Flutter 3 for WEB: have they really managed to increase performance?

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The Flutter team announced at the  Google IO event that was celebrated   recently some web-related improvements that  Flutter 3 brings. In the official keynote,   they reported on the possibility of  running Flutter in headless mode,   and after that they showed some performance  tests that presumably increase Flutter's   performance on the web by using the  latest standards regarding image decoding. But is this true?   And if it is, are the improvements they've made  substantial enough for an end-user to notice? Since I always like to  check things out for myself,   I've decided to run some performance  tests comparing the difference between   the previous version of Flutter, the version  2.10.5 with the new version 3 of Flutter. In this video I am going to show you the specific  tests that I have carried out, as well as the   final result so that you can see and judge for  yourself how Flutter 3 performs on the web. In the official keynote, the Flutter team showed  some screenshots in which a Flutter application   appeared to load a bunch of GIFs. I have decided  to follow the same methodology and take advantage   of one of the open-source projects that I already  have created in which the Giphy API is consumed   and a lot of Gifs are displayed. I have cloned  it and made some adjustments to it to add the   web platform. After that, I executed it in debug,  since Flutter web does not support profile mode,   and I have observed the frames per  second indicator. Then I have run   the same test after upgrading to Flutter 3. I  have repeated this set of tests on Windows, Mac   and Linux to see if there is a performance  improvement on all or just some platforms. Before starting I am going to show you the  specific specs of the machines on which I am   going to run the benchmarks. All the tests will  be executed in Google Chrome, in its version 101.   For the Windows and Linux tests I will  use a laptop configured with dual boot   with the specifications that  you can see on the screen.   The tests on macOS will be executed with  a MacBook Pro M1 from the year 2020. Starting with Windows 10 we can see the previous  version of Flutter loading all the trending   GIFs and reaching the figure of 35 FPS. After  upgrading to Flutter 3 and running the same test,   I've seen the indicator go up around 39 FPS; with  which we can already see that in this first test   there is already an improvement  over the previous version. I have repeated this same test with Chrome on  my Mac 13'' with an M1 chip. Here we can see   how it reaches 45 FPS, and after upgrading  we can see how it goes up to almost 60 FPS,   a very substantial improvement and  superior to that observed on Windows,   although we have to take into account that this  is a different machine with different hardware. To finish, I have executed this benchmark on  the same machine where I have Windows installed,   but this time on another partition where I have  Linux Mint mounted. 32 FPS, not bad although   it is lower than Windows. After upgrading  there is a small improvement up to 38 FPS. Now I'm going to give you a summary of all the  tests. On Windows we have seen how we went from   about 35 FPS to 39, which is an improvement of  approximately 11 percent. On macOS is where I've   seen the biggest difference, going from 45 FPS to  58, which equates to a 28% improvement. Finally,   on Linux we have gone from about 32 FPS to 38,  which represents an improvement of about 18%. By the way, keep in mind that these  tests are being executed in debug mode,   without minified code, so it is possible that  the performance is higher in release mode. After having seen all this, I think we  can say that there has certainly been a   huge improvement in the performance of Flutter  apps published in a browser. It remains to be   seen if these improvements are also replicated  in other browsers such as Firefox or Safari,   but at least we know that it will be noticeable  in Chromium browsers, so my most sincere   congratulations to the entire Flutter team and its  contributors for having made this excellent work. If you want to see more performance tests and  comparisons between Flutter 2 and Flutter 3,   do not hesitate to subscribe to this channel,  since I plan to carry out more experiments like   this to be able to evaluate the impact that will  have updating our applications to Flutter 3. If you liked this video please give it a like,   and if you want to see more content related  to Flutter here I leave you a recommendation. Thank you for watching, and  have a great rest of your day.
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Channel: David Serrano
Views: 15,596
Rating: undefined out of 5
Keywords: flutter, flutterdev, flutterdeveloper, dart, app, mobile, apps, flutterapp, software, android, ios, web, webdev, webdevelopment, chrome, googlechrome, performance, benchmark
Id: NyR90O7pgWI
Channel Id: undefined
Length: 4min 59sec (299 seconds)
Published: Tue May 17 2022
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