[Circus Baby] There is a space under the desk. [Circus Baby] Someone before you crafted it into a hiding place, and it worked for him. [Circus Baby] I recommend that you hurry, though. SUBSCRIBE TO COMMON FIST [Steph] Oh, hide. [Mat] No. [Steph] No, hide! hide! hide! hide! hide! [Mat] No! I'm not doing it! (Nothing is going to happen Matthew) [Mat] I wanna see what happens! [Steph] Mathew come on- [Mat] It's gonna be a jumpscare! (O_o) [Steph] Come on, no, come on! (ಠ╭╮ಠ) [Mat] It's gonna be a jumpscare! ⚆ _ ⚆ [Steph] Let's survive as long as we can! ᕙ(⇀‸↼‶)ᕗ [Mat] No! (▀̿Ĺ̯▀̿ ̿) [Steph] Survive! ᕙ(⇀‸↼‶)ᕗ [Mat] No! (▀̿Ĺ̯▀̿ ̿) [Metal clanging] [Steph] Someone has, [Steph] Brought a triangle into the room. (such amaze) (Nice one Stephanie) [Mat] Ah, [Mat] Those late night animatronic chiseling sessions. (Surpised MatPat) (Confused MatPat) [Mat] Wait, [Steph] (makes dissaproving noises) [Mat] Oh, here we go. [Mat] Turn off the flashlight! Jumpscare [Both] (Scared screaming) (O__o) [Mat] What the heck!? ಠ_ಠ [Steph] Awww. (ಥ﹏ಥ) [Mat] What the heck happened!? ◉_◉ [Both] (Stumbling over their words) [Steph] How could we have avoided that? ಠ⌣ಠ [Mat] Game over!? [Mat] (Jumbled words) [Mat] You! It was you! [Theme Song] [Mat] Gah!!! [Steph] Rawr! [Steph] Hey guys! [Mat (as FredHead)] Hey guys! Welcome to GTLive! [Mat] That actually worked! That worked really well! [Steph] Aww! [Steph] Good ol', good ol' Fred Head. [Mat (as FredHead)] Hey guys! Welcome to GTLive! [Mat] Today! Is the day! [Mat] That everyone has been waiting for. [Steph] Scary Games Friday! [Mat] Not only Scary Games Friday, perhaps the most important Scary Games Friday of the year. [Steph] Woah! [Mat] Most exciting Scary Games Friday of the year, that's right. [Mat] It just came out. [Mat] Sister Location. [Steph] Five Nights At Freddy's! Yay! [Mat] I was, The Girl On The Train. Oh, I'm so excited! [Steph] Yaas! [Mat] Girl On The Train is finally out! [Mat] Ah, no. [Mat] It has happened, so all the, like, false rumors about whether or not, you know, [Mat (quoting)] "This game is too mature" and "Is Scott gonna release it" [Mat] Whatever! [Mat] It is out right now, and we wanted to stream early and we wanted to stream often to make sure that we, [Mat] I'm- I'm so stoked about this. [Mat] 'Cause, say what you will about the Five Nights At Freddy's franchise, but this is a game a year in the works, [Mat] There's a lot of hype around it, obviously it's a big one for the channel, [Mat] Ah, and for you guys at home so we wanted to experience this all together. [Steph] And hopefully it's fun! Hopefully it's good. [Steph] The other exciting thing about today's play through is also that we kinda get to check, live, [Steph] Like, actually live, playing blind, [Steph] Whether the theory that came out on this channel about this game, from, like, months ago, [Steph] Actually ends up being true. [Mat] Yeah it was, what? two, three months ago, or so? That we did- [Steph] Yes, and we have a link in the description to that latest theory, [Steph] So, as you're, like, after this stream is over, if you wanna go back and check, [Steph] And see, I mean, see how we did. We don't know! [Mat] (stuttering) We'll be checking it along with you. [Steph] So, fingers crossed! Yeah. [Mat] That was the theory where I'm like, "Hey, there's been a lot of clues that Scott's been [Mat] seeding out about this game." [Mat] It seems like they're referencing characters from the book, [Mat] Specifically, the killer from the book, who, in that- in that universe is the purple guy, [Mat] All this stuff! So, we'll be finding out all this stuff together. [Mat] Jason! Are you ready? [Jason] (Nod Of Approval) [Mat] Stephanie, are you ready? [Steph] I'm ready, let's go! [Mat] I'm ready, let's do this. [Mat] Alright, here we go. [Mat] Five Nights At Freddy's : Sister Location [Mat] For all of our viewing enjoyment. (Mouse Click) [Mat] Load it! [Game Voice] There's no doubting what you've achieved on a technical level. [Game Voice] These are clearly- [Steph] I'm excited. [Game Voice] -state of the art. [Game Voice] There are just certain design choices that were made for these robots, [Game Voice] that we don't fully understand. [Mat] Who is this? [Steph] The extra massage feature. [Game Voice] We were hoping that you could shed some light on those. [William Afton] She can dance, she can sing, she's equiped with a built in helium tank for inflating balloons [William Afton] right at her finger-tips. [William Afton] She can take song requests, she can even dispense ice cream. [Steph] Oh, ice cream! [Game Voice 1] With all do respect, those aren't the design choices we were curious about, Mr. Afton. [Mat] Ah! Yeah! Nailed it already! (Intense high-five) [Steph] Ow. [Mat] Sorry! [Mat] I'm really enthusiastic about that! Okay! [Steph] That was Mr. Afton from the book, correct? [Mat] Yes. So, in the theor- wow. [Steph] Yes! [Mat] Oh my gosh, already! [Steph] Three- Three sentences in! [Steph] Yeah! [Mat] Okay, so, man. I'm already so excited about this. [Mat] So already there's voice acting, um, to an extent that we, I mean, we always had Phone Guy, [Mat] but