BEST PC Settings for Warzone SEASON 1 Reloaded! (Optimize FPS & Visibility)

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these are the best settings for war zone season 1 reloaded making sure that we're getting the highest FPS possible improved visibility of our enemies whilst keeping our latency as low as possible starting off in the display tab of the graphic settings display mode you want to select between full screen exclusive and full screen boardless don't select either of the other two basically it's a bit of a trade-off here exclusive is better in terms of latency than boardless because borderless can allow basically things to be running in the background whilst exclusive in the name it's giving all of the ity to the game but full screen borderless means you can alt tab a little bit smoother if you're someone who likes to multitask if you're a content creator or something like that I would personally say for Pure Performance full screen exclusive is your best bet display monitor display adapter and Screen refresh rate just make sure all of these are set correctly based on your Hardware so you've got the correct monitor the correct GPU and the correct refresh rate for your monitor display resolution leave this at automatic it should select your native resolution if you want to gain some FPS by downscaling your res resolution if you're on a lower uh cost build then we can do that later on not from this setting then aspect ratio you want to leave this just to automatic there are some funky things you can do in terms of getting stretched resolution and black bars and stuff like that which I've seen some people do maybe I'll do a video on that in the future uh but for most people out there just leave it to automatic and it will select uh the correct aspect ratio for your monitor then we've got a restart shaders preloading option I said this before this is a useful option if you run into any problems with corrupted shaders basically if you're noticing any weird artifacting in game where you see weird things popping in and out or your game's just stuttering come in here run this Shader preload restart and it will reload those shaders in for you display gamma we've got two options 2.2 and 2.4 if you're on a monitor keep it to 2.2 if you're playing on a TV screen for some reason with your PC then 2.4 should look better brightness it starts off at a default of 50 but I'd recommend that you raise this up to a minimum of 55 or a maximum of 60 uh the higher you go the more washed out it gets but I find that putting it in this range just bumps some of those dark Corners those areas where uh certain operators can hide on the map and it can really help you out with visibility overall then we've got constrain Mouse to game window this will only be available if you have your display mode set to borderless because in theory then you could roll your mouse off the screen it's personal preference um you can turn this on and then you can let your mouse go on to the other screen helps with multitask but for full screen exclusive it doesn't really matter then Nvidia reflex low latency you want this at on or on plus boost the choice of which one you pick is dependent on what your build is like for your PC especially in regards to your CPU and your GPU so on plus boost as you can see over here is specifically for CPU bound cases so if your CPU is considerably weaker than your GPU then you want to turn this to on plus boost whereas if you've got a bit more of a balanced build or uh just a very strong CPU like I do in my PC then on will perform better so if you don't know which one to pick try out both see which one performs better um but you should base it ideally off of your CPU and GPU then eco mode preset turn this to custom having it on either of these other options are going to play around with energy consumption and power settings not something we want to control from within the game so just set it to custom vsync gam play and vsync menus I would recommend both of these that you keep to off vsync will help out with screen tearing as you can see over here it reduces screen tearing by limiting the the frame rate of the game to the refresh rate of your monitor but what this also does is it adds a lot of input latency so it's highly recommended that you keep this off also the higher refresh rate of the monitor you get once you start to get to 144 or even 240 HZ you won't really see screen tearing anyway because the refresh rate is so high then custom frame rate limit a lot of people will put this to Unlimited just to get the max FPS everywhere but the smarter thing to do is to keep it a custom click show more and then we can customize the individual frame rate limits depending on whether we're in game in the menus or tabbed out of the game and looking at something else so the advantage here is we can set our gameplay custom frame rate limit all the way up to 300 so the maximum that it can go to which is obviously very nice then menu custom frame rate limit I like to leave this at something uh pretty smooth especially because the menu custom frame rate limit affects when you're in the firing range uh so I've been going with something like 140 um kind of similar to 144 HZ monitor but it's not pushing to the kind of crazy amounts of FPS that the the game can actually get when I'm in the game so it just saves a little bit of power and then for the outter Focus frame rate limit you can bring this all the way down to five because when I alt Tab and do something over here I don't want the game taking any resource I don't want to be in my Chrome like Google Chrome browser doing internet browsing and it's lagging because cod's main menu is uh taking up loads of resource just turn it all the way down and you will see better performance in that multitasking Focus mode make sure this is on zero if you start turning this up you can see it displays a black overlay around the game window and stuff like that you don't want any of that happening it's unnecessary to just turn that off and then HDR there's probably some testing to be done here because this should help out with getting better color uh on a good HDR monitor but the problem is is that most people don't have good HDR in their monitors even the monitor I've got I don't feel like has good HDR so for most people I would recommend you keep this off to just get