FNAF Sister Location is HERE! | FNAF Official Release!

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[Circus Baby] There is a space under the desk. [Circus Baby] Someone before you crafted it into a hiding place, and it worked for him. [Circus Baby] I recommend that you hurry, though. SUBSCRIBE TO COMMON FIST [Steph] Oh, hide. [Mat] No. [Steph] No, hide! hide! hide! hide! hide! [Mat] No! I'm not doing it! (Nothing is going to happen Matthew) [Mat] I wanna see what happens! [Steph] Mathew come on- [Mat] It's gonna be a jumpscare! (O_o) [Steph] Come on, no, come on! (ಠ╭╮ಠ) [Mat] It's gonna be a jumpscare! ⚆ _ ⚆ [Steph] Let's survive as long as we can! ᕙ(⇀‸↼‶)ᕗ [Mat] No! (▀̿Ĺ̯▀̿ ̿) [Steph] Survive! ᕙ(⇀‸↼‶)ᕗ [Mat] No! (▀̿Ĺ̯▀̿ ̿) [Metal clanging] [Steph] Someone has, [Steph] Brought a triangle into the room. (such amaze) (Nice one Stephanie) [Mat] Ah, [Mat] Those late night animatronic chiseling sessions. (Surpised MatPat) (Confused MatPat) [Mat] Wait, [Steph] (makes dissaproving noises) [Mat] Oh, here we go. [Mat] Turn off the flashlight! Jumpscare [Both] (Scared screaming) (O__o) [Mat] What the heck!? ಠ_ಠ [Steph] Awww. (ಥ﹏ಥ) [Mat] What the heck happened!? ◉_◉ [Both] (Stumbling over their words) [Steph] How could we have avoided that? ಠ⌣ಠ [Mat] Game over!? [Mat] (Jumbled words) [Mat] You! It was you! [Theme Song] [Mat] Gah!!! [Steph] Rawr! [Steph] Hey guys! [Mat (as FredHead)] Hey guys! Welcome to GTLive! [Mat] That actually worked! That worked really well! [Steph] Aww! [Steph] Good ol', good ol' Fred Head. [Mat (as FredHead)] Hey guys! Welcome to GTLive! [Mat] Today! Is the day! [Mat] That everyone has been waiting for. [Steph] Scary Games Friday! [Mat] Not only Scary Games Friday, perhaps the most important Scary Games Friday of the year. [Steph] Woah! [Mat] Most exciting Scary Games Friday of the year, that's right. [Mat] It just came out. [Mat] Sister Location. [Steph] Five Nights At Freddy's! Yay! [Mat] I was, The Girl On The Train. Oh, I'm so excited! [Steph] Yaas! [Mat] Girl On The Train is finally out! [Mat] Ah, no. [Mat] It has happened, so all the, like, false rumors about whether or not, you know, [Mat (quoting)] "This game is too mature" and "Is Scott gonna release it" [Mat] Whatever! [Mat] It is out right now, and we wanted to stream early and we wanted to stream often to make sure that we, [Mat] I'm- I'm so stoked about this. [Mat] 'Cause, say what you will about the Five Nights At Freddy's franchise, but this is a game a year in the works, [Mat] There's a lot of hype around it, obviously it's a big one for the channel, [Mat] Ah, and for you guys at home so we wanted to experience this all together. [Steph] And hopefully it's fun! Hopefully it's good. [Steph] The other exciting thing about today's play through is also that we kinda get to check, live, [Steph] Like, actually live, playing blind, [Steph] Whether the theory that came out on this channel about this game, from, like, months ago, [Steph] Actually ends up being true. [Mat] Yeah it was, what? two, three months ago, or so? That we did- [Steph] Yes, and we have a link in the description to that latest theory, [Steph] So, as you're, like, after this stream is over, if you wanna go back and check, [Steph] And see, I mean, see how we did. We don't know! [Mat] (stuttering) We'll be checking it along with you. [Steph] So, fingers crossed! Yeah. [Mat] That was the theory where I'm like, "Hey, there's been a lot of clues that Scott's been [Mat] seeding out about this game." [Mat] It seems like they're referencing characters from the book, [Mat] Specifically, the killer from the book, who, in that- in that universe is the purple guy, [Mat] All this stuff! So, we'll be finding out all this stuff together. [Mat] Jason! Are you ready? [Jason] (Nod Of Approval) [Mat] Stephanie, are you ready? [Steph] I'm ready, let's go! [Mat] I'm ready, let's do this. [Mat] Alright, here we go. [Mat] Five Nights At Freddy's : Sister Location [Mat] For all of our viewing enjoyment. (Mouse Click) [Mat] Load it! [Game Voice] There's no doubting what you've achieved on a technical level. [Game Voice] These are clearly- [Steph] I'm excited. [Game Voice] -state of the art. [Game Voice] There are just certain design choices that were made for these robots, [Game Voice] that we don't fully understand. [Mat] Who is this? [Steph] The extra massage feature. [Game Voice] We were hoping that you could shed some light on those. [William Afton] She can dance, she can sing, she's equiped with a built in helium tank for inflating balloons [William Afton] right at her finger-tips. [William Afton] She can take song requests, she can even dispense ice cream. [Steph] Oh, ice cream! [Game Voice 1] With all do respect, those aren't the design choices we were curious about, Mr. Afton. [Mat] Ah! Yeah! Nailed it already! (Intense high-five) [Steph] Ow. [Mat] Sorry! [Mat] I'm really enthusiastic about that! Okay! [Steph] That was Mr. Afton from the book, correct? [Mat] Yes. So, in the theor- wow. [Steph] Yes! [Mat] Oh my gosh, already! [Steph] Three- Three sentences in! [Steph] Yeah! [Mat] Okay, so, man. I'm already so excited about this. [Mat] So already there's voice acting, um, to an extent that we, I mean, we always had Phone