Best $300 GPU in 2024? RTX 4060 vs RX 7600 XT: The Ultimate Comparison!

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in this video we're looking at who is offering the best $ 300ish GPU AMD or Nvidia Nvidia coming in with the RTX 460 I have the Asus dual model running at its out of box settings in this video and AMD coming in with the new RX 7600 XT which is a 16 GB graphics card versus an 8 GB graphics card they're also not at exactly the same pricing so we do need to talk about that a little bit the 7600 XD is coming in with a $330 MSRP and it is widely available at that pricing uh the RTX 4060 on the other hand is a $300 MSRP and a few models are often available for you know $ 10ish less than MSRP whether or not those are the models you're looking for is up to you but that is kind of looking at the lowest pricing on the market right now which means that if we compare msrps the AMD GPU cost 10% more and and if we look at the current lowest pricing of 330 versus 288 on the new market it's more like a 14 to 15% uh price increase to go with the AMD GPU so it does cost a bit more so we're going to hope that it's going to be able to offer enough more to justify that and there's a bunch of feature set differences Beyond just uh you know uh just the vram difference 16 versus 8 we also have Nvidia tends to have better Ray tracing performance so we'll test that out here but if you're at a low enough performance tier is it the kind of performance you're looking for and are you wanting to use upscaling at 1080p resolution for example well we're going to look at a variety of things in in these games we're going to focus on the newest games because if there's going to be a vram difference that's most likely to uh impact the latest games rather than testing a bunch of older games so we're going to be looking at games like Allen wake 2 both with rate tracing on and rate tracing off at 1080P and 1440p we'll look at the uh highest settings we will turn down settings if needed to reach the types of playable frame rates uh that you would actually want to use in other words um what we're going to be looking at in this video is more like what would it actually be like to use these gpus not just run them through a few games at Max settings and see which one is what percent faster so trying to look at this a little bit more detailed than that what sorts of features might you use in including hey FSR 3 frame Generations available sometimes uh dlss frame Generations available sometimes uh when it's available but FSR frame generation isn't AMD has fluid motion frames available now that's a whole thing which I have videos on GPU reviews are getting pretty complicated these days uh I mean we have upscaling differences between FSR and dlss but you know what all of these things factor into somebody actually using a GPU so we're going to look at them in this video and I'm going to get you some final thoughts at the end let's go run the benchmarks we'll start our testing in Allen wake 2 which interestingly doesn't have just a native TAA option you are forced down an either dlss or FSR pathway even when rendering at Native resolution like we're seeing here at 1080p so there are image quality differences and I do think the dlss image looks a little bit less fizzily and sparkly but anyway the 7600 XT is producing higher frame rates by 16% at 52 versus 45 in the averages but uh you know we might want higher frame rates than that one way to get there is to actually use dlss or FSR upscaling and now the differences in image quality I think are accentuated a bit here especially if you look at things like that chain link fence we just passed and things like that I do think it holds up a bit better in the dlss image I don't really like upscaling at 1080p though if I can help it and here we're seeing 74 FPS versus 62 which is a 19% lead for the 7600 XT so the other option would be to turn down Graphics settings now I noticed an unexpected and interesting thing happened here it was repeatable on multiple restarts of the game and the PC um the 1% lows are just terrible here at low settings for the 7600 XT meaning the 7600 XT actually wins into the averages by 14% but the frame time graph is extremely spiky and it's a very stuttery experience uh so that's not good anyway let's go ahead and try out Ray tracing so this game is one of those big path tracing games that Nvidia has sponsored and if we kick on the RT High settings so kick on all the ray tracing the 4060 wins in a murder suicide it's a 70% sorry 75% advantage in the averages but it's still only 28 versus 16 so really you wouldn't want to play it those settings anyway and that's using dlss quality so we could turn down to less demanding rate tracing settings this is the RT low preset and here again we're using upscaling so this is quality level upscaling so a 720p inter internal resolution the dlss image does look a bit better than FSR here but performance-wise we're about tied but still probably not the performance we'd be looking for you know 37 FPS isn't really that exciting so anyway let's take a look at 1440p resolution here at the high settings by the way there is no ultra settings in this game high is the highest preset um here we're at Native resolution again though the different Pathways dlss versus FSR look a little bit different different and here we're seeing the 7600 XT win by 17% in the