this is taking it to kinda a whole new level. [Mat] There's multiple characters, theres kinda like cut-scenes, [Steph] Yes. [Mat] And story-line here, this is great! [Mat] Okay, but, for those of you who need a refresher on the theory, or kinda what I proposed about this, [Mat] So, in the book, uh, Five Nights At Freddy's Silver Eyes, the- the character, ah, William Afton, [Mat] Afton, [Steph] Yeah. (Mat your stuttering is pretty hard to type haha) (StutterPat) [Mat] He's one of the co-founders of the franchise, he's one of the creators of the animatronics, [Steph] Yeah. One of the original, like, inventors, not even necessarily, [Steph] See, even the owner of Freddy Fazbear's pizza? [Mat] He was- he was the business, guy. [Steph] Okay, okay. [Mat] If I recall correctly, you had the creator, uh, who was one guy, and the you had Afton, [Mat] Who was the business side of things. [Steph] Okay so, he was, so okay, [Both] (talking over each other) [Mat] It does seem to be a slight tweak. [Mat] But anyway, uh, but what's exciting was I concluded that he is the Purple Guy, [Mat] Because in the book, he winds up being the killer. [Mat] And so, [Steph] So, he could very well be the Purple Guy. [Mat] Well, we'll see. So, we might be playing with- [Steph] So we might have just heard the voice of Purple Guy. [Mat] Alright, so here we go. [Mat] Yeah, that might be the first, Yeah! That's actually it, that might be the [Both] First voice [Mat] Time [Steph] Voice of Purple Guy, you guys. [Mat] That's awesome, okay. [Steph] Crazy! Alright, let's go! [Mat] So, I'm digging the title screen, we're probably getting a sneak preview of some of these, uh, [Steph] Classic. [Jason] Scott said this game's not canon. [Steph] Scott said- [Arguing Happpens] [Mat] That was a lie Jason! [Steph] No, no! Actually he posted- [Mat] That was a lie, okay? [Jason] (laughing) [Mat] He posted that it, the book, [Steph] He posted that the book and the games are canon, they're just sort of in like, separate timelines. [Steph] He had to retcon, like, the comics do. [Mat] A little bit. [Steph] Alright, let's go. [Mat] Alright let's start this! Enough jibba jabba, let's do this. Okay. [Mat] I'm expecting more cut-scenes. [Steph] Yeah. [Steph] By the way, this is over our lunch breaks, so, you know. [Steph] (Drinks) [Mat] Wait a sec. [Game Voice] Welcome to the first day of your exciting new career. [Game Voice] Whether you were approached at a job fair, read our ad at Screws, Bolts And Hair Pins, [Game Voice] Or this is the result of a dare, we welcome you. [Mat] (laughter) [Game Voice] I will be your personal guide to help you get started. [Game Voice] I'm a model 5 of the Handyman's Robotic's and- [Steph] Push the button. [Game Voice] -Unit Repair System, [Hand Unit] But you can call me Hand Unit. [Hand Unit] Your new career promises challenge, intrigue, and endless janitorial opportunities. [Hand Unit] Please enter your name as seen above the keypad. [Hand Unit] This cannot be changed later, so please be careful. [Mat] O-okay. [Steph] This is so FNAF World-y with the little eyeballs and stuff. [Mat] Right? Yeah, this feels very FNAF World-y, and its apparently named Mike. [Steph] Mike. [Mat] How- I'm supposed to enter my name? [Mat] Why's it glitchy? Can I type it? [Jason] Type. [Mat] Matthew. [Steph] No. [Mat] No? [Mat] FatPat. Here, er, "F". Why's it glitching like this? [Steph] He said it couldn't be changed? [Mat] F- fat. Sh- shoot.(StutterPat Strikes Again) [Steph] Shoot. Yeah, FatPat, there ya go. [Mat] Okay, so- [Hand Unit] It seems that you had some trouble with the keypad. [Steph] (mocks a laugh) [Hand Unit] I see what you were trying to type, and I will auto-correct it for you. [Hand Unit] One moment. [Hand Unit] Welcome, Eggs Benedict. (MatPat Is Amused) (Buzzer noise) [Mat] So random! Okay! [Steph] So random. [Mat] You think Mike, naming the keypad "Mike" is a reference to Mike Schmidt from the first game? [Steph] Yeah, absolutley. [Mat] It's gotta be, right? [Steph] Absolutely. [Mat] Alright, so I'm lookin', can i click on? I- So I tried clicking on the ball. [Steph] Click stuff. [Mat] Obviously the fan. [Mat] The fan! [Steph] The fan! [Mat] Screw you, fan! [Steph] They just get bigger every time. [Mat] They do! Just escalate- [Steph] Try the button again. Try the button now that it's stopped. [Hand Unit] You can now open the elevator by using that bright, red- [Steph] Oh, wait, [Hand Unit] and obvious button. [Steph] what's down..? [Hand Unit] Let's get to work! [Mat] Obvious button. [Steph] wait, wait, wait, [Mat] What? [Steph] Uhm. [Mat] What?? You're gonna tell me to do, like, fifty things! [Steph] There are more buttons in, like, the lower left, 'cause I think that one leads us out. Yeah. [Steph] That one clearly opens the door. [Mat] Oh, great. [Mat] Good, uh, good danger signs there. Is there anything else I can do here? [Steph] I thought there was something, look to the other lower side. [Mat] Just a kinda open thing, theres nothing I can do. [Keypad] Beeps [Both] Ooh! [Mat] I can- [Keypad] Beeping [Steph] Huh. [Steph] Aw, there's a thing there. [Mat] So eventually I'll have to be