Guy, [Mat] but this is taking it to kinda a whole new level. [Mat] There's multiple characters, theres kinda like cut-scenes, [Steph] Yes. [Mat] And story-line here, this is great! [Mat] Okay, but, for those of you who need a refresher on the theory, or kinda what I proposed about this, [Mat] So, in the book, uh, Five Nights At Freddy's Silver Eyes, the- the character, ah, William Afton, [Mat] Afton, [Steph] Yeah. (Mat your stuttering is pretty hard to type haha) (StutterPat) [Mat] He's one of the co-founders of the franchise, he's one of the creators of the animatronics, [Steph] Yeah. One of the original, like, inventors, not even necessarily, [Steph] See, even the owner of Freddy Fazbear's pizza? [Mat] He was- he was the business, guy. [Steph] Okay, okay. [Mat] If I recall correctly, you had the creator, uh, who was one guy, and the you had Afton, [Mat] Who was the business side of things. [Steph] Okay so, he was, so okay, [Both] (talking over each other) [Mat] It does seem to be a slight tweak. [Mat] But anyway, uh, but what's exciting was I concluded that he is the Purple Guy, [Mat] Because in the book, he winds up being the killer. [Mat] And so, [Steph] So, he could very well be the Purple Guy. [Mat] Well, we'll see. So, we might be playing with- [Steph] So we might have just heard the voice of Purple Guy. [Mat] Alright, so here we go. [Mat] Yeah, that might be the first, Yeah! That's actually it, that might be the [Both] First voice [Mat] Time [Steph] Voice of Purple Guy, you guys. [Mat] That's awesome, okay. [Steph] Crazy! Alright, let's go! [Mat] So, I'm digging the title screen, we're probably getting a sneak preview of some of these, uh, [Steph] Classic. [Jason] Scott said this game's not canon. [Steph] Scott said- [Arguing Happpens] [Mat] That was a lie Jason! [Steph] No, no! Actually he posted- [Mat] That was a lie, okay? [Jason] (laughing) [Mat] He posted that it, the book, [Steph] He posted that the book and the games are canon, they're just sort of in like, separate timelines. [Steph] He had to retcon, like, the comics do. [Mat] A little bit. [Steph] Alright, let's go. [Mat] Alright let's start this! Enough jibba jabba, let's do this. Okay. [Mat] I'm expecting more cut-scenes. [Steph] Yeah. [Steph] By the way, this is over our lunch breaks, so, you know. [Steph] (Drinks) [Mat] Wait a sec. [Game Voice] Welcome to the first day of your exciting new career. [Game Voice] Whether you were approached at a job fair, read our ad at Screws, Bolts And Hair Pins, [Game Voice] Or this is the result of a dare, we welcome you. [Mat] (laughter) [Game Voice] I will be your personal guide to help you get started. [Game Voice] I'm a model 5 of the Handyman's Robotic's and- [Steph] Push the button. [Game Voice] -Unit Repair System, [Hand Unit] But you can call me Hand Unit. [Hand Unit] Your new career promises challenge, intrigue, and endless janitorial opportunities. [Hand Unit] Please enter your name as seen above the keypad. [Hand Unit] This cannot be changed later, so please be careful. [Mat] O-okay. [Steph] This is so FNAF World-y with the little eyeballs and stuff. [Mat] Right? Yeah, this feels very FNAF World-y, and its apparently named Mike. [Steph] Mike. [Mat] How- I'm supposed to enter my name? [Mat] Why's it glitchy? Can I type it? [Jason] Type. [Mat] Matthew. [Steph] No. [Mat] No? [Mat] FatPat. Here, er, "F". Why's it glitching like this? [Steph] He said it couldn't be changed? [Mat] F- fat. Sh- shoot.(StutterPat Strikes Again) [Steph] Shoot. Yeah, FatPat, there ya go. [Mat] Okay, so- [Hand Unit] It seems that you had some trouble with the keypad. [Steph] (mocks a laugh) [Hand Unit] I see what you were trying to type, and I will auto-correct it for you. [Hand Unit] One moment. [Hand Unit] Welcome, Eggs Benedict. (MatPat Is Amused) (Buzzer noise) [Mat] So random! Okay! [Steph] So random. [Mat] You think Mike, naming the keypad "Mike" is a reference to Mike Schmidt from the first game? [Steph] Yeah, absolutley. [Mat] It's gotta be, right? [Steph] Absolutely. [Mat] Alright, so I'm lookin', can i click on? I- So I tried clicking on the ball. [Steph] Click stuff. [Mat] Obviously the fan. [Mat] The fan! [Steph] The fan! [Mat] Screw you, fan! [Steph] They just get bigger every time. [Mat] They do! Just escalate- [Steph] Try the button again. Try the button now that it's stopped. [Hand Unit] You can now open the elevator by using that bright, red- [Steph] Oh, wait, [Hand Unit] and obvious button. [Steph] what's down..? [Hand Unit] Let's get to work! [Mat] Obvious button. [Steph] wait, wait, wait, [Mat] What? [Steph] Uhm. [Mat] What?? You're gonna tell me to do, like, fifty things! [Steph] There are more buttons in, like, the lower left, 'cause I think that one leads us out. Yeah. [Steph] That one clearly opens the door. [Mat] Oh, great. [Mat] Good, uh, good danger signs there. Is there anything else I can do here? [Steph] I thought there was something, look to the other lower side. [Mat] Just a kinda open thing, theres nothing I can do. [Keypad] Beeps [Both] Ooh! [Mat] I can- [Keypad] Beeping [Steph] Huh. [Steph] Aw, there's a thing there. [Mat] So eventually I'll have to be able to, like, put in thing's into this keypad, it sounds like. [Mat] Uhhh, [Mat] So we