averages but it's only 34 versus 29 the 1% lows are pretty close at 21 versus 19 but really those just aren't the settings you'd probably use to play the game so one option is upscaling if we go to Quality level upscaling again I do think image quality wise things are a bit more stable in motion things like that chain link fence we just passed objects that are uncovered by the player's character model things like that do look a little but more put together on the dlss image but performance-wise it's a massive lead for the 7600 XT by 30% in the averages and 48% in the 1% lows um so another option again though would be to turn down the graphic settings if we go down to the low preset the game still does look quite good and here we're actually seeing very similar performance in the averages again 41 versus 39 uh but the 1% lows are a huge Advantage for the 4060 again look at the frame time graph for the 7600 XD it's very stuttery and again the low Graphics preset for some reason is extremely stuttery on the 7600 XT in this game uh what if we try kicking on quality level upscaling at low settings well now we're seeing the 4060 hit a 58 FPS average the 7600 XT beats it by 21% with a 70 FPS average although the 4060 is winning in the 1% lows at 42 versus 36 we see still uh still see there we go a more uh spiky looking frame time graph on the 7600 XT so this game uh also has dlss 3 frame generation but no FSR 3 frame generation but AMD did recently release its driver level frame generation which doesn't look as good or work as well but can be enabled in pretty much any dx11 or dx12 game uh this the experiences here are so different that I'm just kind of like hey here's the results I'm not going to give you a relative performance difference or anything like that um but you could watch my video on AFM F if you're kind of curious on that anyway uh the results were so different between these two gpus especially with the weird Behavior at low settings on the 7600 XT that I decided uh I'd actually just do a side by side not of matched settings but of similar frame rate results at the settings I'd probably used to play the game so at 1080p resolution in Allen wake 2 I think I'd be playing at uh 1080p low graphic settings with no upscaling on the 7600 XD I'd be playing at the high settings with no upscaling although I do still think the dlss pathway looks a little bit less fizzly um but they both look pretty good at the native resolution uh and the high settings certainly are giving you a little more foliage detail and things like that although it's pretty subtle honestly the game still does look quite good at low but you're certainly getting a better experience I think overall here on the 7600 XT and what about at 1440p resolution again because the 7600 XT was having weird Behavior at the low settings but could handle High settings a lot better than the 4060 could probably due to uh the high settings pushing a little bit beyond 8 GB of vram was probably the issue we were seeing there for the 4060 here I would go with the high settings again on the 7600 XD and the low settings on the on the 4060 and uh again both look pretty good but again you see if you're looking for the differences here look at things like the the detail on the ground and things like that there's definitely more going on on the high side although the DLS s image again as we just saw that chain link fence and things like that I do think the dlss image quality is a bit better in motion and more stable uh so it does have that going for it but again I think overall I would call this a win for the 7600 XT in Allen wake 2 now let's go ahead and jump to an AMD sponsored game which interestingly doesn't even have a non-rt mode uh all of the settings in this game do involve some amount of Ray tracing and that might be explaining why the 4060 has a bit of a lead although honestly when it's 2 FPS difference I'd really call it a tie uh so here we're seeing 44 versus 42 uh Advantage 5% for the 4060 probably not this uh frame rates you'd be looking for in a first-person shooter so one option is to go down to a quality level upscale and here I do say if you look at the um look at the base look at like the fence lines and things like that on the base um they look a lot more stable in the DLS SS image uh so I'm definitely going to give a noticeable advantage to the image quality on dlss here although performance-wise the 4060 is also taking a 64 versus 59 Advantage which is a 9% lead now this game does feature FSR 3 frame generation but no dlss 3 frame generation so you can use frame generation here but both gpus have to switch to the FSR upscaling pathway so um you know that's a bit of a trade-off here performance-wise they put out about the same results um and you know image quality wise they're putting out the same results because they're both using FSR now so that's an option you could use on both um but I think honestly at 1080p I'd personally rather avoid upscaling even with dlss doing a reasonably usable job I'd probably still rather just turn down to high settings and now the 4060 hits 59 FPS and the 7600 XT hits 55 so 7% advantage to the 4060 so not a major win here but it is a win uh the 7600 XD does report using more than 8 GB of vram but I'm not seeing noticeable issues from the 46d perhaps it would take a larger lead uh if it wasn't um you know held back by its vrm capacity since