Cities Without People

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I’m a big fan of clouds. The tall ones, specifically. For as long as I remember, I’ve looked at those giant clouds and wondered just how big they actually were. The size of a football stadium? Of a skyscraper? Of a mountain? Try as I might, I haven’t been able to get close enough to one to break out my tape measure, but I think, this year, I might have found the next best thing- the computer-meltingly beautiful Microsoft Flight Simulator 2020. Are you seein these clouds right now? And it’s not just one type of cloud either, you can do thunder clouds or the high wispy boys, or a perfect scatter, you can decide how high or low each layer should be, you can watch how the light at different times of day and different times of year filters through them. They are, without a doubt, the best video game clouds I have ever seen. If Microsoft Flight Simulator 2020 didn’t even have a ground, and just had these infinite oceans of white to fly through, I think I’d still be satisfied. But of course, Microsoft Flight Simulator 2020 does have a ground. It has runways, for instance. So you can look at your immensely detailed cockpits, full of buttons that no one in the history of the world has known the purpose of. And then you actually have the surrounding airports as well- it’s pretty cool, you can taxi realistically into the airport, and see the little terminal and the air traffic control tower and stuff. And then it also has the roads leading up to the airport, which is neat because you can see all the little cars coming to be a passenger on Mr. Toad’s Wild Ride, and then it also has the houses and towns and cities that those cars might have come from, and actually it also has all the land in between those cities and the airport, and as a matter of fact it has all the land outside of those two places as well. It has the mountain that your class took a memorable field trip to in fifth grade, it has the bike path you took to work that one summer, it has islands in the ocean that it’s likely no aircraft has ever, ever landed on. Microsoft Flight Simulator 2020 is possibly the most indulgent synthesis of software and reality anyone has ever had the chutzpah to call a “flight simulator.” A 1:1 scale model of earth. It boggles the mind. It’s like if you made a cornhole simulator and started by programming the residual impact of the big bang. And while, like I said, it has the best clouds I’ve ever seen inside a computer, I don’t think that’s the real draw of the program. It’s the populated areas, being able to fly low over Rio, or zoom through Chicago. It’s being able to hop in a plane (or a drone) at the local airport and go see your house. Most of the, ya know, world, is generated from satellite data, and it does a really flippin good job of it. You’ll still get goofy little spikes sticking out of the world occasionally, but it is like, the entire earth and so some imperfections are understandable. Where it really shines is the cities though, because many are unbelievably tightly sculpted, the photogrammetry dialed in to a laser’s focus. The New York of Microsoft Flight Simulator 2020 is, almost perfectly, New York. Every building has its architectural distinctions, the docks on the shoreline are exactly in place. There are boats in the harbor, there are cars on the street, there are lights in the windows, there are There’s a moment in this game’s tutorial that I find really interesting, though it’s probably self-evident to all actual pilots. In the first time the game asks you to actually fly from one place to another, your copilot gives you a navigation tip that’s basically: See that highway? Follow it. That’s what direction civilization is. And I was like, oh yeah! That is a neat way to find stuff. Highways are super visible from the air, they go between population centers, they’re basically a dotted line to follow. In the same way that you might follow a river if you’re lost in the wild, I, a novice pilot who spends 80% of his airtime with his landing gear still extended, can follow highways and end up...somewhere. It’s amazing the impact they have on a landscape. But it makes sense. Because, to quote one of the 21st century’s foremost scholars on urban development, cars are I’ve got a quick, fun anecdote for you: around the turn of the 20th century, New York was going to be buried under horse poop. For real. There were 100,000 horses in the city, and each horse poops 50 pounds a day and when you punch those numbers into a calculator it is too much poop. Many cities were experiencing this. There’s a newspaper that, in 1894, wrote that in 50 years, London would be buried under 9 feet of manure. And of course, a century later we actually stand in eighteen feet of poop, riding this wave of waste int- No, of course not. We avoided the turd-choked streets of the 20th century by sidestepping the problem entirely. We more or less rendered horses irrelevant. We got the car now, babyyy. We freakin trounced that horse, we suplexed that equus, I rule these streets in my 2009 Honda Fit, which has...I dunno, like 7 horsepower or something. This story, of one crisis being averted