got the Ballora ballerina over there. [Steph] Yeah. [Mat] Alright. [Steph] Okay. [Mat] Let's check it out! Let's go through the danger tape 'cause that's not a bad idea at all! [Hand Unit] Let me fill this simple frighting silence with some light hearted banter [Hand Unit] Due to the massive success and even more so the unfourtunate closing of freddy fazebear's pizza [Hand Unit] It was clear that the stage was set, no pun intented, [Hand Unit] For another contender in children's entertainment. [Hand Unit] Unlike most entertainment venues [Hand Unit] Our robotic entertainers are rented out for private parties during the day. [Mat] Rented out! [Hand Unit] It is your job to get the robots back in proper working order before the following morning. [Mat] Okay. [Steph] The out of service ones. [Mat] Okay, yeah so that was [Steph] The out of service robots. [Mat] That was another thing it said! Yes, two for two [Mat] Man I'm proud of us [Steph] I know right [Mat] So ... (Elevator Clangs) [Hand Unit] Your are now in the primary control module. [Hand Unit] It's actually a crawl space between the two front show rooms. [Hand Unit] Now let's get started with your daily tasks. [Hand Unit] View the window to your left. [Hand Unit] This is the Ballora gallery, party room, and dance studio. [Hand Unit] Encouraging kids to get fit and enjoy pizza. [Both] (Laughing) [Hand Unit] Turn on the light and see if Ballora is on stage. [Hand Unit] Press the blue button on the elevated keypad to your left. [Steph] It's weird that those guys are blinking. [Mat] Okay. So real quick, er... real quick before we do what the voice told us to do. [Mat] Ummm. [Mat] That's, that's really funny so. [Steph] So we cr ... how did we crawl into it like a vent shaft to get into our like workspace. [Mat] Seems like a poor design. [Steph] Right does that [Mat] Seems like a poor design choice. [Steph] I think there's gonna, they're gonna have like some lawsuits on their hands from their employees. [Mat] Also I don't know if Jason you can pull it up eventually but you want to save it for later. [Mat] But there was the map that was leaked, uh ,early. [Steph] um Yeah. [Mat] And I'll be curious to compare everything to the map, maybe Steph you can find it. [Steph] I might even have it? [Mat] But this is something that I've tweeted out about. [Mat] There was code hidden in the sourcecode of Scott's website [Steph] Yeah, I've actually already got it up [Mat] Oh great, so we might want to flip to that at some point [Steph] So this is the control module between the front galleries [Steph] So we're in this central part here [Mat] Can you flip to it, Jason? Real quick, before we... [Jason] I think we got to frame it up first. [Steph] You should honk the nose in the meanwhile [Mat] Can I honk the nose? [Steph] I don't know, but you should try. (Weird Baby-screech sounding honk) [Mat] What was THAT? [Steph] Nevermind (Same scary honk) [Steph] Ahhh! [Mat] It's like a dying duckling or something [Steph] There's a security camera in here. [Jason] Alright, cool. [Matt] Ok, here real quick, so we're gonna [Steph] ok [Matt] This is the map that was leaked through, like, by hacking, kind of, Scott's source code [Matt] We found this [Steph] So this is the control- We seem to be in the central control module here [Matt] Yeah, so we [Steph] The one right in the middle [Matt] Ok, and so like he said: We have the Ballora Gallery to your left, [Jason] You could use your mouse too... [Steph] Oh I can actually. [Matt] I don't think I can. [Steph] No I can, here. [Steph] I think we're in here, and then... [Steph] So we came from the elevator, through this shaft, [Steph] and then it looks like there is another control area over here. [Matt] And also, if you look closely, [Matt] And this is something that I had called out, uh, on Twitter as well, [Matt] Above and below the Funtime Auditorium, [Matt] If you look real close there's hidden rooms there, [Steph] Hmm [Matt] which may come into play. [Steph] OK [Matt] Um, so, we'll see. [Steph] Alright, let's play. [Matt] OK, so...... [Matt] But, uh, lastly, the thing I wanted to say was the fact that [Matt] we had assumed, based on the "calendar" [Matt] again, this was clues hidden in the source code, [Matt] that there are, like, broken animatronics and that you're trying to repair them, [Matt] and that you are leasing them out per the day, [Steph] Yeah [Matt] uh, in order to go to parties. [Matt] So, it seems like a lot of the theory is holding, which is great. [Dying Duck noise multiplies] [Matt] That's creepy, and not fun at all. [Steph] That's really uncomfortable, actually. [Matt] I'm disturbed by these heads, that are just...... [Matt] hanging out, that's kinda weird. [Steph] OK, let's turn on the light. [Matt] OK, so he said, so he said hit the light [Light Buzzing] [Steph] Do you see anything? [Hand Unit] Uh oh, it looks like Bellora doesn't feel like dancing. [Hand Unit] Let's give her some motivation. [Hand Unit] Press the red button now to administer a controlled shock. [Matt laughs] [Hand Unit] Maybe that'll put the spring back in her step. [Matt laughs] [Steph] Uhhhh, what? [Matt] OK, let's see! [Sound of excruciatingly painful electric shocks coursing through Bellora's