we are using Ray tracing here anyway you could also upscale on the high settings which then gets you a higher refresh rate experience which you might prefer in a first-person shooter here we're seeing the 4060 pull ahead by 10% uh at 80 FPS versus 73 and again the image quality advantage would go to dlss again especially looking at those fence railings and things like that but once again if you want to use frame generation you can but you're on the FSR pathway for the upscale so the upscaling now I think um you know obviously image quality is the same here performance is is pretty much the same here except for the 1% lows we're actually seeing a better result for the 7600 XT again not sure if that's vram related um uh could be uh but anyway you could use frame generation there if you want to go down on the FSR pipeline now if we go up to 1440p resolution at ultra settings neither GPU is doing a good job the 4060 is winning by 1 FPS in the averages and two FPS in the 1% lows uh so not a lot in it here especially since these aren't the settings that I think almost anyone would choose to play the game at so what are we going to do well one option again is to try out upscaling we do get a pretty healthy performance boost here but I'm still not sure it's where we want to be again image quality wise at 1440p I think dlss has less of a dramatic image quality Advantage compared to 1080p but it's still noticeable again I think things like those fence line rails and things like that are the place and the further back the smaller they are the more more it's obvious it's the best place to look performance-wise it's a 5% lead for the 460 there's not a lot in it um so you know the alra settings even with upscaling weren't really doing it so at 1440p why don't we try dropping down to the high settings well honestly still not great performance here on either GPU 8% lead for the 4060 but it's only 3 FPS 41 versus 38 the 1% lows are a 1 FPS Advantage at 34 versus 33 so again still not really the experience I think most people are looking for in a first-person shooter so what if we try kicking on upscaling using the high settings as the base and now we're seeing uh the 40 60 hit 60 FPS it's an 11% lead over the 54 FPS on the 7600 XT the 1% lows are a little tighter at 47 versus 45 although again in addition to small performance lead the 4060 also has a bit of an image quality Advantage with the dlss upscale versus the FSR upscale however speaking of FSR you can use FSR frame generation here uh and if we do that now the uh 4060 has to take the FSR pipeline for the upscale scale as well so it loses the DL dlss image quality advantage and now actually it's also losing the performance Advantage the 7600 XT seems to be uh performing better off that upscaling result and again note that these frame rates are higher now but it's not equivalent to achieving that frame rate without frame generation but anyway let's go ahead and take a look at cyberpunk at 1080p Ultra which is not using any Ray tracing the 7600 XT jumps out to a 15% lead at 85 versus 74 and an even more impressive 22% lead in the 1% lows at 66 versus 54 so pretty good results for the 7600 XT but what if you kick on raay tracing well this is the other big path tracing showcase and if we kick on RT overdrive mode with quality level up scaling the 4060 is at least playable at 38 FPS and that's more than doubling the performance of the 7600 XT which which is only hitting 18 however it's 38 FPS in a firstperson shooter Style game so while it's technically playable I don't think it's the way I would choose to play the game you're also upscaling at 1080p which isn't amazing so I thought I'd try out what if we reduced the ray tracing settings and I tried just sticking to the ultra preset but then kicking on Ray Trac Reflections because if you're not going down the full path tracing mode I think the most noticeable Ray tracing feature is Reflections in this game and now the 4060 is hitting 55 FPS without any upscaling the 7600 XT is hitting 44 they're both playable but it is a very noticeable 25% performance Advantage for the 4060 if you are willing to upscale at 1080p look at the fence line right now and the palm trees in the distance dlss has a significant image quality Advantage here to where I would argue quality level up scaling is at least an option you might consider with dlss but i' I'd want to avoid at almost all cost with FSR personally at least still a 26% Advantage for the 46 60 and it's now hitting 86 FPS the 7600 XT is performing pretty well now at 68 but again the FSR image quality uh didn't look too good there so now what about um uh frame Generation Well we can kick on dlss uh uh frame generation as well as uh ammf driver level frame generation which again doesn't work quite as well uh but I'm just showing you guys that you can take advantage of a high refresh rate display with frame generation once you hit a high enough base frame rate again it's not equivalent to getting those High frame rates uh natively now um what if we go ahead and uh go to 1440p resolution and let's go to ultra settings and let's do it without um any kind of uh upscaling or frame generation well we're playable at 45 and 52 respectively it's a 16% lead for the 7600 XT but still again probably not the frame rate Target you'd be looking for in firstperson shooter so if we go ahead and um kick on quality level