8 Hours of Useless Fallout Series Facts

Video Statistics and Information

Video
Captions Word Cloud
Reddit Comments
Captions
thank you in Fallout New Vegas when visiting the strip we can find the ultraluxe casino considered one of the fanciest establishments in the entire Wasteland however very few people noticed the note camouflage by the sidewalk texture just outside the venue the letter entitled fine dining reads as follows these past few years the very idea of fine dining has seen beyond our grasp indeed where does one even begin to look for something artfully prepared and beautifully presented by a world-class Chef well fellow epicures I have found the one place left on this godforsaken Earth with real food I present to you the Ultra Lux ignore the rabble on the street the petty farmers and the Everyman types rubbing their pitiful few caps together in an attempt to elevate themselves to some semblance of class ignore the filthy disease-written prostitutes of the Gamora horring themselves to anyone with coin walk briskly to the fabulous Ultra Lux the only building in New Vegas worth your attention you'll know it when you see it enter the doors of their restaurant the Gourmand and speak with the lovely Marjorie she'll arrange for your care dally not for reservations must be made as early as possible a Sumptuous Feast awaits you dear friends knowing what we do about the white glove Society this note actually gives a great introduction to their faction before we even step through the door the story of Fallout New Vegas follows The Courier after they get shot in the head by Benny Gekko while in route to deliver the Platinum chip to Mr house if the player chooses to be female and sleeps with Benny they will be given a love note that may imply a hidden foot fetish that Benny has the note called thanks baby reads as follows pussycat thanks for showing this cat the best hey hey he's ever ever talk about platinum in the sac toots where'd you learn that 18 karat trick with the heels of your feet you didn't just make my toes curl they popped off and rolled under the bed I wish I could stay for another round but this Jen's got places to be things to do you showing up has forced my hand baby the time to act is now I won't be around for a while but if everything works out right you and me are a date got it wouldn't miss it for all the caps in Vegas now don't get clingy and try following me ciao Benny in fall Fallout New Vegas inside Sloan we can meet Snuffles the mole rat with the busted leg but we will be focusing on a fun fact about a different part of his body in this video it has always been a fun little factoid that Snuffles actually has a higher intelligence stat than Caesar with Snuffles the mole rat maintaining a solid five intelligence and the infamous leader of Caesar's Legion holding firm at 4 for the stat some would argue this is because Caesar has a brain tumor I think it's just because Snuffles is a genius while playing Fallout Brotherhood of Steel if you idle on the Pip-Boy menus for around 15 minutes an animation of falling atom bombs will start to play in Fallout Brotherhood of Steel we can meet a familiar character this Wasteland stranger found in the bar in carbon Texas is none other than the Vault dweller from the original Fallout it's proven he is the dweller from vault 13 when he gives you a quest to retrieve his trusty Vault 13 canteen he is apparently between the age of 63 and 82 in the game while I like this insert for a bit of fan service in my opinion they completely ruin whatever Nuance the player character from Fallout had by giving him the personality of a shallow action movie star I'm a stranger girl didn't your folks teach you not to talk to strangers no you never knew your folks you're a child of the bomb raised by rats adopted by the noble knights of the Brotherhood if you said that to me 30 years ago I'd have shot you and sold your gear for drinking money and I'm too old for that stuff now let me buy you a drink just got into town myself I haven't seen anyone from the Brotherhood accept yourself I used to be in the Brotherhood too that was a long time ago Raiders I've killed hundreds of them and more keep popping up as long as there are humans there'll be Raiders around to cause trouble that hole don't know much about it and I'm not interested in poking around down there I spent enough of my life Underground the mayor either he's as stupid as he looks or he's lying to you there's no vaults around here kid believe me I'd know in Fallout New Vegas we meet Ringo in one of the first quests that we receive in game we are tasked with helping either good Springs or their powder gangers in a dispute over Ringo it seems the powder gangers from the ncrcf were charging tools for Caravans along the I-15 when they approached Ringo instead of paying the fee he tried to shoot his way out of the robbery he even managed to take down a powder gang or two on his way out he made his escape to good Springs and held out for about a week before we meet him biting his time before the inevitable shitstorm coming his way as Joe Cobb seeks revenge for his Fallen faction mates one small detail that gets overlooked is the fact that we can find Ringo's Caravan just down the road from good Springs right outside Jean skydiving and the ncrcf these Crimson Caravan remains are all that is left of Ringo's Group after the attack while the site is nearly picked clean there is still some good stuff to find here one of the first things people with even a passing knowledge of the Fallout series will pick up on is that bottle caps have become the main currency of the Wasteland but why is that in the original Fallout game bottle caps made much more sense also known as Hub bucks due to the hub being their point of origin The Hub Merchants picked these caps as a currency due to the overall scarcity and the lack of material required to counterfeit them believably in this first Fallout game these bottle caps are backed by water merchants in the hub giving them a central value as everyone wants purified water this means that everywhere you go they will accept the caps for a Reason by the time we hit Fallout 2 the NCR has introduced minted coinage making bottle caps utterly obsolete as a currency you can find a bag of ten thousand caps in a well at broken Hills as part of typhon's treasure Quest these are worth nothing in Fallout 3 we see a return to caps as a currency unlike the original Fallout these caps seem to be backed by no one and do not really make any sense as a form of money though overall I understand and like this decision it's nice to have a recognizable currency in the Fallout series and bottle caps work well following the trend from Fallout 3 no doubt New Vegas also has the return of bottle caps as a primary form of cash in the Mojave but we also have NCR and Legion money being available too this continues in Fallout 4 as there is no real explanation on what these caps are backed by but at this point the Caps Adam grain themselves into the identity of the Fallout series the same goes for the online prequel Fallout 76. at this point you can just assume that the Caps have just become the de facto currency of the Fallout series and no explanation is needed or given while there is some background lore that talks about the justification of these caps I'm speaking in this video more on a broad spectrum a rundown more or less in Fallout 2 we can find a special encounter called a tin Woodsman inside this encounter we can find an enclave soldier who seems to have rusted armor to the point where he can't move anymore all he can do is cry out for the oil can that is merely feet away from him if the chosen one picks up the Oil Can uses it on The Enclave Soldier it will lubricate the armor and open up dialogue after expressing his gratitude The Enclave Soldier will give the chosen 150mph microfusion cells and then run off into the Wasteland never to be seen again because he probably fucking killed himself we can find two unique map objects when it comes to this encounter as well including the cola fridge and this circular stove this special encounter as a whole of course is a reference to the tin Woodman from the wonderful Wizard of Oz who had a similar problem with rust where he would lock up and become a mobile when exposed to moisture such as tears or rain in Fallout 2 you can get the special encounter the unwashed villagers hunting a spammer upon first observation it may just look like a big group of people shooting at one guy in the middle of a parking lot all while shouting some pretty unique text about unwashed vengeance this whole encounter is just one big reference to a real-life flame war that happened in the Fallout Community back in the day this stemmed from a spammer and general nerdwell named Grim Reaper who hit the forums at the time Grim is represented here by an NPC with the same name the rest of the NPCs that are shooting at him they represent the real-life members of The unwashed Village one of if not the oldest Fallout Community online a Fallout community that is still online and active to this day the developers of Fallout 2 put this special encounter in the game to show support for the members of the community as well as reference the flame War as if you let this fight play out the unwashed villagers will destroy Roy the spammer and then run off into the Wasteland it is possible to engage in combat and have Grimm stay alive for the entire fight if he lives through it and nobody else does he'll just continue wandering around spamming his combat quotes inside of the warehouse we can find six stem packs and a fruit located in a locker if you hold shift and click on the credits in the original Fallout game you will be treated to some spicy quotes and memes from the dev team which I'm showing to you sped up a bit here thank you this would also be carried over to Fallout 2 by doing the same thing holding shift and clicking on the credits button we can see some more spicy memes foreign testing Fallout New Vegas Obsidian used a test cell NPC named testicles the debug Centurion we can spawn him using console commands and when speaking to him we can change many things with the save file like Quest outcomes reputation levels and even spawn Rex as a companion interestingly the same model is used for Ron the narrator who can also be seen using console commands by spawning them in or turning on player controls during the ending slideshow run the narrator acts as an MPC in-game in place of Ron perlman's VA lines a lot of fans of Fallout including myself at one point may have believed the rumor that there is some bad blood between obsidian and Bethesda this stems from the time obsidian was put to work on making Fallout New Vegas this was done because of a lot of the original Fallout team was out obsinian at the time and I imagine people wanted to see what would come of it the rumor took off due to an issue with the proposed bonus if the game was to receive an 85 Plus on Metacritic the team would receive a financial reward on top of their flat rate New Vegas would receive an 84 and the team wouldn't not get the bonus leading fans to believe that obsidian was somehow cheated by Bethesda and that there must be bad blood because of the classic Fallout fans reception of New Vegas this isn't the case as multiple tweets from Chris Avalon show yep Bethesda offered the bonus in the contract we never asked for it I don't feel Bethesda ever mistreated us and there was a number of instances where they went above and beyond the reward for completing the operation Anchorage DLC for Fallout 3 is access to a pre-war sealed bunker that holds relics from the period of the resource Wars the centerpiece is a pristine set of winterized t-51b power armor due to the DLC also rewarding the player with the Power Armor training perk required to wear the gear this is a great way to start any playthrough especially since the armor is indestructible or at least it would appear that way this is actually a misconception and a bug on bethesda's part leading many who played the DLC at the time of the release to think that perhaps the label of winterized was a way of saying unbreakable when in fact that is just referring to the snowy Tech texture citing the wiki we can see the truth behind the mishap the version given after completing the Anchorage Reclamation simulation is the Sim version rather than the intended Wasteland version among other issues the Sim version has abnormally High Health close to 10 million hit points and as a result will likely never become noticeably damaged the armor can only be repaired by Merchants every fan of the Fallout Series has seen this Vault boy pose arm extended winking with a joyful thumbs up many people are under the impression that this is a reference to an old wives tale that says if you see a mushroom cloud and hold your thumb up and your thumb is larger than the cloud you are out of the radiation Zone not only is this not true as you would still feel the effects of a nuclear blast for more than three miles from Ground Zero but Vault boy is not doing this during this pose one of the Fallout series creators and Wasteland series lead Brian Fargo has confirmed this in a tweet saying the Vault boy simply has a positive attitude I had an interesting bug or glitch happen in Fallout 3 after I completed the main quest and went to Start Broken Steel President Eden just kind of showed up at the Citadel and though I couldn't talk to him it was nice to see him again I'm not quite sure how common this glitch or bug is but if you've had it in your game let me know and if you have any other glitches or bugs from Fallout games tell me in the comments at the tops Casino in New Vegas we can talk to Tommy torini inside the aces theater he will ask The Courier to recruit acts for the casino the quest will lead us to The Comedians Billy Knight and Hadrian and the musicians Bruce Isaac and The Lonesome Drifter while recruiting the boys we can see that the Marquee for the tops is starting to fill up with these names excellent small detail but it also offers a hint at a bigger reward for completing the quest we can watch these acts once they've settled at the aces theater I told my wife she's good looking for a ghoul it's just too bad she's not a ghoul yeah the most interesting of which is The Lonesome Drifter who will play reimagined folk songs that will fit into the Fallout Universe such as singing streets of New Reno based on Streets of Laredo which was first published in 1910 and John lomax's cowboy songs and other Frontier ballads but was made famous by Marty Robbins these songs were recorded by Fallout New Vegas lead Joshua Sawyer [Music] as I walked out in the streets of New Reno as I walked out in new Reno one day I spied a young cowboy all wrapped in white linen wrapped in white linen and cold as the clay in Fallout 4 we can find many birds throughout the Commonwealth one fact to note is that some of them are synthetic and they are watching these Watchers as The Institute calls them are synth animals in this case primarily Ravens that act as security cameras throughout the Commonwealth which the railroad and Minutemen are well aware of you can find display screens in The Institute that will eerily line up with some of the locations we can find birds in the Wasteland this allows the synth retention Bureau to monitor the outside with most people being none the wiser this is a tremendous small detail in Fallout 4 and it might make you do a double take the next time you see some birds out in your travels in Fallout New Vegas you will likely acquire the quests come fly with me in the side quest we have to help Jason bright and his followers get their Rockets to working order to travel to the far beyond they wish to leave the Mojave due to the Gul bigotry in the area most pharaohs being shot on site makes the group uneasy due to the use of rockets and the vague name of the Far Beyond location many people just assumed that the bright Brotherhood was headed to outer space in search of another planet altogether but this is not true this is proven by the fact that in some endings parts of the religious group make their way back to the Mojave to rebuild and help settlers after the Second Battle of Hoover Dam Shonen slides walking across the Wasteland the more likely destination for Jason and his bunch is Dayglow a town known for its large population and acceptance of ghouls as well as its high residual radiation levels the small flies that you can find swarming around various corpses in Fallout New Vegas are actually low poly tiny bloat flies this is just another small detail that I think makes the Fallout series even better when you look at it as a whole Northwest of the 188 Trading Post lies the followers Outpost which as the name would imply is an outpost for the Followers of the Apocalypse in Fallout New Vegas on the outside this looks like any standard quaint Railway Tower but on the inside we can see that the followers really made use of their space the ceiling is much higher than the outside would lead you to believe the overall room available is far more than what is represented by the tower itself this is probably more common than we think so if you know of any more buildings like this hit the comments and let everyone know since Fallout 3 we have been hearing bits and pieces that would eventually lead us to Fallout 76 mainly in the mentioning of Vault 76 in the a-ring of The Citadel in Fallout 3 we can find this terminal entry about the Vault it covers the various equipment that was issued to the Vault and gives this description Vault 76 is one of our 17 control vaults it will operate exactly according to the plan dictated in the marketing material produced by vault-tec and precisely to resonant expectations this Vault will open automatically after a period of 20 years and the residents will be pushed back into the open world for study in comparison to the other experiments in the DLC for Fallout 3 Mothership Zeta we can hear an audio log from an assistant CEO of vault-tec Corporation named Giles woolstoncroft he is abducted while inspecting the Vault 76 site hey now no reason to get yourselves worked up whatever you need I'm going to tell it to you well I'm pretty sure you want me to talk into this thing so here goes my name is Giles walstoncroft I'm the current assistant chief executive officer of the vault tech Corporation who was inspecting the construction site of about 76 when I was captured what I can only assume are alien beings from another world I'm not sure what they want from me or what they will do to me whatever they need I will readily provide or if I can Bridge our communication gap and establish a rapport with them we can enter into an exclusive Trade Agreement in fact instead of talking to this damn machine I'm going to attempt to address them directly on behalf of the vault-tec corporation I'd like to extend a heartfelt welcome to you wait you don't need that wait in Fallout 4 the newscaster at the beginning of the game whose voiced by Ron Perlman will mention the opening of Vault 76 before the bombs drop vault tech stock continues to rise as tensions with China reach an all-time high with the world poised on the brink of war vault-tec is reporting a record number of reservations and vaults around the country voltec announced a continuation of their popular welcome home promotion they report openings are still available in area vaults 81 111 and 114. since debuting Vault 76 last year in honor of America's tour Centenary voltec continues to expand with plans for well over 100 volts around the country in Fallout 2 the chosen one can get a quest to rescue Smiley the Trapper from the toxic caves after finding him one might notice the generator and elevator nearby this is pretty much impossible to get into in the early game as you need good repair or Vic is a companion to do the repairs for you and you need to be skilled at lock picking when the skill won't get you far here as you also need an electronic lock pick which can be found in places like San Francisco and Navarro a prepared chosen one could manage to get through the elevator still they will be met with a security bot also known as a Sentry bot on the lower level which will of course be hostile this is not the only Century bought in the game but it comes out of nowhere to stop you from going any further more of these guys can be found at the Sierra Army Depot or the oil rig implying The Enclave likes to use them if we manage to win this fight the reward is arguably one of the best weapons in the game the bozar rifle which can blow away death claws in one burst in Fallout 3 we can find the Anchorage war memorial this is a statue celebrating the U.S soldiers who fought in the Battle of Anchorage Alaska in the add-on operation Anchorage we can see a photographer line up a group of Troopers and tell them to strike a heroic pose and he will make them famous this picture would be the inspiration behind the statue we see back in the capital Wasteland this is a great small detail that Bethesda added to the DLC anyone who has paid a visit to freeside in New Vegas has noticed the various Street criers advertising the local businesses one crier that stands out quite a bit is the atomic Wrangler crier who has some very straightforward dialogue when promoting the bar hungry thirsty horny the atomic Wrangler has you covered while not all that shocking by itself it's when you learn that the voice actress Ashley McCollum was 13 at the time of the recording that it begins to seem a bit off this means that in some capacity an adult in an authoritative professional position directed this 13 year old child to say these things instead of opting for the many of numerous adult women extras that appear throughout the game I asked Fallout New Vegas game director Joshua Sawyer about this choice on Twitter and he offered this response alright here you go I don't know I was only involved in the casting of a relatively small number of characters mostly ones I wrote and a few others when FNB was made it held the record for the largest number of recorded lines in any video game about 65 000. all lines were recorded within a few months by four Studios recording concurrently every workday which is unreal I attended a total of maybe five or six voice sessions out of hundreds I can't speak for the casting director the writer of those lines or anyone else I don't know but if you're looking at a game that obviously had a bunch of errors in casting and recording errors that are well documented within various wikis characters changing ethnicity lines being split between different actors a great con inexplicably having a native kiwi accent you can either deduce that this minor character was cast this way due to the presumably extremely perverse and wild tastes of everyone involved or that it was a screw-up slash oversight like the dozens of other ones that players have noted in the last 10 years in Fallout 2 you can come across my favorite encounter in the entire series The Guardian of forever when first arriving at the special encounter it may just look like some ruins but if you're to walk through the arc you will take a trip through space and time on the other side the chosen one will find themselves inside vault 13 but not the vault 13 that appears in Fallout 2. this is Vault 13 from before the events of the original Fallout you're able to explore this level of the Vault but there's no NPCs to interact with the chosen one can loot a bunch of Vault 13 water flasks and even some weapons they may find in the locker and also don't forget about the solar scorcher that lies on the floor here there's one terminal inside the main frame of the Vault that seems to be made making noise and if you interact with it that's when the fun really starts it seems the chosen one pressed too many buttons or didn't exactly know what they were doing because upon messing with the computer it breaks the water chip for vault 13 putting into effect the events of Fallout 1 which in the logs says gives you some kind of strange Comfort the core of this encounter is a reference to the city on the edge of forever which is a Star Trek episode that saw Kirk and Spock take a similar portal named the guardian of forever to New York in the 1920s the most likely special encounter you're going to get in Fallout 2 is a man guarding a bridge in this encounter the chosen one will break the fourth wall by telling the player in floating text to save the game in a new slot and their concern is well placed because this encounter can lead to quite a horrible death the exit grid and The Highwayman if you have it with you are on the other side of the bridge the only way you're going to get across it is if you talk to the bridge keeper this NPC actually uses an unobtainable Sprite with a brown robe because if you are to receive the bridge Keepers robes it will be a tone of purple much like the children of the cathedral the man will require you to answer the questions three in order to get across the bridge and this is where things can go a few ways the chosen one can engage in combat with the bridge keeper but it is a pretty hefty fight it will reward 7 500 combat XP and of course you'll get the bridge Keepers ropes but you'll also lose a bit of karma if you engage with the man's questions and answer them incorrectly the chosen one will explode into a million pieces if you were to answer the questions 3 accurately then the bridge keeper will walk back across the bridge allowing you passage into the exit Grid or your car and finally if you answered the last question with another question like the strong back listing that is in the dialogue options the bridge keeper will explode much like the chosen one did before with like a bloody mess incident for those of you unfamiliar with the Fallout 2 Armor system or the armors found inside the game Bridge keeper ropes is some of the best armor you can get I know it doesn't sound like it is but it has very high resistance to things that you wouldn't expect it to this special encounter is of course one of the many references to Monty Python inside fallout 2. this one being from the Holy Grail where an old man guarding the bridge of death will only allow passage if you answer his questions three just outside the border of New Vegas and freeside in front of Camp McCarran we can find The Fabulous New Vegas sign adorned in lights the sign welcomes or warns where a Travelers that they are entering New Vegas proper it would seem someone left a tiny bit of positivity in the message as we can find a small smiley face drawn inside the O of Welcome a terrific greeting to a beautiful city if you manage to get the sheriff's duster in Fallout New Vegas you'll notice that it's the same Sheriff's duster that Lucas Sims had in Fallout 3. down to the Sheriff's star which even says Megaton now this could be a Fallout 3 reference but that's highly unlikely odds are it's just an oversight and a reused asset boy I really hope somebody got fired for that Blondie in the original Fallout game you could come across an alien ship that seems to have crashed in the middle of the Wasteland you can find the Alien Blaster at this encounter but you can also find an item called fuzzy painting this is a portrait of music legend Elvis Presley and is modeled after an actual painting of the star likely the picture can be found at an alien ship because of the various conspiracy theories that Elvis was alive some people even thought he could have been abducted and living with aliens many of these paintings can be found in Fallout 2 with the most interesting one coming from Dr Jubilee in NCR after helping salt beef Bob get a drink the chosen one has the opportunity to purchase a velvet Elvis that just happens to have a map of Vault 13 on it in the Fallout 3 add-on Broken Steel we can find what I would call the worst hidden weapon though this launcher was never supposed to be obtained anyways after heading to the Rockland tunnel and clashing with The Enclave you can find this fence between two Stone posts this is where you can get this weapon legitimately by using five millimeter ammo boxes to build a set of stairs on PC we can simply no clip through and head to the location of the Tesla Canon beta this Tesla Cannon uses the same mod model as a missile launcher and also takes missiles as ammo this means it can be repaired with missile launchers while it may look like a standard missile launcher it will fire the standard Tesla Cannon shot I call this the worst hidden weapon almost as a meme as it does less damage than its in-game counterpart and uses more AP in the Fallout 3 DLC operation Anchorage you can hear Sibley Haze Olin about the person that came before you anyone got a new best friend yep let's hope you treat this one better than the last guy huh go to hell Sibley you know that wasn't my fault so whatever just make some progress okay we're all looking to get out of here and behind this locked door we can find a Gary from Vault 108 Gary 23 to be precise looks like his arm is removed as well so probably this clone of Gary couldn't comprehend what was going on and just kept saying his own name so they removed his arm to try to get into the simulation which didn't seem to work or try to get into the Armory and that did not seem to unlock it the way they wanted it to which is probably what Sibley is hazing Olin about there is a hidden Diner above Diamond City just outside the stadium while this room is hard to get to it's not impossible with the easiest way to get up to the diner being a jet pack once you are in the hidden room you will see that it used to be occupied but the settler is no longer with us along with a great view you can find some minor loot up here as well as a mini nuke I wouldn't mind camping here if I was in the Commonwealth while in New Vegas if you visit Vault 22 and you go inside Sarah's room you will be able to see a portrait of James and Catherine from Fallout 3 the lone Wanderers parents now this is either a Fallout 3 Easter egg for some reason because of the vault-tec connection or this is just a photo reuse asset situation either way it is an interesting discussion piece in Fallout 2 you can come across a special encounter called a crash shuttle with the world map Circle calling it Federation shuttle and laying outside the craft we can find a bunch of dead red shirts of course this special encounter is a big reference to the Star Trek franchise with the design of the shuttle being pretty much identical to those we see on the USS Enterprise from the original series the red shirts that we see here are also modeled after the ones that we see in Star Trek of course these are the people who have the most unfortunate luck in the entire series and always end up dying in some some horrible way this encounter also holds a reference that's more personal to the development of Fallout 2. with the name of the craft and the Starship that it originated from being a reference to adani Taurus who was an intern artist that worked on Fallout 2. we can find futuristic looking hypodermic needles on the red shirts these in-game can heal 75 to 100 HP they're pretty good the chosen one was supposed to be able to find a phaser here at this encounter but that was unfortunately cut it would have acted as a high power energy pistol in Fallout New Vegas just southeast of Horowitz farm lies a house that kind of breaks the norm this house is open meaning that there's no load screen required when going in and out I have played a lot of Fallout New Vegas and this is the only house fully built inside that seems to be this way of course if you've found others please let me know in the comments guarded by two fiends the house is a nice resting area for anyone who can clear them out while there are ruins throughout the Mojave that have a similar feel I haven't found a complete house that is just open in the Wasteland like this in Fallout 3 you're supposed to assume that Colonel Autumn dies during the project period incident when he confronts James of course he shows that he has survived after the player finds the Geck many people have asked how Colonel Autumn could have survived such an event and I myself didn't really know until a couple of years ago turns out that Colonel Autumn pulls out a syringe and injects himself with some kind of mystery agent according to the wiki it is probably a more effective version of rataway or Radix y'all listening to Galaxy news radio and I'm your host laredong Lord and Master of all lies of a most everyone familiar with the Fallout series knows of the iconic DJ from Galaxy News Radio Three Dog but many may not know why he is named that Eric Todd delams the incredible voice actor for Three Dog actually had a bit of an influence over his character he was even the one to add the signature how to the golden voice of the good fight did you know that the character three dog is actually named in reference to a role that delims played back in 1986 the actor would briefly appear in the Spike Lee film She's Gotta Have It where he would play dog number three joining a list of other men the female lead had less than favorable interactions with so they decided to Name the character Three Dog after dog number three in my experiences I found two types of men the decent ones and the dogs it seems that Mena taught not to be in touch with themselves with their true feelings but the things they do say weak you so fine baby I drank a tub of your bath water Congress has just approved me to give you my heat and moisture seeking and mix and missile I just want to rock you well in Fallout 2 you can encounter aliens out in the Wasteland during your travels they are intense and brutal but they are not extraterrestrial outside of reading you will only see them as aliens still when exploring the underground mines of the town you will see they have changed to their proper name Wanamingo Fallout 2 does this because most everyone in the game world knows these creatures as aliens so the chosen one would only have that as a reference making them appear as aliens in the logs but in the minds of reading people know them for what they are so it is changed to represent that wanamingos were made using fev for fighting Wars against other countries I received a question from a viewer that I hadn't really thought about before and that was dude the Boomers at Nellis fire on every NPC that enters their territory or is it just Janna and The Courier that are victims to their artillery shots well the answer is they absolutely do but they seem to show Mercy to NCR veteran Rangers foreign foreign [Music] there's an unmarked quest in Fallout 2 called become a porn star in this Quest the chosen one can approach the Golden Globes porn studio in new Reno and ask the Corsican Brothers about starring in the film suppose your character has Charisma set to at least nine with agility and endurance at 8 or higher in that case you can pass the audition and become the biggest star in new Reno having things like the Kama Sutra Master perk or the trait sex appeal will help with this after passing the audition the chosen one can pick through a plethora of porn names such as Arnold's swollen member Jenna Jameson or corvega Sally it also comes with a pretty dicey Vault boy representation in the PIP boy this was considered a negative title in game with the prize fighter being the positive opposite though having the prize fighter title does help with getting the job due to the trimetric Viewpoint of Fallout 2 some people may have just assumed the caves found in the Wasteland were just for decoration and sometimes they are still you can find some caves that have exit grids inside them and lead to in interior cells these caves are often packed with varying enemies and can hold some great treasure in Fallout New Vegas we can meet Daisy Whitman and Novak she is an old pilot that isn't too open about her past though we can get her to open up about a crash she had over Klamath vertibird pilot 71 missions and only lost one Chopper rotor malfunction over Klamath hard Landing but I walked away you can find this crash in Fallout 2 as it features Klamath if you can make it past the robot we can see that Daisy is lucky to be alive as a couple of her faction mates weren't so fortunate everyone who has played Fallout New Vegas knows that gambling is a fun feature to be found at the casinos on the strip in fact there is even an achievement for reaching the max winnings at all three of the major casinos in New Vegas proper from when I have seen many people seem to be unaware that you can gamble and get banned from lesser venues While most people know that the atomic Wrangler host games it's when we come to the Vicki Advanced casino and Prim that most players seem to be in the dark this is likely because of how long of a process it is for the Vicki and Vance to open this feature to The Courier first one would have to clear Prim of the convicts then finishing the quest my kind of town would be a great next step after a few days in game a gang of NCR deserters will show up as an encounter in the casino after dispatching them you would still have to pass another few days in game before Vicki and Van start to take your business due to this long process of revisiting Prim most players never see that you can gamble here as usually people stop going back to Prim after my kind of town is complete so get out there and make that bread in the town of Modoc in Fallout 2 you can come across Grisham and his two adult Offspring Mira and Davin regardless of player gender if the chosen one sleeps with one of the NPCs through dialogue it will lead to a cutscene of a shotgun wedding between that character and the chosen one this can happen regardless of your party limit and is permanent unless they die in some way save for the obvious choices as you can sell either character to slavery or request a divorce in neureno for a bottle of liquor most people will be looking to do this because Mira and Davin are just about the worst companions you can get in Fallout 2. at least the Pariah dog has the redeemable quality of being a dog foreign outside the main gates of Vault City you can find a bartender John Cassidy that can be recruited as a companion this is the father of popular New Vegas companion Rose of Sharon Cassidy he would meet a tribal woman after the events of Fallout 2 and conceive the foul-mouthed care veneer John left the scene and Cass grew up with his name and attributes as well as a pendant that belonged to him if your sneak skill in Fallout New Vegas is over 60 you will be able to sneak up on ghost and get this unique bit of dialogue huh didn't even hear you come up the ramp you don't broadcast your movements I like that you a courier if so this might be your lucky day if you don't mind walking a bit and your eyes are good in Fallout 4 you can encounter a guy named Parker Quinn and he is selling something called a charge card similar to a credit card in the pre-war these cards would issue debts to the users with late fees if the cards were not paid off monthly the charge card that's what I said charge card it's super simple you give me 110 caps right now and I give you this charge cut accept it at any store in the Commonwealth up to 100 caps the 10 extra caps is my service fee so what do you say want one sounds good I'll take one awesome I'll take your money and you get the charge card great doing business with you tell your friends pocket Quinn same kind of every day retard this is not the only way to get one of these cards though one can be found in an open dumpster at Fort strong debit Bunker Hill has a chance to have one and level 4 trading stands have a chance to sell them still merchants in the Commonwealth want nothing to do with it do you take this charge card oh God can I use this charge card here is this something since used to pay for things we don't take filthy sent money here you take this charge card trying to pull a fast one on me no caps only can I pay with my charge card you're kidding right caps only friend do you take this charge card uh caps only I'm afraid can I put this on my charge card hey and I know money's kind of an imaginary thing anyway but that card is like way more imaginary than I'm comfortable with can I pay with my charge card whatever that is we don't take it but on the island of far Harbor one Merchant Brooks actually will accept the card hey this is a long shot but um do you accept this charge card huh oh yeah that thing sure do it'll be easier if I just cash you out looks like what 100 caps here you go a stunning reference to the famous painting Boulevard of Broken Dreams exists in Fallout 2 as a special encounter the cafe of Broken Dreams is a copy of the Maltese Falcon from the original Fallout but that isn't the only callback we find here there are player models from the first Fallout that were not playable here like the red-haired female and black male set and Tandy who appeared in the first game are here as well young Tandy that is as president Tandy resides at NCR and is much older by this time in the main event of this encounter is the fact that we can find the original dog meat here if the chosen one is in the vault 13 jumpsuit Dogmeat can join the party through the beginning of Fallout 3 we are led to believe that we were born in Vault 101. of course this comes out pretty early that we weren't but you can visit the place that you were born in Fallout 3. it is inside project Purity the Jefferson Memorial and you can see here that it's changed just a little bit but this is definitely the room that you were born in because soon after you were born James would leave project Purity in search of Vault 101 after Catherine's demise if you head to the junkyard in the Nuka World DLC for Fallout 4 you can find this Porta Diner your past experiences might cause you to walk by every Porta Diner you see because you never feel like you're going to get the pie but this one is different it has a 100 chance of giving you the perfectly preserved pie now you can find some laying around the Wasteland but this one is guaranteed fresh so whenever you have that itch for a little pre-war snack now you know where to find it shout out to bees from the Discord server for showing me this one link to the post is in the description in Fallout New Vegas if you have the wild Wasteland trait you can find this group of aliens to the north of the city While most players go in blasting if you remain hidden and take out just the alien Captain the other two aliens will remain non-hostile to the player it's always nice to have some friends in the Mojave especially when they're from out of this world in Fallout 4 there are various clothing options armor sets and headgear that we can find and wear one of the coolest things that we can find is the assault Tron helmets seemingly forged out of the hollow head of an actual assault Ultron these helmets provide good cover and look nice doing so these helmets were introduced in the automatron DLC and they can usually be found on Rust Devils which is a robot obsessed Raider gang that the DLC brought with it as well hands down the most unique feature of these helmets is the fact that they change based on what is going on with the player if you draw your weapon as you would in combat the face closes on the assaultron helmet providing you with a little more protection during battle when you holster your weapon the front opens allowing the wearer to see and speak better this is a tremendous small detail and I would love to see more features like this with armor in the future in Fallout 3 if you travel to Fordham flash Memorial Field you can find a Raider that seems to be carrying on the Great American Pastime if you remain undetected you will see this Raider running the bases while the rest of their group is out on patrol this baseball Enthusiast has taken it to the next level and will continue this animation until they see you or they are killed I like to think that all the Kims are finally starting to get to the Raiders heads when I see something like this in Fallout New Vegas at the ultraluxe casino we can get the beyond the beef Quest during this Quest we will learn that the white glove Society has kidnapped Ted Gunderson a wealthy Brahman Baron's son through the course of events we will learn that the white gloves used to be cannibals though they claim not to partake in this dark act anymore we find out that's not the case with a bit of speechcraft or by having the cannibal perk ourselves which leads to why we're talking about them in the first place during a recent stream many audience members claimed they did not know that you can replace Ted Gunderson with one of your human companions like Boone which is what I like to call making Boone burgers Ted Gunderson is his name it would be simplest if we could convince him this was all an unfortunate misunderstanding but if he won't listen we can't very well let him go he'll have to be slaughtered and served then we wouldn't need the replacement but you would need to deal with his father heck perhaps if you could smear some of Ted's blood around his father's hotel room you could frame him perhaps a little rugged a little gamey but he's in good shape and looks healthy very well if you're able to convince young Mr Gunderson to return to his father replace him in the freezer with your friend and we'll have a deal once you confess to Mortimer that you are a cannibal all you have to do is lock Boone in the freezer and return Ted to his father after the reunion we can report back to Mortimer who will invite you to dinner where he informs the rest of the society about what he just served in Fallout tactics you can come across a special encounter that will show a group of Brahmin huddled around a table if we take a minute to see what they are saying their dialogue would suggest they are involved in a rigorous poker game while this is not the first time Brahman have shown the ability to talk this is undoubtedly the most we have ever seen them say as the warrior and the squad get close to the group they will break from the game and run off yelling that the feds are here if we take this opportunity to search the table that they were using we can find quite a few pull tabs on it the Fallout tactics currency this whole encounter is an excellent reference to the poker game painting by cash Coolidge and the series that followed that showcased dogs playing poker this is a tremendous Fallout inspired take on the Timeless works of Coolidge in the Fallout series there's a lot of things to do the game worlds are filled with side quests and interesting characters that can easily take hundreds of hours of your time one of the often overlooked activities that players can do in most Fallout games is a Pastime that goes back Generations I am of course talking about cow tipping or Brahman tipping for the post-war folks in the original Fallout this act was done by using beer on the Brahmin getting them drunk causing them to tip over a lot of players miss this because very few would think to use beer on a Brahman in Fallout 2 this was simplified with the introduction of the push command usually this action would move human NPCs out of the player's way still when used on a Brahmin it tips them over keeping the tradition alive in Fallout tactics your squad can come across a special encounter that hosts a large area of fenced in Brahman it even includes a sign that says do not tip the Brahmin if the warrior or any other Squad members interact with the Brahmin it will cause them to tip over plenty of cows for the Tipping here as the Fallout series entered the first person ERA with Bethesda this tradition came with it if you are crouched next to a brown in Fallout 3 you can tip them over with a great push animation essentially making the cows go Ragdoll which can be great fun this carries over to New Vegas as well where the same tactics can be used on the Brahmin of the Mojave this only works on normal brahmins so you won't be pushing any pack Ramen down during Caravan runs this feature was mysteriously left out of Fallout 4. though there are mods that claim to add the cow tipping tradition into the game regardless this has to be the most underrated Pastime in the Fallout series every fan of the Fallout series is familiar with the nuka-cola bottles found all around the Wasteland often times they are filled with refreshing nuka-cola the biggest soft drink in the world pre-war in the Fallout Universe I have been asked many times if nuka-cola has a canned variant and the answer is yes we just don't get to interact with it the same way we get to with the bottles we know these cans exist because we can see them as debris in Fallout New Vegas and Fallout 4. whether or not these cans could last the passage of time is Up For Debate but something must be up with them as we never find a drinkable canned nuka-cola as people who enjoy the fall games many of you have established which characters or environments you like the most right now I want to talk about the MPC I hate the most out of the whole series I'm curious about what NPCs you can't stand as well so tell me in the comments in the original Fallout you can travel to the Boneyard home to the blades inside the blade safehouse you can meet Christine Christine is a relatively forgettable character but something about her always grinds my gears and it involves a bit of unique dialogue you get from asking her if there's anything else you should know this will prompt Christine to say a string of letters which I thought could be a code of some sort when I played Fallout as a youngin until I started reading it Christine will say c d e d b d ducks and we can reply with m r not Ducks Christine will then follow with osmr c d e d b d wings and we can reply with y i b m r ducks reading this out loud starts to show the meaning of what is going on here a phonetic joke Christine is saying see the itty bitty ducks and we are replying with them are not Ducks Christine then replies with oh yes them are see the itty bitty wings and then we say why I'll be them are ducks she is referring to the bottles of Nuka Cola laying on the floor next to Duggan and how the Sprite slightly resembles a duck I hate this NPC because she makes me say this line of nonsense in my head every time I speak to her the vocabulary involved mixed with the cutesy nature of the joke itself brings me to a rage of course it's not that bad but I still take Christine out at every opportunity I get in the classic Fallout games you will come across in PCS that have Talking Heads this term refers to NPCs you interact with that have a voice dialogue and a first person conversation box what some fans may not know is that these heads are made from clay after which they are edited through various programs and saved in sync with the voice lines of each character this practical effect is another great way to Fallout devs visually made the game stand out and add certain Vibes to the classic NPCs that haven't been matched since I would love to get my hands on one of these old sculptures for my Fallout collection what a fantastic piece one of the first NPCs you will meet in Fallout 4 is The Lovable Mr handy codsworth this helpful robot has quite the reputation for being able to say the player's names it's not something we've seen in Bethesda games before at least to my knowledge well of course many people use this feature to test the limits see what silly or obscene phrases they can get codsworth to say Mr titties Sean has been changed Mr titties and I do so enjoy serving this family Mr Tucker if I may Sean requires your personal attention Mr ass face Mr movies still it was impressive to see just how many names are recorded for this feature with codsworth but in this video we are looking past the typical names and jokes implemented to the mini pop culture references that we can get codsworth to say here are a few that stand out to me foreign Mr Freeman this Katniss Mr McFly Mr Snake Mr solo Mr roygasmo Mr pliskin Mr Neo Mr Morpheus Springsteen Mr humongous Mr Bond Mr Fry if you have played Fallout New Vegas there is no doubt that you have come across the fiends a fierce Raider group with a reputation that makes even the most weathered Wasteland explorers think twice before approaching them initially The Courier was to have a lot more interaction with the group than we see in the final game I want to look at the three most significant examples of this driver Nephi cook cook and violet each character has some now cut dialogue that gives a bit more insight into the lore of the trio as well as the faction as a whole with the help of mods we can actually see these remove conversations for ourselves and of course the mods I use for this will be listed in the video's description below first let's look at driver Nephi and we can ask him all sorts of questions and really get a feel for the type of guy that he is who the fuck are you and why are you bothering me name's nephew friend driver nephe pleasure to meet you now you fucking dold why the hell would it be a pleasure fucking ain't right it is this Baby's my life my love my strong right arm killed a lot of fuckers with this hunk of iron yes sir huh oh lots more than any other fiend hundreds maybe wham bam oh God my brains you hit me in my brains easy as that I could I'm not terribly inclined to though if you go talk to him they might kill you and Rob me of the fun I've always been a fan of nephew's cut content which is why I use my favorite clip from him as the outro to most of these shorts get fucked on to perhaps the most egregious fiend of the bunch cook the group's chef and we can discover just how much he cares for his Brahman Queenie and his true feelings for the NCR something on your mind NCR a bunch of soft little bitches they got no stomach for life in the Wasteland got some Choice strange though I'll give him that yeah I'll give them that all right who am I I'm the scariest motherfucker you ever gonna meet I'm cook cook bitch better not forget it if I had to guess it's because I cook shit for the rest of the game I'm a good cook maybe I'll make you dinner sometime that's right Ramen more rats lizards the occasional traveler lost in the wrong part of town not Queenie though I'd never cooked my Queenie that's Queenie she's the prettiest Brahman in the wastelands aren't your queen yes you are who's a good girl yes you are yes that's right if I had to guess it's because I cook shit for the rest of the gang I'm a good cook maybe I'll make you dinner sometime of course I do you want to meet a man even money where the violence dogs rip you apart or nothing caves in your skull with that iron ahead yeah whatever finally we reach Violet entered dogs boy does she love those dogs who wants to know you hear from my dogs get out my dogs here for me you can't have my meat Meats for dogs I'm Violet dogs are mine meat is mine don't fuck with fiends driver nephil will bring your skull and don't even know what he'll do good shit psycho top quality you want might know a guy who knows a guy no uh-huh more for me dogs good dogs my dogs fiend dogs tear you up so my dogs what what part don't you get mine lucky don't you lie for that piss off Fallout New Vegas has a Haven of cut content that would have made the game even better if you want to hear more about all that was cut from the game check out one of my favorite channels triangle City he covers everything he can find that was cut from Fallout New Vegas and the videos on the channel are top tier and he doesn't know I'm shouting him out or anything I just love his stuff cut content like these fiend dialogues makes me wonder what all they had in store for New Vegas and how it would have made an already great game that much better in Fallout 3 if you're exploring Foggy Bottom station you can find a pretty useless unique item called Danielle's book this faded old world text has no use and shows up as junk in the PIP boy doing some research I found that some have speculated that this book belonged to Danielle Faye who's listed in the impound computer at the Germantown Police Headquarters the terminal reads as follows Department recovery vehicle ID 87463520-34578 c237 offenses abandoned car other not yet determined notes car found along highway with burnt out engine it appears to have been stolen and taken on a Joyride and matches descriptions of cars in a variety of recent out-of-state traffic offenses when recovered car's contents included two pairs of pliers one Canadian flag assorted theatrical costumes four bottles of tequila empty one pool cue broken and four garden gnomes strapped to front bumper owner reported cars stolen four days prior but her story has many inconsistencies bring Miss Faye in for further questioning Miss Danielle Faye I can't really find any connection between the Daniel Fame mentioned in this terminal and the Daniel who owned this book items in her stolen car were listed if Bethesda wanted to make that connection they could have recorded the book in the terminal entry perhaps people just assume this is the case because this is the only two times we see the name Danielle in Fallout 3. my personal take is that more than likely this book is left over from a cut Quest I can't find any information saying that this is the case still I also can't find any data supporting the Wiki's connection between the book and the terminal as far as I can tell this is just a Unique Junk item in the final game so for those of you that like to have rare items lying around make sure to stop by Foggy Bottom station in Fallout 4 the most notable settlement that can be found is Diamond City built out of the remains of Fenway Park this site is called the Great green Jewel of the Commonwealth for a reason still today I want to talk about some of the more Minor Details that some players may have missed first I want to talk about the big security gate that we meet as soon as we show up this is where we can find Piper going ham because she's been locked out of the city once we finish this bit of the quest the entrance will remain open for the game's duration most people don't know that you can use a jet pack to get to the crane that controls the gate and lower it again just a little fun fact that most people tell me they don't know I have already covered the hidden Diner that sits above the stadium so going inside we can find a terminal in the Boston Bugle building that will inform us that on the day the bombs dropped October 23 2077 Boston was to play game 7 of the World Series stating tomorrow my friends the unthinkable will finally come to pass and life in Boston will never be the same again this is a reference to the curse of the Bambino a real-life Superstition in the MLB that people believe kept the Boston Red Sox from winning a World Series game since the year 1918. people thought that the sale of Babe Ruth to the Yankees cursed the team to never win the championship again the Red Sox would finally break the curse in 2004 with a victory over the St Louis Cardinals lifting Boston spirits and seemingly the curse altogether as the team would win three times after this game this is reflected in Diamond City where we can see the World Series win flags up to 1918. I was curious about why the 2004 flag was left out so I reached out to Nate per capile and Joel Burgess about this nay created most if not all of diamond City and Joel was his Studio lead at Bethesda during Fallout 4. they had this to say yeah I forgot I even did that but I think you're right that I changed it because there's a timeline split in 76 so I don't want the history to play out the same way sorry sorry no I said that wrong I just meant a timeline split in Fallout how it's not the same timeline as the normal world yeah what he said the real world timeline and the Fallout timeline diverge I think in the late 40s although I'm pretty sure nobody has ever publicly given a specific date this is why some things like the invention of transistors did not happen in fallout's history no problem I definitely recall an internal conversation about what the championship Cannon should be in the timeline of Fallout 4. there were some big Boston feelings involved so it was a design choice to keep the curse of the Bambino alive but one other