able to, like, put in thing's into this keypad, it sounds like. [Mat] Uhhh, [Mat] So we got the Ballora ballerina over there. [Steph] Yeah. [Mat] Alright. [Steph] Okay. [Mat] Let's check it out! Let's go through the danger tape 'cause that's not a bad idea at all! [Hand Unit] Let me fill this simple frighting silence with some light hearted banter [Hand Unit] Due to the massive success and even more so the unfourtunate closing of freddy fazebear's pizza [Hand Unit] It was clear that the stage was set, no pun intented, [Hand Unit] For another contender in children's entertainment. [Hand Unit] Unlike most entertainment venues [Hand Unit] Our robotic entertainers are rented out for private parties during the day. [Mat] Rented out! [Hand Unit] It is your job to get the robots back in proper working order before the following morning. [Mat] Okay. [Steph] The out of service ones. [Mat] Okay, yeah so that was [Steph] The out of service robots. [Mat] That was another thing it said! Yes, two for two [Mat] Man I'm proud of us [Steph] I know right [Mat] So ... (Elevator Clangs) [Hand Unit] Your are now in the primary control module. [Hand Unit] It's actually a crawl space between the two front show rooms. [Hand Unit] Now let's get started with your daily tasks. [Hand Unit] View the window to your left. [Hand Unit] This is the Ballora gallery, party room, and dance studio. [Hand Unit] Encouraging kids to get fit and enjoy pizza. [Both] (Laughing) [Hand Unit] Turn on the light and see if Ballora is on stage. [Hand Unit] Press the blue button on the elevated keypad to your left. [Steph] It's weird that those guys are blinking. [Mat] Okay. So real quick, er... real quick before we do what the voice told us to do. [Mat] Ummm. [Mat] That's, that's really funny so. [Steph] So we cr ... how did we crawl into it like a vent shaft to get into our like workspace. [Mat] Seems like a poor design. [Steph] Right does that [Mat] Seems like a poor design choice. [Steph] I think there's gonna, they're gonna have like some lawsuits on their hands from their employees. [Mat] Also I don't know if Jason you can pull it up eventually but you want to save it for later. [Mat] But there was the map that was leaked, uh ,early. [Steph] um Yeah. [Mat] And I'll be curious to compare everything to the map, maybe Steph you can find it. [Steph] I might even have it? [Mat] But this is something that I've tweeted out about. [Mat] There was code hidden in the sourcecode of Scott's website [Steph] Yeah, I've actually already got it up [Mat] Oh great, so we might want to flip to that at some point [Steph] So this is the control module between the front galleries [Steph] So we're in this central part here [Mat] Can you flip to it, Jason? Real quick, before we... [Jason] I think we got to frame it up first. [Steph] You should honk the nose in the meanwhile [Mat] Can I honk the nose? [Steph] I don't know, but you should try. (Weird Baby-screech sounding honk) [Mat] What was THAT? [Steph] Nevermind (Same scary honk) [Steph] Ahhh! [Mat] It's like a dying duckling or something [Steph] There's a security camera in here. [Jason] Alright, cool. [Matt] Ok, here real quick, so we're gonna [Steph] ok [Matt] This is the map that was leaked through, like, by hacking, kind of, Scott's source code [Matt] We found this [Steph] So this is the control- We seem to be in the central control module here [Matt] Yeah, so we [Steph] The one right in the middle [Matt] Ok, and so like he said: We have the Ballora Gallery to your left, [Jason] You could use your mouse too... [Steph] Oh I can actually. [Matt] I don't think I can. [Steph] No I can, here. [Steph] I think we're in here, and then... [Steph] So we came from the elevator, through this shaft, [Steph] and then it looks like there is another control area over here. [Matt] And also, if you look closely, [Matt] And this is something that I had called out, uh, on Twitter as well, [Matt] Above and below the Funtime Auditorium, [Matt] If you look real close there's hidden rooms there, [Steph] Hmm [Matt] which may come into play. [Steph] OK [Matt] Um, so, we'll see. [Steph] Alright, let's play. [Matt] OK, so...... [Matt] But, uh, lastly, the thing I wanted to say was the fact that [Matt] we had assumed, based on the "calendar" [Matt] again, this was clues hidden in the source code, [Matt] that there are, like, broken animatronics and that you're trying to repair them, [Matt] and that you are leasing them out per the day, [Steph] Yeah [Matt] uh, in order to go to parties. [Matt] So, it seems like a lot of the theory is holding, which is great. [Dying Duck noise multiplies] [Matt] That's creepy, and not fun at all. [Steph] That's really uncomfortable, actually. [Matt] I'm disturbed by these heads, that are just...... [Matt] hanging out, that's kinda weird. [Steph] OK, let's turn on the light. [Matt] OK, so he said, so he said hit the light [Light Buzzing] [Steph] Do you see anything? [Hand Unit] Uh oh, it looks like Bellora doesn't feel like dancing. [Hand Unit] Let's give her some motivation. [Hand Unit] Press the red button now to administer a controlled shock. [Matt laughs] [Hand