BDO | My Thoughts About Valkyrie Changes - Deep Analysis | Quick Guide |

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hello guys welcome to my channel I hope everything's okay in your life in this video we will talk about the changes made to the VRE Awakening class if you have just met me you may not know me but I have played V class for more than 4 years I can say that I know and have exper experienced everything there is to know about the VY class there had been no change in VY Awakening for almost 2 years and it was consistently falling behind other classes apart from a few indirect changes there has been never a major change Walker is not a class that you can create and play easily if you have no idea about this class and you will try it for the first time please watch this video first in this video I shared all the cancels movements tips tricks about the class it's a bit long but it might be the most detailed review about Awakening W after wordss you can understand the changes for today better by watching this video after the vuler class change I did test for a few weeks especially for PV because the changes didn't have a huge impact on PVP of course it has created some indirect changes but they are not gamechanging I tried class with twer and also for game spots you can find the playlist of Walker videos in the pinion comment section at the end of the video I will share my thoughts about changes let's check skills our first skill is sacon feret changed so pressing W R&B after performing this skill laterally will activate Blitz step this will help you quickly change positioning and also will help you to get your crit puff quite fast I like it increase the distance covered than performing the skill laterally there's a significant increase in distance traveled this is really awesome for positioning change the stiffness debuff applied during Attack 2 to attack one added forward guard both during the skill it was before core now a it is for normal skill and they change the CC on the skill stiffness on attack number one and a Flo on last hits now it will be available for core and they are only for PVE this change is very nice buff for PVE and PVP the forward cut effect is very powerful factor for PV and PVP on the other hand thanks to the added forward guard you can change your position as forward guarded and keep your pit puff always up on you while you making your lateral movements mentioned above at the same time giving cc to core for PVP allow you to make more stable and functional PVP starting combo or catch you can see in an example the screen right now when you catch someone any catch I just show when grab catch when you grab someone face shift lmb again a space to cancel shift Q after that R&B at the end of the R&B blow off sacrum fet it means loen flexum will knock down and your opponents will be ready to deal damage you will apply your minus DP debuff minus evasion debuff and also so you will get your crit buff and your opponents will be get knock down it's very good quality of life change remove the all evasion rate reduction debuff on the last attack hits they transferred it to Diva impulsa increased in Mana cost of skill this is Nerf for wall train from 35 to 50 they removed the Manar recard on the hits this is also ner for B train fixed the issue where the critical heat rate buff would still be applied when used during cool down fix tissue where comboing from promptness wouldn't apply the critical Heat trade buff after the change mentioned in the last sentence your crit buff now works even in cancel situation where you use the skill from its second hit this is a great fix for both PV and PVP for loen fluxim this flow of R&B fix the issue where add-on effects were applied for all attacks let's check ftig skill change the motion speed now animation is much faster change the now combo into terraa by holding lmbb after the last attack at the end of the skill you can use Terra as flow skill this is a very nice quality of life change at the same time if you want to use Terra immediately after the first hit release your hand from the S key and it will use Terra directly you can cancel the skills after these skills flow loen flexum purification flow div you watch the examples on the screen but I can say that especially after purification and div vable There is almost no initial animation it's directly starting to stop the lencia a great change for both PVE and PVP Bond CC the skill has been fixed only on the first St unfortunately there is no Bound in every stabbing animation anymore skill damage increased around 28% in TV the skill with the biggest change is HTI I have to read everything and then I will give my opinion remove the following effects down smash on the last attack hits speed attack down attack on dash attack hits change to no longer combo into dead line Chase or promptness while dashing with a skill change to perform per the step attack immediately upon Dash attack hits stamina cost reduced from 200 to 100 change so you can no longer move your character with your mouse during the skill increase the speed at which you can turn the camera and your character before each Dash change the skill to dash up to maximum of three times with each Dash increasing the speed of the skill each addition Dash will cost 100 and 120 respectively it will be rather difficult to change your directions as your speed increase to during the dash additional dashes are affected by your moving speed any Collision detected during the an accelerated Dash will make your vul perform the step attack instantly step attacks now deal varying damage per Dash after these change skill usage for both PV and PVP has changed it has become a very good distance closing skill due to its incredibly increased range if you catch someone with the last hit you can inflict very high damage of course this is quite difficult because it is difficult to adjust it from a very long distance and catch the exact person because as the distance you travel increases the turn rate decreases this is big problem you need to experience the skill no matter how much I explain it it will be very difficult for you to visualize the change in your mind let's check where the claria changes they change float to knock down on the hits when you learn the core skill it will now apply knockdown CC at it moment speed minus 30 debuff for 10 seconds they changed the skill animation and they added hits into this slow animation change the attack area of the skill accordingly change the casting motion for the Black speit version of the skill you can check the damage on the screen fix the issue by the comb from the Black speit version of the skill appear different compared to the original skill changed so you can now perform low div Vol during the skill if you press lmb added the following all DP increase puff applied while un Q block to be applied during this skill it is all 20 DP buff for 10 second improve to combo smoothly from purification love loen flum and promptness thanks to the extra heits added to the skill PV damage has now increased incredibly when you extend the animation you will see the PV damage difference very clearly on the other hand if you press lmb before going to the last it you can cancel the animation and use div Vol directly this is a very nice change another nice change is as follows if you use f chump I mean s the