design choice is a bit more positive the red chair is seen in the stands this is also inspired by a real life moment when Ted Williams hit the ball for an astounding 502 feet a record for Fenway Park this isn't the only nod to real life that we can see in the park either as the nuka-cola billboard is pretty much in the same spot as a Coca-Cola advertisement at Fenway Park small details like these really Thai places together in games like Fallout Bethesda has always added these kinds of things expertly in their games and I always look forward to what I'm going to find next while playing Fallout New Vegas you may hear some crazy sounds that you can't quite place these electronic static-filled noises sometimes sound like a distorted screen they often confused me through my playthroughs but recently I've discovered the source of these noises the first one is easy to identify a glitchy sounding slide guitar track we can track this down to the Hawaiian hula girl found in many places throughout the Wasteland it's a shame we can't collect these as it'd be fun to hoard all the hula girls in the game the second noise that escaped me for quite some time actually comes from a pretty obvious Source the distorted scream or Roar is generated by the Dino toys that litter the Mojave for years I thought my game was haunted when I would hear this Dino noise until I finally figured out where it was coming from good to know it wasn't just some spooky glitch in Fallout New Vegas you can find many slabs of meat Brahmin steak dog meat and even human flesh are just some of the different kinds you may encounter when out in the Mojave one stands out quite a bit due to Rarity and that is the doggie treat item that can only be found in two known places in Fallout New Vegas the first place we are looking at is pretty close to where the Courier starts in good Springs right outside the Yangtze Memorial in an unmarked abandoned Shack this rundown old shack can actually act as a player home it's safe to throw your items on the ground or store them in any container you can find inside more relevant to this video we can find one of the doggy treats here on the floor the other doggy treat is a bit further away at Big Mountain we can find it in the x13 research facility this is where we would get the stealth suit Mark II armor there are a lot of dog heavy themes here including a Night Stalker Haven this is why it makes perfect sense that we find a doggy treat in one of the dog bowls here this makes the item a bit rarer in my opinion as the first one we can find is laying in a shack that most players would likely never see and the only other doggy treat in the game is guarded by a group of night stalkers in the basement of a big mountain facility this has to be one of the rarest items in Fallout New Vegas too bad you can't give them to Rex or any other dogs but they will act as a good conversation piece in Fallout 2 if you travel to new Reno and make your way over to new Reno arms you can lock pick the back door to get into eldridge's room his dogs want none of that action so quickly make your way to the basement entrance behind the metal shelves down in the basement we find Algernon this is his personal hell we aren't looking into all that in this video instead we are making our way down to the bottom right corner of the map here expertly hidden among unsearchable clutter is a pot inside the pot we can find an actual Easter egg the in-game description reads this is a hard-boiled chicken egg painted with colored dyes this is just a silly well hidden item that has no use in the final game other than to act as a trophy in your inventory Fallout 2 developer Chris Avalon stated that the egg was planned to hatch a chicken that would serve as a companion but this idea was clearly not implemented I must say I do wish we could see this in game the most obvious reason is that it would be pretty funny to see an actual chicken travel the waste with the chosen one though I am curious did Avalon mean that a legit chicken would spawn from the egg or would it possibly be another deathclaw companion as we can find one in Modoc owned by Rose that's referred to as a chicken by the townsfolk this is actually referenced in Fallout New Vegas where we can meet Rose's Grandy's Joss Wilkins who will task the career with finding a deathclaw egg for her great Aunt Rose's original deathclaw omelette recipe my great aunt Rose ran a bed and breakfast back in California in a town called Modoc she's the one who created the recipe in the first place I don't know how she managed to get a hold of a female deathclaw but she kept it in a shed Aunt Rose had a steady supply of eggs for her omelets at least she did until some stranger came along and killed the deathclaw shot it right in the eye I like to think Avalon meant a real chicken because I like that visual either way it would have been one more thing that made Fallout 2 such a fantastic experience The Fallout 2 guidebook has been one of my favorite books since I was a kid I would regularly check it out from my local library to the point where I ended up just keeping it I would eventually buy my own and it remains in near mint condition today this book actually makes an appearance in Fallout 2. once you've destroyed the enclave's oil rig if you go to new Reno and speak with Father Tully he will give this softcover book to you the in-game description reads well this would have been good to have at the beginning of the goddamn game I have always loved this type of thing in video games fourth wall breaks can be super fun and humorous when done correctly and I think Fallout 2 Nails it here a member of my Discord pointed out an Easter egg that YouTuber Bears 798 had found linked to their videos in the description at the Galaxy news radio Plaza in Fallout 3 you can find this sculpture of a rocket ship orbiting the globe this is a reference to interplay the creators of the Fallout series and their opening scene that shows the same logo this is made more apparent and matches more closely in the capital Wasteland creation Club add-on for Fallout 4 which features the same Easter egg but modified to have one ring around it like the original interplay logo this is a terrific small shout out to the original creators of the series that Bethesda decided to pay homage to in a beautiful way in the game files for the Fallout 4 DLC automatron there exists a consumable brain that seems to have been cut from the final game on the PC with console commands we can place it in the inventory not much is known about this brain but we can find it in one of the test cells for Fallout 4. much past that it's a real mystery on what the purpose of this item would be eating the brain grants plus two to intelligence and a negative one to endurance but we cannot see an icon for the brain in the PIP boy or when inspecting it but if we drop it on the ground it will give us a great look my best guess and top theory for why this brain was planned to be in the DLC is perhaps it would have been a component we needed to make robots like the robo brain Bethesda likely made it consumable to play into the Fallout Vibe and offer a fun new food item to collect whatever the case may be Bethesda ultimately decided to cut this brain from the final game leaving us to wonder what exactly it was doing there in the first place a member of my Discord server asked me to cover the cookies that appear in the Fallout series well they only appear in two games and they're one of the rarest items in the entire Fallout Universe due to the scarcity value and how miscible they are overall in the Fallout World these cookies have really stayed the test of time the pre-war baked treats are still edible and they will boost the player's action points by one for 15 minutes in Fallout 2 3 chocolate chip cookies can be found the easiest to get is from Farrell in Modoc suppose The Chosen one's intelligence is lower than four in that case Pharrell will reward them with a cookie after they clear his garden of rodents another cookie can be found here but it will cost one thousand dollars Rose gives the cookies out with a glass of water which is why the price is so high the hardest one to obtain lies at the Sierra Army Depot you have to complete quests in new Reno for the location to even show up on your map and after that you still have to find a way into the damn place once inside down on level 2 of the facility we can find a cookie in the break room along with some other snacks and drinks there was going to be a fourth location to find a cookie in Fallout 2 at the EPA map down in the lower levels of the structure this location and its content were cut from the final game but they have been restored in kill apps restoration project Fallout tactics is the only other game in the series to host this item after reaching bunker gamma the warrior and their squad will go through St Louis and eventually get a mission for the town of Jefferson in Jefferson we meet Thelma a super mutant Commander after a confrontation we can loot a chocolate chip cookie from her corpse it's hard to pinpoint how cookies have avoided radiation and have remained edible after all these years but they are for sure a fun thing to hunt and a great addition to your inventory in the classic follow games you can find special messages on the Pip-Boy on the in-game dates that host holidays days like Valentine's Day April fools Halloween and Christmas will prompt A celebratory greeting on the Pip-Boy 2000's main screen similarly in Fallout 4 we can see that diamond City will decorate the market based on Halloween and Christmas adding new lights and Christmas trees for the Most Wonderful Time of the Year and cardboard cutouts of cats and pumpkins with happy Halloween banners for the most spookiest time of the year I like these small details being in the Fallout world the classic Fallout Pip-Boy messages make sense as the computers likely programmed to these dates pre-war still it's nice to have that festive feel for these days with the diamond City decorations a terrific little Easter egg that really adds personality to the settlement Fallout New Vegas follows the events of the Mojave after The Courier is shot and left for dead and good Springs the bulk of the game is about deciding the fate of the Mojave by taking one of four paths The Courier can side with major factions during the upcoming battle at Hoover Dam such as the NCR and the Legion or they can fulfill the dreams of Mr House by securing New Vegas under his guise the possibility of taking matters into their own hands even exists through Yes Man some New Vegas players may not know that there is a hidden ending buried under a few requirements that sees the Courier and father Elijah take the Mojave before starting the dead money DLC this can happen if the Courier is vilified by the NCR and has recruited Veronica as a companion of course making sure to ask her all about father Elijah I would say he was my tutor but that doesn't cover it after my parents passed he looked after me the whole brotherhood brought me up really but he made sure of it I never had a grandfather not that I knew anyway but Elijah was in some ways what I'd imagined a grandfather to be now you would have to take on the task of going through the dead money DLC it doesn't matter who lives or dies by the end once you're at the Sierra Madre Vault talk to Elijah about Veronica Veronica she survived heels would resourceful Elijah will then Express his desire for the Mojave and since we're vilified by the NCR we can agree with him now we get the most hidden ending slide in New Vegas I'll come down and show what the Sierra Madre has in store thank you in the years that followed the legend of the Sierra Madre faded and there were no new visitors to the city years later when a mysterious Blood Red Cloud began to roll across the Mojave then West toward the Republic no one knew where it had come from only that it brought death in its wake attempts to find the source of the toxic cloud failed the Mojave was cut off through the cloud lights were seen from Helios 1. there were stories of ghosts immune to gunfire who struck down anyone they saw with rays of light the last chapter of the Mojave came when a modified Repcon rocket struck Hoover Dam releasing a Blood Red Cloud killing all stationed there all attempts to penetrate the cloud and retake the dam failed and both the NCR and Legion finally turned away from it citing the place as cursed only two remained alive in the depths of the cloud at the Sierra Madre waiting for their new world to begin again in Fallout New Vegas just west of old lady Gibson's scrapyard we can find an unmarked location called Gibson Shack typically players would visit this Shack during Veronica's Quest due to the terminal that's inside we are looking at a different item found in the shack today as pinned to the wall with the machete is a severed finger the only finger we can find in Fallout New Vegas to be precise in Fallout 3 we could find these on evil characters with the lawbringer perk turning them into Sonora Crews that regulator HQ for a few caps in a Karma boost New Vegas does not have this system so this is the only place we can find this finger I like to look at it as obsidian hinting that an evil character was killed here still more than likely it was whoever the skeleton belonged to on the bed probably caught off guard by Raiders who ransacked the place or maybe just maybe there's a little more to Old Lady Gibson than meets the eye still this finger is one more unique item that you can add to your collection in Fallout New Vegas in Fallout 3 Megaton will likely be the first settlement you come across after leaving Vault 101 a quaint walled in town made from old airplanes scrap built around an active atom bomb one of the critical stops while looking for your dad out in the capital Wasteland is speaking to Colin Moriarty he runs the aptly named Moriarty Saloon inside the saloon we can meet one of the most likable characters in Fallout 3. Gob a timid frequently abused ghoul who works the bar and only wants to listen to Galaxy news radio while he does it if the lone Wanderer somehow kills Moriarty an interesting thing will happen with the saloon itself God Will Take Over the Bar and even change the sign after a while to represent that he is calling the shots now nothing else really changes after this besides Nova giving up on the world's oldest profession to run the hotel however it is still a nice touch to showcase the player's decisions throughout the game in Fallout 3 we can come across the Temple of the Union a camp of escaped slaves that want to create a safe haven at the Lincoln Memorial they will task the lone Wanderer with helping them secure and restore the site which includes putting the head back on the Statue of Lincoln himself though in Fallout New Vegas we can find Lady Jane when Gathering bounties for the Garretts Jane will point us to the Brock flower a cave to recover her pack Brahman once inside the cave we can see a pretty surprising item tied to the Brahmin Lincoln's head there is no information at all on why this appears in New Vegas this way Fallout New Vegas takes place four years after Fallout 3 so it's hard to think that this is the same head from the capital Wasteland primarily since the Temple of Union used it to repair the memorial what do you think the reason for this linking Cameo is let me know in the comments Below in Fallout New Vegas if you find yourself inside the Lucky 38 Suite you can grab one of the rarest drinks in the whole game for those of us who leave the room the way it is and don't think twice about the various items strewn about we likely miss this one-of-a-kind consumable altogether nestled next to a ham radio and it's much more common and visibly identical counterpart a bottle of Scotch we can find this Jake juice the only item of its kind in Fallout New Vegas according to the wiki it's named this way to reflect a Jamaican ginger extract known as Jake this medicine was used in prohibition times and often held held 80 percent of its weight as ethanol so in reality this Jake juice would knock your dick in the dirt faster than most things you could find in Vegas in game though it's identical to Scotch I think it's best to leave it just where it is due to its Rarity an excellent Conversation Piece for Cass in Fallout New Vegas the Big dust up between the NCR and the legion happens at Hoover Dam if you don't align with Caesar one of your final tasks will be to confront legitlanius at his Camp you can get some unique dialogue here if you change into Legion armor and discuss yourself as a member of the faction not only will the legion not attack you but lanius will have this to say and who is this before me in the colors of the Legion an Envoy dressed as an insult to all that carry out kaisa's will I love when games do this changing the encounter based on small things like what you are wearing is such a great touch many people familiar with Fallout 2 know the beauty of a low intelligence run stumbling around the Wasteland with an area thought in your head can be quite an enjoyable experience and it changes the game in many ways this conversation with Tor found in Klamath is my favorite so I wanted to Showcase it in a video if the chosen one has an intelligence stat below four they will be able to communicate with Tor on his level opening up complete sentences for both you and the humble tribal I have always liked small details like this in the Fallout series and many more can be found by playing the game this way one of the many things that makes Fallout 2 stand out beautifully in Fallout New Vegas we can come across all kinds of bugs in our travels obsidian added a small detail that I really enjoy and I have noticed that some people in my live streams do not seem to know about about it when we come across the smallest variant of the giant mantis Nymph in New Vegas because of their size we can simply walk over them thus stepping on them and killing the bug instantly we can find a gang of these creepy crawlies inside the Nevada Highway Patrol building a great place to brush up on the Bug Stomper challenge of course we wouldn't get away with this with the larger variety of mantis that inhabits the Mojave and Zion a group large enough could take over places like Camp McCarran or the strip the Mantis might be the most varied bug in the Fallout series coming in so many different shapes and sizes so if you really don't like my videos you can go out and stomp on small mantids in the Mojave to take out your frustrations in the far Harbor DLC for Fallout 4 we come across an island filled with thick and often toxic fog the locals don't like traveling on the island due to everything you can run into while lost in the dragon clouds that cover this Coastal Wasteland this is why the citizens of far Harbor will tell you to look to resident badass old Longfellow to help guide you through the hellscape to find Acadia there is some unique dialogue with old Longfellow that many players don't see due to how the quests are laid out in Far Harbor suppose we find and travel to Acadia before meeting the old boy if that's the case he will be very impressed and offer this bit of dialogue I heard you made it to Acadia by yourself that takes some storms is it rare for someone to travel to Acadia alone you're damn right it is there's all manner of nastiness in the fog most folks who contend to cower behind the hull and far Harbor but not you there the trip wasn't that bad is that so you've got more spine than most of the folks living here maybe we can help each other out I'm tired of waiting around for something interesting to happen ain't getting any younger that's for damn sure thing is I was born and raised here I know this island front to back I know what's in the fog and how to deal with it let me run with you I could help you find your way around teach you what I know best of all you won't have to drink alone sounds like a good offer I accept all right then a little over a year ago obviously going by the time of this recording I was gifted a ring in Fallout 76 by a fan I had never seen an old ring in game before and I certainly had never seen a two-star legendary old ring the stats on this are plus one to strength and 50 percent less falling damage during streams viewers told me that the ring probably wasn't a legal item while I do have quite a few hours into Fallout 76 I don't really follow it enough to know what is possible and what is not regardless I figured most people probably hadn't seen a ring like this either due to what people were saying I thought it'd be fun to show you guys and I can't wait to read your comments on what you think about this legendary old ring the operation Anchorage DLC in Fallout 3 sees the Brotherhood Outcast trying to access a secured bunker most players on repeat playthroughs hit this DLC first because of the unbreakable power armor reward but if you happen to show up in some Outcast power armor you will receive some unique dialogue for doing so the outcasts stand office to Outsiders but they're pretty welcoming when they think you're a part of the group sweeping the area to secure it let's move nice work out there soldier thanks for the backup but where's the rest of your detachment uh that'd be protector McGraw sir he's he's inside go ahead ah thank you for responding to our distress call all right follow me I'll take you to protector McGraw so you're the one Morel sent down except you're not one of us are you we'll have to have a little chat with Murillo about that but you do have that computer there on your wrist hmm I can see now that Morel made the right call maybe you can be useful after all in the game files for Fallout 3 there's a set of power armor that really stands out Above the Rest this absolute beauty of a set of armor is commonly referred to as the heartbreaker power armor it is all pink including the helmet and it is emblazoned with a white heart on the chest interestingly it also features the Brotherhood of Steel markings on the shoulders I couldn't find what the original plan for this armor was still the developers of Fallout 3 decided to cut this PA set before the final game was released this has to be my favorite cut armor in the Fallout series throughout the Fallout series we can find many television sets going back to the original Fallout these TVs are radiation Kings this is a trend that continues to this day with Fallout 76. we can even visit locations related to these TV sets like in Fallout 76 with the converted Munitions Factory which used to act as a radiation King assembly plant and in Fallout 3 where we can visit one of the storefronts for the radiation King brand televisions while it may seem like a clever way to name a company in a post-nuclear apocalypse setting it does go a tad deeper than that the name radiation King refers to the Simpsons TV with the same name that we see in a season 6 episode titled Grandpa vs sexual inadequacy where we see Homer getting hit with tons of RADS while sitting in front of a TV as a child here she is the old radiation King you'd Park yourself right there and watch for hours on end while this is not the only reference to The Simpsons in the Fallout series it is for sure the most significant The Simpsons have a special place in my heart as I grew up watching the first 10 seasons and loving them still with Fallout being my favorite game series for me this was a match made in heaven in Fallout 2 you can come across the giant Stone head in the waist along with a beautiful waterfall this Stone head represents the Vault dweller from the original Fallout interacting with the stone head will prompted to tell you to keep your damn hands off of it after telling the head that you are the chosen one an argument will ensue that will last 12 hours ultimately the head of the Vault dweller will give up and accept that you are the chosen one rewarding us with a monument chunk the in-game description reads this is a piece of the disgruntled stone monument you found out in the desert although many of your village would no doubt regard it as a sacred Relic somehow you suspect that you have been cheated consuming this chunk will give a plus 3 boost to strength and Agility with plus 50 damage resistances icing on the cake but this lasts only an hour after that time has passed it will actually debuff the chosen one taking three points from strength and Agility but this will also only last an hour if you feel Brave and have a high steel skill above 95 percent you can steal three more of these Monument chunks from the head it won't be pretty if you fail the skill check though as the sacred head of the Vault dweller deals impossible amounts of damage and will give you instantly this is an incredible special encounter to come across in your travels as it adds some humor from the lore of the series and it's just as outrageous as it needs to be Fallout 2 players have a permanent wild Wasteland trait due to all the wacky stuff in this game and I love it in Fallout New Vegas you are dug out of a shallow grave by Victor and treated by doc Mitchell in good Springs doc will have you go through a few different tutorials as you build your character but have you ever noticed the hidden one involving the Brahman skull walking over to the fireplace and using the grab command pushing in the right stick on consoles in the Z key on PC will issue The Prompt for this cut part of the tutorial this is a small detail that is easy to miss for both new and Veteran players of New Vegas as most would see you can't loot it and move on in Fallout tactics you can get a special encounter that places you in a bizarre the area looks great as does most of Fallout tactics one of the biggest strengths of the game is the Environmental art in my opinion one of the merchants here can sell the warrior a piece of armor called the devil Thorn jacket though it will cost a pretty penny bringing in a higher price than a suit of advanced power armor this armor is a reference to the unique demon Spike coat from Diablo the stats reflect this as well as both sets of armor have the exact same listing in each game's respected inventory The Fallout tactics devil Thorn jacket reads unique item 100 AC plus 10 strength plus 50 percent recessed fire negative 6 damage from enemies indestructible minimum strength 75 it weighs 20 pounds yes that's correct you must have a strength stat of 75 to wear this armor meaning the player can't equip it in Fallout tactics though one could wear it through cheats still it would remove all agility points making the player unable to move this is an excellent way for the devs to show some love to one of the greatest games of all time Diablo now if we could only get our hands on a Fallout version of The Executioner's blade we'd all be set in Fallout 3 there are various radio stations you can listen to on the Pip-Boy like The Enclave radio or GNR there was going to be another broadcast you could tune into but it was cut from the final game Tenpenny Tower radio would play various Jazz and Blues tracks we can find remnants of the chatter that was to appear in the dialogue files for Alistar timpinny it shows us a bit more what it would sound like thank you for listening to 10 Penny Tower Radio Service brought to you by Aleister 10 Penny this is 10 Penny Tower radio you're listening to 10 Penny Tower radio the sound of progress this is 10 Penny Tower radio music and inspiring talk for Forward Thinking people timpani even had a segment referred to as Tenpenny truisms which featured various quotes and Reflections from the Wasteland Mogul the poor man wishes for prosperity the rich man makes his own we must turn our thoughts away from that which is imperfect and impure on that vast plane of dust we will raise new cities and like the Phoenix spread the wings of new life and take flight never Wonder for a moment if you're worthy of the benefits you possess rather Wonder always if you have utilized them to their fullest all men were created equal Not all men remain so in the original Fallout the Brotherhood of steelwoods in the vault dweller to the West Tech research facility on a quest to retrieve a hollow disk this location also known as the glow due to the high amount of residual radiation that lingers here holds a great throwback to Doom a game many consider to be the father of modern day first person shooters on different floors of the facility we can find key cards these cards are different colors and match the elevators located throughout the glow the yellow card opens the yellow door the red one opens the red door and unsurprisingly the blue one opens the blue door the color of these cards in the doors that they open is a reference to Doom in the game you would need to find yellow red or blue cards to open matching doors on most levels the setting of The Glow can be compared to Doom as well as before turning on the power it is a dark cramped cursed location with robots instead of demons Vault boy is The Lovable mascot for lack of a better term of the Fallout series always the fan favorite Vault boys featured in every Fallout game as a way to illustrate the different perks skills quests and pretty much anything else that could be found in the Pip Boy as well as a pre-war icon for vault-tec this video is about the spicier side of the blue suit Wonder as we will be looking at the more controversial appearances of Vault boy and his vault girl counterpart first let's take a look at the child killer reputation title in the classic Fallout games the player would get this title obviously after killing a child in combat this depiction of Vault boy running from a mob dressed as a dastardly villain was used in the skill decks the same image used for the hated reputation for Fallout 2 an updated image was considered that saw Vault boy kicking a pregnant Vault girl with the word Baby written on her shirt this image was ultimately cut from the game and Brian menz the artist behind the picture had this to say this image was unused and the only Vault boy image to ever be cut from Fallout 2. I'm sure you can figure out why I remember when I got the request to do the perk illustration for child killer that there would be no way to keep it from being offensive I mean really how do you make an illustrator duration of child killer and keep it from being offensive anyway for some reason I thought this was the least offensive way to do it I have no idea what I was thinking even the designer who requested it realized it was a bad idea so we fixed it looking back on it now I can't believe I drew this another version of Vault boy we would never see in today's Fallout landscape is the classic Fallout version of the Kim Reliant trait which depicts Vault boy tied off and hunched over looking much like a heroin overdose scene this seems to be the case as the trade itself does not appear past Fallout tactics Vault boy is no stranger to adult overtones either suppose the chosen one has a great rating after his sexual encounter or just sleeps with a few people in that case they will be granted the gigolo reputation title which has one of my personal favorite versions of Vault boy if the chosen one has 10 sexual encounters it will unlock the sexpert reputation title which shows Vault boy and Vault girl in bed with some notches on the headboard Kama Sutra Master shows a similar scene that reflects the perk's name with Vault boy and Vault girl tied up in a precarious position these are relatively tame but you won't be seeing them in any of the new Fallout titles still they only get more provocative from there the porn star reputation title unlocked a new Reno by acting in one of the golden globe's films shows Vault boy getting some treatment from three Vault girls in revealing underwear certainly not the Vault boy we know these days finally the lootest of the Vault boy artwork the cut version of the Way's reputation title the chosen one would begin with this reputation and only Lose It by Sleeping with an NPC while this was ultimately cut this title can still be added through a save editor in the Old World Blues DLC for Fallout New Vegas we can explore Big Mountain the location is one of the most advanced in the Fallout Universe it holds many surprises secrets and exciting characters in its midst one of my Discord members pointed out that we can find a dead followers doctor on the sink roof the overwhelming amount of technology and scientific experiments could be why we see this poor follower here the followers are passionate about many forms of research including human longevity which could be what brought this curse sold to their Doom you can actually get to this doctor and loot him by expertly jumping up the ramps by the entrance on his corpse you can find a doctor's coat a super stim pack and a few regular stim packs still the most interesting thing about this person is wondering just what brought them here and how they met their end my best guess is they were trying to find a way into the sink but got stopped fast by the advanced security measures or got shot by a lobotomite a cruel fate shout out to The Wanderer for suggesting this one a link to his YouTube channel is in the video's description one of the things I liked most in the classic Fallout games is how the artist transcribed signs graffiti and posters into the game world with an almost tilt-shift look the trimetric point of view allows for some very Charming takes on small details like these one poster that appears in both games stands out due to the subject of the photo we can find this poster in places like junktown in the original Fallout and Modoc in Fallout 2. while it looks a little creepy to the uninitiated this is actually a photo of Maynard James Keenan frontman end of the band Tool the photo originally appeared in the booklet for the band's first album undertow among other unsettling imagery it's safe to say that the devs at interplay and black Isle were tool fans and felt like it would be an excellent way to show their Love by Plastering this picture of Maynard all over their Wasteland so this begs the question does this make tool cannon in the Fallout Universe in Fallout 3 when doing the Wasteland Survival Guide Quest if you're wearing the mechanist costume when you get to the robotics bit you will actually get a bit of unique dialogue we're in the last stretch now so let's finish it up strong what's first oh this is so exciting I feel like I'm sending you out on some sort of super assignment okay okay give me a moment to calm down [Music] then after some searching I got this robco processor widget supposedly if you connect it to the Mainframe at the robco factory you can get access to an army of robots seems like it's right up your alley huh and it'd be a great example of how to harness technology wouldn't it in Fallout 4 there are several vaults that we can visit most of which we can find the corresponding jumpsuits for in our travels I myself enjoy collecting Vault jumpsuits in Fallout 4 and storing them in their own case never to be seen or worn again two vaults in the Commonwealth area do not have jumpsuits that we can find Vault 75 and Vault 95 while we can see these vaults in game there is no way to obtain their jumpsuits in the world these jumpsuits are still in the game though and on PC we can use console commands to get them into our inventory while rather unremarkable by themselves it makes you wonder why these Vault suits were cut from Fallout 4. the only other cut Vault jumpsuit is from Vault 101 this of course is the Vault that the lone Wanderer left in Fallout 3 but it obviously does not appear in Fallout 4. I like to think that this Vault 101 jumpsuit was originally going to be an Easter egg that we could find in the Commonwealth making an unmistakable reference to Fallout 3 with a slight nod to the main Vault from the game for whatever reason the devs decided to cut these jumpsuits from the final game we may never know what the original plans were still I would love to hear what you guys think the original idea for the Vault 101 jumpsuit was going to be in Fallout 4 in the comments Below in Fallout 3 as you were leaving Vault 101 you will be ambushed by two guards Bethesda added a great small detail with this encounter these Vault guards will pursue the lone Wanderer All Around The Vault but if we step outside the vault door at all the dynamic duo will stop dead in their tracks I like this attention to detail a lot though many people may know about this already it still acts as a nice touch to players who flee The Vault instead of fighting it out with the guards while filming for videos in Fallout New Vegas I came across a really interesting bug with Victor after siding with the town and Ghost Town gunfight I tried to recruit Victor and then talk to him after the fight and this is what happened foreign let me know down in the comments if this has happened to you it's a pretty crazy bug and I just want to know if anybody else has experienced it howdy partner might I say you're looking fit as a fiddle in Fallout New Vegas we meet Victor The Lovable Cowboy theme securitron that resides in good Springs I want to talk about a couple of things that it seems some players Miss due to the way the game is laid out Victor digs The Courier out of their shallow grave and we wake up in dog's bed after leaving doc Mitchell's house he's the first MPC we come across so naturally he is usually the first person we talk to outside of the dock during the first real Quest that shows itself to us Ghost Town gunfight we are tasked with mustering up as many townsfolk as possible for the upcoming raid from the powder gangers everyone involved with the quest is marked except for Victor himself the first bit of unique dialogue happens here where we can recruit Victor for the battle struggle with wrestlers huh Count Me In partner those varmints will be running home with their tails between their legs soon enough Victor will no show the fight so catching up with them after we can use a science skill check to reveal that an override was issued remotely in his programming got it partner so when do the wrestlers show really I must have dozed off although that's never happened before all right but put everything back the way you found it override that can't be right probably just a malfunctioning tube somewhere I truly am sorry I couldn't help you Carter was there something else you wanted to talk about now the other bit of Victor's unique dialogue comes from not speaking to him until you hit New Vegas where he will give you a fabulous introduction got it partner you come for a piece haven't you welcome to New Vegas allow me to introduce myself I'm the secure trying to dug you up in the bone Orchard outside good Springs I thought you'd gone up The Flume but that doc Mitchell knows his trade it's good to see you up and around right as a trivet consider me your personal Welcome Wagon now hear this the head hunt show a New Vegas Mr house is itching to make your acquaintance just head for the Lucky 38 it's the big old Tower shaped like a roulette spinner yeah partner that's his Spirit he'll be waiting for you I love the attention to things like this in New Vegas it's quite the reward for players that don't really follow the beaten path in Fallout 4 we can come across the Museum of Witchcraft the spooky location houses a deathclaw and mannequins Galore looking deeper than that we can see a small hole in the ceiling on the main floor usually getting up into the space would be impossible still if you have power armor equipped with a jetpack you can reach this secret area you can find a couple of random loot stashes some mintats and a revolutionary sword that is protruding from the chest of a skeleton no doubt implying some type of weird ritual went down here at the Museum Fallout 4 is filled with hidden areas like this some far more rewarding than this it's just a cool little secret that most players miss most everyone who has played Fallout New Vegas has undoubtedly familiar with Yes Man the agreeable AI that Benny planned to take over the strip with in game we see a smiling face on the monitor to represent this fan favorite but there were more faces planned for Yes Man and they don't seem nearly as cheery as his final form these two faces can be found in the New Vegas game files showing yes man with different Expressions I guess these would be used when saying something that yes man doesn't like or attacking the securitron he embodies perhaps showing on the Lucky 38 monitor if the Courier was to somehow betray the AI these were likely left out due to yes man's personality he is supposed to always agree and be happy with whatever choice you make in these Expressions contrast to that only the devs of New Vegas genuinely know what these were going to be used for but I would love to hear what your ideas are in the comments below Fallout 4 is no stranger to cool Easter eggs and secrets Bethesda even took the time to include a nod to a series The developers are likely pretty fond of on the outskirts of Brad Burton and the Nuka World DLC we can find an unlit bonfire with a sword sticking out of it this of course is a reference to the bonfires of the Dark Souls series complete with Sunshine kindling the fire will net you a handful of stim packs and ignite the fire this is a great shout out to a beloved series and these types of Easter eggs always bring a smile to my face this was suggested by squinting our wall on the Discord server in Fallout 3 back at the 10th birthday party for the lone Wanderer when the festivities close if we follow the overseer we can hear him talk quite roughly to the Vault guard about the player enjoy the party sir I only showed up because amata's friends with the brat give them a few more minutes and then I want that place cleaned up and everybody back to work sure thing sir there is a bit more here that some people Miss in this area though like the loudspeakers we can interact with any of the loudspeakers that we find turning them on and off it doesn't do much but stop the music or the overseers message from playing still it's a fun small detail to play with when role-playing your disgust for the overseer not interfere with vault security personnel this was suggested by Max on the Discord in Fallout 3 we start our adventure around the time James Our Father leaves Vault 101 plunging the entire Community into chaos and putting everyone in danger in the process a motto will wake us up to tell us about what has just happened and ultimately offer the lone Wanderer a 10 millimeter pistol most people aren't going to turn down a free gun at the start of the game so you likely took it for yourself this leads to a modder being terrorized by her father the overseer and a vault guard probably nothing which is why you need to tell me where he is so I can talk to him go ahead officer you need to learn some respect if however you choose to refuse the pistol claiming a model will likely need it more than you do this scene changes and Amada isn't the pushover she once was anyway probably nothing which is why you need to tell me where he is so I can talk to him watch out sir she's got a gun where did you get that gun get away from me I don't want to shoot you but I will I swear I will [Music] with my own gun I'm your father 's a man don't just stand there don't make me take that gun away from you girly just hand it over nice and easy now stay away from me oh my God a Mata what have you done shout out to nostalgion on Discord for suggesting this one in Fallout 4 we can come across the Cabot house an out-of-place pristine Mansion just outside of downtown Boston we learned that the Cabots have access to a mysterious serum that has some pretty radical health benefits keeping the family in a semi Immortal State halting aging and purging all radiation from the subject it's quite impressive we can get our hands on a few doses of the mysterious serum after the Cabot Quest is completed so now we should take one of these to far Harbor the island is covered in thick fog that leaves the inhabitants incredibly rad sick one such person is Andre Andre is in the bait shop under the watchful eye of the Town doctor still we can offer our own help here without meeting the standard checks to do so if we have the mysterious serum in our inventory it's nice to see things get called back into DLCs and late game content someone playing Fallout 4 might think well the serum solves this type of problem and having that be an option in game is an excellent example of attention to small detail which far Harbor has as in Spades many fans in the Fallout Community are having a fit right now claiming they have a Mandela effect when it comes to a moment in the pit the DLC for Fallout 3. people claim that you could eat Marie the baby that has immunity to radiation of course if the player has Bad Karma and the cannibal perk resulting in the lone Wanderer being 100 resistant to radiation this was never the case it's actually a mod called acquired immunity just wanted to clear this up and a link to the mod will be in the description below oh this one was suggested by Oblivion Walker on the Discord in the Fallout New Vegas DLC Lonesome Road there is an item that many people Miss entirely mainly because it looks like an object we usually wouldn't be able to loot the rough in it bed roll is perhaps one of the best items in the game they can also fetch a pretty penny when doing some Merchant runs as you only need one bedroll and there are three throughout the divide the first one we can find is above the entrance to the Hopeville Silo nestled between a car and a hard place the second one we can locate is at the ruin Highway interchange leaning against a median then third and finally we can find one in a makeshift Stone Hut around the Ashton Silo control station these bedrolls will allow you to sleep pretty much anywhere you want meaning you can heal yourself and get some rest around Lonesome Road which helps out quite a bit all you have to do is Select it in your Pip-Boy and catch some z's not something you want to leave behind the next time you visit the Divide shout out to Aloha from the Discord for suggesting this one in Fallout New Vegas there are a few ways that we can confront Benny it's safe to say that the majority of players will simply walk up to the checkered lothario and speak to him on site so some may find any alternatives to this as a surprise first talking to Swank and either giving him some evidence like Binny's lighter and cigarette butts or passing a few speech checks we'll see The Courier get their weapons returned inside the casino Swank even informs us that he will tell the staff to look the other way about his carrying Heat this can lead to The Courier confronting Binny in his own room which will grant some different dialogue options and choices when it comes to dealing with him once and for all what in the goddamn you how could you be oh Swank you finky bastard you got a crazy drop on me baby but you don't want to kill me we should be working together still if we talk to Benny on the main casino floor and meet him in the presidential suite after passing his speech check we will be allowed to forgive him let's take him out after making this choice we get a rather unique set of circumstances to see an area that will not be open during any other part of the game when Benny starts to leave New Vegas sees this as him fleeing as he will be making his way to the Fort after this and ultimately will get captured by the legion because of this code in the game files the elevator door to Benny's secret Escape tunnel will be unlocked to allow him to use it to make his way into the legion's loving Embrace by killing him before he leaves the presidential suite he never reaches the door which is coded to remain unlocked during this script until Benny passes through this door which will immediately relock and require a key that doesn't exist to open it so by doing this we have the only way to see and visit this tunnel without console commands or any special tricks this means this is the only way on Xbox and Playstation to go to this location the tunnel is pretty bare as it really was never supposed to be seen likely cut with the Myriad of other things that lie in The Cutting Room floor for New Vegas still still this is a small detail that many people will likely miss as the drive to kill Benny in other ways is strong and the game encourages us to follow a different path thank you to Kitty from the Discord for suggesting this one in Fallout New Vegas while at Boulder City we can find quite a few clues about the previous Battle of Hoover Dam and the standoff that happened here on the top floor of a building here that is brought to our attention by a trail of skeletons we can find the remains of Ranger Teresa Lutz and next to her is a hollow tape that reads we're cut off from the rest of the platoon and there are legionaries all over the place there's no chance that we can get out of here before they blow the town so we're going to hold out against them as long as we can if anyone gets this I'd like to make sure that private Jeffrey Hoy and Corporal Marcus Christensen are commended for their Valor and sacrifice both have upheld the ideals and honor of the new California Republic with distinction Ranger Teresa Lutz out we can find the names of Marcus Christensen Jeffrey Hoy and Teresa Lutz on the war memorial outside and private Kowalski even sheds some more light on the events that took place you here to pay your respects to it commemorates the Battle of Hoover Dam the Rangers lured the best of Caesar's Legion into Boulder City and blew the whole town up the NCR still lost a bunch of troops in the fighting though my older brother sacrificed himself so they could evacuate some of the Wounded more remnants of the battle lie around the area skeletons of the Legion group that came into Boulder City and the NCR soldiers that defended it it is a Charming yet solemn small detail that tells a lot about the history of the area and the two most prominent factions that inhabit it in Fallout New Vegas the devs did a lot to ensure people were discouraged from Mad dashing to the shiny Beacon that is The Strip This Is Why when heading through Sloan Chomps will stop you and have this to say hold up their death claws all over the damn place north of here I turned back if I were you if you want to get to New Vegas you're better off heading east from Prim and then looping North it's a heck of a lot safer if we come from the north however trumps will have some unique dialogue and be impressed with the Courier can't believe anyone actually made it through from the north but with all the Death claws at the Quarry you returning from New Vegas they moved into the Quarry after the powder gangers came through and made off with most of our Dynamite we shut the Quarry down while we waited for the NCR to get us some more blasting sticks but now the death claws have shown up the NCR is a no-show and my men and I have got nothing to do but sit on our asses all day it's damn frustrating in Fallout 4 one of the first things we are directed to do in the Commonwealth is investigate Concord the small town seems to be dealing with a Raider problem so Preston and the Gang take shelter in the museum of Freedom most players will hit this place right out of the Vault and will have little in the way of gear when they arrive Preston and Sturgis will inform the sole survivor about their plan to get some power armor and a minigun off the roof of the building Fallout 4 does know how to deal with you showing up prepared though as we can get some unique dialogue here if you show up in a suit of power armor thanks ah that is good to meet someone who really cares anyway we figured Concord would be a safe place to settle those Raiders proved us wrong but God damn it well we do have one idea one good idea can make all the difference Sturgis tell them I had a whole fancy plan about fixing up a suit of power armor and here you are walking in like some kind of metal miracle there's a crash vertibird Up on the Roof old school pre-war you might have seen it well it's got a mini gun and it seems to be intact wearing that armor you could rip it right off then those Raiders get an Express ticket to hell you dig can't be too hard I'll see what I can do while it's not as much of a change if we show up with a minigun Fallout 4 accounts for that as well well it's got a mini gun and it seems to be intact wearing that armor you could rip it right off then those Raiders get an Express ticket to hell you dig actually I got a mini gun right here we're set well all right maybe our Luck's finally turning around once you that power armor and that minigun show up outside those Raiders I know they picked the wrong fight good luck this one was suggested by multiple people on Discord and in the YouTube comments in Fallout New Vegas you can find Aster patrolling with a group of troopers at Camp Searchlight if you have been to Cottonwood Cove you can reveal this to him he explains that the NCR is keeping an eye on that place still he very clearly has his hands full with the Searchlight area it having just been hit by a chemical attack from the legion and all Aster will tell The Courier to get some Intel from the camp and plant a bug on the legion's radio this can be quickly done with a bit of sneaking and we can return to Astor with all the information we found out about Cottonwood this is when Aster will say he wants someone to take out the camp for good killing every legionary in the area would be a good start still it doesn't stop them from reforming later which would indeed happen luckily there is a way to prevent Cottonwood from hosting Legion or anyone else ever again on Cottonwood wood Overlook we can find this truck teetering off the edge door facing the camp we can open this hatch during the quest and let all of the toxic waste barrels fall into the settlement killing every Legion guard who gets close let's hear it what how did you pull it off that's exactly what we needed to put a cork in that cam collegium won't be moving through there anytime soon fitting that the camp was taken care of in a way similar to Searchlight thank you for taking care of that place for us one of the best parts of doing the quest in eye for an eye this way is how the devs handle going to the Fort afterwards if you still wanted to play a legion run after this you could so they give the colas a radiation suit to protect him from the barrels a good tactic indeed but this also comes with some unique dialogue I warned them about that truck weeks ago always be prepared for any hazardous radiation I said those headstrong fools should have listened are you ready to head upriver this is just another excellent example of New Vegas giving the player creative options to finish their goals and if you have a favorite alternate way to complete any Fallout Quest make sure to tell me about them in the comments Below in Fallout New Vegas there are weapons you can only get with console commands being on PC certainly has its perks regardless of standard cut content you can find this way we can also come across some absolutely ridiculous guns that can be a lot of fun when you're stomping around the Mojave first we are looking at the federator a debug automatic Goss rifle that can be found in the test mintat cell or by using console commands to spawn it into your inventory this Goss rifle has infinite ammo and fires automatically making it just a killing machine no matter what's in front of you it's game over but the same can be said for the other two like the debug megapist you can get this by using console commands to spawn it into the game emerald and it looks and functions just like a regular nine millimeter pistol the big difference is the insane amount of damage it does you're going to be one shotting anything with this pistol period finally for the laser Buffs out there the disintegrator this much like the previous guns looks just like its in-game counterpart the laser rifle still it does one hit damage to anything disintegrating it on contact all right [Music] these guns are all just really fun to mess around with and it's nice that we still have access to them in the final version of Fallout New Vegas this has been suggested by many people on Discord and in the YouTube comments but most recently by pzez23 in Fallout New Vegas we can come across many small details and exciting discoveries that really tie the game world together one such location is the unmarked deathclaw Promontory on the east side of the river across from a prospector's camp here we can find all of the deathclaws New Vegas has been hiding from us and if you thought Quarry Junction was rough this place is like the hard mode version of that area no place to hide mixed with tight valleys make this peninsula a literal death trap but if you can manage the death Clause there is quite the reward waiting for you we can find two Prospectors here each wearing power armor with one wearing quite possibly the best and rarest in the game The Enclave remnants power armor can be looted and if you have the Power Armor training perk it's yours to wear with the op jury rigging perk you can even repair this armor with the t-51b you find here but now we have to find the helmet to make this complete that Journey will bring us to Silver Peak mine which lies on the road to Jacob's town and is pretty close to the remnants bunker itself this places no walk in the park either as the mine is dark and filled with the shadows and noises of Cazadores which will make short work of any Explorer foolish enough to breach the entrance after working our way through the flying killing machines we can find an unlocked gate that will have the helmet we are looking for lying next to the skeleton of an assumed Enclave member who spent their last days here looting it we can use jury rigging again to repair the helmet with the t-51b piece that we found at the Promontory and now we are rocking the best armor in the game at least in my opinion this is not the only way to get this armor set in the game either but it certainly is the fastest as arcade's Quest can take quite some time and the remnants will only really have this towards the end game an interesting fact about The Enclave remnants armor is that game director Joshua Sawyer had planned to make make every NPC in the game hostile to the player if they were wearing this taking from The Fallout 2 story of The Enclave being vilified by most everyone in the area I imagine this would involve people being surprised to see a set of this armor out in the wild this was cut and changed because Sawyer believed it took away from the players experience in game and I can see why but it would be a fun trade-off either way to me this is the most iconic armor in the Fallout series being modeled after the advanced power armor from Fallout 2. not only is it great to see it in Fallout New Vegas but it's a must-have for item collectors in any playthrough shout out to Kitty from the Discord for suggesting this one in Fallout New Vegas if you travel to Camp McCarran The Courier can speak to private Christina Morales inside The Concourse here doing so will reveal that she has recently lost her husband an NCR Ranger during a firefight with the fiends this starts a semi-unmarked quest to retrieve the body of Esteban Morales I say Simeon marked because the quest itself is considered unmarked but we get a map marker to see where Esteban wound up an NCR Trooper will stop and warn us about the fiends on our way up to the scene seems Esteban is in between a group of buildings and the Raiders have the areas surrounded we can find Ranger Jackson's body here as well nothing happens if we recover him though picking off the fiends we can bring the Fallen Trooper to his brothers in arms and they will promise to send him back to California I don't believe it who the hell are you man how did you just walk right up and pull him out of there bullshit what anybody else would have done is get their asses killed you're leading some kind of Charmed Life we'll make sure Ranger Morales body gets sent back home you don't have to you know pick him up on your shoulder and hold them to California even though I believe you