Unit] Maybe that'll put the spring back in her step. [Matt laughs] [Steph] Uhhhh, what? [Matt] OK, let's see! [Sound of excruciatingly painful electric shocks coursing through Bellora's body] [Steph] Oh no! [Hand Unit] Let's check the light again. [Steph] That doesn't sound very nice. [Light Buzzing] [Hand Unit] Excellent. Bellora is feeling like her old self again, and will be ready to preform again tomorrow. [Hand Unit] Now view the window to your right. [Everyone talking at once] [Steph] I think the theory also mentioned experimenting on them... [Hand Unit] ...where Funtime Foxy encourages kids to play, and share. [Hand Unit] Try the light, let's see what Funtime Foxy is up to. [Matt] Yeah, so the theory talked about, uhh [Steph] So, "motivating" is a strange word to give to a robot. [Steph] You should just be able to... [Both] Turn them on and off [Matt] It's interesting, so... [Matt] and this goes back to what you had said kind of in the beginning, [Matt] during that opening cut scene, with William? [Matt] Which is, what is the feature that Baby has? [Steph] Right. [Matt] Like, they're like, "those aren't the features we're talking about" [Steph] Yeah! [Matt] What is the special feature? [Steph] What are the special features, guys? [Matt] I'm curious, so we'll, so, if you have any thoughts, or theories, [Matt] on what Baby's special feature is, uh, let us know. [Steph] Don't spoil it, too much. [Light Buzzing] [Matt] Alright, so there's no one over here. So, there's the stage... [Hand Unit] Looks like Funtime Foxy is taking the day off. [Hand Unit] Let's motivate Funtime Foxy with a controlled shock. [Matt] Let's! Let's SHOCK him! [Steph groans uncomfortably] [Matt] No wonder, NO WONDER the animatronics want to kill us in these games! [Both] Right?!? [Matt] Like, this is obv... this is OBVIOUSLY the reason! [Matt] You're giving us SHOCK THERAPY to motivate us to preform against our will. [Matt] Great, well SHOCK away! [Sound of jolts of burning electricity shooting through Funtime Foxy's skull] [Steph] Uff, that was a juicy one! [Matt and Steph laugh] [Matt] Hot and ju... [Matt] Did it work? [Steph] Need to turn on the light again. [Light Buzzing] [Matt] It did not. [Hand Unit] Let's try another controlled shock. [Matt] Great! [Steph] Do we wanna do that...? [Matt] And away we go! [Sparks flying through Funtime Foxy's body] [Steph groans uncomfortably] [Matt] This is how I, this is actually how I motivate Jason to work on a daily basis. [Steph] This is very familiar, that's why you're so good at this mechanic! [Jason muttering in background] [Matt] You've become immune to it? I need to administer more shocks, Jason? [Matt] Here we go. [Light Buzzing] [Both] There he is! [Matt whips animatronics into submission] [Hand Unit] Looks like Funtime Foxy is in perfect working order. [Steph] I feel, like, kinda dirty right now. [Hand Unit] In front of you is another vent shaft. [Hand Unit] Crawl through it to reach the Circus Gallery Control Module. [Steph] Why is there... [Steph] Why is there so much shimmying going on between these rooms? [Matt] Right? They couldn't spare the extra space. [Steph] Right? Here, go, go for it. [Matt] Also, the omnipresence of the fan is just great. [Steph] Mmhmm, just for you. [Matt] Yup. [Steph] I think it is. [Steph] How fast can you... do you go faster with shift? [Matt] Yeah [Thumping noisily through vent] [Steph] Ooohh, you make a lot more noise, though! [Female Robot] ...Circus Gallery Vent. [Matt] K, Circus Gallery Vent, alright. [Continue thumping noisily through vent] [Steph] It's like, uhhhh, it's a motion sensor, right? [Matt] Maybe? [Hand Unit] On the other side of the glass is Circus Baby's auditorium. [Hand Unit] Let's check the light, and see what Baby is up to. [Matt] K, can I honk a... Can I honk any of these noses? [Matt] No. [Ear rape digital noises] [Both] Ooohhh [Steph] Oh shoot, there's more stuff to mess with. [Matt] It's, it's like, uh, what was the game that, that we played? [Matt] Where, like, you press the bu... what was that? [Steph] Don't press any... [Both+Jason] Don't touch anything, yeah. [Matt] I wonder if it like opens up all sorts of stuff. [Matt] Uhhh, so we got Baby, we got a buncha lights up here, that are just kinda Circus lights. [Matt] I wonder if these guys are going to do anything, or if they're just kinda there to be creepy? [Steph] Right? [Matt] Cause they are kinda creepy. OK. [Matt] They remind me of Balloon Boy. [Matt] Here, let's... See what... [Light Buzzing] [Matt] I'm assuming she's not there. [Steph] Can't see anything, yeah... [Hand Unit] Looks like a few of the lights are out, but we can fix that later. [Hand Unit] Let's encourage Baby to cheer up, with a controlled shock. [Matt Snickers] [Matt] Cause nothing makes my mood better then (Steph: a controlled shock!) getting shocked. [Matt grunts in exertion as Baby is electrocuted] [SILENCE] [Matt] Feel better, Baby! [Light Buzzes] [Steph] Nope, OK. [Hand Unit] Let's try another controlled shock. [Steph] I don't see anything... [Matt] LET'S, let's try another! [Baby loses feeling in her face plates due to over-shocking] [Steph] Try