up scaning at 1080p the image quality advantages aren't as noticeable for dlss but they're certainly still there especially if you look like the stability and the palm tree branches and things like that right now you'll probably notice it but the 7600 XD is taking a 23% performance lead at 69 nice versus 56 on the 4060 so another option here is we could go to High settings rather than Ultra at 1440p high settings the 7600 XD is able to average 61 and the 4060 is averaging 55 it's an 11% advantage to the 7600 XT so it's still a lead but um not as dramatic is a lead as we saw at the ultra settings so somehow uh the 4060 is able to close the gap a little bit uh when we turn down to high settings and if we upscale at the high settings interestingly the 40 60 seems to gain more from doing so and it's now actually taking the lead by 2% and they're tied in the 1% lows so honestly performance-wise it's a tie but the dlss image quality Advantage does mean I would say that this is an overall win for the 4060 cuz you're achieving the same frame rates with better image quality now let's go ahead and look at an Unreal Engine 5 game so now we're looking at RoboCop Rogue City at 1080p epic settings which is the maximum preset I would call the performance a tie technically we do have a 2fps advantage in the 1% lows for the 7600 XT both gpus are hanging out just a little bit under 60 FPS so this is certainly a way you could choose to play the game but there are some other options one option being go down to the high settings this doesn't gain a massive amount of performance compared to the ultra compared to the Epic settings uh but it's noticeable and we're now averaging over 60 it's it's 64 FPS now on the 4060 and 68 on the 7600 XT giving the AMD GPU a 6% Advantage so nothing majorly noticeable but it is a measurable lead now what about 1440p resolution well if we try to run epic settings at 1440p we're down to 36 FPS Unreal Engine 5 seems to be um you know very resolution dependent so uh as you bump up the rendering resolution performance tanks so uh yeah 36 FPS we're tied in the averages we're also tied in the 1% lows at 32 but this is probably not the way we would play the game Unreal Engine 5 because it does um you know its performance is so heavy based on resolution if you lower that internal rendering resolution by kicking on dlss and/ or FSR at the Quality setting performance bumps all the way up to 56 now uh for both gpus they're tied two FPS lead and the 1% lows for the 7600 XT but image quality wise this game looks really bad with FSR it's probably the worst FSR implementation of the games I've tested here so that's something to keep in mind now this game does Al also offer dlss 3 frame generation but not FSR 3 frame generation however again AMD gpus can kick on their driver level frame generation which doesn't look quite as good or work quite as well but it is an option and again if you have a high enough base frame rate you can kick it on it also seems like it's giving overall more frames than the dlss was but they wouldn't be of this as much uh quality anyway uh if we turn off all the trickery and go back to Native 1440p resolution uh we could turn down to high settings and see what happens well we do gain performance but it's not massive we're at 42 and 43 FPS average now 2% lead for the 7600 XT the 1% % lows are a 6% lead but it's only 2 FPS at 38 versus 36 still probably not the um the settings that we'd be looking for so with that in mind we could kick on quality level upscaling again I do not like the look of uh FSR in this game I'd probably honestly actually use TSR or XS instead look at the street it's very sparkly on the right hand side here the car grills very sparkly anyway um performance is a 5% lead for the 7600 XT at 66 versus 63 but let's jump over to Starfield at 1080p ultra settings neither of these gpus can deliver 60 FPS in my new Atlantis test run here although the 7600 XT is taking a noticeable win by 21% at 52 versus 43 on the on the 4060 uh the 1% lows are an even more noticeable 30% Advantage at 43 versus 33 so those probably weren't the settings that we'd be using anyway so if we drop all the way down to the medium preset we can now get better frame rates for uh firstperson shooter style combat game uh which would give us uh 79 versus 70 FPS which is now only a 133% Advantage for the 7600 XT although the 1% lows are still a 23% lead at 65 versus 53 but what if we were going to go up to 1440p resolution if we try it out at the ultra settings it's technically playable but probably not the way you'd want to play it 40 FPS versus 34 does give the 7600 XT and 18% Advantage uh and the 1% lows are 34 versus 28 uh which is a 21% Advantage for the 7600 XT but again probably not the way you'd be playing so what if we tried kicking on upscaling well we can go dlss and FSR at the quality settings and that does Boost frame rates to 50 and 43 respectively 16% advantage to the 7600 XT um FSR this is certainly a better implementation than what we saw in Robocop for example but I would still say that dlss has a bit of an image quality edge here and the 1% lows are a 24% lead for the 7600 XT now this game has been updated to include both FSR 3 and dlss 3 frame Generations so now we can actually put the two actual frame Generations uh you know texts uh head-to-head here interestingly the 7600 XD seems to generate way more