Diablo 4 Skill Tree Explained | Don't Waste Your Points!

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Aaron sludy here and in this video I want to bring a quick overview of the Skill 3 in Diablo 4. now this is of course on the beta things are starting to change but in case you're playing the beta or you're just looking forward to seeing how it works I'm going to explain it to you now so the main thing you have of course you're starting with the core ability is your basic attack usually it generates a little bit of energy or whatever resource you have now as you get levels of through Renown you will get more of these skill points you can also unlock three extra skill points from fracture Peaks which means that all in all in total you will get 15 more skill points from the renowned system now of course you start off with your basic abilities these are extremely weak and they don't really offer that much for the most part try not for anything that gives you energy regen of the resource you have or some kind of buff some Gonna Give You vulnerabilities to enemies hit basically look for these two buff you instead of looking for them for extra damage as you don't really do damage anyway the main thing you get to next is your core ability now it's very very important that you choose just one ability here and focus on that you will not have enough ability points to have all of these or even multiple of these so make sure to pick one and you can of course always just refund all your points and try different builds later on which is very important to focus on one build at a time so of course in this build here from what I trusted today twisting base was by far the best in the beta right now it just seems to be doing the most damage and requires no legendaries at all so into one point into twisting place then I went into the two notes after and then the rest of the point in the Twist and played after as well when I couldn't go further into skilletry basically as you unlock these skill trees you will get more and more points as you can see it's moving towards the next point so you have to get points unlocking before you unlock the next section so make sure you first get the one point here then the two extra knows the benefit you spell of course there could be any of these spells but take one point in the first note and then add two extra notes to it then of course you can move on and from here you can of course I would use to take some utility once you get to this one called agility but of course I'll go Shadow Step Go Dash as soon as you actually need even more points this time to unlock the next row and it's three points more so of course I will go two points into this or two points in here and then the one up Point basically whatever you do try and get at least one of these core abilities and then just try and utilize and think of utility and providing Buffs for this one ability now this also where you unlock the smaller notes for instance this one gives you evade cooldown this one gives you after knockback you're getting five percent crit chance these are also pretty decent but I recommend you wait until these for later these are more like secondary you start using after basically once you get stuck to the point where you can't unlock further that's when you can consider one of these so I would go for instance two more points into Shadow step because these are really really nice get some more coolant for it then of course also there's also one here with increased crit take that both now unlike the last row I'll take a dark shroud as you can see we now need four points for the next one this is where you could consider some of these smaller notes again haven't looked them in too much yet it is just first day of the beta but like I said before it's very very important that once you have these notes and requires more points do not spin them in more code abilities use one core ability per time this also rate could put more points into here right you can see this is one out of five here this one you could put more points in to increase the overall damage of this rank you can see it goes from 190 to 304 in the piercing damage so there's a significant increase if you actually put points into this one as well so it's cut all the way up just because we can we have plenty of points to spare and we have now unlocked the next row here these are the imbuement basically these Buffs other abilities so first is this one Shadow buildment impute weapons with first string Shadows your next imperable skills deal Shadow damage and infect enemies for six seconds if you hover over your all abilities they will say inbearable or not so you can see it Dash and Shadow step and of course also twisting blades are all imperable one of the first Basics build here in vigrant strike is not just to make sure if you use one of these with a highly recommend make sure you're casting two of these in the six seconds you have press again the bonus effect of this so for instance as I was leveling for my 1 to 25 Rogue I would have 1.7 Improvement and it also had the enhanced Shadow Improvement gave me 25 chance this is crazy then also after this I actually went as you can see we needed still more points to get next one weird this when you could consider some of these extra notes and since I was shooting Shadow Improvement I went into Shadow crash for even more Shadow damage and then also this one here consuming Shadows each time you kill an enemy with Shadow damage you gain 10 energy and of course since Shadow imprint is a shadow spell this actually gave me a ton of energy which means I could of course cast more of my core ability with the twisting blades so as you can see all we're trying to do is make utility and Synergy with our core ability it is by far the biggest damage of the entire build of course no matter what core bill you choose so basically when you're looking through your entire skilletry think of how to buff this so either become stronger by having Inland ability for instance up here or how to get more energy how to get more utility how to get more Mobility anything you can do to increase the damage or the uptime of your portability the better and of course at level 24 believe it you on unlock the last row here your ultimate these are basically powerful cooldowns as you can see 60 second cooldown 50 second cooldown and 60 seconds these are extremely powerful so of course at least unlock these and since I'm Capital 25 of course can't really show more than this but of course you would go further in try and get these extra points as well as of course there's also where you need to get the extra points right you will focus on one ultimate and then you start going into the extra bonus points here you'll get more points to consuming Shadows or you could go further up and get some more rapid gambits also go further up and get some close damage reduction this will always be really really nice also siphon strike is here with healing when you Critical Strike you're playing immediate build like twisting place this would be extremely good as well I hope this gave you a quick little idea of how this system works it can be kind of confusing at first but as long as you have the core idea of just buffing your core ability and everything else is just utility or Mobility then you're gonna be just fine I hope you enjoyed this video make sure to like comment and subscribe and also check out the video on the screen now as I think you also really enjoy that one if you want to see more Diablo 4 content thanks for watching and I'll see you in the next video peace out folks
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Channel: Saluter
Views: 29,816
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Keywords: saluter, Saluter_, guide, rift, gr, blizzard, diablo 4, d4, diablo 4 beta, diablo 4 rogue, best rogue build diablo 4, diablo 4 best rogue skills, diablo 4 first impressions, diablo 4 skill tree, diablo 4 skill tree explained, d4 beta skill tree, d4 beta spells, diablo 4 best build, diablo 4 beta best spells
Id: nfDMP6xDucM
Channel Id: undefined
Length: 6min 10sec (370 seconds)
Published: Sat Mar 18 2023
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