would if you had to you should go tell Private Morales the news I know she'll be relieved though the dialogue will change if we take an extreme amount of damage during the mission oh my God are you okay you've got to get to a medic doc Kemp can Pat you up back at base now could you sacrifice your body like that you never even met him if the NCR doesn't have a medal for this they should make one up returning to Christina puts her at ease and the whole Quest just feels nice to do this is pretty easily Miserable as one could not visit The Concourse at all in a playthrough let alone talk to Morales it is undoubtedly one of the saddest quests in New Vegas in Fallout New Vegas while in freeside you may see a kid or group of kids chasing a giant rat around the old Mormon Fort to some it may just look like a fun game that the children do to stay busy but the truth is a bit darker than that these kids are chasing their dinner and if they don't catch it they likely won't eat freeze side is a rough area with a lot of poor and downtrodden people the good news is we can kill the rat and secure dinner for the kids after taking care of the Rat we can even see the kids eat it sometimes [Music] foreign thanks Mister thank you to Golden mail for suggesting this in the YouTube comments in Fallout New Vegas we can meet Old Lady Gibson she is a scavenger of the Mojave and has been most of her life she will mention that her favorite piece is the O she got from the Repcon side and we can actually see where she got it in game heading to the Repcon test site if we look at the sign we can see the O is missing and this is the place Gibson got her seat from The Fallout series is filled with small details like this and it makes the game worlds feel that much more alive big thanks to nil 8r79 on the Discord server for suggesting this one in Fallout 3 after we've done the quest take it back an Engaged project Purity we will find a sleazy ghoul named Griffin outside of the Museum of History who will be Shilling his own version of aquapura cleverly named Aqua Kira one of the first things people notice about Griffin is his unusually full head of hair as ghouls often lose most if not all of their hair during the ghoulification process it looks like a somewhat out of place Wick and it turns out that it is though he claims his locks are due to the healing properties of aquakira friends have you stopped combing your hair afraid of pulling out the few remaining plugs well fear no longer cast your gaze upon my luxurious and now you too can get your hair back with the amazing Aqua Cura guaranteed for your battle caps back wow we can find a mess of these wigs in the museum Authority building inside a cabinet in one of the production rooms and if we wear this fancy rug and talk to Griffin we can get a bit of a unique dialogue with him welcome back what can I do for you yeah uh look at that we practically have the same haircut uh what are the chances of that big thanks to rocked from the Discord for suggesting this one in Fallout New Vegas we can find Jacob's town a quaint little settlement outside of downtown Vegas inhabited by Marcus and his super mutant family on the outskirts of town we can find Charleston cave this cave is a nightmare filled to the brim with Night Stalker and enough twists and turns to get most people lost fast deep in the flooded Chambers at the bottom of the cavern we can find something that many explorers miss most people are here for the quest guess who I saw today and might have missed it altogether due to the confusing tunnels here this bunker lies hidden in one of the corners of the under Chambers and is both a nice find and a disturbing one the shelter looks sturdy and is held up well for over 200 years and we can find some ammo purified water and some first aid Kims on the rack there's even a bed on the floor we can also find an audio log that seems to be from the person using this bunker from around the time the bombs dropped and it has some disturbing overtones to say the least so the Reds finally hit us just like I always said they would still there as far as I know but that probably won't last long didn't get accepted into one of the vaults so I did the next best thing and had this place built got massive debts but who cares now that's every man for himself now care of the Paulson voice since he knew about this place these supplies are from me and nobody else there's a woman and her daughter up in one of the rooms of the lodge I go pay him a visit tomorrow suppose you managed to make it to the fort in Fallout New Vegas before going to the strip and speaking to Mr house inside the lucky 38. if that's the case he will have a few unique dialogue lines reflecting that you blew him off quite an honor use burned my invite you would be the first person to set foot inside the Lucky 38 in over 200 years but you still wound up here right where I wanted you I knew I could rely on Caesar to return the Platinum chip to you but that's not going to happen because you're going to work for me thank you to spymaster 66 for suggesting this one on the Discord server in Fallout New Vegas we can find a broken Howitzer cannon when doing a legion run if we talk to Lucius we can get a quest to fix this bad boy leading us to the Boomers we want them to help us so becoming friends with the group is a good idea after the questing at Nellis we can grab a firing mechanism to fix the cannon at the Fort which will then Aid the Legion in the battle at Hoover Dam speaking of big guns that can be used that people Miss as suggested by craftwork on the Discord server we can go to the x7a left field artillery and fire the giant gun at the Boomtown Target Zone just some fun small details that people can easily Miss shout out to scan from the Discord for suggesting this one also check out loner on YouTube who has posted about this before link can be found in the description in Fallout 3 we start our adventure literally at Birth and go through our childhood in Vault 101 a tradition of the vault is to bestow each dweller with a Pip Boy on the day of their 10th birthday we see this in action in Fallout 3. after various Shenanigans the intercom will begin to ring prompting James to walk over to it engaging the rest of the quest we can insert the intercom ourselves for a bit of dialogue with Jonas though something that a whole lot of players probably didn't do oh hey it's Jonas happy birthday sorry I couldn't be at your party listen would you put your dad on can you put your dad on please totally kill her though can you put your dad on please The Fallout series is filled with exciting locations pretty much every game in the lineup has at least one place that stands out for one reason or another and I want to talk about two that are my favorite a surprising amount of people seem to miss what's going on with the names of these places first arafu and Fallout 3. this settlement is named this way because of the sign on the overpass it read careful next exit pre-war and since then the first and last letter rubbed off leading to the locals calling it arafu a very similar thing is going on with Novak and Fallout New Vegas though it is hinted at much stronger because we can still see the lettering from before in front of the hotel the No Vacancy sign lost most of its letters so the locals referred to the area as Novak do you have a favorite city name in The Fallout series I would love to see more examples of this clever naming pattern so let me know in the comments below big thanks to Nasser on the Discord for suggesting this one in Fallout New Vegas you will meet the Boomers at Nellis Air Force Base their primary focus at the moment is raising the Lady in the Water a crashed B-29 bomber that is on the surface of Lake Mead going through the quest Volare will see The Courier use inflation devices to raise it from the lake and loyal will state that the boomers are sending robots to clean up the parts as we can see beforehand the Boomers already have a bomber in their hangar but this one was found in the old Museum and they can only use it for parts the one in Lake Mead is pretty much entirely intact after some time in game we can see the Boomers repairing the plane to complete working order something a lot of people Miss because very few come back to Nellis after helping the Boomers another small detail that doesn't have to be in the game but makes the world have that much more depth you gotta love things like this this was suggested by Nasser on the Discord he had a message for his friend as well which was come to Brazil Brit in Fallout New Vegas one of the factions we can interact with is the great cons if you establish a good relationship with them and then travel to Nelson you can kick off a line of events that can make you the absolute leader of the tribe speaking with Dead Sea we can get a quest to attack Camp forlorn hope all we have to do is take out all the officers at the camp and return to Dead Sea once that is completed we have to head to Red Rock Canyon speaking with Papa Khan he will be so impressed with what we did that he will name The Courier his Heir in the cons making you next in line for leadership now all we have to do is take out Papa Khan silently and the tribe is ours speaking with Regis we can even decide the future of the great cons there is an option to fight everyone sending them to fight it out against both factions at the dam if we so wish this is another way to quickly get the cons to side with the NCR as well oh that's the end of that thank you to Max from the Discord for suggesting this one the Point Lookout DLC for Fallout 3 is a Fantastic Voyage into a murky swampland filled with plenty of dangers to keep you busy for hours one of the most significant landmarks most everyone will instantly see is the Point Lookout Lighthouse heading to the top of the lighthouse we can see the bulb is broken still we can find a holotape note that talks about a crash truck carrying a solution to this problem and we can find it in game in between the detention camp and the cathedral we can find the truck wreckage and a brand new bulb inside taking this back to the top of the lighthouse changing the bulb and flipping the switch will engage the light and now we have a functioning Lighthouse here in Point Lookout this is an excellent small detail and really adds some personality to the area to me it's worth doing every playthrough in Fallout New Vegas if you use console commands to warp to the Lucky 38 Penthouse before visiting New Vegas proper you can come across a somewhat surprising site we will find an empty Penthouse filled with liminality the only person here is an eerie human NPC version of Mr house he looks nothing like he should he uses a generic male voice and has pretty much no dialogue what do you need bye one could say this is just a placeholder for Mr house but even that doesn't really make sense to me what would be the purpose we would never see this in game so unless New Vegas needs to Mark Mr house as being in the Lucky 38 indefinitely the whole thing comes off as spooky at the very least foreign Vegas we can come across a disgruntled Bounty Hunter named little Buster he will be punching his cares away at Camp McCarran with his unique unarmed weapon the cram opener hey yeah next time you see me maybe I'll be rolling in a shitload of caps right Nothing is Stopping You from killing him and taking it now but if we complete the quest 3 card Bounty and take out the fiends listed little Buster will be gone from the area turns out the next time we see him he isn't rolling in caps he's actually dead outside the old Mormon Fort laying on the train tracks of course we can loot the cram opener from him here but some may miss this opportunity because it's such a poorly trafficked area regardless it's nice that obsidian tied his little story together even if it didn't turn out so well shout out to drod from the Discord for suggesting this in Fallout 4 you can come across vault tech lunch boxes these boxes will give you random rewards when you open them maybe some nuka-cola or perhaps a dirty mute fruit but one thing about these vault-tec Treasures seems to go unnoticed by a good amount of people when the lunch boxes are opened you can see some crudely Drawn Faces if you take a look inside not too sure what they are supposed to be or why they're even there but it's something you could easily Miss if you didn't know they were the there and now you won't be able to not see them this video was suggested by a user on Discord in Fallout 2 when you find yourself in broken Hills make sure to pay the scientist and his rad scorpion to visit while we are in here we need to steal the spectacles from the Scorpion now we make our way to new Reno heading over to ronesco's Pharmacy on the west side of town during a conversation with ronesco we can give him the glasses and there are a couple rewards for this including a discount at a shop but if we turn these down it opens up the path to an incredibly rare item what we have to do is ask renesco 20 times about the glasses after giving them to him once we do he will get frustrated with the line of questioning and thrust the Pip-Boy medical enhancer into our faces the in-game description reads the Pip-Boy medical enhancer consists of a storage Hollow disk microfilament cord headgear and an optical sensor that is placed over the user's left eye when used in Optical flash transmits a dictionary of physician skills and know-how into to the user's memory permanently improving the user's doctor skill due to this being an unmarked Quest and the NPCs involved being so out of the way most people who play Fallout 2 miss this item entirely once used the chosen one will Proclaim whoa The Doctor Is In and the log will read you have used the Pip-Boy medical enhancer a vast amount of medical knowledge floods your brain it will increase the chosen one's doctor skill by 10. thank you to uji in the Discord for suggesting this one in Fallout New Vegas while in the town of Novak we can visit the Dyno bike gift shop inside the giant T-rex behind a locked door we can find a ton of dinky the T-Rex souvenirs that gun and more importantly for this video toy rockets most people make a habit of grabbing these toys before doing the Come Fly with Me quest which sees us use them as Rocket Fuel they do have another use in New Vegas though and it will take us to Nellis Air Force Base the Boomers that inhabit this base are not used to Outsiders and have little to note trading with the Mojave Pearl their leader will request you get on the good side of the tribe and these Rockets can help with that in a great way we can find many Boomers the children of the tribe running around playing going to school and pretty much doing anything else you would expect a kid to do in the post-apocalypse if you have a Charisma 7 or higher The Courier will get unique dialogue options each kid has some type of game they are playing seemingly based on skill magazines and if you have some of these rocket toys in your inventory The Courier will be able to gift them to a lot of the mini Boomers most people likely miss this as Charisma is widely considered a dump stat in Fallout New Vegas leading mini to set it to one and use the points on other parts of their build regardless if you have the stats it makes dealing with the Boomers that much easier in Fallout 4 when wearing a mining helmet if you try to use the Pip-Boy flashlight the lamp on the hat will turn on instead this will give you a front-facing light like when wearing power armor also like power armor helmets these mining hats can be customized changing the color of the shown light if you aren't a fan of the wrist mounted one this is an excellent way to get a better flashlight in Fallout 4. this is just a tiny detail that makes the world of Fallout 4 a little more immersive shout out to scooter on the Discord for suggesting this one in Fallout New Vegas if you head to the tops and confront Benny Focus will engage you as you leave giving you the mark of kaizar if you do this before you go to nipton volpus will have some unique dialogue oh I don't know if you recognize me from this trip when I had to do the mark of kaisar I wasn't wearing a dog's head at the time don't worry I won't have you lash to a cross like the rest of these degenerates it's useful that you happen by I want you to witness the fate of the town of nipton to memorize every detail and then when you move on I want you to teach everyone you meet the lesson that kaisar's Legion taught here especially any NCR troops you run across this has been suggested by quite a few people but most recently the pro-game freak on Discord in the Fallout New Vegas DLC Lonesome Road we can find an extremely rare item in fact this is the only time that we can find this at all After exiting the Hopeville Silo if we head to the back of the Solitaire gas station we have a 1 in 10 chance of a nuka-cola Quantum spawning in this crate if you miss it you miss it you would have to reload a save before you leave The Silo in order to reroll the contents of this crate this is the only nuka-cola Quantum in the entire game so if you're a collector of rare items this will be a must grab for you on every playthrough in Fallout 3 the largest slaver encampment by far is Paradise Falls the location acts as a veritable Garden of Eden for scumbags but it also has a cool feature with its entrance you can actually open and close this gate much like the entrance to Diamond City and Fallout 4 which I covered in a past video just on a much smaller scale the gate itself should look familiar as we can see the tall boy statue is missing an arm this appendage has been used to make a sturdy Gateway into slaver Country USA small details like this are what makes the Fallout Series so great each little thing adds up to one of the most immersive universes in gaming history in Fallout 4 we start out in sanctuary Hills based on the real world Minutemen National Park while in this pre-war world we have limited time to interact with things before the game wants us to go to Vault 111. I want to take a look at a couple of things I found interesting about this area first the vault-tec salesman has a clipboard and we never see what is on it usually but taking the camera over to Behind The Man shows that it has paperwork that features the special system from Fallout this relates to him having you set up your stats at the door another thing I have noticed about pre-war Sanctuary is that it is missing a lot of things that seem just to appear after the bombs drop most notably the sanctuary Hills Sign other items include the bunker that can be found outside one of the houses and the playground equipment by the Riverside while it's strange that these things show up later it makes sense that Bethesda didn't add them to the pre-war as the player would never usually see these areas following the path of the game especially since trying to leave will cause the bombs to drop in Fallout New Vegas after you have made a name for yourself and got some levels under your belt while walking around freeside you may get stopped by a thug now free side thugs aren't anything rare or unique but this one seems to have a change of demeanor once they recognize you and it makes for a pretty funny encounter give me all your cap whoa I'm sorry I didn't know it was you please don't hurt me I've got a wife and kids and pets and stuff there is an astounding amount of Fallout related things in the 2002 PlayStation 2 interplay title run like hell starting with the voice actors we can find Cree Summer who voiced Tandy in Fallout and Lynette in Fallout 2. hi Nick I left early to check on the organisms we found in the ocean yesterday ah they're amazing the things multiply so fast we're not even sure how the ecosystem of the planet keeps them in check finally someone else who sees of course you've probably been everywhere so this this must be hell for you we can find our boy Jason Martinson who voices Myron and Boone oh hello sir how your Niles boy aren't you yes sir well good morning tell your dad hi for me and uh stay out of trouble yes sir my wife's dead I want the son of a bitch who sold her the game is filled with actors that appeared in previous Fallout games Clancy Brown Kevin Michael Richardson Pamela Adlon Greg Griffin B.J Ward tress McNeil and Corey burton all have roles and run like hell on top of all the familiar voice actors inonzer composed the music for run like hell Zur would later go on to write most of the music we hear in the Fallout games today if you are a fan of Fallout Brotherhood of Steel have no fear your favorite drink has returned balls vending machines litter this game and really make you think about how this drink has survived so many crazy scenarios finally we come to the main event of the Fallout references in this game the Pip Boy protein bar these are found in vending machines like the balls drinks and can be used to restore a small amount of Health I think it's cool interplay added Throwbacks to fall out in this game and had Bethesda not stepped in this could have been the last time we saw Vault boy in a video game I want to send out a big thanks to everybody who's been leaving suggestions in the YouTube comments and on the Discord server this is one of the most suggested so thank you very much in Fallout New Vegas while in freeside we can come across rot face a panhandling ghoul outside of Mick and Rouse that will offer tips and info on the surrounding area for the price of one cap after exhausting all of rotface's dialogue if we wait a few days and come back to freeside he will be wearing a fancy new hat which interestingly belongs to eulogy Jones from Paradise Falls in Fallout 3. this doesn't seem to be a coincidence either as the hat does not appear in Fallout 3 just here in New Vegas so who knows how it got here diving deeper we can find that this was part of a larger Quest involving rotface that would see the ghoul raises prices each time you tipped him enough going from one cap to 10 and from 10 caps to 100. this could lead to rotface wearing eulogy's entire outfit there is a mod that restores this content but the closer renamed to reflect rotface this was how it was supposed to appear then perhaps it may not be the close of the Paradise Falls head honcho still the hat is a new item it wasn't in Fallout 3 and when we have no mods affecting it the name shows as eulogy Jones's hat either way rotface is a likable character that deserves a new hat so make sure to pay him a visit on your next playthrough thanks to garmfield and the Discord for suggesting this one in the Fallout 3 DLC Point Lookout many things are out to stop the lone Wanderer swamp folk sea life and even a pre-war golified Russian circus bear we can find posters all over town about ruska the Wonder bear but just out of bounds to the north of the Sacred bog entrance we can meet her much like the rest of the yaoge in Fallout 3 ruska will be hostile unless we have the animal friend perk ruska is pretty big according to the wiki she's about 20 percent larger than other yaguay still so we can find her here playing with her big red ball waiting for the next group of swamp folk to stumble into her all Cove this was suggested by Johnny Boy on the Discord in the Fallout New Vegas DLC dead money The Courier heads to the Sierra Madre Casino after following a radio signal once there we learned quite a bit about the area and the people who inhabited it this whole place was built to protect a woman named Vera keys from the war her voice fills the hollowed Resort and Holograms of the Starlet litter the area we can find her final resting place next to the elevator that leads to the Vault the man who built all of this can be found as well after learning Vera planned on robbing the casino with Dean Domino Sinclair planned on locking her away with her own greed still once he found out that Dean was blackmailing Vera he tried to roll his plan back this is why we can find a hollow tape that has been ripped out of the Vault terminal not too far away we can see the founders remains in Sinclair's bag just an excellent little detail that ties the whole story together in Fallout 3 you should locate the capital post if you find yourself around lot on Farm Plaza this is an easily miscible office complex that acted as a newspaper publication before the war inside on a lower floor we can find the body of Gibson he has been decapitated it almost looks like his head has been Twisted off and placed in front of him he's carrying a few things on his person but most importantly he has a key and a scrap of paper the note reading searched the house moving to Minefield we can find this house among a few others but this one stands out blood is splattered on the ground and there's a handprint Left Behind as an aftermath to some sort of grisly scene the door is locked but the key to this door can be found on Arkansas an Old Timer with an itchy trigger finger that carries a sniper rifle once inside the Gibson house we can find a perfect model home replicating the very house that we are in the model is also locked but the key we got from Gibson will open it this whole scenario is a giant reference to the Fantastic hideo Kojima game snatcher a cyberpunk thriller that sees Gillian seed investigate humanoid robots known as snatchers after having his head to Twisted off in the game jean-jac Gibson will leave a memo that says search the house after which Gillian and Metal Gear will investigate Gibson's house inside the home we can find a model described as a perfect miniature of the home in snatcher this model is a music box but there's nothing inside while in Fallout 3 the Gibson model is locked it very hard and has some random food and Chunk in it this isn't the end of the references to Kojima here remember when we started this adventure at La alfon Plaza well this is a real world location but I believe the devs chose to place Gibson's body here to further the connection to Kojima as the law off on tarib Project is one of the main plots of the Metal Gear Solid series just some devs showing some love to Kojima you'll love to see it as we are all familiar with in Fallout 4 we wake up in a cryogenic tube and start our Commonwealth Adventure after a brief pre-war segment the first enemies we come across are rad roaches that have infested the Dank Vault underground during the fight with these bugs we can use Vats to Target them more accurately the problem with this is we haven't picked up a Pip Boy yet meaning the sole survivor is capable of using Vats without one and there's a terminal in The Institute that reads and select gen 3 units the synthetic brain is indeed capable of accepting specific enhancements to the visual cortex basal ganglia and right paretal cortex the result is substantially improved combat Effectiveness due to two factors an increased understanding of weapon accuracy to the extent that the combatant can actually visualize the percentage of effectively hitting targets or smaller areas on those targets and two an altered sense of perception that mimics the effect of slowing or even stopping time using this info mixed with the Myriad of other hints in Fallout 4 I can safely assume the sole survivor is a synth replacement made to take Father's Place once he passes on many people have said that the Courier in New Vegas can use Vats before getting the Pip-Boy as well but this is not true the sole survivor is the only player character that has this ability in Fallout 4 sitting right next to the combat zone in downtown Boston we find the Warren Theater this pre-war building actually exists in real life and shares the same name but it's what's inside that interests us the most when it comes to this video going through the lobby of this rundown theater and into the elevator will bring us to the actual performance area we can see various mannequins set up on the stage almost looking like they're putting on a play but one of these figures stands out the most in the back a lone synth keeps a vigil and if you're not aligned with the Institute this guy will attack on site this is a nice little wake-up call from Bethesda for people exploring the area who might have gotten too comfortable though I believe the Whispering Hills mod pulled the trick off a little better this is good okay of course what's up with their faces what the fuck okay okay [Laughter] that was good as fuck that got me so good a surprising amount of people have suggested this one over the past couple of months most recently Elite worm on the Discord one of my childhood friends even went as far as to kill Three Dog over this when Fallout 3 came out because he thought he had tricked him in Fallout 3 if you start the quest Galaxy news radio after finding your dad three dog will offer the location of a military weapons cache as a reward for helping with the good fight you can get this option with a speech check before you find James but you run the risk of being locked out of it entirely if you fail after going to the museum and grabbing the Virgo 2 dish we take it to the Washington Monument and boost the signal of Galaxy news radio returning to three dog he will give us a Holo tape that points to Hamilton's Hideaway as the location of the cash The Hideaway can be a bit confusing to navigate and the location of the stash can be hard to find as well nestled in a hole in the wall in the North northwest corner of the concrete tunnels inside we can find some pretty basic things leveled armor ammo a mini nuke an assault rifle and even a stealth Boy the only way to get this key that unlocks the room is by completing the quest this way if you kill Three Dog the required key will not spawn on his body so no Three Dog isn't lying still some people probably wouldn't consider this that exciting of a reward regardless these things can help out quite a bit and it's nice to hear GNR without the static shout out to garmfield on the Discord server for suggesting this one in the Fallout 3 DLC Point Lookout we enter a murky swamp filled with loads of things to discover and one of the most impressive lies underwater just off the shore of the coastal Grotto marked by a buoy we can find these enormous skeletal remains of a T-Rex The Fallout Series has a fun history with the prehistoric with devs even considering making the original game about time travel and dinosaurs this massive dinos skeleton may or may not be referencing that considering we can find a human frame Heroes as well with a lever action rifle and ammo boxes a safe nearby contains a bunch of Loot and adds to the mysterious story being told here this could be trying to make a reference to the original changed plot of The Fallout series if it implies these two beings coexisted especially with such an advanced rifle present as there is no way guns were around at the time of dinosaurs perhaps hinting at time travel we can find it pretty much intact but far less mysterious Tyrannosaurus Rex bone collection in the Museum of History as well just more small details that make the world of Fallout that much more fun to explore in the Fallout New Vegas DLC Lonesome Road we traveled to the divide and learn a lot about ourselves along the way one thing about Lonesome Road that gets overlooked quite often is the fact that Ulysses The Courier we meet here watches us from the jump in at least two locations we can see this for ourselves though I have heard rumors of other places to spot Ulysses these are the two I can confirm first we can see Ulysses while heading towards the Crow's Nest he will be overlooking the broken Highway and staring a hole through us while doing so the second time we can see him is by the Sunstone Tower after he speaks through Eddie we can see him walking off in the distance this is an incredibly cool small detail that really drives the character of Ulysses home if you know for sure of any other places we can spot him let me know on Discord in the video suggestions with a screenshot or something like that and I will update the video as far as I know these are the only two locations to see him Fallout New Vegas the quest there stands the grass will send you to Vault 22. before heading out you can hear about a scientist named Keeley who's been doing work there after speaking to Keeley we learned that spores in the air are behind the wild plant life surrounding Vault 22. we can see these spores under keeley's UV light on level 2 of The Vault after helping her Purge the area we can see that the spores are no longer in the air if we come back to the light a terrific small detail most players would likely miss that adds to the immersion of Fallout New Vegas in Fallout New Vegas we can find vault 34 protected by hordes of golden geckos and mass amounts of toxic waste that seep radiation into anything nearby not to mention once inside we have the crazed Vault dwellers turned ghoul and the copious levels of water that have plunged a lot of the Vault into murky Darkness it's a hellscape the NCR can point us towards this Vault with the hard luck Blues Quest but you might want to enter the surrounding cave away from the group of geckos if the Courier comes from the north of this area a top entrance can be found I've seen people avoid the hole thinking it would lead to instant death but that is not the case it just acts as a small shortcut to the Vault that allows you to skip some geckos if you want New Vegas has a ton of alternate entrances and exits so if you know of any of the viewers might not know about drop a comment on the video to let us know in Fallout New Vegas we can come across the one an undetonated nuclear bomb in the middle of the desert the thing I want to talk about is The Branding on the side of this particular doomsday device looking closely we can see what looks like a simplified low quality or even modified vault-tec logo while this encounter requires the wild Wasteland perk and thus shouldn't necessarily be taken as Canon it's still interesting to see this on the side of the bomb it has been a long time theory that vault-tec in hand with The Enclave kicked off The Great War to get their missions in motion this was to be confirmed in the canceled Fallout movie where it would have been revealed that vault-tec launched the first strike while the placement of this bomb can be easily explained with the wild Wasteland perk the bomb's design doesn't have to be held to those same standards I like to think that this is the one that started the war hence the name of the encounter that is why it's branded with a logo resembling vault-tec perhaps a nuclear division we haven't even seen I have seen a lot of comments on my channel and discussion elsewhere about what happens if you take out vulpis before you get to nipton or before you hit the tops Casino both locations have a spawn point for volpus in which he will engage the player in nipton Gaben will show up in his place and offer pretty much an identical speech don't worry I won't have you lash to a cross like the rest of these degenerates it's useful that you happen by I want you to witness the fate of nipton to memorize every detail and then when you move off well I'd like you to move west towards the Mojave Outpost to let the profligates there know about the little servant I prepared for them here I am Gaben of kaizar's Legion I serve my master as the one of his frumentary we frumintara he Are Soldiers of a different strike capable in battle but skilled as infiltrators and agents as well at the tops illyrio shows up and gives us basically the same rundown though he will mention the death of volpus the eyes of the mighty Kaiser are upon you he admires your accomplishments and bestows upon you the exceptional gift of his mark your crimes against the legion including the death of The Fearless wool Pace in Kuta are hereby forgiven kaisar will not extend this Mercy again my lord requires Your Presence at his camp at fortification Hill his Mark will guarantee your safe conduct through our lands incidentally it will interest you to know that the man you seek has fled the strip and is likely making haste for kaisar's Camp as we speak shout out to Max on the Discord for suggesting this one in Fallout New Vegas you can encounter quite a unique home if you travel to the northern part of the map Brooks Tumbleweed Ranch takes its name quite seriously as inside we can find the Tumbleweeds that call this place home one in the living room and one in the bedroom seemingly taking a nap interestingly the items in the shack are owned likely implying that the Tumbleweeds own the property though outside there is one living creature to find amongst the free-range tumbleweeds we can find a nightkin that will turn off his stealth Boy when we get close you want to buy wind Robin right here where did you come from tumble what crazy with low prices on wind Brahman you buy one all they are very good win Brahman all caps haha stupid human obviously this is a bad deal and we can kill him and take our caps back after the deed is done if you refuse the offer it will lead to him being hostile anyway so this is the best way for it to pan out this is a fun location to find and to me show signs of the classic Fallout humor in Fallout New Vegas just outside of Novak we can find Gibson's scrapyard along with the owner Old Lady Gibson Gibson has become a fan favorite over the years and her services are often used to solve the copious amount of junk found in the Mojave if the Courier was to take Old Lady Gibson out for some reason though they would find quite the nice reward waiting for them as we can loot a unique sawed-off shotgun called Big Boomer from her person this gun has a one-of-a-kind design with the words big Boomer emblazoned on the grip and the shotgun has more damage than its standard counterparts it's actually a pretty decent weapon to use we can also find some in-game files that show an unused texture for the big Boomer making it look more similar to Fallout 3's sawed-off shotguns whatever the case many people don't kill Old Lady Gibson and grab this piece but this is the Wasteland you will need all the help you're gonna get thank you to easily and appius for suggesting this one on the Discord server in Fallout New Vegas we can go to Sunny Smiles in goodsprings for a nice rundown of life in the Mojave during this a few opportunities for Unique dialogue will show up first the good spring settler being attacked by geckos will raise our rep with the town and gift us water after saving her this is a nice little boost to have so early in the game especially if you plan on helping Ringo holy moly if you didn't come here like you'd done I'd be a goner for sure I came up here to draw water but here you should have what I got you look thirsty as for the topic of the video If Sonny's dog Cheyenne dies in combat we will receive some understandable unique dialogue from her confounded Cheyenne why'd you have to go running in like that you were supposed to stay I'm sorry you shouldn't have to see me like this I'm not gonna be very good company right now I did have another thing to teach but I'll understand if you'd rather I just pay you so you could be on your way okay well good luck to you I'm heading back to the prospector I could use a drink about now in the Fallout New Vegas DLC Old World Blues we find ourselves at the mercy of mad scientists turned post-apocalyptic robots in the Big Mountain facility Dr Klein and his group of wayward floating Brethren have removed your spine heart and most importantly to this video your brain because of this we actually get some dialogue with what is essentially ourselves during the in-game of the DLC one of the first things people notice about this brain is the voice many people relate it to the sound of Stewie Griffin from Family Guy this is no coincidence as the voice actor Sunil mahathra confirmed he based the character on the Family Guy Star well well look who finally dragged themselves in out of the Wasteland and where have we been crawling through pits of radioactive muck again if you were playing a female character The Voice will remain the same but our brain does have an explanation for this ah with feminine sounding voice modulator is defined in the forbidden zone it's not as though brain-sustaining life support tanks grow on trees I had to take what I could get it also seems our brain has picked up some tunes on the various Ventures around the Wasteland as we can hear it hum the Begin Again song from the dead money DLC which regularly plays on The Mysterious broadcast around Big MT [Music] um YouTube thank you to Lee relo from The Discord server for suggesting this one in Fallout 3 we can hear the Amazing Adventures of Herbert daring dashwood and his manservant Argyle the old school broadcast on GNR sets a great scene and is very interesting to listen to Argyle on our hunt for bobbleheads we will be led to an unmarked location known as rockopolis the flags that hang above the hidden entrance are the only hint that there is something here once inside next to the unarmed bobble head we can find the body of argyle and while there is some more here that we can find around like a hollow tape the more interesting thing that many people Miss is that we can also meet dashwood himself and tell him the fate of his longtime friend in tin Penny Tower we can meet Herbert and chat him up about various things but if we have already found Argyle he will have this to say Argyle was my manservant ah but that's really just a fancy word for the guy who saves my sorry skin on a regular occasion he was a ghoul you see been around since before the war we met when I stole his girlfriend back in 41. we've been best friends ever since we got separated a long time ago and never reunited if you find Argyle out there somewhere you'll be sure and tell me okay dead Argyle you you're sure my God I always thought he'd outlive Me by at least a hundred years poor bastard but thank you thank you for telling me at least now I know at least now the poor guy can catch a breather I'd like to return your kindness here take this key it unlocks my safe lots of stuff in there I'll never use again my adventuring days are over in Fallout 4 we can meet many wonderful characters and great companions Boston is filled with exciting people post-war but one of the most interesting is Deacon a railroad member he will even vouch for the sole survivor when they show up at the old North Church who is this WOW news flash boss this guy is kind of a big deal out there do we know each other I didn't need to meet you to hear about you you have made waves you've left a trail of Destruction in your wake gone places no sane person would go alone so you're vouching for him yes trust me he's someone we want on our side Deacon seems to know a lot about us and we can actually see him observing us throughout the game Deacon will appear in some sort of Disguise in various locations around the Commonwealth and even have some bits to say to the sole survivor after meeting McDonough we can find him posing as a guard in Diamond City hey hey there what's up what a day huh welcome to the uh great green Jewel you'll totally love it here don't you have like important things to do hi nothing more to say we can spot Deacon acting as a Drifter and good neighbor and even see him using one of the pods in the memory Dent hi I'm looking weapons what's up what a day huh everyone's welcome and Good Neighbor even me don't you have like important things to do nothing more to say and finally we can see him pretending to run for the Caravans at Bunker Hill hey there what's up what a day huh sure love trading here for trade stuff don't you have like important things to do nothing more to say it certainly adds a lot of depth to the character of Deacon when we see him in different locations like this and it makes meeting him later that much more rewarding once we do know about it just a small nice little detail Bethesda added to Fallout 4. thank you to Philip and kitty from the Discord server for suggesting this one in Fallout New Vegas we can travel to Bitter Springs this location saw quite the tragedy when the NCR flushed the cons out and executed the civilians that started to flee including the sick elderly and children the State of Affairs When we arrive in Bitter Springs is terrible as Gillies will explain this is shown To Us by the NCR flag flying upside down it's a distress call this Camp is in bad shape and if we don't get relief soon I don't know what will happen we can help turn the Camp's fate quite a bit and this becomes even easier with arcade in the party who can teach the doctor here at the base a thing or two hey if you can help I'll take whatever I can get doctor's bags would be a huge help but what I really need are medical texts I'm not trained to deal with major psychological trauma and we've got a lot of kids in this camp yeah hey sure that would be fantastic thank you that was very helpful I don't think I'll need those books after all after we have completed the quest no not much the flag will be fixed flying right side up showcasing that the hardship of the camp has been conquered small details like this really do it for me and obsidian didn't have to include this change still it makes you feel like you really helped out the NCR and adds that much more immersion into Fallout New Vegas in Fallout New Vegas after being dug out of a shallow grave we will meet doc Mitchell the good Springs Town Doctor Mitchell will guide us through character creation while offering some delightful banter along the way when it comes time for the videomatic Vigor tester doc Mitchell has a ton of dialogue that can be triggered by going extremely high or terrifyingly low on each special stat foreign atrophy even for someone who's been in bed a while it's a wonder you can move at all surprised anybody would want to tangle with you heck you could go deathclaw hunting with a switch now I ain't no optometrist but maybe we should fit you for some glasses while you're here Nothing Gets By You Huh could have used you when I lost my keys last month I just don't get it a stiff breeze would tear you into with a couple of bullets and you're right as rain I guess that explains how you're still alive you're built solid as an oak must be some frontal lobe damage good to see them bullets didn't affect your charm none foreign son I fixed up your head as best I knew how I guess I missed a spot look at that maybe them bullets done your brain some good don't have all your coordination back yet looks like you should think about doing some rehab most patients don't get out of bed after being shot and then moved like they was in perfect control you're unusual I'll say that now that don't make a lick of sense to me you're the luckiest son of a gun in New Vegas was luck like yours I'm surprised them bolus didn't just turn right around and climb back into the gun that's a pretty standard score there but after what you've been through I'd say that's great news doc Mitchell will also have different items to give out depending on your build like the boxing gloves for unarmed characters Fallout New Vegas never ceases to impress me with how much detail it has packed into such a great game foreign big thanks to Ted from the Discord for suggesting this one in Fallout 2 consider heading to Broken Hills when you are looking for something to do outside the main quest and want to earn some money this is where we can meet Bill at Caravan master and he has a couple of jobs for the chosen one you can shovel Brahman dung for 100 or bump up to the 200 mark for a caravan protection gig we will be paying more attention to the former in this video if the chosen one has an intelligence of at least four they will be able to repeat this job and after five times a new special perk will show up on the character sheet the expert excrement expediter perk will grant the chosen one plus five percent to speech at the cost of some reputation loss in broken Hills and more than fair trade small details like this really tie the worlds of the classic follow games together taking small jobs and having them affect the character directly is a nice touch this perk in particular is a fun and humorous one to add to the collection thank you to Daddy harambe from the Discord server for suggesting this one in Fallout New Vegas we are all familiar with Helios 1. the power plant is one of the most sought after landmarks in the Mojave when doing the lucky old Sun Quest we have a few options that will change the future of fan favorite fantastic suppose we followed the ncr's plan sending the power to the strip in McCarran in that case fantastic will get a promotion to Hoover Dam claiming to be in charge of the whole shebang well look who it is Fantastic's Little Helper all grown up following in his master's footsteps what's it look like man I'm fucking King of the NCR Caesar's Legion has Caesar the ncrs got fantastic it's Fantastic's NCR now this whole war is about Power Man Caesar wants it NCR wants it Fantastic's got it after I fixed Helios One and basically saved the NCR from the dumb shits who run it I got myself a little promotion now I run the whole shebang still if we arm Archimedes 1 and wipe out the NCR returning a few days later we will see the legion has taken Helios due to this fantastic will be dawned in Legion gear and spouting his pride for a job well done hey man when in Rome man I don't even know it's crazy you feel that that's the Winds of Change baby and Fantastics riding them with his magical angel wings they saw the shit I did for the NCR how I carried them on my back brought the fire to the heathens I wasn't gonna help them but they begged well somebody begged couldn't say who for sure it's all a blur you know canvas man what a trip I'm working on some top secret shit I can't even tell you about it's so mind-blowing but here's a little taste you know how you can only collect sunlight during the day well what if you could make it daytime all the time crazy right or is it I'm gonna find somebody smart and ask them that question see what he says you'll be fucking intense adios amigo in Fallout New Vegas back at Jack and Diane's drug lab in Red Rock Canyon we can find a few trailers that the two use for their daily activities one of these mobile homes has a table that has an interesting rare item on it that we can only find here at the cons camp this flower is highly suspect our first most significant and only indicator is the quotations around the item name when we see it in game there are only three bags of this stuff in Fallout New Vegas and all of them are right here these sacks of powder are likely being implied to be narcotics of some kind most people can probably make their best guess as to what they think it would be exactly this white stuff is one of the rarest items in the game though so making sure to steal all three off the table is a must for item hoarders in Fallout New Vegas we meet Boone A grizzled NCR vet who has seen his fair share of action this combined with the loss of his wife Carla has made him about as cold as you can be in the Mojave the NCR has a policy that in the event their personnel die in action they must have a letter to be passed on to their friends family or loved ones Craig Boone is no different and if he does die after being recruited as a companion we can find the letter for Carla on his body it reads Carla if you're reading this then you know sorry wanted to make it back home to you the pension won't be much but it should help you and the baby get by I want you to remarry when you meet the right person don't want you to have to be on your own not sure the right way to say how I feel about you think you know already though always seemed like you knew what I meant maybe better than I did wish I was there with you now there are things I couldn't tell you tried whatever you learn over time about my service in the NCR hope you can forgive me lastly know you were against it but if it's a girl want her to be named after her mother know it's playing dirty to win the argument this way but too bad it's worth it Craig big thanks to Citizen from the Discord server for suggesting this one in Fallout 3 we will be called back to Vault 101 in the quest trouble on the home front during this time we'll be able to explore the Vault a bit more than we could before and under less demanding circumstances if we happen to go back to the clinic and former Office of the lone wanderer's dad James we will be able to get what I consider to be his final Parting Gift the framed quote that hangs in the office that James has told us since childhood holds a few items for those with a lock pick at 50 or higher inside we can find some caps a copy of the rocket launcher schematics and a hollow tape that gives us a bit more insight to James's thoughts during the earlier points of the game well here we are nestled all safe and snug inside vault 101. so cold down here gold are still with Catherine gone oh Catherine I so wish you were here with me how the hell am I supposed to do this by myself live down on this hole take care of our child but this is our life now so I guess I'd better get used to it they overseer who runs the place is an overbearing bully but I've dealt with worse in Fallout New Vegas we can find many different nuclear-powered bugs and creatures one of the best among them are the Mantis that we can find in various spots around the Mojave if you happen to find some mantis make sure to look for their eggs if we shoot them it will break the clutch and release the baby mantids into the world if you aren't doing this in every playthrough you are doing mankind a great disservice foreign in Fallout New Vegas we can find a ton of items that do not really serve much more of a purpose other than just being a good find and the King's School of impersonation hosts a good chunk of these we can find a small putting setup on the second floor complete with a nine iron and golf balls usually we wouldn't think too much about this just a cute little environmental story being told but these golf balls are actually quite rare this being one of only two locations they can be found the other spot we can find these is the X8 research Center's institutional test facility a school set built to host different tests we can find in the Big Mountain Complex the golf balls we find here seem to be a bit larger than they should be which is quite interesting regardless these are the only places we can find these balls with a total of seven being present in the game you never know when half a dozen golf balls will come in handy and you will be prepared in Fallout 4 one of the tallest buildings in downtown Boston is mass fusion and if we find ourselves on the roof of this Majestic skyscraper there's quite a few to take in once you are done soaking in the hole of the Commonwealth from above there is quite a fun way to get down that I use almost every time I find myself up there if you have to go to Good Neighbor it's my favorite way to get there simply jump from this corner and you will be hurtling towards the settlement before we hit the ground though the loading screen will act as an amazing net catching us before we actually hit the ground and causing no damage in my opinion this is the absolute best way to enter good neighbor thank you to wisefield from the Discord server for suggesting this one in Fallout 4 you will inevitably come to Diamond City the settlement built out of the remains of what once was Fenway Park they don't call this place the great green Jewel of the Commonwealth for no reason as this is one of the largest towns you can find in any of the Fallout games it seems over 95 percent of players seem to miss one of the most straightforward achievements while here at Diamond City seriously look at these numbers out of nearly half a million players depending on the platform as low as four percent of unlocked this incredibly easy achievement it could be due to mods not being interested in achievements or just not knowing about the Home Run achievement that could lead to these low numbers but to unlock it all you have to do is run the bases in Diamond City start at the home plate and move counterclockwise until we're back at home then the achievement will unlock so make sure to go out there and raise the numbers for this really easy achievement foreign does anyone fight back anyone is one of those things big things to wishes Valentine from the Discord server for suggesting this one in Fallout New Vegas we will meet the Happy Trails Caravan when it's time to head to Zion based on how we interacted with Alice mclafferty from the Crimson Caravan Happy Trails leader Jed Masterson will have different dialogue thanking The Courier for getting rid of his competition if you take her out or being Starstruck by seeing Alice's bread and butter walk through the door if you've helped the Crimson Caravan how to friend heard my little broadcast did you yeah yeah you look the type hang on ain't you the one that wiped out the Crimson caravan's Vegas Branch not too long ago Ought To Thank You For That Knocking the Lafferty out of the running gives Happy Trails a market to expand into howdy friend heard my little broadcast did you yeah you look the type wait a minute I recognize you yeah you're Alice mclafferty's Rising Star ain't you you sure you want to be here mclafferty's non-competes are pretty rigid in Fallout New Vegas we can travel to Red Rock Canyon and meet the great cons two of these cons Jack and Diane will have a quest for the Courier running various packages around the Mojave and allowing us to teach Jack some recipes if we pass the proper dialogue checks the cons reward for doing this bit of work is quite a practical unarmed attack called the Khan trick with all of the grace of a spraydale Gribble The Courier will now be able to reach down and throw a handful of dirt at their enemies this is supposed to only work when you are on dirt and sand but when it does work it can be one of the best attacks you can learn in New Vegas as any of the unarmed weapon effects transfer to the dirt so it can be pretty devastating not to mention the absurdity of groups of people falling to pocket sand thank you to Arizona ranger from the Discord server for suggesting this one in Fallout New Vegas once you gain the favor of Caesar's Legion you will be offered the key to a safehouse for the faction this humble abode has a nice Legion flag on the wall an entertainment area and a few beds to choose from with various gear on each of them one of these beds holds a unique item that any Courier will want to grab for their Journey the lucky Shades these sunglasses will grant the player plus one luck and look pretty good while doing it while these Shades aren't in the best condition when we find them they can be easily repaired with other glasses so make sure this is one of your stops before you hit the casinos on the strip thank you nurb from the Discord server for suggesting this one in Fallout 3 just Southwest of Tenpenny Tower we can find Lucky's an unmarked store in an unmarked location this small shop has seen better days but that hasn't stopped a scavenger from making it into a home we are looking into the small store today because of a couple of unique items that we can find here first we can find a miniature damaged garden gnome Fallout 3 has many hidden things that are smaller or larger than they should be and it has been great seeing so many of them recently the main event here are the sunglasses that we can find on the mannequin holding a hammer these are the lucky Shades and we can only find them here at Lucky's they look identical to regular sunglasses but they Grant a plus one luck and damage resistance making them not only stylish but completely worth stopping here on your next playthrough thank you to Ulysses from the Discord server for suggesting this one in Fallout New Vegas when you find yourself on the Strip it is easy to get distracted by the mini neon soaked temples of debauchery that can be found here one thing a lot of people Overlook perhaps because of these Temptations pulling them every which way way is the magazine vending machines that occupy the center block of the strip understandably a courier walking through the hustle and bustle of New Vegas could be forgiven for thinking that these