default colors in your game but if you do want to play around with it maybe have a little try and see if your monitor has good HDR that you can set up um it's personal preference I recommend you keep it off now before we cover the rest of the settings if you are watching this video then you must be sat with a pretty nice PC in front of you that you probably spent a decent amount of money on I know I've probably spent about two grand on mine but out the box a lot of those components don't run as efficiently as they should do and tuning them all up in the Bios and stuff can be quite difficult but luckily I have partnered up with the guys over at FPS Hub who offer incredibly well-priced optimization packages for uh overclocking of CPU and GPU and RAM and audio settings and internet optimizations a full Suite of stuff that you can get uh by a bunch of guys who have decades worth of experience they actually took one of my builds that I was getting 150 FPS in The Benchmark from and ran it through their PC optimization package and I ended up on just under 180 FPS and when you look at the price that you pay for the package the price per FPS in comparison to the original as I said £2,000 I had on this build it is really really worth the price and I couldn't be happier with the results I've got from it lucky for you guys if you are interested in getting the actual full potential out of the components that you've bought I do currently have a code that you can use with fpsh Hub at checkout as part of my partnership with them moving forward all you need to do is use my code four eyes at checkout for $15 off any package that's worth over $100 I cannot recommend these guys enough go and check them out at the end of the video but for now let's continue with the settings so moving into the quality tab now graphic preset you want to leave this at custom it should change to custom anyway when we start changing things down here because we're changing off of the original preset render resolution this is a percentage of your resolution that you want to render at I'd recommend for now that you leave this at 100% so we're just rendering out at Native uh we can start dialing this down if we're really needing FPS after we've covered everything else in this guide but for now leave it at 100 then Dynamic resolution this is kind of a similar thing where if you were to turn this on you could set a Target frame rate maybe something that you don't usually hit and it will actually dynamically adjust the resolution as you play there's better ways to get FPS though so I'd recommend you leave that off upscaling and sharpening this is one of those those ways you can gain FPS uh there's actually a few different settings I will recommend here if you're someone who has a build where you are hitting FPS that you want to hit pretty fine after we've gone through all the settings in this guide and you just want to make the game look better improve that visibility improve that Fidelity well there's nothing better to use than Fidelity FX cast this is just a post-processing sharpening filter essentially but it works really really well and it's not grainy at all uh I've been running this at a Cass strength of 80 if you're playing at 1080p though you probably want to turn this to 100 cuz I'm on 1440p and I find it to just be a bit overly sharp for what I need so I like 80 but if you are running on a build where you're not getting the FPS that you want and you want to gain a little bit back well you want to start using one of the upscaling methods the two ones I recommend that you try out between and see what prefers for you uh would be Nvidia dlss and AMD FSR 2.1 uh FSR even though it says AMD that will be available for NVIDIA and and AMD graphics cards Nvidia dlss is only available for NVIDIA cards but for either of these which you want to try out you want to select the upscaling method then go to show more and you want to select the highest quality setting available and then if there's a sharpening option which DLS has uh then you want to turn this up to the max I don't believe the AMD FSR has that no it just has the preset so we'd set that to ultra quality try both these out and see which one looks better for you which one gives you the most FPS for most people are happy with their FPS keep it to Fidelity FX Cass with a strength of 80 long explanation but very very important path tracing and Ray reconstruction you'll only have this available on certain RTX cards I've got a 4080 in here doesn't matter though because we are going to keep this off this is going to make the game like the campaign stuff look incredible it's not useful for war zone it's not good for FPS so keep this off vram scale Target do not Max this out do do not think that because it's setting a percentage of the target amount of vram to use that we want to just max it out and use the most vram that's not how it works what we found is that keeping this around 65 is a good starting value will actually help with stuttering a lot when you start to raise this more than you need you will get more stuttering and actually worse performance so uh depending on the strength of your GPU 65 might work best and I'd say probably a Max of 75 I've seen uh might also work so try between those two values and see what makes the game Run as smooth as possible then variable rate shading this was a new setting that was added uh when this iteration of War Zone was released and it is an absolute GameChanger it's really really good what it does is it makes it so that it will drop the visuals of things that you're not focused on at any one point in the game so if you're looking at something here stuff in the peripherals might be lower quality giving you better fps but you'll never ever notice the difference and the Boost and FPS is pretty heavy so keep variable rate shading on for sure then we've got dlss frame generation which is only available for 40 series cards I have seen so many fake I call them benchmarks uh on Twitter on YouTube from people saying that they have the best settings ever and they're using frame generation which actually uses AI to basically create fake frames it makes your game have a higher FPS value but your latency is awful using this do not turn this on I might have to do a whole video testing this and proving why this is so bad because the amount of people recommending it is