Become a THREADLING GOD! (Prismatic Warlock Build) | Destiny 2

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so if you've ever wanted to play a prismatic warlock build that summons armies of threadlines an exotic class item so if you haven't gotten around to unlocking those you'll be fine with this build now the exotic armor we are using are swarmers destroying a tangle spawns thread lings and your threadings unravel targets that they damage so anytime we destroy a tangle whether it be throwing it or shooting it you spawn into threadings and thread Lings generated from everything now on raval targets and then going into our abilities we're going to be using our song of flame super just incredibly strong deals massive amounts of scorch and ignition damage and you're actually able to spawn a ton of threadlust ability we're going to be using Phoenix dive mainly because it has such a low cooldown for our melee we're going to be using Arcane needle now you can actually switch us up to something like incinerator snap but I just like Arcane needle because it's three charges so you get all three reset when you use Transcendence and it unravels enemies and it's generally pretty easy to get multiple kills on red bars to proc a bunch of other effects our grenade is going to be threading grenade so you just throw it out spawns three threadings which will now also unravel targets then for our aspects reusing feed the void when you defeat a target with any ability get devour and our devour has increased effects so massive healing off every kill when we have devour and a lot of Grenade energy and every threading we generate no matter what it's from can also proc devour so incredibly strong then we're using Weaver's call when you activate your class ability you weave three threadings and deploy any threadings you have perched on you and if you defeat targets with strand you have a chance to generate a perched Threading and because we're using two strand abilities we can generate extra threadlines and that brings us to our fragments starting off with the facet of Hope while you have an elemental buff class ability regenerates more quickly and we'll have radiant quite a lot of the time we'll also have devour most of the time so this will just allow us to have our class ability to spawn more threadings then facet of balance rapidly defeating targets with light damage grants melee energy rapidly defeating targets with Darkness damage grants Grenade energy so our grenade and our melee being stranded we're just going to be able to generate more Grenade energy when they get kills and then for light damage we're actually going to have a lot of that too once we get to our weapons then re using fastet of devotion defeating targets Afflicted with stasis or strand debuffs Grant bonus light Transcendence now we're going to be debuffing most enemies with a strand debuff because all of our threadings unravel which is a strand debuff our Arcane needle unravels which is a strand debuff and we're also going to be severing targets then we have fast set of sacrifice while you have Arc solar or void buff ability final blows Grant bonus Darkness Transcendence energy so most of the time we're going to have devour or radiant so anytime our thread Lings or our Arcane needles are getting us kills it will give us bonus transcendent and because of the weapons we're using we'll be able to get a lot of Darkness and Light Transcendence pretty much no matter what weapon we're using now if you know you're going to be going up against beier targets or bosses you can switch this to facet of Courage so your Arc solar and void abilities you'll increase damage to targets Afflicted with darkness debuffs and this is primarily going to be used for song of flame so all of our abilities are going to be applying strand debuffs so then we song a flame and we get more damage off of that but that's specifically if you know you're going to be facing bosses and then finally we have a facet of solitude Landing rapid Precision hits emits a severing blast from the target while Transcendent the severing blast is bigger now sever is another strand debuff so it'll make sure we have strand debuffs on targets and sever also makes enemies deal less damage I think it's 33% less damage so we'll actually be able to keep this up all the time on bosses or tankier targets and it does a big AOE so we sever a lot of targets meaning we're taking a lot less damage this actually makes us much tankier it's also another strand debuff in any any time you defeat a target with a strand debuff it'll also create a tangle if we're not on cool down so this is just another way to ensure we're creating a tangle any time we can and that brings us to our artifact and you can use whatever you want on the first row to counter Champions now for normal combat if you're not going against super high tier content you want overload hand Cannon because we're going to be using a hand Cannon we want Unstoppable sidearm because we're going to be using that and then me personally I've been using a lot of P rifles when I go into much higher TI content and I want to more easily counter Champions then in the second row we're using overcharge Armory specifically for dealer's choice so our dealer Choice weapons will always be overcharged when that's active and then winning hand while using weapons with a dealer's Choice origin trait combatant Precision final blows or rapidly defeating targets causes them to explode dealing solar damage and this effect is increase with more Dealers Choice weapons we're going to be using multiple dealer Choice weapons majority of the time then the third row we're using Elemental siphon rapid final blows with a kinetic weapon or a weapon matching your equipped super creates an elemental pickup that matches your equipped Super One the main weapons we're using is going to be solar we have a solar super we'll be creating a ton of fire Sprites that give us Grenade energy then we're using press the advantage breaking abandon Shield increases weapon ability handling and reload speed and then a threaded blast destroying a tangle with a strand weapon creates a larger and more damaging explosion this is incredibly strong actually the explosion in size is really big and we create a lot of Tangles that we want to destroy to get more thread Lings then for our fourth row counter energy when you or a member of your fire team stun a champion you gain energy for your recharge ability and then radiant orbs when we pick up an orb of power we are radiant and then for the final row we have shield crush when you have woven male Frost armor or avoid overshield your melee recharges