between sport star equals self-serving and superhero equals selfless, but it does not resolve Hercules' central conflict. Which brings us to... In screenplay terms, motivation is described as "want versus need". In a story a character needs to grow or change or learn something for a satisfying character arc. Not all the time, but in Disney's movies, yeah, all the time. And generally the want and the need are related but aren't necessarily the same thing. The character is motivated by a "want" set up in the first act. I want to be where the people are I want adventure in the great wild, somewhere Just to live one day Out there And their growth is detailed by meeting a need at the end of the third act. -Aladdin want: -We'll be rich, live in a palace. -Need: -I gotta stop pretending to be something I'm not. -Simba want: -Unless you can change the past. -Need -Yes, the past can hurt, but the way I see it you can either run from it, or learn from it. So one fine day Hercules finds out he's adopted, and he goes to find out what's up. "Why do I feel so out of place Mom and Dad?" You'll find out good. Good. Go. Fine. Good. Perfectly good starting point. And then he meets Zeus and Zeus says: "Hey, you're my son and you need to learn to become a hero, so you can be a God again." And Hercules is like "Okay, that makes perfect sense. I'll go learn to be a true hero." -So Hercules' want: -To find where I belong. And his need which is being selfless is the mark of a true hero, Well, one doesn't really build to the other. This culminates when he sacrifices himself for Meg, which would indicate that he needed to learn that being a hero was self-sacrificing but that doesn't really have anything to do with his main motivation which is to find out where he belongs or to resolve some character flaw. He was always kind of an innocent nice guy. Not the most altruistic, but not exactly selfish either. And the nicest guy Not conceited Hercules wants basically the same things as Aladdin, but he gets that halfway through the movie. He never has to accept himself to be respected by the masses. So self-sacrifice is noble, sure, but it's not a culminating moment for his character like it was for, say, Kuzco who was selfish or Aladdin who was pretending to be something he wasn't. Basically his want, a sense of belonging and his need, being self-sacrificing don't really have anything to do with each other. One does not resolve the other which makes for a weak character arc. And you could say "But Hades?" But the Hades' plot isn't relevant to Hercules motivation, because at no point does Hercules even learn about the prophecy, and he doesn't even meet Hades up until the end of the movie. Which also makes this showdown kind of limp. Let her go! I've been waiting for this moment for 10 minutes. Look again at Aladdin. The thing that he and Jafar are fighting over, namely the Genie is directly related to Aladdin's character growth. There is a point where Aladdin decides he won't let the Genie go because the Genie helps him maintain his facade. Without you I'm just Aladdin. But his character arc culminates with him letting the Genie go and Aladdin's growth also relates to the antagonist Jafar because letting the Genie go is something Jafar would never do. At its core the problem with Hercules's motivation is that unlike all of the other Disney characters, it's not an internal motivation. But if I don't become a true hero, I'll never be able to rejoin my father, Zeus. He doesn't want to be a hero because he wants it, he wants it because he was told to. Some of the most memorable characters in the last 20 years, Walter White, Tony Soprano, Cersei Lannister, Daniel Plainview. These characters do some fucked up shit and are rarely, if ever sympathetic, but the audience engages with them highly because they are highly motivated. You're goddamn right. And you see this more on television because you have a lot more time to really explore character depth and nuance and I use these characters as examples not because they belong in Disney movies, but to illustrate that it is more important for a character to be motivated than to be sympathetic or relatable. Hercules is certainly the latter but not the former. And even though on a personal level I really hate most movies that have some sort of "you lied to me" engineered conflict. (Let's ignore that). Meg's character arc is much stronger than Hercules' because her stakes are much higher, her dilemma more intense, and her motivations clearer. Even though history has taught her that she can't trust men or her own feelings, which her bitchy gay boyfriend Hades details explicitly. This one is different, he's honest, and he's sweet. -Please... -He would never do anything to hurt me. -He's a guy! -You deserve a better movie, Meg. In fact everyone in this movie deserves a better movie: Meg deserves a better movie, Hercules deserves a better movie, Hades deserves a better movie. Phil... actually no. Not Phil, fuck Phil. I'm real too. When I say I'm fond of this movie that is what I mean, I'm fond of the characters, I'm fond of the style, I'm fond of the idea, of the tone... You know, when it's being fun, and actually enjoyable. The bones of the thing I am not fond of and that is one of the most important parts of any movie. To make it clear I do not mean to say that there was nothing risky or new or innovative in this movie, far from it, it has the first Disney heroine who starts out in league with the bad guy. And who's not only got a past with men, but she's got to be pushing 30, given how world-weary she is. Well, you know how men are, they think no means yes, and get lost means take me on yours. Don't worry shorty here can explain it to you later. Like I said fuck Phil. The risk of going with a straight comedic villain is one of the best things in the movie, despite the tonal problems. This is also the first Disney movie since "Fantasia"... Yeah... To have named black characters. Yep, 1997. That's how long it took. This is one of the most stylized of the Disney canon, thanks in large part to the filmmakers hiring Gerald Scarfe as concept artist. He was a new Yorker cartoonist, but at the time he was most famous for doing the art for pink Floyd's "The Wall". And the style Scarf came up with for the movie was pretty out-there, but you can totally see its influence in the finished product. And here's the sad irony of "Hercules", like Hercules learning to be a hero as a means to a different unrelated end, Musker and Clements made "Hercules" as a means to a different unrelated project. They had to do this thing in order to earn the thing they actually cared about. Katzenberg left Disney in 1994 under not very friendly circumstances but the studio made good on Katzenberg's promise and "Treasure Planet" exists. I found it pretty unmemorable and to this day is the biggest flop Musker and Clements were involved in. And I take no "schadenfreude" in that let me be clear, I actually really respect these guys and what they've done for animation, but it didn't ruin them. They're fine. They're doing fine. Everything good and memorable about "Hercules" stems from the filmmakers taking risk. And that is the essence of really great films, it is a combination of risk and of cliche, of new and of safe. The "art" is in how you weave the two together. So now that's it. We can finally put it to rest the long-standing mystery of what exactly made "Hercules" kind of "meh" in the eyes of the public and dud and Disney, and to those of you who look down on me and people like me who just tried for so long to do this "Hercules" dissection thing to you I say: "There are dozens of us." Dozens!
Info
Channel: Lindsay Ellis
Views: 3,981,098
Rating: 4.753242 out of 5
Keywords: disney, hercules, disney's hercules, greek mythology, heracles, ancient greece, walt disney, animation, disney studios, disney rennaissance, megara, hades, james woods, film, film theory, film criticism, screenplay, writing, story, story structure, fiction writing, nitpicking, nostalgia chick, nostalgia critic
Id: KznZcK7ksf4
Channel Id: undefined
Length: 37min 1sec (2221 seconds)
Published: Mon Oct 03 2016
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