it's killing my brain please keep this off moving on to details and textures texture resolution you want to put this at low not very low one above the bottom the reasoning is that very low looks way worse visual wise visibility wise than low uh but the FPS very similar you don't lose pretty much any FPS going up one setting as you start going higher though it's the complete opposite you lose more and more FPS and the textures don't really look any better so low is the best balance of FPS and visuals texture filter and isotropic we can keep this at high we do not need to lower this down on any modern PC you gain little to no FPS from doing this and you lose a lot of the visual crispness of textures as you can see here especially when you're looking at surfaces like the floor uh where you're not looking at it headon you know you're not staring there looking at the floor directly below you you're looking at at it at an angle that's where texture filter an isotropic or anisotropic filtering really helps out depth of field yuck we do not want blur in our peripherals if someone comes from the side and you've got depth of field on they're going to like a blurry Circle running onto your screen so definitely turn that off we do not need cinematic effect detail quality level we can actually happily turn this too low uh it will make certain objects in the game look a little bit weird but you can actually gain some advantages from this you can see here if there was an enemy lying behind this grass in this image on the left where it's on low you would see them on this image on the right you wouldn't see them so it makes things look worse but you can actually just see through certain objects it's a little bit broken but uh yeah definitely keep this on low then particle resolution a real big killer to FPS really not good at all so you want to turn this all the way to very low once again it does heavily visually downgrade things like this thermite grenade as well as any explosions that go off but cutting out a lot of those particles actually helps out with your overall visibil visibility sorry not visibility visibility and visuals really really helps out next we've got bullet impacts which do not affect your FPS at all in game uh you can be happy with that um and it's personal preference whether you have these on or off I like to keep them on Purely because I sometimes go into the firing range and I test out recoil of Guns by firing at the wall and looking at the uh recoil plots as to where the bullets have gone so I need it on but it's personal preference for you whether or not you want it persistent effects though you want to turn off because this is similar to Bullet impacts but instead of bullets actually causing the marks on the walls it's actually caused by things like explosions and fire and all the kind of similar stuff that cause is the problems with particle resolution we do not need that visual clutter in our game so keep this off then moving on we've got Shader quality this sets how good does lighting look in the game and it's really unfortunate that we do have to turn this to low it does make the game look considerably worse because the lighting when you turn these shaders up looks really really nice but it has a big impact on FPS this setting so it just has to be on low it's one of the biggest FPS hits of any setting in this list list so uh yeah bit of a shame but keep it on low then on demand texture streaming a definite one we want to turn off you'll also have to select yes here to say yep I definitely want to turn this off uh downloading textures as we play and using up hard disk space doesn't sound like something we want to touch so yeah definitely off on that and then the last one in this section local texture streaming quality this one you want to put to low um I haven't seen any effect in the visuals and do gain a small bit of performance you can see that the effect on GPU and vram is actually medium for this just can't seem to understand why I think it's something to do with the um quality of textures at range on some of the larger areas when you're looking at range but we don't care about those so keep it on low now if you find these kind of videos to be useful or informative to you then why not consider subscribing down below it literally takes one click no effort on your guys part and you can change your mind in the future I'm going to have a ton of stuff coming up for season 1 reloaded and season 2 when that rolls round that you do not want to miss settings tips optimizations everything you could need that other people are not covering it's all going to be here on the channel so subscribe for shadow and lighting we're looking at Shadow quality this one's going to be very similar to textures from earlier very low looks a lot worse than low and you don't lose much fps going up to low so I'd recommend putting these on low rather than the lowest setting I just think it looks a lot better normal high and Ultra they all tank FPS more and more and more and you you're not getting much out of visuals uh for turning that up so Lowe's your best balanced option screen space Shadows this sets whether Shadows uh are actually rendered in on local surfaces mainly your gun that you're holding and the hands of your operator uh makes the game look a bit more realistic but they are completely unnecessary and have a little bit of a hit on FPS so we'll turn those off ambient occlusion uh sets the Shadows that are being generated in these uh tight areas where objects meet so you can see here where this car is you've got much darker areas uh between the uh the ground being very close to the car and the inner bit of where this wheel would be once again it's just unnecessary and can affect FPS pretty heavily when you've got a lot of these little Shadows being rendered in and also hurts visibility because there's just way more dark areas for people to be in so turn those off as well screen Reflections going to sound like a broken record here but we're going to turn these off because they are just unnecessary and static reflection quality also we're going to put them to low you can't turn them off um so you will still have some sort of Reflections being rendered in but we don't care about them so we're going to put them to the lowest final section in here is environment so tessellation we want to put this to off