body] [Steph] Oh no! [Hand Unit] Let's check the light again. [Steph] That doesn't sound very nice. [Light Buzzing] [Hand Unit] Excellent. Bellora is feeling like her old self again, and will be ready to preform again tomorrow. [Hand Unit] Now view the window to your right. [Everyone talking at once] [Steph] I think the theory also mentioned experimenting on them... [Hand Unit] ...where Funtime Foxy encourages kids to play, and share. [Hand Unit] Try the light, let's see what Funtime Foxy is up to. [Matt] Yeah, so the theory talked about, uhh [Steph] So, "motivating" is a strange word to give to a robot. [Steph] You should just be able to... [Both] Turn them on and off [Matt] It's interesting, so... [Matt] and this goes back to what you had said kind of in the beginning, [Matt] during that opening cut scene, with William? [Matt] Which is, what is the feature that Baby has? [Steph] Right. [Matt] Like, they're like, "those aren't the features we're talking about" [Steph] Yeah! [Matt] What is the special feature? [Steph] What are the special features, guys? [Matt] I'm curious, so we'll, so, if you have any thoughts, or theories, [Matt] on what Baby's special feature is, uh, let us know. [Steph] Don't spoil it, too much. [Light Buzzing] [Matt] Alright, so there's no one over here. So, there's the stage... [Hand Unit] Looks like Funtime Foxy is taking the day off. [Hand Unit] Let's motivate Funtime Foxy with a controlled shock. [Matt] Let's! Let's SHOCK him! [Steph groans uncomfortably] [Matt] No wonder, NO WONDER the animatronics want to kill us in these games! [Both] Right?!? [Matt] Like, this is obv... this is OBVIOUSLY the reason! [Matt] You're giving us SHOCK THERAPY to motivate us to preform against our will. [Matt] Great, well SHOCK away! [Sound of jolts of burning electricity shooting through Funtime Foxy's skull] [Steph] Uff, that was a juicy one! [Matt and Steph laugh] [Matt] Hot and ju... [Matt] Did it work? [Steph] Need to turn on the light again. [Light Buzzing] [Matt] It did not. [Hand Unit] Let's try another controlled shock. [Matt] Great! [Steph] Do we wanna do that...? [Matt] And away we go! [Sparks flying through Funtime Foxy's body] [Steph groans uncomfortably] [Matt] This is how I, this is actually how I motivate Jason to work on a daily basis. [Steph] This is very familiar, that's why you're so good at this mechanic! [Jason muttering in background] [Matt] You've become immune to it? I need to administer more shocks, Jason? [Matt] Here we go. [Light Buzzing] [Both] There he is! [Matt whips animatronics into submission] [Hand Unit] Looks like Funtime Foxy is in perfect working order. [Steph] I feel, like, kinda dirty right now. [Hand Unit] In front of you is another vent shaft. [Hand Unit] Crawl through it to reach the Circus Gallery Control Module. [Steph] Why is there... [Steph] Why is there so much shimmying going on between these rooms? [Matt] Right? They couldn't spare the extra space. [Steph] Right? Here, go, go for it. [Matt] Also, the omnipresence of the fan is just great. [Steph] Mmhmm, just for you. [Matt] Yup. [Steph] I think it is. [Steph] How fast can you... do you go faster with shift? [Matt] Yeah [Thumping noisily through vent] [Steph] Ooohh, you make a lot more noise, though! [Female Robot] ...Circus Gallery Vent. [Matt] K, Circus Gallery Vent, alright. [Continue thumping noisily through vent] [Steph] It's like, uhhhh, it's a motion sensor, right? [Matt] Maybe? [Hand Unit] On the other side of the glass is Circus Baby's auditorium. [Hand Unit] Let's check the light, and see what Baby is up to. [Matt] K, can I honk a... Can I honk any of these noses? [Matt] No. [Ear rape digital noises] [Both] Ooohhh [Steph] Oh shoot, there's more stuff to mess with. [Matt] It's, it's like, uh, what was the game that, that we played? [Matt] Where, like, you press the bu... what was that? [Steph] Don't press any... [Both+Jason] Don't touch anything, yeah. [Matt] I wonder if it like opens up all sorts of stuff. [Matt] Uhhh, so we got Baby, we got a buncha lights up here, that are just kinda Circus lights. [Matt] I wonder if these guys are going to do anything, or if they're just kinda there to be creepy? [Steph] Right? [Matt] Cause they are kinda creepy. OK. [Matt] They remind me of Balloon Boy. [Matt] Here, let's... See what... [Light Buzzing] [Matt] I'm assuming she's not there. [Steph] Can't see anything, yeah... [Hand Unit] Looks like a few of the lights are out, but we can fix that later. [Hand Unit] Let's encourage Baby to cheer up, with a controlled shock. [Matt Snickers] [Matt] Cause nothing makes my mood better then (Steph: a controlled shock!) getting shocked. [Matt grunts in exertion as Baby is electrocuted] [SILENCE] [Matt] Feel better, Baby! [Light Buzzes] [Steph] Nope, OK. [Hand Unit] Let's try another controlled shock. [Steph] I don't see anything... [Matt] LET'S, let's try another! [Baby loses feeling in her face plates due to over-shocking] [Steph] Try the light again, try the light each time I think? [Light Buzzes] [Hand Unit] Let's try another controlled shock. [Matt is thrilled] [Matt] Oh, man! [Matt continues whipping robots into submission] [Matt] Dance for me, my animatronics, DANCE! [Steph] I also love how this is their ONLY