frames using um FSR 3 than dlss 3 gives to the 4060 but they're not necessarily of equal quality and especially upscaling wasn't of equal quality either anyway let's go over to the medium settings at 1440p where now the 7600 XT can hit 58 FPS without any upscaling and the 460 is at 52 that's a 12% Advantage for the 7600 XT but once again the 1% lows are showing an even larger 28% Advantage for the 7600 XT at 51 versus 40 now you could upscale at the medium settings if you want to get a higher refresh rate experience and so if we do that we're now getting 76 versus 71 so the 7600 lead has uh dropped to a 7% lead the 1 % lows are a more noticeable 177% Advantage at 63 versus 54 but while it's a performance win for the 7600 XD I will say the image quality when I still think does go to dlss but again we could kick on frame generation so once you're at you know that 70fps kind of Baseline frame generation usually works pretty well from both image quality and responsiveness standpoint now the dlss upscale is looking better than the FSR 3 upscale is here uh but we're generating more frames uh uh on the FSR 3 pathway so the overall frame rate is higher uh it's really hard to like it's so far from an Apples to Apples comparison I don't know guys it's getting hard to do GPU reviews let's jump over to Ratchet and Clank Rift apart at the very high settings at 1080p both gpus are doing pretty well at 93 versus 83 12% lead for the 7600 XT but the frame time graph is a bit spikier on the 4060 giving a 28% advantage in the 1% lows to the 7600 XT and I believe it's vram related look how much vram the 7600 XT is allocating over here it's it's quite a bit now if we kick on Ray tracing I kicked it up to high uh rather than very high to to be respectful for these gpus performance class and the 4060 is able to hit 57 FPS the 7600 XT hits 52 10% lead for the uh 4060 and a 6% win and the 1% lows so this is certainly usable um but if you kick on dlss and FSR performance jumps quite a bit to 74 versus 72 but if you look at the 1% lows they're down at 33 and the frame time graph on the 4060 uh um looks very spiky frequently and the 7600 XD has more intermittent spikes so it's not super smooth on either of those options unfortunately so I don't think uh the vram capacity is is uh up for the task on the 4060 and speaking of that issue if we go up to 1440p resolution and go to the very high settings no Ray tracing while they're basically tied in the averages look at the 1% lows 46 versus 24 that's a 92% lead for the 7600 XT and the 1% lows look at the frame time graph on the 4060 it's spiking all over the place and if you look at the vram allocation on the 7600 XT it certainly indicating that it could have been vram related kicking on dlss and FSR at the Quality setting helps bring them closer together in the 1% lows but we're still seeing a lot more spikes on the 4060 we're still seeing a 50% advantage in the 1% lows at 66 versus 44 on the 7600 XT so it's really looking like the very high settings at 1440p are too much vram for the 4060 to have a smooth experience now uh you can also kick on dlss 3 frame generation in this game doesn't have an FSR 3 option but again we could frame generate uh through the driver level it's again of lesser quality and all of that um then what you get from the ingame version because has more access to the motion vectors and things like that so anyway also the frame time graph is still spiky on the 4060 so frame generation doesn't really solve that problem turning down to the high settings rather than the very high settings does seem to imp improve the frame time graph it's it settles down quite a bit it's not perfectly flat but it's much better and the gpus are performing a lot more similar similarly now at 68 versus 66 in the averages and 51 versus 46 in the 1% lows so at 3% lead in the averages and an 11% lead in the 1% lows for the 7600 XT now we can kick on upscaling off of the high settings as a baseline at 1440p and now get a pretty nice high refresh rate experience uh averaging 89 versus 96 Advantage 7600 XT by 8% the 1% lows are 61 versus 74 so a 21% Advantage for the 7600 XT there so again it could be vram related still I don't know let's go ahead and move on to balers Gate 3 where interestingly we see the 7600 XT lead by 12% in the averages but the 460 leads by 11% in the 1% lows so um I don't know do we call it a tie the frame time graph has these intermittent spikes on both gpus but they're more pronounced on the AMD GPU uh so I don't know kind of an interesting result there if we move up to 1440p we're kind of seeing the same behavior just at lower frame rates 61 FPS versus 67 giving the 7600 XT a 10% lead in the averages but 49 versus 44 giving the 4060 in 11% lead and the 1% lows and again we're seeing those uh intermittent frame time spikes at regular intervals on the frame time graph for the 7600 XT which is kind of interesting let's go ahead and move on to Resident Evil 4 at the maximum preset which does include some light Ray tracing and does use a lot of vram uh we're actually seeing the 4060 take the lead by 14% 75 versus 66 again this is a ray tracing test uh and the one % lows though do give the advantage of the 7600 XT by 7% um it's uh in you know could be vram related now if we go to the prioritized Graphics preset we now don't have any Ray tracing and now the gpus are basically tied and overall frame