Half-Life 2 Developers React to 50 Minute Speedrun
Video Statistics and Information
Channel: IGN
Views: 4,689,420
Rating: 4.9319177 out of 5
Keywords: speedrun, devs react, devs react to speedrun, developers react to speedrun, half life 2, half life 2 speedrun, devs react half life 2 speedrun, ign devs react, top videos
Id: sK_PdwL5Y8g
Channel Id: undefined
Length: 55min 35sec (3335 seconds)
Published: Sat Mar 14 2020
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These videos are some of the best from IGN, it's always great too see how developers react to their game being absolutely ripped apart. 'I thought I fixed that!'
Another good watch that is similar to this is watching a speedrunner play Psychonauts 1 in front of many of the devs who created the game. It's very entertaining to watch their reactions.
Well that was weird and interesting. Was amusing to see the devs attempting to analyse why he was doing things in the very start then as soon as he got to the open world they had no clue how he was doing what he was doing.
For me it's the Dev reactions to the speed run that make it but I'd like to see them try and invite the streamer too to get some feedback from him
What I found fascinating is the odd details each of them seem to remember at various points. Specific triggers being broken in a room, small things.
They forgot a lot, but every now and then suddenly someone remembers one really specific thing, it's fantastic. These guys were working on this 15 years ago, and have probably worked on dozens of projects by now, and it's astounding that they remember these things.
Really great watch. Thanks for sharing.
As a HL2 runner, I made a video where I watch it and explain what the devs didn't understand https://www.youtube.com/watch?v=JOnOZh1EKzc
This is such a great series, speedruns are already fascinating and seeing the devs react to it is really entertaining
I already love watching speedrun. Now they start doing game dev react to people speed running their game. Its even better.
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I don't have much interest in speedrunning personally, but I enjoy when devs get to give their take on it. It's fun seeing them reacting to their work being dissected, analyzing how and why certain aspects of the game are able to be broken, and remembering details from development throughout the playthrough.