faster we are really not going to be having that too often and then while you are Amplified or radiant which will have most of the time your grenade recharges faster and Deals more damage this is primarily for a grenade our threadings are going to go out and deal more damage then we have transference gain increased grenade and melee damage while Transcendent and then weapon final blows while Transcendent refund light or dark energy after it end we're going to be using both of these but primarily for the grenade and melee damage now I think it's important we go over our weapons next because we're going to be using something a little bit differently we're still going to be using the Callos our main hand weapon it's incredibly strong you can get hatchling roll on it which is super good so rapidly defeating targets can spawn a Threading which is super strong obviously that thr will also unravel Targets this weapon just incredibly strong and it counters Unstoppable but it's strand so it's Darkness most of our abilities are Darkness so how are we going to be generating a lot of our light that's going to come in because we're using sunshot which is obviously just incredibly strong any excuse to get sunshot in a build I'm always going to take it because sunshot is just so good but this is going to be one of the primary ways we generate light energy obviously with sunshot being so strong you kill a red border it's going to blow up apply scorching to everything you're going to get your light meter for transends up very quickly and because of one of the artifact perks we went over getting rapid final blows with sunshot we not generate Elemental pickups based on our sup so we'll be generating a bunch of fire Sprites as well which gives us more grenad energy which is a Darkness skill so we throw that out get more Darkness meter and kind of the primary gameplay is switching between our call and our sunshot to fill up both our Transcendence meters and then because we're also going to be using the cola quite a bit as well I'm just using another weapon with dealer's Choice as my heavy using Pro Memoria which you can get another hatching roll on now if you're going in higher to content there's multiple different weapon selections you can use if you're going in something say like the seasonal activity right now that does spawn in a bunch of Champions you could switch out out your pro Moria for any solar heavy weapon because anytime we create an orb of power we'll get radiant and then with radiant and a solar weapon we can counter barrier which is the one thing we're missing now you can't do that with sunshot because it already counters overload so it won't counter barrier so that's if you're going in content that's going to spawn Champions but isn't super difficult but once you start going into say master or grandmas nightfalls what I've been using is a stick with the call I switch out my sunshot for something like a bxr battler so that can counter barrier and then I switch out my heavy for something like thunderlord that has a innate counter to overload so now all three of my weapons counter Champions so you don't have to worry about being radiant or having some other effect to actually counter Champions it's just through your weapons and that brings us to our armor mod starting with our helmet starting with solar siphon because we are primarily going to be using sunshot but if you find yourself using the coal more you can switch to strand siphon you're going to be using both of them quite a lot so you can use switch either one of these you want then Special ammo finder so we have more ammo for the coal and then Ash to assets gain super energy with grenade kills then over to our gauntlets we're going to be using Firepower your grenade final blows create orbs of power and then impact induction causing damage with a powered melee reduces your grenade and causing damage with your grenade reduces your melee so we just get our abilities back much more quickly then for your chest you're just going to be using whatever damage reduction you want make sure to switch us out depending on what content you're doing if that content doing more solar damage switch to more solar resistance then for our leg armor we're going to be using two stacks of absolute ution reduces all ability cool Downs each time you pick up an or of power we actually create a good amount of orbs of power then ination reduces grenade cool down each time you pick up an or of power so we can just throw out more and more thread Lings and then finally we have our class item and we're going to be using two stacks of distribution reduces all AB build cool Downs when using your class ability near targets our class ability has a very low base cool down so we'll have this a lot and then bomber reduces grenade cool down when using your class ability so again just synergizing to get all of our abilities back as quickly as possible possible but that's the entirety of this build this build has been so incredibly fun especially when you're in highdensity content like doing the new season activity or going and doing Onslaught it's been so incredibly fun to use because you're just using sunshot causing massive explosions you're throwing out thread Lings everywhere that are just unraveling everything you're getting Precision hits so it severs everything then once you get your kills you're spawning Tangles do you then shoot to blow up to do massively increased AOE damage that then also spawn more threading so every part of this build just feels like it's deing massive amounts of AOE debuffs and AOE damage while basically being a necromancer that just summons threadlines absolutely everywhere so it's been an incredibly fun build and it's incredibly strong as well but that's all I want to go over so thanks for watching got now for for for now this is a gauge of pure combat potential make me you obliterated them I love it for rest your opponents and survive Victory is a matter of will for
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Channel: Osterberg501 - FPS Central
Views: 20,075
Rating: undefined out of 5
Keywords: Destiny 2, Farms, Best Farms, Exotic Farms, Exotic Weapons, Weapon Guides, Exotic Guides, Glitches, Glitch, Leak, Leaks, Season Leaks, Expansion Leaks, DLC Leaks, Builds, Best Builds, Solar Builds, Void Builds, Arc Builds, Stasis Builds, Weapon Builds, Secrets, Easter Eggs, Dungeon Guides, Raid Guides, News, Patch Notes, Updates, Build Guides, Glitch Farm, deep dive
Id: nBAatJCaj7c
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Length: 20min 45sec (1245 seconds)
Published: Mon Jun 17 2024
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