by a new technology, is a fun and kind of comforting analogy. We didn’t actually have to find a way to make horses poop less, we found a way to sidestep the problem entirely. And, in modern times, I’ve heard it used as an analogy to excuse the dangerous slip n’ slide into the sea that we’re currently seated on. We don’t have to change the habits of our modern world- we just have to wait for new technology to change them for us! But, just comparing transport methods, there’s a pretty fundamental difference between horses and Lightning McQueen, and that’s that when you take the horses away, the poop stops. But our landscape is...scarred. Flying over cities, it’s unavoidable how much land is taken up by just, ugly ass parking lots. As Adele Peters points out, the parking lots next to Dodgers Stadium in LA are roughly twice the size of the pentagon, and most days, they’re empty. Occasionally, they’ll be filled with thousands upon thousands of cars. Of course, this year, that’s happened even less frequently than usual. In some cities parking takes up thirty percent of the land area, writes Eran Ben-Joseph. In Seattle, there are more than 5 parking spaces per house in the city. Houston has an estimated 30 parking spots per person. Both cities also have homeless populations in the thousands. If you look long enough, you will find a parking spot. That’s not a promise that can be kept if you’re looking for a home. Unlike buggies, horses, and their waves of poop, another thing that feels so crushing about cars is that they’ve so decisively won over every alternative. The Mobility Space Report offers the horrifying ability to compare the amount of space a city gives to bikes, trains, and cars, both in terms of parking and lane space. What sucks about this comparison is that it reminds us that we do have the replacement to the 21st-century-manure-equivalent we’re drowning under, we do have alternatives, and yet.. The car one will be done soon. I think it’s- I think- okay we’ve gotta move on, this is taking forever. Cars, especially the increasingly-popular “light truck” type, make it more dangerous to be a pedestrian every year. As grills keep getting higher and collisions with people become deadlier, we’re expected to accommodate them. As we continue to get pulled under the wheels rather than rolling over the top, as speeds in collisions increase, as public walking spaces diminish, I can’t help but wonder about that hierarchy we’ve put ourselves in. Flight simulator hands you the yoke and the sky and makes you feel like a god- but looking down at the ground, and a 1:1 scale model of earth makes a pretty strong argument as to who the dominant species on the planet really is. In Jon Bois’ story Football 17776, a character named Juice has spent millenia- an almost unimaginable number of years- staring down at cities from above. In the middle of a conversation, he launches into a characteristically weird piece of trivia: you know, there's some spots in the continental united states where no human being has ever stood? did you know that? there's a couple hundred places out in the wilderness, like up in montana and wyoming, where you could draw a circle with a 50-foot radius and say, "no human has ever walked in that circle." Actually, let me back up for a second. Football 17776 is a long-ish internet multimedia short story by SB Nation editor/video-maker/prolific tweeter Jon Bois. It is, in my opinion, one of the best sci-fi stories ever written. It is also free and online, so make choices accordingly. I won’t spoil too much, but you shouldn’t need the threat of spoilers to read this thing. Anyway. So in Football 17776, humans have stopped aging and reproducing, ended disease, ended war, cannot die. This largely happened around the year 2026. Since then, for the next 15,000 years, they’ve mostly chilled. They play a lot of (american) football. They perpetually hang out. Our perspective on this story is not a human one though. We read the thoughts and conversations of three satellites, Pioneer 9, Pioneer 10, and the Jupiter Icy Moons Explorer, also named Juice. The satellites have been flying for so long, and alone for so long, that they...develop consciousness. They don’t do anything super impactful with that consciousness, nor should they really. It’s a story about finding a sort of zen. The satellites too, perpetually hang out. And Juice looks at cities from above. in suburban chicago theres this office park. its one of those office parks you see all over the place that has a pond next to it for some reason. its not a real pond, it's just a hole they dug and filled with water and stocked with fish. who knows why, what really gets me is the space just on the back side of this particular office park. it's this long narrow lawn right next to the buildings. theres a sidewalk nobody ever walks on. like honestly, someone uses that sidewalk once every 30 or 40 years. this is what i call a "forgotten lawn." during the warm months some dude'll come and cut the grass on a riding lawnmower. now, with a lot of forgotten lawns, every few decades the mower will break down, or there'll be some giant stick and they have to get off the lawnmower and go throw