Dark Souls 3 is Thinking of Ending Things
Video Statistics and Information
Channel: Jacob Geller
Views: 492,660
Rating: undefined out of 5
Keywords: I'm Thinking of Ending Things, Game, essay, analysis, jacob geller, dark souls
Id: lnAWQz34PJs
Channel Id: undefined
Length: 26min 52sec (1612 seconds)
Published: Wed Mar 03 2021
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The ending of the ring city was truly one of the most beautiful moments in video games and a calling to humanity as a whole. At the end of the world, the last two humans will kill each other for the last of the resources.
I always interpreted Dark Souls 3 as a beautiful meta-narrative about moving on from a creative project before it loses its magic in endless repetition. And From Software was ballsy enough to directly show us what "losing its magic" looks like with the repeated characters, locations and themes present in Dark Souls 3. The ending of The Ringed City where you give the Dark Soul to the painter then hits really hard, as it is basically a message to the players to move on from Dark Souls.
It can even be read as Miyazaki setting us up for Elden Ring, which he called the spiritual successor to the Dark Souls series in interviews. This new painting of his is created with the literal DNA of Dark Souls, the Dark Soul itself, yet it will be entirely fresh and free from the constraints of the Dark Souls series.
Fantastic video. I think a lot of the conversation around Dark Souls' narrative tends to be more of the quantifiable "what happened in-universe?" type of lore discussion, so it's really cool to see someone tackle it from a more abstract "what does this mean?" perspective. Not that the former is bad, especially when Dark Souls' in-universe lore is so interesting, but its thematic meaning is also super interesting while getting a lot less discussion.
A lot of these themes aren't exactly super subtle in Dark Souls III itself, mind you. For all of its obscure lore and obfuscated, half-presented storylines, Dark Souls is not a particularly subtle series thematically speaking (that's not a knock against it; personally, I'm of the opinion that subtlety in fiction is overrated). But Geller packages those clear themes in a way that I think is valuable. I like the focus on the fundamental wrongness of a lot of DS3's callbacks and references to the rest of the series, and how that plays into this idea of the world being stretched to its breaking point.
With it starting to feel like NakeyJakey is moving away from gaming focused stuff, Geller is hands down my favorite gaming essayist right now.
He just puts so much thought into the tiniest of details or games that no one else would scrutinize. He's really doing gaming a service with how much maturity he approaches it with.
Dark Souls 1 is my favourite in the series but I would not call Dark Souls 3 any worse especially with the story of the Ringed City DLC.
The story of Patches and Gael and the final between 2 humans in a devastated world is forever etched into my mind.
The game's story is really good it's a bit more complex that Dark Souls 1's story but equal parts well told.
The gasps of a dying world is at it's most harrowing right here
Never expected to see a video essay with these two pieces of media. Really thought-engaging and enjoyable video!
Dark Souls is a series about powerful people trying to perpetuate themselves in power and failing explosively.
Dark Souls 3 was always my favourite of the trilogy and Jacob Geller explains in words better than I ever could.
if you enjoy this type of content please check out r/GamingEssays . it's a subreddit dedicated to sharing video game analysis and critique.