uh I haven't actually seen this have much effect at allish has this screenshot here um I believe this is on the flla map in multiplayer but haven't seen any effect on it actually in game so I've just deemed it to be something that's unnecessary then volumetric quality big big effect on FPS probably one of if not the most biggest effects on FPS uh in the settings menu so we have to put this to low unfortunately you lose some of that nice lighting but it also is actually going to hurt your visibility so it's a win-win here then deferred physics quality this is all to do with the quality of water uh which will turn to off also water quality down here I know I'm jumping a setting but you want to turn that off as well because we don't care about water being more wavy and stuff if anything we want to be able to just see through water a little bit more uh and then the last one weather grid volumes we're going to turn them off as well because we don't care about the quality of weather effects just making our game as clean and simple as possible moving on to the view tab fov this is a little bit of an interesting one because I've always recommended that you Max this out but having had some experience playing on a controller recently you can actually get a little bit more aim assist uh when the person that you're shooting at is a little bit bigger on your screen in which case 110 fov is actually kind of helpful if you're playing on controller um you might still prefer 120 even if you are playing on controller and especially if you're playing on keyboard mouse 120 is going to be the best because there's no aim assist and you need as much information as possible so pick a value between 110 and 120 and you're going to have a good time ads fov make sure this is on affected this way when we ads in we won't have a really really tight fov we'll still maintain that slightly larger fov that we gave up here uh and it will also help with reducing the overall visual bounce and recoil of the gun when we start shooting then weapon field of view I like wide for this but it is personal preference I just like the gun being a little bit further from me and being a little bit smaller on my screen I feel very claustrophobic playing with default or narrow but it's up to you guys third person fov I say it every time we haven't had third person in the game yet so it's weird that there's even a setting in here but I would just recommend that you Max this out anyway because if third person comes at any point and you do play it you're already going to be set in terms of your settings and then last one vehicle fov make sure this is on wide so that when we get in a vehicle we have as much information around us at all times as possible then camera the last section of the endgame settings we're going to cover World motion blur and weapon motion blur make both of these are off motion blur will really hurt with overall visual Fidelity in game and visibility film grain turn that all the way down we are not watching a film we're playing a game and trying to win so we do not want that then first person and third person camera movement put both of these to least uh it will just reduce the overall amount of camera shake that happens in Game um I'm not exactly sure what situations this affects but any time with this where the camera shakes we want it to be as little as possible just so we can stay looking at enemies and stay focused on the game third person ads transition this one I would recommend sticking with firsters ads uh if you do play third person whenever that comes out this will just mean that when you ads you actually aim down the sight of your gun meaning you can actually land your shots uh if you haven't played third person it's not going to mean much to you but just put first person ads in here spectator camera put this to game perspective I hate that it defaults to that helmet camera Thing game perspective is just so much better cuz I'm actually in in the eyes of the person playing it's just a much better experience and I can be much more helpful to them uh by pointing out things that maybe they didn't see and then the last one inverted flashbang this makes it so that if you get flashbanged in game instead of making your screen go white this your screen goes black this can be nice if you don't if you're sensitive to uh the bright white lights which some people are but I would recommend most people keep this off so that when your screen goes white you go okay I know I've been flashbanged as opposed to your screen going black and you're thinking oh my game's crashed crashed wouldn't be a wouldn't be a nice death if uh you died in game thinking your game crashed so there we go that's all of the endgame settings what we're going to do now is cover the config files outside of the game so with all the in-game settings applied and that game now closed down we need to make our way to this folder so just your documents folder then Call of Duty and then players inside of here you're going to have a bunch of different files the one that we care about is options. 4.23 you might not see the CST bit because that's the file extension uh so don't worry if you don't see that what you then want to do to open this up the most foolproof way cuz I've had people before that don't have the edit option uh the best way is to open up your search bar go to notepad open that up and then you want to drag and drop the options for Quad 23 file onto that and you'll see it now opens up the first setting we're going to change in here is two down from the top it's renderer worker count uh we want to set this to the number of physic iCal cause that our CPU has uh you can find this out by searching up your CPU online the reason I recommend doing this is because some of the later Intel CPUs have performance and efficiency CES uh and in that case you just want to select the performance CES if you try and just go to your task manager and do this you might see a number that includes those efficiency cores so search up your CPU on Google find out how many physical cores it has not threads and put that number in here so I've got an8 core CPU with 16 threads so I'm going to put eight in here and this is going to give you the best performance in game no debate about it the next setting you want to find is corpse limit if you want to find these settings quickly you can do