tool. [Steph] It's not like, "Hey, maybe something's wrong, break out a wrench. [Steph talking over torture shock] It's like, "Nope! Just keep shocking!" [Matt] Well, I mean, you COULD throw a wrench at them, but, you know, [Matt] where's the fun in throwing a wrench? You just shock 'em. [Steph groans sympathetically] [Light Buzzes] [Hand Unit] Great job, Circus Baby. We knew we could count on you. [Hand Unit] That concludes your duties for your first night on the job. [Hand Unit] We don't want you to leave overwhelmed (Steph: You don't see her anywhere, do you?) [Hand Unit] otherwise, you might not come back. [Hand Unit] Please leave using the vent, behind you, and we'll see you again tomorrow. [Matt] Huh, OK. [Matt] Go back, oh, so "S" is go back. [Matt] Weird. [Steph] No way, WASD? [Steph] That's so advanced for this game! [CLANG] [CLANG] [Steph] Go back. [Matt] What was that sound? [CLANG] [Steph] Uhhhh, [CLANG] [CLANG] something happening to the vent? [Matt] Something gonna kill me? [Female robot] Motion Trigger: Circus Gallery Vent [Steph] Motio... It's a motion sensor. [Matt] Well, thanks for letting everyone know where I'm at, automatic voice! [Matt] See if I can sprint through the... [Upbeat music, fireworks] [Matt] What??? [Matt] Wuhuhuhwhat? [Matt] Enjoy some time at home. [Steph] Yeah! [Steph]High Five! [Matt] I like the... [Steph] Day one down! [Matt] Clap and a half! [Steph] (Whispers) Yeah! Nice! [Matt] I like that like 80's, or like 90's, like... [???] Another day, another dramatic entry in the... [Steph] I like that it's totally late 80's. [TV Narrator] ... Vlad and his distressed mistress. Where will they go? What will they do? [Matt does a confuzzle] [TV Narrator] (over popcorn crunching) All of that and more, happening now. [Vlad] Clara, I tell you, the baby isn't mine! [Clara] Count, I tell you that it is! [Clara] You're the only vampire I've ever loved! [Clara] And the baby turns his bottles into powdered milk! [Vlad] That doesn't mean anything! [Clara] He sleeps on the ceiling fan!!! [Matt] (laugh-whispering) What is this? [Vlad] Upright? Or upside down? [Clara] What does it matter? You need to be part of your son's life! [Steph] It's actually a teaser for FNAF 6: Vampire Edition. [Matt] VAMPIRE BABY! [Clara] Well, then at least pay your child support you deadbeat! [TV Narrator] Will Vlad and his distressed mistress find common ground? [Matt] BOOOO, you suck. [Steph] That was good, I liked that. [TV Narrator] Tune in next time! [Matt] Don't be so proud of yourself. [Steph Laughs] [Matt] Wait, is that it? [Matt] SECRET LORE! The secret lore has opened itself up to me! [Matt] That was...so... [Young Girl] Daddy, you let the other children go see her, why won't you let me go? [Elevator Fan Whirring] [Steph] Why won't you let me...play with her? [Hand Bot] Welcome to another night of intellectual stimulation, pivotal career choices, and self reflection on past mistakes. [Steph] It...it was daddy why don't you let me...play with her. [Hand Bot] We're committed to creating a unique and fulfilling work experience. [Hand Bot] One part of that commitment is insuring that you don't get tired of the voice that you are hearing right now. [Hand Bot] Using the keypad below, please select a new companion voice. [Hand Bot] For male, press 1. For female, press 2. [Hand Bot] For text only, press 3. For other options, press 4. [Matt] There are literally no numbers on this keypad. [Matt] Sooo, so this is going to be a recurring joke, OK, WAIT! [Matt] So, before we move on, I think we gotta... [Matt] Sooo, it's interesting, we gotta decompress what we just saw. [Matt] So, you go home, at the end of the day. You just watch a cartoon about an undead child. [Steph] And eat popcorn! [Matt] And eat popcorn. [Matt] It was worth noting though, [Matt] and I didn't want to call it out, cause I wanted to make sure everyone was able to listen to the audio that was going on, [Matt] Umm, it is interesting to note that... [Matt] the pictures, on the upper left wall, [Matt] It looked like they were some of the animatronics from Five Nights at Candy's. [Matt] I could be making that up, but the one in the middle [Matt] looked like a blurry version of the dog from Five Nights at Candy's. [Steph] Oh Geez! [Matt] I kid you not. [Matt] Uh, wait. Was that Candy's? [Matt] They're all, all of them run together, I think it was Candy's that had the dog, though, [Matt] It looked like it. Then on the right side the pictures looked like some of Scott's family photos, [Matt] that he had posted in FNAF 4. [Matt] That's just kind of, initial thoughts that I'm having. [Steph] Right? [Matt] Umm... Before, before I start, cuz it seems like this games is talking a lot too, [Steph] Yea [Mat] And I want, and we're staying quiet so that way we all hear it together. [Steph] Yea. [Mat] Ummm.. I don't want to, you know we're doing our best to not talk over anything. [Mat] Um... any-anything on, on twitter or on the chat that we need to talk about? [Steph] Yah. I mean everyone is just speculating right now. It seems that people are guessing that like children are in the animatronics or something? [reading] That's why you're hearing the voices of children. Um. You know I think we're all just kind