were merely static set pieces but that isn't the case suppose we approach a set of vending machines in that case we can get a random skill magazine from each one by activating it totaling nine in the entire game all entirely located on the New Vegas strip these machines are a one-time use thing though so we won't be spamming it to get a vast collection of skill magazines still it is nice to get what you can in the Fallout series and you can always find a use for these magazines even if it's just making a few caps off of them foreign in Fallout 2 one of the best side quests we can engage in is become a prize fighter this involves boxing in the jungle gym and working our way up to the championship of course this is Fallout 2 we're dealing with here so there are pop culture references of Plenty here two of the biggest being Evan Holyfield and the masticator both represent real boxers with Evan Holyfield being a play on the real deal of Van Der Holyfield and the latter being a reference to none other than Mike Tyson who had fought Holyfield in a real-life bout that had some controversial moments to say the least the fight would go down in infamy as the fight that Tyson bit a good chunk of Holyfield's ear off Fallout 2 pays homage to this in a fun way as if you get ko'd by the masticator we can sometimes find the player's ear item in the inventory in the description reads this is your ear the masticator bit it off during the fight and spit it onto your unconscious body if you're reading this it probably means you will be reloading soon of course it is possible this item has some special value despite the cheeky rundown of the item it in fact doesn't not have any special value still there is a chance that we beat the masticator and if the chosen one manages to knock him out his ear can appear in the inventory with a description reading this is the masticator's ear you bit it off after pummeling him senseless congratulations on beating him he is one of the toughest NPCs in the game especially when you don't have any weapons or armor unlike the chosen one's ear the masticators is actually worth something as it can be sold at renesco's or down at new Reno arms for a cool 750 dollars Fallout and Fallout 2 holds an incredible amount of small details for people willing to look for them and new Reno hosts enough to keep you busy for hours in Fallout 4 one of the landmark locations our adventures will take us is the memory den and Good Neighbor this Lounge hosts pods that allow customers to relive some of their favorite memories of the past typically the sole survivor would head to the memory din at the request of Nick Valentine to further the main quest still suppose we travel to the lounge before meeting the detective and pass a Charisma check with Irma in that case we can jump into the Pod and relive Sean's kidnapping from a unique perspective I think you've stepped into the wrong place sweetheart you don't look like you need the memory Den do you even know what we do here something about memories glad to meet someone who pays attention to the name that's right we let you relive the past now I hate to turn such a clever boy away but we aren't accepting new clients right now you're cautious I respect that I think I can handle it if you'll just give me a chance well I suppose there's no harm in giving you a trial run now memories involving other people are easiest recent events involving loved ones uh does anything come to mind my wife died recently if I could see her just one last time oh honey I'm so sorry it's never easy losing someone that close to you but I think we can help all right sit down in the lounger let's see what memory we can find that's the one lift the curtain honey it's showtime manual override initiated cryogenic stasis suspended oh my God both computers are still working I can't watch this again checking through the logs hopefully it's all just it shouldn't by me down the hall near the end how could you be a part of this who are you how could you be a part of this this is the one here open it foreign [Music] everything's going to be fine come here come here no no I've got him let the boy go I'm only gonna tip once why are you doing this I'm not giving you Sean is realized we are reaching the end of the memory hold on try to calm down your blood pressure is spiking I'll have you out of there in one easy there sweetheart easy I'm so so sorry if I had any idea that we were going to put you through that again I would have said no I will not be recommending this place to my friends I'm sorry we couldn't help you honey but I know someone who might his name's Nick Valentine he's a detective works out of diamond City these days oh if anyone can help you find your missing child it'll be him thank you to Soviet from the Discord server for suggesting this one in Fallout New Vegas one of the most popular drinks around the Mojave is Sunset Sarsaparilla of course we can find the headquarters for this tasty creation just outside of Vegas but many people may miss a small but rare object while we're here we can find a very hard locked door on the first floor this was the office of Sunset Sarsaparilla VP of tech Marcus Brody and inside we can find what we are looking for a miniature empty Sunset bottle this is just a nice little find that may be worth picking up to decorate your room later if you find yourself in the area thank you to Kevin the dragon and w6b from the Discord server both of which really wanted me to cover the Mojave Express drop boxes in a video in Fallout New Vegas there will be multiple times you can come across these Mojave Express containers and they can be used to ship different items to each location they appear at in total there are five throughout the Mojave located outside the General Store in good Springs inside the Nash residence in Prim next to the door in the dino Delight motel in Novak right outside the old Mormon Fort and freeside and inside the lvb station on the New Vegas strip most people I have talked to ignore these dropboxes entirely but they can be of some use if you're planning a route to sell some items or take them back to your player home you could send thousands of pounds of gear to any of these boxes and pick it all up whenever you want these mail drops don't mimic traditional containers though so you won't be able to just store items in the one that you're currently interacting with still you can send some items off to another drop spot and everything will remain there until it's picked up so these are underrated as a stash for items while often overlooked this is an excellent feature in Fallout New Vegas that ties nicely into the story of The Courier shout out to kairojin Crane on the Discord server for suggesting this one in Fallout 3 traveling through the jury Street Metro we can find The Jury Street tunnels this acts as the operating station for Ryan Brigg a scientist acting as a Raider who has been making jerky from mole rat meat and wonder glue according to his terminal here it makes the meat far more desirable he has big plans to sell around the capital Wasteland too unfortunately Ryan is hostile to the lone Wanderer and we don't get to see his mission realized but we can still use his meat box to craft our own mole rat Wonder meat if we have the ingredients needed strangely we can find One Singular piece of mole rat Wonder meat in Fallout New Vegas the journey will take us to Cannibal Johnson's cave inside next to a Knife by the fire we can find the ultra rare slab of meat pun very much intended who knows how it found its way inside Johnson's Haven perhaps the Old Timer figured out the recipe for himself regardless of how it got here rare item Hunters should be making this a required stop in any of their playthroughs thank you to Ted from the Discord server for suggesting this one in Fallout 2 you may notice some fashionable nuka-cola vending machines and passed by them thinking they were merely set pieces still if you have some money in your inventory and can pass the luck or agility check you can buy 10 to 20 bottles from each machine these machines will restock every two to three weeks so this gives you a steady source of the pre-war soft drink for things like super stim packs from Myron shout out to janichi from the Discord for suggesting this one in Fallout 3 we can find many small details and great examples of environmental storytelling one such instance shows up between Vault 106 and the vapl-58 power station we can see a motorcycle leaning against a rocky Cliffside before the drop off we can find a metal box containing Patrick's farewell a hollow tip left by a former U.S armed forces member and the letter reads hey there tabby cat I know this wasn't fair to you I'm sorry everything you've done for me since Anchorage you were the best chance I had at making a normal life again but I just don't think it's possible for me you deserve a life of your own tell Mikey the bike is his when he gets his license next summer she'll need a new toroidal coil soon I'm also leaving the Kami pistol please take it to Dad he'll want that everything else I leave to you I know it isn't much I love you cat please forgive me one more time Patrick the note explains quite a bit of what we have already seen with the motorcycle and the pistol still we can find Patrick's remains at the bottom of the cliff with a noticeable dent in the ground where he likely landed this is just a brutal small detail that makes the world of Fallout 3 that much more wonderful thank you to Soviet on the Discord for suggesting this one in Fallout New Vegas if we go to the king's School of impersonation we can find a few rare items we can't find anywhere else inside one of the rooms in the school we can find a beer pong table seems some traditions never die we can also see three ping pong balls an item that is located entirely in this room not much about these balls is interesting but much like Soviet said on the Discord these are a must-have display item for any rare item collector thank you to kairuji and crane from the Discord server for suggesting this one in Fallout New Vegas one of the most devastated areas we can come across is Camp Searchlight the site is Ground Zero from a nuclear attack perpetrated by the legion to the NCR troop stationed here one such Trooper is private Kyle Edwards who has ghoulified and taken up hiding inside one of the open houses in Searchlight speaking with him we can find out why he is scared to leave rad scorpions fuckers creep the hell out of me I'm not going outside while they're still crawling around this starts an unmarked Quest called Arachnophobia we need to take out the three giant red scorpions that will spawn outside the door once we talk to Edwards When the Smoke has cleared from that nonsense we have a few possibilities on where to send the ghoul Soldier Edwards could join Aster explore the Wasteland or my personal favorite take up shop at Ranger Station Echo the NCR Camp has plenty of other ghoul soldiers and to me it seems like the best place for Edwards to realize that he will be just fine in the NCR Ranger Station Echo has some background radiation that makes it more accessible for ghouls this could be due to the craters we see outside which most people attribute to dropping atomic bombs which makes sense due to the subject of the Fallout series still I have always thought that they were meteorite craters though they are a tad smaller than what you would expect for that craters left by meteorites often have the same pattern with a large hole surrounded by a couple of smaller ones whatever the case may be this to me seems like a perfect home for private Edwards and it sure beats the hell out of being stuck in Searchlight a user in the Discord server posted a few pictures of the Ranger Station Charlie sign and was wondering about the meaning behind the back of this sign which seems to have some unique textures we can see the NCR salvaged some planks from this location and painted the blank backside to make the ranger station Charlie's sign this actually paints a detailed story that the devs certainly didn't have to put the work into as many people will likely miss it at the bottom of the mismatched planks we can see it says trailer park Pines this was the name of the location pre-war as we can see the NCR used these trailers to build a nice Ranger Fort outside of Novak this is just the kind of little attention to detail that really Staples The Fallout series something so hidden and obscure easily missed but it tells such a simple story giving us that much more immersion into this great game world thank you to sniper 65615 from the Discord server for suggesting this one in Fallout New Vegas one of the first things you will deal with is the goodsprings tutorial which ends with a quest that sees you either protect the town from powder gangers or help the gang take the settlement one thing many people don't do is take out Joe Cobb before anything is said and done in fact it's looked down upon by the townsfolk to do so but if we do we will get this unique nervous dialogue from Ringo uh thanks I guess Cobb wasn't the problem though I could have handled him if he ever found me Cobb's friends are the bigger problem and when he doesn't get back they'll be coming here for blood there's no way I can fight them all I'm gonna lay low for as long as I can assuming the town doesn't throw me to the wolves I've got no chance against the gang on my own big shout out to zogun on the Discord server for suggesting this one in Fallout 3 one unmarked location gold ribbon Grocers holds not only a classic Easter egg but some good loot as well when entering the shop we can find arrows leading us to a pressure plate once we activate it we see that the store has been turned into a Rube Goldberg machine foreign [Music] these displays are Chain Reaction performances that were designed to complete a simple task most of the time named after American cartoonist Rube Goldberg this site pays homage to its namesake well and even rewards us with a couple of missiles and a mini nuke when Fallout 3 was released this whole setup was considered pretty impressive not to say it isn't now but it was a great way to show off the game's physics thank you to Crimson Fox 36 from the Discord server for suggesting this one in Fallout 3 one of the most packed locations with neat fines and small Easter eggs is satcoma Ray nn-03d the three satellite towers that have become overrun by Raiders are a fantastic place to explore for those looking for some unique finds one of the first things I want to talk about are the Raiders that patrol around the outside upper levels of the towers for some reason they are much smaller than the NPCs you usually find barely coming up to the shoulder of the lone Wanderer nothing wrong with being short it's just a curious find just to the Northeast we can find a door that looks like it may be an alternate entrance into the towers still when we open it we are greeted with one of the best Easter eggs in The Fallout series it's also worth noting that on top of this entrance are three missiles with two of them bouncing on their tips for some reason upon entering the B Tower we can find a chess set complete with miniature items as pieces with gnomes acting as pawns various bottles for other pieces and even some electron charge packs there is a row of sports balancing on the handrail just past the chess game and these are pretty delicate too you don't want to get too close to them if you respect the scene's Integrity we can find a giant teddy bear behind the chemistry set here just past the boarded up entrance this fell is pretty much the same size as the lone Wanderer and if you shoot it before taking it it should hold its Dimensions after being dropped from your inventory we can find this Domino beer set up on the staircase connecting Tower C and B the idea is that the toy car will knock down the first beer the rush should follow but it's easier said than done foreign there are coffins with skeletons inside of them here as well presumably from the gravesites outside next to this scene is a ton of empty whiskey bottles so there's nothing too out of the ordinary for a Raider Hideout finally if we go to the top of tower C on the edge of the dish we can see a scarecrow dummy holding two mini nukes and the view from here is the type of reward as well Fallout 3 is filled with small details and exciting Secrets but this place takes the cake with how many appear in such a confined area you don't want to skip this charming post-war playground on your next playthrough in Fallout New Vegas near the nipton rest stop and pass the plane crash we can find a location many players Miss during their playthroughs the Scorpion burrow up top we can find a bunch of rad scorpions and Below what's not much different among those in the Bro itself we can find a rad scorpion Queen this is one of two locations where we can find a queen the other being the Searchlight fire station after dealing with the queen we can find a few poor souls that couldn't stand the Scorpions down here some like a prospector with good loot and others with strange loot like a wastelander with some Sierra Madre chips The Fallout series is filled with hidden locations that lie just off the beaten path this easily miscible nest of hellbugs is an excellent example of how some of them can be hiding in plain sight thank you to Jimmy 261 from the Discord server for suggesting this one in the Fallout New Vegas DLC Lonesome Road we find ourselves in the ravages of the divide the adventure will take us through blown out buildings and forgotten Caverns containing many small details and secrets my all-time favorite example of this is the fossilized dog we can find in the cave of a baton marked with Ulysses old world symbol we can find a small opening in the cave wall Seymour will be waiting for you on a file cabinet in the back if you happen to have the wild Wasteland perk the dog acts as a miscellaneous item and has no waiter value unless you're a Futurama fan Seymour is a direct reference to the saddest episode at least in my opinion of Futurama the seventh episode of the fourth season Jurassic bar Arc in this episode we meet Fry's long lost dog which fry assumed had just died of old age after moving on when he had been frozen for 1 000 years turns out Seymour never moved on and just waited for fry until his eventual death Seymour is a musk grab for me in all of my playthroughs and I like to think about his various Adventures before showing up in new New York by the year 3000 clearly this episode has touched a lot of people and it's always great to see a Futurama reference in Fallout 3 we can find a variety of weapons and armor to Aid Us in her Capital Journey one of the more unique tools we can see is the shish kebab a sword and flamethrower hybrid that can cause quite a wallop when used considering it's constantly on fire such a weapon would likely be pretty hard to the touch the developers thought of this when designing the shish kebab as we can see the lone Wanderer throws on an oven mitt when wielding this flame stick this carries over to New Vegas of course and we can see that when changing weapons the oven mitt appears on the hand of the player character and others using the shish kebab this however sadly does not carry over to to Fallout 4 where the design of the weapon was changed just a bit as well still you have to love the Fallout series small attention to detail and these oven mitts are a great Touch of that thank you to Billy Wayne Sully from the YouTube comments for suggesting this one in Fallout 3 Megaton will likely be one of the first locations you stumble across town mayor Lucas Sims will be waiting there to greet you but we will be focused more on his house in this video we can find an easily missable hatch inside the mayoral home leading to the roof if we enter this portal we will see quite the Scenic Overlook and a good vantage point for the no-nonsense Lawman while up here though don't miss your chance to visit Stockholm no matter how difficult it might be we can get to him from here it involves some fancy parkour but we can take the roof to the Town Fence and then perform a balancing act on that until we can jump towards the sniper foreign the more time I spend talking to you the less I'm spending watching for Raiders the hell did you get up here anyway in the classic Sims game you can download various skins for your characters one such pack was related to command and Conquer adding nod Soldier textures to the game though looking back on these textures once they're actually in game the helmet Bears a striking resemblance to the veteran ranger armor from Fallout New Vegas of course this is designed to give off the look of an nod Trooper it was still fun to see these days as it looks so much like my favorite helmet from New Vegas this is just something I thought was neat and I wanted to share with everybody thank you to Arctic penguin from the Discord server for suggesting this one in Fallout 3's Point Lookout we find many dark secrets and Shady characters Shacks among the swamps and the hill folk in the area can keep an Explorer busy for hours but the Trapper Shack holds quite a pleasant surprise for those looking inside the basement hatch we can find a few cells holding Ghouls and one holding a swampler we need to get into that area so dealing with the creatures is a must once inside on top of a couple of safes we can find the smallest nuka-cola Quantum in Fallout 3. as if we compare it to the standard variant it is dwarfed immensely this is a great item to decorate your player home with and is also a nice find for a bit of a pick-me-up when stomping through the swamps in Fallout New Vegas deep in the belly of Hoover Dam we can find the offices various staff Mill about the area looking for something to do but behind the door marked with a radiation warning we can find a nice treat in this otherwise dull workplace upon first inspection nothing seems special about this room just some toxic waste barrels and large storage crates still to the left of the entrance if we search the wooden boxes we can find the only two sets of Chinese stealth armor that exists in the game besides the decommissioned one in Old World Blues likely used to create the American stealth suit Mark II these suits are an older model than the ones found in Fallout 3 and around the Anchorage simulation and they do not produce an invisibility cloak which could hint that they are tied to the canceled Fallout 3 project known as Van Buren which would have seen Chinese infiltrators sealed inside a sub-level of the dam these suits could have belonged to them but Van Buren is non-canon so we can only assume still these suits are a perfect find for rare item collectors and they will likely be missed entirely by most people due to how tucked away they are thank you to detective komason from the YouTube comments for suggesting this one in Fallout 76 we can find the Torrance house a rather large but passingly on interesting mansion that's close to White Springs horror movie fans May recognize the name of this house as the surname of Jack from The Shining the 1980s Stanley Kubrick film that was adapted from Stephen King's best-selling novel and it's no coincidence either as we can find several more references to the movie here at the Torrance house before we jump into the significant shining Easter eggs here I want to bring up the skeletons on the roof that are joined with a lovely teddy bear and some blocks that spill out hubba hubba while we are up here we can spot a tricycle that one could miss if they weren't looking for callbacks to the movie the blocks that spell out Red Rum make this an excellent reference which is a phrase made famous by the film of course we can find a hedge maze here as well inside many protectrons Patrol the area still we can discover presumably a woman's skeleton next to some mannequins and for the main event a skeleton representing old Jack Torrance himself complete with fire ax The Shining is an all-time classic and I highly recommend anyone who hasn't seen it to go find a way and watch it when you have some free time seeing such a big homage being paid to it in Fallout 76 is a treat and I look forward to checking out what more Appalachia has in store in Fallout New Vegas one of the more striking locations that we can find is the Searchlight area Searchlight proper was victim to a chemical attack from the legion which has decimated the NCR in the small City one of the more exciting things we can find is at the fire station lying between the two parked fire trucks the training dummy looks like a dead end PC in fact I'm not entirely sure it's not since we can use the cannibal perk on it and even resurrect him most people believe this to be a pre-war model used to train the firefighters in the area but who's to say it's not just a dead MPC named training dummy that managed to get caught up in the attack at Searchlight either way the damn thing is always creeped me out but make sure to pay our boy a visit during your next playthrough shout out to Arctic penguin from the Discord server for suggesting this one in Fallout 3 when we get to Canterbury Commons we will see the ant Agonist and the mechanist gearing up for a battle if we take them both out right here and now uncle Ro will bless us with some unique dialogue he wouldn't believe how much trouble those two have caused in this town we've been looking for someone to get rid of them for a long time but you just walked in and cleaned up the town easy as you please we're in your debt that's for sure I'm mayor of Canterbury Commons think of me as your own Uncle Ro and take this as our thanks for cleaning up the town thank you to house from the Discord server for suggesting this one Fallout New Vegas held the record for most dialogue recorded in a video game at the time of release that's quite the feat judging how much unique dialogue we find in the game it's not hard to believe some of these interactions can be found by pointing your gun at various companions that you can recruit in your adventures around the Mojave how about I am I gonna you for a while see how you like it why do we always hurt the ones we care about the most I assure you you look extremely veerable now would you mind pointing that somewhere else thanks don't like no one drawing a beat on me Leo doesn't like that theory you should stop you uh you want to avoid that someplace else boss I got no holes in me thank you to Volga from the Discord server for suggesting this first location that spawned this video in Fallout 4 we can find many small details and exciting locations tucked away in the Commonwealth and these are a few unmarked locations that I've always been really fond of first from Volga we have the rocket shed or the gas canister launcher just to the northeast of relay Tower 0bb-915 this Shack has a stockpile of canisters and some slots angled to fire into the air it's a nice little mini game to find in Fallout 4 and it's a fun secret to discover [Music] foreign next we look at the car tree Camp just southeast of Recon bunker Theta the only thing to really find here are a few dead settlers some with their legs sticking out of the ground but I've always found it fascinating how do these cars get up there were they blown up there by the bombs into the trees who knows either way it's a fun thing to stumble across while exploring and last we find ourselves at Madden's boxing gym just around the block from the old North Church this easily missable location in Boston's North End holds a lot of interesting and unique things seeing a rundown boxing gym in the post-war City it just speaks to me something about it really drives a larger story home we can find a boxing glove here as well but I never like to pick it up as it feels just right at place just right here these are just a few locations that I think really stand out in Fallout 4. if you have any favorites that you want to share make sure to hit the comments and let me know this has been suggested by a few people but most recently by Doom from shroom on the Discord server in Fallout New Vegas if you decide to go with the legion after a few quests Caesar will need to lie down after his head starts to hurt this will prompt him to retire to his bed but you can still talk to him during this state God damn it go away come back when I've had some sleep disturb me again and I'll have you killed this threat is not an empty one as if we wake Caesar up one more time he will turn the entire Legion Army against us no matter how good of a reputation we've built up I'm sure we have all felt like doing something like this once in our life after being woken up but Caesar just has the resources to make it happen oh I warned you not to bother me praetorians kill this asshole another kill to my name while filming for some videos this morning in Fallout 3 a bizarre thing happened to me that I had never seen before I loaded a save right before leaving Vault 101 and as I waited for the DLCs to load in what looked like a Raider ran by at an incredible speed I quickly hit the record button and attempted to follow him to see if he was going somewhere interesting still due to his speed I couldn't keep up this isn't the weirdest part as when I turned the corner the game crashed which is pretty standard for Fallout 3 but this crash was different the task manager would not close the game even shutting down the computer wasn't closing the game so I did a hard shutdown and when I rebooted Fallout 3 New Vegas Fallout 4 and Fallout 76 were all uninstalled from my steam Fallout 1 2 and tactics remained keep in mind these are all on different drives some being on my main C drive after this I did a standard reboot on my PC and everything was back and the man didn't show back up in front of Vault 101 I suppose if you see this guy run by in your game watch out thank you to lettuce man from the Discord server for suggesting this one in Fallout 3 if you find yourself around the Museum of Technology you can start an unmarked Quest that leads to one of the best guns in the game and it all begins with carefully checking the terminals that we find around the inside of the building selecting the string of zeros we can start the mini game that Fallout 3 hints to the solution of with the name of the guy we are seeing the message from Prime selecting the prime numbers on the terminals with this option will unlock what we need to continue the numbers we are looking to plug into the terminals are 1953 and 113. once the third and final number is selected we will get a password that unlocks the terminal to the security office that will grant access to the safe filled with great loot foreign the main event comes from the message we get from Prime here leading us to jury Street Metro Station inside the diner we can find Prime's body and in his inventory the schwang long assault rifle this is a unique Chinese assault rifle that is the most powerful of its kind however it is pretty fragile requiring repair often much like every special weapon in Fallout 3 there are no appearance differences with the shuang long assault rifle many people miss this fantastic unmarked Quest if they aren't looking for it as if you fail the number sequence you get locked out of the quest and Prime's body will not spawn the Hunt is a small price to pay to add this gun to your collection and it's worth it to do every playthrough thank you to Bubble a supporter from the Discord server for suggesting this one there are loads of things to find in Fallout 3's Mothership Zeta DLC scouring the alien spaceship can be pretty rewarding but it can lead to some somewhat perplexing finds as well deep in the waste disposal area of the ship we can find a military Locker that is hidden pretty well within the rubble when searching this we can discover probably one of the most important discoveries relating to the resource Wars Journal chases Overcoat the Foot Locker also contains a shipping Hollow tape from Anchorage this is an excellent tie-in to the operation Anchorage DLC and adds some fun lore to the conflict the only problem is is that both of these items are bugged when dropped the Overcoat will resemble similar combat armor from that setting it also shows that way when worn equipping the armor also gave me the long finger glitch with no mods installed when it comes to the holotape the damn thing won't even play instead showing a blink time on the player this is somewhat disappointing as it would be great to collect these items for players who like to have unique things from around the Wasteland we can also find one of the best melee weapons in Fallout 3 here the samurai sword this also has its own host of bugs where it might not even appear at all and if the lone Wanderer brings it home it could not show up when dropped to decorate your house it's hard to say why so many of these particular items have such confusing bugs around them however it's still good to see so much detail put into this already expansive Game World in Fallout 3 we can find a plethora of references to the 16th president of the United States Abraham Lincoln most of which can be found at the Museum of History the site has seen better days for sure as deep within the Museum's Halls we mainly find destruction patrolled by ghouls still within the offices behind this very hard locked door we can find my favorite of the Lincoln Treasures we can find the action Abe action figure inside this room complete with a samurai sword while some NPCs like Abraham Washington will pay up to 20 caps for such a find I still find it best to keep it at home and decorate my room with it while unused in the game action Abe can be found in the files of Fallout New Vegas and can be spawned using console commands meaning you can have Abe with you throughout the Mojave as well what a time to be alive I have always assumed this was a reference to the show Aqua Teen Hunger Force specifically where meatwad wants to join the circus and show off his talents in season one so I got my little self it's a little river but I think we're gonna allow it Samurai London what are you smoking Ah that's a fine Wayne Gretzky whatever the case may be action Abe or Samurai Lincoln is a must-have for rare item Hunters as I am quite positive it is the rarest toy in Fallout 3. thank you to Ted from the Discord server for suggesting this one in Fallout 2 our quest for the Geck will lead us to Vault City a gated authoritarian settlement outside of Vault 8 that used the Geck device once leaving their vault to form their own version of paradise outside alcohol and Kims are strictly prohibited inside of the city because of this the taverns around town serve synthetic drinks at The Parlor Room in Vault City we can partake in some alcohol Z which has some amusing side effects there is no inventory item for alcohol Z when purchased the drink is consumed but it is connected to an unmarked Quest called drink your weight in alcohol Z this requires the chosen one to drink 100 bottles of the synthetic liquor which will open up a fourth wall breaking dialog option depending on our luck stat the bartender will ask if the chosen one is okay in which we can reply no no I feel great I'm just going to pop out of dialogue for a second and check my Max hit points this is how Fallout 2 directs us to check our character sheet after doing this with the higher luck builds getting a boost to their Max HP and lower luck characters getting a debuff this is just one of the many fun ways Fallout 2 breaks the fourth wall and it's always nice to come across them in game in Fallout 3 we are thrust into a wasteland filled with Horrors around every corner something as simple as a bottle of water can seem like a Timeless treasure still Wanderers should check the liquids they decide to train into their bellies towards the end of the main quest we will get an audience with the president of The Enclave John Henry Eden President Eden will propose that the lone Wanderer take a vial of modified fev to put into the water supply when starting project Purity Eden promises this concoction will purify the waste by eliminating mutants and ghouls purging them from existence still people like the lone Wanderer will be immune to the fev's effects this however isn't exactly the case if you choose to spike the water and you have broken steel installed you will be able to find boxes of aquapura out in the capital Wasteland if we drink it the game will warn us that it will be fatal continuing consumption the lone Wanderer drops dead from the effects this is terrific attention to detail that drives home the consequences of the choices we made at project purity foreign [Music] I don't have any Caps or anything I can just have it for free [Music] really thank you you're the first person willing to actually give me any of that [Music] thank you to baba ganoush from the Discord server for pointing this one out in Fallout 4 we traveled to far Harbor an island with heavy fog and even heavier Stories the small Port town is in constant fear of the local creatures that call the foggy bog home and the other inhabitants of the island the children of Adam Far Harbor is based on the real world location of Bar Harbor in the state of Maine and while the luxury and pristine Beauty may be all but gone from the area by the events of Fallout 4 that doesn't mean we can't find remnants of its past littering the area the shops around town still have pre-war trinkets for travelers that come through the port these items feature the original name of the city Bar Harbor though strangely these items misspell the state of Maine leaving the e-off for whatever reason perhaps in the Fallout Universe Mane was spelled this way though it is more likely it was a flub from one of the game Debs I do think it would be pretty hard not to notice such a glaring error though the Fallout world has many towns that simply change their name based on damaged sign but we rarely find evidence of their past these items are perfect for nostalgic Wasteland Wanderers who may just have a case of the Old World Blues [Music] are you enjoying watching this TKS mantis Fallout fact video do you want to support the channel more directly want to find out where your father went all those years ago if you answered yes to any of these questions consider checking out the Mantis merch shop through the link in the description or the Shelf below the video also I'm sure your dad will come back eventually with such a wide variety of options you will be sure to become the next Fashion Icon amongst your friends so what are you waiting for check the link below to get your mantis merch now and become the man your neighbors want to be and their wives don't want to leave and again sorry about your dad mantis merch available for money thank you to Arctic penguin and many others for suggesting this on the Discord server in Fallout New Vegas the first location The Courier will land is good Springs typically the player would talk to the people around town and find out what they can do to help them start their Mojave Journey the settlement has a ton of skill checks making it a fun way to test your early build in the game but we can have some fun if we are more prepared one of the things that can be easily overlooked in this area is a chemistry set inside doc Mitchell's house that can be interacted with if the Courier has a high enough science skill various Kims or a handful of stim packs can be crafted which is an excellent boost at any point in Fallout New Vegas inside the good spring store Chet runs a tight ship he is perhaps the least interested in getting into a gunfight with the powder gangers of course there is a skill check to convince the shopkeep but if you happen to have Chet's suggested amount of caps on you you can offer that to him as well New Vegas is filled with small details and alternate ways to approach quests like this making it fun and interesting to try new ways to handle things in each playthrough now just hold on I never voted to take on the powder gangers that's a thousand cap investment you're talking about that's more like it the people can pick up their extra ammo and leather armor when they're ready was there anything else in Fallout 4 one of the best companions to have is Dogmeat the German Shepherd we find at the red rocket gas station just outside Sanctuary our Canine Companion is essential to the story and Fallout 4 has a hilarious way with dealing with the player missing that first encounter with him in order to progress the main quest we have to find Nick Valentine and search for Kellogg I learned while filming this video that if you haven't been to Diamond City before you head there with Nick the door will be open Piper won't be locked out like usual she will instead already be in an argument with McDonough once inside Diamond City we inform Nick about what happened at the Vault and he gets a raging clue to go check out Kellogg's house after searching through the home Nick will say he needs to bring his best man on the case and what happens next is a pretty funny way to force the player to meet Dogmeat an interesting brand won't lead us anywhere on its own though what the great Clockwork dick is stumped it's sent detective jackass if you're gonna be that way you might as well get the make and model right joking aside I got an idea I need to call someone in a specialist who's this friend of yours Nick worked with him a few times but he only likes certain people not a feeling you'll get on though you'll meet soon enough and send out the signal it's a special frequency so you won't hear it but he will okay I called him let's wait outside [Music] did you get to work dog meat foreign needed was a dog why'd I bother saving you just consider getting me out of that Vault of finders fee give dog meat a whiff of that cigar see if he picked up the trail in Fallout 2 the chosen one is tasked with finding a Geck and then rescuing the Arroyo tribe from The Enclave oil rig blowing its sky high on the way out destroying The Enclave the game allows you to continue to roam the Wasteland after doing so but that doesn't mean that this can last forever in fact Fallout 2 has a hard-coded time limit whether you complete the main quest or not after 13 in-game years on July 25th 2254 Fallout 2 will abruptly stop no matter what the player is doing and it'll show this end screen afterward the player will be booted to the main menu this was done due to coding restraints at the time the developers figured it was such a long time frame that no one would hit it unless they tried regardless The Chosen one's Journey must come to an end even if it's the rarest screen in the entire game in Fallout New Vegas in the remains of Boulder City we can find the Bighorn Saloon the owner Ike sits behind the bar hopeful of getting even even one customer these days NCR Troopers that occupy the area are discouraged from going to Ike's Saloon so if the Courier wears NCR gear when speaking with them we can get some unique dialogue that puts this into perspective hello howdy Trooper I thought the Bighorn was off limits to you guys but who might have complain customer is a customer the workers here know much like the military after too many fights and broken noses the NCR doesn't allow troops to spend time here that doesn't stop a few people like yourself of course don't worry I won't say a word in Fallout 4 when we encounter ladders they usually lead to a new area with a loading screen or they are just a static decoration with no real way to interact with them still while in the mechanist layer we can find a ladder that seems to break this rule around the robo brain area we can find a ladder in front of some filing cabinets next to the brain storage room walking into this ladder will allow us to ascend it unlike any other in-game as far as I know of course if you know of any similar ladders in Fallout 4 hit the comments with their location strangely this isn't a feature in the Fallout universe and it only shows up once in a Fallout 4 DLC still for whatever reason this seems to be the only climbable ladder in Fallout 4. thank you to channel member edgy and azzy from the Discord server for suggesting this one in Fallout New Vegas we find Alpha Team from ncr's first recon at Camp McCarran one of the more memorable group members is corporal Betsy a tough talking sniper who has this to say if a male Courier asks for a date never seen you around before what do you want yeah right you're sniffing up the wrong skirt try me again when you're tall blonde and female however if we approach Betsy as a female she has some somewhat spicy dialogue to share with us girl you are some grade a poon anybody ever tell you that [Music] trust me the alpha males are overrated plenty of them in the Army all they're good for is killing each other and taking smelly shits yeah so what I could take a bullet in the skull tomorrow I haven't got time to take it slow and subtle I see somebody I like I go ahead and tell her that's about the only thing that the horndog males get right in Fallout New Vegas at Black Mountain we find the prison building which holds Raul a possible companion for The Courier just outside his room we can see this toy car which at first glance doesn't seem like anything special if we look through the terminal on the same table we can see some logs from the ghoul prisoner that shed some light on this car it belonged to a night kid named cuddles who was very persistent to Raul about getting it fixed going as far as to bring gas to help with the project a significant feat in the Fallout Universe Raul was either not interested in the project or couldn't fix the toy which led to cuddles attacking the ghoul and Tabitha killing the knightkin to save the only mechanic she had access to after reading through these entries the toy car will now be renamed cuddle's toy car making it quite the unique item for hunters like myself but that isn't the only one we can find at the long 15 we can find another cuddles toy car next to a standard variant these are Out Of Reach by normal means and would require no clipping to collect them so we can count the one found at Black Mountain as a unique item one man's failed project is another man's treasure in Fallout New Vegas we can find many great armor sets however one set to be used in Fallout 3 still exists in the game files and it is a shame we aren't able to properly obtain it in New Vegas The Enclave shock trooper armor looks identical to The Enclave power armor that we see in Fallout 3 but can take more hits before it breaks and the helmet has lower Dr than its in-game counterpart this would have been cool to find a new Vegas as a callback to Fallout 3. with The Enclave remnants still around it could have been in the bunker perhaps being studied by the West Coast chapter of this faction I believe the advanced power armor known as the remnants armor in New Vegas is far superior and I'm glad that we have it in a more modern Fallout game but this would have been an excellent addition to the power armor sets that we can find in the Mojave big thanks to bedazz Sasha from the Discord server for suggesting this one in Fallout New Vegas just on the cusp of the radiated Mesquite mountains crater we can find an overlooked interesting two-story Shack simply called hell's Motel one of the most noticeable things about this house on the edge of the crater is that we don't experience any radiation exposure on the inside which is in contrast to the high amounts we receive just on the outside of the shack oh and there's a dead ghoul on the ground this is Dr rotson and I assume he was killed by the crazed Mr handy here which is a shame we can see that rotson was quite set up in his tiny home being a ghoul the radiation in ferals outside would not pose a problem he has a personal fungus Farm outside and a distillery in the kitchen this guy was set up for Wasteland living around the house we can find a few things like a star bottle cap a weapon repair kit and even a copy of the DC Journal of internal medicine inside the fridge we can find some random irradiated food or drink which is cool because this can create some ultra rare items that you won't find anywhere else except for like maybe Searchlight still looting the doctor himself has a strange occurrence when picking up the Wasteland surgeon outfit and equipping it and then moving to the effects tab we can see it lists as Dr Barrow's lab code who only appears in Fallout 3. this is likely because New Vegas was essentially built using a lot of assets from Fallout 3 per Bethesda which would then be edited or changed to fit the Mojave as we can still find a ton of unused items from Fallout 3 in the game files for New Vegas hell's Motel may be a bit off the beaten path but it's a fun stop during your Journeys through the Mojave in Fallout 4 one of the most fun experiences for some is building and decorating the settlements in the Commonwealth still we can have some fun with items outside of this as well and Fallout 4 is a little shy about it first holding down the interact button will grab Whatever item you were looking at while that could be pretty well known maybe even rotating the object using the aim and the fire buttons you know as well but you can also change the direction of the rotation by tapping the sprint button making it easier to set things down these exact way you want them to be Fallout 4 also has a built-in throw command if you press and hold the reload button it will charge up a throw leading to some fun scenarios Fallout 4 doesn't inform the player in a reliable way about some of these features and they can be pretty helpful throughout the game thank you to azzy from the Discord server for suggesting this one in Fallout New Vegas we can come across Lily Bowen a delightful nightkin in jacobstown that can be recruited as a companion New Vegas has praised for the overabundance of spoken dialogue it has and we can hear a rare line from Lily if we take her to Black Mountain after speaking with Neil and getting the quest crazy crazy crazy if we have Lily Willis when we meet with Tabitha we can hear this unique dialogue regardless of how it all pans out paragraph you naughty naughty girl Leo remembers what you did thanks to Kevin the dragon from the Discord server for suggesting this one in Fallout New Vegas while at Camp McCarron we can find many things to get up to that will bolster our rep with the NCR one overlooked MPC is corporal William Farber located in the mess hall inside The Concourse at the pre-war airport helping him out will boost morale for the NCR through better meals and we will be able to buy quite a nice bit of fresh food and water from Farber directly as well we learn that he needs the food processor fixed some spice to perk up the spirits and a steady meat delivery while there are a few ways to get these things done you can pass a repair check for the food processor and speak with the Crimson Caravan to get a good meat run going with higher speech and barter the only thing left is a little something to perk up the troops this will take us to the infamous Vault 22 where we can find this food additive in the food processing area bringing this back to Farber will complete his unmarked Quest and open an excellent selection in his inventory which is well worth it every time your going for an NCR run in Fallout New Vegas while in freeside we can come across Mick and Ralph's a humble store on the edge of town that deals with guns and general items Mick and Ralph know how to deal and are pretty in tune with the rest of freeside so they are an excellent place to go to get some things moving when in the area if we speak to Mick we can find out that the Americas in Gamora on the Strip have no longer been buying weapons from the store which is hurting business so Mick asks you to keep an eye out which can lead to one of the best rewards in the game especially for Unique item Hunters this will involve starting the how little we know Quest and the easiest way to favor Mick and Ralph here is to just side with big Sal and Nero over cucino and help the bosses with their plants afterward we can convince big Sal to start buying from Mick and Ralph again when we return to the store Mick will be happy to hear the news about the emertas and offer us a new and improved Pip Boy foreign [Music] the pimp boy 3 billion it's a pimped out version of the wrist device with a fancy coat of gold paint and shiny studs throughout the body this is the only place we can get the pimp boy and it is the only one we can find anywhere in the Fallout series making this quite possibly one of the rarest items available especially since the quest can be buggy locking players out if they don't follow specific paths to a t if for some reason you wanted the old model of Pip-Boy back around your wrist all you would have to do is talk to Mick again to switch the device personally I feel there is no better way to show off your wealth in the Mojave than wearing this beautiful piece during the rest of your playthrough hahaha hello mantis viewers it's me again your silver voiced reminder to check out TKS mantis on Instagram and Twitter for dank memes if you want to stay up to date with everything planned for the channel such as future videos and projects following mantis on the social accounts listed in the description will fulfill your fantasies you can now also listen to mantis sings Fallout on Spotify Apple music and Amazon now support the channel and enjoy the rest of the video [Music] in Fallout 4 while in Diamond City one of the places we can visit is the all faiths Chapel this is a small gathering place for people of all faiths to relax and spend some time with whatever religion they subscribe to hence the name after entering the building and speaking with the pastor if we sit down on the Pew we will receive the quiet reflection perk which will boost earned experience points by five percent for eight in-game hours the perk doesn't stack with well-rested or Lover's Embrace still it is a nice XP boost for just sitting down in the chapel and it's always nice to have some quiet reflection in Fallout 3 one of the rundown buildings we can come across is the nuka-cola plant filled with patektrons and nasty nuke alerts it's no surprise that we can find the remains of Winger Mercier here with a note Autumn that explains that he is looking for the Nuka clear formula locating Milo helps here as we can convince the robot that we are Brad Burton himself with a bit of speechcraft allowing us administrative access and a copy of the research safe key this key will open a safe in the research office that holds the coveted nuka-clear formula while this can be used in the nuka-cola challenge quest we are looking at what happens when we go to the red racer Factory after obtaining it mercier's friends will accost the lone Wanderer and introduce themselves as sudden death over time a remnant of what they believe pre-war hockey players represent with their names even referencing famous real world athletes hold it right there what are you doing here Mercier didn't make it damn how do they expect us to play when we don't even have enough people on our team well as long as you brought the formula I guess we're still in a game the names go Leela do and I'm captain of sudden death overtime the last of the ice gangs there was a time where every city had their own ice gangs and thousands would show up to watch them all duke it out in giant arenas we aim to bring those days back we can make a deal or we can face off I'm putting 250 caps up on the scoreboard what do you say nicely played and I know Talent when I see it here you go okay team let's get out of here stuff like this is what gives Fallout so much charm the people of this world find things from the past and interpret them the only way they know how this Raider gang thinking that all hockey teams used to meet in arenas and fight it out inspired their lifestyle it's just a shame we couldn't get a unique hockey stick weapon out of this in Fallout 4 one of the locations we can find is thicket excavations a flooded quarry with one lone person trying to train it solely Mathis approaching Sully we can get the quest pull the plug which has the sole survivor turn three valves underwater to fix the drainage pipes solely is hiding a little secret from the player though one we can find hints to along the way no what are you really up to here maybe I got some friends who like to go spelunking maybe I need a new home to throw smart guys like you into you're gonna help or what this isn't all though as we can find a terminal inside this trailer with Sully's Hollow tape Journal inside which also gives us some hints to his true nature it isn't until after we drain the Quarry and come back a few in-game days later that we get the whole picture solely leads a Raider gang and they have made Thicket their new home this is one of my favorite things to see in video games the effects of your actions on locations and people like this as it opens up an entirely new area to explore an interesting thing about this Quarry after the training this is one of the locations that has an instant respawn on items so after looting and fast traveling home to store what you have the items in the area will have already responded by the time you fast travel back this is an excellent location for ammo and Kim's and a really cool way to show the player how they affect the world in Fallout 4. in Fallout New Vegas when we reach the fort the base of the Legion we can meet many interesting characters one of the more easily missed NPCs is Melody an enslaved child inside the Brahmin pin understandable Melody isn't too open to talking to The Courier at first still if we pass some checks in the conversation she will confide in us that she is missing one of her only Comforts Sergeant Teddy talking to Anthony we can fight a few of his dogs in the arena for the bear or we could simply pass a 50 barter check the animal friend perk works here as well though Anthony will be disappointed now that we have Sergeant Teddy we have a couple of choices we can either give the bear to Melody passing the quest and gaining Karma or as is the topic of the video do the meanest thing possible in Fallout New Vegas in somewhat of a callback to Fallout 2 where the chosen one could destroy Mr Nixon dolphin outside Vault City The Courier can tear apart the stuffed bear in front of Melody this of course will result in negative Karma but a boost in Legion reputation 100 worth it every playthrough I don't want to talk to you I hate you thank you to azzy and nokob from the Discord server for suggesting this one in the Fallout 4 DLC Nuka world the sole survivor finds themselves in a brutal obstacle course thought up by the Raiders that now call the theme park home various pitfalls await in The Gauntlet testing multiple skills that we have learned along the way but one could make a dash to the course with a high lock pick skill after the course we will be greeted by over boss Coulter who is sporting a powered suit of power armor which has electricity coursing through it from the old bumper car ride that has now become a Thunderdome Porter Gage a man that has been talking to the player every now and then through this whole ordeal will hit the intercom to inform the sole survivor of his plan using a nuka-cola thirst zapper squirt gun against the electrified boss before we head into battle though there is a door to the right that can't be accessed at this time but we can enter through a hole in the back of the room and see a fusion core that's ready to be taken doing this will prompt Gage to inform us that it will help in the battle ahead it's just a small detail that allows players to turn the tide a little more in their favor and it could be easily missed not bad [Applause] in Fallout 2 there are many things that the developers were planning on including but ended up cutting from the final game for one reason or another one of the most exciting pieces of cut content is the cut location known as the EPA this multi-layered facility was set to hold a ton of objects and secrets that would have added some great experiences to Fallout 2. kill Ops restoration project adds most of if not all the cut content back into