crlf and then use the find dialogue to type in for example corpse and then search for it uh what you want to do here is turn this all the way down to Zero by default this will be set at some finite number but we want to turn this all the way down now in theory it says number of AI Corp so this shouldn't have an effect on war zone but just to be safe turn it down anyway uh just so we can get any performance games in any part of the game that we play Then show blood effects turn this to false just below corpse limit this is going to turn off blood completely in game uh which actually improves visual Fidelity quite a bit so that when you start shooting people you've not got blood coming out in front of them you can just see your target at all times below that you've got blood limit and blood limit interval in theory these shouldn't be doing anything assuming that you've got show blood to set to false but for safety we're just going to put blood limit to true and then set the interval to the maximum of 2,000 so you can just copy from over here into here and that way blood is limited as much as possible just below that you've got show brass so we can turn off the bullets coming out of guns once again it just cleans up what we're looking at in game at any time then you need to find corps's culling threshold and you're going to turn this down from the default of 0 85 down to 0.5 and then just add a zero so that it matches the number of zeros once again just to make it safe I'm not sure how these config files might handle it if you lose certain amounts of zeros in these numbers Catal Clark subdivision level bit of a mouthful that but we want to turn this down from three to the minimum of zero this should make the game look a lot worse cuz this is all to do with the geometry of objects and the higher this is the more detailed geometry of objects is um but turning this down to zero gives a little bit of an FPS boost and doesn't seem to change anything in terms of what we're looking at so bit confusing on what it's doing but a nice little hidden setting that not many people know they need to change and then just a little bit down from that we've got sun shadow Cascade this one I'd recommend you copy over this whole string of text so low one Cascade copy that and replace in between the inverted commas over here this is just going to make sure that the formatting is exactly as the file wants you to do it it this just will turn down basically the overall quality of Shadows that come from the sun it's weird that we can't change this in game cuz this one is actually a pretty significant one in terms of performance and then just a little bit down from that we've got reflection probe relighting turn this down to one and then below that static sunshadow clip map resolution turn this from 1024 to zero last couple of things for changing in here GPU upload heaps uh this enables optimizations when resizing ible bar is supported this is still a bugged setting from what I know it actually causes uh a lot more stuttering and a lot more 1% lows in your performance so it's recommended that you still keep this to false hopefully in the future they can get this fixed and we can turn this back to True uh but for now I think false is still the best option and just below that we've got enable velocity based blur yuck we do not want any blur so we're going to turn that to false as well then a couple of little interesting things in interface which I like changing skip intro and viewed splash screen I'd recommend skip intro you turn that to True uh because we don't want to see that intro every time we open the game we want to get in game as quick as possible and then uh enable the player to skip the splash screen if You' atast once make sure that's true as well so we don't need to see the splash screen every single time and then with all that dialed in all we need to do is press file and save and then close the notepad and that'll all be dialed in if you do go in game and change around any settings in the graphics that we changed earlier now you might see some bits of that config file reset so if you start playing around with Graphics just make sure you keep going back to that config file and making sure everything's dialed in as we just did it the last things we're going to cover are two Windows settings that are really important not just for COD but for any game you play on PC so super important we get these dialed in first one we're going to search down here for game mode then open up game mode settings and make sure that game mode is on just just overall optimizes windows for PC gaming should be on for everyone so just check that then the next one you want to search for come down here and search for graphics settings you can see it's already here for me open up that and you'll have an option in here called Hardware accelerated GPU scheduling uh you want to make sure that this is set to on um this was actually really bad to have on in war zone 2 for some reason this actually made your game perform worse but testing of Modern Warfare 3 and War Zone 3 or whatever we're calling it now uh is that hags or Hardware accelerated GPU scheduling is good so make sure that is on as well now that you've got all those settings dialed in for season 1 reloaded the next thing you need to go and do is watch this video where I cover Through 17 hidden mechanics in War Zone 3 that you probably didn't even know you could do I mean driving around underwater in a big berther that sounds pretty cool doesn't it you need to go and watch that video to find out how
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Channel: FourEyes
Views: 89,165
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Keywords: warzone best settings, best settings for warzone, best warzone 3 settings, best warzone 3 pc settings, best warzone PC settings, best pc settings for warzone, warzone 3 max fps, warzone fps boost, warzone settings for max fps, warzone best pc settings, best pc settings for warzone 3, warzone increase visibility, warzone 3 pc settings, best settings for warzone pc, warzone graphics settings, warzone config file, foureyes, foureyesgames, warzone season 1 reloaded settings
Id: A4BqLmTAb1w
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Length: 28min 55sec (1735 seconds)
Published: Wed Jan 17 2024
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