Creating a custom damage filter for Substance Painter
Video Statistics and Information
Channel: Adobe Substance 3D
Views: 55,675
Rating: undefined out of 5
Keywords: texturing, textures, texture, ndo, ddo, quixel suite, quixel, megascans, texture painting, Unreal Engine (Video Game Engine Family), unity 5, PBR, Physically Based Rendering, Texture Mapping, 3d art, 3d, materials, procedural, Blender, Procedural Generation, mari, thefoundry, Autodesk Maya (Award-Winning Work), Unity (Software), 3dcoat, photoshop, knald
Id: CSb2pDIMc68
Channel Id: undefined
Length: 89min 29sec (5369 seconds)
Published: Wed May 11 2016
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