it into the bushes. not here. not this lawn. they laid down the grass in 1999. in the 15,777 years since, nobody has ever directly stepped on it. Chicago isn’t empty in Football 17776. There are still as many people as there ever were. Far from post-apocalyptic, 17776 is almost post-utopian, people settled into routines that they’re more or less satisfied in for the rest of their infinite lives. This story, from Juice, isn’t even meant as some dire warning- to them, it’s significant only in context of a game where a football is shot out of a big cannon in Alaska (it’s complicated, just read the story). And yet, jumbled in all this space and football and future fiction, you have this brilliant little microcosm in the form of a forgotten lawn. A vacuum that exists within these areas supposedly bustling with life, the roads well-worn, the lawns neglected. And the delivery of the story, too, mirrors the marvel and alienation of the modern age. A perspective on our earth only possible through technology that would seem impossible a few decades ago. A view from 10,000 feet, looking down on anything in the world we could ever want to see, and yet one that only reveals detachment. A lawn in front of an office building, more alien than even the satellites in this story. It’s easy for me to linger in the melancholy of these sorts of things- it’s not the first time I’ve done so, it certainly won’t be the last. What’s so phenomenal about 17776 is how warm and comforting it is, more optimistic than it has any right to be. It uses its perspective, thousands of years in the future and millions of miles away, to wrap humanity up in this warm little bow, provide a little comfort in the form of an earth that, to me, is harder and harder to imagine. In 17776, humans are still living basically as they did 15,000 years ago. To them, it might seem like nothing’s changed at all. It’s only from our perspective that we can appreciate the whole thing. Call it Carl Sagan Syndrome, Blue Marble-itis. I think about that a lot these days. The anti-apocalypse is something I guess I really need in my life right now. Even with how touching this story is, there are some things 17776 just can’t avoid. One of the times it touches on cities without people is Juice’s explanation of the forgotten lawn. The other time is- Hey did you know that this April, for the first time in 30 years, people in Punjab, India could see the Himalayas from their streets? Can you imagine? You’ve lived somewhere your entire life, and suddenly you wake up one morning and walk outside and your fundamental sense of the world you live in changes? Realizing how much beauty has always existed so near to you, and yet you weren’t able to see it? I get choked up even thinking about it. There’s a reason this happened this April, of course. India had been in lockdown for just over two weeks- industries closed, planes out of the air, cars off the street. PM10 air pollution, a measure that refers to the number of airborne particulates less than 10 micrometers in diameter, reduced 44% in the FIRST DAY. It took two weeks of shutdown to make visible what had been hidden for decades. It’s tempting, I know, to take this in an…unsavory direction. To dip a toe into ecofascism, to imply that maybe humans are the real virus, man. But it wasn’t humans putting those particulates into the air. The people are, for the most part, still around. It’s just the rest of the city that stopped long enough to give us a glimpse into the stunning world that we live in. The roads emptied of cars and instead full of people experiencing a moment together. The beautiful, optimistic side of Flight Simulator offers a peek into this world too. Though nothing on this screen will ever match the majesty of the genuine article, the ability to magically clear the skies and blow away the smog is another anti-apocalyptic fantasy that I cling to. You can even take cars off the streets- though you can’t rip up the streets themselves. One of the absolute best things about Flight Simulator is it lets you see the sheer reckless abandon with which people have chosen locations to live. Any island with a house on it is amazing, mountains with huts on top are incredible, humans living on the borders of deserts and oceans and cliffs are just lost in the landscape and I adore it. Then I think back to 17776 and remember the other way to get lost in a landscape. One of the times it touches on cities without people is Juice’s explanation of the forgotten lawn. The other time is New York. In the world of this story, people have stopped aging and stopped dying. They’ve ended disease and war. But there’s no coming back for New York- or the east coast, for that matter. Did you know that Microsoft Flight Simulator 2020 can implement real-life weather patterns basically as they happen? Not only can you see your house, you can see the weather that’s actually happening outside your house, right at the moment you’re playing it. Or you can track the hurricanes of unprecedented power that continue to hit the coast, year after year. You can follow along as the summers get hotter and the winters get more unpredictable. You can fly over the rocky expanses where