Combine multiple Animations from Mixamo with NLA Editor | Blender tutorial

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hey guys this is bolo and today in this tutorial I will show you how we can combine animations which are downloaded from mixamo in blender easily so without any further Ado let's start with this video so here I am using blender 3.4.1 okay okay so first of all let's import our characters along with the animation so here I will be using this mix ammo so here I am selecting this character mannequin character and in animations first I will look for idle animation so here I will select this ideal animation and this animation I will download with skin download this with skin now I will select this walking animation and I will enable this in place option so now I will download without skin so we want only the Armature so I will download this without skin select this run animation so just select that and also enable this in place option so this also I will download without skin only so I got our three animations downloaded so I will close this chrome so now let's import our characters along with the animation so first go to this file import it is an fbx file so select this FPS film box and first one is Idle so select that one and import so now you can see we got our character with the animation and also I think these many keyframes are fine so here we need to split this window here like this and I will change this to dope sheet under this top sheet I will select this action editor okay and here I will change this to non-linear animation let's rename this one so this is ideal so select the Armature and here let's rename this as Idle and Here Also let's rename this as IDL so now we got this ideal animation right so let's bring it here a bit so click on this push button or else you can click on this push down button so you can click on that now under this ideal Armature we got this ID animation so now let's add another animation here so here for this ideal Armature you can see this is the main Armature right I renamed this as Idle so under that we got this ideal animation so for this Armature only let's add another animation so for that let's import another animation file so file import fpx so now let's tell like this working and import so here if I move this you can see we got this Armature so if I play this you can see it got the walking animation right so let's rename this as walk and here also I will rename this as walk so now we can hide this Armature select this Armature click on this action button and select this walk now we got that walk animation onto the Armature and after that click on this push down button or else you can click on this push down button from here so here we got our walking animation added but the ideal animation is not working so let's fix that so come to this strip options extrapolation so if you're not finding this sidebar press n on the keyboard to get that and this extra position changes from hole to nothing so now we will have both the animations okay but here this animation is happening instantly so let's blend it properly so select this work so if I let's bring it here if I scroll down you can see this blending option right just increase the frames value here and here you can see we are getting this graphite so this indicates the smoothness graph so now it is Blended properly nice so let's add another animation after working so let's add Running Animation to this same Armature so again go to this file option import fpx now select this fast run and import so now we got this running animation so if I play this you can see we got this running animation right so after this 79th frame I want this run animation so beyond that frame now let's change this to run and here also I will change this to run okay now we can hide this Armature now select this main Armature click on this action button select this run now the character got that run animation so now before pressing this push down button let's move all the keyframes here so press a on the keyboard G and let's move all the keyframes here so that this action comes exactly on above of this work okay or else it will be coming here only so let me show you that one also so if I not move this animation keyframes and if I click on this push down button you can see we got that on the same line so in order to avoid that let's move all the keyframe at this point okay after the click on this push down now you can see we got that here only okay so now let's blend it uh before that let's bring it here okay and let's blend in here so bring it so let's blend in properly so here we can see we got this ideal animation letter walking and running okay so if you want to extend this running animation scroll down and here expand this action clip and increase this repeat value okay so now we got these three animations combined to single Armature easily so hope you guys have learned something new from this tutorial if you learned anything new please like share and subscribe my channel to support me so we'll meet in the next video Until Then signing off take care bye
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Channel: Balu Prime
Views: 50,715
Rating: undefined out of 5
Keywords: blender, mixamo combine animations blender, combine mixamo animations in blender, how to combine mixamo animations in blender, combine mixamo animations, blender combine animations, combine mixamo animations blender, blender combine mixamo animations, mixamo animations in blender, using mixamo animations in blender, mixamo to blender, how to edit mixamo animations in blender, blender nla editor, blender mixamo animation combiner, blender mixamo animation, nla editor in blender
Id: fx7CCPl0m6U
Channel Id: undefined
Length: 5min 51sec (351 seconds)
Published: Wed May 17 2023
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