the light again, try the light each time I think? [Light Buzzes] [Hand Unit] Let's try another controlled shock. [Matt is thrilled] [Matt] Oh, man! [Matt continues whipping robots into submission] [Matt] Dance for me, my animatronics, DANCE! [Steph] I also love how this is their ONLY tool. [Steph] It's not like, "Hey, maybe something's wrong, break out a wrench. [Steph talking over torture shock] It's like, "Nope! Just keep shocking!" [Matt] Well, I mean, you COULD throw a wrench at them, but, you know, [Matt] where's the fun in throwing a wrench? You just shock 'em. [Steph groans sympathetically] [Light Buzzes] [Hand Unit] Great job, Circus Baby. We knew we could count on you. [Hand Unit] That concludes your duties for your first night on the job. [Hand Unit] We don't want you to leave overwhelmed (Steph: You don't see her anywhere, do you?) [Hand Unit] otherwise, you might not come back. [Hand Unit] Please leave using the vent, behind you, and we'll see you again tomorrow. [Matt] Huh, OK. [Matt] Go back, oh, so "S" is go back. [Matt] Weird. [Steph] No way, WASD? [Steph] That's so advanced for this game! [CLANG] [CLANG] [Steph] Go back. [Matt] What was that sound? [CLANG] [Steph] Uhhhh, [CLANG] [CLANG] something happening to the vent? [Matt] Something gonna kill me? [Female robot] Motion Trigger: Circus Gallery Vent [Steph] Motio... It's a motion sensor. [Matt] Well, thanks for letting everyone know where I'm at, automatic voice! [Matt] See if I can sprint through the... [Upbeat music, fireworks] [Matt] What??? [Matt] Wuhuhuhwhat? [Matt] Enjoy some time at home. [Steph] Yeah! [Steph]High Five! [Matt] I like the... [Steph] Day one down! [Matt] Clap and a half! [Steph] (Whispers) Yeah! Nice! [Matt] I like that like 80's, or like 90's, like... [???] Another day, another dramatic entry in the... [Steph] I like that it's totally late 80's. [TV Narrator] ... Vlad and his distressed mistress. Where will they go? What will they do? [Matt does a confuzzle] [TV Narrator] (over popcorn crunching) All of that and more, happening now. [Vlad] Clara, I tell you, the baby isn't mine! [Clara] Count, I tell you that it is! [Clara] You're the only vampire I've ever loved! [Clara] And the baby turns his bottles into powdered milk! [Vlad] That doesn't mean anything! [Clara] He sleeps on the ceiling fan!!! [Matt] (laugh-whispering) What is this? [Vlad] Upright? Or upside down? [Clara] What does it matter? You need to be part of your son's life! [Steph] It's actually a teaser for FNAF 6: Vampire Edition. [Matt] VAMPIRE BABY! [Clara] Well, then at least pay your child support you deadbeat! [TV Narrator] Will Vlad and his distressed mistress find common ground? [Matt] BOOOO, you suck. [Steph] That was good, I liked that. [TV Narrator] Tune in next time! [Matt] Don't be so proud of yourself. [Steph Laughs] [Matt] Wait, is that it? [Matt] SECRET LORE! The secret lore has opened itself up to me! [Matt] That was...so... [Young Girl] Daddy, you let the other children go see her, why won't you let me go? [Elevator Fan Whirring] [Steph] Why won't you let me...play with her? [Hand Bot] Welcome to another night of intellectual stimulation, pivotal career choices, and self reflection on past mistakes. [Steph] It...it was daddy why don't you let me...play with her. [Hand Bot] We're committed to creating a unique and fulfilling work experience. [Hand Bot] One part of that commitment is insuring that you don't get tired of the voice that you are hearing right now. [Hand Bot] Using the keypad below, please select a new companion voice. [Hand Bot] For male, press 1. For female, press 2. [Hand Bot] For text only, press 3. For other options, press 4. [Matt] There are literally no numbers on this keypad. [Matt] Sooo, so this is going to be a recurring joke, OK, WAIT! [Matt] So, before we move on, I think we gotta... [Matt] Sooo, it's interesting, we gotta decompress what we just saw. [Matt] So, you go home, at the end of the day. You just watch a cartoon about an undead child. [Steph] And eat popcorn! [Matt] And eat popcorn. [Matt] It was worth noting though, [Matt] and I didn't want to call it out, cause I wanted to make sure everyone was able to listen to the audio that was going on, [Matt] Umm, it is interesting to note that... [Matt] the pictures, on the upper left wall, [Matt] It looked like they were some of the animatronics from Five Nights at Candy's. [Matt] I could be making that up, but the one in the middle [Matt] looked like a blurry version of the dog from Five Nights at Candy's. [Steph] Oh Geez! [Matt] I kid you not. [Matt] Uh, wait. Was that Candy's? [Matt] They're all, all of them run together, I think it was Candy's that had the dog, though, [Matt] It looked like it. Then on the right side the pictures looked like some of Scott's family photos, [Matt] that he had posted in FNAF 4. [Matt] That's just kind of, initial thoughts that I'm having. [Steph] Right? [Matt] Umm... Before, before I start, cuz it seems like this games is talking a lot too, [Steph] Yea [Mat] And I want, and we're staying quiet so that way we all hear it together. [Steph] Yea.