rates are a lot higher honestly I don't like the ray tracing in this game I think it looks grainy and not very good so I turned it off even when I was playing on a 4090 I also turned off the screen space Reflections because they looked grainy and bad as well but anyway uh overall uh performance is good now we're over 100 FPS on both gpus and it's basically a tide and the frame time graphs look great uh at 1440p Max settings we're definitely hitting vram issues on the 4060 you can see some massive stutters and frame time spikes um leading to a 74% advantage in the 1% lows for the 7600 XT and the uh 33% advantage in the averages so definitely not enough vram for the 4060 to do 40 1440p Max rate tracing in this game now if you switch down to the prioritized Graphics preset both gpus perform much better and the results are basically a tie again 3% lead for the 7600 XT and 2% lead in the 1% lows they're both averaging in the mid 70s now at 74 versus 76 and the frame time graphs look nice and flat and um yeah I think I'd be much more likely to use these settings on both gpus to be honest and let's go ahead and check out one more game how about Call of Duty Modern Warfare 3 at 1080p basic settings uh we're seeing a 19% Advantage for the 7600 XT at 210 versus 177 frames per second the 1% lows are 135 versus 107 uh which is a 26% Advantage for the 7600 XT so it's definitely looking like a win for the 7600 XD now what about 1440p res resolution well that's 144 FPS versus 124 giving a 16% Advantage for the 7600 XT and in the 1% lows the 7600 XD is 31% faster at 93 versus 71 so it's looking like Call of Duty Modern Warfare 3 is a winner for AMD let's pop out for some final thoughts this is kind of a complicated review guys I think one thing we might want to look at is stuff like this how would you actually choose to play the game on each GPU which one will end up offering you the better experience uh well if we look at a game like Allen wake 2 where I think vram was potentially a problem uh for the Nvidia GPU we were seeing that we could stick to higher graphic settings uh than we uh on the 7600 XT than we could on the uh the 4060 and Achieve similar performance results so it's not Apples to Apples testing other than then uh maybe actually it is if you're kind of locking in if I'm trying to achieve a certain frame rate uh what would my experience be like getting there and AMD does offer a bit higher graphic settings in this game however once we move up to 1440p resolution we kind of have the added difference of a lot of times you're going to end up wanting to upscale so here we end up with kind of what makes this this kind of thing so hard in a comparison video is that okay the AMD GPU is running at higher Graphics settings and it has the vram to do that the 4060 is running at lower overall graphic settings uh both of them achieving around 60 FPS here but uh they're and they're both upscaling from the same internal resolution but uh Nvidia is using dlss versus AMD using FSR does mean that in motion certain details are going to look better on the uh on the dlss image things like this chain link fence and things like that especially uh are noticeable and depending on the game you know different things stand out so it's not a flat out everything about the AMD experience here is better in this game some things are better some things are worse and which of those things you're more drawn to kind of you know matters does that kind of make sense so why don't we look at this kind of game by game so in Avatar which is Ray tracing only despite being an uh an uh an AMD sponsored title I I think the gpus perform fairly similarly although you know I in the end you do often get um a bit of an edge for the rate tracing performance on the 4060 uh even when we're cranking the settings a bit but especially if we go down to settings you might actually use so like like in 1080P resolution I think uh on uh Avatar I think 1080p High settings probably how I'd play the game on these gpus cuz I'd try to avoid up scaling at 1080p even with dlss although if I was going to upscale I think dlss provides a a noticeably better experience at 1080p so here I think I'm going to give the 4060 a bit of the win at at 1080p in Avatar um although it's fairly close and then at 1440p resolution uh I think you pretty much have to go down to high settings and upscale if you um uh if you're wanting to get around a 60 FPS experience and again here I think the 4060 is offering a bit of a better experience so I think in avatar The 4060 does seem to be uh the uh slightly Preferred Choice here you're getting a bit better performance and a better upscale uh which uh the upscale matters if you're playing at uh at 1440p there how about in cyberpunk in cyberpunk if playing at 1080p resolution I think I would just choose to go with the ultra settings with no uh with no Ray tracing and no upscaling in which case the 7600 XT definitely seems to be offering the better experience especially when you're checking the 1% lows now again it's you know maybe 15% faster and you're also paying 10 to 15% more money so is it really offering much more value not necessarily but I think it is offering the better experience uh and so when uh when the 4060 offers significantly better Ray tracing performance in the path tracing mode I think it's kind of irrelevant because I wouldn't want to be playing the game at 38 