Fallout 2 allowing us to explore the EPA and find the various items removed from the final vanilla game one of the unique items we can see is a bag of Pop Rocks the in-game description reads an unopened bag of tasty carbonated candy made of sugar lactose more sugar corn syrup even more sugar and flavoring it is rumored that when mixed with Nuka Cola one stomach would explode this refers to the real-life urban legend that replaces Nuka Cola with its real-life counterpart Coca-Cola and we can test this out in Fallout 2 to see if there's any truth to the rumor muscles [Music] your life ends in the Wasteland in Fallout 4 new grenade mechanics were introduced to the series allowing players to equip throwables and use them as secondary weapons without switching out of their Primary Weapons this is a tremendous Improvement on combat for the Fallout series we can find a weapon in the game files for Fallout 4 that takes up the grenade slot but doesn't function like any other throwable in the game the lucky rabbit's foot the only way to get our hands on this beauty is through the use of console commands as it was cut from the final game but having the charm equipped in your grenade slot will boost your earned XP by 10 and add three to your luck the rabbit's foot unsurprisingly does no damage when thrown at an enemy and is really best used as a charm it's fun to think about what the purpose of this foot really was as it was to be added to Fallout 4 through the Nuka World DLC so I would love to hear what you think this could have been a reward for or where you think you could have been able to find it in the DLC down in the comments Below in Fallout New Vegas we can find many unique items tucked away in the Mojave some have a practical use and others you might just pick up because you feel it fits your personality even in terrible hellscapes like Black Mountain filled with aggressive super mutants large amounts of radiation and Tabitha the voice of Black Mountain radio even here we can find a unique item that rare item collectors will want for their home display inside the broadcast building set up by a stand by some equipment is the sheet music book while this item has no use in-game and a value of 100 it is still the only sheet music book we can find in New Vegas meaning that anyone who has a connection with music or just one-of-a-kind finds will want to add this to their inventory in Fallout 3 the capital Wasteland is filled with pitfalls for weary Travelers whether it is the mutated life forms that call the area home or dastardly traps set by Raiders the post-war Washington DC area is far from safe it would seem you can't even use the bathroom without a chance of getting caught up in one of these traps this leads to possibly one of the most hidden dangers of Fallout 3. the electrical traps placed on some toilets we can find in the capital Wasteland we can find one here in the Museum of Technology and this pulse can give quite a shock to any lone Wanderers who may be a little too thirsty for their own good powered by microfusion cells wires are then fed into the toilet bowl sending a charge through the water and anyone who gets too close to it these traps are helpful for getting a handful of microfusion cells for players who have the skill to grab them without being electrocuted though the presence of these toilet traps will undoubtedly make you think twice before taking a refreshing drink or relieving yourself before inspecting the bathroom thoroughly thank you to Joe Splash from the Discord server for suggesting this one in Fallout New Vegas one of the factions we have to deal with is the Brotherhood of Steel and now hermit group living in Hidden Valley after helping the underground dwellers significantly we will have the option to join the faction outright which offers the Power Armor training perk allowing The Courier to wear power armor this isn't the only place we can get this perk though if we have done work with The Enclave remnants they will offer the same reward this lets us know how to use power armor before getting the training from Elder McNamara who will be pretty surprised about an outsider having this know-how would you like to tell me where you learned such a thing no don't bother a person is well traveled as yourself is bound to pick up all kinds of skills I suppose luckily that's not all I have for you I've also given the order that all of our equipment be made available to you not just the more mundane arms you're a member of the Brotherhood now and your gear should reflect that lastly you will be allowed to come and go as you please you've done so much for us that to do otherwise would be a crime I just ask that you keep the brotherhood's interests at heart in all your dealings remember that you will always have a home here this doesn't give us the option to tell the Brotherhood about The Enclave forces that still remain still it is a cool unique dialogue that can be triggered not all power armor in New Vegas requires this training though as we can see with the NCR we can find ncr's salvaged power armor on heavy Troopers even in the Rangers Safe House these armor sets do not require this perk because they no longer count as powered Armor after being salvaged by the NCR with the jury rigging perk we can even repair these with sets of heavy armor that are more common like metal armor in Fallout 2 anytime The Chosen One returns to the den they will see this world map which is an aerial map of real world Phoenix Arizona from 1885. it's here that we can choose how to enter the Dem from the east or the west but there is another option that Fallout 2 doesn't show us as it was ultimately cut from the final game pressing the number three on your keyboard went over this map will spawn the player in the cut din residential area and holds a few houses a bunch of generic NPCs and even a copy of Smitty that we can't interact with the plan was to use this area for a quest that would see Mom from Mom's Diner organize an orphanage in this area the chosen one would be tasked with clearing out a suitable building and helping the children along the way this Quest was included in killap's restoration project which adds a ton of cut content back into the game so while this remote area in the original game is cool to visit it's nice we have a chance to see what the final plan was with the restoration patch there are a lot of things that were cut from Fallout 2 whether it be from time restraints or just the developers changing their minds Fallout 2 is a gold mine of cut content for fans of the games to discover luckily thanks to kill app we have the restoration patch which includes pretty much every piece of cut content for Fallout 2. playing through the upgrade often feels like you were playing a new game altogether and some of this has to do with not only the new locations but the items we find in them as well the EPA or Environmental Protection Agency is likely my favorite of the cut maps from Fallout 2. it is a massive facility filled with mystery and exploration still it has a rare item that we can only find here at the site we can find preserved pre-war marijuana on the surface here and a Locker inside the storage shed this isn't the only way to find the devil's lettuce here either as if we travel to the Violet level we can interact with Mr Kimmy a large computer on this floor of the facility that has the ability to make various Kims and if we have a science skill above 100 percent then we can request something special selecting marijuana Mr Kimmy will say he has all the ingredients to make it allowing the chosen one to pick up some from the machine an actual post-nuclear dispensary marijuana grants plus one luck and plus two Charisma while debuffing perception by one per use this lasts for 11 days but you will lose an additional perception point after a week the EPA would be ultimately cut from the final version of Fallout 2 due to time restraints the team just didn't have the time to finish the area to their liking thus the unique items only found here went with it meaning the chosen one wouldn't be passing any grass to gorus anytime soon in Fallout New Vegas one of the most ignored areas in the Mojave are the sewers that run Underground Across the Vegas area home to giant rats Ghouls and aggressive humans it makes sense so many people avoid the Dank underbelly of the city this doesn't mean that good things can't be found in the sewers as if we locate Luke here in the central area we can find a key known as Luke's find this key can also be found here in the East Central sewers on Jill the key will open the door to the sealed sewers which leads to a chamber guarded by a large group of ghouls but lying amongst them is a prospector that has exactly what we are looking for the humble cudgel is a unique lead pipe with a decent damage boost the pipe is in much better condition than its standard counterpart and it features a t-split that almost mimics a hammer the best part of this unique pipe is the special attack that comes with it called lights out you can perform this move by moving forward and doing a power attack or by choosing it in Vats this will do 125 percent damage and and has amazing results so the cudgel is a must-have for any melee builds in Fallout New Vegas we can come across the Sunset Sarsaparilla headquarters guarded by old Festus and a few patektrons this location acted as a bottling plant and operating facility for the pre-war drink still after all these years a beloved employee remains inside the maintenance closet we can find Mr janitor this Mr handy model was used to clean the building before the Great War and he is still in remarkable condition hacking the average locked terminal on the other side of the room will allow us to start Mr janitor's routine this can be quite rewarding for people who have the patience to let him finish his job the robot will begin making rounds through the Sunset Sarsaparilla HQ visiting rooms and cleaning up all that he can find after his route is finished he will stop at a garbage can and empty all he collected wishing farewell to the rubbish this being a bottling plant most of what Mr janitor has picked up consists of caps the currency of the Wasteland he he will deposit a random amount of caps into the trash can still the number is usually decently high so this is a great way to get a nice boost when you make it to this area and Mr janitor is happy to do the heavy lifting for you in Fallout New Vegas the area around Vegas proper can be quite dangerous Raiders fiends and various traps await any Courier venturing off the beaten path just outside the Monte Carlo Suites we can find one of the rarest explosive traps in New Vegas on the road next to the Suites this house has a mailbox unlike any other we can find in the Mojave notice The Telltale spinning antenna protruding from the back this to my knowledge is the only mailbox trap in New Vegas if the Courier gets too close it will explode unless the proper skills are applied to disarm it these types of mailbox traps were found in a few places in Fallout 3 but it is not something we see in New Vegas outside of this location but if you have found any others let me know in the comments below in Fallout New Vegas you may stumble across a pretty curious site when north of good Springs chances map and crude depiction of the Mojave carved into the ground itself could be something you have passed by sure it's a marked location and the game will tell you that it's there but after investigating it and taking the items you might want the map doesn't seem to really hold much more of a purpose to me chances map is a memory a celebration of one of the most Disturbed great cons and his Madness that led to his demise we learned a bit more about chance and the map in the all roads graphic novel Which documents the lead up to Benny ambushing The Courier we see that chance carved this map with his knife which he later used to slaughter a whole gang of fiends at the nearby tribal Village after the battle chance would lose his life and the cons would carry on with Benny without him all of these things are hinted at in game as the tribal village now infested with Cazadores sits at the bottom of an Overlook that holds Chance's grave plundering the sight will lead to finding Chance's knife the blood of fiends still Stained on the blade so while some locations may just seem like a quirky post-apocalyptic set piece remember that even the smallest places can have some of the biggest stories in Fallout 4 the most significant settlement we can find is in the remnants of Fenway Park Diamond City among the multitude of side quests we can find here one can change 200 years of tradition if done improperly speaking with Abbott at the wall we can start the quest Painting the Town this involves heading to the old hardware store down the road and finding some paint for the wall once we get to Hardware Town some Raiders will launch a clever scheme to Ambush the sole survivor but after the attack we can find some paint and a mixer in the rear of the room here we can mix yellow and blue paint to make green but we can also take these base colors back to Diamond City once we are back at the wall use one of these colors to paint the wall with and we will be confronted by Abbott foreign you know what you're doing there the wall ain't blue I think it'll look good well let's hope so I guess it's better than her going into disrepair but damn that's over 200 years of tradition we're moving away from here's your payment now get going I got work to do returning to the wall a bit after doing the quest we will see that Abbott has painted the entire thing to match whatever color we have used blue or yellow we can't use the blood can or the red paint added with the DLCs in the quest so these are the only colors we can change the wall to this is just an interesting small detail that people tend to miss due to using the correct paint during the quest still if you want to change up Diamond City this is one of the biggest ways to do it big thanks to draker the heartbreaker from the Discord server for suggesting this one in Fallout 3 we can find Evergreen Mills a rundown Factory turned luxury Raider Hideout if the kimmed out Raiders and Super Mutant Behemoth was enough to Ward you off diving a bit deeper we can find even more things that make this area unique Evergreen houses three Raiders that only appear in Shacks outside the main Factory the southern Shack which lies just past the entrance to Evergreen proper is home to a Raider wielding of flamer this is a unique model and he has his own ID in the game files the same is true for the northern Shack on the opposite side of the factory we find two Raiders Inside with the female noticeably wearing the sexy sleepwear attire we don't normally see Raiders wearing this in the Wasteland outside of this location inside the bazaar there are a few entertainment areas we can find a bar with a couple of stages set up towards the back we can see what is presumably a stripper pole on stage which would fit the area just fine the scene gets darker when we notice the teddy bear and children's toys that litter the area in the best case scenario this is a scene of a weird act performed to entertain the Raiders or worst case scenario this would be the darkest area in a modern Fallout game just by the implication but since no children can be found in the area and several underwear clad Raiders seem to be taking care of business in the back rooms behind the site I assume things just got weird with the Raiders so there's no better reason to send the whole place to Hell each time you play Fallout 3. thank you to draker the heartbreaker from the Discord server for point me in the right direction on this one in Fallout 3 the decimated Capital Wasteland hosts many things to discover broken streets shattered buildings but every once in a while something in the waste can still function the way it used to the fire hydrants that stand guard on the once busy Suburban sidewalks fit this bill perfectly as in Fallout 3 these hydrants can be activated which will cause the lone Wanderer to drink from them a task that doesn't make much sense considering what is needed to produce water from one of the pre-war devices you would need a wrench or something similar and a working water supply but this is a video game so it can be overlooked as a fun source of HP at the cost of some rad levels New Vegas however isn't buying into this idea if we try to drink from the hydrants we find in the Mojave the option will no longer be there it's hard to say why the devs ultimately decided to cut this feature still it could have been what I mentioned before but the interaction just didn't make a whole lot of sense so while you may be used to the flowing water of the capital hydrants be wary in the Mojave if you want a quick drink a toilet would likely be a stronger candidate in Fallout New Vegas the Honest Hearts DLC will take us to Zion and introduce the conflict between the tribes that call the area home we will also meet one of the most memorable characters in New Vegas Joshua Graham the burned man spends his time reading the Bible and preparing guns for his tribe The Courier will have the option to side with graham at the close of the DLC which sees The Courier and Joshua mowed through hostile tribals to secure Zion suppose the player as Joshua Graham to use melee combat in this sequence in that case he will start using his trademark 45 a light shining in darkness as a melee weapon smacking enemies with the butt of the gun this is an actual in-game item called Joshua's pistol weapon 45. through standard gameplay the player can never obtain this weapon still on PC we can add it to our inventory with the use of console commands the lights out special attack does tremendous damage to anything in front of you when using this weapon while it may not be the strongest melee weapon in the game it is by far one of the most satisfying to use foreign DLC Mothership Zeta the lone Wanderer is abducted by aliens and brought to their Mothership friendships are formed and with the help of other captives aboard the ship we fight our way through the Satan crew and uncover great stories along the way once all the generators are destroyed we'll be tasked with using the space suit to do a spacewalk to get to the ship's Upper Deck while we can have some fun with unique deaths here by not wearing the spacesuit and decompressed areas there is another fantastic animation that only plays here if the lone Wanderer Strays too close to the ship's Edge we will see them float away in probably the most unique death animation in Fallout 3. environmental experiences like this are always fun to see and it would be great to have more things like this moving forward in the Fallout series foreign [Music] in Fallout New Vegas free site is by far one of the most active areas being the gateway to Vegas the area is home to many Thugs and con artists so naturally people new to the city may want an escort through the rougher parts of town one bodyguard that hangs around the north gate of freeside has caught the attention of the Kings due to how many repeat customers he gets the king will have the Courier investigate this still there are ways we can disappoint the Elvis impersonator when dealing with aorus first if we take out auras before speaking to the king we can get some unique dialogue from the less than thrilled leader so it went down like that huh I guess it can't be helped now even though you lack subtlety you've shown me you can get the job done so maybe you can help me with something more important suppose we take the quest and hire aorus the way the king wants us to in that case we can ignore the bodyguard's instructions about the group of thugs which leads to some unique dialogue from auris howdy impressive work fighting off Benny's thugs uh I guess they weren't harmless after all I'm not often mistaken you know I know I wouldn't have survived that well here we are no worse for where are you I trust that if you need to cross freeside again you'll know who to hire afterward the king will be upset that we didn't find anything wrong with aorus and send us back out to hire him again this time without covering the charge what do you hear for me oh he did did he well that just ain't good enough get back out there and hire him again hire him a hundred times if that's what it takes and before you ask I'm not going to cover the cost this time it's bad enough I'm giving the man more business in Fallout New Vegas the main quest ultimately leads to the Second Battle of Hoover Dam with the main factions involved being the NCR and Caesar's Legion once this battle is complete the story of New Vegas ends as well and so does the gameplay but this wasn't always going to be the case Fallout New Vegas at one point had planned for the player to continue playing after the battle of Hoover Dam this is proved by the cut lines of dialogue that we can find in the game files these bits reveal a bit of what the game world would have been like after the main faction's Victory and make us wonder what the scope of New Vegas would have been if a post-game section had been included with the legion defeated things are great now all those NCR troops should see me to celebrate come one come all I'm not letting the legion make me a slave even I have standards [Music] prf versus emerged victorious in the legion scattered amidst the of its most feared military leader preliminary word is the Caesar's Legion has taken the dam and that the NCR presence in Nevada is severely crippled while it initially appeared to be an NCR Victory we're receiving word that our own Mr House May have been the one to secure the dam for himself but in a shocking turn of events the dam has been rendered useless and both sides have taken heavy casualties neither faction appears to avoid but in a shocking turn of events an army of securitrons has seized control of the dam preventing both sides from claiming it the sources of the dam are telling us that the involvement of one key person appears to have heavily influenced the outcome welcome to Vegas Capital assisted in the new California Republic true to Kaiser thank you to Honda from the Discord server for suggesting this one in Fallout 3 we can find a rather inconspicuous building housing a factory that produces the lovely red racer tricycles the area is heavy with Raiders but those that push through will see that this Factory is anything but dull the best thing we can find here in the form of Rarities is the giant teddy bear riding the massive trike hanging above the factory floor this can be looted and much like the other big bears in the game will resort to a standard size if stacked going further into the offices we can hear the same demonic Whispers that can be heard at the Dunwich building and any of the super mutants killed here will suddenly have their head explode upon death this is the result of the surgeon a mad scientist type at the end of this dungeon we aren't focusing on his mission statement today we are looking at the one-of-a-kind lab coat he is wearing that can be looted off of his corpse it boasts a plus 10 to medicine and a plus five to science interestingly enough if you wear the ghoul mask the surgeon won't be hostile to you and you can interact with them and use the armor pickpocket trick to secure the lab coat in a different way so many locations in Fallout seem normal at first and then get more cursed as you explore and the red racer Factory is a prime example of this in Fallout New Vegas one of the most happening spots is the strip which houses the major casinos we can visit and gamble at one thing some players Miss is the delightful audio Easter egg that plays from the slot machines when you increase your bet at one of the machines the bass notes to a familiar tune will play the melody is from the main menu music of Fallout 3 and has been used in most Fallout games since oh no [Applause] no ah [Music] in Fallout New Vegas one of the casinos we can visit is the tops this is where Benny and his chairman can be found so I'm sure most if not all of you watching this video have been here at some point during your playthroughs one area that many people Miss due to no real Quest objectives or loot being present is the rooftop Courtyard that houses a swimming pool found by going through the equally Less Traveled Diner or by going around the back of the main casino floor this Lush Paradise is the perfect spot to relax after dealing with Benny or just after a long day of patrolling the Mojave still many people miss this location entirely and being tucked away out of the main Loop doesn't help this much either make sure to get some sun and take a dip the next time you find yourself at the tops even a post-apocalyptic Courier needs their break too in Fallout 4 you have the choice to pick between Nate and Nora a married couple living in sanctuary that we join right before the bombs drop of course you can change the appearance and names of these people but that won't change the established backstory of both and we are going to take a quick look at Nate's past through things we can find in the game during the resource Wars Nate served in the military and even saw action at Anchorage we can see him walking with the 108th Infantry Regiment 2nd battalion in the intro for Fallout 4. accessing pre-war records record found 108th Infantry Regiment 2nd battalion hello there this province a member of the Congressional Army is delivered to us in our hour of need many people believe that this is a callback to Fallout 3's Mothership Zeta DLC where we can meet Elliot turkorian who was abducted while serving in Anchorage with the 108th infantry battalion while the names are similar this is no indication that Nate served with Elliot as these are two different military groups a regiment is an armed unit of troops under the command of an officer that hosts smaller units while a battalion is a unit with two or more companies which reports to the HQ that forms the part of the regiment this does mean that Nate and Elliot likely serve simultaneously which makes sense because of the sino-american war still it does not mean that they have met or spent any actual amount of time together before we can start customizing Nate we can hear him and Nora talk about a speech that he's giving at the veterans tall tonight war never changes You're Gonna Knock him dead at the veterans hall tonight hun you think absolutely now get ready and stop hogging the mirror right this is further referenced when we head to Fraternal post 115 where we can find note of his speech using whatever name the player has chosen while I believe Fallout 4 may be a bit lacking in the main quest Department I really enjoy finding callbacks and references to a backstory like this especially when it's more subtle and we can fill in the blanks ourselves in Fallout 3 there is much to do in the capital Wasteland whether you are chasing down your runaway dad or just taking a stroll through the vast Wasteland Washington DC has become there's always something a Wanderer can do to pass the time one of the most useless interactions in the game comes from an object most people just run right past without thinking twice about it we can find a good number of parking meters in Fallout 3. with the most residing at Jury Street Metro and we can interact with all of them usually these meters show an expired time tag which I'll add substance these haven't been appropriately used since before the war still approaching the meters and interacting with them will start a timer and cause the machine to lower the expired tag this is perhaps the most useless interaction in Fallout 3. thank you to Avery from the Discord server for suggesting this one in the Fallout New Vegas DLC dead money we end up at the Sierra Madre Casino and Resort a place both filled with treasures and death still it's home to a few rare items that can only be found within its Resort walls the casa Madrid kitchen area holds one of these items the pre-war stake a cut of beef that has been preserved since before the Great War a random amount of steaks will show up in the meat Lockers in this area taking a look at them in our inventory they don't quite live up to a good old Ramen steak and even cause a negative one endurance debuff regardless rare item collectors like myself pun very much intended will want to grab this meat anytime they play through dead money only to leave it in the fridge of our player home never to be seen again big thanks to Dr doctor from the Discord server for suggesting this one in Fallout 3 we find The Marvelous 10 Penny Tower named after Alistar tympani he found the building in the Wasteland and hired enough people to turn it into a community one person not allowed in Tenpenny Tower is Roy Phillips a ghoul he wants entry into the elitist settlement but is repeatedly denied timpani's guards wish the ghoul and his friends dealt with but we can talk to Roy to get his side of the story we can get rather unique dialogue through Roy that most players Miss due to how the game is presented suppose we side with Roy and allow him to release feral ghouls into timpani Tower before dealing with the bomb and Megaton in that case we can also side with Burke and rig the nuke to blow when we return to timpani Tower we will see Roy and Burke form an unlikely friendship due to our choices look bark I I don't care how you got past the others I could I could have you torn apart in an instant with a snap on my fingers is that so do it then Phillips sent your Pharaoh pets upon me I could use a bit of sport after I've dealt with them after all murdered my employer I've got something of a score to settle hey now come on the old man got what he had coming look maybe we can work something out you said you just had some business to conclude you and your friends may have killed ten Penny the man gave me a task that I intend to complete it there's a Detonator on the balcony when that switch is activated the bomb at the center of Megaton goes boom that will conclude my business holy shit you're gonna blow up Megaton No Lie look Bert if you're about to burn down that smooth skin shithole I ain't gonna stop you in fact I well I think it's fair to say you'd be quite welcome around here so what do you say you do your thing and we let bygones be bygones all right water under the bridge then truth be told Anna a firm believer in natural selection two people did here was inspired all right then Burke uh Mr Burke I'll let you get to it and um thanks for your understanding in Fallout 2 one of the first companions you are likely to meet is solic an angry tribal who was now being held at the Buckner's in Klamath after busting up the bar sulit came to town to find Vic the traitor to get information on his missing sister but when Vic wasn't around solic lost his temper doing Quests for the Buckner's or outright paying for the damages will allow solak to join your party the two of you set off into the Wasteland for the adventure ahead but no matter how long you look you will never find sulik's sister the quest along with the two locations that were related to the Umbra tribe were cut from the final game growing up I always thought there would be a way to rescue the tribal sibling with the slavers killed in the den being my Prime Suspect and it turns out I wasn't so wrong after all as with kellap's restoration patch we can not only visit the tribe but we can also complete their quests when speaking to Metzger if the chosen one has speech above 51 we can find out that the slaver has a camp outside of town where all of the new captives are taken if we promise him a premium prize Metzger will give us directions once at the camp we can handle things peacefully or we can have some fun there's also a way to storm the place with NCR Rangers after the smoke is cleared we can find karisu sulik's sister inside of a shelter in the north area of the map speak karisu will reunite the siblings and eventually lead to the cell door being unlocked freeing all the captured Souls that have found themselves here once back at the Umbra tribe karisu makes herself at home and solic is silently grateful it's a shame we didn't get all this in the final game still the restoration patch turns our dreams into a reality and allows us to help sulik one of the best companions in the Fallout universe thank you to Daddy harambe and Euro from the Discord server for suggesting this one also make sure to check the links in the description to join the server yourself or to follow me on apps like Twitter and Instagram Fallout New Vegas is renowned for player choice and spoken dialogue with many lines hidden behind certain Statin skill checks we can find one in free side that some players may miss due to the low intelligence required and because it's interlaced with Veronica's companion Quest we will need to speak to this vagrant to find the rangefinder Veronica is looking for typically the MPC will mutter incoherently and not make much sense even when you open his dialogue laughs huh kids run by sometimes with a low intelligence character we can find some unique dialogue here the vagrant will now be speaking very well and with an enhanced vocabulary friend not a few minutes ago I chanced upon a pair of destitute orphans grappling over just such an item if you cover the area methodically I'm quite certain you'll happen upon them with only the most insubstantial of delays be well and do try and avoid the tragic path of the sock that led me to my present infirmities and spiritual woes Fare Thee Well this is likely a callback to Fallout 2 where a low intelligence chosen one could get similar dialogue once they meet Tor and help the tribal guard his brahmana from rad scorpion attacks the dialogue will change to show that these two smooth brains can understand each other much more than someone with average or above average intelligence this is Peak Fallout humor and moving forward with the series I would love to see more dialogue changes based on intelligence stats in Fallout New Vegas some lost souls that we find in the Mojave can join The Courier on their Wasteland Adventures like Veronica A brotherhood scribe with quite a storied history and while she has an in-depth companion Quest I find her personal goal much more Charming if the Courier asks Veronica what she wants the Scribe will start gushing about pre-war dresses I want a dress yeah a good one something elegant and classy you know but still stylish something that's eye-catching and sexy but also says don't fuck with me I keep hoping I'll come across some old world designer gown when I'm Scavenging but it never happens maybe I should move back to California try getting a date wearing scribe robes might as well be wearing sweatpants I just like them you know they make you feel like a woman those ladies before the war they knew what they were doing this starts the unmarked Quest you make me feel like a woman that involves finding a suitable dress for Veronica and placing it in her inventory a few clothing items count for the quest even viriki's gown from dead money however I only got Veronica to engage the final part of the quest with the formal wear once we placed it in her inventory Veronica will be Beyond excited about the new fit and teach The Courier describe counter unarmed perk allowing a decent counter-attack after blocking in combat for me do you mean it no no it's too much well okay but it's too much oh it's perfect thank you thank you I I wish I had something to give you I wait what about punching that's the gift that keeps on giving I could work on your punching with you if you like show you how to counter like a scribe all right put them up let's see what you got perk is a great reward but nothing beats how genuinely excited Veronica gets just to have a lovely dress to wear when she's roaming around the Mojave thank you to Mick The Ghoul from the Discord server for suggesting this one in Fallout 2 the chosen one is met with the harsh unforgiving Wasteland and its people one of the more deplorable towns is new Reno while the rest of the Wasteland seems to struggle and strive Reno seems to manufacture it almost as if the city was trying to emulate its former glory from all the wrong angles inside the Shark Club here on the second floor we can find a hidden item that can help more than you might think in the bottom right corner of the main room we can find a pool table and if we search it inside we can obtain the magic eight ball the only one of its kind in Fallout 2 shaking the eight ball much like in real life will display fortunes and answers to various questions that you might have with a lux stat of 9 or higher the a ball will even give us small clues about various happenings in the Wasteland such as telling us about a catspot magazine thrown away in broken Hills the 8-ball even references some developers of Fallout 2 claiming that Fergus didn't want it to be included in the final game the fortune teller will even bring up other interplay projects mentioning yes we know descent to undermountain was crap this is another great example of the humor in the classic Fallout games they are filled to the brim with fourth wall breaking jokes and inside gags that add continuous charm to each playthrough in Fallout New Vegas we can find many different items that have somehow stayed around after 200 years of a post-nuclear apocalypse some of course are more interesting than others but the fact that we see anything intact from before the war is pretty impressive one of the things I was surprised to see the most was that a couple of musical instruments had survived out in the ways we can find a small number of harmonicas in our travels it makes sense that these still litter the area while they are rare they still appear enough to have a decently sized collection of mouth Harps however only one other instrument appears in Fallout New Vegas and it is far more rare the acoustic guitar The Courier can only obtain three of these throughout the game and two of those require stealing from a well-liked NPC we can take the first one from the stump The Lonesome Drifters sits on after doing so if we complete his part of the talent pool Quest by recruiting The Drifter as an act a second acoustic guitar will spawn in his inventory we can pickpocket this from him with good enough sneak bringing our count to two finally in the Sierra Madre Villa we can find the only other acoustic guitar in the game across the street from the police station next to a music stand these are the only three guitars we can collect from the entirety of Fallout New Vegas and I love collecting them it's worth noting that these musical instruments serve no actual purpose as we can't play them and that there is some writing on the bottom of the guitar I can't really make it out myself so I would love to know what your theories are on what the text says in the comments Below in Fallout 3 there are many nooks and crannies that go unsearched by the vast majority of players by the very nature of a Bethesda game it's often a rewarding experience to look everywhere picking up almost anything you come across still some items or characters won't even appear in game unless certain conditions are met and this can lead to the rarest items of all with the broken steel DLC installed we can visit the presidential Metro inside just up the stairs leading to the capital we can find a hollow tape called sorry my darling if someone finds this please give this to my lover La Maison Beauregard Hotel in East Georgetown you'll want to hear what I have to say my darling they found me I tried to get away try to get away so we could be together once again I know you risked your life to get it to me combing the ruins avoiding the super mutants hall for me scenes I shall never lay my eyes upon your gift you you'll have to keep it and remember me every time you see it I'm so sorry my darling so so sorry I let you down so many have applied for this thing so many hearts have been broken please remember I'll Always Love You you will be with me forever in my spirit I I'm laughing I love you playing this tape starts the unmarked Quest the sorrowful Suitor heading to La Maison Beauregard we can now find a Raider named lagbolt who will only spawn after listening to the note after dealing with him we find our first set of unique gear his armor and his Shades checking out the note in his inventory we can see he is actually the brother of lug nut who confronts us when we try to take the naughty nightwear this is relevant because inside the suitcase that lag Bolt's key unlocks is the all-nighter nightwear a unique variation of the previously mentioned pajamas this clothing set will add one point to both Charisma and endurance but looks the same as the naughty nightwear when worn oddly enough when placed in the game World it maintains the leopard pattern while it's more common counterpart changes to Red due to the steps involved in getting the nightwear a lot of players may have missed it entirely so make sure to pay old lagbol to visit the next time you are in the Georgetown area in the Fallout 3 DLC operation Anchorage the lone Wanderer winds up jumping into a computer simulation of the battle of Anchorage this change of scenery and time frame adds a fun Spin To The Fallout formula the gameplay resembles more of a first person shooter approach akin to Call of Duty while we can find a plethora of new weapons and armor in this DLC there was still some cut content that while we weren't supposed to be able to access still resides in the game and is reachable without any tricks except maybe being a good jumper we can leave the playable map area by getting on top of the Rocks next to this pipe the jumping is exceptionally tricky so I recommend PC players just no clip to the top once up here if we travel west of the field HQ we can find six smoke grenades cut from the final game picking them up we can see they do an okay amount of damage but using them will show they pretty much just act like frag grenades with no real smoke effect when deployed these grenades are certainly some of the most hidden weapons in Fallout 3 and getting your hands on them can be tricky still rare item Hunters are will want to add them to their collection for their day in the snow in Fallout 2 The Chosen One leaves their tribe and stumbles through the Wasteland for years looking for the Garden of Eden creation kit while the Geck is a rare item we can find an even more Unique Piece in the caves under Modoc during the quest to find the gold watch we can search the Outhouse to see a giant rat guarding various items including the watch using something like plastic explosives we can breach the wall and defeat the rat to claim our prizes one of the easier to miss items down here is one of the rarest in the game a bag this bag can help with organizing your inventory and can hold up to 20 pounds but it won't be able to hold any more significantly sized things like armor sets this is the only bag that we can find in Fallout 2 so it's a must for rare item hunters and people looking to add more organization to their inventory let me know in the comments below what you plan to put in your bag thank you to azzy from the Discord server for suggesting this make sure to check out the channel Atomic media whose video was used as a reference for this fun fact in Fallout New Vegas we can visit at the various casinos on the Strip for some much needed rest and relaxation one Casino houses The Man Who Shot The Courier in good Springs and left them for dead Benny his tribe runs the tops Casino While most people will want to handle things as soon as they see Benny this can be difficult due to the casino confiscating any weapons they find upon entering we can still get access to our guns though and doing so will prompt Vinnie to say some unique dialogue once inside the tops if we head up to the locker where the weapons are stored we can sneak our way past the catch here we and lock pick the container and get all of our weapons back now going to Benny we can tell him what we are up to for some humorous reactions what in the goddamn let's keep this in the groove hey smooth moves like Smooth little babies you want a reason how about four they're called bodyguards and every one of them is packing me too so baby makes five add to that every chairman in this joint is armed and not with some hold-out peashooter like maybe you smuggled through security anything I needed to worry about baby got confiscated at the door you're bluffing baby except maybe you're not sweet little Caper getting your weapons back but let cooler heads prevail eh no need for violence we got a problem boys whoa thank you to Cosmo the wolf from the Discord server for suggesting this one in Fallout New Vegas we assume the role of The Courier and go out to look for the man who wronged Us in good Springs before we get to that task we have to build our character and we can get quite the Boost if we play our cards right When selecting perks you should pick skilled and wild Wasteland skilled because we need it for the Boost and in my opinion it's the best perk and wild Wasteland because you should always use wild Wasteland the skilled perk will boost all of your skills by 5 Points after this we want to walk away from good Springs until prompted to finalize our build now we go back into the character creation process and when we get to the perks select skilled again and we will see it has stacked giving us a total of 10 points in every skill making the first good spring Quest a breeze also the negative XP does not stack this can be repeated with the auto dock and Old World blue as well which will make a total of 15 skill points when everything is said and done most people just confirm their character and move on missing this boost altogether but it can really help out especially so early in the game thank you to Crimson Fox 36 from the Discord server for suggesting this one in Fallout 4 we can find General atomics Galleria this is a small neighborhood of shops run by robots this means that these robots continued their duties long after this was built waiting for customers to service until they rust out it is here that we can find back alley bowling home to Tin pin who will greet the sole survivor as they enter the alley heading towards the lanes without the permission of the robot will cause all three robots in back alley bowling to become hostile while we may be able to convince tenpin to let us in if we come prepared it won't be an issue it seems before the war it was five thousand dollars to get a lane going in this bowling alley so if we happen to have 5 000 pre-war money on us we can give this to Tin pin who will continue to treat us like a customer we can even go bowling as one of the lanes still has 10 pins set up there is nothing like an ice cold nuka-cola and hitting the lanes to really take the edge off after a long day in the Commonwealth thank you to Ted from the Discord server for suggesting this one if you like to talk about Fallout and want to chat with us check out the link to the server in the description below in Fallout 2 The Chosen One covers many miles looking for the Garden of Eden creation kit one of the first locations we can come across is the den a city filled with Shady people and a slaver's guild still we will be looking at Rebecca Dyer regarding this easy to miss unique reward suppose the chosen one is a female named Buffy wearing leather armor in that case Becky has unique dialogue as if she knows the player the chosen one can play along and eventually we will be rewarded one thousand dollars five stim packs a set of metal armor and Uzi five clips of ammo a plasma grenade and a flower this is quite the gear for how early we can get it in game and it's actually a reference to a special encounter that we can find called the unwashed villagers which I've covered more in depth in another video linked here in the card the encounter pays homage to the first Fallout fan site that is still a active today it is always great to see developers put in a bit of fan service in their games and the classic Fallout titles are full of fun things like this thank you to ghost4079 and garmfield 2.0 from the Discord server for suggesting this one in the Fallout 3 DLC Mothership Zeta the lone Wanderer finds themselves aboard a stunning extraterrestrial spaceship filled to the brim with secrets and goodies that are truly out of this world one of the more peculiar places we can visit aboard the mothership is the research lab the Satan's seem to be real fond of the Giddy Up Buttercup toys that we can find littered across the Wasteland not only that but they also appear to be crafting the toys themselves and have hundreds of the horses in strange scenarios throughout this room some players may miss the small variation of the famous children's toy one sits on the Shelf amongst some of its larger counterparts in the research lab still we can find three more of these Buttercup toys throughout the ship as we progress through the story two will be displayed in the engineering core once we have destroyed the three generators one resting next to a bed by the teleporter and the other one keeping kashiro company the final one can be found in the weapons lab on the shelf above of the atomic pulverizer making a total of four that we can collect there is a ton of stuff to find in Mothership Zeta but the rare item hunter in me has to retrieve all of the small Buttercup toys just so I know that I have them what rare items do you like to collect in Fallout let me know in the comments Below in the original Fallout some of the best experiences come from the conversations that we can have with various NPCs living in the world showing up to a settlement and talking to all the locals is a must in Fallout and one of the biggest cities we can find is the Boneyard this is the shelled out remains of Los Angeles and to this day it is filled with warring gangs and desperate people the Followers of the Apocalypse have a library here and in a world strangled by hardship they act as a breath of fresh air into the Wasteland the same can't be said for a character that we can find just outside their headquarters though inside a small house we can find a bounty hunter well known throughout the area Chris Avalon this NPC is clearly named after Fallout developer Chris Avalon as they share the exact same name While most things that we can say to Avalon just result in the conversation ending he will become annoyed if we respond to him by saying a donut doing this a second time will cause Avalon to become hostile and attack the Vault dweller of course if the player has the child killer perk prepare for a fight and this can be quite the fight as Chris is pretty tough and has great gear suppose we do manage to defeat the Bounty Hunter Avalon and his crew in that case we can get this great gear for ourselves including a sweet set of combat armor the classic Fallout games are filled within jokes from the developers and that is precisely what this is moments like this add massive charm to the original follow games and finding them is always a treat make sure to follow the account Fallout of the day on Twitter who gave me the idea for this video it's an excellent account that posts daily Fallout information and facts in Fallout 3 there was quite a bit left on The Cutting Room floor weapons locations and even fully fleshed out characters got the ax before the game's final version was released luckily due to how the gamebrio engine works we can still see much of what was cut one instance of this is the unique baseball bat known as The Curse breaker this cut melee weapon is visibly identical to its common counterparts much like most if not all of the unique weapons in Fallout 3. the curse breaker does a bit more damage than the standard baseball bats and has a better critical chance as well meaning you will swing for the fences most times you square up with this water the name is likely a nod to the curse of the Bambino which many Baseball fans believed was the curse of the championship drought of the Boston Red Sox after the team sold Babe Ruth to the Yankees which led to New York claiming the top spot in the MLB for years I speculate this might have been found on a named Raider at Fordham flash field which has some other baseball related happenings we may never know how it was going to be used but it's always nice to see the cut content of the Fallout series to see what could have been in the Fallout New Vegas DLC Lonesome Road The Courier is regularly beckoned by Ulysses who holds quite the grudge against us throughout our Mojave Adventure in the middle of the high road many people know about the advanced riot gear perched high in the Crow's Nest being worn by a dead ghoul NCR riot control officer the great thing about this armor set is that it can be used to repair an even better outfit later on in the Divide we can find another dead ghoul NCR riot control officer on the top floor of the 3rd Street Municipal Building except this one is donned with the elite riot gear version of this great armor making it significantly better than the previous set that we found what's truly fantastic about both of these armors is that they are faction neutral this means that if you don't feel quite right about putting on an NCR uniform but still can't deny how amazingly awesome the rag gear is you can still throw it on and look your best throughout the rest of the Mojave thank you to Kata the leopard from the Discord server for suggesting this one in the Fallout New Vegas DLC dead money The Courier is brought to the Sierra a Madre Resort and Casino fitted with a bomb collar and forced to work with a pack of characters in order to make a grand Escape plenty of things stand in our way the ghost people who call the area home various traps and a thick poisonous Cloud that can drop even the strongest wastelander in seconds still one item waits for us at the Sierra Madre an item that has no real use and is out of the player's way just enough to go widely unnoticed by those who aren't looking for it then bombing fluid the only four jars of this substance in the game can be found in Salida Del Sol North at the campanas Del Sol this room clearly acted as a morgue and Chapel pre-war and these jars are a reminder of the good old days embalming fluid prevents decomposition in bodies post-death in the real world as for Fallout New Vegas the substance has no use it's not used in any quests nor can it be crafted in anything seemingly the jars were placed here for the Ambiance and to further identify the room whatever the case may be rare item hunters will want to go out of their way to collect this four of a kind find just don't think about what it'll cost you to get to the Sierra Madre in the first place thanks to Tim from the Discord server for suggesting this one in Fallout New Vegas there are plenty of valleys dry lakes and caves just waiting for explorers to find the treasures they hide the Mojave Wasteland though vast and open still has a host of things to find for those who catch the Wanderlust inside the stunning fire route Cavern there is one rare item that many people Miss because of the Fearsome lizards that guard the cave and the clever hiding spot from whoever left it among the overgrown plants and guarded by the legendary fire gecko we can find the only evil gnome that Fallout New Vegas offers while the standard gnomes look how we would expect this figure is wearing black rimmed glasses and has a more elaborate beard with darker hair this is a reference to Scott everetts the lead World Builder of New Vegas as in the game files The Gnome is referred to as Scott E gnome and bears a resemblance to the man himself Fallout as a Series has never been shy about self-referencing and having fun with the developers and this gnome is a great way to show love for one of the leads of New Vegas so make sure to give Scott a good home the next time you are Scavenging around fire root Cavern in Fallout 3 drinking water from natural sources can be a great way to boost your HP at the cost of your rad count still in the operation Anchorage DLC we can find something that we don't usually see outside of the playable map there are large bodies of water of course this being a computer simulation the water isn't real and though we have no interaction with water and Anchorage under normal means Bethesda still accounted for this when adding water to the DLC if we were to approach the liquid and operation Anchorage we would see that drinking it offers no HP regeneration and it is also radiation free this is not something that needed this change as if I recall correctly we don't get close to any water during the events of the DLC perhaps Bethesda had planned for us to have interaction with the ocean or some lakes and then made changes or they just made sure that the water in the Anchorage area acted correctly due to the simulation either their way in excellent small detail for eagle-eyed players thank you to duck from the Discord server for suggesting this one in Fallout New Vegas my favorite of the minor factions that we can meet are the Kings as a lifelong fan of Elvis Presley it was a joy to see a faction dedicated to his character and memory in the game if we go to the king's School of impersonation we can find a few unique things some I have covered in past videos still if we talk to the resident hairdresser for this group of cats we can obtain one of the most easily missable melee weapons in Fallout New Vegas on the first floor of the school we can find Sergio Sergio cuts hair for the group and is highly recommended by the king himself if the Courier earns their spot with the faction however the gang will not turn hostile if we take matters into our own hands and attack the barber this is the fastest and easiest way to get Figaro the unique switchblade while the blade itself is beautiful it's certainly not the best weapon you will find in New Vegas but it is often missed due to a bug within the game on consoles where many people enjoy The Fallout series Sergio often doesn't spawn since console commands are exclusive to PC it will lead to Figaro being impossible to obtain so if you are a unique item Hunter and you're looking for a great knife to go with your new Greaser look in the Wasteland make sure to stop by the Kings and pay Sergio a visit thank you to Smoky pineapple 4 from the Discord server for suggesting this one in Fallout 4 we have looked at the connections between the Commonwealth and the capital Wasteland one of the most significant references to Fallout 3 that we can find in Fallout 4 is located at the Fortified Community known as Covenant when we approach the guard Swanson will tell us about the settlement and let us know that we can enter by taking the safe test when he asked the sole survivor to sit if we take his seat he will have a unique voice line for us though it's just one line make a seat and we can begin that's my seatbelt once you sit on the other side of the desk we'll stop taking the safe test someone who has played Fallout 3 May notice that all of the questions are from the goat test which the lone Wanderer took when they were 16 years old in Vault 101 the safe test of course removes any references to the vaults I wouldn't worry if he did that it had caused parabolic destabilization of the fission Singularity uh yeah question one a frenzied Vault scientist runs up to you and yells I'm going to put my Quantum harmonizer in your photonic resonation chamber what's your response speaking of the goat test we can hear the futures of our peers in Vault 101 if we stick around after the test this is a small detail that I think really paints a nice picture of the inner workings of the Vault here you are Mr Brach I hope I did okay to worry about Miss almotivar let's see supervisory track for you thanks see you tomorrow yo teach I'm done but can I admit that I've been waiting for this day for a long long time to allow me to savor the moment now then let's see really interesting you've surprised me Butch I didn't think you had it in you hairdresser oh what a thunk it you're so full of it that isn't true I'm all done Mr Brach I guess uh wait a second can I have it back I think