Garment Animation in CLO3D and Rendering in DAZ Studio | Daz to CLO 3D and back to Daz 3D again

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foreign [Music] so guys in this video we will going to switch between two softwares Dash to flow 3D and again back to the gas so let me explain what we will going to do first we will create a simple animation model animation in dash 3D and we will explore that animation in glow 3D and we will drag Any Garment on it and we will create the Garment animation in closely after that we will export that garment animation and import that animation in the cells so this process will going to be Dash to flow 3dn again back to the dash so you can render your animation in dash for more realistic look after I have done okay so let's get start this video and this is the most requesting video and now I I had got time to create this tutorial so let's get start and before starting if you didn't subscribe to my Channel Please Subscribe it and don't forget to press the Bell icon so you can get notifications over latest video and you can also follow us on Instagram our Instagram is at the red pattern draft so you can also follow us okay let's get started so and first first I will add a Genesis 8.1 female okay so this is the model we will going to use now we will export it in fbx file format right now I will export it only in the airports and after exporting enables we will add the animation then again and then we will export with the animation so firstly you will export only the pose to export VX tables okay not really won't change anything they don't use the animations because there is also no animation in this Avatar now we will add the animation Okay so if you go to the animated light and here are the different animations available and you can also add animation from here okay so these animations and these are the same okay you can if you like to add from here you can add and you can also add the animation from here I will add a site forward cycling animation okay so this is the animation for this tutorial we will simply use the short animation so we can so reader will not get too long okay so this is the animation now we will export the Avatar with the animation simply select the Genesis 8.5 female then go to the file export fbx enumeration and before before exporting with the animation you need to bake the animation okay first we will make this animation then we will export for making process simply click right click here and break to Studio keyframe what this option will do this option will make all the animation in the timeline okay if if you export the animation without making the animation will not export okay so first of all you need to take the animation then you can export when and add our animation okay again select that export and save the file in fbx file format and now select the include animation option and accept okay so we had done the first part now we will switch to the low 3D now we will import our VX file first we will import Air Force if you want to export Direct Value animation you can also export directly to the animation I had exported the apost because it will be easy to draft the Garment so this is our air host then simply I I already have the style so I will add that style I will not create a new one so we can save some time so let me check with style I can use so this is time we are going to use simply adjust this style same with the second sleeve now we will simulate it let me increase the lamp okay Okay so our second part is also done let me check the UV Maps you can also arrange the UV Maps so let me save this file first so now we will project here we will add another animation file DX animation okay and let's check the animation animation will be going through so now what we need to do we will simply save this pose as a post file and we will open go file simply we will switch this apost to the modern post so it will be easy for us to add the Garment at the same pose of the animation here you can apply the poles okay now what we will do we will remove this Avatar delete it okay and we will add fbx animation Style okay everything is done because we had simulated dust garment again then we again need to delete the Iota and again we will add it the animation file or it can fit properly the animation okay so now okay now what we will do we will create the clothes animation from here by simulating the Garment so let me decrease the speed animation stable and stability magnet increase the stability to Within 8. okay now start simulating simulation so now simulation is done so let's check all look like Parts look like okay so our stimulation is done now what we need to do we will simply export this animation in obj sequence so how we will export it simply select the notes support and object sequence so let me create a folder of sequence yeah so here we will add full animation sequence I am going to export this in thick you can also export in thin or valid but I am going to export in thick okay UV map coordinates and everything will be the same entire reason and export so why is our sequence object sequence is completed so now we will again go back to the dash okay so now we will add our object animation here for that simply go to the file import and this is the sequence okay this is the object signals which we had created recently and you need to select the first file of the sequence we select the first file okay so this is the style let me also show you in render View guys we had done one mistake so I think we need to create the sequence because I forget to uncheck the Avatar that's right so if you see there are two Avatar so first again we need to create the sequence because I forget to uncheck the address so let me delete this this is the base so let me export the sequence again let me delete this one and we will create the sequence again object sequence one so the sequence is exported okay now back to the dash 3D and we will again import the object first in order sequence you need to select the first file then import now everything look correct let's check it out look like okay so now what we will do we will add all others so let me switch to the thank you okay now we will add other files so for what you need to do simply select the Garment file go to the edit object and more floating loader code okay then we will go to the tool we will choose our mod files then we will choose all no more file accepted the first okay and add after simply after that since we accept this will load all the sequence files in object one file you can see this is done successfully the password now what you need to do after applying this we need to use a script for merging all the sequence file with the very first object right okay so for that what you need to do simply go to this website or I will also give this link in the description you need to download the script from here after downloading that you need to place that script in this uh destination okay and you can read all the process how this description will apply after adding this script in your library let me show you where it is added so go to the Content Library under the Content Library my Dash library and script you will find this folder here and then go to the enemy mark okay so this is the enemy morph which we will going to use to merge all the sequence files so select your requirement then apply closing 4.15 accept and processor okay so all the sequence is applied here let me show you how it look like so this is the animation of the cloth is merged with the avatar okay now you can see easily render now you can easily render this and add a scene environment okay you can also add the hairs let me add the hairs these are the deform here okay so you see that you simulate okay sorry [Music] to remove Simulation Center okay so we will simulate all the timeline okay let's simulate it this will take little time I am only simulating because of the hairs these these hairs are deformed here that's why I'm simulating if you have the normal here you can directly apply them and create a random okay uh simulation is done so now let me show you how it look like you can see there's a deform and these layers look much better so I hope guys you like this video how you can transfer Dash animation again thanks for watching this video [Music]
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Channel: Pattern Draft Digital Fashion
Views: 1,382
Rating: undefined out of 5
Keywords: patterndraft, pattern draft, itsclo, clo3d, 3d fashion, fashion industry, marvellous designer, 3d fashion model, Garment Animation in CLO3D and Rendering in DAZ Studio, CLO animation render in daz 3d stuido, daz stuido to clo 3d to daz studio, daz to clo 3d, clo 3d tutorial, daz 3d tutorial, daz stuido, virtual fashion, daz animation, cloth animation, daz to clo and back to daz again, render CLO 3D cloth animation in Daz 3d, CLO 3d Hindi tutorial, daz 3d hindi tutorial
Id: TpPbD37v3uY
Channel Id: undefined
Length: 27min 46sec (1666 seconds)
Published: Sat Aug 19 2023
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