frames per second so I wouldn't use those settings so I don't think it's relevant here it's a bit interesting when you look at the RT Reflections because in this case uh you know the 4060 is offering a reasonable experience someone might actually choose to use even without upscaling although that choice of 55 FPS versus playing the game at just ultra settings without the Reflections at 74 I think I'd probably in a first-person shooter style games stick to the 74 and of course you can use upscaling uh with the the um uh with the RT Reflections but again 1080p upscaling if I'm going to do it I do think dlss provides noticeably better image quality on a lot of things especially like these palm tree branches and things like that es in motion um but overall I'd probably personally avoid the upscale I'm not sure the RT Reflections are adding enough to the experience uh for me to deal with the upscaling at 1080p image quality here so I think at 1080p I'd probably stick to the the just the default ultra settings on both of these gpus and I think AMD is offering the better experience there at 1440p resolution neither gpus doing great at the ultra settings uh if you kick on uh upscaling at Ultra things are doing a bit better and AMD certainly has a large performance lead but I think the high settings and especially High settings with upscaling is probably how I would play and the interesting thing here is that while AMD did have a significant lead when we were at the ultra settings if we at the high settings the lead closes and when we upscale they're actually tied in performance but Nvidia has the better image quality through dlss so I'd actually say I I think at the settings I would actually play this game at I'd probably give a a a a bit of an edge to the 4060 here at 1440p which is really surprising me cuz I thought having the extra vram would most likely lead me to more often choose the 7600 XT when we were at 1440p resolution but there's games where it's like well if you're turning down the graphic settings and upscaling to reach the frame rates you would want because these gpus just aren't very powerful and when you turn down Graphics settings and upscale then the the vram buffer isn't as big of an issue anyway in uh our Unreal Engine 5 game we tested out with RoboCop Rogue City I think I would prefer uh to just play at 1080p uh either epic settings or high settings um and in either case uh it was very similar performance I think I'd probably end up playing at the high set settings and AMD has a little bit of an edge here although it's less of a performance lead then you're paying in Price Right remember it's at least 10% price increase possibly 14 to 15% price increase so it's not blowing me away from a value perspective maybe offering a slightly better experience uh at 1440p resolution the Epic settings without upscaling were were a bust uh epic settings with dlss or FSR quality is usable and this is a game where I thought uh uh you know FSR upscaling looked uh especially unimpressive the streets very shimmery the car grills very unstable things like that you could switch to a different upscaling method like TSR and I think get it get a better better look with slightly worse performance just throwing that out there uh but I think probably going down to the high settings with upscaling is really the only way that we're breaking 60 FPS here at 1440p in which case well High settings with upscaling we're getting similar performance slight but not very noticeable performance lead from the 7600 XT but like I said the the image quality on the upscale from the 4060 is noticeably better with dlss in this game so again this is one where I actually think I'm slightly preferring The Experience on the 460 interesting at 1440p interesting now at 1080p Ultra in Starfield AMD has a massive Advantage but is still only hitting 52 FPS here in New Atlantis if we drop down to medium setting we're now hitting more like the frame rates I'd like to hit and amd's Lead is smaller but is still uh still noticeable especially in the 1% low so at 1080p in Starfield I think I'm preferring the 7600 XT uh at 1440p I don't think the ultra settings make a lot of sense uh you could uh kick on upscaling you're still not getting that good of a base frame rate so well yes you could generate frames from that point I think it's from below the point at which I prefer the the base frame frame rate uh to be for upscaling so I think I'd probably drop down settings to something like medium in which case we uh on the 7600 XT you could play uh around 60 FPS at 1440p medium and the 4060 is having a little more trouble getting there and if we look at the 1% lows there's there's a pretty big difference now once you kick on upscaling uh the performance Gap closes a bit still a more noticeable lead in the 1% lows for AMD here um but again the upscaling image quality ADV AG makes this one maybe a wash here because uh kind of you gain something with with a bit more frame rate especially in the 1% lows but you lose something in image quality on the AMD GPU so this is again a case where when we turn down the graphics settings and upscale to reach the frame rates that we want at 1440p uh the uh advantages for the 7600 XD kind of seem to diminish anyway we also had Ratchet and Clank uh where at 1080p very high settings um I think especially you're noticing this in the 1% lows I think