I need to change one of my answers just calm down a minute Paul I'm sure you have nothing to worry about let's see hmm yep just as I thought you're slated for the engineering track congratulations Mr Hannon you've passed the goat oh gee that's not so bad engineering all right mother can't wait to find out if I'll be going into science or home economics science uh well perhaps let's see what the goat says well well maintenance department I hope your mother will be pleased bye across from covenant at the compound if we are looking for Fallout 3 references some of the most apparent are hanging all over the walls we can find goat test posters including Vault boys sporting a 101 on his vault suit which is likely just an oversight but could be a way the devs continue the Easter egg with the safe test small details like this genuinely make the Fallout series fun to replay over and over again thank you to voina from the Discord server for suggesting this one in Fallout 4 when we are at the Nuka World theme park we will meet the three factions that call the area home the pack The Operators and the disciples throughout the DLC we will choose which gangs we like the most and help them accomplish their goals some Fallout 4 players may have missed a very well hidden Easter egg on the roof of the disciples headquarters when scaling the concrete structure if we jump from a railing to the top of nisha's Shack we can get to the very top of this building we will then see a one-of-a-kind sight behind a Jingles doll and a campfire a miniature figurine that looks to be of Han Solo from the Star Wars franchise is frozen in carbonite and seems to be resting here the most peculiar part of this whole encounter is that if the sole survivor shoots the figure it will bleed as if it were a living enemy I imagine this is just a fan of the movie showing their love with a bit of a tongue-in-cheek reference and it's fun to find this kind of stuff in open World Games the blood coming from the object is a really nice touch and I believe it drives home the Easter egg even more in Fallout 3 the lone Wanderer has a plethora of different clothing options from the Absurd to the incredibly protective armor and clothes are some of the most fun things to collect deep in the depths of Uptown in the pit while it may seem desolate and cleaned out one should still keep their eyes peeled for the next fashion piece to add to their collection and the old abandoned apartments near the Raiders primary Hub we can find a unique hat that is pretty easy to miss in the first apartment on the second floor after lockpicking the easy door we can find an average locked safe inside will be some clearly Chinese related gear including the One of a Kind hat of the people the hat looks the same as its Chinese Commando had counterparts but will boost your small guns by five instead of adding a point to perception this furlined cap is not something you would expect to find in the pit so it's a welcome surprise for people who are brave enough to search the blown out buildings in the hellscape that was once Pittsburgh as always I would say rare item hunters will want to make these apartments a permanent part of their Journey each playthrough of the DLC as long as you don't mind fighting your way through hordes of Troggs just to get a pre-war Chinese hat in Fallout New Vegas The Courier can encounter a variety of different things from roving gangs to Giant sinkholes and everything in between one of the more discussed encounters is the wrecked Highway man just outside of Novak the subject of many a rumor this car crash site clearly pays homage to Fallout 2 somehow but how deep does the reference go is this the car the fabled chosen one does it imply that someone like nobart could be that very tribal well not quite this encounter references one that we could have found in Van Buren where we would see the chosen one's car filled with microfusion cells and a tanker fob the latter used to drive the pmv Valdez to the oil rig to confront The Enclave so here we are in New Vegas where we can find the trunk sticking out of a sinkhole the reason we see The Highwayman in this state and hear the familiar gold slouch track When approaching it is because it's referencing a glitch that would happen in Fallout 2 where the trunk would just disappear I asked Fallout New Vegas developer Chris Avalon directly about this encounter and he had this to say it's just for fun but that would have been a good idea we did have a plan for a special encounter in Van Buren where you could find the corvega's trunk since it could um go missing but alas when asked if it was implied that nobark was the chosen one he replied not as amusing as it is to consider nobark wasn't the chosen one while this does put some rumors to rest about the location it's still great to see any type of throwback to the classic Fallout games and the wrecked Highway man is one of the best thank you to Anchorage and Greg Ray is cool from the Discord server for 6 suggesting this one in Fallout 3 we can find various items and weapons in nooks and crannies across the capital Wasteland one method wastelanders have taken up is using hollowed out rocks as storage devices the one we are looking at today is resting right behind Megaton inside we can find a rifle and some helpful items and a note called as requested which reads s here's that stuff you wanted if anyone asks where you got it say it was a gift from your grandma Happy Hunting e it seems we beat s to the Rock but who knows how long it's been there this gets more interesting in Fallout 4 where we see a call back to this rock with another message from E behind the Museum of Witchcraft we can find a similar haul it out rock this one also containing a rifle and a note with this one saying s been too long sorry I missed you at Megaton looks like history repeats itself but as promised here's the gear I scrounged up all the best and stay safe the Commonwealth is its own kind of Hell e this is an excellent throwback to Fallout 3 and Megaton I love seeing this type of thing in video games referencing back to the previous titles in a series always gives me a sense of nostalgia and I'm glad we have so many in Fallout 4. thank you to azzy from the Discord server for suggesting this one in the Fallout New Vegas DLC Old World Blues The Courier is thrust into a Sci-Fi fever dream and dropped into The Big Empty there are plenty of dangers to find and treasures to uncover on Big Mountain but today we will be looking at the indoor ghost town that is Higgs Village these houses were the homes of the think tank but now act as shells of the past giving us glimpses into each of the executive's personalities outside the centerpiece of this cul-de-sac Stands Tall this large Fountain ties the whole neighborhood together but there is a way to make it run again heading to the x-17 meteorological station we can find this scale model of Higgs Village complete with Fountain jumping onto the terminal in the same room as the snow globe will allow us to start the weather test this will cause rain to fall on the model houses and reveal a soggy duffel bag with some random loot if we return to Higgs Village we can see that the fountain is back in working order after doing this even forming a pool at the base many may have overlooked this tremendous small detail by not revisiting Higgs Village still the fountain ties the scene together perfectly and it makes for a nice stop during your Wasteland travels my good friend fro bro covered this as well as many other New Vegas factoids on his channel so if you want even more Fallout facts check out his channel Linked In the description and make sure to let him know that you came from here he's an awesome dude with great content in Fallout 2 we can get up to some sleazy Deeds especially when visiting new Reno when exploring such a city protection is a must and I'm not just talking about some armor and a good weapon while these will protect you from the apparent dangers it's essential in this post-war Wasteland to bundle up when getting intimate and Fallout 2 has us covered we can find various condoms known as Jimmy hats in game scattered around the world Jenna in the tankers sells a ton of them pimps on the streets of New Reno carry them and a lot of mobsters keep them around just in case still nearly all the condoms we can find are in the blue or green packaging there is another color though and the only two that we can find for sure are being carried by the jet Master Myron for rare item Hunters these red Jimmy hats are precisely what we are looking to add to our collection so it would be best for Myron to hand them over these can be used before interacting with some of the more friendly residents of new Reno but who needs that drama when you have a collection to maintain in Fallout 3 our search for unique and bizarre items continues one of the best things about the Fallout series is how often you can play the games and still find things you may have missed inside the Tacoma Park area we can find a hat that can go unnoticed pretty easily on the corner of Carroll Street we can find the Nifty Thrifty's pawn shop inside on a coat rack just past the entrance is the Tacoma Park Little League or cap the only one of its kind in Fallout 3. of course this cap looks no different than the other hats that we can find in the capital Wasteland still it will increase the lone wanderer's melee weapons and explosive skills by five much like the little leaker perk the Tacoma area of the capital Wasteland is by far one of the most underrated locations in Fallout 3. there's a ton of things to find for the brave Vault dwellers that think they have what it takes to confront the locals regardless it is always nice to add another unique item to the collection thank you to azzy from the Discord server for suggesting this one in Fallout 4 we rescue Nick Valentine from Vault 114 and in up in Diamond City the great green Jewel of the Commonwealth lives up to its name for sure this is by far the grandest settlement in the area hosting great shops and arresting people and the home of Kellogg before we chat with Nick in his office we should head over to Kellogg's house and with a master lock pick skill we can unlock the door allowing us to search the home's Central Area as the button to open the wall only spawns when the nidquest is activated when returning to the spot with Valentine he will be surprised that the door isn't locked and we are free to enter the house with him this is just a nice small detail for players with the forethought and lock pick skill to think ahead foreign 's not even locked let's head inside thank you to petrified napkin from the Discord server for suggesting this one in Fallout New Vegas we can explore the Mojave Wasteland to our hearts content while the surface has plenty of things to worry about there is a sub level in the new Vegas area as well the sewers that run under the city are home to large groups of people looking to stay safe from the all too apparent dangers that lurk above ground they are also home to Red Lucy and the thorn an arena of sorts that sees the mutated creatures of the post-war battle it out for the enjoyment of the spectators The Courier can even jump into the fights themselves earning respect and some caps for their troubles Ren Lucy doesn't have an unlimited supply of creatures though in order to maintain them she has to gather eggs from top side every so often and The Courier can get the quest bleed me drive from Lucy which will Target increasingly more difficult to obtain egg piles once The Courier has finished this task red Lucy will be impressed and take you up on the offer of going somewhere more private her Chambers now that we are inside we can see this light switch the same one Lucy turns on before she gets more comfortable this is a mood light switch when turning it on red light will coat the bed and soft music starts playing through the speakers in the room this is a great attention to detail that really Builds on Lucy's character as she has a very strong sexual and physical energy so seeing that she has such a smooth setup for when things get intimate makes complete sense now if only we could set something like this up in the Lucky 38 Suite thank you to Mr krinkle from the Discord server for suggesting this one in Fallout 3 there are plenty of radio stations and messages floating in the air that we can pick up on with the help of our Pip-Boy 3000 some produce Rock and oldies that lift our Spirits others are used for propaganda sending their message out to anyone who will listen we can discover one such airwave near Mama dolce's the People's Republic of America broadcast this serves as a pro-china message to the American people but it gets a bit more interesting when we find the source no clipping through the building itself will reveal a ham radio named after the broadcast the lone Wanderer can even communicate with it causing some creepy dialogue what do you need whatever what do you need [Music] yeah see you what do you need bye hey there whatever of course this just acts as a placeholder for the radio signals still the fact that we can interact with it and the creepy female voice it possesses is quite interesting to say the least perhaps it would be best to just stick to Galaxy news radio from now on thank you to kitten dispenser from the Discord server for suggesting this one in Fallout New Vegas one of the biggest rivalries is between the new California Republic and the great cons this isn't the first time the two groups have had troubles as their Origins even go back to the same vault at least with the standard cons from the area around the Hub this beef has carried on for over 120 years and likely will never stop we can see a skirmish between the two groups in Boulder City the battle seems to be at a standstill but The Courier can offer to negotiate to end things peacefully once inside we can find Jessup one of the cons Penny hired for his ambush of The Courier but we can also find Mick Murphy who was along for the ride as well but he has seen better days we can see McMurphy is in the introduction cut scene that shows Benny shooting The Courier and is featured in the all roads graphic novel during his time with Benny in the group while this is an excellent piece of lore and further drives home the animosity between the NCR and the cons that isn't the most interesting bit about this encounter if you're running Fallout New Vegas on PC you can enter the console and resurrect McMurphy the great con will have zero hit points so using the console again to make sure no one is hostile is a great idea we can see what McMurphy's plan is once he's back among the living He will return to the good spring Cemetery standing ominously at the Courier shallow grave this is just an intriguing thing to trigger in the game and is likely left over from the in-game cut intro that would have had this NPC standing in this exact spot whatever the case is this is far better than lying dead on a moldy mattress so I am sure McMurphy appreciates it in Fallout tactics we Traverse the Wasteland helping the Brotherhood of Steel and meeting the locals hostile or not occasionally we will hit on some special Encounters in our travels and Fallout tactics has some of the strangest of the series we can find a visitor From Another World in the form of a flying skull who seems to be floating around through the mug and spouting off about various things that really drives home the point that he isn't from around here in a big way this is Mort and he is actually from the black Isle Studios game planescape torment it seems Mort was a bit careless at the brothel and flew through a window that took him through a portal into the Fallout world the classic follow games are no strangers to breaking the fourth wall and making references to the other projects that the studios may have been working on and this is one of the best the series has to offer so make sure to say hi to Mort the next time you are playing Fallout tactics in Fallout 2 there are plenty of places to explore and plunder but the chosen one still has a lot to look out for whether it's the people of the post-war Wasteland the various genetically Twisted creatures or just a bottle of Goo one should be careful where they Trek when out in the waist in some areas like the toxic caves we can see presumably radioactive waste covering the site sometimes we have to walk through it to get to where we are going rubber boots can offer a bit of protection from this goo still eventually they will melt away and Fallout 2 has a fun way of dealing with the chosen one walking through too much toxic material the game log will inform us that bunions have begun growing on our feet and eventually these gross will lead to a whole new sixth toe this will surely keep us out of any High Society settlements so getting rid of it is a great choice going to a clinic that has an auto dock we can pay to have the toe removed which will then add it to our inventory the in-game description reads you see your sixth toe it is a small mutated part of yourself for some reason you feel a terrible sense of loss as you look at the tiny amputated toe while some NPCs may claim that this toe can be used on Frank Horgan to instantly kill him that is not the case and it's just likely the devs having some fun at the player's expense the toe will give Frank a debuff on maximum HP of negative three though however the chosen one can consume the toe and receive a plus two poison level and a week-long period of negative 3 Max HP still it is quite the souvenir to carry around on your adventures and you wouldn't want to be separated from such a special part of you thank you to Red Baron pH from the Discord server for suggesting this one in Fallout New Vegas one of the main factors of the game is how you interact with the various factions that call the Mojave home when it comes to the two most influential groups Caesar's Legion and the new California republic or NCR the Courier's relationship with them can impact their Adventure through New Vegas quite a bit a positive rep with the NCR can be more rewarding as the group controls large portions of the main map and we run into them more often through a typical playthrough one thing that changes based on Faction rep is the dialogue options we have with major players of the group many of which could be easily missed in the early game places like the Mojave Outpost going there idolized by the NCR will net quite a few unique responses but this carries through to the other NCR locations around the map as well maybe Jackson got some additional soldiers after all didn't take you for a trooper at first you seem a little livelier than most all right if you're here to assist good that's what I want to hear Caravan citizen pilgrimer reinforcements about time we got some more hands around here just need something for the long book keeping tabs on traffic throughout the Outpost although mostly just in not out these days well about time we got a soldier and not a recruit you look like you've seen some action I need to get the Caravans moving again that means clearing a path North it's too much crawling the asphalt up the road to allow it I didn't expect someone as famous as you to be here please tell me you're here to help in Fallout 3 we find ourselves in the depths of Vault 101 growing up and learning the ways of the Vault the introduction to Fallout 3 can be pretty straightforward guiding the player through various events which can lead to some things being missed one of the best examples of this is when we are given the BB gun from James and tasked with hitting the targets most players just follow the directions either getting through this bit as quickly as possible or outright following the game's path if we run out of BBS during this bit we can get some unique dialogue from James and some more insight into the rad Roach foreign don't worry you'll get the hang of it here are some more BBs if you're having trouble try crouching to study your aim shoot the targets okay that's not a toy having troubled with that red roach nasty little things they pretty much keep the Dark Places though that's why there are always lights on in the vault I know you can and that's good I'm not always going to be here to take care of you you've got to learn to fend for yourself the time breathe slowly sight down the barrel and squeeze the trigger nothing wrong that rad roach is still over there out already something wrong with the sights on that thing here you go son thank you to cran Mythos 57 from the Discord server for suggesting this one in the Fallout New Vegas DLC Old World Blues we can find one of the best Fallout experiences to date the level of Science Fiction and mystery in The Big Empty provides for an excellent adventure that is sure to surprise and Delight any couriers who find themselves in the area on the western outskirts of the map amongst the hexcrete archipelago we can find the z38 LightWave Dynamics research Building inside we see that this facility was used by scientists taking orders from Fred Sinclair who was responsible for building the Sierra Madre a terminal resting on the ground floor goes over the various frustrations that the team had with living up to Sinclair's expectations and seemingly for reference when they were designing the Vera Keys hologram we can find a movie poster featuring The Starlet hanging on the wall and a small framed portrait on the table across the room the hardest thing to miss here is the giant blue beam that seems to be projected from both the floor and the ceiling this was used to create and sculpt the Holograms at the science we're working on stepping into this light will cause The Courier to faint for 12 hours making this a great way to pass the time when needed in Old World Blues there's a valence radius situator in the center of the beam that we can pick up once we regain control of The Courier overall something like this that adds more lore to another DLC is really nice to see it shows that connections exist all over the Mojave and Beyond and that there is plenty of attention to detail in Fallout New Vegas thank you to genial dragon from the Discord server for suggesting this one in Fallout 4 we can come across Nuka world this theme park isn't surprisingly good condition due to the circumstances and has become overrun by Raiders while dangers Loom around the Park's outskirts one creature was cut from the game however it still exists in the Fallout 4 game files and if you have the Nuka World DLC you can use console commands to see it for yourself the quantum deathclaw is precisely what it sounds like a deathclaw that has ingested so much Nuka Quantum it is now glowing with the signature blue tint these deathclaw variants were going to be on par with the standard glowing deathclaws that we have seen in the Commonwealth still we can see this cut creature using console commands and it's cool that we can spawn it in game to see what could have been foreign server for suggesting this one in Fallout New Vegas we see firsthand the battle between the legion and the NCR many different towns and locations are affected by this and one of the most notable is Nelson the town of Nelson has been overrun by the legion who have NCR Troopers displayed on crosses in the center of the settlement Ranger Milo is one of the NPCs that we can meet just outside on the road leading to the site Milo has a few unique interactions that are worth mentioning for example Ranger Milo is one of the only NPCs that the career tells their name to which will prompt an NCR reputation check changing Milo's dialogue depending on the relationship with the faction my apologies but that name and face ain't ringing the old school bell upstairs afraid I can't let you through until the situation is resolved [Music] fair enough like any of the Troopers around here jumping up to volunteer oh heck I've heard of you supposed to be a regular hero or something ain't that right but maybe you're a little too reputable to get involved in some dirty work for the Republic well I'll be damned looks like you've got some dirt in you after all Ranger Myla will mention that some Legion snakes have taken control of Nelson a courier with intelligence under four will not understand his metaphoric speaking leading to some humorous unique dialogue hold up there this area is locked down by the NCR military until we can dislodge some Legion snakes from Nelson you're one of them special folks ain't you they ain't real snakesy they're Legion soldiers I just called them snakes because they're low down and sneaky like a snake anyway we always have trouble fleeaging around here this time they jump to camp in Nelson while the troopers were setting up captured a bunch of gear and took to town a couple of Troopers too got them crucified down near the center of town finally the ranger will joke with a courier about having a couple of dozen hits of psycho to boost the troops suppose we call his bluff and actually have that much psycho in our inventory in that case Milo will have more unique dialogue for this oh well I'll be damned looks like you've got some dirt in you after all if you had a few dozen doses of cycle one you maybe we could pep those weepy Troopers into charging down into Nelson and taking back the camp but since that's not likely you could help me take out the legion's trooper hostages all right I have to admit I wasn't expecting you to say that I was just joking but if it makes you feel any better I'm impressed so anyway how about those hostages Ranger Milo has a lot of character specific dialogues and interactions it really shows the amount of care and attention to detail that was applied when Fallout New Vegas was in development thank you to Anthony from the Discord server for suggesting this one in Fallout 3 we start our journey as a child growing up in Vault 101 going through major life events like our 10th birthday party which is the time that young dwellers get issued their Pip-Boy an exciting time indeed after the party winds down a bit dad will get a call from Jonas this prompts the adventure to the lower floors where Dad gives us our first BB gun and a rad roach appears one of the most easily missed voice lines in Fallout 3 happens right here and believe it or not it's from The Lone Wanderer themselves injuring the rad roach and walking away from it will trigger the player character to comment on losing the enemy this is confirmed to be the lone Wanderer by trying both the male and female characters in which the voice actor will change to match this is the only spoken voice line from the player character with actual words not just Grunts and moans [Music] I guess it was nothing I guess it was nothing thank you to Tommy Huang from the Discord server for suggesting this one in the Fallout New Vegas DLC Lonesome Road we come to the divide a war torn hellscape Ground Zero to multiple nuclear strikes crumbling highways and destroyed buildings litter the area but so do marked men in deathclaws one of the roughest spots in the game we can find caves and valleys hiding even more dangers through the rubble one of which hides quite possibly one of the strongest death claws in Fallout New Vegas entering the cave will trigger a collapse in the entrance trapping you with the Beast with a pretty likely outcome for those who are not prepared foreign however if we come a bit prepared this is possibly the easiest encounter with a deathclaw in any Fallout game shooting a flare at RAR will cause him to flee as he is scared of the fire at this point RAR will hide under the undetonated nuke that sits in the cave activating it with the laser Detonator will cause the rocks to fall into the deathclaw killing him instantly this is a great trick to employ that makes the fight way more manageable and it's a terrific attention to detail from the developers it's always cool to be able to use the environment in fights and this is a great example thank you to Kenichi from the Discord server for suggesting this one in Fallout 4 we can meet many residents of the Commonwealth all dealing with their own trials and tribulations one such person is Barney Rook who occupies The Rook family house just north of Salem when we find Barney he is fighting off mirelurks from a perch on top of his home once they are dealt with he will confront the sole survivor and allow his entry into his house once inside we can speak to Barney who will tell us about his rifle Reba and her sister Reba 2. completing this quest for Rook will reward us with a key to his storage and access to Riva 2. still we can also obtain the original Reba from Barney himself by more nefarious means the interesting thing about these guns is that Reba 2 the quest reward is a legendary variant that does boosted damage to mirelurks at the same time the original Reba that Barney is holding is not legendary but still renamed which makes it a pretty rare find in the Commonwealth more modifications will be added to Reba and her sister depending on your level if your level is high enough Reba will be one of the best rifles you can find in Fallout 4. this gun adds some fun lore to rook in his home Reba could be easily missed by players who just complete the quest and move on about their day still this is one rifle rare item collectors won't want to miss in Fallout 3 there is a tremendously big Wasteland to explore in the former capital of the old us of a still likely the first place we all encountered after leaving the Vault was Megaton a set of element built out of the shells of old airplanes that hosts an undetonated atomic bomb as a city center Lucas Sims is the acting Sheriff of the Town spending his free time taking care of the mayoral duties so it is safe to say Sims is a capable man and it would seem the people of Megaton for the most part love and respect him and if we chat with him after entering Megaton we can start to see why Sheriff Sims is an excellent judge of character and will have different unique dialogue depending on the player's Karma level each Karma level is paired meaning very good and good get the same reaction as do the evil ranks though strangely simsils salute a very evil or evil character at the beginning of the conversation this does not happen with neutral or above names Lucas Sims town sheriff and mayor too when the need arises you've got a weird look about you boy the kind that means trouble I give everyone a fair Shake but if you do anything remotely stupid you're dead names Lucas Sims town sheriff and mayor too when the need arises names Lucas Sims town sheriff and mayor too when the need arises I don't know why but I like you boy something tells me you're all right so welcome to megaton just holla if you need something in Fallout 2 we are at new Reno again the bright lights and bustling citizens of this condemned hellhole are sure to feed into any Vice that the chosen one may have while the main bits of Reno are filled with sin this isn't the same for every spot in the area in fact the rights have a tremendous setup to the east this is where we can chat it up with the many right children who have some unique humorous dialogue if we visit them after completing the main quest still if we barter with them two of the children will have a rare object we can only find here we can get the small figurines from the kids for just about two hundred dollars or a good pickpocket skill the in-game description reads you think this might be a carving of the PIP boy but you can't be sure while this model looks slightly different from what we know Vault boy to look like it's still a nice rare find to add to our collection many players may not even come this way in new Reno and the children themselves are hard to spot making these statues pretty easy to miss thank you to ghg from the Discord server for suggesting this one if you have Discord and want to chat about Fallout and other games consider checking out the community Discord Link in the description in Fallout New Vegas one of the most underutilized areas is the underwater landscape around the Mojave while we see fish in nice looking aquatic plants we can't find a whole lot in the form of treasures while in the depths of the water around the area next to the scavenger platform we can find something interesting and a little reward for diving careers we see a crashed Sunset Sarsaparilla truck inside we see it was carrying a sizable load of the drinks while we can find three star bottle caps down here the more interesting fact to me is that the sunset bottles are unique to this area these are the only empty bottles that will sink presumably to set up the scene for the truck carrying one of the bottles out of the water we can throw it back in to see it slowly sink to the bottom in contrast it will float on the surface if we do the same with a typical empty Sunset Sarsaparilla bottle this is just a tiny detail that I find very interesting and for people looking for special items in the game this sunken truck has quite a bit to offer thank you to baba ganoush from the Discord server for suggesting this one in Fallout 3 traveling to Point Lookout can lead to Adventure and some gritty experiences it can also lead to the absolute worst weapon in the entire game deep in the swamp south of turtle dove detention camp we can find a box with a hockey mask on top of it resting next to the toy knife this melee weapon is almost certainly the worst that you will find in the Wasteland because as the name suggests it's just a toy the toy knife has the lowest damage of all weapons in Fallout 3. it is also the most fragile braking fast when used in combat for self-explanatory reasons still you can get plenty of swings and Vats because the toy knife uses the least AP out of all the weapons in the game as well I would say obtaining this knife is solely for rare and unique item collectors due to the condition that it's in and the fact that it's pretty much useless as an actual weapon it seems someone out in the swamp was having a bit of fun or could this be a nod to the pint-sized slasher let me know what you think in the comments below thank you to yepking 783 from the Discord server for suggesting this one in Fallout 4 Diamond City acts as a significant hub for the people that live in the Commonwealth the converted baseball stadium has one of the best markets for miles and it is in this market that we will find many people worrying about sense whether it's because of Piper's paper or just general paranoia the people of diamond City are abuzz with Talks Of The Institute kidnapping citizens in the night and replacing them with synths it has gotten so bad that some can't even trust their own flesh and blood we see this with Kyle and Riley two brothers that call the great green Jewel of the Commonwealth home Kyle is convinced that his brother Riley has been replaced by a synth and this all comes to a head in front of everyone in the diamond City Market typically we would see this confrontation and eventually one of the guards would stop Kyle however suppose we do the heavy lifting and drop Kyle ourselves in that case the guard will have some unique dialogue for the sole survivor okay show's over there are no sense in Diamond City hear me just you folks in your damn paranoia someone in this town did more than just stand and gawk nice shot but I'm gonna have to ask you to step back got a mess to clean up I understand officer I just want to know what happened what you didn't hear the shouting guy pulls a gun on his own brother thinking he's a synth it's that newspaper's fault got people all riled up thinking their own family might be replaced by machines look I'm sorry you got caught up in all this but it's over okay just go about your business like nothing happened better that way in Fallout 2 we can find many items that do nothing other than make us scratch our heads leaving us to hold on to them just in case whether it's an out of place weapon or just some random junk explorers have plenty to find on the Golden Gate Bridge in San Francisco we can come across Dave handy named after a developer who worked on the game Billy in the den has some fun things to say about Dave but we are looking more into what he has in his pockets today if we pickpocket or kill Dave we can get our hands on the one-of-a-kind item the trophy of recognition the in-game description reads a solid gold trophy with the inscription to Dave from DC's for being a special person the trophy has an incredibly high value of 2000 but also weighs 10 pounds so whether you plan to sell it or just leave it in your car's trunk for a Keepsake rare item hunters will want to visit Dave the next time they are in San Francisco in a previous short I showed a clip of this location and got a few questions about it so let's take a look in Fallout 3 much like other games from Bethesda there are a plethora of unused air areas of map cells that still exist in the game one of the most exciting locations you can't get to in Fallout 3 is the test QA World Rock Creek Estates we enter this cell by using the console command cocqa world origin this map is so interesting to me because we never see such a dense burnt forest in the game and the vibe is perfect for the Fallout Universe taking inspiration from The Real World Rock Creek Park this is a sprawling demo cell with a few mirelurks and Hunters roaming the area in fact it's believed that Grandma Sparkles boys could have been placed here while we can't enter any of the doors here there is a cave entrance next to the meyerlurks and a house perched perfectly to watch over the canyon winding roads spread from the creek base and presumably would have led to the other areas around DC the dense trees in Shallow Creek bed offer an excellent looking Fallout location and it's great that we can see what the depths were thinking by visiting places like this in Fallout 3 one of the best parts of exploring the capital Wasteland is the various vault-tec vaults that we can find littered around the area the lone Wanderer being from Vault 101 adds a bit of Mystique to the other bunkers in the area what could they be hiding how are they different from our home Vault while there are a few that we can explore there are some that we only hear about and at Paradise Falls we can find a relic from a vault that we never get to visit inside the barracks at the slaver camp we can find a vault 77 jumpsuit and next to it a hollow tape simply called burn this goddamn jumpsuit like I told you man I don't fucking know where it came from but it freaks the boys out some story from a while back not a stranger With No Name just get rid of the damn thing ain't no good gonna come from keeping it around but besides if it is his maybe he'll come back for it comprende The Vault 77 jumpsuit will boost our unarmed and melee weapon skills by five but where did it come from and why are the Raiders spooked by its very presence this is actually one big reference to the webcomic one man and a creative puppets by Jerry hulkins with art by Mike kruhulik creators of the penny arcade Comics it was commissioned by Bethesda and launched on the Fallout 3 website in July 2008. the comic itself is about a lonely man who has a creative puppets to keep him company while inside Vault 77 eventually he would lose his mind and the comic follows his descent into madness while it's silly and a bit on the comical side it's really cool to see a tie-in like this into the Fallout Universe the fact that it leads to a unique Vault jumpsuit is just the icing on the cake for rare item Hunters so make sure to stop by Paradise Falls to add this to your collection the next time you're in the capital Wasteland Fallout tactics is filled with great experiences and fun content for those willing to take the time to give it a good shot while it departs from some major Staples present in the first two Fallout games fall lot of tactics is still well worth your time the warrior will travel the waste from bunker to Bunker with her Misfit Squad of riffraff stumbling upon many incredible locations and exciting people but there's one person we can find in the Wasteland that stands out above all the rest and we can recruit him as a companion if the squad isn't full we can discover the pit boy wandering around waiting to be saved by the Brotherhood interestingly Fallout tactics does not refer to him as the Vault boy either because the name wasn't as prominent or even coined yet or because they wanted to separate the two individuals whatever the case the PIP boy is slower than most people you find and can take much less damage so if you want to keep him around parking him out of Bunker would be the way to go still there's nothing like Trucking the Wasteland with the vault-tec mascot in Fallout 3 we can find a variety of one-of-a-kind weapons armors and small trinkets littered across the capital Wasteland these rare items can fuel Adventures for the lone Wanderer as we explore what Fallout 3 has to offer us when we cross paths with another Wanderer there is an opportunity to get our hands on one such armor set just east of Roosevelt Academy we can find a makeshift Raider base with a unique MPC patrolling it called a Wanderer the MPC is completely random when it comes to appearance and gender but one thing we will always find on them is the wanderer's leather armor like most unique items in Fallout 3 the wanderer's leather armor is identical to its more common counterpart still it boasts a plus 10 to the small gun skill I have always liked the design of the leather jacket armor in the Fallout series starting with the original it's clearly based on the look of the original Mad Max and it fits perfectly into a post-nuclear world rare item hunters will want to add this to their collection if you find yourself out about in the Roosevelt Academy area thank you to genial dragon from the Discord server for suggesting this one in Fallout 4 each location we find has small details and sometimes great Stories the Commonwealth is a pretty big area and I'm always impressed with how much can be packed into a Fallout map when hanging out in the game world one of the more humorous finds in the Fallout series comes from Fallout 3 at sakama Ray nn03d a location I have covered before on the channel opening this door will give us a delightfully crass message written in green on a wall this has always been one of my favorite gags and in Fallout 4 we can see a bit of a throwback to it we can find these concrete installations just Southwest of Suffolk County Charter School approaching the one in the center and opening the door we can see a far more polite message which many have used as evidence that Fallout has become more bubble gum under Bethesda once the door is opened a leveled sometimes legendary Sentry bot will spawn directly behind the pillar I believe they're trying to imply that the bot is coming out of the door in the back but he simply just spawns behind the concrete structure I have always viewed this as a funny reference to an even more amusing encounter regardless of its purpose callbacks to previous titles are always welcome to me and this is one of the best in Fallout New Vegas one of the factions we can meet is the Boomers the group originated from vault 34 and now roams the site of Nellis Air Force Base with giant howitzers and impressive Weaponry the Boomers live in relative safety inside their gated community after speaking to Pearl the de facto leader of the faction The Courier will be tasked with helping the other group members around Nellis depending on your build some quests may be easier than others the base needs help clearing out some ants fixing solar arrays and you can even earn brownie points by listening to the history of the tribe one of the Boomers we can meet is Dr Argyle who has a few patients in his Clinic that desperately need medical attention which the good doctor doesn't seem to be able to provide typically with the right skills The Courier could perform the operations and help the Boomers still if we attempt this with low intelligence we will get a unique option and Argyle will comment on the Courier's dumb luck I have three patients here who were Gravely injured fighting those giant ants in the generator building a few days ago I've stabilized their wounds but they're in bad shape do you have medical training well I don't know actually I suppose it's possible you should take a look foreign now I know what they mean by dumb luck thank you to Bones from the Discord server for suggesting this one in Fallout 3 we grow up fast in Vault 101 complete with 10th birthday party where we received the responsibilities of an adult along with a Pip Boy this is also the first place we meet Butch deloria in fact we can get some unique dialogue from Butch if we eat the Sweet Roll old lady Palmer gave us before the robot destroys the cake this will lead to Butch not becoming hostile after the conversation that sweet roll you got from old lady Palmer what daring I love those sweet rolls old lady Palmer makes out of my way you got you got further down the line in Vault 101 Butch will come ask us to help his mother who is being eaten by Rad roaches this leads to a second unique instance with Butch where if we picked up the BB gun before heading into the Vault we can gift him the weapon encouraging him to solve the problem himself mom's trapped in there with the rat roaches yeah I'm asking you so what look I'm sorry for the way I've always treated you you know I never meant any of it right but it's my mom you can't leave her in there with the rag roaches well yeah so I hate rad roaches so what I tried to go back in to help her I swear I did but I just can't do it so I'm begging you please help her I don't know what I'd do without my mom wow where'd you get that okay okay maybe I can do this all right I'm gonna go back in there and kill those damn roaches thanks [Music] foreign we did it my mom's gonna be okay you're the best friend I've ever had man hey I know it isn't much but I want you to have my tunnel snake's jacket go ahead take it in Fallout New Vegas many of the groups and factions were identifying outfits these clothes are suitable for showing friends that they belong or showing enemies that they never should have come here while larger groups like Caesar's Legion and the NCR may seem like the obvious choice for would-be cosplayers smaller groups like The Powder gangers offer the same scenario if we manage to get our hands on their Garb people around the Mojave will think we're a part of the group we can use this to get some unique dialogue out of Deputy beagle who's being held captive at the Bison Stephen Prim he will have this to say if we approach him wearing a powder ganger outfit I told you powder gangers everything I know please don't hit me anymore you weren't a powder ganger after all I'd suggest against wearing that outfit around the towns folk you may get shot by accident I don't suppose you came here to rescue me in Fallout 3 would the Broken Steel DLC installed we can meet scribe bigsley the Brotherhood Water distributor spends all of his time at his desk dealing with the other scribes stationed at Jefferson Memorial or pulling his hair out over the problems that come with handing out clean water in a post-apocalyptic Wasteland inside bigsley's project Purity office is a radio marked as owned in-game if the lone Wanderer activates it scribe bigsley and the rest of the Brotherhood in the area will immediately turn hostile and start attacking the player the boss is in one of his moods thank you to Arctic penguin from the Discord server for suggesting this one in Fallout Brotherhood of Steel we find ourselves an enormous crater after helping the town of carbon Texas the hole is rather large and holds many Secrets as well as what seems to be an entire sunken settlement and a couple of the biggest scorpions I've ever seen in the crater upper level we can find a little throwback to a classic movie that some people may have missed by not being very observant or because they were busy not playing this game we can find a ruined building close to the lower level entrance and inside we find an outhouse if we interact with the outhouse the player character will say oh look an indoor Outhouse this is a direct reference to the classic movie Beetlejuice which uses the same line all the book an indoor Outhouse thank you to Steven the 429th from the Discord server for suggesting this one in Fallout 4 the various cities settlements and open Wasteland are not the only places that hold interesting and unique things the beautiful coast of the greater Massachusetts area hold their own secrets and Eagle Idaho explorers may just come across them in their travels along the beaches of Boston we can find quite a few messages from who knows where stuffed in bottles each one of these bottle messages starts a miscellaneous Quest that leads to a steamer trunk filled with leveled loot the first letter titled trap for days can be found close to the children of Adam hangout spot the crater house and the message reads I've been trapped in this boat for days there was some kind of tidal wave that came from the West it flipped us over looks like I'm the only one that made it if you can consider my current situation making it I still somehow have air to breathe I guess that means the boat must still be on the surface please if you get this note I need help bottle message number two Predator becomes prey is located near the castle and the letter reads Jon was pulled out to sea the fish was huge I told him not to tether the pole to himself but he wouldn't listen if only he hadn't put the keys in his pocket the third letter that we can find is near the wreck of the FMS Northern Star titled not going well the message simply reads I'm screwed bottle message 4 called Nina hand is found near the Boston airport and the letter reads I thought I ate a fish today it didn't taste right then I realized while writing this that I ate my own hand I think I'm losing it the fifth bottle message is a reference to the movie Die Hard the title of the letter is difficult to kill and the writing is a quote from the film come out to the coast we'll get together have a few laughs the sixth and final bottle message can be found near Nahant oceanological Society the letter is called x marks the spot and the statement reads I swear that the treasure is real they mentioned it on the television I must paddle faster I love finding things like this in the Fallout Universe it's a lot of fun to think about where these bottles may have washed up from and just who sent them of course unique item hunters will want to collect these still these quests are also nice for people who like to get a bit of a loot reward as the steamer chess that the letters lead to offer decent gear for your level so the next time you're on the beach in the Commonwealth keep your eyes peeled for a bottle you never know what's going to be inside in Fallout 4 we can find plenty of places to explore while out and about in the Commonwealth from ancient storefronts abandoned factories and even derelict old homes the world of Fallout 4 has no shortage of places for the Soul Survivor to plunder the biggest settlement we can find in the Commonwealth is Diamond City the town acts as a Melting Pot for the variety of people we can meet in Fallout 4. one person we can meet at The Dugout Inn is Edward Deegan Deegan can be found in a few other places as well but our primary focus is the quest that the ghoul has for the sole survivor following the quest we will be led to the Cabot house the house and the family that occupy it have a lot going on to say they have a storied past would be an understatement but what we are going to be looking at today is the Cabot House's generosity overall once we have full access to the home we can loot the house freely there is a thieves Ransom of pre-war items to take from the Cabot house we can even find a mini nuke and a fat man here the great part about all this loot is that it will never run out if the sole survivor loots everything in the house and then fast travels away for example heading to Sanctuary to drop everything off by the time we return every single item will have respond allowing us to loot it all over again this is an excellent way to farm some items and components for your settlements and the Cabot house itself is a great place to relax finally you can set up the army me a fat man wielding Raiders that you've always wanted in Fallout 3 our search for unique items continues while some sit ready for us to get our hands on them others are hidden behind events that won't spawn into the game until specific criteria are met one such weapon can be found if the lone Wanderer targets The Citadel on The Enclave mobile platform sealing its fate to be destroyed leaving a crater behind inside the crater we can see a door and once we enter it we find ourselves in some offices one of the cubicles in the back belonged to a Herald Callahan with a science skill of 75 we can read some of his reports and unlock the safe next to his desk which is also locked at 75 for lock picking inside the safe we can find without a doubt the most valuable pistol in Fallout 3 which happens to be one of the rarest Callahan's Magnum aside from being the most valuable it is also the most powerful handgun in the game the name Harold Callahan is a reference to the main character of the movie Dirty Harry Harry Harry Callahan played by Clint Eastwood while this gun is an excellent reference to the film rare item hunters will want to grab it regardless due to the steps it takes to get it to spawn a pleasant surprise for those who want to take an evil karma run all the way to the end thank you to Sean Eastwood from the Discord server for suggesting this one in Fallout 4 the Commonwealth offers an amazing number of people to meet and places to go one of the best features of Fallout 4 is the world map from Sanctuary to the glowing sea there's no shortage of Adventure in the Commonwealth if we head to Green Tech genetics we can find one of the more peculiar residents of the Boston area at the nearby unmarked location known as Kindle parking we can see this garage holds much more than just wrecked pre-war cars inside we can find one of the many Scoundrels of the Wasteland the suicide mole rat these little guys seem to have fragmentation Minds strapped to their backs and the woman who calls the Kindle parking garage home is the one responsible for this simply known as drifter in game this woman wanders the garage talking to her mole rat pets with insane ramblings however suppose the Soul Survivor takes out the mole rats without being seen or uses the animal friend perk to pacify them in that case this Drifter will remain non-hostile and we'll get a chance to speak with her this leads to a few unique dialogue lines that we wouldn't have access to had The Drifter attacked and we had to fight her while she will say this for you in her speech she doesn't give any items so she could just be referring to the garage as a living space as referenced by her other dialogue excuse me you this for you then you in trouble can sleep here with the ratties warm fleshy ratties hey there yeah Rady's know who's a friend and who's in Fallout New Vegas one of the locations we can visit is the old Mormon Fort and free side this is home to the Followers of the Apocalypse and the regional administrator Julie Farkas Julie helps the area free side the best she can and this includes the Courier as she will treat our wounds and sell what medical supplies she has if the Courier asks for help with very low Health we will get some unique dialogue from the doctor okay what level of care do you require amazed you managed to limp your with your legs like that I didn't think red purple and swollen was your natural eye color I can fix that right up how have you been using the bathroom with your arms that messed up oh forget I asked you might want to brace yourself this might get a bit painful this should help with the pain evening in the Fallout series we can find many vaults throughout each game while some are more Infamous than others the vaults are some of the most exciting locations in the Fallout Universe The Fallout Wasteland isn't the only place we can find evidence of these bunkers and a few other game franchises have paid homage to the vault-tec facilities such as Doom where during breaks between sling demons if we look at some of the doors we can see that vault-tec has been contributing to this base as well with their logo appearing at the bottom of the doors we can also find this vault-tec themed Doom guy figure in The Foundry level of the game a more direct reference comes to us from the Badlands of cyberpunk 2077 where if we find ourselves in the Rattlesnake Creek area we can find a few dead bodies surrounding a circular door with the number 101 on it investigating the area we can find correspondence from Albert Cole and Gary Epps which discusses the post-apocalyptic Lark game that they were trying to play in the messages we can see that they started a story that saw them leaving the Vault to look for a hydroprocessor or water chip before all the other bunker 2 dwellers ran out of fresh water people familiar with Fallout will notice this mimics the story of the first Fallout game as the Vault dweller left vault 13 to find a water chip for the same reasons the name Albert Cole is referencing a playable character you could choose in Fallout as well with the other name Gary Epps being a reference to gurps a character system Fallout was set to use before legal issues influence the team to change it to the special system though fans of Fallout 3 could say that this is a reference to the clones of Gary the name Albert used in Fallout references the film a boy and his dog a movie from which The Fallout series takes a ton of inspiration including the name of Dogmeat funny enough to kick you upside the butt I said find and I ain't kid one does not say ain't Albert simply say I'm not kidding fine dog meat and stop calling me Albert of course the 101 door is an obvious reference to Vault 101 from Fallout 3. this whole Easter egg is a love letter to the Fallout series and it makes me find the world in cyberpunk a little more Charming I consider this a must visit spot for anyone close to night City in Fallout New Vegas keeping to himself in a cave near Camp golf we can meet cannibal Johnson while stoically waiting for death to claim him he seems to think back to his past a lot Johnson was stationed at Navarro during the events of Fallout 2 and has Bittersweet Memories of the company drill sergeant Arc Dornan we can hear him think back about a blistering rant Sarge gave the chosen one while at Navarro there's a twitch in my trigger finger I've lost my eagle eyes and the other day I could have sworn I heard Sergeant Dornan chewing me out I'm old and I'm starting to feel it it's not pleasant especially when you know your mind slipping away and we all got to go sometime but I was hoping for something a little more heroic it was a drill instructor I knew he was also the meanest bastard I've ever known once he caught this private out of uniform an old Dornan went off on the most ear blistering rant known to man it was inspiring this leads to one of my favorite interactions in Fallout 2 and judging by this poll more than a few of you may not have seen it Dornan has a few lines in Fallout 2. first he can order the chosen one to guard Duty welcome to Camp Navarro so you're the replacement what's your name private what was that did you forget something maggot I am not a sir I work for a living you moron you will call me Sergeant or Sergeant Dornan do you understand me outstanding proceed on the devil to the hangar where you will stand guard Duty you will do a fine job do you understand you moron you are not to question my orders when I say chop you jump when I say fight you fight when I tell you to Die For Your Country then you will certainly die have I made myself clear he can also spot the chosen one as a civilian and remove them from the base if he sees us again Dornan will assume that we are a spy and alert the base welcome to Camp Navarro a civilian how in the hell did a civilian get on this base I'll have someone to ask for dinner get