[Mat] Ummm.. I don't want to, you know we're doing our best to not talk over anything. [Mat] Um... any-anything on, on twitter or on the chat that we need to talk about? [Steph] Yah. I mean everyone is just speculating right now. It seems that people are guessing that like children are in the animatronics or something? [reading] That's why you're hearing the voices of children. Um. You know I think we're all just kind of playing it through together No one in the chat are giving away major spoilers, if there are any so far so good [Mat] (Username) is what I caught said "There is no dog in Candy's." [Mat] What was the one that had the dog?
[Jason] So Rachel's is the one I think had the dog in it. [Steph] I think it was Rachel's.
[Mat] Rachel's. Yea! Rachel's [Steph] Yea, I was gonna say that too.
[Mat] Those nights at Rachel's was the one with the dog and the pig. That's what it was. [Mat] Thank you. [Steph] Yeah it was those nights at Rachels, says "Intellidencial Lama" [Mat] Yes, Thank you. [Steph] uh... lets see.. "When you shock Foxy, See Balloon boy in the backround... [Steph] You do see some other animaltronics in the backround... Yeah... [Steph] "Is there a jumpscare in the vents?" We don't know yet... [Mat] CodyWizinger Wants to know why theirs no "B" on the pad... [Mat] Im impressed that you where able to Put together that there was no "B" on the pad, Because, look at this! [Steph] Yeah~ [Mat] Also, worth noting, its not a "qwerty" Keypad; there's no "q,w,e,r,t,y" [Mat] (In Amazment) THAT COULD BE A CLUE! [Steph and Jason] No it's not, get outa here [Mat] Well theres a "q" there but im talking "qwerty" [Jason] I know, I Know it's not the layout... [Steph] "Maybe Baby is a Deprived Child..." [Steph] Ok yeah I think we're all- [Handunit] It seems you had some trouble with the keypad. I see what you were trying to type, and I will auto-correct it for you. [Mat] Thanks. [Handunit] Thank you for choosing: [Handunit] Angsty Teen. [Mat] Fantastic. Alright. [Steph] What? [Mat] So its- [Mat] So its interesting to note that... when you enter... [Mat] The vent... [Mat] You enter the vent with "s", but you still have to go forward; there's no forward and back in the vents. Once you're in the vent you have to go forwards. [Steph] Yup. So you can't turn around in the middle of the vent... [Mat] Thats interesting [Steph] Well, look! [Steph] Those Buttons there. [Mat] yeah? [Steph] Look. *Clank of elevator* *Beeping of the buttons* *Night Begins Music* [Steph] They make a noise. (Nice observation) [Mat] They make noise..? [Steph] We're just trying to find stuff that does things! [Mat] No, no, its good enough [Angsty Teen] The elevators stopped. You know the routine. get out now, or... whatever... [Angsty Teen] ...Stay here if you want. [Steph] What? [Mat] is that the same handy-voice? [Mat] That Sounded like a different-
[Steph] No, its... It's the Angsty Teen. [Mat] OOOH IT's ANGSTY TEEN VOICE [Mat] Yeah, I get it. [Steph] (Mocking Ansty Teen) Stay here if you want. Get out if you want. [Mat] oh thats funny. [Mat] If I Stay will a easter egg Happen? [Mat] Im curious... [Mat] (singing) Should I stay or should I go now... [Both] If I go there will be trouble... [Mat] Thats accurate. [Steph] If you stay, it will be double. [Mat] I dont think so actually. I think that if I Stay Ill be pretty safe. [Mat] BECAUSE I'M NOT SHOCKING ANIMATRONICS TO PREFORM AGAINST THEIR WILL [Jason] You'll Get fired if you stay there. [Steph] Right? [Mat] Guess what? There are plenty other jobs in the sea! (wise words Mister MattyPatty) [Mat] Teach for America? Great. [Steph] If that were true, we'd be- you'd be doing them. [Mat] Yeah. McDonald's, America's #1 hirer- here, let's check it out [Steph] Alright [Angsty Teen] So... funny story... [Angsty Teen] A dead body was found in this vent once... [Mat] (wheezy laughter ensues) [Angsty Teen] Okay, so, not that funny, but... it's a story... [Mat] hgfkjdsWHA- REALLY? OKAY! [Steph] Ah! [Mat] HAHAH- I like the angsty teen! [Steph] Great... [Mat] I like Angsty Teen Phone Guy™ [Mat] even though it's not a phone guy it's, uh, just computer? [Mat] He doesn't have a Catchy Name™ [Steph] No, he's not like Glados (from Portal) or something [Angsty Teen Phone Guy™] Great, let's start with your nightly chores!!!1! [Angsty Teen Phone Guy™] You should check on Ballora and make sure she's on her stage but... whatever... [LaughPat: Hyena Edition] pffthAHAHAHAHAHAHA I like it! (oh really i never would've guessed!!) [light buzzing] [Mat] ooOOOH HEY! He's...