this is a game where 8 GB of vram does not do a great job uh even at 1080p resolution so I think you're getting a noticeably better experience from the AMD GPU uh at 1080p here uh trying to kick on the ray tracing settings the 1% lows are in pretty bad shape so even though the average frame rates are maybe playable uh the frame time graphs were pretty stuttery so again I don't think Ray tracing uh really made much of a difference here and uh if we go into using dlss and FSR uh the 1% lows are still not great the game's still kind of stuttery so I don't think I'd be using Ray tracing on these gpus in this game at 1440p again the very high settings perfectly playable on the 7600 XT a bit of a disaster in the 1% lows for the 4060 so I think this is one where the 1440p results are definitely favoring the 7600 XT you could try kicking on dlss and FSR but the 1% low issue is not totally solved you're still getting a spikier frame time graph from the 4060 so this is one where I think I'm definitely getting a better experience from AMD uh however you can turn down to the high settings and that mostly comes under control um so so there there is that uh but I think I'm I'm definitely preferring AMD in this game I think it's a game that draws a lot of vram balers Gate 3 we saw um a bit of an advantage in the averages for AMD uh advantage in the 1% lows for NVIDIA but honestly they're both giving you a pretty good experience for the style of game and those frame rates and if you cap the FPS uh you can kind of smooth out those 1% low issues anyway uh last uh in Resident Evil 4 this is a game where U with its Max Ray tracing settings the vram can become an issue but honestly I'd probably just not use the ray tracing settings in this game they're not visually impactful for the performance hit that you're getting in which case these gpus offer basically the same experience at both 1080P and while at 1440p Max uh again uh AMD takes a big Advantage due to vram neither one's giving you the The Experience you'd probably be looking for so again I'd just play without it in which case they're again giving us basically a tied experience and then in Call of Duty we're actually getting a pretty noticeable win here for AMD both 1080P and 1440p so this is my long- winded way of saying um you know what the uh I really think AMD needs to lower the price on the 7600 XT I do think that overall I would rather have it but um yeah it's like um it's not always a clear win and so I just I'm not sure guys it it's um this is a tough call I I do like having the 16 gbt of vram and I also understand that that does add to the manufacturing cost cuz your you know your build of materials list goes up so it does cut into the margins if they price it equivalently to the 40 60 I I get that um but in the end there's a lot of situations where I just don't think that that it's really paying off in a meaningful way so you know are we usually offering 10 to 15% more performance at the equivalent settings that we'd probably actually be playing the games at and I would say often times no so I think this is one where I would I I think I would rather have the 7600 XT especially for longevity and while the settings I was looking at this game were like matched settings uh in the sense that um you know I'm kind of using presets it's it's certainly true that with the additional vram buffer you can kind of tweak settings in a little bit of a different way maybe leave textures up more often and things like that so I think it does give you something a bit more to work with and I think if AMD would get its upscaling its FSR uh upscaling up to the um uh image quality levels of dlss then I think this would just be an easy win for the 7600 XT but because we have to consider that um at the at the especially if you're playing at 1440p where you I think will often need to be upscaling with gpus of this uh performance level well then that just means that a lot of times you're getting a worse image quality even if the performance is a little bit similar or better and and that's kind of disappointing right so anyway that's where I'm at with this I think I would rather have the 7600 XT but I think it's it's not a complete blowout and so for it charging more uh you know that that kind of sucks I think if they priced it right at$ 300 I could say they cost the same and I think I'd rather have the 7600 XT now it's like well it costs more and I think it is a little bit better but it has some drawbacks so anyway I don't think the ray tracing is a meaningful thing at this performance tier though so at least I don't think I don't think make your buying decision based on that upscaling is where where it became a little bit more interesting I hope you guys found this video useful Andor interesting and a huge thank you to channel members who have clicked the join button to uh directly support the channel financially uh in which case um I can do things like buy the 7600 xt4 testing so huge thank you I totally understand not everybody can afford to do that and that is totally fine and a huge thank you to viewers subscribers everybody and I hope all of you have an excellent day
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Channel: Daniel Owen
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Length: 47min 12sec (2832 seconds)
Published: Wed Feb 14 2024
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