Essential Mechs Explained - Caliligos Guide (Guardian Raid)

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Hello friends welcome back to my guardian raid guide other past Guardians were too easy to create a guide but the newest one coming soon car early ghost may be quite challenging for some people even users in Korea today tend to dodge this Guardian due to it being tedious and require a lot of battle items and party coordination let's get to the guide right away Carly goals runs away total two times and each new position he is in he'll be in a new phase therefore he'll have total three phases carligos has only two major mechanics everything else is serious as normal patterns if you understand a major mechanic and get used to few normal patterns the guardian will feel a lot easier for you battle items you need to prepare are destruction pheromone and Rowan and flare since the map is a large winner map which is the same as the turtle Guardian you'll need to flare to find the initial position of the Guardian let's go over the mechanics right away first mechanic is called stagger counter destruction let's call it SCD when the specific mechanic starts at Phase 2 and 3 Cara Legos will raise his right claws to charge up his energy stagger check happens at this time the snagger bar isn't as big but throwing rolling bomb may be a safe bet if you succeed to stagger check he will lift up his claws again for a counter check you'll need to succeed this counter in order for it to get to the next destruction phase when counter has successfully landed you'll see a Target mark on his head each player needs about three destruction points to succeed the destruction check you'll need to throw your destruction bomb or skills however you need to be extra careful on using large AOE skills because there will be blue orbs spawning around the guardian if you happen to destroy these blue orbs you'll receive a lightning defense shield and if you happen to receive this blue Lightning defense Shield you'll be able to take less damage overall but you won't be able to receive the white Landing or above afterwards to explain the White Lightning Aura buff if you succeed the destruction check the guardian will spawn 5 White Lightning orbs at X position people tend to move times three plus one position based on party number and destroy the White Lightning orbs orbs HPS are very low even supports can destroy them and when they're destroyed everyone near the orb will receive a buff stack of one each of these buff Stacks provide 10 attack power and 10 cooldown for 30 seconds while minor damage over time is applied to you if these white lightning orbs tend to reach car illegals all the Buffs obtained beforehand will be taken away and the guardian will Channel a very strong AOE skill around him range is pretty small so it is advisable to run away from the explosion if you fail any of the SCD he will slam the ground dealing huge AOE damage this has about a minute 30 second cooldown until he tries this mechanic again the damage over time debuff can be neutralized by the blue Lightning defense Shield but Stacks under 5 does minuscule damage so you do not have to worry about it too much assuming all party members are using battle items you need to watch out on two specific situations the first situation is destroying the blue Lightning Horse by accident to provide blue Lightning Shield if this happens you won't be able to receive any of the Lloyd lightning or Buffs which could conclude into 50 attack power and 50 cooldown buff second situation is the guardian using the pattern close to the wall where the orbs unfortunately spawn very close to him for the first situation since the destruction phase gives you enough time it is crucial to make sure where the blue Lightning orbs are around and to not touch them if they happen to spawn near the guardian it is recommended to reposition yourself before throwing your destruction bombs for the second situation the orbs will always spawn on Exposition based on the guardian so you can assume where the white orbs are going to spawn also since these white orbs are easy to destroy if you happen to be in a positional disadvantage you can use your range skills to destroy all the ores from Far Away really quickly and receive your buff from a different position with your party mates because the explosion itself will give you the Buffs to summarize when this particular SCD pattern starts the guardian will raises hands for a stagger check raise again for a counter check and then destruction check afterwards if all succeeded Guardian will spawn 5 white Landing orbs on Exposition and each of them will provide 10 attack power and 10 cooldown Buffs when hit by their AOE explosion the Buffs are nice but you can still beat the guardian without it as well the second major mechanic is the volatile lightning orb the guardian will spawn a large lightning orb around the map you can identify the position by looking at the minimap too you'll receive about 15 seconds until the explosion you will consistently receive attack power debuffs and damage over time if you fail to destroy the orb the party will wipe from the explosion damage since this orb will give attack power debuff it is crucial to delete this orb as fast as you can this orb has decent amount of HP too so it requires one or two major DPS skills from one party member and so these were the two major mechanics that the guardian has now let's go over some normal patterns counters the guardian will jiggle a little bit and dash frontwards you can counter him while he's jiggling or before the guardian finish his stash jump tail whip Guardian will swing his tail twice you can be right close to his back or his head position or you can position yourself after the first initial tail attack he doesn't attack the same place twice this attack's range increases to 120 degree at phase three air raid Guardian will fly upwards to the sky then he will land on a random player while he's up in the sky there will be a series of lightnings around the area too since these Hertz and stunts it is advisable to stay very far away or stand in the center reflect this is actually important Guardian collegles doesn't have a main stagger meter but if the guardian reaches a certain stagger level Beyond Phase 2 he will start using reflect pattern carligos will shield himself with his wings it is safe to stay inside close to him because outside of the shield bubble will have various lightning around that will deal massive damage to you you must not deal heavy stagger damage in this situation if you happen to attack the guardian at this face with high stagger skills he will start doing the reflex attack and do a full 360. jump attack Guardian will jump and attack with his front claws to an aggro player if the initial attack is hit he will follow with a combo attack after phase 2. additionally he will use his normal attack very often if party members lying down on the floor after getting hit with that being said this concludes the quick Guardian guy Carl Legos this Guardian will be hard at first but as long as everyone focus on the major mechanics like SCD you'll receive big Buffs and speed up the overall fight time this will be a very fun Guardian for you if you understand the mechanics utilize battle items consistently and communicate with your party mates as always thank you guys and good luck everyone bye
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Channel: ATK
Views: 111,006
Rating: undefined out of 5
Keywords: LOSTARK, lost ark, MMO, MMORPG, arkesia, online game, smilegate, amazongames, warrior, martial artist, gunner, mage, assassin, beserker, paladin, gunlancer, twitch, stiker, wardancer, scrapper, soufist, gunslinger, artillerist, deadeye, sharpshooter, bard, summoner, shadowhunter, deathblade, free to play, p2w, pay to win, raids, raidboss
Id: 3nH6UvuMQu8
Channel Id: undefined
Length: 6min 36sec (396 seconds)
Published: Sat Nov 12 2022
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