- [Steph] Ooooh, okay she's- [Angsty Teen Phone Guy™] Hmpfft. I guess Ballora has better things to do. [Angsty Teen Phone Guy™] LeT's ZAP hEr! That should be FUN! [Mat] YeAh! [Concerned Steph] Uhhhh............................. [Angsty Teen Mat Guy™] Yeah BrOoOoO! LeT's ZAP hEr! [Steph] Should we do that...? [Mat] You don't have a choice, STEPHANIE! [Steph] (concerned groaning) [Mat] Here, I'll look at her so that way, we know- here. Ready? GO! [controlled shock administered] [unsettling robotic chuckling] [Mat] IS THAT JABU JABU'S BELLY?! [jabu jabu's belly] [Mat] from Legend of Zelda? heh that's what it sounds like! [Steph] I was about to say I'm kind of hungry I'm sorry [jabu jabu's belly continues] [jabu jabu's belly stops abruptly] [Steph] Okay? [Mat] Did tha- di- did- did that work? [Steph] Can we look at the light? Can we turn on the light? [Angsty Teen] Let's check on Funtime Foxy. Make sure he's ready for showtime tomorrow. [Mat] Wh-why can't I check on- [Mat] I'M VERY CURIOUS ABOUT THOSE NOISES I JUST SAW (...you saw noises, Mat?) [Mat] uh- that I just heard, game! [Steph] Right? [Mat] Could ya- could I LOOK... L O O K at the entity that I just shocked? [Steph] I'm a little bothered by how linear this is... [Mat] You are? [Steph] Like how- how you're just like- fi- you- [Mat] I mean- I mean it's still Tutorial Land™ [Steph] yeah, I know, it just doesn't- you just don't have any choices (i feel u steph) [Mat] I feel like, based on the map that we showed earlier and that was on Twitter, [Mat] I think that it'll probably open up eventually? [Steph] Yeah, okay here, let's go [Mat] (agreeing with Jason) Yeah, they're gonna break the windows out of this room. [Jason] Yup. [jabu jabu's belly] GrEaT! [jabu jabu's belly] GrEaT! [jabu jabu's belly] GrEaT! [Hand Bot] There seems to have been a problem with the voice synthesizer. [Hand Bot] Default settings have been restored. [Hand Bot] Please proceed through the vent ahead of you to Circus Baby's Auditorium. [vent shaft opens] [Mat] So that was Foxy's voice that was weird? Okay, that's interesting... [Steph] Yeah, that's... strange... [Jason] It sounded like Mister [?] [Mat] Yeah, that's interesting. Huh. [Steph] Okay, alright, let's go! [Mat] But legitimately, that sound effect that Ballora made reminded me SO much [Mat] of Lord Jabu Jabu's belly from Ocarina of Time [Mat] It had that like- that grumble, like "ᵇˡᵘʰʷᵘᵉᵘʰʷᵘᵉᵘʰ" [Mat] anyway- uh- [Mat] That's- yes! That's the exact- this is why I do sound effects for a living! [Steph] Right? [Female robot] Entering the Circus Gallery vent] [Mat] So we're back in there, okay. [Mat] So it announces your arrival [Steph] Or it announces somebody else's arrivals as well! [Impressed Mat] oOOoOoOhOOohoOH [Hand Bot] Circus Baby had a busy day today! [Hand Bot] Let's check the light and make sure she's in proper working order! [Steph] This strobe would drive me CRAZY in real life! (me too steph) [Mat] Can I see her today? [light buzzing] [Hand Bot] Oh, Circus Baby! We aren't here to play Hide-And-Seek! [Hand Bot] Let's encourage Baby to come out of hiding with a controlled shock! [Mat] This feels like a zoo! ...kind of... [Steph] Yeah, it does. [Mat] Like, "Let's prod the polar bear so it dances for the people!" [Mat] Long live Harambe. (seriously dude) [shock fails to ensue] [Hand Bot] Let's try another controlled shock. [Concerned Mat] That didn't work... [Steph] No, it didn't... [Mat] I wanna see her...] [Frustrated Mat] I WANNA SEE HER! [Mat] Oh, man... [Steph] ˢʰᵉ'ˢ ᶠᵉᵉˡᶦⁿᵍ ˢʰʸ [Hand Bot] There seems to be a power malfunction that is effecting out ability to properly motivate Baby. [Hand Bot] Please stand by while I reboot the system. [Hand Bot] I will be offline momentarily during this process. Other systems may be offline as well; [Hand Bot] such as security doors, vent locks, and oxygen. [Mat wheezing] [Hand Bot] Commencing system restart. [Mat] Ah, pfft, who needs oxygen? [Female robot] Motion trigger--entryway vent. [Steph] Uh-oh. [Female robot] Funtime auditorium matinence vent opened. [Steph] Uh-oh. [Female robot] Ballora Gallery matinence vent opened. [Steph] UH-OH. [Steph] UH-OH! [Mat] Something coming out to attack me? [Baby] I don't rcognize you. You are new. [Baby] I remember this...scenario, however. [Baby] It's a strange thing to want to do; to come here. [Baby] I'm curious what events would lead a person to want to spend their nights in a place like this... [Mat] Paycheck. [Baby] ...willingly. Maybe curiousity? [Baby] Maybe ignorance. [Baby] There is a space under the desk. [Baby] Someone before you crafted it into a hiding place, and it worked for him. [Baby] I recommend that you hurry, though. [Baby] You will be safe there. Just try not to make eye contant. [Baby] It will be over soon. They will lose interest. [Steph] Ooh- hide. [Mat] No! [Steph] No, hide! Hide! Hide! Hide! [Mat] I'm not doing it! I want to see what happens! [Steph] Matthew, come ooon! [Mat] It's gonna be a jumpscare! [Steph] No, come on! [Mat] It's gonna be a jumpscare! [Steph] Let's survive as long as we can [Mat] NoOoOoOoO!!!1! [Steph] Survive! [Mat] NOOOOOO! DEATH! DEATH, STEPHANIE! [Steph] No! [Mat] I'm-I- I'm... throwing off the shackles of the game- [Steph] Survive! [Mat] -and playing the way I wanna play! [Steph] No! Just play the game! [Enraged Mat] COME AT ME, BROS! [Steph] Play the game to WIN! You don't jump off of platforms on purpose like Mario! [Mat] I'm exploring the nuances of the- see, I think the- that was clearly Baby's voice. [Mat] Baby did not anticipate me being slow to respond. [Steph] Come on! [Mat] These are like, the slowing attacking animatronics- fine! Fine. [Mat] Look- UNDER the desk! [Steph] Great.] [Mat] "Grab here"..."click and drag" [Mat] Okay, so if I'm under the desk, then this is the