the civilian off government property well I'll be damned I had the punch you escorted off this base and here you are again I don't think you're civilians after all more than likely your spies execute these maggots still the interaction that Johnson is referring to is by far my favorite first we can convince Sarge that we just weren't issued any power armor which will cause him to send us to get some from Supply welcome to cancer you're the new replacement you are not a uniform Soldier where is your power armor those papers shuffling jackass and how the hell do they expect me to run this unit if they keep shortchanging me on supplies Double Diamond over the Armory and get your issue and report back to me yes Soldier you are still out of uniform I gave you a direct order to report the supplies and get your issue now get out of my face and don't come back until you look like a soldier if the chosen one fails this attempt the blistering rants that cannibal Johnson was talking about comes out in full effect expect me to believe that maggot the truth is you've lost an expensive piece of army issue equipment that suit is going to come out of your pay and you will remain in this man's Army until you are 510 years old which is the number of years it will take for you to pay for a Mark II powered combat armor you have lost report to the Armory and have a new suit issue to you then report back to me private dismissed in Fallout 4 We're thrust into the Commonwealth Naked and Afraid the world has changed so much since the sole survivor first entered Vault 111 but we have to make the most of the cards that were dealt there are plenty of items to be found all around the Wasteland but one junk item has nearly no use and weighs far too much to be worth the trouble of taking it back to your Camp the 160 pound dumbbell Keen players will notice that this item is not a dumbbell at all but rather a barbell still it carries 160 pounds of weight which will undoubtedly make it a chore for anyone looking to take it home while these are a good source of lead the dumbbells are the heaviest items that we can pick up and add to our inventory in game at least in this post-war world you can still get some lifting done but you will have quite the build if you plan on carrying these back to your stash thank you to grilled cheese and random gamer from the Discord server for suggesting this one in Fallout 4 a large part of the experience is all the interesting people that we can meet throughout the Commonwealth from vendors to scientists and even robots the Wasteland has plenty of characters to meet in your travels in Diamond City at the schoolhouse we can meet the teacher Mr sawicki and his classroom assistant Miss Edna who is a Miss Nanny style robot similar to the Mr handy line if we speak to Edna she will ask the sole survivor about love and if it can exist between two very different people one more question before you leave it's not another quiz I just I don't get to talk to many adults this love I hear about do you think you can have it for someone even if the two of you are very very different who are you talking about no I'm metallic if you love someone hold on to them tomorrow you might not have the chance I starts an unmarked Quest called Wedding Day if we support Edna's ideas of love we will see zawiki at Edna in a wedding ceremony in front of the all faiths Chapel the next time we return to Diamond City I only wish I had real High stats sooner than by the power invested in me I pronounce you man and wife through all these years I never realized how much she meant to me Edna in Fallout 3 a ton of items can boost our stats to make the lone Wanderer a bit more formidable in the capital ways whether it's a nice set of armor or even a pair of cool sunglasses there is no shortage of things to find around town in Big Town we can find out that super mutants have kidnapped some of the residents before we go check that out if we enter the clinic we can find time bomb who's very seriously injured with a medicine skill of at least 40 we can treat time bomb which will be required to obtain the item that we are after after rescuing red and shorty from the mutants we can teach the citizens of Big Town various ways to protect themselves and help them fend off another wave of the super mutants if we make sure Time Bomb survives this attack we can speak with him after and he will award us his prized possession a lucky eight ball the only one like it in the game it doesn't weigh much and has a pretty low in-game value but having it in your inventory will boost your luck stat by one of course being capped at 10. this isn't the first time such an item has found its way into the Fallout series and I hope but won't be the last while the eight ball in Fallout 3 doesn't seem to be entirely modeled after the famous toy I believe it's implied that it's the same kind of trinket found in Fallout 2 which I've covered before whatever the case this eight ball is a great good luck charm to carry throughout the capital Wasteland helping the kids at Big Town is always its own reward at least they won't be such Easy Pickins for the next time the super mutants attack in Fallout New Vegas there are rare items scattered throughout the Mojave just waiting for a courier to get their hands on them the desert Wasteland is deceptively sneaky when it comes to its Treasures still those with an Eagle Eye can spot the Diamonds in the Rough one of the biggest treasure coves is the devil's throat a dark nickname for a radiated hole in the ground crawling with centaurs inside the radioactive pit we can find a truck and inside the trailer we can find a dead prospector with one of the rarest hats in the game the party hat we can also find the unique minigun the cz-57 Avenger one of the best weapons in New Vegas lying next to the Unlucky Explorer while the party hat doesn't offer much in the way of boosts or armor the Rarity of the item itself could drive a person to collect it as this is the only party hat that can be found in the game we can find around 10 similar hats at the Repcon test site still these are the destroyed variant of the object and are not the same and cannot even be repaired with the intact party hat hiding something as silly as a party hat one of the most dangerous areas of the game right next to one of the best weapons that can be found is the type of thing that makes me love Fallout the Hat acts as a reward itself due to its Rarities so you get a fun trinket for exploring along with finding the adventure make sure to stop by the devil's throat to get this hat so you can properly celebrate your new minigun thank you to Leif sitermo from the YouTube comments for suggesting this one in Fallout New Vegas one of the locations we can visit is Jacob's town a city of super mutants that revolves around the jacobstown lodge inside the lodge we can find a few things that can only be found here like the Mount Charleston snow globe for example but we can find an old pre-war game in the lodge that can't be found anywhere else in the Mojave upstairs in one of the bedrooms available for guests of the resort we can find an old pinball machine this is the only pinball machine that exists in Fallout New Vegas and because of that it's worth a stop for people who like to check out rare items and objects a lot of people have suggested this for a video on Discord and in the YouTube comments in Fallout New Vegas we can meet a variety of creatures that call the Mojave home from Pierce casadores to lowly radroaches the Wasteland has no shortage of hostile monsters for The Courier to find one of the most common Mojave animals is the gecko while it comes in many colors and sizes these monster lizards should not be taken lightly if discovered in your adventures one thing that some players Miss due to the geckos being hostile and the scarcity of water in the desert is the fact that these mutated reptiles actually have a unique swimming animation like most creatures in Fallout New Vegas the Gekko will float in water when found in wet areas but if the liquid is deep enough we can see the geckos use this animation to become more hydrodynamic this is not only a cute animation but it is pretty accurate to how lizards swim in the real world adding a bit of fun realism to the otherwise Larger than Life specimen while rare it is possible to catch geckos in Fallout New Vegas going for a swim but keep your distance as they won't be relaxing for long if the Courier decides to join them for a dip in the pool thank you to azzy and adam77 from the Discord server for suggesting this one in Fallout 3 with the broken steel DLC we can meet brother Gerard at the Holy Light Monastery after dealing with project Purity Gerard is the first officer of the Apostles of the Eternal Light which is a small group with more extreme views from the children of Adam if the lone Wanderer waits to deal with the bomb in Megaton we can inform Gerard of our plan to blow it up oh is that truly possible yes that would Purge all of Megaton and Adam's Holy Fire I shall pray for your success once we set off the bomb if we return to megaton we can see the Holy Light Monastery leader mother Curry III has turned into a feral ghoul Reaver one she has dealt with we can find a now ghoulified brother Gerard who will pray at the town's ruins passing in the light of Adam we came to megaton to breach of the Eternal glow I saw Adam's Holy Light I dodged Adam himself I felt his warm embrace mother Curie she she changed I changed too but I'm still myself poor mother Curie she saw the face of Adam and he drove her mad I don't know what to do I think I'll stay here pray to Adam braver's guidance for he has made me of the Eternal the undying I am his now in Fallout 4 many pre-war Treasures are waiting for us to get our hands on them Commonwealth is filled with random junk and objects that while some just pass by without a second thought hold more than meets the eye inside the many buildings that call the Boston area home some of these items have been more preserved perhaps shielded from the outside stresses one of these objects is the globe for which we can find many scattered across the Wasteland typically we will see clean versions of this inside vaults and other high-tech facilities however we can still find a bunch of antique Globes out in the more common areas in Jamaica Plain we can find a building hosting Treasures in an exhibit downstairs the Showcase features many unique objects like the 2076 World Series baseball bat and a car that won a derby still this room hosts the rarest globe in Fallout 4. the classroom Globe is the only one of its kind in Fallout 4. while it shares a texture with its antique Globe counterpart it is considered a different item you can break the globe down for components if you want but with how rare the item says you may just want to display it in your settlement thank you to lto mxr123 from the Discord server for suggesting this one in Fallout 4 the Gunners are some of the most fierce enemies that we can face in the Commonwealth taking inspiration from the pre-war armed forces of the United States when it comes to ranking and showing nearly no mercy out in the waste the Gunners make Raiders look like Child's Play one thing that gets a tiny mention in a terminal in the ruins of Quincy that often goes unnoticed by a vast majority of Fallout 4 players is the unique branding that most Gunners carry on their foreheads looking closely at some of these mercs we can see letters tattooed on their foreheads sometimes followed by a symbol this is actually the person's blood type and is used to offer more efficient first aid with quick response it's no surprise that the most highly trained group of mercenaries in the Commonwealth have such a system still it is a small detail that many people have missed when dealing with the group due to their love for combat helmets and their habit of getting their heads blown off when near the sole survivor thank you to dardy from the Discord server for suggesting this one in the Point Lookout DLC for Fallout 3 the lone Wanderer washes up on the shore of a mysterious swampy Island and is thrust into a generational war between a ghoul named Desmond and the Island's prodigal son Professor Calvert Calvert is now sustained by an advanced biomed gel with his brain kept alive under the famous Point Lookout Lighthouse due to the nature of the liquid he rests in Calvert has seemed to develop psychic powers harboring the ability to speak to people telepathically during the quest thought control Desmond gives the lone Wanderer a cogwave Jammer to stop the professor's influence and we see this Talent firsthand as Calvert will begin to speak to us in our mind and try to sway the player to his way of thinking Bethesda uses a Nifty trick to pull this off in game and we can notice signs of it when around the ferris wheel players may see a friendly NPC tick on their Compass when in the area that doesn't seem to be visible by normal means this is because it belongs to the human version of Calvert that the developers placed inside a building to allow the player to hear his dialogue if we know clip inside the nearby Cuppa Joe Cafe we can find a polowski preservation shelter that cannot be opened no clipping inside we can find an invisible NPC known only as the brain this NPC cannot be spoken to directly or pickpocketed and killing him will only result in the MPC Reviving nearly instantly this is just another cool trick Bethesda uses to make the magic we see on our screens happen it's common for developers to use hidden Maneuvers to make our favorite games more fun and immersive and this is a perfect example of how to do it thank you to Steven the 429th from the Discord server for suggesting this one in Fallout New Vegas the city is crawling with good and bad alike New Vegas is a city of vice and prosperity for those who seek either with such a place it has left a lasting influence on the groups and individuals that call the area home one Casino in particular has quite the shroud of mystery around it the Ultra Lux the residence the white gloves Society who wear masks to protect this mystery have a strange appetite and even stranger things lie around the resort inside the kitchen of the Gourmand we can find a few mysterious items that do not seem to have any use in game the infected Brahmin meat this meat is unique because if we pick it up and add it to our inventory it will be filed under miscellaneous items instead of Aid this means we cannot consume this meat and with its low value and high weight rare item hunters will want to store it away as a trophy instead of selling it the infected Brahman meat was going to be used in a quest that would see The Courier using it in a stew for legionaries at the Fort this meat could have been added to the mongrel's dog bowls as well but these quests were cut from the final game this would explain why the meat appears in our inventory as miscellaneous items rather than Aid like most food in game so if you are a fan of rare items and cut quests these six slabs of Brahman meat will act as a perfect trophy in your player home thank you to memes boyt and toxic caviar from the Discord server for suggesting this one in Fallout 3 there are a few unique interactions we can get from the X Raider who now calls Megaton home Jericho first Jericho will have a different opening line depending on what the lone Wanderer is wearing he will have this to say if we are wearing a Vault 101 jumpsuit oh look another one of your Pampered Vault assholes look here Vault asshole I don't like you stay clear of me and we'll have no trouble and if we wear something different he will change his speech to call the lone Wanderer a wastelander yeah look another one of you Wasteland assholes okay asshole I don't like you stay clear of me and we'll have no trouble after we recruit Jericho if we move a pack of cigarettes to his inventory he will now smoke them for his Idol animation pretty much chain smoking each cigarette until you hit the road again if we have Jericho in our party when we nuke Megaton and then fire him so he returns to the ruins he will have some dialogue about the town being destroyed and a comment about growing a fourth arm oh yeah I know what you're thinking boo hoo Megaton blew up these fuckers deserve what they got now can we get out of here or should I just keep waiting next to this stinking hole thank Christ I thought I was gonna grow a fourth arm sitting next to all this fucking radiation thank you to Bay YoYo from the Discord server for suggesting this one in Fallout New Vegas one of the companions we can recruit is Lily Bowen a grandma turned Nike who spends her time at Jacob's Town while Lily always seems to have something to say about the NPCs we meet and the scenarios that we are in we can get some unique dialogue by bringing her to a few places we get these voice Lines by taking Lily to a vault the strip Novak Black Mountain and the bombed out town outside Nellis which seems to trigger quite a different response from the knightkin my mind this reminds me of when I was a girl right over there oh look pumpkin a dinosaur do you want to ride the dinosaur I wonder if Marcus knows about this place experience one time for medicine thank you to Bob 98 from the Discord server for suggesting this one in Fallout 3 the lone Wanderer stumbles from Vault 101 with hope in their heart and a gleam in their eye while the capital Wasteland May Dash that hope after a bit of time on the surface it doesn't stop us from meeting all kinds of interesting people The Fallout Series has a fun history of allowing a lot of player Freedom the classic games are renowned for the options to give players when it comes to different approaches to character building and Quest solving one of the most entertaining routes a player could take is lowering the intelligence stat to under three or four this changes the way dialogue plays out in both Fallout and Fallout 2. still this is something that carried on in the series in more minor ways for example possibly the only low intelligence dialogue that appears in Fallout 3 can be found by talking to a robot at Roosevelt Academy the school grounds are swarming with super mutants during the events of Fallout 3 which makes it a dangerous place for sure one thing I want to point out about Roosevelt Academy is a scene that plays when we enter the main room on the ground level a gunshot can be heard and a dead NPC falls from the ceiling this happened even if all the super mutants are dead or if the AI is turned off through the console so it could be referencing that this man took his own life or it could be trying to imply that he was killed by mutants as soon as we arrive we can find the headmaster's terminal in one of the rooms here hacking it will allow us to activate Dean Dewey a protectron who is now programmed to act as the principal of Roosevelt Academy many players do not interact much with Dewey as he is easily destroyed by the super mutants in the school so if we make sure to clear out the group before activating the robot we can have some more time with him if the lone Wanderer has an intelligence stat set to 3 or lower we get a unique dialogue option for Dean Dewey who will then refer to the player as a special student and insist on walking them back to class however he doesn't lead us to any specific classroom after no students in all without pass visitors must sign in at Administration special needs students must be chaperoned at all times allow me to escort you back to class child in Fallout 3 the main quest will lead us to Galaxy news radio the stage for an incredible battle between the Brotherhood of Steel and some of DC's resident super mutants suppose the lone Wanderer has the Power Armor training perk and finishes the battle with the Brotherhood in that case you can equip the power armor from the downed Brotherhood Knight doing so before talking to Sarah Lyons will cause her to have some unique dialogue where she seems a little tense about us having the power armor I guess it's my turn to thank you anyway the area is secure so you're free to talk to three dog if you need to by the way because you helped us I'm going to let you wear that power armor but don't you ever forget where it came from thank you to vilnia from the Discord server for suggesting this one in Fallout New Vegas one of the best shops you can visit is Mick and Ralph's the two have a great setup in freeside but if players keep their eyes open we can find some things that may hint at the Duo's past leaning against one of the walls or posters for this super duper Mart which we do not see in Fallout New Vegas as a location still in Fallout 3 the lone Wanderer was tasked to explore one of the supermarkets for the Wasteland Survival Guide this pairs well with a poster that we can find upstairs above a desk advertising the Museum of Technology another primary location from Fallout 3 with a nuanced picture of the Virgo 2 lunar lander both of these posters were in Fallout 3 and it's interesting that we would find them here as typically Fallout developers leave things like this as Clues the final Oddity that we can find here at Mick and Rouse hangs above the register we can see a bundle of those creepy dolls that the swamp folk like in Point Lookout perhaps whoever designed the store just thought these items would tie the room together using things they found fitting in the game's files though it is likely that these Curiosities were put here to hint at Mick and Ralph being from the East Coast themselves or having a lot of business from someone who was either way this is an interesting find for anyone in the freeside area thank you to Rex from the Discord server for suggesting this one in Fallout New Vegas we can meet the people of the Mojave while not all of them are the friendly type one of the most beloved can be found as soon as we start our journey doc Mitchell is the resident Medicine Man of good Springs and he spends his time patching people up and tending to his home though time seemed good for Mitch now that wasn't always the case and if we do some traveling we can piece together his story doc Mitchell is from Vault 21 and if we visit the Vault on this trip and speak with Sarah we can get a bit more info about the goodsprings doctor Mitch you mean more but I hadn't thought about that name in a long time I was just a child and he had a big mole in his rear bumper you understand kids and all that everyone knows about each other in a vault there's no other way I hope mole I mean Mitch is doing well if we head back to Doc Mitchell after speaking with Sarah we can ask him about being from Vault 21 he will then reveal the saddest part of his story yep he sure did wanted himself a hotel and to make sure once he made the change there'd never be any going back we didn't get a say I don't know how you'd argue with a fella like that anyways everywhere in nowhere all at once so just like that we was all homeless when our separate ways and that was all she wrote eventually we made our way out here but uh well when folks spend their lives in isolation sometimes that ain't the best of things for learning to fight off germs we was going to California but good Springs was as far as we got after she passed was no reason to keep going I stayed so I could keep close to her in Fallout New Vegas there are plenty of apparel options to suit your needs throughout the Mojave and Beyond from Basic clothing to the heaviest of armors you are sure to find something to fit the type of Courier you would like to play as all clothing is not created equally though and some can fetch quite the price from vendors which led me to look for the most valuable clothes we can find in the game in regards to non-armor clothing the search brings us to Big Mountain where the events of the Old World Blues DLC take place and for the most valuable clothes we have to look at the most valuable doctor on site Dr Mobius inside the Forbidden Dome we can find a chest that holds Dr mobius's scrubs with a value of 7500 this stands as the most expensive clothing item in Fallout New Vegas aside from the value the scrubs will boost intelligence by two Charisma by one in science by 15 they also host the highest damage threshold of all traditional clothing we can find the unique unarmed weapon Dr mobius's glove as well and pairing these eye items with some glasses that can be found behind an average locked door in the think tank lying on the floor of the room that also belonged to Mobius we will complete the Mobius strip challenge for a bit of XP this whole outfit will fetch a high price from vendors if caps are what you are after but the fact that the entire ensemble is composed of unique items may just cause you to store it in your closet either way this is an outfit everyone will want to grab on the way out of big mountain thank you to asy from the Discord server for suggesting this one in Fallout 3 in the town of Megaton we can meet a very Patriotic Man Named Nathan Vargas when speaking with him he will inform the lone Wanderer about the wonderful group The Enclave Nathan will sing their praises pretty high and this is the first bit of info in Fallout 3 that we get about the faction ah look at this new blood tell me boy you ever hear of The Enclave The Last Remnant of the good old USA they are now I don't know you from Adam but I got you pegged for a patriot and any Patriot worth his salt is gonna toss his gun in for the enclave any day now they're gonna roll up here and then this nightmare will be over for good but listen to me ramble I'm Nathan what can I do for you why why look around you this is the good old USA sure she looks a little bit different these days but you're still on American soil and even if you were born in some underground Vault you were born under the United States which makes you an American and it's your duty and my duty to support our country and our president no matter what understand now there's a proud Patriot after all if they could do us wrong we wouldn't have elected them in the first place right yes sir trust in the Judgment of other people to know what's best for me it's the American way they're on the radio they have been for years President Eden talks about everything they're doing they got flying robots all around watching everything so they know what to do when they finally swoop in and clean this place up you'll see people think I'm just a crazy old man things will be different when The Enclave gets here in an excellent callback towards the end of the main quest we can find Nathan at the enclave's Raven Rock base and his tune has changed quite a bit from his day's Megaton they're not who they say they are get out while you can before they get you too thank you to ran on from the Discord server for suggesting this one in Fallout New Vegas we can find some of the most unique weapons in the series the Mojave is great at hiding fun things to collect and the various one-of-a-kind weapons are just the tip of the iceberg at Mick and Ralph's we can find a few of these but one has a bit more going on than meets the eye when speaking to Mick we can buy the Nuka breaker a unique melee weapon made from an old nuka-cola sign this is a nod to the fan created web series Nuka break ironically enough the creators of the series saw an early screenshot of the sign from an advertisement for the gra DLC and put it in their show this means that the devs of New Vegas some of which appeared in Nuka break like the show so much they paid homage to it with this weapon still before it was added to the game proper the creative minds behind the Nuka break series added the same sign to the show eventually having it used in battle it's great to see The Fallout developers adding references to Fan created media it makes the community feel awesome to be a part of and the Nuka break show is one of the best Fallout stories out there a high highly recommend watching it if you haven't already thank you to local from the Discord server for suggesting this one in Fallout 4 we can find a ton of ads and posters that litter the Commonwealth many of them are fantastic portrayals of life in the pre-war advertising various things that made life better back then however we can find a poster in Far Harbor that while at first glance looks just like a scientific reference guide holds a humorous message that eagle-eyed explorers could spot if they are paying attention inside the children of Adam's Shrine we can find this periodic table of elements which we must study to complete the visions of the fog Quest if we look closely at the center text we can see a message that reads Todd Howard is amazing in everything his hands touch no kidding this can be hard to see so I tried to make a picture outlining the text we can see it a little clearer in Fallout 76 where the poster appears in a few locations this is of course a reference to Bethesda game studios director Todd Howard and is equip about his skill as a developer or a meme about his presence in Internet pop culture whatever the case it's a funny message that shows the classic Fallout humor that long time fans of the series are accustomed to Fallout is no stranger to breaking the fourth wall and having fun with the team and this is a great example that could be easily missed in the Fallout 3 DLC the pit we are thrust into the broken world of Pittsburgh after the devastating events of the Great War what is left is a hellish radioactive shell of what once was one of the most interesting sites in the pit is the Twisted sculpture of a human in front of Haven with fire exploding around it and the looming Tower behind the artwork it really sets the scene for the vibe that the pit has to offer Nate per capile the lead artist for the DLC has recently shed some light on the inspiration for the sculpture Nate has cited that the statue was inspired by artwork he saw at Burning Man the Annual Festival in Nevada's Black Rock Desert the following Year Nate would return to the Burning Man festival and battle Fallout 3's art director istvan in the Thunderdome this whole trip is referenced in Fallout 4 as well on a cover of live and love where the developers are represented in the art Nate has since left Bethesda and is now working on a game called the axis unseen which he describes as a heavy metal horror game where you hunt monsters from folklore in an open world make sure to wish list the game on Steam if that sounds interesting and look for updates from just perky games thank you to get wrecked from the Discord server for suggesting this one in Fallout 4 we can visit plenty of locations that still hold moments from the pre-war flash frozen sometimes due to the Great War itself and others just seemingly untouched for over 200 years in the Boston Commons we can find a lot of these places old buildings sticking out like relics but still for whatever reason undisturbed by everything that calls the Commonwealth home these days one of the most significant spots in this area before the war was the Bolston Club the most influential people in the world would meet here for social events ex-presidents and vice presidents Governors and senators all gathering for dinners and wine tastings the final meeting that took place at the Bolston Club was anything but festive it's one week after the Great War as the world burned in nuclear fire the members would taste their last bit of wine and poison themselves after a toast from the Bolston member Richard Radford which was recorded and can still be found in the club terminal changed your mind it's time to go James will see you out no one very well gentlemen it has been an honor and a privilege before we drink allow me to offer a final toast to the world that was mankind shall never see it's like again we can still find The Poisoned wine here amongst the skeletons of the former Bolston club members drinking them will not affect the Soul Survivor negatively we seem to be immune to the poison other NPCs however are not so lucky and will get poisoned by the wine this is one of the rarest beverages in Fallout 4 and can only be found here in this building this sets it far higher on the value scale than its standard counterpart with a value of 50. so even if you are not a rare item Hunter making a trip is well worth the caps and since the poison doesn't affect us feel free to down a bottle for all your hard work in Fallout Brotherhood of Steel we play as a Brotherhood initiate that winds up in the town of carbon Texas what follows is an adventure for sure a journey filled with Raiders giant scorpions and well-endowed super villains one thing to take note of while playing through Fallout Brotherhood of Steel is the various posters and adverts that we can find littered throughout the game the most egregious of the ads comes from the mini Billboards and posters for Ball's energy drink the signature Blue Bottle even appears in the game and the Debs win as far is to change the bottle cap currency from nuka-cola caps to balls Energy caps this was a part of an advertising deal that really showed the financial state of interplay at the time another jarring poster showing up as early as carbon and Fallout Brotherhood of Steel is the Fallout ad plastered all over the sides of the buildings while it's a friendly reminder that we are playing a Fallout game it's for that very reason it's so out of place the poster of the Vault dwellers with the Fallout logo emblazoned on it is the art that was used to promote the original Fallout and in my opinion some of the best concept art for the series that exists while Fallout Brotherhood of Steel is certainly not the Pinnacle of Fallout lore it's odd to see a poster advertising the game series that you are currently playing it makes the world feel off but that's kind of how the entire game feels so maybe it's right at home thank you to Red Zeo Power Ranger from the Discord server for suggesting this one in Fallout 4 we can find many locations filled with stories from the past whether it's an Old Highway a rundown house or even ancient businesses The Fallout Universe showcases is the pre-war well almost flash frozen at the moment the bombs dropped downtown Boston hosts a ton of these types of locations and one unmarked bar may look familiar to some people and there is a good reason for that The Prost bar in the Boston Commons area is a near exact replica of the bar from the hit 80s show Cheers the layout of the pub is spot on and the skeletons littered around the inside represent characters from the show including Frasier Crane who would go on to have a successful spin-off show of his own Prost translates to Cheers from German so this is no coincidence Fallout 4 is filled with great Easter eggs like this but this bar has to be one of the most blatant and one of my favorites so make sure to stop by and grab a drink where everybody knows your name even if it's been 200 plus years since they were alive thank you to glowing mushroom snorder from the Discord server for suggesting this one in Fallout 4 the Commonwealth crawls with robotic friends and enemies alike post-war Boston seems to have no shortage of Mr handy robots and assault that would love nothing more than to ruin the soul survivor's day one of the most common robots found in Fallout 4 is the protectron these mechanical Marvels come in various personality types while some are friendly stumbling upon a hostile protectron can quickly turn ugly for Wasteland Wanderers there is some easy to miss dialogue involved with these robots and it comes from the utility variation of the protectron suppose the sole survivor wears a mining Helmet or a hard hat in that case the robot will complement them on following safety regulations your compliance with art and regulations has been noted thank you for your cooperation when dealing with far less friendly protectrons we can do a trick that helps us dispatch them more easily if we aim at the arms of the robot and successfully blow off the limbs the protectrons will enter a nuclear self-destruct mode and Rush at us to deal damage with the explosion Fallout 4 did a lot when it came to new ways to fight enemies likely due to the work in software provided for the combat features in the game Fallout 4 stands out to me as having some of the best feeling combat in the series regarding Gunplay so remember to shoot for the arms if you want a big send-off for any protectron that may cross your path not only is it a fast way of taking care of the robots but who doesn't like a fireworks show okay thank you to toasted cat from the Discord server for suggesting this one in Fallout 4 one of the factions we can meet is the railroad the group Prides itself on helping escaped Institute since find refuge and a new life out in the Commonwealth and Beyond they also have a nag for research and development one of the projects the railroad seems to be working on is the Railway rifle which has the ability to fire railroad spikes towards your enemies at an incredible speed railroad member Tinker Tom has a hand in most of the group's projects including the Railway rifle and we can see him testing it out with another faction member in this scenario if we take out the railroad agent while he is using the Railway rifle we can search him and find that he is using a prototype version of the gun which will disappear after the sequence is finished this makes the Prototype Railway rifle one of the rarest weapons in Fallout 4. this doesn't mean that it's a good gun though this weapon was likely used so the scene could play out the way Bethesda wanted it to as the Prototype Railway rifle has a base damage of one which is about 100 times less than the standard version and even more terrible if you consider the perks that can boost damage for your player rare item collectors may want to grab this gun to store at their settlement still I wouldn't try to take it to any gunfights as the Prototype Railway rifle will barely make a dent in your enemies thank you to draker the heartbreaker and not a haxor from the Discord server for suggesting this one in Fallout 3 The Enclave is one of the most fascinating factions we can meet while we do not get much interaction with them Beyond fighting them there are still some cool things to find inside the main HQ for the group known as Raven Rock one of the first interesting things about the base is that it's located in Pennsylvania While most assume the entire map of Fallout 3 takes place in Maryland with DC being the Highlight we can find a terminal in the Boston Bugle building in Fallout 4 that reveals the location inside the base we can find out who sold out project Purity to The Enclave when we meet Rivet City scientist on a halt in the barracks you what are you doing here they they captured me brought me here from Project purity I didn't want to help them at first but the technology they have here it's so far Advanced from anything I've worked with they wanted information about Dr Lee about project Purity they want to know how to start it up and why it wouldn't work I told them everything I could about the Geck about the damage caused by the explosions all of it I'm sorry you say it that way what are you going to do kill me over it you should go it sounds like you're in enough trouble as it is and honestly I don't want anyone to see me talking to you one of the bases walls has no Collision detection so we can pass right through it into the abyss only to be respond under the floor of the corridors speaking of the area under the main floors inside the mess hall which according to the wiki has 117 forks and thus the most we can find in any one area of Fallout 3 there is a fun attention to detail that is easy to miss a lot of silverware has fallen through the graded floor and now rests at the bottom waiting to be hoarded we can also find the only laser trip wire traps in all of Fallout 3 here in Raven Rock these traps also lie under the grated floor and will cause quite the Stirrup that triggered Raven Rock is a great location to explore not only because of the great gear that can be found here but because of how mysterious The Enclave can be so make sure to check every corner the next time that you have to make your Escape in Fallout 3 the capital Wasteland is filled with cool gear and clothes to find while the selection is large we can still find more when looking through the game files for Fallout 3 where we can find a ton of cut content one of the cut armor sets has an interesting name the robo Thor armor which can only be found by using console commands while it looks identical to the Tesla armor that we find throughout the game the stats take more after The Enclave armor the robo Thor armor is likely named this way due to its passing resemblance to the comic book version of Thor with the helmet completing the look I assume this armor may have been used for testing and the developers gave it a fun name during production ultimately cutting it out of the game before release mixing the armor with another cut item the discharge Hammer a super sledge that does electrical damage you can have your own post-war Thor fantasy against super mutants and Raiders alike and this armor is sure to put other heroes in the area like The Ant agonizer and the mechanus to shame in Fallout 4 we can can find a ton of clothing options that are sure to fit the style sense of any sole survivor from post-apocalyptic Raider Garb to pre-war fancy wear you will surely find something you like in the Commonwealth down at Monsignor Plaza amongst the wreckage and destruction we can find a couple of rare clothing items first up lying on one of the shelves we can acquire the bathrobe before the far Harbor DLC was released this was pretty much the only location after the pre-war introduction to find this piece of clothing this blue cotton robe comes equipped with slippers and plus two points to Charisma plus it's nice to stay comfy in the Wasteland next up we can find the Stars and Stripes bandana which features the American flag design the interesting thing about this rare face cover is that it features the real life 50 star version of the US flag which makes it the only time we see the actual design in a Fallout game to my knowledge with the exception of these Army Recruitment posters the other us flags that we find in the game show The Fallout version of the design as the 50 star variant it was relinquished in 1969 in the Fallout timeline with the introduction of the commonwealths this is certainly the only item we can find that has been made from the old world flag design and Monsignor is one of the only places we can find this Oddity in Fallout 4. both of these pieces of clothing are perfect for rare item hunters and make for great conversation at any settlement you decide to show them off at thank you to Zachary the mad from the Discord server for suggesting this one in Fallout 4 one of the offered DLCs allows us to take control of Vault 88 clearing out various caves and underground sanctuaries to build the perfect Vault for the human experiments vault-tec wants to conduct if we head to University Point Pharmacy and clear a path to this back room we can find quite an interesting site there is a rather unique stone statue wearing a sea captain's hat peeking up from the rubble with a glaring red eye greeting us the eye itself seems to be made by scaling down pool balls and stacking them in a specific way taking a look behind the debris we can see that not much more of the figure is modeled in game this is the only spot we see such a statue in Fallout 4 and it's a strange thing to come across when sweeping a seemingly uninteresting location in Fallout 3 one of the factions we can meet is the Brotherhood outcasts they left Lion's Brotherhood of Steel after the group seemed to depart from the original Mission and core of the faction's motives the first Outcast we can talk to is Defender Morgan who the lone Wanderer can impress if they have a high enough intelligence stat by catching her Moby Dick reference you mean apart from the fact that they ditched their mission and went native sure I bet you don't mind them being cuddly with the locals but when we came out here we had a mission to do damn it but now they're wasting their time protecting yahoos like you while Ahab Lions is off chasing his super mutant white whale huh and here I thought we had the only remaining copy of that anyway I don't know if the old man's going to die from them but he sure as hell looks like he's gonna drag his soldiers down with him but he's not wasting any of our time anymore damn it we can also speak to protector kazdan who can give us work finding bits of tech that he will pay for on arrival if we happen to be wearing a set of outcast power armor kazdan will confiscate it and give us a snarky remark I see you've got some of our power armor there I'll just take that off your hands I'm sure you just found it in the wastes and you're returning it to us right because you'd have to be a real moron to try to turn it in for pay now let's see what else you've got okay then in Fallout 3 one of the most fascinating creatures is the mileurks that call the capital Wasteland home these mutated crabs can be quite the foes still they also possess intelligence levels that surpass even some humans living in the post-war World a large group of the sea bugs have taken up shop at the old Anchorage war memorial and it's here that we can find a unique weapon that many players Miss entirely just inside the service entrance we can find a locked door that seems to have been modified to stay that way due to the Wasteland Survival Guide a lot of people show up here at a pretty early level and won't have the 95 repair skill needed to fix the door outright we can locate a door component in the clinic area of the memorial inside of an average lock safe now if we have a repair skill of at least 35 we can fix the door which will allow us access to the storage room leaning against the back wall we can find the tenderizer and due to the steps needed to acquire it it may be one of the rarest weapons in the game that isn't the only thing we can find in this closet on one of the shelves we can see a key and a hollow tape this will point us to the freezers below for the Anchorage stash which will reward us with a few hundred caps and the mylert cakes recipe the unique Sledgehammer the tenderizer does a bit more damage than its common counterpart and rare item hunters will want to add this to their collection anytime they find themselves in the war memorial area in Fallout New Vegas the Mojave is filled with cruel Raiders vicious creatures and superb locations that can turn any Courier into a hardened warrior in no time amongst everything we can find many valuable items wait to be taken and some of the most expensive we don't even have the option to sell the item with the most value in all of Fallout New Vegas is the disassembled weapon shipment guarded by the fiends which holds a value of five thousand this is only used in a quest but I thought it was worth mentioning in this video two stand out when it comes to the most valuable non-quest items the first is virtually unobtainable due to being cut from the final game the Mantis Scythe schematics with a value of 800 they stand at the top of the most valuable miscellaneous items in the the game well in this case cut from the game using console commands we can spawn the schematics still they will be added as a deathclaw Gauntlet resource note instead of their original purpose which was to allow The Courier to craft the Mantis Gauntlet regarding non-quest miscellaneous items in Fallout New Vegas the most valuable one we can find can't even be sold for its cap value Cook's fiend stew recipe with a value of 400 this is the most expensive item in the game not counting weapons and armor of course the item immediately gets added as a note to our Pip-Boy preventing us from selling it while cook is known for his skill in the kitchen after defeating the Raider boss we can harness this power for ourselves nothing beats a good stew even if it's over 100 degrees in the post-war Mojave thank you to Corey g115 from the Discord server for suggesting this one in the Fallout series we can find a plethora of interesting locations from sprawling cities to literal holes in the ground nearly every place in the Fallout Universe has something going on with it due to the setting of The Fallout Universe many of these locations have radiation hanging around in one way or another sometimes in pools of water other times in the air itself radiation makes up a large portion of what we can find in the Fallout series due to the abundance of this Invisible Killer the question gets posed what is the most irradiated area in the Fallout Universe out of all the games released to date where can we find the highest concentration of radiation some people may bring up the glow from the original Fallout as a contender a West Tech facility that was directly hit by a warhead Others May jump to say the glowing sea would have to take the gold as we saw the destruction for ourselves in Fallout 4. Camp Searchlight New Vegas is a great example as are the nuked out remains of the Courier's choice at the end of Lonesome Road the long 15 or the legion based dry Wells all are good choices to be the most radioactive spots in the Fallout series one location in Fallout 3 Takes the Cake for sure though with rad numbers jumping to almost 4 000 RADS per second in certain areas the vault 87 entrance this vault is the birthplace of the mini super mutants and centaurs we find around run the capital Wasteland this is due to heavy testing of the forced evolutionary virus inside but just outside we can experience the highest radiation count in the entire series cut content from Fallout 3 suggests that a terminal belonging to the overseer would explain that the entrance to vault 87 took a direct hit from a nuclear warhead which resulted in heavy doses of radiation for anyone brave enough to venture outside this wouldn't exactly explain the pre-war signs we see in front of the entrance warning of the extremely high rat counts ahead for any Wasteland Wanderers I suppose these signs could be post-war but that just seems unlikely as they seem weathered and broken from years of exposure still the Direct Hit lore is cut content and the game doesn't do an excellent job of explaining why the radiation count is so high in this area perhaps just the presence of fev alone is enough to boost these radiation levels more likely the signs were added as a game design choice to warn players of the incoming rad levels the signs were then modeled to fit the Fallout universe and place where they were needed vault 87 is without doubt the most irradiated place in the Fallout series but what's your favorite Vault overall and why let me know in the comments below thank you to lto mxr123 from the Discord server for suggesting this one in Fallout 4 each location we discover seems to have some kind of story to tell from rundown buildings to Long forgotten valleys the Commonwealth is filled with interesting Tales to uncover for those who take the time to look for them while old vaults and ancient structures are exciting many great finds are hidden in plain sight you never know what you will find when walking through a field or passing under a bridge sometimes we can find references in Easter eggs to other great Series in the process between Covenant and the Wildwood Cemetery we can find a great reference to one of the best game series outside of Fallout telltale's The Walking Dead upon first glance this scene seems like any other that we could find around the Commonwealth still if we take a closer look we can see that it is paying homage to a scene from the popular Adventure game at this location we can see a tractor that seemingly has a dead settler trapped next to a broken fence a couple of dead ghouls lay on the opposite side of the barrier and a feral ghoul seems to have set up shop here this mimics the scene we see in telltale's the walking dead when at herschel's farm duck climbs onto a tractor and puts it in gear which then traps herschel's son Sean beneath it this is made worse by the fact that walkers have started pushing through the fence and one has its hands on the child while two are approaching Sean fast no matter what choices made in The Walking Dead Sean will get chomped by the Walkers which prompts Herschel to kick everyone out of the farm if we look at the scene we can see now why there are two dead ghouls in the fence opening and the settler is placed to represent Sean the color of the tractors are even the same this is an excellent shout out to a great series and I love finding Easter eggs that pay homage to other titles in Fallout the next time you're in the Covenant area make sure to pay your respects to Sean and a great game by visiting this site in Fallout 3 we can find many items that'll help us on our journey through the capital Wasteland and some that don't do much of anything at all whatever the case there are plenty of things for the lone Wanderer to collect the heaviest item in the game is also one of the most useless the wood chipper found sporadically throughout the Wasteland this item uses the same model as the leaf blower with the massive difference being its weight sitting at an astounding 50 pounds the same is true for Fallout New Vegas where the wood chipper tops the scales as the heaviest item in game as well weighing more than power armor sets and doing pretty much nothing of use it's always interesting to find which items are the heaviest or lightest and it's no surprise that a wood chipper would be the top of the mountain I'm surprised that we can even add it to our inventory but perhaps the back pain isn't worth collecting these when we see them on our adventures thank you to Gus and Slick Daddy B from the Discord server for suggesting this one in Fallout New Vegas The Courier makes the long journey through the Mojave meeting the wonderful people that call the desert home from the factions to the mutants we have a chance to make an impact with the various choices that present themselves on our way to Hoover Dam one of the choices we can make is taking the wild Wasteland perk this adds a lot of content that would have otherwise been left out and can make the trip through New Vegas quite a bit of fun suppose you have this Perkin finish the Battle of Hoover Dam in that case when the credits begin to roll the wild Wasteland perk will add fun tidbits from the developers from the standard text that we see things like nicknames and funny quotes will start to appear and it gives us a bit of insight into the humor of the team that made New Vegas another interesting note about the credits is that the dead money DLC is listed as dead monkey which isn't just for the wild Wasteland credits this appears normally as well while some would write this off as a typo the DLC is listed often and each time this error occurs I genuinely believe that you do not get the real New Vegas experience without the wild Wasteland perk the wacky encounters and Easter eggs that show up with the perk are worth far more than some of the items that become unobtainable when the perk is active the Mojave is just a more exciting place with the wild Wasteland in Fallout 3 we can come across many different types of settlements the human Spirit remains in the Wasteland and we can interact with the people who call the Waze home one of the most welcoming towns in the capital Wasteland is Andale the people here seem to have open arms for the lone Wanderer and that is what makes the location so unnerving on first arrival why is there such an idyllic suburb in the middle of the Wasteland the people of Andale have a secret which explains why no visitors stay for very long they are a community of cannibals which we can discover by searching the shed in town once we leave the shed though a hostile Jack Smith will accost the lone Wanderer and if we have the cannibal perk we can instantly pass a speech check with Jack avoiding combat hey there stranger I got something I want to talk to you about I couldn't help but notice that you were poking around in Bill's shed so did you find what you were looking for in there you're right it sure would have you know you're a breath of fresh air every time someone discovers our little secret we have to hear about it it's always oh how can you do this or you're such terrible people or please not me I have a kid in Rivet City well I have kids too family first that's the way it works in Andale from the day that the first four families decided to stay here you're not bad stranger stop on by anytime and ask Linda for one of her special meat pies in Fallout New Vegas when we reach The Big Empty we can find many technological Wonders that await The Courier around nearly every corner still there were a few things cut from the DLC for one reason or another that would have added some spice to the gameplay of Old World Blues two rifles were cut from the final game that act quite differently than anything else we find in Fallout New Vegas the first one we will be looking at is the spider rifle which launches spider mines as seen in Fallout 3 at our enemies these little guys will run up to hostile NPCs and explode causing some nice damage in the process I consider this one the less interesting of the two rifles the spider bots are a fun way to fight battles but they are weak overall though their explosion does handle business the other cut gun based on arachnids is the Scorpion rifle this launches mini Robo scorpions into battle much like we see with the spider mites however the Scorpions are a bit stronger and will change between close range and Laser attacks to fight quite hostiles I understand completely why these rifles were cut from the final game still it's always fun to see what could have been and take a look at The Cutting Room floor to see what the devs left behind though for some who may not like creepy crawlies it's probably good that these guns were cut in Fallout 2 the chosen one will come to many settlements and talk to all kinds of people the game monitors your interactions and choices adding to your karma and reputation ratings each location we visit has its own opinion of the chosen one still there are reputation titles we can get throughout Fallout 2 that will apply more broadly one of which is triggered by taking out as many people as you can suppose The Chosen One kills at least 25 people with the number of characters with Good Karma being at least double the number of bad in that case we will receive the Berserker reputation this title is supposed to reward the player by making bad or evil characters react better in dialogue still because no characters are actually flagged as bad in Fallout 2 the reputation just ends up making every NPC like you a little less the classic Fallout games have a couple of bugs like this still this scenario can take a little bit of the fun out of an evil playthrough unless you just want everyone to dislike you anyways in the original Fallout we take the role of a vault dweller in Vault 13. the story starts right after we are chosen to be the one to exit the Vault for the first time and Venture into the Wasteland to find a working water purification chip as Vault 13s is defunct and they will soon be out of drinking water The Vault dweller learns during their travels that the master has created an army of super mutants with the forced evolutionary virus and these mutants are being actively created at Mariposa military base humans are dipped in bats of goo and transformed into the monstrosities that fill out the ranks of the Master's Army now if this all sounds appealing to you Fallout caters to that by allowing the Vault dweller to head to Mariposa and talk to the lieutenant a boss mutant who's the Project's Foreman during this conversation the mutant leader will be very adamant about learning the location of Vault 13. fev has Superior effects on clean or non-radiated humans and a sealed vault-tec shelter is bound to be filled with them with one of my favorite examples of player freedom in any game The Vault dweller can tell the lieutenant the location of Vault 13 ending the game and getting the bad ending in the process this sees the Vault dweller dipped in the Vats