of playing it through together No one in the chat are giving away major spoilers, if there are any so far so good [Mat] (Username) is what I caught said "There is no dog in Candy's." [Mat] What was the one that had the dog? [Jason] So Rachel's is the one I think had the dog in it. [Steph] I think it was Rachel's. [Mat] Rachel's. Yea! Rachel's [Steph] Yea, I was gonna say that too. [Mat] Those nights at Rachel's was the one with the dog and the pig. That's what it was. [Mat] Thank you. [Steph] Yeah it was those nights at Rachels, says "Intellidencial Lama" [Mat] Yes, Thank you. [Steph] uh... lets see.. "When you shock Foxy, See Balloon boy in the backround... [Steph] You do see some other animaltronics in the backround... Yeah... [Steph] "Is there a jumpscare in the vents?" We don't know yet... [Mat] CodyWizinger Wants to know why theirs no "B" on the pad... [Mat] Im impressed that you where able to Put together that there was no "B" on the pad, Because, look at this! [Steph] Yeah~ [Mat] Also, worth noting, its not a "qwerty" Keypad; there's no "q,w,e,r,t,y" [Mat] (In Amazment) THAT COULD BE A CLUE! [Steph and Jason] No it's not, get outa here [Mat] Well theres a "q" there but im talking "qwerty" [Jason] I know, I Know it's not the layout... [Steph] "Maybe Baby is a Deprived Child..." [Steph] Ok yeah I think we're all- [Handunit] It seems you had some trouble with the keypad. I see what you were trying to type, and I will auto-correct it for you. [Mat] Thanks. [Handunit] Thank you for choosing: [Handunit] Angsty Teen. [Mat] Fantastic. Alright. [Steph] What? [Mat] So its- [Mat] So its interesting to note that... when you enter... [Mat] The vent... [Mat] You enter the vent with "s", but you still have to go forward; there's no forward and back in the vents. Once you're in the vent you have to go forwards. [Steph] Yup. So you can't turn around in the middle of the vent... [Mat] Thats interesting [Steph] Well, look! [Steph] Those Buttons there. [Mat] yeah? [Steph] Look. *Clank of elevator* *Beeping of the buttons* *Night Begins Music* [Steph] They make a noise. (Nice observation) [Mat] They make noise..? [Steph] We're just trying to find stuff that does things! [Mat] No, no, its good enough [Angsty Teen] The elevators stopped. You know the routine. get out now, or... whatever... [Angsty Teen] ...Stay here if you want. [Steph] What? [Mat] is that the same handy-voice? [Mat] That Sounded like a different- [Steph] No, its... It's the Angsty Teen. [Mat] OOOH IT's ANGSTY TEEN VOICE [Mat] Yeah, I get it. [Steph] (Mocking Ansty Teen) Stay here if you want. Get out if you want. [Mat] oh thats funny. [Mat] If I Stay will a easter egg Happen? [Mat] Im curious... [Mat] (singing) Should I stay or should I go now... [Both] If I go there will be trouble... [Mat] Thats accurate. [Steph] If you stay, it will be double. [Mat] I dont think so actually. I think that if I Stay Ill be pretty safe. [Mat] BECAUSE I'M NOT SHOCKING ANIMATRONICS TO PREFORM AGAINST THEIR WILL [Jason] You'll Get fired if you stay there. [Steph] Right? [Mat] Guess what? There are plenty other jobs in the sea! (wise words Mister MattyPatty) [Mat] Teach for America? Great. [Steph] If that were true, we'd be- you'd be doing them. [Mat] Yeah. McDonald's, America's #1 hirer- here, let's check it out [Steph] Alright [Angsty Teen] So... funny story... [Angsty Teen] A dead body was found in this vent once... [Mat] (wheezy laughter ensues) [Angsty Teen] Okay, so, not that funny, but... it's a story... [Mat] hgfkjdsWHA- REALLY? OKAY! [Steph] Ah! [Mat] HAHAH- I like the angsty teen! [Steph] Great... [Mat] I like Angsty Teen Phone Guy™ [Mat] even though it's not a phone guy it's, uh, just computer? [Mat] He doesn't have a Catchy Name™ [Steph] No, he's not like Glados (from Portal) or something [Angsty Teen Phone Guy™] Great, let's start with your nightly chores!!!1! [Angsty Teen Phone Guy™] You should check on Ballora and make sure she's on her stage but... whatever... [LaughPat: Hyena Edition] pffthAHAHAHAHAHAHA I like it! (oh really i never would've guessed!!) [light buzzing] [Mat] ooOOOH HEY! He's...- [Steph] Ooooh, okay she's- [Angsty Teen Phone Guy™] Hmpfft. I guess Ballora has better things to do. [Angsty Teen Phone Guy™] LeT's ZAP hEr! That should be FUN! [Mat] YeAh! [Concerned Steph] Uhhhh............................. [Angsty Teen Mat Guy™] Yeah BrOoOoO! LeT's ZAP hEr! [Steph] Should we do that...? [Mat] You don't have a choice, STEPHANIE! [Steph] (concerned groaning) [Mat] Here, I'll look at her so that way, we know- here. Ready? GO! [controlled shock administered] [unsettling robotic chuckling] [Mat] IS THAT JABU JABU'S BELLY?! [jabu jabu's belly] [Mat] from Legend of Zelda? heh that's what it sounds like! [Steph] I was about to say I'm kind of hungry I'm sorry [jabu jabu's belly continues] [jabu jabu's belly stops abruptly] [Steph] Okay? [Mat] Did tha- di- did- did that work? [Steph] Can we look at the light? Can we turn on the light? [Angsty Teen] Let's check on Funtime Foxy. Make sure he's ready for showtime tomorrow. [Mat] Wh-why can't I check on- [Mat] I'M VERY CURIOUS ABOUT THOSE NOISES I JUST SAW (...you saw noises, Mat?) [Mat] uh- that I just heard, game! [Steph] Right? [Mat] Could ya- could I LOOK... L