vent. [Mat] click and... draaaaaaaaaaaaag... [Steph] So you're hiding behind something now? [Mat] So here they come. [extremely inhumane vent crawling noises] [Mat] Hellooo? [Mat] Helloooooo? [very unnatural vent noises] [Steph] ʷʰᵃᵗ'ˢ ᵍᵒᶦⁿᵍ ᵒⁿ? [Mat] I heard... something... [metal clinking together] [Steph] Someone has... brought a triangle into the room. [Mat] Ah! Those late night animatronic chiseling sessions! [door opening] [Mat] o-oWOAH! wait... [Steph] Uh-uh, uh-uh!! [Mat] Oh, here we go... [Mat] TURN OFF THE FLASHLIGHT! [BIDYBAP JUMPSCARE] [Mat] WHAT THE- WHAT THE HECK?! WHAT THE HECK HAPPENED?! [Steph] How-how could we have avoided that? [Mat] GAME OVER?! WHWHWH- [Mat] YOU'RE- YOU! IT WAS YOU! [Mat] IT WAS YOU! RIGHT?! [Mat] I'm like "I'm gonna stay out-" "Crawl under the deak! Crawl under the desk!" [Mat] I DON'T EVEN THING I'M SUPPOSED TO DIE THERE! [Mat] HOW DID I DIE THERE?! WHAT HAPPENED?! [Steph] Stop blaming your ineptitude on other people... [Mat] WHAT INEPTITUDE?! [Steph] Reload the gaaame... [Mat] Here- okay- s-so I was supposed to open it then? I guess? [Steph] It looks like if you stay, [Steph] Yeah... I think we were supposed to like, open it back up or something? [Mat] C-come on... [Steph] Wonderful mechanics... alright there we go. [Mat] There we go, alright. So I hear him moving... [bidybap moving] [Bidybap] Hellooo? [Steph] Oooh. [Mat] It's suddenly the ballerina. [Steph] Nah, I say we open it. Can we open it? [Steph] Can we not open it?! [Mat&Steph freaking out] [Mat] THAT'S AN EYEBALL! (good observant skills Mat i'm glad you figured it out good job my good buddy ol' pal) [Mat] (screaming) [Steph] Wait, WHAT?! [triangles playing] [Steph] Oh, now he's chiseling in. We're not supposed to make eye contact, yo. Just saying. [Mat] Is that true? I think I'm supposed to... [Steph] Oh, we gotta FIND the eyeball? [Mat] Scare him away with my light... [Jason] I think so, too. [Mat] Oh no.. NOOO! NONO- Woa wha- I can hold it! I can hold it! [Mat] HOLD IT! Steph] grrRRRR (rawr XD) [Mat] HOLD IT FAST! GO! NOoOo! NNNnNNNnNO- [Jason] Close it! [Mat] There we go. [Mat] Come on. [Steph] Jesus, alright. [Mat] Alright. Nailed it! [Mat] So... can I leave now? [Mat] Is it gone? [Steph] Right? [Mat] Apparently not... [Mat] NO! [Mat] STEEOP IT! STEEOP IT! NYEEAAAAAH! [Steph] Everyone's like "no eye contact"..."you have to hold the door shut" [Mat] oOoOh, come on! [Steph] It says you have to the door shut, don't let him open it, and don't look. [Mat] Come on, come on, HOLD! N-NyuUUH! [Mat] NYUUUUUH! [Steph] Come ooon! Steph] I feel like we're just fighting with gremlins or something. What is this?! [Bidybap] You have to leave now. We'll see you real soon. [Mat] Thanks- Thanks for that sound effect. [Baby] When your guide comes back online, he is going to tell you that he was unsuccessful. [Baby] That you must restart the system manually. [Baby] He will then tell you to crawl through Ballora Gallery as fast as you can to reach the Breaker Room. [Baby] If you follow his instructions, you will die. [Baby] Ballora will not return to her stage anymore. She will catch you. [Baby] The power will be restored shortly. When you go through Ballora Gallery, go slowly. [Baby] She cannot see you, and can only listen for your movement. [Baby] When you hear her music become louder, she is growing near, listening for you. [Baby] Wait, and be still. [controlled shock- i mean hand bot's back yay!] [Hand Bot] Thank you for your patience. It seems that the power system cannot be restarted automatically. [Hand Bot] You will need to restart the power system manually. [Hand Bot] Please return to the primary control module. [Mat] Okay... [Steph] Alright. [Mat] So it asks us to go back, to get out from under the desk... [Mat] ...so now we're here... [Mat] That's- okay... so it seems like Baby [Steph] So Baby is helping you so far... [Mat] Yeah, so Baby seems to help, but assuming that all of this is Baby's voice, which its gotta be, [Steph] Yeah, it's clearly Baby. [Mat] It seems like she is on our side... [Hand Bot] You will now be required to crawl through the Ballora Gallery, using the vent to your left, to reach the Breaker Room. [Hand Bot] It is recommended that you stay low to the ground, and reach the other side as fast as possible, as to not disturb Ballora. [Hand Bot] I will deactivate myself momentarily, as to not create an auditory disturbance. [Hand Bot] Deactivating. [Mat] Can't you, like, distract her? Like, wouldn't- as an auditory device, wouldn't you distract her over there- [Steph] Wouldn't he want to create an auditory disturbance so that I can move through? [Steph] Alright, now we should look around... 'W' forward. [Mat] And they said look out for her music. If the music gets loud, [Steph&Mat] Stop. [Mat] Okay, I hear the music. [BALLORS JUMPSCARE] [Mat] WHAT THE... JEEZ! I- We've been- [Steph] aUuUuGH [Mat] WHEN THE MUSIC GETS "LOUD", THAT- [Steph] When the music EXISTS? I mean... [Mat] Dear Baby, you gotta tell us- like, choose your words better! [Mat] When the mus- that was- WOW. Alright! That was... surprisingly scary! [Steph] Alright.. [Mat] Let's do that again!