there used to be glaciers. Microsoft Flight Simulator is based off of Microsoft’s own Bing Maps of the world, ones that will presumably be updated in time, where we’ll be able to see new skyscrapers climb towards the sky- and new coastline roll into where used to be land. Football 17776 doesn’t really dwell on tragedy. And to be fair, there’s not that much to dwell on. Everyone’s doing pretty much fine, suffering has really been downsized to mild annoyance at best. But the twist in my stomach when the satellite view spins out to sea is something I just can’t shake. Did you know there’s a phenomenon called a “volcanic sunset?” It’s when a volcano explodes and blows so much stuff into the atmosphere that it affects how light filters down to us. Volcanic sunsets can be stunning, so much so that you can trace their influence through art. Edvard Munch’s The Scream can be traced back to Krakatoa itself, the volcano that killed 36,000 people and was heard almost 3,000 miles away. Munch saw the sky over Oslo, and described it as such. I was walking along the road with two friends—then the Sun set—all at once the sky became blood red— and I felt overcome with melancholy. I stood still and leaned against the railing, dead tired— clouds like blood and tongues of fire hung above the blue-black fjord and the city. My friends went on, and I stood alone, trembling with anxiety. I felt a great, unending scream piercing through nature. There’s an uncomfortable kinship we share with volcanoes. Both able to demolish ecosystems, change atmospheric composition, inspire great art. Both able to create cities without people. The difference between the annihilation of a volcano and the annihilation we’ve been slowly building towards since...is that we can see ours coming. And while this means it’s inexcusable that we’ve built our own Vesuvius, it also means that we have the power to prevent a situation where the shells of bodies litter the streets for future historians to find. Just as in 17776, we DO have the power to get everyone out, rehouse the entire population. This is not a fantastical goal. This is achievable. It doesn’t even require us to magically stop aging first. Humans matter more than concrete. Full stop. But still. In my more apocalyptic episodes, when I think about our future, the future of the coasts, what the next decade and century and millennium will look like, the grand virtual earth of Microsoft Flight Simulator 2020 morphs into something else entirely. It leaves its role as simulation. It becomes a monument. Yes, all the inhumanity built into our constructed worlds remains. The highways through natural wonders, the resorts built on mountaintops. The concentrated animal feeding operations, the refineries, the earth cracked open like a raw wound. But the sheer tenacity remains as well. The bones and arteries of our civilization. The gleaming cities on the edge of the sea I mentioned before that the game may update its maps as geography changes, but maybe it should just leave it frozen in time. So when the oceans roll in, when pollution once again darkens the sky, we’ll have a record of what it felt like. To fly above the empty streets. You might have picked up on the fact that I use fiction to deal with...allllll this. And, thanks to this video’s sponsor, Audible, my coping mechanisms are easier than ever! Recently, I’ve found comfort in Ted Chiang’s new short story collection, “Exhalation.” Chiang is maybe the best short story writer on the planet- you know that movie “Arrival”? Based on one of his stories. And if you thought Arrival was a laugh riot, hoo buddy just you wait! Audible makes it incredibly easy to listen to these stories while you’re doing...anything else you might do in a day. Failing at making sourdough is way more appealing if you’ve got a wonderful audiobook in your ear- trust me. And today, you can- Tori is jumping in the background. Today, you can get Exhalation- or any other audiobook you want- free with a 30 day free trial by going to audible dot com slash jacobgeller, or texting jacobgeller to 500-500. What I love about Exhalation is similar to what I love about 17776- it feels of its moment without subscribing to the doom n gloom writing that’s so easy for this kind of work to fall into. There’s a story about putting chips in your head, and also the discovery of written language that’s like, the anti-black mirror. It is so cool and thoughtful and just one of like, an indulgence of fantastic stories. They’re also read really well by a number of people so the whole thing feels fresh and varied...I can’t recommend it highly enough. Anyway. Get a month of Audible and an audiobook free by going to the link down below or texting jacobgeller to 500-500, listen to Exhalation, report back and tell me what you thought. Please.
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Channel: Jacob Geller
Views: 811,971
Rating: undefined out of 5
Keywords: jacob geller, flight simulator, football 17776, review, analysis, essay, climate change, global warming, environment
Id: aBBuoD9eL5k
Channel Id: undefined
Length: 25min 8sec (1508 seconds)
Published: Fri Sep 18 2020
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