O O K at the entity that I just shocked? [Steph] I'm a little bothered by how linear this is... [Mat] You are? [Steph] Like how- how you're just like- fi- you- [Mat] I mean- I mean it's still Tutorial Land™ [Steph] yeah, I know, it just doesn't- you just don't have any choices (i feel u steph) [Mat] I feel like, based on the map that we showed earlier and that was on Twitter, [Mat] I think that it'll probably open up eventually? [Steph] Yeah, okay here, let's go [Mat] (agreeing with Jason) Yeah, they're gonna break the windows out of this room. [Jason] Yup. [jabu jabu's belly] GrEaT! [jabu jabu's belly] GrEaT! [jabu jabu's belly] GrEaT! [Hand Bot] There seems to have been a problem with the voice synthesizer. [Hand Bot] Default settings have been restored. [Hand Bot] Please proceed through the vent ahead of you to Circus Baby's Auditorium. [vent shaft opens] [Mat] So that was Foxy's voice that was weird? Okay, that's interesting... [Steph] Yeah, that's... strange... [Jason] It sounded like Mister [?] [Mat] Yeah, that's interesting. Huh. [Steph] Okay, alright, let's go! [Mat] But legitimately, that sound effect that Ballora made reminded me SO much [Mat] of Lord Jabu Jabu's belly from Ocarina of Time [Mat] It had that like- that grumble, like "ᵇˡᵘʰʷᵘᵉᵘʰʷᵘᵉᵘʰ" [Mat] anyway- uh- [Mat] That's- yes! That's the exact- this is why I do sound effects for a living! [Steph] Right? [Female robot] Entering the Circus Gallery vent] [Mat] So we're back in there, okay. [Mat] So it announces your arrival [Steph] Or it announces somebody else's arrivals as well! [Impressed Mat] oOOoOoOhOOohoOH [Hand Bot] Circus Baby had a busy day today! [Hand Bot] Let's check the light and make sure she's in proper working order! [Steph] This strobe would drive me CRAZY in real life! (me too steph) [Mat] Can I see her today? [light buzzing] [Hand Bot] Oh, Circus Baby! We aren't here to play Hide-And-Seek! [Hand Bot] Let's encourage Baby to come out of hiding with a controlled shock! [Mat] This feels like a zoo! ...kind of... [Steph] Yeah, it does. [Mat] Like, "Let's prod the polar bear so it dances for the people!" [Mat] Long live Harambe. (seriously dude) [shock fails to ensue] [Hand Bot] Let's try another controlled shock. [Concerned Mat] That didn't work... [Steph] No, it didn't... [Mat] I wanna see her...] [Frustrated Mat] I WANNA SEE HER! [Mat] Oh, man... [Steph] ˢʰᵉ'ˢ ᶠᵉᵉˡᶦⁿᵍ ˢʰʸ [Hand Bot] There seems to be a power malfunction that is effecting out ability to properly motivate Baby. [Hand Bot] Please stand by while I reboot the system. [Hand Bot] I will be offline momentarily during this process. Other systems may be offline as well; [Hand Bot] such as security doors, vent locks, and oxygen. [Mat wheezing] [Hand Bot] Commencing system restart. [Mat] Ah, pfft, who needs oxygen? [Female robot] Motion trigger--entryway vent. [Steph] Uh-oh. [Female robot] Funtime auditorium matinence vent opened. [Steph] Uh-oh. [Female robot] Ballora Gallery matinence vent opened. [Steph] UH-OH. [Steph] UH-OH! [Mat] Something coming out to attack me? [Baby] I don't rcognize you. You are new. [Baby] I remember this...scenario, however. [Baby] It's a strange thing to want to do; to come here. [Baby] I'm curious what events would lead a person to want to spend their nights in a place like this... [Mat] Paycheck. [Baby] ...willingly. Maybe curiousity? [Baby] Maybe ignorance. [Baby] There is a space under the desk. [Baby] Someone before you crafted it into a hiding place, and it worked for him. [Baby] I recommend that you hurry, though. [Baby] You will be safe there. Just try not to make eye contant. [Baby] It will be over soon. They will lose interest. [Steph] Ooh- hide. [Mat] No! [Steph] No, hide! Hide! Hide! Hide! [Mat] I'm not doing it! I want to see what happens! [Steph] Matthew, come ooon! [Mat] It's gonna be a jumpscare! [Steph] No, come on! [Mat] It's gonna be a jumpscare! [Steph] Let's survive as long as we can [Mat] NoOoOoOoO!!!1! [Steph] Survive! [Mat] NOOOOOO! DEATH! DEATH, STEPHANIE! [Steph] No! [Mat] I'm-I- I'm... throwing off the shackles of the game- [Steph] Survive! [Mat] -and playing the way I wanna play! [Steph] No! Just play the game! [Enraged Mat] COME AT ME, BROS! [Steph] Play the game to WIN! You don't jump off of platforms on purpose like Mario! [Mat] I'm exploring the nuances of the- see, I think the- that was clearly Baby's voice. [Mat] Baby did not anticipate me being slow to respond. [Steph] Come on! [Mat] These are like, the slowing attacking animatronics- fine! Fine. [Mat] Look- UNDER the desk! [Steph] Great.] [Mat] "Grab here"..."click and drag" [Mat] Okay, so if I'm under the desk, then this is the vent. [Mat] click and... draaaaaaaaaaaaag... [Steph] So you're hiding behind something now? [Mat] So here they come. [extremely inhumane vent crawling noises] [Mat] Hellooo? [Mat] Helloooooo? [very unnatural vent noises] [Steph] ʷʰᵃᵗ'ˢ ᵍᵒᶦⁿᵍ ᵒⁿ? [Mat] I heard... something... [metal clinking together] [Steph] Someone has... brought a triangle into the room. [Mat] Ah! Those late night animatronic chiseling sessions! [door opening] [Mat] o-oWOAH! wait... [Steph] Uh-uh, uh-uh!! [Mat] Oh, here we go... [Mat] TURN OFF THE FLASHLIGHT! [BIDYBAP JUMPSCARE] [Mat] WHAT THE- WHAT THE