followed by the mutant Army ransacking fault 13. this is great for when you want to stick it to Vault 13 after playing through the game before because as we know the Vault dweller isn't exactly welcomed back with open arms after their Journey so why not bring the horrors of the Wasteland to them instead in Fallout New Vegas one of the first settlements The Courier will likely come across is Prim the NCR has a camp right outside but can't seem to keep order now that a group of convicts has taken the town forcing the citizens into hiding the convicts have mostly taken control of the Bison Steve a multi-story casino with a decrepit roller coaster surrounding it still inside we can find something the developers left behind that might leave you scratching your head one way to visit each casino floor is by fixing the elevator so couriers with high enough repair skills can use this shortcut when dealing with the convicts this isn't the only button we can find as if we no clip through the ceiling we can see another elevator switch suspended in the void interacting with it will prompt us to repair it but it never fixes the button this is likely just a leftover placeholder for the original prompt of the elevator or perhaps even a reference to the top floor which can be visited through the elevator whatever the case this is still a cool find for people who like to look outside of the playable map for hidden gems something that the Fallout games are no stranger to in Fallout 3 we can come across a myriad of factions that each have their own agenda while some seem to want to clean up the Wasteland others seem more intent on controlling resources or causing chaos one group of people that we can meet are the children that call Little Lamplight home this self-governing cluster of kids uses the safety of caverns until they reach the age of 18 when they are exiled to Big Town if we visit Lamplight and then go talk to another faction of the Wasteland the slavers of Paradise Falls we can get an unmarked Quest called the kidnapper which sees the lone Wanderer tell eulogy Jones that he should be collecting children from Little Lamplight to sell as enslaved people Jones recommends finding the youngest most naive child and luring them outside so one of the slavers can take them back to Paradise Falls this leads us to Bumble if we pass a speech check with the girl we can convince her to go on an adventure which leads to her being captured why hello little girl what a lovely dress you have thank you Miss we're going on an adventure you bet we are you ready to go on the Adventure Express oh boy let's go now can we please absolutely in fact I want you to have this friendship necklace it's good luck wear it and you'll never get lost wow it's all scratchy don't fuss my little girl you'll get used to it well okay I can't wait to tell Lucy about this adventure I'm sure she'll be so proud of you now we've got a big day ahead of us so let's get going returning to Jones will reward us with the boogeyman's hood while it looks identical to the Raider waist Hound helmet it has a bit higher damage resistance just don't think about what it took to get this appropriately named headwear I did indeed and she was well worth the effort I found her a nice loving home right away it's so nice to be able to help people who need people isn't it it just warms the heart but speaking of life's little rewards he is yours it doesn't look like much this helmet's reinforced like crazy you'll find a use for it in Fallout one of my favorite settlements is junktown the way the town is built feels just right and there is a ton to do when we first show up but I want to focus on an item that can only be found here and deep under the cathedral in one of Gizmo's rooms we can find this box of noodles with the game letting us know that we have no idea what instant spaghetti is there are only two of these boxes in the game with this being by far the easiest to obtain the other box of noodles is in the clutches of a super mutant guarding the cathedral hopefully you are not down here just for the noodles as this item has no use in game except of course for being sold at vendors this follows us to Fallout 2 as well where the box of noodles is a bit less rare with five being littered around the Wasteland they still have no use Beyond selling them the Box itself is actually the real life print of the 1940s Chef Boyardee spaghetti dinner using the same graphics and shape of the Box this is interesting because we rarely see real-life brands in the Fallout universe and it's usually an oversight this box of noodles May never become the food it was designed to be still the glory of instant spaghetti can live on through your inventory centuries after it was created in Fallout 3 there are many places to find and explore the capital Wasteland seems to have something neat around almost every corner and we can see one of the more interesting areas around the North End of the map Oasis is a lush Wonderland that sticks out like a sore thumb in the Wasteland as does the settlement's resident God figure Harold the fev ghoul hybrid has come a long way from the west coast and simply wants to die by the time we meet him in Fallout 3. of course we can help Harold with his wish as many options are given to finish the quest he gives us still one hidden option is not only the easiest way to get Bad Karma but it can also be the most fun if we have a flamer or similar weapon in our inventory note that not all flame weapons will work when burning Herald still when we have one that does we can light him Ablaze bringing him to his goal of death immediately which is accompanied by some terrible screams from the ghoul foreign [Music] what some players may have missed is that when we come back to Harold after doing this his character model will have changed to a charred burnt and twisted version of his former self just some more great attention to detail that Bethesda added to Fallout 3. in Fallout one of the most unusual items that you can find in the game is also one of the most rare with only just a few of them littered around one being in the shack and junk town the item is called you have no idea and when we investigate the object the game will tell us upon further inspection you still have no idea what this is the cover says cat's paw and there's a picture of a black cat on it but that's all we have to go by during the events of Fallout in the real world this product is made in Canada and the box contains anti-slip shoe covers some cats paws it makes sense the Vault dollar would not know what this is it's only when we get to Fallout 2 that the mystery of this item in the game universe is solved leading to one of the rarest items we can get in the game the in-game description for the cat's paw in Fallout 2 States an issue of catspaw magazine this is the first time Fallout lets us know that in this universe this is a publication of the adult variety we get confirmation on this when we visit Miss Kitty who is at the catspaw in new Reno a building that has the logo go in neon on the side speaking with her she will tell the chosen one that this is an adult magazine leading to some unique dialogue about how vague the description was in the past for the object Miss Kitty will then ask the chosen one to bring 10 copies for display at her place if we have the issues of catspaw with us we can give them to her now and we will be rewarded with the incredibly rare catspot Issue Number 5 which has a great article on energy weapons using this magazine is different than others no time will pass and unlike other skill books you can increase energy weapons past 91 percent which is capped for the others this magazine will boost your skill by 10 percent the cover is far more telling than the box art they used before but I have always loved the cat logo on the original either way rare item hunters will want to keep this around instead of cashing in on the experience as it's a one of a kind Wasteland find in Fallout 4 the Commonwealth is filled with places to discover and settlements for the sole survivor to call home not all areas we can build and take over are settlements though and Diamond City can be a potential home base for the player after hundreds of hours into Fallout 4 I only recently learned about this elevator first off I somehow missed this entire elevator in all of my playthroughs still once we use the lift we can talk to Geneva about purchasing a house in Diamond City it will cost 2 000 caps to get the key to home plate but we will find a lovely dwelling and a new Fast Travel location inside the city it's important to note that home plate has far less building options than standard settlements and that its lighting is pre-built into a fuse box so scrapping everything here isn't recommended regardless this is a nice little house right next to the diamond City Market that I only just recently discovered that you could purchase but what about you did you know about this player home let me know in the comments below in Fallout 3 one of the first settlements you will more than likely come across is Megaton built from old airplanes and inhabited by some of the nicest folks in the capital Wasteland Megaton acts as a perfect place to start our journey one of the people we can meet in Megaton is Moira Brown when we arrive in town she is working on a book to help people have a better chance of surviving the Wasteland we can help her write this Wasteland survival guide and we are rewarded throughout the quest pretty well by Moira still Fallout 3 will also reward players who can't be bothered with this task as if we convince Moira that she shouldn't continue her work on the Wasteland Survival Guide we will be rewarded with the Dream Crusher perk this perk will reduce the chance of an enemy critically hitting the lone Wanderer by 50 which can make it kind of useful as we travel later into Fallout 3. though doing this will result in negative Karma however most players do not see this perk as many will take the quest from Moira and complete the book or simply ignore her while doing other things in the capital the Wasteland going this route we'll see Moyer's repair skill rise and we still get a discount at Crater side Supply but her dream of writing a book that could save hundreds of lives will be crushed in Fallout 4 the sole survivor can find a ton of consumables on their Journey Through The Commonwealth from helpful Kims to Wasteland Delicacies there is plenty to see in the Boston area when speaking to the Fine citizens of the Wasteland we can skip through the dialogue which will cause the sole survivor to periodically interrupt the conversation you're that's what my name so what hmm so what kind of anything that can cure now uh however suppose we drink some alcohol before we speak to the people in that case this will be changed to a more disoriented speech pattern with some funny lines replacing the typical ones showing that the sole survivor is drunk enough for you smooth yep not looking to buy right now disappointing did you say something about me that's right so you need cool you're looking at singing brother wonders wait you're 200 okay I agree in Fallout New Vegas one of the most interesting characters who is often overlooked is Emily or tall she's from Arroyo the starting location of Fallout 2 which raises its own questions still she also has quite the story if the Courier has the stats to get her to open up we meet Emily outside the Lucky 38 she wants us to bug Mr House's Network to get a glimpse at the tech that has kept him alive for centuries it's here that we get one of the best ways to ask for caps with a barter check right we just want to find out what sort of Technology Mr house has used to stay alive for all these years it could be of great benefit to the people we try to help many of whom suffer from hard to diagnose illnesses ah I see I suppose I can give you some medical supplies for your efforts I assure you they will be worth plenty of caps that is not the end of the unique dialogue though as we can get more information from Emily with an intelligence check or a speech check respectively this is important enough to the followers that we scrape together the Caps required for the credit check and I'm staying at Vault 21 which is pretty cheap for the strip anyway after two tries I think I've learned enough I'm sure there's something more promising I could be helping the other followers with uh oh yeah I didn't tell you about the first time I'd rather not talk about it if you don't mind true all right the first try was a little less professional someone important on the Strip had access to some of House's technology specifically a sakurotron and more specifically the someone was Benny I know I know he shot you in the head and everything but this was a while ago I knew he was sleazy but I didn't realize he was so cold-blooded still one line of dialogue was hidden away in Fallout New Vegas due to a developer error after returning to Emily post Quest The Courier would have the option to pass a perception check to find out that she had slept with Benny by normal means this dialogue does not appear in the game as the developers accidentally coded the game to check Emily's perception and not the players on PC we can use mods or console commands to make this line appear oh so gross it was bad enough that I didn't get any data out of a sakurotron this is why I didn't want to talk about it it only happened once I talk it up to sleep deprivation and one Atomic cocktail too many I take it you're speaking from experience you're right though he's gone now so I'm not gonna let it bother me anymore thanks in Fallout New Vegas during the quest oh my papa which will see The Courier deciding the fate of the great cons we can talk to Julie Farkas and hear her suggestions about the group Julie will point us in the direction of Ezekiel a member of the Followers of the Apocalypse who has studied the subject more than others only by doing this Quest and speaking with Farkas can we unlock some unique dialogue that calls back to the first two Fallout games when speaking to Ezekiel he will tell us about how the Vault dweller destroyed the cons and that years later they were wiped out again which follows the quest we can do in Fallout and Fallout 2. as the chosen one would wipe out the cons in Vault 15. oh my yes they're a fascinating tribe with a long and unfortunately tragic history the original Incarnation much farther out west was almost completely wiped out by one of those itinerant Heroes so common in the post-war years then of course the new cons suffered a similar fate some say at the hands of the same hero though of course the dates were all wrong for that in Goat Simulator 3 we can find a ton of Easter eggs and pop culture references the game even starts with a terrific take on the Skyrim introduction foreign [Music] ER I will look back at you but I need to look at the road this is not the only reference to a Bethesda series that we can find either as we can find an incredible Fallout Easter egg among the suburban homes outside of gottenberg coming to this area on the map we can find a water tower that has scientists nesting at the top with a quest called the big red button becoming active going into the tower if we start pressing buttons we will see a cut scene showing a familiar looking bomb head in our way which lands in the center of a cul-de-sac and then we can finally check it out for ourselves running up to the bomb we can headbutt it which will cause it to detonate leaving a crater in this once beautiful neighborhood this rewards us with the Fallout Boy gear a vault jumpsuit with the number 55 on it oddly enough and perhaps unbeknownst to the dev team at Coffee Stay North Vault 55 has been mentioned in the Fallout lore before but only in the now non-canon Fallout Bible the Vault would remove all entertainment media from the Dwellers in an experiment to see how that would affect the population after the explosion NPCs will mutate in the area growing limbs randomly on their body this is a wonderful Fallout Easter egg and it was indeed a welcome surprise in this fun and unique World provided by Goat Simulator 3. in Fallout 2 there are so many small things to find out of all the Fallout games I think Fallout 2 has some of the most interesting small details of the series this extends to items that seemingly have no use at all for instance in Golgotha we can dig up the rare gold tooth the item description claims that it used to belong to jewels but it's ours now the reason it says this is because the only other gold tooth we can find in the game is in his inventory it wouldn't make any sense to make a duplicate of the same item so the description is the same no matter what tooth we inspect Jules stands near the entrance to new Reno scamming newcomers and doing what he can to survive still rare item Hunters may want to cut that last goal short to collect the gold tooth hiding in his inventory the teeth have no use in-game other than to look cool in your stash or to sell to Merchants this makes this one of the rarest most useless items in Fallout 2. in Fallout 2 the chosen one can find themselves in all kinds of different places doing all sorts of different things from prize fighting a new Reno to becoming a citizen in Vault City Fallout 2 is ripe with things to see and quests to complete there are far more nefarious reputation titles in Fallout 2 though and one will require a shovel and a strong stomach if the chosen one has these things we can find our fortune in the waste by grave digging digging up a grave will result in negative 5 Karma and also give the player the gravedigger reputation title this isn't the end though as each grave we dig after this will hit the karma by another five points making this a perfect career for someone who wants to do a low Karma play through however a few graves will not give us this reputation most of which involve quests like Anna Winslow's grave in the den coffin Willie's grave in Golgotha and The Fallout Shelter that can be found in the gangster Cemetery as well while taking up this practice can result in getting some good gear the people of the Wasteland will start to dislike you the more you dig still to some the loot is worth it in Fallout 4 we can come across hubris Comics this rundown old comic shop is deceptively large inside and holds some great loot for anyone who's doing a melee build during their Commonwealth Adventure this shop is famous for chronicling the stories of superheroes and we can still find some of their gear inside as soon as we enter we find grognak's ax behind a display case with an advanced lock a terminal with the same skill requirement can also do the trick when opening the case the comic book icon's weapon deals bleed damage to enemies and has a boosted stagger chance the AP required to use the ax in Vats is decently low as well making this two-handed weapon a threat on the battlefield upstairs we can complete this look by looting the lockers to find the grognat costume for just a costume and has some decent resistance stats with damage at 10 and energy and radiation hanging at 15. the best part of this fit is the stat effects with a plus 2 2 to strength and a 25 boost to melee weapons making grognak's ax that much more powerful when wearing this outfit grognak is an icon in the Fallout universe and these references to him with in-game items are amusing to see so go forth and smash thy enemies and look damn good doing it thank you to Steven the 429th from the Discord server for suggesting this one make sure to check the description below for links to the server if you want to chat about Fallout in Fallout New Vegas coming to this trip can be a big moment the lights and sounds can be a lot to take in the New Vegas strip is filled with people to meet and quest to do one of which brings us to the aces theater in the tops Casino speaking with Tommy torrini we can get the talent pool quest which sees The Courier gather up ax for performances the casino provides one of the acts that we can meet is Hadrian a ghoul that performs stand-up comedy at the atomic Wrangler once the quest is complete we can return to the aces theater to watch the the various performances of the people we recruited for Tommy including hadrians who will have some unique dialogue based on the Courier's special stats the ghoul will make remarks based on how low or high each stat is with each attribute having two bits of commentary according to its rank making for some funny personalized jokes during his show somebody told me the other day you were bright I wasn't sure if you meant smart or Radioactive buddy you look tough enough to drink a pint of glowing water why don't you do us all a favor and try it this guy right here he's got an angel looking over his shoulder if I were him I'd get a restraining order hey look at this guy I didn't know they let Brahman into this joint my friend you've got style Grace and charm the style of a feral ghoul the grace of a super mutant and the charm of a deathclaw in Halo infinite it seems the possibilities are endless when it comes to the forge this game mode will allow players to craft any world they can imagine and use it as a level to play with friends and some people have made some truly amazing things one of the best I have seen though I may be biased is from a user named Brian pfeffer who recreated the entire city of Megaton as a level in Halo infinite the attention to detail on this map is incredible and you can tell Brian really put a lot of time into the creation of this map it features all of the landmarks that we have come to love around the Megaton map like greater side Supply Moriarty's Saloon and of course the Epic centerpiece of the atomic bomb in the middle of town we can also find a faithful Recreation of Good Neighbor From the same user Brian has done an incredible job of bringing the Fallout series into this universe and these forged Creations are genuinely awe-inspiring I will include the download links for these maps in the video's description so if you play Halo infinite make sure to show some love and check them out for yourself in Fallout New Vegas doc Mitchell's house is the first place we gain control of the Courier the good doctor has spent the last couple of days nursing us back to health and he will get players ready for the upcoming Adventure in the Mojave one of the most noticeable things about Bethesda games is the gambrio engine now known as The Creation engine Fallout New Vegas was developed by obsidian using this game engine because of this we can find a lot of Dev tricks that we see in other Bethesda games we can find one here in Doc Mitchell's house if we no clip through the roof and locate this note we can see that it's a placeholder for the hardcore mode explanation this typically pops up as we leave the house while talking to Mitchell on the way out but we can also trigger it this way this is placed here because the gambrio engine needs a reference point for the dialogue on screen so the developers hide it outside of the map to keep everything tidy in high on life we take the role of a human warped into an alien world and thrust into a role as a bounty hunter shooting our way through hordes of funky Spacemen and exploring the world offered in high on life is a real treat but so is the trademark humor of developer squanch games while a lot of the funny bits come from the hilarious voice acting and visual gags in the game we can unlock an achievement that pays homage to the Fallout series and one of the darkest yet funniest ways possible after heading towards the slums we can come across a kid that likes to run his mouth hey fresh beat fresh me guess what I got my GED while you were gone I'm going to Community College when we try to shoot at him our gun Kenny will stop us with some moral objections what are you doing come on he's just a kid don't shoot him oh you know I'm not shooting a kid if we try enough times though we will successfully shoot the kid leading to some funny dialogue and an achievement called Fallout doesn't let you do this all right there are you happy now well I didn't think we'd be allowed to kill him you're normally killing children in games isn't isn't allowed but he's dead we killed this kid are you happy now we killed a kid a kid is dead now there goes our e for everybody rating this is an excellent reference to the fact that the classic Fallout games patched out killing the child in PCS around the Wasteland and further stretching into the Bethesda titles where children are immune to damage this is a fun jab at the Fallout Series in an absolutely fantastic game in Fallout New Vegas if we head to Camp Searchlight we can find a church to the southeast the area is heavily radiated due to the legion attack and most of the living beings that we see here are ghouls though if we have the wild Wasteland trait we can get our hands on some of the best explosives in the game we can enter the basement of this church where some golden geckos will be waiting for us still after dealing with them we will see the wild Wasteland notification when coming to the table at the center of the room sitting on the table we can see a box with three grenades inside all with white crosses on them and a message painted on another box that says holy hand grenades pull pin and count to five with the number five crossed out and a three written next to it these grenades pack quite the punch having the highest DPS out of all explosives in Fallout New Vegas when thrown after a short wait time what amounts to a miniature Atomic blast destroys every enemy in the area and will damage an unprepared Courier as well interestingly enough the grenades lose their trademark white cross when they are thrown but most people won't mind considering how much damage these mini nukes can do this is a weapon that devs wanted to include in Fallout 2 but we wouldn't see them officially until New Vegas of course the grenades are a reference to Monty Python and the Holy Grail which features The Holy Hand Grenade of Antioch Fallout is filled with Monty Python Easter eggs and this is one of the best in Fallout New Vegas choosing a perk when leveling up can be a tough decision sometimes people may want to check out something new or find the best boost for their current build one perk everyone will want to avoid is added with the dead money DLC at first glance it doesn't seem that bad still due to an error in coding it should be skipped by every player of New Vegas the in-shining armor perk promising to give the player a plus 5 damage threshold against energy weapons while wearing any metal armor and an additional plus 2 DT when wearing reflective eyewear this may seem great for fans of metal armor but in reality this per does nothing at all when the game checks to see what weapon type should be boosted it gets the term energy as a reply the problem is Fallout New Vegas uses the phrase energy weapons instead meaning that the game has no way to add the damage threshold correctly completely breaking the perk so while you may be struggling with what perk to pick the next time you level up in New Vegas skipping this one is not only recommended it's required thank you to Kevin the dragon from the Discord server for suggesting this one in Fallout 3 one of the vaults you will have to go through on your way to finding your dad is Vault 112. most vaults are hard to find but 112 isn't listed in any vault-tec Terminals and is cleverly hidden under Smith Casey's garage inside we will be confronted by a robo brain and asked to put on a Vault 112 jumpsuit before taking a seat in one of the Tranquility loungers unlike most NPCs in Fallout 3 if we attack the robo brains they will not become hostile the robots here in the vault are marked as essential so they will only be knocked unconscious in battle while speaking with the robot is the easiest way to obtain a Vault 112 jumpsuit it's not the only place we can find them as if we head to the clinic that overlooks the loungers we can discover two more resting on a table obviously we don't see anything stacked up on this table saved for a globe and a few clipboards still if the lone Wanderer approaches the area we will see that two Vault jumpsuits are resting here for some reason they do not visibly appear for the player but we can see the item description as we highlight them strangely enough if we add these suits to our inventory and then drop them they will now be visible to the player in the game world it's hard to say what causes this to happen but I cannot think of a better example of a hidden item in a Fallout game than objects we literally can't see in Fallout 2 we can find a bunch of things when looting around and searching the environment still there is one item we can get our hands on that is only found on four NPCs across the Wasteland and it is completely useless people like Josh the bartending Undertaker in reading or Bill at Salvatore's bar in New Reno have pocket lint in their inventory While most random miscellaneous items in the classic Fallout games can at least be sold for caps the lint has no value due to its Rarity including one being on a scientist in the indie game area of the oil rig this is truly a collectible for rare item Hunters who like to show off the most hard to find things in the Wasteland in their highwayman's trunk in Fallout New Vegas one of the locations we can visit is Cerulean robotics the old shop is hidden away in a corner of freeside and is home to everyone's favorite robot Fisto however suppose you have the wild Wasteland trait in that case this location becomes the scene of a pretty humorous encounter and a great reference it all starts when we leave the building for the first time where The Courier will then be greeted by mod and her gang lucky what we have here ladies another unsuspecting Ponce over here [Applause] these three old ladies make up the free side gang mods muggers and they are looking to make us the next victim in their crime spree this encounter is bound to catch people off guard the first time they stumble upon it and the ensuing battle is one of the funniest in New Vegas this group is a reference to Hell's grannies a gang from a Monty Python sketch that parodied the Hell's Angels so this reference goes pretty deep regardless make sure to watch out for Grandma's in spring dresses because you may just end up with a rolling pin upside your head in Fallout 2 we can find many items that will help the chosen one with their Journey some rarer than others one of the best things you can do in the classic Fallout games is to search every shelf desk and Locker you see as you never know what we'll be hiding just waiting to become a part of your inventory a lot of rare items can be found in the new Reno mob Cemetery Golgotha which in itself walks the line of being a hidden location someone could play through all of Fallout 2 and never see the site show up on their map as it has to be discovered through dialogue that can be missed once we make our way to Golgotha searching one of the graves will turn up one of the coolest items in Fallout 2 the mirrored Shades the item description reads this is a pair of fashionable and deadly looking mirrored Shades just having them in your inventory makes you feel cool the grave site is one of two places we can find these sunglasses in game the other being in the inventory of Mason New Reno Crime Boss Louis Salvatore's right-hand man putting the shades in one of your active slots will will boost your charisma by one making the glasses the only non-consumable item in the game to do so this is not increased by stacking both of the mirrored shades when equipping them not only do the mirrored Shades look awesome in game but any rare item Hunter will want to add them to their inventory as a nice trophy of their time in the Fallout 2 Wasteland thank you to Ranger of the Mojave from the Discord server for suggesting this one in Fallout New Vegas there are a ton of raider gangs that will try and accost The Courier at any chance they get the fiends the Vipers and the jackals are just a few of the groups of riffraff that you will likely find roaming the Mojave and they can cause quite a bit of trouble however there is one NPC that we can find in the game that shares no allegiance to these groups as far as we can tell and her body can be found on the overpass by Novak simply called Raider she is the only NPC in the game to have this name while we see a bunch of Raiders in Fallout 3 by the time we hit New Vegas all of them are named after the faction they belong to like the three I've previously mentioned presumably this Raider was heading towards Novak in either Boone or Manny took her out before she was a problem this is an excellent piece of environmental storytelling and an exciting find for people into rare encounters in Fallout New Vegas during the introduction video to the game we see the New Vegas strip the difference here is is that we see an earlier rendition of the strip one without the gates that separate it into three sections this was how the strip was originally going to look in New Vegas due to memory restrictions the developers were forced to add the gates to keep the game stable today over a decade after the release of New Vegas newer computers can still have trouble opening up the strip like this which speaks to the devs reasoning for the split still coming into New Vegas with everything open up like this is a very nice touch seeing all the way down the road you can really take in the scope of what post-war Vegas has to offer what we got in the final game worked just fine the solution to the memory issue felt lore friendly and allowed us to travel the strip lag free while keeping the game stable looking back at the original design is neat as we can see what could have been and New Vegas as a city looks far more impressive in Fallout 4 during the automatron DLC we will come to the robco sales and service center this is where the sole survivor will confront the mechanists and her Army of robots but it's also home to a Charming old-school gaming Easter egg while making our way to the mechanist lair we can jump up this wall and find a cymbal monkey and a Jingles the moon monkey doll set up to look like they're playing video games in this corner of course with some nuka-cola Quantum nearby the game displayed on the screen looks to be a version of pong making this the oldest game to appear in the Fallout universe as by the time of Fallout 4 pong would have been released 315 years ago this is an excellent reference to the history of video games and a delightful scene to see two friends gaming in the Wasteland this is about the only nice thing at this location as the rest is a hellish slog through mechanical enemies so soak it in while you can in Fallout New Vegas when we traveled to The Big Empty there are plenty of sci-fi Shenanigans to get up to like much of the Mojave having the wild Wasteland perk here adds some great spice to your playthrough and there is one scene that we can find that calls back to a classic Fable at the construction site near the edge of the map amongst the crystals protruding from the ground we can find seven intact garden gnomes which are pretty rare outside this encounter the Gnomes have pickaxes and lanterns at their feet and in the center of the group is a grave this is one big reference to Snow White and the Seven Dwarfs the garden decorations are arranged to look as if they are mining the same profession the dwarves from The Story have the grave is likely here to represent Snow White and inside all we can find is some random ammo there is some good loot nearby though as we can grab a valence radius initiator that sits on top of the crane this is an interesting sight to come across as we are traveling around big mountain and it offers rare item Hunters a boost to an otherwise incredibly scarce item with the intact garden gnomes it just leaves me wondering who is in the grave and what exactly happened to them in Fallout 2 we are faced with many tongue-in-cheek references and adult themes throughout our journey in the Wasteland one of the things the developers worked extra hard on in Fallout 2 is the sex formula along with its various perks this is not a joke there is a complicated math equation to find the chosen one's sexual prowess which can affect a few different parts of your journey one of the cut reputation titles for Fallout 2 was virgin of the waste this would stick to the chosen one until their first sexual encounter the reputation status does not stop there though as if the chosen one continues this Behavior we can improve our sexual dialogue with one of these perks if the chosen one has sex 10 times they will receive the opposite of the virgin of the waste title with the sex pert title this will improve the dialogue around sexual situations with the player seeing as Fallout 2 is at the time of this recording the only Fallout game in which you can become a porn star this is not really a surprise still it's a nice semi-hidden reward for the more adventurous Wasteland Wanderers in Fallout New Vegas with the Old World Blues DLC installed one of the traits we can pick while creating our character is skilled this grants plus five to all skills but debuffs are gained experience by 10 percent for me the trade-off is far worth it as we gain experience completing quests and doing various other things it just takes slightly longer to level up especially the higher our level gets regardless this trait becomes much more helpful when we take advantage of a bug at the beginning of the game traveling far enough away from good Springs will bring up a prompt asking if we want to change our character it's here that we can get more bang for our buck going back through and remaking our character when we come to the treat selection screen again if we choose skilled it will double our skill boost adding another five while The debuff Remains the Same we can reapply this process in the Old World Blues DLC at the sinks auto dock bringing the total to 15 bonus points for every skill and if that 10 debuff on experience is bugging you it's here that if we remove the skilled trait the bonus skill points remain while the debuff is removed this makes the skilled trait likely one of the most overpowered choices in Fallout New Vegas when following this path this is why every time I go to the Mojave I pick wild Wasteland and skilled the pair can't be beat in Fallout New Vegas one of the perks we can pick as long as the Courier is level 8 is sneering imperialist this boosts damage against Raiders junkies and tribals by 15 percent and increases our Vats hit chance against them this isn't the only thing the perk is good for as occasionally we will see some unique dialogue some of which we can find in the Honest Hearts DLC the first time we sneer is when entering Angel cave where we get a new way to respond to the dead horses hoy Auslander zuka Joshua Graham scheiss would kill you myself but Joshua says no harm to visitors until harm done to us go our slander meet Joshua we see how long you talk like that the most notable comes from the end of the DLC though after we side with Joshua Graham and Shrek Zion with him he will confront salt upon wounds with sneering imperialist we can encourage the burned man to eliminate the white legs leader you took advantage of us at New Canaan to drive us out and like the dogs of Caesar you are you followed us to Zion and now you stand on Holy Ground a temple to God's glory on Earth the only use for an animal in our Temple sacrifice conserva oh you understand me don't you don't you out mine mad he killed all white legs you talk you stop by Cocker you devil there that's it it's finished when they hear what happened here white men crawl back to that Great Salt Lake if Caesar doesn't kill them they'll wither and die like the cursed mongrels they are come let's find Daniel tomorrow will be here soon and there is still much work to be done in space wreck we are looking for a fuel chip and the search leads the captain through various dangerous areas throughout Space the game is heavily inspired by the classic Fallout games and we can see references to the Fallout series as soon as we start our adventure first the opening narration is presented very similarly to Ron perlman's performance in the Fallout series in the 22nd century humanity is spread across the solar system wild capitalization of the markets has sparked bloody clashes between corporations and asteroid miners spiraling into Anarchy for a more direct and adorable Fallout reference when we get our first look at the cockpit we can see a stuffed Brahman hanging from the roof these cows of course come from The Fallout series and this is just the tip of the iceberg for Easter eggs in references to the Fallout Universe in space wreck space wreck just launched on Steam and is the passion project of one developer who leads most of the production with help from a game artist that just wanted to improve the project after what they saw the lead was working on and a music composer from Ukraine who did the work for this game while his city was being bombed during the war consider checking out this indie project if you like classic Fallout and space adventure games space wreck offers brutal combat and an exciting story to play through with several possible endings the link to the game will be in the comments below this is not an ad I have not been paid or given the game for free I just like the way it plays and I love any type of game that pays homage to the classic Fallout series in Fallout New Vegas one of the locations we can stumble across on the Strip is Vault 21 or what it has become now before the war The Vault was hidden under the strip and actually managed to keep the Dwellers safe functioning as it should and using gambling as a problem solver throughout its existence it wasn't until Mr House used his influence to change the location to an attraction post-war that we would see the building we see today its neon sign fitting perfectly into the New Vegas Skyline this does cause some conflict with the snow globe that represents the strip as we can assume these trinkets were made pre-war as house has been collecting them for that long strangely we see the vault 21 sign in the depiction of the globe obviously the developers wanted to make the snow globe look like the strip we see in the game and the sign is perfect for the silhouette still this does conflict with the story we hear about Vault 21. perhaps the strip snow globe was made post-war by a handy wastelander whatever the case the these little worlds are the perfect collectible for a Fallout game and vault-tec hit a home run with these promotional items in Fallout 2 one of the locations we will come across is the town of gecko not only is gecko home to everyone's favorite fev reject Herald but it is also the only place we can find a decently rare item in the game speaking with Gordon of gecko we can learn just a bit about the religious group that follows the brain if we kill or steal from Gordon we can see a Talisman in his inventory and the item description reads A Talisman which is worn by the followers of the brain there are three of these charms in the game all of which can be found on ghouls inside Gekko this item is a terrific reference to Logan's Run whereas similar necklace is featured before we leave Gordon we should loot the cheesy poos from the locker now we can head down the ladder to the access tunnels once under the city we can make our way to the back chamber and finally come face to face with this brain he's the brother of King Rat whom we met under Trapper town in Klamath this whole encounter is pretty easy to miss still if we have the cheesy poofs in our inventory we can get unique dialogue from the brain about how much he loves the snack most believed the brain and his less intelligent ghoul friend zomack are a reference to pinky in the brain as the giant rat in Fallout 2 has plans to take over the world and you help him every time gekko's problems get solved in Fallout New Vegas we find the diamond in the rough the New Vegas strip out of all of the post-apocalyptic settlements that we come across in the Fallout Universe this strip has got to be one of my top favorites as soon as we enter we are blasted with music and lights people Milling about and giant functioning casinos on every corner though when it comes to the tops there is some interesting artwork that we can check out inside the casino is no stranger to Unique design the entrance is beautiful and fantastic Decor art can be seen everywhere from molded ceiling lights to sculptures on the walls the tops is a far cry from the Wasteland outside the New Vegas border one of the paintings we can find in multiple locations shows Tenpenny Tower this of course is a place that we can visit and call home in Fallout 3. still we are 2 400 miles away from the capital Wasteland during Fallout New Vegas so seeing it pictured here can be a bit jarring a man in a cowboy hat and duster can be seen in the picture which I assume could possibly be Lucas Sims though why he would be out of Megaton visiting Tenpenny Tower is a different question this is not the only time we see odd art in New Vegas that seems to come from Fallout 3 but it is one of the only landmarks that we can find from the capital Wasteland featured in the game now when you go to the tops Casino you won't be able to unsee it you're welcome in Fallout New Vegas one of the unique weapons we can find is inside the Dyno bike gift shop storage simply known as that gun it's a powerful 556 pistol and by a large margin in my favorite in the game this isn't the first time we have seen the handgun in the Fallout series which is why it has such a strange name as most classic Fallout fans referred to the previous version of the weapon as that gun in the first Fallout game we could receive the 223 pistol from a quest but by the time we hit Fallout 2 the gun is no longer unique this version of the weapon uses a different caliber of ammo but the design Remains the Same that is because these guns are based on deckard's pistol in Blade Runner making this not only one of the best handguns in the game but one hell of a great movie reference as well thank you to Bones from the Discord server for suggesting this one in Fallout 4 one of the unmarked locations we can find deep within the city is the South Boston Church on First Look it seems this boarded up building cannot be entered but if we head through the graveyard we can find an entrance to the cellar inside the first thing our eye is drawn to is the beautiful altar dedicated to a cat Whom The Fallout 4 Vault dweller's Survival Guide identifies as Mr tittles we can find a live cat here next to a pile of skeletons which seems to implicate the animal in the demise of these people at least that's the vibe I got when I saw the scene there is a fully assembled motorcycle down here in the church's underbelly that's in pretty good shape as well still more interestingly there is a hidden portrait of a colonial era man behind the shrine to Mr tittles unmarked locations are always fun to explore in the Fallout universe and this is one of the more mysterious ones so make sure to come pay your respects to the cat God the next time you find yourself in downtown Boston in the original Fallout we find a world filled with dark humor Despair and a ton of fun Easter eggs to brighten the mood some can even be found before we start playing the game from the main menu if you were to click on credits and then type boom while they were rolling you would be greeted with a picture of Tim Kaine one of the co-creators of the series after he's on screen for a second his head will explode doing this with modern resolutions will have a weird effect on the video due to how it was added to the scene this is just one of the great secrets the first Fallout game holds and it's always awesome to find these types of things in our favorite games in Fallout New Vegas we can find a thieves Ransom of different plants and animals out in the Mojave just waiting for the Courier to harvest their resources one thing I didn't learn until after a long time with the game is that one of the most common plants in the Mojave is also one of the most addictive the coyote tobacco plant I ran a poll on Twitter to see how many players knew about the tobacco addiction that can occur in Fallout New Vegas and it seems I wasn't alone in missing this little tidbit make sure to follow me on Twitter as well for more polls like this and daily Fallout factoids we can find a ton of these plants around the Mojave and eating the coyote tobacco chew will increase our perception and Agility by one for four minutes eat enough of these plants though and The Courier will become addicted to Tobacco draining the Charisma and perception stat by one until cured while cigarettes exist in the world of Fallout and we can collect them in Mass New Vegas doesn't allow players to use them as consumables making the coyote Tobacco Chew the only way we can consume the plant besides when crafting black coffee which does not cause Addiction in game so keep this in mind when looking for a little perk up in the desert the withdrawal may not be worth it in Fallout one of the rarest items we can find is located in junktown next to the crash house here we can find a small Dusty box of some sort and the in-game description reads a television dinner you're not sure but it's definitely not edible you're not quite sure it ever was of course we recognize this as a frozen dinner but the Vault dweller doesn't quite get how someone could ever eat this and rightfully so much like the catspot magazine that we can find this object's appearance is taken from a real-life counterpart the Swanson beef pot roast TV dinner this is the only place that we can find some dusty box of some sort in the entirety of Fallout unlike in Fallout 2 where the item is rare but we can grab four around the Wasteland the classic Fallout games love to looking fun at modern day Norms the inclusion of a frozen dinner that someone 200 years later doesn't consider edible even when it was made is a great example of the humor the series is known for in Fallout 3 we explored the capital Wasteland in one of the best Adventures the series offers the Washington DC area is a fantastic choice for the Fallout setting and Fallout 3 has many things to find during our time in its world even before we leave Vault 101 while we are growing up we can find a ton of interesting and unique bits that we won't see anywhere else in the game this starts as early as when we first gain control of the lone Wanderer as a toddler typically we can't see our character in the third person during this time as there are no toddler models in the game due to this Bethesda uses a trick that we can clearly see by hacking the camera in this section of the game where the lone Wanderer is scaled down to give the illusion of being a child when pushing the activate button while in this part of the game the lone Wanderer will make baby talk noises these were provided by Studio Head Todd Howard's son Jake on his first birthday a lovely Time Capsule for this Legendary game developer down there [Music] we can pick up a toy and start moving it around doing so will complete a hidden objective still the toy box itself has a unique mark on the side that we do not find anywhere else in the game the fun doesn't stop once we are at our 10th birthday party either speaking with old lady Palmer will add a Sweet Roll to our inventory this is perhaps one of the rarest food items in the game as this is the only place that we can find the dessert in Fallout 3. as far as I can tell there is no way to keep the Sweet Roll past this part of the game as when the quest is complete and we move on to the goat exam the inventory is wiped and there's no container to place it in for later so make sure to enjoy it now sneaking up the stairs we can hear the overseer talking negatively with officer Kendall something I've covered in a past video we can also pickpocket Kindle for two stim packs which for some reason doesn't affect Karma velocity tool tool essential to survival in Fallout New Vegas the places we visit leave a lasting impression on any Courier wandering the Mojave the vast deserts offer many locations for us to see and explore still some have been cut from the game even though we can still reach these destinations with console commands one such place is a vault-tec vault number 74. the strange thing about this vault is that we can first see the files for it in Fallout 3's Geck tutorial while only being able to visit the vault in Fallout New Vegas When we arrive at Vault 74 one of the first things that will catch your eye is that the door says 108. this is likely because the devs had no reason to update the door as the Vault ultimately would not make it into the final game we still get a quest called exploring Vault 74. this will require us to enter the Vault and make our way through the mainly empty corridors and various Raiders patrolling the inside until finally reaching the overseers office picking up a lone Holo tape in the office will complete the the quest and the log reads data log number 10 1478 The Vault has been breached there was not enough power to level 5. God have mercy on our souls this is an interesting find as it's fun to speculate what could have been going on in this Vault that seemingly was overrun by Raiders before The Courier shows up what do you think could have been the plan for Vault 74 is there anything fun you can think to do with this Vault if so let me know down in the comments below in Fallout New Vegas many factions are waiting to meet The Courier in the Mojave from squabbling tribes to organized military outfits and everything in between the desert is filled with groups that can be visited by The Courier throughout our journey The Gangs of the Mojave will take notice of our actions which will reward the player with reputation titles within the factions one of which is a wild child this occurs when the Courier has enough Fame points with a group to be idolized but also enough infamy points to be vilified as well suppose we have this reputation with the NCR by the time we work for the Crimson Caravan in that case we can get some unique dialogue during one of the quests that wouldn't be there otherwise Alice mclafferty will ask The Courier to convince a problematic employee Henry Jameson to resign from his position as CEO of the Crimson Caravan Mojave Branch as an NCR Wild Child we can confide in Henry our true intentions with the NCR and give him some advice New Vegas is filled with with dialogue and it's always fun to find the hidden speech lines throughout our Quest that take a particular skill or experience in game to show up how's it going shove off you're making my luck turn bad fuck no no matter what that old bitch mclafferty says my dad said I could be in charge of the New Vegas Branch besides I got into a little money trouble with the Emeritus if I quit the Crimson Caravan how am I supposed to get the money to gamble oh yeah all right if mclafferty complains long enough my folks might haul me back to California just to shut her up tell the old hag I'm gone in Fallout New Vegas when we come to the strip we have a few big casinos that we can visit each of them checks with patrons at the door to make sure they don't bring any weapons inside the building though with a little skill we can sneak in quite a few past the guards one guy that helps with this a bit by selling confirmed hideable weapons is Mr holdout who leans against Gamora waiting to push his Wares on the various people that visit the strip we can get a discount from holdout if we have negative reputation with the strip still we can impress him more and get a small bit of unique dialogue if the Courier has the wild child reputation for the area hey there friend a bit of advice you look like you could use some protection lucky for you I got what you need my stock and trade all kinds of easy to hide weapons for slipping into and out of casinos they won't give you a Second Glance it's an honor to have my Wares used by such a wild badass cuts on the house friend in Fallout 3 the lone Wanderer can find a ton of ways to boost their skills and stats While most of this happens while leveling up we can find some perks and upgrades by doing quests Rivet City is one of if not the biggest settlement in the capital Wasteland inside the rusty tanker we can talk to several people who are looking for help one of which is a stranger from a Strange Land Dr Zimmer who is from the Commonwealth more precisely The Institute Zimmer is looking for an escaped Android and will give the replicated man quest to the player keep in mind the quest will be spoiled past this point in the video the clues we find will lead us to Pinkerton a doctor held up inside the bottom of the ship who will reveal to the lone Wanderer that the Android Zimmer is looking for is Harkness the security lead for Rivet City at this point we come to a Crossroads we can tell Harkness about his robot past or turn him into Zimmer and it's when we do the latter that we are rewarded with a perk that some may think is worth the sense happiness wired reflexes this perk will increase your vat's hit Chance by 10 across the board thanks to an implant offered by Zimmer most people I have talked to usually side with Harkness and have never acquired the wired reflexes perk still it can be quite good regardless of how evil it is to obtain it in Fallout New Vegas one of the unmarked locations we can come across is a rundown old neon sign shop known as zaps it's one of the harder to miss locations in South Vegas as a bunch of unique objects are placed around the building one of the objects is misidentified in the Fallout New Vegas game guide as being the same feat as the tall boy statue in Paradise Falls looking at the model from Fallout 3 we can see that the feet are not the same color not in the same pose and are seemingly not the same model as the feat we see behind zaps in New Vegas if these somehow are the same feat that we see on the tall boy statue then obsidian did an incredible job of changing it completely this is just the beginning as when we come inside we will see Duke this fiend boss stands at the top of the staircase guarding the administration room and taking pot shots at the various mines and extinguishers that are littering the area Duke is one of the only fiends not wearing traditional faction armor while he is a named MPC he has no in interaction with the player character outside of being hostile the most interesting thing about Duke is that he is one of only five characters in New Vegas to be flagged with a very evil karma rating past Duke and inside the room that he is guarding we can find a couple of nuka-cola Courts still more interestingly we can find an upside down first aid kit on the wall here its latches facing upwards moving to the terminal we can see that it refers to this location as mcmurray's neon sign designs this could be a former name of the business or just an oversight on the developer's end but it's curious nonetheless places like this can be found all over the Mojave with bizarre things to discover and hidden gems to collect zap's neon signs stands out due to the many odd things that we can find in such a small area foreign what did you just say to me cause you sure as hell got my attention now [Music] [Music]
Info
Channel: TKs-Mantis
Views: 1,002,087
Rating: undefined out of 5
Keywords: tks mantis, Fallout Series Fun Facts - Season One, Fallout Series Fun Facts, fallout, fallout facts, fallout 4, fallout 4 facts, fallout series fun facts, facts about fallout, fallout 3, fallout new vegas facts, fallout 3 facts, fallout (video game series), top fallout facts, fallout new vegas, facts fallout, fallout 4 secrets, fallout lore, fallout fun facts, fallout 4 lore, fallout series, fallout 4 easter eggs, fallout 2, fallout 1, fallout: new vegas, tk mantis
Id: 9jvLqrBrEoE
Channel Id: undefined
Length: 482min 42sec (28962 seconds)
Published: Thu Jan 12 2023
Related Videos
Note
Please note that this website is currently a work in progress! Lots of interesting data and statistics to come.