Dan SL after shift R&B after Veronia a smooth combo chance at it a nice I frame bait can be made the point I don't understand in this I think PA's janitor did this part the character can already keep at 25 DP buff on her always why was the 20 DP buff added to the skill this part is completely nonsense unlogical 20 DP debuff would have been added and it would be very useful in PVE sometimes it is really really hard to understand developers that change about vcta and prom let meate moment speed for 30% for 10 seconds on vcta skill change to Casting speed minus 20 for 10 seconds for prominent skill change to no longer recover stamina during the skill stamina cost from 100 to 200 and it is increased and it is huge nerve so I can say that we almost never use this V skill they have been changing the skill for four for last years and I can say that it has a good thing pleasee remove that skill or rork that skill problem skill sum cost increase from 100 to 200 this means it is end of wall train wall train that is a space R&B Cano cannot be done unlimitedly anymore and the character poses when stamina runs out this change indirectly affect the W cre main players a lot because it has been common for years the space skill the promptness skill is used before after many cancels and many movement skills such a heavy stamina nerve made the characters move moment and the cancel conditions in very difficult situation let's talk about bakum skill wave of light remove the charging effect and change how the attack is cast change So Alone cast will pull nearby for a certain duration of the time and deal fly damage changed all DP reduction from 50 to 20 fixed the issue where pulling the target fit effect was not properly reduced in PvP let's check the impos changes added the down smash debuff on the last attack hits They removed all DP reduction and changed it to all evasion minus 9 for 10 seconds hits improved so the skill performs smoothly when the only extra attacks is activated improved to combo smoothly into the extra attacks when used all skills with its t attack animation excluding castiga and terason change the damage as follows it's pretty good PVB so the activation of the skill animation and it's easier to use as a flow with other skills make the skills more important at the same time the PV damage buff is is quite noticeable the minus evasion debuff taken from the sacrum fer skill has been added to the skill and I can say that I generally like the changes but if I had done this work as a developer if I were developer I would have increased DP debuff from 10 to 20 and keep the sacrum fets minus evasion debuff on the 30s of sacrum feret in this way when you did the space shift Q cancel into R&B you would get crit buff DP shred and evasion shred you would have complete your preparations for your DPS comp but I guess the developers didn't want to do this or they couldn't even think of it for blit St and teras skills have PV damage changes blit steps got approximately 10% PV damage buff and Terra got 50% damage buff this is PV damage 50% May seems like a lot but is actually not because the PV damage of the skill was almost non-existent it has become more acceptable now if we just started to consider about other classes here three skills I mean this this 15K damage is not that much good because other classes T3 skills they generally starts from 25 to 30k EV damage our last skill is purification fix the issue where the stun debuff was applied twice during the skill change the damage as follows this is 100% PV damage buff and PVP damage is same change the recover HP from 80 to 55 per hit it's because they increased total hits in the skill so overall noic change change to no longer apply DP reduction debuff during cool down so I can find anything to say about this skill because it is a very very funny and disgusting situation that the only DP shred skill in the character is 7c cool down it is acceptable but if you cannot DP sh perfectly in PVE especially yes it is big problem W five can sh 20 DP but the cool down is too long and it is not useful the PV damage increas is fine but the DP sh change is very very annoying and nonsense please PA do something about it I think the best best option is remove 20 DP buff on the shift R&B scale verania and add 20 DP debuff this can solve every problem right now about thep sh so in general changes are like that if there is anything I forgot or missed please let me know in the comment section so in this case how would I rate the class if you look at the changes I can say that APM is even higher than before if you learn the class and the APM is not problem for you the changes are quite satisfactory the class had issues with the kill coold Downs for years it is almost impossible to create useful infinite combo due to the cooldown inconsistency so it's because of that please do not ask me about infinite combo for awakening wree there are two issues for PVP the first one is negative stamina change greatly affected the character's movement and cancels it is big Nerf even during in PVE I felt that stamina changes sometimes I touched at 0% stamina and this will big nerve for PVP I can say that the other part part is positive thanks to the quality of life changes on the skills that I mentioned PVP can be played in faster and more secure ways in some cases so for PVE I will give directly the rates for early game I'm giving to the class 6 out of 10 a tier for Mid game 9 out of 10 s tier end game 8 out of 10 s minus tier so you have to consider about very hard difficulty on the class and a high DPM since the character does not have unlimited DPS combo it can be tiring In the End Game Spot we can say say that the head Edge cannot be prevented after a few hours of grinding especially in the places where you need to constantly spum skills such as heur spot or troll or something like that with the cool down control you constantly have to make instant decision and change position and use your ready skill you can consider the values in the mentioned about as average maximum it will not be possible to reach these levels without fully mastering the class but I can say that class is now way better than before especially for PV that's all from me for this video I have a small request from you please do not forget to post the video right now subscribe to the channel and like the video and share it on your Discord I hope you guys like my content do not forget video is just a game have a nice game
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Channel: Quendya
Views: 21,991
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Keywords: bdo, blackdesert, black, desert, tier, list, tierlist, class, update, money, per, hour, silver, balance, all, pvp, pve, 워리어, 소서러, 레인저, 자이언트, 금수랑, 무사, 매화, 발키리, 위자드, 위치, 닌자, 쿠노이치, 다크나이트, 격투가, 미스틱, 란, 아처, 샤이, 가디언, 하사신, 노바, 세이지, 커세어, 드라카니아, 우사, 매구, Warrior, Sorceress, Ranger, Berserker, Tamer, Musa, Maehwa, Valkyrie, Wizard, Witch, Ninja, Kunoichi, Dark Knight, Striker, Mystic, Lahn, Archer, Shai, Guardian, Hashashin, Nova, Sage, Corsair, Drakania, Maegu, Woosa, caphras, witch, token, guide, rehber, aktarım, uyanış, gyfin, 가이핀, blackstar, awakening, succession, dokkebi, mmorpg
Id: sSk99t0fnOM
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Length: 14min 29sec (869 seconds)
Published: Thu Oct 05 2023
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