HECK?! WHAT THE HECK HAPPENED?! [Steph] How-how could we have avoided that? [Mat] GAME OVER?! WHWHWH- [Mat] YOU'RE- YOU! IT WAS YOU! [Mat] IT WAS YOU! RIGHT?! [Mat] I'm like "I'm gonna stay out-" "Crawl under the deak! Crawl under the desk!" [Mat] I DON'T EVEN THING I'M SUPPOSED TO DIE THERE! [Mat] HOW DID I DIE THERE?! WHAT HAPPENED?! [Steph] Stop blaming your ineptitude on other people... [Mat] WHAT INEPTITUDE?! [Steph] Reload the gaaame... [Mat] Here- okay- s-so I was supposed to open it then? I guess? [Steph] It looks like if you stay, [Steph] Yeah... I think we were supposed to like, open it back up or something? [Mat] C-come on... [Steph] Wonderful mechanics... alright there we go. [Mat] There we go, alright. So I hear him moving... [bidybap moving] [Bidybap] Hellooo? [Steph] Oooh. [Mat] It's suddenly the ballerina. [Steph] Nah, I say we open it. Can we open it? [Steph] Can we not open it?! [Mat&Steph freaking out] [Mat] THAT'S AN EYEBALL! (good observant skills Mat i'm glad you figured it out good job my good buddy ol' pal) [Mat] (screaming) [Steph] Wait, WHAT?! [triangles playing] [Steph] Oh, now he's chiseling in. We're not supposed to make eye contact, yo. Just saying. [Mat] Is that true? I think I'm supposed to... [Steph] Oh, we gotta FIND the eyeball? [Mat] Scare him away with my light... [Jason] I think so, too. [Mat] Oh no.. NOOO! NONO- Woa wha- I can hold it! I can hold it! [Mat] HOLD IT! Steph] grrRRRR (rawr XD) [Mat] HOLD IT FAST! GO! NOoOo! NNNnNNNnNO- [Jason] Close it! [Mat] There we go. [Mat] Come on. [Steph] Jesus, alright. [Mat] Alright. Nailed it! [Mat] So... can I leave now? [Mat] Is it gone? [Steph] Right? [Mat] Apparently not... [Mat] NO! [Mat] STEEOP IT! STEEOP IT! NYEEAAAAAH! [Steph] Everyone's like "no eye contact"..."you have to hold the door shut" [Mat] oOoOh, come on! [Steph] It says you have to the door shut, don't let him open it, and don't look. [Mat] Come on, come on, HOLD! N-NyuUUH! [Mat] NYUUUUUH! [Steph] Come ooon! Steph] I feel like we're just fighting with gremlins or something. What is this?! [Bidybap] You have to leave now. We'll see you real soon. [Mat] Thanks- Thanks for that sound effect. [Baby] When your guide comes back online, he is going to tell you that he was unsuccessful. [Baby] That you must restart the system manually. [Baby] He will then tell you to crawl through Ballora Gallery as fast as you can to reach the Breaker Room. [Baby] If you follow his instructions, you will die. [Baby] Ballora will not return to her stage anymore. She will catch you. [Baby] The power will be restored shortly. When you go through Ballora Gallery, go slowly. [Baby] She cannot see you, and can only listen for your movement. [Baby] When you hear her music become louder, she is growing near, listening for you. [Baby] Wait, and be still. [controlled shock- i mean hand bot's back yay!] [Hand Bot] Thank you for your patience. It seems that the power system cannot be restarted automatically. [Hand Bot] You will need to restart the power system manually. [Hand Bot] Please return to the primary control module. [Mat] Okay... [Steph] Alright. [Mat] So it asks us to go back, to get out from under the desk... [Mat] ...so now we're here... [Mat] That's- okay... so it seems like Baby [Steph] So Baby is helping you so far... [Mat] Yeah, so Baby seems to help, but assuming that all of this is Baby's voice, which its gotta be, [Steph] Yeah, it's clearly Baby. [Mat] It seems like she is on our side... [Hand Bot] You will now be required to crawl through the Ballora Gallery, using the vent to your left, to reach the Breaker Room. [Hand Bot] It is recommended that you stay low to the ground, and reach the other side as fast as possible, as to not disturb Ballora. [Hand Bot] I will deactivate myself momentarily, as to not create an auditory disturbance. [Hand Bot] Deactivating. [Mat] Can't you, like, distract her? Like, wouldn't- as an auditory device, wouldn't you distract her over there- [Steph] Wouldn't he want to create an auditory disturbance so that I can move through? [Steph] Alright, now we should look around... 'W' forward. [Mat] And they said look out for her music. If the music gets loud, [Steph&Mat] Stop. [Mat] Okay, I hear the music. [BALLORS JUMPSCARE] [Mat] WHAT THE... JEEZ! I- We've been- [Steph] aUuUuGH [Mat] WHEN THE MUSIC GETS "LOUD", THAT- [Steph] When the music EXISTS? I mean... [Mat] Dear Baby, you gotta tell us- like, choose your words better! [Mat] When the mus- that was- WOW. Alright! That was... surprisingly scary! [Steph] Alright.. [Mat] Let's do that again!
Info
Channel: GTLive
Views: 3,544,578
Rating: 4.9235897 out of 5
Keywords: Fnaf, fnaf sister location, sister location, five nights at freddy's, fnaf markiplier, five nights at freddy's markiplier, sister location markiplier, fnaf game, fnaf baby, fnaf belora, markiplier, jumpscares, jumpscare, jump scare, baby, freddy, belora, fnaf 2, fnaf 3, fnaf 4, fnaf 5, halloween, walkthrough, lets play, playthrough, gameplay, scary, spoopy, scary games, game theory, gtlive, game theory live, game theory matpat, fnaf game theory
Id: ud6Stzp0I50
Channel Id: undefined
Length: 37min 13sec (2233 seconds)
Published: Fri Oct 07 2016
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